Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 16:19:33 Player: maxwell Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (178) 890 Value Destroyed (6741) 6741 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3782) 3782 TOTAL SCORE: 18093 Bonus ------- High Alert Combat Kills 1098 Follower Combat Kills 3607 Met Data Miner 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -2023 Cogmind --------- Core Integrity 0/1000 Matter 74/300 Energy 93/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Huge Storage Unit Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Centrium Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Armored Huge Wheel Damper Plating Graphene Brace Improved Trap Extractor Advanced Variable Charge Gun [Rating: 129] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit Cesium-ion Thruster Utility Huge Storage Unit Device Active Sensor Suite Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Minigun Energy Gun Heavy Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Linear Accelerator Launcher Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . . . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . 1 2 . . . . . . . . . . . . . . Utility 4 | . . . . 1 . . . . . . . 1 . . . . 2 . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Attached 190 | 6 2 12 . 14 38 13 6 4 2 3 7 2 12 21 15 23 3 1 6 Power 24 | 1 . 1 . 2 3 1 1 . . . 1 2 . 3 2 6 . 1 . Engine 13 | 1 . 1 . 2 2 . 1 . . . 1 1 . 1 2 1 . . . Core 6 | . . . . . 1 1 . . . . . 1 . 2 . 1 . . . Reactor 5 | . . . . . . . . . . . . . . . . 4 . 1 . Propulsion 66 | 2 . 3 . 6 17 3 5 4 . . 3 . 2 8 6 6 . . 1 Treads 34 | 2 . 3 . 6 17 2 1 . . . . . . . . 3 . . . Leg 11 | . . . . . . . . . . . . . 2 . 6 3 . . . Wheel 6 | . . . . . . 1 3 . . . 2 . . . . . . . . Hover 7 | . . . . . . . . . . . . . . 6 . . . . 1 Flight 8 | . . . . . . . 1 4 . . 1 . . 2 . . . . . Utility 40 | 1 2 2 . 3 5 2 . . . . 3 . 5 6 . 4 3 . 4 Device 18 | . . . . . 4 2 . . . . 2 . 4 2 . 1 1 . 2 Storage 8 | 1 . 1 . 1 . . . . . . 1 . 1 2 . . . . 1 Processor 5 | . . 1 . . 1 . . . . . . . . 1 . 1 1 . . Hackware 4 | . . . . 1 . . . . . . . . . 1 . . 1 . 1 Protection 5 | . 2 . . 1 . . . . . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 . 6 . 3 13 7 . . 2 3 . . 5 4 7 7 . . 1 Energy Gun 6 | . . . . . . 1 . . . . . . 2 1 . 1 . . 1 Energy Cannon 3 | . . . . . . . . . . . . . . 1 2 . . . . Ballistic Gun 34 | 2 . 6 . 3 10 3 . . 1 3 . . 2 . . 4 . . . Ballistic Cannon 3 | . . . . . . . . . . . . . 1 1 1 . . . . Launcher 7 | . . . . . 1 2 . . 1 . . . . 1 1 1 . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . 3 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 1 1 . . . . . . 2 . . 4 . . . Corrupted Parts 8 | . . . . . . . . . . . . . . . . 8 . . . System Corruption 52 | . . . . . . . . . . . . . . . . 52 . . . Parts Lost 56 | . . 4 . 2 18 4 . . . . 7 . . 3 6 6 . . 6 Power 5 | . . . . . 1 1 . . . . . . . 1 1 1 . . . Propulsion 32 | . . 1 . 2 10 2 . . . . 4 . . 2 4 5 . . 2 Utility 5 | . . . . . 1 1 . . . . 1 . . . . . . . 2 Weapon 14 | . . 3 . . 6 . . . . . 2 . . . 1 . . . 2 Highest Loss Streak 6 | . . 2 . 2 6 2 . . . . 4 . . 1 3 3 . . 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 80 | . 99 97 100 99 98 38 56 63 76 56 68 66 85 81 76 75 81 82 66 Engine 6 | . 14 11 11 9 6 . 4 7 7 7 7 13 6 4 2 4 5 . . Core 1 | . . . . . . 1 . . . . . . 6 6 8 . . . . Treads 15 | . 28 31 33 35 44 12 7 . . . . . . . . 6 17 17 14 Leg 3 | . . . . . . . . . . . . . 8 . 20 22 . . . Wheel 4 | . . . . . . . 8 19 7 7 13 20 20 1 . . . . . Hover 3 | . . . . . . . . . . . . . . 29 16 . . . . Flight 4 | . . . . . . . 3 5 30 30 16 6 3 7 . . . . . Device 5 | . . . . . 1 5 7 7 7 7 10 13 19 7 6 5 6 5 3 Storage 5 | . 14 11 11 9 7 1 . . . . 3 6 6 7 6 6 5 5 4 Processor 4 | . . 8 11 9 10 1 . . . . . . . 3 . 1 10 11 5 Hackware 1 | . . . . 4 1 . . . . . . . . 3 . . 3 5 7 Protection 1 | . 13 2 . 4 . . . . . . . . . . . 1 5 5 4 Ballistic Gun 17 | . 28 32 33 27 22 8 23 23 22 3 15 6 6 . . 5 17 17 13 Slashing Weapon 1 | . . . . . . . . . . . . . . . 10 10 . . . Naked Turns 140 | . . . . . . 79 . . . . . . . . . . . . 61 Heaviest Build 141 | 11 14 96 96 99 107 105 26 26 30 26 98 111 124 117 49 76 62 72 141 Greatest Support 240 | 40 40 60 60 80 126 126 84 84 28 28 48 48 48 50 110 240 240 240 240 Greatest Overweight (x) 5 | . . 1 1 1 1 3 5 . 1 . 3 2 2 4 1 . . . . Average Overweight (x) . | . . . 1 1 . . . . . . . 2 2 . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 5 5 5 5 25 25 25 25 10 10 10 10 25 Average Capacity 15 | 6 8 22 25 25 25 9 5 5 5 5 13 25 25 10 10 10 10 10 11 Most Carried 25 | . 6 25 23 25 25 25 5 5 5 5 18 17 25 25 10 10 10 10 11 Average Carried 12 | . 2 17 23 23 23 7 5 5 4 5 7 17 18 10 8 9 9 9 8 Final Capacity 25 | 8 8 25 25 25 25 5 5 5 5 5 25 25 25 10 10 10 10 10 5 Final Carried 25 | . 6 23 23 25 25 5 5 5 5 5 18 17 25 10 10 10 10 10 3 Class Distribution -------------------- 24% | Scavenger-Skirmisher 20% | Scavenger-Gunner 18% | Scavenger-Mutant 8% | Gunner 7% | Mutant 4% | Scavenger-Scout 4% | Trapper-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Trapper-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Scout | -6/Extension Scavenger-Assassin | -6/Cetus Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Was Fac Matter Collected 6795 | 188 93 610 . 519 1378 550 131 73 41 . 394 . 988 600 368 253 86 193 330 Remotely 109 | . . . . . 109 . . . . . . . . . . . . . . Salvage Created 9248 | . 140 1068 . 726 2412 129 . 45 73 . 336 . 1126 115 697 176 364 775 1066 Parts 429 | . 6 78 . 42 150 . . 2 4 . 12 . 7 6 28 8 11 11 64 Haulers Intercepted 8 | . . 3 . 2 2 . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . . . . 1 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 2 10 . 9 . . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Was Fac Combat Hostiles Destroyed 128 | . 2 26 . 10 46 1 . . 2 . 3 . 5 3 11 2 1 3 13 Melee 3 | . . . . . . . . . . . . . . . 2 1 . . . Guns 94 | . 1 25 . 10 38 . . . . . 3 . . . . . 1 3 13 Cannons 12 | . . . . . . . . . . . . . 3 . 9 . . . . AOE 16 | . 1 1 . . 8 1 . . 2 . . . . 3 . . . . . Classes Destroyed 20 | . 2 4 . 1 6 1 . . . . 3 . 1 1 1 . . . . Worker 10 | . . . . 1 3 . . . . . . . . . . . 1 . 5 Builder 5 | . . . . . . . . . . . . . . 1 1 . . . 3 Hauler 8 | . . 3 . 2 2 . . . . . . . . . . . . . 1 Recycler 5 | . 1 . . 1 1 . . . . . . . . . . . 2 . . Minesweeper 3 | . . . . . . . . . . . 3 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . Operator 2 | . . . . . . . . . . . . . . . 1 . 1 . . Watcher 8 | . . 2 . 1 1 . . . . . . . . . 2 . . . 2 Swarmer 15 | . . 11 . . 4 . . . . . . . . . . . . . . Grunt 49 | . 2 8 . 7 14 . . . 2 . 3 . . 2 5 . . . 6 Brawler 2 | . . . . . 1 . . . . . . . . 1 . . . . . Protector 2 | . . . . . 2 . . . . . . . . . . . . . . Sentry 21 | . . 7 . 3 3 . . . . . . . . . 5 . 1 . 2 Specialist 10 | . . . . . 10 . . . . . . . . . . . . . . Hunter 5 | . . . . . 2 . . . . . . . . . . . . . 3 Programmer 10 | . . . . . 8 . . . . . . . . . . . . . 2 Heavy 2 | . . . . . 2 . . . . . . . . . . . . . . Compactor 9 | . . . . . . 1 . . . . . . 5 . . . . 3 . Cetus Guard 2 | . . . . . . . . . . . . . . . . 2 . . . Surgeon 2 | . . . . . . . . . . . 1 . 1 . . . . . . Wasp 1 | . . . . . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . Butcher 2 | . . . . . . . . . . . 1 . . . 1 . . . . Martyr 2 | . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 11 | . 3 11 . 4 11 1 . . 2 . 1 . 1 3 3 1 5 1 11 Combat Bots Only 10 | . 2 10 . 3 10 1 . . 2 . 1 . 1 3 3 1 1 1 6 Max Kills in Single Turn 3 | . 2 2 . 2 3 1 . . 2 . 1 . 1 2 1 1 2 1 3 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . Exploded 3 | . 1 1 . . 3 1 . . 2 . . . . 2 . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . Revision 17 (-6/Cetus) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Was Fac Damage Taken 11175 | . 78 1230 . 529 3526 548 79 13 16 . 681 . 44 349 616 791 . . 2675 Core 1973 | . . 133 . 44 323 110 5 . . . 98 . . 49 71 95 . . 1045 Absorbed by Shields 714 | . . . . . 397 . . . . . . . . . 163 154 . . . Reduced by Siege Mode 231 | . . . . . . . . . . . . . . . . . . 96 135 Core Remaining (%) 75 | 100 100 . 66 92 . . . . . . 23 . . . . 74 . . . Volleys Fired 449 | . 8 68 . 34 113 12 . 4 8 . 33 . 49 8 43 7 3 14 45 Largest 3 | . 2 3 . 3 3 2 . 1 1 . 3 . 2 1 1 1 3 3 3 Hottest 240 | . 40 73 . 73 81 63 . 25 39 . 85 . 96 60 90 240 105 105 115 Shots Fired 1086 | . 16 202 . 102 327 23 . 6 9 . 83 . 98 8 43 7 9 42 111 Gun 947 | . 16 202 . 102 321 . . 6 3 . 83 . 49 . . 3 9 42 111 Cannon 95 | . . . . . . . . . . . . . 49 5 41 . . . . Launcher 44 | . . . . . 6 23 . . 6 . . . . 3 2 4 . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1020 | . 16 202 . 102 321 . . 6 3 . 83 . 98 5 27 . 9 42 106 Thermal 22 | . . . . . . . . . . . . . . . 14 3 . . 5 Explosive 40 | . . . . . 6 23 . . 6 . . . . 3 2 . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . 4 . . . Robot Hit Streak 30 | . 3 11 . 14 21 20 . 21 . . 14 . 11 4 11 14 20 30 13 Robot Miss Streak 7 | . 4 4 . 2 4 1 . 2 1 . 7 . 4 2 3 . . 3 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . 1 . 1 Secondary Targets 13 | . 1 4 . 3 3 . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . . . 1 Shots Hit Robots 755 | . 6 135 . 75 241 22 . 3 . . 57 . 66 4 27 10 6 34 69 Core Hits 347 | . 4 54 . 30 123 6 . 2 7 . 22 . 17 5 17 8 8 9 35 Critical Kills 14 | . . . . . 1 . . . . . . . . . . . 2 1 10 Critical Parts Destroyed 11 | . . . . . 2 . . . . . 1 . . . . . 1 . 7 Critical Strikes 37 | . . 1 . . 3 . . . . . 1 . 3 2 2 . 3 5 17 Destroy 30 | . . 1 . . 3 . . . . . 1 . . . . . 3 5 17 Blast 7 | . . . . . . . . . . . . . 3 2 2 . . . . Melee Attacks 25 | . . . . . 2 . . . . . . . . . 15 8 . . . Impact 2 | . . . . . 2 . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . . . . 15 8 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . 4 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . 1 2 . . . Damage Inflicted 20731 | . 261 1545 . 1313 4974 1604 . 55 295 . 1312 . 2483 608 2021 559 305 911 2485 Guns 12628 | . 62 1533 . 1269 3902 . . 55 . . 1312 . 926 . . 60 305 911 2293 Cannons 2840 | . . . . . . . . . . . . . 1557 205 1078 . . . . Explosions 4288 | . 199 . . . 1053 1604 . . 295 . . . . 403 396 176 . . 162 Melee 870 | . . . . . . . . . . . . . . . 547 323 . . . Ramming 105 | . . 12 . 44 19 . . . . . . . . . . . . . 30 Kinetic 15247 | . 62 1533 . 1269 3902 . . 55 . . 1312 . 2483 205 1078 . 305 911 2132 Thermal 383 | . . . . . . . . . . . . . . . . 60 . . 323 Explosive 3950 | . 199 . . . 1053 1604 . . 295 . . . . 403 396 . . . . Electromagnetic 176 | . . . . . . . . . . . . . . . . 176 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 870 | . . . . . . . . . . . . . . . 547 323 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 56 | . . 1 1 . 5 5 5 5 5 5 5 . . 3 4 56 . 23 36 Average Corruption 7 | . . 1 1 . 3 5 5 5 5 5 5 . . 2 3 21 . 14 26 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 210 | . . . . . 24 16 13 24 21 2 27 . . . 11 18 . 13 41 Message Errors 53 | . . . . . 9 6 3 7 4 . 3 . . . 3 8 . 4 6 Matter Fused 39 | . . . . . 4 4 4 4 3 1 5 . . . 2 3 . 2 7 Heat Flow Errors 22 | . . . . . 2 2 . 5 4 . 2 . . . . 3 . 1 3 Energy Discharges 32 | . . . . . 3 1 3 4 2 . 4 . . . 3 2 . 3 7 Parts Rejected 2 | . . . . . . 1 . . . . 1 . . . . . . . . Data Loss (minor) 18 | . . . . . 4 . . . 3 1 3 . . . 3 1 . 1 2 Data Loss (major) 15 | . . . . . 1 1 3 1 4 . 3 . . . . 1 . . 1 Misfires 10 | . . . . . 1 . . 2 1 . 3 . . . . . . 1 2 Alerts 4 | . . . . . . 1 . 1 . . 2 . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 10 | . . . . . . . . . . . 1 . . . . . . 1 8 Overload Shots 3 | . . . . . . . . . . . . . . . . 3 . . . Overflow Damage 287 | . . . . . 39 9 . . . . . . . 11 203 19 . . 6 Projectiles 110 | . . . . . . . . . . . . . . 11 99 . . . . Explosions 115 | . . . . . 39 9 . . . . . . . . 42 19 . . 6 Melee 62 | . . . . . . . . . . . . . . . 62 . . . . Knockbacks 8 | . . . . . . . . . . . . . 6 . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . 4 . 2 . . . . Secondary 2 | . . . . . . . . . . . . . 2 . . . . . . Self-Inflicted Damage 332 | . . . . . . 332 . . . . . . . . . . . . . Shots 13 | . . . . . . 13 . . . . . . . . . . . . . Rammed 10 | . . 1 . 4 3 . . . . . . . . . . . . . 2 Targets Rammed 10 | . . 1 . 4 3 . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 658 | . 32 216 . 196 283 245 . 264 256 . 123 . 262 71 275 400 39 417 658 Average Temperature 90 | . 15 58 . 47 29 110 . 97 103 . 31 . 52 28 78 142 23 113 197 Received Heat Transfer 2113 | . 42 504 . 252 487 . 6 . 9 . 183 . 12 72 204 78 . . 264 Effects 27 | . . . . . . . . . . . . . . . 2 . . 3 22 Shutdowns 6 | . . . . . . . . . . . . . . . . . . 1 5 Energy Bleed 8 | . . . . . . . . . . . . . . . 2 . . . 6 Interference 4 | . . . . . . . . . . . . . . . . . . . 4 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . . . . . 2 2 Siege Activations 7 | . . . . . . . . . . . . . . . . . . 4 3 Total Turns 163 | . . . . . . . . . . . . . . . . . . 69 94 Longest Duration 51 | . . . . . . . . . . . . . . . . . . 51 45 Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Fried 4 | . . . . . . . . . . . . . . . 3 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . 1 . . . 1 . . Heat Transferred 385 | . . . . . . . . . . . . . . . . 50 . . 335 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Was Fac Peak Influence 1587 | . 126 428 150 243 617 277 176 . . . . 4 29 634 1526 1587 860 319 1018 Initial 854 | . . 52 150 58 25 215 53 . . . . 4 1 . 310 854 776 301 212 Average 354 | . 67 211 150 98 334 208 94 . . . . 4 5 327 817 1146 811 302 681 Maximum Alert Level 4 | . . 2 . 1 2 1 . . . . . . . 2 4 4 3 1 3 Low Security (%) 44 | 100 100 53 100 84 35 26 100 . . . . 100 100 28 . . . . . Level 1 22 | . . 46 . 15 13 73 . . . . . . . 31 10 . . 100 32 Level 2 15 | . . . . . 50 . . . . . . . . 40 14 . . . 11 Level 3 13 | . . . . . . . . . . . . . . . 57 46 100 . 55 Level 4 4 | . . . . . . . . . . . . . . . 16 53 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . . 3 . 1 15 . . . . . . . . 7 6 2 3 . 11 Investigation 9 | . . . . 1 . . . . . . . . . 1 3 2 1 . 1 Extermination 6 | . . . . . 4 . . . . . . . . 2 . . . . . Reinforcement 26 | . . 3 . . 11 . . . . . . . . 3 2 . 2 . 5 Assault 5 | . . . . . . . . . . . . . . 1 1 . . . 3 Garrison 2 | . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . 2 . 1 . 4 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . 1 . . . . . . . . 1 . . . . 1 Active Scanning Responses 6 | . . . . . . . . . . . . . . 1 3 2 . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Was Fac Distress Signals 13 | . . 2 . 1 1 . . . . . . . . . 2 2 1 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 291 | . 2 39 . 19 60 7 4 4 9 . 8 . 6 25 42 18 2 5 41 Peak Tracking Total 15 | . 2 9 . 6 12 5 2 1 4 . 3 . 1 5 5 5 2 2 15 Tactical Retreats 10 | . . 1 . . 2 1 . . . . . . . . 4 . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Was Fac Traps Triggered 13 | . . . . . 2 . . . . . . 1 . 2 7 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 2 . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . 1 . . . . . . Installed 7 | . . . . . . . . . . . . . 7 . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . . . . . Most Traps Carried 15 | . . . . . . . . . . . 15 15 15 9 6 6 6 6 6 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Was Fac Machines Disabled 28 | . 2 . . . 3 . . 2 2 . . . . 1 4 3 . . 11 Max in Single Turn 11 | . 2 . . . 2 . . . 1 . . . . . 1 1 . . 11 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Was Fac Machines Accessed 37 | . 1 6 . 4 5 . 2 . . 4 . . . 6 4 1 2 . 2 Terminals 22 | . 1 4 . 3 3 . 1 . . . . . . 4 4 1 . . 1 Fabricators 3 | . . . . . 1 . . . . . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . 1 . . . . . . . . . . . 1 . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . Total Hacks 112 | . 4 17 . 8 7 . 6 . . 29 . . . 19 11 1 5 . 5 Successful 62 | . 1 8 . 3 3 . . . . 29 . . . 9 4 . 3 . 2 Failed 49 | . 3 8 . 5 4 . 6 . . . . . . 10 7 1 2 . 3 Catastrophic 7 | . . . . 2 1 . 1 . . . . . . 1 1 1 . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . Manual 59 | . 4 14 . 6 4 . 6 . . . . . . 13 9 1 . . 2 Terminals 61 | . 4 13 . 6 5 . 4 . . . . . . 15 11 1 . . 2 Fabricators 6 | . . . . . 1 . . . . . . . . 2 . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . 2 . 2 . . . . . . . . . . . . . . . Scanalyzers 8 | . . 2 . . 1 . . . . . . . . . . . 2 . 3 Garrison Access 4 | . . . . . . . 2 . . . . . . 2 . . . . . Terminal Hacks 41 | . . 3 . 1 1 . . . . 29 . . . 5 2 . . . . Record 11 | . . . . . . . . . . 11 . . . . . . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 3 | . . 1 . . . . . . . . . . . 1 1 . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . Terminal Index 3 | . . 1 . . 1 . . . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . 1 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . . . 1 . . 1 . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 7 | . . 2 . . 1 . . . . . . . . . . . 2 . 2 Insert Component 4 | . . 1 . . 1 . . . . . . . . . . . 1 . 1 Analyze 3 | . . 1 . . . . . . . . . . . . . . 1 . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 3 . 1 . . . . . . . . . 3 2 . . . . Terminals 9 | . 1 3 . . . . . . . . . . . 3 2 . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . Botnet 5 | . 1 1 . . . . . . . . . . . 2 1 . . . . Operators 3 | . . 1 . . . . . . . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 5 . 4 4 . 2 . . . . . . 6 4 1 2 . 2 Full Trace Events 4 | . . . . 2 . . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 1 . . . . . . . 10 . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . . . . . . . . . . 1 . 1 Part Schematics Acquired 2 | . . 1 . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . 4 . . . . . 14 . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Was Fac Total Allies 73 | . . . . . . 18 . . 4 . 1 . 19 . 25 4 1 1 . Largest Group 19 | . . . . . . 18 16 12 15 10 11 6 19 16 13 12 6 4 1 Highest-Rated Group 702 | . . . . . . 434 406 330 394 241 337 214 702 577 531 677 574 337 96 Highest-Rated Ally 159 | . . . . . . 35 35 35 35 35 96 96 96 46 159 159 159 96 96 Total Orders 11 | . . . . . . . . . 4 . . . . . 3 1 . 3 . STAY 7 | . . . . . . . . . 2 . . . . . 2 1 . 2 . FOLLOW 4 | . . . . . . . . . 2 . . . . . 1 . . 1 . Ally Attacks 690 | . . . . . . 107 36 11 52 . 41 . 37 104 145 109 3 30 15 Total Damage 19339 | . . . . . . 3314 554 496 1345 . 1169 . 1500 2676 3329 3057 87 1286 526 Kills 107 | . . . . . . 7 6 5 12 . 6 . 2 19 24 17 . 3 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Was Fac Robot Analysis Total 3 | . . 1 . . . . . . . . . . . 1 1 . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Was Fac Turns Passed 13170 | 63 313 1291 92 917 1936 546 553 933 910 91 1096 26 856 917 1028 504 245 306 547 Spaces Moved 8764 | 38 176 445 39 320 881 366 331 902 783 83 913 20 542 1406 632 290 141 116 340 Core 263 | 5 . . . . . 134 . . . . . . . . . . . . 124 Treads 2648 | 33 176 445 39 320 881 207 34 . . . . . . . . 85 141 116 171 Legs 509 | . . . . . . . . . . . . . . . 304 205 . . . Wheels 3551 | . . . . . . 25 254 902 783 83 913 20 542 29 . . . . . Hover 1750 | . . . . . . . . . . . . . . 1377 328 . . . 45 Flight 43 | . . . . . . . 43 . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 240 240 160 50 100 100 100 100 100 116 116 44 44 120 160 160 40 Average Speed 118 | 145 160 227 240 240 167 124 156 100 100 100 107 116 116 47 86 131 160 160 104 Slowest Speed 465 | 160 160 240 240 240 242 240 465 100 115 100 145 116 116 160 190 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 38 66 10 33 28 91 10 87 64 68 91 1 95 27 63 72 6 85 14 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 3 | . . . . 1 . . . 1 . 1 . . . . . . . . . Known Exits Taken 8 | . . . . . . . 1 1 1 1 1 . . 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . 4 1 . 3 . . . . . . . . Spaces Dug 31 | . . . . . 2 . . . 21 . . . . . 8 . . . . Terrain Destroyed 340 | . 15 . . . 2 72 . . 84 . . . 9 39 55 . 1 5 58 Melee 3 | . . . . . 2 . . . . . . . . . 1 . . . . Projectile 61 | . . . . . . . . . . . . . 9 2 22 . 1 5 22 AOE 276 | . 15 . . . . 72 . . 84 . . . . 37 32 . . . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Fac Was Fac Total 10683 | 43 193 609 38 404 1122 431 363 928 900 91 971 23 676 1662 1035 396 154 208 436 Wait 750 | . . 43 . 6 40 30 24 17 73 3 8 . 42 178 135 45 1 70 35 Move 8748 | 37 175 444 38 319 881 365 330 901 782 82 912 20 541 1405 631 289 141 115 340 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 140 | . 7 31 . 14 27 6 . . 2 . 9 . 14 9 5 8 2 2 4 Fast Attach 89 | 6 1 2 . 2 6 4 6 4 . 3 4 1 5 13 9 18 1 1 3 Attach 68 | . 1 8 . 9 21 5 . . . . 3 1 2 6 5 3 1 . 3 Detach 13 | . . . . 1 1 1 . . . . . . 2 5 1 1 . . 1 Swap 33 | . . 2 . 3 11 4 . . 2 . . . 5 2 1 2 1 . . Drop 134 | . 1 10 . 12 17 4 3 2 2 3 2 1 9 36 5 18 1 6 2 Fire 449 | . 8 68 . 34 113 12 . 4 8 . 33 . 49 8 43 7 3 14 45 Melee 20 | . . . . . 2 . . . . . . . . . 13 5 . . . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 10 | . . 1 . 4 3 . . . . . . . . . . . . . 2 Escape Stasis 41 | . . . . . . . . . . . . . . . 41 . . . . Rewire 180 | . . . . . . . . . 31 . . . . . 146 . 3 . . Trap 7 | . . . . . . . . . . . . . 7 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Ext) -6/Waste -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 492 | -9/Materials | Central database locked down 921 | -9/Materials | Discovered new exit (range 15) 1007 | -9/Materials | Build established: Gunner 1317 | -9/Materials | Discovered new exit (range 4) 1621 | -9/Materials | Destroyed 10 combat bots 1668 | -9/Materials | Entered Mines 1733 | -9/Mines | Discovered new exit (range 11) 1760 | -9/Mines | Entered Materials 1760 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1820 | -8/Materials | Build established: Scavenger-Gunner 2417 | -8/Materials | Discovered new exit (range 6) 2677 | -8/Materials | Entered Factory 2677 | -7/Factory | Evolved 2 slots: Propulsion x2 3230 | -7/Factory | Found Prototype Device 3240 | -7/Factory | Lost 6 parts (1p3n1u1w) 3630 | -7/Factory | Cargo convoy interrupted 3673 | -7/Factory | Destroyed 10 combat bots 3711 | -7/Factory | Discovered new exit (range 8) 3722 | -7/Factory | Identified exit to Factory 4052 | -7/Factory | Identified Active Sensor Suite 4176 | -7/Factory | Lost 3 parts (2n1w) 4233 | -7/Factory | Lost 3 parts (3n) 4497 | -7/Factory | Build established: Gunner 4511 | -7/Factory | Discovered exit to Factory (range 8) 4613 | -7/Factory | Sucked down chute 4613 | -7/Factory | Entered Waste 4642 | -7/Waste | Spotted C-40 Crusher 4665 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4666 | -7/Waste | Core integrity fell below 50% 4666 | -7/Waste | Destroyed C-40 Crusher 4689 | -7/Waste | Spotted C-40 Crusher 4706 | -7/Waste | Spotted C-40 Crusher 4707 | -7/Waste | Spotted C-40 Crusher 4710 | -7/Waste | Spotted C-40 Crusher 4728 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4731 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4733 | -7/Waste | Released all parts (7) 4758 | -7/Waste | Spotted C-40 Crusher 4790 | -7/Waste | Warlord forces began an assault 4812 | -7/Waste | Allies destroyed C-40 Crusher 4817 | -7/Waste | Allies destroyed C-40 Crusher 4818 | -7/Waste | Allies destroyed C-40 Crusher 4822 | -7/Waste | Allies destroyed C-40 Crusher 4826 | -7/Waste | Allies destroyed C-40 Crusher 4830 | -7/Waste | Crushed by falling debris 5124 | -7/Waste | Discovered new exit (range 16) 5159 | -7/Waste | Entered Factory 5159 | -7/Factory | Accompanied by 16 allies 5235 | -7/Factory | Build established: Scavenger-Skirmisher 5686 | -7/Factory | Discovered new exit (range 6) 5702 | -7/Factory | Identified exit to Lower Caves 5712 | -7/Factory | Entered Lower Caves 5712 | -7/Lower Caves | Accompanied by 12 allies 5948 | -7/Lower Caves | Learned 4 Factory zone layouts 6258 | -7/Lower Caves | Encountered a Warlord checkpoint 6520 | -7/Lower Caves | Discovered new exit (range 14) 6630 | -7/Lower Caves | Identified exit to Lower Caves 6645 | -7/Lower Caves | Entered another Lower Caves area 6645 | -7/Lower Caves | Accompanied by 12 allies 6823 | -7/Lower Caves | Discovered exit to Factory (range 11) 6828 | -7/Lower Caves | Build established: Scavenger-Mutant 6935 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7280 | -7/Lower Caves | Encountered a Warlord checkpoint 7481 | -7/Lower Caves | Discovered new exit (range 15) 7541 | -7/Lower Caves | Identified exit to Data Miner 7555 | -7/Lower Caves | Entered Data Miner 7555 | -7/Data Miner | Accompanied by 10 allies 7555 | -7/Data Miner | Discovered new exit (range 6) 7576 | -7/Data Miner | Met Data Miner 7599 | -7/Data Miner | Learned location of Section 7 (-2) 7599 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7611 | -7/Data Miner | Received God Mode back door access code from Data Miner 7642 | -7/Data Miner | Identified exit to Proximity Caves 7646 | -7/Data Miner | Entered Proximity Caves 7646 | -6/Proximity Caves | Accompanied by 10 allies 7789 | -6/Proximity Caves | Escorted by Enhanced Grunt 7841 | -6/Proximity Caves | Learned Factory non-interactive machine intel 7936 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 8241 | -6/Proximity Caves | Spotted B-75 Beast 8264 | -6/Proximity Caves | Allies destroyed B-75 Beast 8293 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 8729 | -6/Proximity Caves | Discovered exit to Factory (range 3) 8742 | -6/Proximity Caves | Entered Factory 8742 | -6/Factory | Accompanied by 6 allies 8742 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8743 | -6/Factory | Identified exit to Factory 8743 | -6/Factory | Identified exit to Extension 8744 | -6/Factory | Loaded intel: 224 non-interactive machine locations 8768 | -6/Factory | Sucked down chute 8768 | -6/Factory | Entered Waste 8809 | -6/Waste | Spotted C-40 Crusher 8817 | -6/Waste | Build established: Trapper-Mutant 8831 | -6/Waste | Destroyed C-40 Crusher 8860 | -6/Waste | 1 allies followed down the chute 8861 | -6/Waste | Spotted C-40 Crusher 8865 | -6/Waste | 5 allies followed down the chute 8878 | -6/Waste | Allies destroyed C-40 Crusher 8951 | -6/Waste | Spotted C-40 Crusher 8965 | -6/Waste | Destroyed C-40 Crusher 8991 | -6/Waste | Spotted C-40 Crusher 9012 | -6/Waste | Destroyed C-40 Crusher 9031 | -6/Waste | Spotted C-40 Crusher 9107 | -6/Waste | Spotted C-40 Crusher 9144 | -6/Waste | Destroyed C-40 Crusher 9226 | -6/Waste | Destroyed C-40 Crusher 9267 | -6/Waste | Warlord forces began an assault 9334 | -6/Waste | Build established: Scavenger-Mutant 9418 | -6/Waste | Discovered new exit (range 16) 9624 | -6/Waste | Entered Factory 9624 | -6/Factory | Accompanied by 16 allies 9718 | -6/Factory | Discovered new exit (range 10) 10062 | -6/Factory | Identified exit to Lower Caves 10152 | -6/Factory | P-70 Sage assimilated allied VY-6NC(m) 10324 | -6/Factory | First assault squad dispatched 10339 | -6/Factory | Found Active Sensor Suite 10541 | -6/Factory | Entered Extension 10646 | -6/Extension | Build established: Scavenger-Scout 10711 | -6/Extension | Rescued a captive Derelict 10756 | -6/Extension | Rescued a captive Derelict 10763 | -6/Extension | Rescued a captive Derelict 10801 | -6/Extension | Rescued a captive Derelict 10805 | -6/Extension | Rescued a captive Derelict 10817 | -6/Extension | Rescued A7 10826 | -6/Extension | Incoming investigation squad redirected 10891 | -6/Extension | First assault squad dispatched 10940 | -6/Extension | Incoming investigation squad redirected 10964 | -6/Extension | Lost 3 parts (1p2n) 11299 | -6/Extension | Rescued a captive Derelict 11299 | -6/Extension | Rescued a captive Derelict 11318 | -6/Extension | Rescued a captive Derelict 11319 | -6/Extension | Rescued a captive Derelict 11502 | -6/Extension | Rescued a captive Derelict 11531 | -6/Extension | Discovered exit to Factory (range 10) 11533 | -6/Extension | Discovered new exit (range 6) 11558 | -6/Extension | Identified exit to Cetus 11569 | -6/Extension | Entered Cetus 11569 | -6/Cetus | Accompanied by 12 allies (A7) 11574 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11587 | -6/Cetus | Spotted Cetus Guard 11587 | -6/Cetus | Spotted Cetus Guard 11592 | -6/Cetus | Spotted Cetus Guard 11593 | -6/Cetus | Spotted Cetus Guard 11598 | -6/Cetus | Allies destroyed Cetus Guard 11603 | -6/Cetus | Destroyed Cetus Guard 11605 | -6/Cetus | Allies destroyed Cetus Guard 11611 | -6/Cetus | Allies destroyed Cetus Guard 11676 | -6/Cetus | Started Cetus Manufacturing Module 11701 | -6/Cetus | Manufactured an Enhanced Grunt 11726 | -6/Cetus | Manufactured an Enhanced Grunt 11751 | -6/Cetus | Manufactured an Enhanced Grunt 11776 | -6/Cetus | Manufactured an Enhanced Grunt 11782 | -6/Cetus | Escorted A7 to Cetus Mainframe 11797 | -6/Cetus | Cetus Manufacturing Module disabled 11816 | -6/Cetus | Discovered new exit (range 16) 11851 | -6/Cetus | Spotted Cetus Guard 11851 | -6/Cetus | Spotted Cetus Guard 11852 | -6/Cetus | Spotted Cetus Guard 11858 | -6/Cetus | Discovered exit to Factory (range 16) 11860 | -6/Cetus | Spotted Cetus Guard 11864 | -6/Cetus | Allies destroyed Cetus Guard 11867 | -6/Cetus | Destroyed Cetus Guard 11872 | -6/Cetus | Build established: Scavenger-Assassin 11874 | -6/Cetus | Allies destroyed Cetus Guard 11878 | -6/Cetus | Allies destroyed Cetus Guard 11879 | -6/Cetus | Met Revision 17 11882 | -6/Cetus | Destroyed Revision 17 11888 | -6/Cetus | System corruption reached 10% 11907 | -6/Cetus | Lost 3 parts (1p2n) 11931 | -6/Cetus | System corruption reached 30% 12073 | -6/Cetus | Entered Factory 12073 | -5/Factory | Accompanied by 6 allies (A7) 12073 | -5/Factory | Evolved 2 slots: Utility x2 12078 | -5/Factory | Received a hacking code to weaken MAIN.C 12115 | -5/Factory | Incoming investigation squad redirected 12184 | -5/Factory | Build established: Scavenger-Skirmisher 12318 | -5/Factory | Sucked down chute 12318 | -5/Factory | Entered Waste 12318 | -5/Waste | Met up with 1 ally sucked down the chute earlier 12329 | -5/Waste | Spotted C-40 Crusher 12333 | -5/Waste | EMP discharged 12340 | -5/Waste | Destroyed C-40 Crusher 12384 | -5/Waste | Spotted C-40 Crusher 12394 | -5/Waste | Spotted C-40 Crusher 12396 | -5/Waste | Allies destroyed C-40 Crusher 12404 | -5/Waste | Allies destroyed C-40 Crusher 12433 | -5/Waste | EMP discharged 12433 | -5/Waste | System corruption reached 10% 12437 | -5/Waste | Destroyed C-40 Crusher 12445 | -5/Waste | 5 allies followed down the chute 12458 | -5/Waste | Allies destroyed C-40 Crusher 12488 | -5/Waste | Found Damper Plating 12533 | -5/Waste | EMP discharged 12544 | -5/Waste | Destroyed C-40 Crusher 12564 | -5/Waste | Discovered new exit (range 15) 12571 | -5/Waste | Found Damper Plating 12620 | -5/Waste | Identified exit to Factory 12624 | -5/Waste | Entered Factory 12624 | -5/Factory | Accompanied by 1 ally 12669 | -5/Factory | Incoming investigation squad redirected 12924 | -5/Factory | First assault squad dispatched 12948 | -5/Factory | Incoming assault squad redirected 12954 | -5/Factory | Incoming assault squad redirected 12954 | -5/Factory | Incoming assault squad redirected 13048 | -5/Factory | Garrison activated, responded to threat 13058 | -5/Factory | System corruption reached 30% 13085 | -5/Factory | Released all parts (12) 13101 | -5/Factory | Lost 3 parts (1n2w) 13140 | -5/Factory | Core integrity fell below 50% 13164 | -5/Factory | Core integrity fell below 20% 13171 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 13131_ Penetrated by Slug. 13131_ Reaction Control System destroyed. 13138_ System corrupted: Substantial component data lost. 13140_ Penetrated by Slug. 13140_ Linear Gravjet destroyed. 13142_ Slug penetrates H-66 Slayer. 13144_ K-01 Serf cleans the Assembly Bed. 13147_ K-01 Serf cleans the Subcomponent Replicator. 13150_ Penetrated by Slug. 13152_ K-01 Serf cleans the Assembly Bed. 13152_ Penetrated by Slug. 13163_ System corrupted: Energy discharge (-30). 13163_ Knocked back. 13167_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13169_ Penetrated by Slug. 13169_ Knocked back. 13169_ Acquired 9 matter. 13170_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 13171_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# "?????????????????????? | | ????????????#######????? "?????????#####+#####?? | | ????????????# ????? ?????????# ### | | ????????????# ??####+########## #T | | ????????????# ?# | | ???????????????? # % | | ?????????????????? k/ % H | | ???????????????????????# @ | | ???????????????????????# R | | ???????????????????????####+########## #?? | | ????????????????????????? ???????# #?? | | ???????????????????????# ?######"##/#####?? | | ???????????????????????# ## % #??? | | ???????????????????????# ## !#??? | | ???????????????????????# " " " ## #?? | | ???????????????????????# " " " ## "" "" #?? | | ???????????????????????# " " " ## "" "" + ^ | | ???????????????????????# " " " ## """ """ ### | | ???????????????????????# " ? " ## """ """ #?# | | ?????????????????????????" ? "? ## """ """ #?? | | ?????????????????????????" ? "??## #??? | | ?????????????????????????" ? "???# #??? | | ?????????????????????????"???"???# * +??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????##+####+###### # | | ??????????????????????????????????# # | | ??????????????????????????????????# ##????? | | ??????????????????????????????????# """ #?????? | | ??????????????????????????????????# "F" #?????? | | ??????????????????????????????????# " #?????? | | ??????????????????????????????????# """ #?????? | | ??????????????????????????????##### """ #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 45 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 6 Offensive Hacking 28 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Lance | -7/Data Miner | Free Cmb. Airjet | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Lrn. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalFactoryFalx Manual? 0 Play Time 01:36:53 Cumulative 214.5 hours Start 2022.03.21 @ 14:45:56 End 2022.03.22 @ 16:19:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 297 Adventurer 4 Explorer 18 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 69 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a93040f-3438-46ca-bb29-7578ed8df9ff