Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 16:53:39 Player: Uranium-235 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (3837) 3837 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1502) 1502 TOTAL SCORE: 9654 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 178 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 277/850 Matter 194/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cooling System Triangulator Layered Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Force Field Improved System Shield Relay Coupler [NC] (27) Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Proton Cannon Proton Cannon Bore Cannon > --- INVENTORY -------- High-capacity Matter Pod Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite Relay Coupler [NC] Plasma Cannon Advanced Assault Cannon Rocket Launcher Remote Datajack [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Shotgun Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Slots Evolved 8 | . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . 1 . . . 1 Utility 4 | . . . 1 1 . 2 . . Weapon 1 | . . . 1 . . . . . Parts Attached 70 | 7 10 5 9 10 13 2 4 10 Power 7 | 1 1 . 2 1 1 . . 1 Engine 6 | 1 1 . 2 1 . . . 1 Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . 3 2 . 6 . 2 1 Treads 12 | . . 2 2 . 6 . 2 . Leg 3 | 2 . 1 . . . . . . Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 2 1 2 2 2 5 2 . 5 Device 11 | 1 . 2 1 . 4 1 . 2 Storage 3 | 1 1 . . 1 . . . . Processor 1 | . . . . . . . . 1 Hackware 1 | . . . . . . . . 1 Protection 5 | . . . 1 1 1 1 . 1 Artifact . | . . . . . . . . . Weapon 26 | 2 8 . 3 7 1 . 2 3 Energy Gun 4 | 1 1 . 2 . . . . . Energy Cannon 7 | . . . . 4 . . 2 1 Ballistic Gun 8 | 1 5 . 1 1 . . . . Ballistic Cannon 3 | . . . . 1 1 . . 1 Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 4 | . . 1 1 2 . . . . Parts Lost 18 | . . . 1 . . . 2 15 Power 3 | . . . 1 . . . . 2 Propulsion 4 | . . . . . . . 1 3 Utility 5 | . . . . . . . . 5 Weapon 6 | . . . . . . . 1 5 Highest Loss Streak 11 | . . . 1 . . . 2 11 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 4 8 9 9 9 9 9 9 9 Power 1 | 1 2 2 1 1 1 1 1 . Propulsion . | 3 2 . . . . . . . Utility 3 | . . 2 2 4 5 4 4 5 Weapon 3 | . 3 3 4 2 2 2 3 3 Tool/Special . | . . . . . . . . . Unused Backups 26 | . 8 1 4 3 1 . 2 7 Power 6 | . 2 . 2 1 1 . . . Propulsion 2 | . 2 . . . . . . . Utility 7 | . 1 . . . . . 1 5 Weapon 10 | . 3 1 2 2 . . 1 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 100 99 89 98 91 89 74 Engine 8 | . 14 14 10 9 6 . . 5 Core 2 | . . . . . 2 7 7 5 Treads 17 | . . 24 22 18 25 23 20 14 Leg 4 | . 28 3 . . . . . . Device 13 | . 14 14 11 9 14 22 23 14 Storage 10 | . 14 14 11 9 9 7 7 6 Protection 7 | . . . 10 17 12 7 7 5 Energy Gun 1 | . 1 . 6 3 . . . . Energy Cannon 6 | . . . . 14 15 7 13 8 Ballistic Gun 14 | . 25 28 25 2 9 7 1 . Ballistic Cannon 2 | . . . . 6 2 7 6 2 Peak Build Rating 52 | 8 10 18 23 29 36 44 48 52 Average Rating 27 | 5 9 16 20 26 32 43 45 47 On Entrance 23 | . 8 10 18 20 29 36 44 47 Avg Prop Armor Cover (%) 3 | . . . . . . . . 3 Naked Turns . | . . . . . . . . . Heaviest Build 78 | 12 22 22 39 55 55 63 67 78 Greatest Support 60 | 20 20 40 40 40 60 60 60 60 Greatest Overweight (x) 6 | 3 1 1 . 1 1 1 1 6 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 9 Most Carried 10 | 8 10 10 10 10 10 10 10 10 Average Carried 9 | 5 8 9 9 9 10 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 8 10 10 10 10 10 10 10 5 Class Distribution -------------------- 45% | Scavenger-Tank 32% | Mutant 9% | Tank 9% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Matter Collected 2839 | 285 456 386 704 208 368 . 244 188 Remotely . | . . . . . . . . . Salvage Created 3799 | 79 359 163 939 487 779 . 478 515 Parts 216 | 8 28 8 71 35 39 . 17 10 Haulers Intercepted 4 | . 1 . 1 1 . . . 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Combat Hostiles Destroyed 83 | . 12 3 26 9 16 . 10 7 Melee 1 | . . . . . . . . 1 Guns 46 | . 12 3 26 . 5 . . . Cannons 26 | . . . . 6 10 . 8 2 AOE 7 | . . . . 3 . . 2 2 Classes Destroyed 17 | 2 4 . 5 1 1 . 2 2 Worker 3 | . . . 3 . . . . . Builder 2 | . . . 1 1 . . . . Tunneler 3 | 1 . 1 . 1 . . . . Hauler 4 | . 1 . 1 1 . . . 1 Recycler 3 | 1 . 1 . 1 . . . . Mechanic 1 | . . . . . . . . 1 Operator 1 | . . . 1 . . . . . Watcher 3 | . 2 . . 1 . . . . Swarmer 15 | . 6 . 9 . . . . . Grunt 47 | . 6 3 12 5 10 . 6 5 Brawler 1 | . . . 1 . . . . . Sentry 11 | . . . 4 2 5 . . . Specialist 3 | . . . . . . . 3 . Hunter 2 | . . . . 2 . . . . Programmer 2 | . . . . . 1 . . 1 Heavy 1 | . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 Best Kill Streak 10 | 1 3 2 10 4 3 . 5 2 Combat Bots Only 10 | . 3 2 10 3 3 . 5 2 Max Kills in Single Turn 3 | 1 1 1 2 2 1 . 3 1 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . . . . 2 . . 2 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Hostile Shots Fired 448 | . 50 6 76 57 62 . 39 158 Missed 122 | . 15 3 16 19 21 . 17 31 Hits 326 | . 35 3 60 38 41 . 22 127 Projectile 326 | . 35 3 60 38 41 . 22 127 Critical Strikes 16 | . 1 . 1 3 4 . 1 6 Damage Taken 5671 | . 308 44 667 554 637 . 676 2785 Core 912 | . 106 . 41 31 97 . 64 573 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 100 | . . . 51 32 17 . . . Regen/Repaired (Parts) 192 | . . . 192 . . . . . Core Remaining (%) 82 | 100 . 57 89 . 76 . 90 . Volleys Fired 236 | 5 43 9 55 25 43 . 22 34 Largest 3 | 2 2 2 3 3 3 . 3 3 Hottest 216 | 60 46 46 135 216 188 . 208 198 Shots Fired 559 | 10 86 19 161 68 96 . 63 56 Gun 314 | 10 86 19 161 1 34 . 3 . Cannon 235 | . . . . 64 62 . 58 51 Launcher 10 | . . . . 3 . . 2 5 Special . | . . . . . . . . . Kinetic 349 | 5 86 19 133 21 40 . 23 22 Thermal 171 | 5 . . 28 44 56 . 34 4 Explosive 10 | . . . . 3 . . 2 5 Electromagnetic 29 | . . . . . . . 4 25 Robot Hit Streak 21 | 5 5 4 15 8 21 . 6 8 Robot Miss Streak 9 | 2 9 3 4 5 5 . 3 3 Penetration Max 1 | . . . . . 1 . 1 1 Secondary Targets 6 | . . 1 5 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 347 | 7 53 15 110 34 58 . 32 38 Core Hits 175 | 3 23 11 53 22 27 . 19 17 Critical Kills 7 | . . . 1 . 1 . 3 2 Critical Parts Destroyed 10 | . . . . . 4 . 3 3 Critical Strikes 18 | . . . 1 . 5 . 6 6 Meltdown 2 | . . . . . 1 . . 1 Destroy 15 | . . . 1 . 4 . 6 4 Sever 1 | . . . . . . . . 1 Melee Attacks 23 | . 8 . 6 . . . . 9 Impact 13 | . 8 . 5 . . . . . Slashing 9 | . . . . . . . . 9 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8040 | 81 705 189 1770 1071 1493 . 1180 1551 Guns 3215 | 81 705 189 1770 16 432 . 22 . Cannons 3768 | . . . . 845 1061 . 957 905 Explosions 796 | . . . . 210 . . 201 385 Melee 261 | . . . . . . . . 261 Ramming . | . . . . . . . . . Kinetic 3995 | 39 705 189 1585 222 564 . 372 319 Thermal 2508 | 42 . . 185 639 929 . 508 205 Explosive 700 | . . . . 210 . . 201 289 Electromagnetic 576 | . . . . . . . 99 477 Impact . | . . . . . . . . . Slashing 261 | . . . . . . . . 261 Piercing . | . . . . . . . . . Highest Corruption 4 | . 2 2 . . . . . 4 Average Corruption 2 | . 1 2 . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . 4 15 . . . . . 4 Message Errors 5 | . 2 2 . . . . . 1 Matter Fused 5 | . . 5 . . . . . . Heat Flow Errors 2 | . . 1 . . . . . 1 Energy Discharges 4 | . 1 3 . . . . . . Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . 2 . . . . . . Data Loss (major) 1 | . 1 . . . . . . . Misfires 1 | . . 1 . . . . . . Alerts 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 18 | . . . . . . . . 18 Projectiles . | . . . . . . . . . Explosions 18 | . . . . . . . . 18 Melee . | . . . . . . . . . Knockbacks 6 | . . . . 3 . . 1 2 Impact . | . . . . . . . . . Kinetic 6 | . . . . 3 . . 1 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 31 | . . . . . . . . 31 Shots 1 | . . . . . . . . 1 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 414 | . 1 177 137 365 249 . 130 414 Average Temperature 87 | . 1 77 39 115 89 . 30 116 Received Heat Transfer 2395 | . 84 24 291 315 378 . 63 1240 Effects 5 | . . . . 1 2 . . 2 Energy Bleed 1 | . . . . . 1 . . . Interference 3 | . . . . 1 1 . . 1 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 5 | . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . 1 . . 1 Parts Melted 12 | . . . . 3 9 . . . Heat Transferred 4793 | 100 . . 407 1237 1749 . 1000 300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Maximum Alert Level 3 | . . . 1 1 3 1 2 1 Low Security (%) 64 | 100 100 100 59 72 12 . . 86 Level 1 23 | . . . 40 27 31 100 55 13 Level 2 10 | . . . . . 44 . 44 . Level 3 2 | . . . . . 11 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Peak Influence 718 | 5 145 110 346 261 718 376 423 221 Initial 376 | . . 34 . 141 161 376 203 221 Average 183 | 2 86 24 116 158 463 333 339 130 Influence Increases 2858 | 10 413 175 776 321 597 5 240 321 Destroy 0b10 Robot/C 1780 | . 240 120 540 180 360 . 200 140 Destroy 0b10 Robot/NC 105 | 10 15 10 30 25 . . 5 10 Destroy Leader 324 | . 46 30 112 54 20 . 30 32 Allied During Kill 54 | . . 15 6 . 33 . . . Successful Hack 129 | . 7 . 39 3 49 5 . 26 Disable Machine 90 | . 15 . 15 30 . . . 30 Anti-Garrison Action 100 | . . . . . 100 . . . Destroy Structure 81 | . . . 4 29 20 . 5 23 Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 180 | . 75 . 30 . 15 . . 60 Influence Decreases 2847 | 10 323 265 442 407 127 432 108 733 Entered New Map 968 | . . 56 . 193 87 342 88 202 Time Decay 1668 | 10 323 205 398 214 . 90 . 428 Lost Part 133 | . . . 10 . . . 20 103 Lost Ally 78 | . . 4 34 . 40 . . . Squads Dispatched 18 | . 3 1 4 2 . . 2 6 Investigation 8 | . 3 1 3 . . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 7 | . . . 1 1 . . 2 3 Assault . | . . . . . . . . . Garrison 2 | . . . . 1 . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Distress Signals 10 | . 1 . 8 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 130 | . 27 4 43 12 19 . 8 17 Peak Tracking Total 7 | . 5 2 7 5 3 . 4 4 Tactical Retreats 7 | . 2 . 1 . 1 . . 3 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Traps Triggered 7 | . 3 . . . 2 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts 19 | . 1 . 18 . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . 1 . 3 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Machines Disabled 8 | . 1 . 1 2 2 . . 2 Max in Single Turn 1 | . 1 . 1 1 1 . . 1 Garrison Relay 2 | . . . . . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Machines Accessed 28 | . 5 1 12 2 4 1 . 3 Terminals 21 | . 4 . 8 1 4 1 . 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 78 | . 13 1 40 4 10 1 . 9 Successful 43 | . 7 1 24 2 4 1 . 4 Failed 35 | . 6 . 16 2 6 . . 5 Catastrophic 6 | . 1 . 2 . 2 . . 1 Database Lockouts . | . . . . . . . . . Manual 40 | . 8 . 25 3 . . . 4 Terminals 63 | . 10 . 30 3 10 1 . 9 Fabricators . | . . . . . . . . . Repair Stations 7 | . . . 7 . . . . . Recycling Units 5 | . 3 . 2 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 19 | . 3 1 8 . 4 1 . 2 Record 1 | . . . . . . . . 1 Robot Schematic 1 | . . . 1 . . . . . Prototype ID Bank 3 | . . . 2 . . . . 1 Open Door 2 | . . 1 . . 1 . . . Open DSF 1 | . . . . . . 1 . . Emergency Access Points 2 | . 1 . . . 1 . . . Terminal Index 2 | . 1 . 1 . . . . . Locate Traps 3 | . 1 . 2 . . . . . Registered Components 2 | . . . 2 . . . . . Garrison Registry 1 | . . . . . 1 . . . Patrol Navigation 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . . Scan Component 4 | . . . 4 . . . . . Repair 2 | . . . 2 . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . Report Inventory 2 | . 1 . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 1 | . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 13 | . 3 . 7 1 . . . 2 Terminals 13 | . 3 . 7 1 . . . 2 Botnet 13 | . 3 . 7 1 . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 5 . 10 2 3 1 . 3 Full Trace Events 7 | . 3 . 3 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired 2 | . . . 2 . . . . . Time 70 | . . . 70 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 10 | . . . . . 10 . . . Machine Destruction 10 | . . . . . 10 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Total Allies 5 | . . 3 . . 2 . . . Largest Group 3 | . . 3 2 . 2 . . . Highest-Rated Group 64 | . . 40 24 . 64 . . . Highest-Rated Ally 39 | . . 16 16 . 39 . . . Total Orders 2 | . . 2 . . . . . . STAY 1 | . . 1 . . . . . . FOLLOW 1 | . . 1 . . . . . . Ally Attacks 51 | . . 18 12 . 21 . . . Total Damage 572 | . . 202 89 . 281 . . . Kills 6 | . . 3 1 . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Active Infowar (turns) 3563 | 38 918 809 298 . . 184 273 1043 Sensors 996 | . . 698 298 . . . . . Seismic 1067 | 38 918 111 . . . . . . Triangulation 356 | . . . . . . . . 356 Jamming 1239 | . . . . . . 184 273 782 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Turns Passed 6014 | 85 918 809 1130 447 1089 187 273 1076 Spaces Moved 2777 | 43 543 469 489 139 553 77 76 388 Core 21 | 13 . . . . . . . 8 Treads 2127 | . . 431 489 139 553 77 76 362 Legs 611 | 30 543 38 . . . . . . Wheels 18 | . . . . . . . . 18 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 240 110 Average Speed 172 | 121 122 162 160 233 165 238 241 239 Slowest Speed 350 | 200 190 190 160 240 240 240 243 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 75 72 49 10 60 3 78 10 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 5 | . . . 4 . . . . 1 Terrain Destroyed 73 | . . . 4 46 . . 5 18 Melee 5 | . . . 4 . . . . 1 Projectile 16 | . . . . 14 . . . 2 AOE 52 | . . . . 32 . . 5 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac DSF Fac Total 3506 | 63 705 498 706 210 657 80 119 468 Wait 241 | . 73 9 102 18 30 . 3 6 Move 2770 | 42 542 468 488 139 552 76 75 388 Hop . | . . . . . . . . . Pick Up 49 | 9 11 3 8 4 1 2 6 5 Fast Attach 21 | 6 . . 2 6 2 . 1 4 Attach 16 | 1 1 . 4 1 . 1 1 7 Detach 2 | . . . . 1 . . . 1 Swap 58 | . 12 5 14 5 12 1 5 4 Drop 62 | . 14 4 9 11 13 . 6 5 Fire 236 | 5 43 9 55 25 43 . 22 34 Melee 23 | . 8 . 6 . . . . 9 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . 4 . . 4 Rewire . | . . . . . . . . . Trap 19 | . 1 . 18 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory -7/DSF -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 8) 437 | -10/Materials | Discovered new exit (range 11) 467 | -10/Materials | Discovered new exit (range 16) 838 | -10/Materials | Discovered new exit (range 13) 1004 | -10/Materials | Entered Mines 1012 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1054 | -10/Mines | Discovered new exit (range 10) 1068 | -10/Mines | Met a Derelict shopkeep closing up shop 1136 | -10/Mines | Learned location of Zion (-7) 1181 | -10/Mines | Learned Materials emergency access door positions 1213 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1216 | -10/Mines | Found Prototype Device 1216 | -10/Mines | Identified Exp. Sensor Array 1626 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1813 | -10/Mines | Entered Materials 1813 | -9/Materials | Accompanied by 2 allies 1813 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2132 | -9/Materials | Build established: Tank 2286 | -9/Materials | Discovered new exit (range 9) 2365 | -9/Materials | Discovered new exit (range 11) 2503 | -9/Materials | Discovered new exit (range 13) 2516 | -9/Materials | Destroyed 10 combat bots 2562 | -9/Materials | Repaired Shotgun+ 2672 | -9/Materials | Repaired Reactive Plating 2879 | -9/Materials | Discovered new exit (range 16) 2943 | -9/Materials | Entered another Materials area 2943 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3100 | -8/Materials | Garrison activated, responded to threat 3128 | -8/Materials | Build established: Scavenger-Tank 3390 | -8/Materials | Identified exit to Garrison 3390 | -8/Materials | Entered Garrison 3458 | -8/Garrison | Triggered checkpoint 3583 | -8/Garrison | Garrison Relay disabled 3661 | -8/Garrison | Rescued a captive Derelict 3664 | -8/Garrison | Rescued a captive Derelict 3710 | -8/Garrison | Triggered checkpoint 3780 | -8/Garrison | Discovered new exit (range 14) 3862 | -8/Garrison | Triggered checkpoint 3902 | -8/Garrison | Garrison Relay disabled 4010 | -8/Garrison | Triggered checkpoint 4046 | -8/Garrison | Triggered checkpoint 4172 | -8/Garrison | Discovered new exit (range 13) 4183 | -8/Garrison | Discovered new exit (range 43) 4183 | -8/Garrison | Discovered new exit (range 13) 4183 | -8/Garrison | Discovered new exit (range 62) 4183 | -8/Garrison | Discovered new exit (range 45) 4415 | -8/Garrison | Installed Relay Interface Framework 4479 | -8/Garrison | Entered Factory 4479 | -7/Factory | Evolved 2 slots: Utility x2 4666 | -7/Factory | Identified exit to DSF 4666 | -7/Factory | Entered DSF 4711 | -7/DSF | Additional patrols routed to DSF 4821 | -7/DSF | Sterilization system engaged 4841 | -7/DSF | Ambient heat levels rising (+10) 4856 | -7/DSF | Ambient heat levels rising (+10) 4862 | -7/DSF | Discovered new exit (range 15) 4871 | -7/DSF | Ambient heat levels rising (+10) 4886 | -7/DSF | Ambient heat levels rising (+10) 4901 | -7/DSF | Ambient heat levels rising (+10) 4916 | -7/DSF | Ambient heat levels rising (+10) 4931 | -7/DSF | Ambient heat levels rising (+10) 4939 | -7/DSF | Entered Factory 4939 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5689 | -6/Factory | Discovered new exit (range 5) 5706 | -6/Factory | Build established: Scavenger-Mutant 5890 | -6/Factory | Spotted B-75 Beast 5952 | -6/Factory | Destroyed B-75 Beast 5962 | -6/Factory | Core integrity fell below 50% 5984 | -6/Factory | Lost 11 parts (2p2n3u4w) 5999 | -6/Factory | Garrison activated, responded to threat 6015 | -6/Factory | Self-destructed Last Messages --------------- 05994_ Wheel destroyed. 05996_ Critical hit (Burn: +37). 05997_ Destroyed Lgt. Angular Momentum Engine. 05997_ G-50 Soldier destroyed. 05998_ U-05 Engineer lays Concrete. 05999_ U-05 Engineer calls for garrison support. 05999_ ALERT: Activating Garrison Access F001. 06000_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06000_ Rocket Launcher destroyed. 06001_ U-05 Engineer lays Concrete. 06009_ U-05 Engineer builds a Wall. 06010_ U-05 Engineer lays Concrete. 06011_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06011_ U-05 Engineer lays Concrete. 06013_ Med. Storage Unit destroyed. 06013_ U-05 Engineer lays Concrete. 06014_ Critical hit (Burn: +37). 06014_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | # #???????????????? | | #???" """ """ #???????????????? | | #?????""" """ #???????????????? | | ^ #??"" """ """ #???????????????? | | # #???????????????? | | #################??"" """ """ #???????????????? | | ? #??????????""" """ #???????????????? | | #???????"" """ """ #???????????????? | | #????# % #????#??????????? | | #???????###+#######+###### #??????????? | | #???????# u !! %""" #### ???? | | #???????# ! %| %"T" ???? | | #???????# * " % ##?????????? | | = #???????# == #??????????? | | #???????# == " #??????????? | | #???????# == #??????????? | | ? #??????## """ ###????????? | | ? #??????# """ #????????? | | ??##########??????# """ #????????? | | ??????????????????# % ###????????? | | ??????????????????# u + ????? | | ??????????????????# u# ""T""#######????????? | | ??????????????????# g## """""#??????????????? | | ??????????????????# #?#######??????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# @#??????????????????????? | | ??????????????????# ?????????????????????? | | ??????????????????# u ???????????????????? | | ??????????????????# ?????????????????? | | ??????????????????# ???????????????? | | ??????????????????# g ?????????????? | | ??????????????????# g ???????????? | | ??????????????????# ??????????? | | ??????????????????# ####+#######???????????? | | ###+####??????????# #??????????????????????? | | ????????? #??????????????????????? | | ???????? #??????????????????????? | | ??????? ???????????????????????? | | ????????? ???????????????????????? | | ???????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ?????????????????????????????????????????? | | ###+###??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ Y-45 Defender | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Shotgun | 30% | -9/Materials Reactive Plating | 37% | -9/Materials Studied --------- Shotgun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingRelayChargecaster Manual? 0 Play Time 00:57:05 Cumulative 72.0 hours Start 2025.11.04 @ 15:36:59 End 2025.11.04 @ 16:53:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36245950-3f65-4e29-a201-9ba9e1a43eaa