Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.12 @ 13:27:35 Player: xerxia Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (112) 560 Value Destroyed (4463) 4463 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 11062 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 110 Cogmind --------- Core Integrity 0/1300 Matter 49/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Field Propulsion Drive Improved Propulsion Shielding HERF Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Biometal Leg VTOL Module VTOL Module VTOL Module VTOL Module Xenon Bombardment Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Improved Cooling System Energy Well Improved Medium Armor Plating System Shield > --- WEAPON ----------- Disruptor Cannon > --- INVENTORY -------- Improved Fusion Compressor Improved Coolant Injector Heavy Shock Bomb Launcher [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Matter Pod Device Heat Sink Storage High-capacity Matter Pod Hackware System Shield Protection Hardened Medium Armor Plating Weapon Shock Maul Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . 2 2 2 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 6 | . . 1 . . 1 2 . . . 1 1 Utility 5 | . . 1 . 1 . . 2 . . . 1 Weapon 2 | . . . . 1 1 . . . . . . Parts Attached 112 | 6 3 4 9 11 23 9 31 . . 4 12 Power 15 | 1 . 1 1 . 2 2 5 . . 1 2 Engine 5 | 1 . 1 1 . . . 2 . . . . Core 9 | . . . . . 2 2 3 . . 1 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 43 | 2 . 1 4 3 10 4 14 . . 1 4 Treads 19 | 2 . 1 4 3 6 1 2 . . . . Leg 6 | . . . . . 2 1 2 . . . 1 Wheel 7 | . . . . . 2 2 3 . . . . Hover . | . . . . . . . . . . . . Flight 11 | . . . . . . . 7 . . 1 3 Utility 28 | 1 2 1 2 4 3 2 8 . . 2 3 Device 14 | . . 1 . 1 1 1 7 . . . 3 Storage 5 | 1 2 . 1 . . . . . . 1 . Processor . | . . . . . . . . . . . . Hackware 1 | . . . . 1 . . . . . . . Protection 8 | . . . 1 2 2 1 1 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 26 | 2 1 1 2 4 8 1 4 . . . 3 Energy Gun 3 | 1 . . . 1 . 1 . . . . . Energy Cannon 9 | . 1 . . 1 5 . 1 . . . 1 Ballistic Gun 4 | 1 . . 1 1 1 . . . . . . Ballistic Cannon 6 | . . 1 . 1 1 . 2 . . . 1 Launcher 2 | . . . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . . . . . 2 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . 6 Parts Lost 69 | . . . 6 7 15 . 25 . . . 16 Power 9 | . . . 1 . 2 . 4 . . . 2 Propulsion 31 | . . . 3 3 6 . 11 . . . 8 Utility 14 | . . . . 3 1 . 6 . . . 4 Weapon 15 | . . . 2 1 6 . 4 . . . 2 Highest Loss Streak 22 | . . . 5 6 6 . 22 . . . 13 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 85 | . 98 97 97 97 89 89 75 58 58 55 15 Engine 5 | . 14 11 10 9 1 . 1 . . . . Core 2 | . . . . . 5 6 2 5 5 10 1 Treads 20 | . 28 32 32 26 23 4 3 . . . . Leg 1 | . . . . . . 8 2 5 5 1 . Wheel 3 | . . . . . . 20 14 . . . . Flight 1 | . . . . . . . 4 29 29 30 5 Device 5 | . . 9 10 3 . 6 14 5 5 5 2 Storage 14 | . 27 22 22 18 13 6 3 . . 1 . Hackware 3 | . . . . 3 7 6 5 5 5 5 1 Protection 3 | . . . . 9 6 3 3 . . 2 . Energy Gun 2 | . 4 . . 4 4 3 3 . . . . Energy Cannon 5 | . 9 11 6 4 8 . 1 . . . . Ballistic Gun 3 | . 14 10 3 3 . 6 1 . . . . Ballistic Cannon 3 | . . . 1 5 5 6 4 5 5 . . Impact Weapon 4 | . . . 9 9 6 . 1 . . . . Naked Turns 181 | . . . . . . . . . . . 181 Heaviest Build 122 | 10 32 36 97 108 114 103 122 21 21 34 37 Greatest Support 92 | 40 40 60 69 69 92 52 52 22 22 37 37 Greatest Overweight (x) 30 | . . . 2 1 30 4 4 . . . 2 Average Overweight (x) . | . . . . 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 5 5 5 5 Average Capacity 19 | 7 12 15 21 25 25 25 18 5 5 5 5 Most Carried 25 | 5 8 13 22 22 25 25 25 4 4 5 5 Average Carried 15 | 1 5 11 16 17 21 19 16 3 4 4 3 Final Capacity 25 | 8 15 15 25 25 25 25 5 5 5 5 5 Final Carried 22 | 1 8 11 19 22 18 20 3 4 4 5 5 Class Distribution -------------------- 46% | Mutant 29% | Hacker-Mutant 13% | Hacker-Tank 3% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Tank | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 1836 | 228 219 106 145 167 486 47 279 64 . . 95 Remotely . | . . . . . . . . . . . . Salvage Created 4032 | . 219 442 624 639 1233 81 526 . . . 268 Parts 173 | . 16 26 29 26 48 4 18 . . . 6 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 107 | . 5 13 18 20 29 2 14 . . . 6 Melee 22 | . . . 4 7 8 . 3 . . . . Guns 9 | . 3 1 2 1 2 . . . . . . Cannons 43 | . 2 12 3 4 12 1 8 . . . 1 AOE 6 | . . . . . 1 1 . . . . 4 Classes Destroyed 10 | . 2 2 1 1 4 . . . . . . Builder 3 | . . . . . 2 . 1 . . . . Watcher 2 | . 1 . . 1 . . . . . . . Swarmer 29 | . . 5 4 8 3 . 4 . . . 5 Grunt 46 | . 5 4 8 7 15 . 6 . . . 1 Brawler 2 | . . . . . 1 . 1 . . . . Duelist 4 | . . . 2 . 1 . 1 . . . . Sentry 13 | . . 4 4 3 . 1 1 . . . . Hunter 6 | . . . . 2 4 . . . . . . Programmer 6 | . . . . . 4 1 1 . . . . Heavy 1 | . . . . . 1 . . . . . . Best Kill Streak 7 | . 2 5 5 6 7 1 5 . . . 5 Combat Bots Only 6 | . 2 5 5 6 6 1 5 . . . 5 Max Kills in Single Turn 3 | . 1 1 1 1 2 1 2 . . . 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 1 1 . . . . 3 Melee 1 | . . . 1 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Damage Taken 10952 | . 80 313 1002 1145 2354 52 3240 84 . 41 2641 Core 2743 | . 35 11 163 131 453 . 618 16 . . 1316 Absorbed by Shields 127 | . . . . . . . 127 . . . . Core Remaining (%) 73 | 100 86 . 56 76 35 100 . . 36 100 . Volleys Fired 187 | . 13 32 20 16 53 2 30 . . . 21 Largest 4 | . 2 2 1 2 3 3 4 . . . 2 Hottest 228 | . 88 88 68 107 211 103 228 . . . 112 Shots Fired 332 | . 26 64 20 32 111 5 51 . . . 23 Gun 109 | . 18 32 8 14 23 2 12 . . . . Cannon 214 | . 8 32 12 18 86 2 39 . . . 17 Launcher 9 | . . . . . 2 1 . . . . 6 Special . | . . . . . . . . . . . . Kinetic 156 | . 13 32 8 16 42 3 33 . . . 9 Thermal 150 | . 13 32 12 16 64 1 12 . . . . Explosive 3 | . . . . . 2 1 . . . . . Electromagnetic 23 | . . . . . 3 . 6 . . . 14 Robot Hit Streak 23 | . 9 14 11 20 23 5 11 . . . 5 Robot Miss Streak 4 | . 2 1 1 2 4 1 2 . . . 1 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 341 | . 18 43 40 52 105 5 60 . . . 18 Core Hits 135 | . 13 17 12 10 41 4 21 . . . 17 Critical Kills 6 | . . . 1 . 3 . 2 . . . . Critical Parts Destroyed 21 | . . . 4 9 5 . 3 . . . . Critical Strikes 42 | . . . 6 9 12 1 14 . . . . Burn 6 | . . . . . 3 . 3 . . . . Blast 8 | . . . . . 1 1 6 . . . . Smash 28 | . . . 6 9 8 . 5 . . . . Melee Attacks 110 | . . . 24 29 34 . 23 . . . . Impact 110 | . . . 24 29 34 . 23 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11161 | . 225 713 1442 1781 3412 134 2306 . . . 1148 Guns 1037 | . 103 112 111 150 323 41 197 . . . . Cannons 4213 | . 122 601 206 351 1430 66 1080 . . . 357 Explosions 866 | . . . . . 145 27 . . . . 694 Melee 4948 | . . . 1125 1280 1514 . 1029 . . . . Ramming 97 | . . . . . . . . . . . 97 Kinetic 2374 | . 71 112 111 221 642 81 866 . . . 270 Thermal 2654 | . 154 601 206 280 1049 26 197 . . . 141 Explosive 172 | . . . . . 145 27 . . . . . Electromagnetic 916 | . . . . . 62 . 214 . . . 640 Impact 4948 | . . . 1125 1280 1514 . 1029 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . 1 . 3 . 5 5 5 . 16 Average Corruption 3 | . . . 1 . 1 . 3 5 5 . 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 39 | . . . 2 . 10 . 6 3 . . 18 Message Errors 3 | . . . . . 1 . 1 . . . 1 Matter Fused 13 | . . . 2 . 4 . 2 2 . . 3 Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 6 | . . . . . 2 . 1 . . . 3 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . 2 . 1 . . . 4 Data Loss (major) 1 | . . . . . . . . 1 . . . Misdirections 6 | . . . . . . . . . . . 6 Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1521 | . . 1 294 577 353 . 272 . . . 24 Projectiles 49 | . . 1 . 2 11 . 35 . . . . Explosions 24 | . . . . . . . . . . . 24 Melee 1448 | . . . 294 575 342 . 237 . . . . Knockbacks 34 | . . . 5 2 12 . 11 . . . 4 Impact 19 | . . . 5 2 9 . 2 . . . 1 Kinetic 11 | . . . . . 1 . 7 . . . 3 Secondary 4 | . . . . . 2 . 2 . . . . Self-Inflicted Damage 154 | . . . . . . . . . . . 154 Shots 5 | . . . . . . . . . . . 5 Rammed 28 | . . . . . . . . . . . 28 Targets Rammed 28 | . . . . . . . . . . . 28 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 658 | . 185 158 147 147 658 . 174 . . . 154 Average Temperature 94 | . 58 44 49 53 149 . 60 . . . 64 Received Heat Transfer 3733 | . 60 156 531 495 585 12 1439 27 . 9 419 Effects 12 | . . . . . 12 . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . Interference 3 | . . . . . 3 . . . . . . Matter Decay 3 | . . . . . 3 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (major) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . 1 Parts Fried 24 | . . . 5 11 5 . 2 . . . 1 Impact Corruptions 62 | . . . 17 21 16 . 8 . . . . Robots Melted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Melted 7 | . . 1 2 . 2 . 1 . . . 1 Heat Transferred 4998 | . 297 1073 370 518 1924 37 629 . . . 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Peak Influence 592 | . 202 360 448 592 422 244 473 . . 167 542 Initial 160 | . . . 88 160 156 148 102 . . 137 75 Average 250 | . 131 200 235 385 275 193 204 . . 139 324 Maximum Alert Level 2 | . 1 1 2 2 2 1 2 . . . 2 Low Security (%) 38 | 100 82 46 34 11 16 88 65 . . 100 15 Level 1 45 | . 17 53 55 24 76 11 26 . . . 51 Level 2 15 | . . . 10 63 7 . 7 . . . 33 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . . . 4 1 5 . 4 . . . . Investigation 2 | . . . . 1 . . 1 . . . . Extermination 1 | . . . . . 1 . . . . . . Reinforcement 8 | . . . 2 . 3 . 3 . . . . Assault 3 | . . . 2 . 1 . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 12 | . . 3 1 3 1 . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 251 | . 11 22 31 34 43 3 45 8 . 2 52 Peak Tracking Total 17 | . 3 6 7 9 7 1 9 5 . 2 17 Tactical Retreats 34 | . . 2 1 4 4 . 9 2 . . 12 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 5 | . . . 2 . 1 . 1 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . 1 1 . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 4 | . . . 2 . 1 . . . . . 1 Max in Single Turn 1 | . . . 1 . 1 . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 9 | . 1 1 3 2 . . 1 . . . 1 Terminals 9 | . 1 1 3 2 . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 19 | . 2 3 3 8 . . 1 . . . 2 Successful 8 | . 1 2 3 1 . . . . . . 1 Failed 11 | . 1 1 . 7 . . 1 . . . 1 Catastrophic 2 | . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 2 2 . 5 . . 1 . . . 1 Terminals 19 | . 2 3 3 8 . . 1 . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 8 | . 1 2 3 1 . . . . . . 1 Open Door 3 | . . . 3 . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 Branch Access Points 2 | . 1 1 . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 1 1 . 2 . . 1 . . . 1 Full Trace Events 2 | . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Total Allies 2 | . . . 2 . . . . . . . . Largest Group 2 | . . . 2 . . . . . . . . Highest-Rated Group 62 | . . . 62 . . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 16 | . . . 16 . . . . . . . . Total Damage 252 | . . . 252 . . . . . . . . Kills 4 | . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 6019 | 64 405 692 784 786 1555 381 763 157 7 50 375 Spaces Moved 3811 | 41 219 352 318 255 501 292 595 459 21 178 580 Core 335 | 12 . . . . 2 . . . . . 321 Treads 1652 | 29 219 352 318 255 479 . . . . . . Legs 25 | . . . . . . . 13 . . . 12 Wheels 537 | . . . . . 20 292 225 . . . . Hover . | . . . . . . . . . . . . Flight 1262 | . . . . . . . 357 459 21 178 247 Fastest Speed 21 | 50 160 160 160 240 140 105 34 34 34 21 21 Average Speed 122 | 127 160 160 199 240 245 116 72 34 34 23 46 Slowest Speed 1550 | 160 160 160 320 240 1550 140 150 34 34 34 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . 6 2 . 1 4 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 42 43 54 41 19 12 26 72 6 6 21 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 2 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 37 | . . . . . 6 12 7 . . . 12 Melee . | . . . . . . . . . . . . Projectile 14 | . . . . . 2 1 7 . . . 4 AOE 23 | . . . . . 4 11 . . . . 8 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Total 4630 | 53 251 424 402 339 665 336 837 457 20 184 662 Wait 223 | . 5 28 11 16 28 . 128 . . . 7 Move 3774 | 40 218 351 317 254 500 291 582 454 20 175 572 Hop 13 | . . . . . . . 6 2 . 1 4 Pick Up 127 | 7 10 7 16 13 21 20 21 1 . 2 9 Fast Attach 6 | . . . . . . . 1 . . 2 3 Attach 98 | 6 2 3 8 10 23 7 28 . . 2 9 Detach 7 | . . . 1 . 1 . 2 . . 1 2 Swap 8 | . 1 1 1 1 . 2 2 . . . . Drop 47 | . 2 2 2 . 5 14 14 . . 1 7 Fire 187 | . 13 32 20 16 53 2 30 . . . 21 Melee 110 | . . . 24 29 34 . 23 . . . . Ram 28 | . . . . . . . . . . . 28 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . 2 . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 14) 169 | -10/Materials | Discovered new exit (range 8) 276 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 669 | -9/Materials | Discovered new exit (range 14) 669 | -9/Materials | Identified exit to Mines 669 | -9/Materials | Identified exit to Storage 969 | -9/Materials | Discovered new exit (range 5) 1162 | -9/Materials | Entered Storage 1512 | -9/Storage | Met a pair of Derelict thieves 1630 | -9/Storage | Lost 5 parts (1p3n1w) 1919 | -9/Storage | Discovered new exit (range 9) 1946 | -9/Storage | Entered Materials 1946 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2308 | -8/Materials | Lost 6 parts (3n2u1w) 2686 | -8/Materials | Discovered new exit (range 16) 2698 | -8/Materials | Build established: Hacker-Mutant 2732 | -8/Materials | Entered Factory 2732 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3380 | -7/Factory | Cargo convoy interrupted 3662 | -7/Factory | Build established: Hacker-Tank 4186 | -7/Factory | Core integrity fell below 50% 4217 | -7/Factory | Discovered new exit (range 15) 4229 | -7/Factory | Lost 6 parts (1p2n3w) 4287 | -7/Factory | Entered another Factory area 4287 | -6/Factory | Evolved 2 slots: Propulsion x2 4498 | -6/Factory | Spotted B-75 Beast 4627 | -6/Factory | Discovered new exit (range 14) 4668 | -6/Factory | Entered another Factory area 4668 | -5/Factory | Evolved 2 slots: Utility x2 5256 | -5/Factory | Lost 22 parts (3p10n5u4w) 5307 | -5/Factory | Core integrity fell below 50% 5429 | -5/Factory | Discovered new exit (range 5) 5431 | -5/Factory | Entered Upper Caves 5444 | -5/Upper Caves | Build established: Hacker-Mutant 5494 | -5/Upper Caves | Learned Factory stockpile data 5504 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5549 | -5/Upper Caves | Encountered a Warlord checkpoint 5585 | -5/Upper Caves | Discovered new exit (range 10) 5588 | -5/Upper Caves | Entered another Upper Caves area 5593 | -5/Upper Caves | Discovered new exit (range 7) 5595 | -5/Upper Caves | Entered Factory 5595 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5642 | -4/Factory | Discovered new exit (range 13) 5645 | -4/Factory | Entered Research 5645 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5791 | -3/Research | Lost 13 parts (2p6n3u2w) 5869 | -3/Research | System corruption reached 10% 5895 | -3/Research | Search patrols dispatched 5899 | -3/Research | Core integrity fell below 50% 5918 | -3/Research | Build established: Mutant 5921 | -3/Research | Spotted B-86 Titan 5993 | -3/Research | Core integrity fell below 20% 5996 | -3/Research | Lost 3 parts (2n1u) 6020 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05959_ Field Propulsion Drive destroyed. 05965_ Weight Redist. System destroyed. 05968_ Slug penetrates Wall. 05969_ System corrupted: Component data lost. 05970_ Slammed into Y-72 Warden. 05971_ Penetrated by Slug. 05971_ Slug penetrates P-80 Master. 05971_ P-80 Master destroyed. 05972_ Slammed into Y-72 Warden. 05977_ Penetrated by Slug. 05984_ System corrupted: Matter fused (-8). 05990_ Slammed into L-61 Swordsman. 05991_ Slammed into G-67 Veteran. 05993_ Destabilizing: Core damaged (-26). 05994_ Slammed into G-67 Veteran. 05994_ Destabilizing: System corrupted (+1). 05995_ Slammed into G-67 Veteran. 05999_ System corrupted: Energy discharge (-20). 06000_ Slammed into G-67 Veteran. 06020_ Reaction Chamber disabled. 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""" # # "Y # # #??# | | ? ?# #? "" # + #??########"### | | ? ?# #? "" # ! = # #???????? ??? | | ??# #?? # # #??????# ??? | | ########## #?? # ?# #??????# " ??? | | ! / ###############?# #??????# "???? | | = # #? #??# #??????# "???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 80 Energy Generation 38 Energy Capacity 900 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightMiniSheargun Manual? 0 Play Time 01:35:03 Cumulative 53.2 hours Start 2022.05.12 @ 11:21:06 End 2022.05.12 @ 13:27:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 66 Rogue 12 Adventurer 12 Explorer 42 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad2fb9b1-72c1-4ad2-ae05-64198d0cb5e3