Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.02 @ 23:35:36 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (215) 1075 Value Destroyed (8682) 8682 Prototype IDs (82) 1640 Alien Tech Used (8) 1600 Bonus (24459) 24459 TOTAL SCORE: 47356 Bonus ------- High Alert Combat Kills 1248 Follower Combat Kills 37 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 490 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1416 Cogmind --------- Core Integrity 1507/1850 Matter 340/425 Energy 58/100 System Corruption 19% Temperature Cool (3) Movement Flying (45) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Flying FPD-Biometal Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine High-capacity Storage Unit Improved Targeting Computer Experimental Targeting Computer Improved Armor Integrity Analyzer Advanced Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Experimental Cooling System Experimental Cooling System Experimental Energy Well (600) YI-UF0's Bottomless Matter Pit (1500) Advanced Kinecellerator Advanced Transmission Jammer Centrium Light Armor Plating Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Long-range Missile Launcher RU-N14's Throwing Claymores v3 (10) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum-Particle Reactor > --- PROPULSION ------- Flying FPD-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Cooled Nova Cannon Hypervelocity Railgun Energy Quantum Construct/G Hpw. Ballistic Battle Construct/G > --- INVENTORY -------- Advanced Cooling System Experimental Energy Well YI-UF0's Bottomless Matter Pit Improved Targeting Computer Experimental Core Analyzer Advanced Kinecellerator Experimental Reaction Control System Advanced Phase Shifter Layered Medium Armor Plating Layered Medium Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating AEGIS Remote Shield Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Vortex Shotgun Vortex Shotgun Long-range Missile Launcher RU-N14's Throwing Claymores v3 [Rating: 219] Favorites ----------- Power Constructs Engine Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Advanced Myomer Leg Wheel Compact Wheel Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Constructs Energy Gun Warp Gun Energy Cannon Phase Cannon Ballistic Gun Constructs Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Build | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 6 . . . . 2 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . . 1 . . . . Utility 10 | . . . . . 4 . . . . 1 1 . . . . 1 . . . . 2 . 1 . . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 372 | 7 8 4 28 4 43 2 3 3 7 14 27 5 . 5 . 22 2 1 16 5 14 22 15 24 20 13 58 Power 15 | 1 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . 8 Engine 7 | 1 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Propulsion 12 | 2 1 . 6 . 2 . . . . . . . . 1 . . . . . . . . . . . . . Treads 10 | 2 1 . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 260 | 2 2 2 5 3 27 2 3 2 6 12 25 4 . 4 . 19 1 . 9 3 12 18 11 23 15 9 41 Device 173 | 1 1 2 5 . 18 1 2 . 3 9 16 2 . 1 . 15 1 . 1 3 8 16 9 16 12 9 22 Storage 9 | 1 1 . . 1 . . . . . . 1 . . 1 . 1 . . 1 . . . . 1 . . 1 Processor 14 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 1 2 . . 7 Hackware 6 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 1 . . 1 Protection 58 | . . . . 2 8 1 1 2 3 2 7 2 . 2 . 2 . . 7 . 1 1 1 3 3 . 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 2 2 14 1 14 . . 1 1 2 2 1 . . . 3 1 1 7 2 2 4 4 1 5 4 9 Energy Gun 19 | 1 . 1 2 . 5 . . . . . . . . . . . . . 1 . . 2 1 . 2 1 3 Energy Cannon 25 | . . . . . 3 . . . 1 1 2 . . . . 2 . 1 3 2 1 2 2 1 2 1 1 Ballistic Gun 21 | 1 2 1 6 1 4 . . . . 1 . . . . . . . . . . . . 1 . . 1 3 Ballistic Cannon 5 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 1 Launcher 14 | . . . 3 . 2 . . 1 . . . 1 . . . 1 1 . 2 . 1 . . . 1 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . 1 . 1 2 . . . . 1 1 . . 4 . 1 . . 7 1 1 8 4 1 . 1 4 Corrupted Parts 5 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 . . . 1 System Corruption 19 | . . . . 1 1 . . . . . . . . . . . . . . 2 . . 9 . . . 6 Parts Lost 33 | . . . 6 . . . . . . . . . . . . 1 . . . . . . . 1 1 1 23 Power 9 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 7 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 10 Weapon 10 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 6 Highest Loss Streak 9 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . 1 1 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 99 100 99 100 78 75 76 69 76 72 70 70 70 70 70 67 68 68 67 68 70 70 68 67 68 67 69 Engine 5 | . 14 14 13 14 1 7 7 7 7 5 2 5 5 5 5 5 5 1 . . . . . . . . . Core 1 | . . . . . 4 . . . . . 2 . . . . . . 3 5 5 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 4 4 8 Treads 7 | . 27 28 28 28 3 . . . . . 1 5 5 5 5 . . . . . . . . . . . . Hover 1 | . . . . . 4 7 7 7 7 2 1 . . . . 1 5 5 5 5 . . . . . . . Device 18 | . 14 14 14 7 22 23 15 23 21 19 19 17 17 17 17 20 21 21 21 21 21 21 25 21 25 23 17 Storage 7 | . 14 14 14 17 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 5 | . . . . . 4 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 8 9 8 8 8 8 14 Hackware 2 | . . . . . . . . . . . 3 . . . . 5 5 5 5 5 8 5 4 5 4 4 2 Protection 3 | . . . . 2 3 . 6 . 1 6 4 11 11 11 11 5 5 5 4 5 1 4 4 4 3 4 4 Energy Gun 3 | . 1 1 4 . 8 1 . . . 2 2 5 5 5 5 4 . 3 5 5 . 2 2 3 1 3 1 Energy Cannon 2 | . . . . . 3 7 7 . 7 5 5 . . . . 4 5 2 1 4 3 1 1 . 2 4 2 Ballistic Gun 8 | . 26 26 16 27 7 4 7 7 7 9 3 5 5 5 5 2 . . 3 5 2 . 1 6 8 8 7 Ballistic Cannon 2 | . . . 4 . . 7 7 7 7 1 4 . . . . 2 10 6 1 . 5 9 6 1 . . 1 Launcher 1 | . . . 3 . . . . . . . . 4 5 5 5 . . 2 3 . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 11 32 30 33 39 52 49 51 45 52 53 69 68 68 68 68 92 85 87 87 87 93 102 102 107 107 114 149 Greatest Support 280 | 40 40 40 40 40 76 61 61 61 61 62 83 71 71 71 71 109 109 109 109 109 138 123 176 176 186 186 280 Greatest Overweight (x) 3 | . . . . . 3 . . . . 1 1 . . . . 1 . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 20 20 19 20 20 20 20 20 20 20 20 20 Average Carried 16 | 1 12 14 14 14 13 15 15 14 14 14 14 15 15 15 15 16 19 19 19 19 19 19 19 19 19 19 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 15 15 15 15 15 15 14 14 15 15 15 15 15 15 20 19 19 20 20 20 20 19 19 20 20 12 Scrap Engine Consumption 277 | . . . . . 55 3 4 . 2 29 56 1 . 4 . 18 1 1 19 . 11 1 26 1 . 18 27 Constructs Created 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Constructs Modified 125 | . . . . . 14 . . . . 16 25 . . . . 16 . 2 1 . 14 . 11 2 . 3 21 Class Distribution -------------------- 32% | Construct 25% | Mutant 17% | Infiltrator-Construct 9% | Alien-Construct 6% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Infiltrator-Construct | -4/Factory Infiltrator-Construct | -4/Upper Caves Construct | -4/Upper Caves Commander-Construct | -4/Warlord Construct | -3/Proximity Caves Hacker-Construct | -3/Research Infiltrator-Construct | -3/Testing Infiltrator-Construct | -2/Research Infiltrator-Construct | -2/Quarantine Alien-Construct | -2/Section 7 Alien-Construct | -1/Access Alien-Construct | -1/Command Resources | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 9936 | 278 302 120 925 1352 777 344 45 . 79 367 450 84 2 68 . 150 113 67 203 10 271 232 358 304 697 442 1896 Remotely 548 | 165 231 . . . . 92 . . . . . . . . . . . . . . 60 . . . . . . Salvage Created 9945 | 96 309 170 756 722 796 165 . . . 647 525 65 . 82 . 343 44 23 97 . 336 374 492 332 671 1013 1887 Parts 483 | 1 28 5 49 20 50 2 . . . 25 24 8 . . . 18 2 1 5 . 26 18 10 20 53 54 64 Haulers Intercepted 14 | . 2 . . . 1 . . . . 3 3 . . . . 2 . . . . . . 2 1 . . . Recyclers Shooed 4 | . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . 7 . . . . . . . . 6 . . . . . 1 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 126 | . 9 . 25 3 8 . . . . 2 4 4 . . . 4 . . 7 . 7 2 6 1 13 9 22 Guns 62 | . 9 . 10 3 4 . . . . 1 . . . . . 1 . . 1 . . . 4 1 11 4 13 Cannons 30 | . . . 7 . 1 . . . . 1 4 . . . . . . . . . 2 1 2 . 2 4 6 AOE 32 | . . . 8 . 3 . . . . . . 4 . . . 3 . . 6 . 5 . . . . . 3 Classes Destroyed 23 | 1 5 . 4 1 3 . . . . . . 1 . . . 1 1 . . . . . 1 2 . . 3 Worker 11 | . . . . . 2 . . . . 3 . . . . . 2 . . . . . 1 . . . . 3 Builder 5 | . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . Tunneler 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Hauler 14 | . 2 . . . 1 . . . . 3 3 . . . . 2 . . . . . . 2 1 . . . Recycler 20 | 1 . 1 . 8 4 . . . . 1 . . . . . . . . . . . 1 . . . 1 3 Minesweeper 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 27 | . 3 . . . 4 . . . . 1 1 . . . . 3 . . . . 3 2 1 1 1 5 2 Swarmer 42 | . 6 . 7 . 3 . . . . . . 4 . . . . . . 6 . 5 . 1 1 4 1 4 Cutter 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 4 . . Grunt 6 | . 3 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 9 | . . . . 3 1 . . . . . . . . . . . . . . . . . 1 . 1 2 1 Hunter 9 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 4 Programmer 31 | . . . . . 4 . . . . 2 4 . . . . 2 . . . . 2 2 . . 4 4 7 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 18 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . Zionite 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 1 3 1 4 4 5 . . . . 2 3 4 . . . 6 . 1 6 . 5 2 2 1 5 10 8 Combat Bots Only 6 | . 3 . 4 2 3 . . . . 1 2 4 . . . 4 . . 6 . 5 2 2 1 5 6 6 Max Kills in Single Turn 5 | 1 1 1 3 2 3 1 . . . 1 2 3 . . . 2 1 1 3 . 5 1 1 1 2 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 5 | . . . 3 . 2 . . . . . . 3 . . . 1 . . 3 . 5 . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 YI-UF0 (-10/Mines) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 11563 | . 190 . 1422 26 628 . 75 . 391 148 333 112 40 . . 279 . . 26 . 117 157 194 47 799 696 5883 Core 775 | . 27 . 118 14 67 . . . 12 32 41 . . . . . . . . . . . . . 121 . 343 Absorbed by Shields 1190 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1190 Ignored by Resistances 20 | . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 3234 | . 50 . . . 147 88 . . . 270 262 . . . . 228 . 37 . . 20 . 129 55 123 199 1626 Core Remaining (%) 86 | 100 . . . 36 . . . . 88 96 . . . . 95 . . . . 93 . 100 . . 92 . 81 Volleys Fired 1077 | 8 34 13 136 13 66 10 3 . 10 52 66 37 6 5 5 72 8 8 25 12 79 28 76 31 58 84 132 Largest 4 | 2 2 2 2 2 3 3 1 . 1 3 3 2 1 1 1 3 1 3 1 1 3 3 3 1 3 3 4 Hottest 214 | 60 60 46 83 55 164 206 85 . 85 185 193 88 60 60 60 123 35 145 43 35 189 204 211 90 211 211 214 Shots Fired 1666 | 16 68 14 200 26 126 12 3 . 11 87 98 38 6 5 5 102 8 12 25 12 100 36 102 31 81 127 315 Gun 916 | 16 68 14 131 26 88 1 . . . 32 31 36 6 5 5 26 . 2 13 . 7 15 49 27 42 68 208 Cannon 708 | . . . 43 . 35 11 3 . 11 55 67 . . . . 74 8 10 10 12 92 21 53 4 39 59 101 Launcher 42 | . . . 26 . 3 . . . . . . 2 . . . 2 . . 2 . 1 . . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 713 | 8 64 2 142 26 45 6 . . . 34 37 2 . 4 . 26 . 2 13 . 19 10 57 2 30 44 140 Thermal 814 | 8 4 . 18 . 50 6 3 . 11 53 61 34 6 1 5 74 8 10 10 12 80 26 45 29 51 83 126 Explosive 42 | . . . 26 . 3 . . . . . . 2 . . . 2 . . 2 . 1 . . . . . 6 Electromagnetic 54 | . . 12 14 . 28 . . . . . . . . . . . . . . . . . . . . . . Entropic 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Robot Hit Streak 33 | 5 8 6 18 8 10 6 . . 2 12 7 7 . 8 . 25 1 4 5 . 7 26 33 17 18 9 27 Robot Miss Streak 6 | 1 6 2 3 2 3 2 . . 1 4 3 1 . 1 . 5 1 1 4 . 6 . 2 . 3 3 4 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 1 2 Secondary Targets 5 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 806 | 12 42 12 111 20 61 6 . . 2 48 46 10 . 4 . 45 1 6 8 . 26 20 43 9 27 43 204 Core Hits 427 | 3 21 5 55 15 27 3 . . . 20 18 6 . 2 . 20 . 3 15 . 15 8 17 11 19 27 117 Critical Kills 14 | . 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 2 6 Critical Parts Destroyed 17 | 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . 4 10 Critical Strikes 36 | 1 1 . 4 . . . . . . . . . . . . . 1 . . . . 2 2 1 2 6 16 Meltdown 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . Destroy 27 | 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 1 1 5 15 Blast 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30093 | 122 591 136 2611 366 1719 207 . . 59 1368 1354 540 . 122 . 1981 30 134 873 . 1286 785 1932 547 1622 2522 9186 Guns 16469 | 122 591 136 1509 358 1109 . . . . 649 541 260 . 122 . 501 . 30 184 . 48 358 939 547 1077 1567 5821 Cannons 10195 | . . . 541 . 298 207 . . 59 719 813 . . . . 782 30 104 . . 841 427 993 . 545 955 2881 Explosions 3421 | . . . 561 . 312 . . . . . . 280 . . . 698 . . 689 . 397 . . . . . 484 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11102 | 46 570 30 1670 358 486 207 . . . 711 526 63 . 122 . 543 . 38 184 . 434 175 905 . 772 943 2319 Thermal 12507 | 76 21 . 185 . 580 . . . 59 657 828 197 . . . 1131 30 96 . . 455 610 1027 547 850 1579 3579 Explosive 2961 | . . . 561 . 312 . . . . . . 280 . . . 307 . . 689 . 397 . . . . . 415 Electromagnetic 642 | . . 106 195 . 341 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2873 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2873 Highest Corruption 19 | . . . . 1 4 4 4 4 4 3 3 . . . . 1 . . . 2 . 2 9 2 . 2 19 Average Corruption 3 | . . . . 1 3 4 4 4 4 2 1 . . . . 1 . . . 2 . 1 5 2 . 1 6 Corruption Purged 18 | . . . . . . . . . . . 3 . . . . 1 . . . . . 2 7 . . . 5 Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Effects 153 | . . . . 1 37 6 4 1 7 18 15 . . . . 1 . . . . . . 6 1 . 6 50 Message Errors 33 | . . . . 1 7 2 1 . 1 6 4 . . . . 1 . . . . . . 1 . . . 9 Matter Fused 40 | . . . . . 15 1 2 . 2 2 3 . . . . . . . . . . . 1 1 . 1 12 Heat Flow Errors 19 | . . . . . 6 . . 1 3 2 1 . . . . . . . . . . . 1 . . 1 4 Energy Discharges 15 | . . . . . 5 1 . . . 4 1 . . . . . . . . . . . . . . 1 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fused 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 12 | . . . . . . 1 . . . 1 1 . . . . . . . . . . . 2 . . . 7 Data Loss (major) 8 | . . . . . 1 . . . . 2 2 . . . . . . . . . . . . . . 1 2 Misfires 11 | . . . . . 2 . . . 1 1 2 . . . . . . . . . . . . . . . 5 Alerts 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Overload Shots 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 919 | . . . 14 . 46 35 . . . 40 47 42 . . . 214 . 26 22 . 87 78 63 . 30 71 104 Projectiles 550 | . . . . . 10 35 . . . 40 47 . . . . 32 . 26 . . 49 78 63 . 30 71 69 Explosions 369 | . . . 14 . 36 . . . . . . 42 . . . 182 . . 22 . 38 . . . . . 35 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 17 | . . . 7 . . 1 . . . . 1 . . . . . . . . . . . 3 . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . 7 . . 1 . . . . 1 . . . . . . . . . . . 3 . . . 4 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 156 | . . . 37 . 60 . . . . . . . . . . . . . . . . . . . . . 59 Shots 6 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . 1 Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 274 | 40 58 . . 33 267 120 63 180 274 249 251 162 107 47 75 54 . 131 . . 132 185 232 34 142 7 187 Average Temperature 51 | 22 29 . . 13 50 41 29 97 95 66 46 59 43 28 37 28 . 71 . . 40 48 70 22 37 7 23 Received Heat Transfer 667 | . 36 . 228 9 24 . 45 . 36 36 . . 18 . . 18 . . 9 . 9 . . . 36 . 163 Effects 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . Interference 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 1 . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Parts Melted 16 | . . . . . 1 . . . . 1 1 . . . . 1 2 . . . . 5 2 . . 2 1 Heat Transferred 13362 | 175 50 . 225 . 683 . . . 74 777 888 222 . . . 1337 50 137 . . 650 703 1369 814 888 1665 2655 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 1508 | 5 204 27 . 135 331 . . . . 121 159 . . . . 312 . . . . 324 188 361 344 498 819 1508 Initial 524 | . 3 22 . 36 210 . . . . 2 34 . . . . . . . . . . 91 3 171 108 226 524 Average 261 | 1 92 14 . 45 214 . . . . 29 33 . . . . 141 . . . . 123 40 147 243 327 506 1235 Maximum Alert Level 4 | . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 1 2 3 4 Low Security (%) 61 | 100 83 100 . 100 32 . . . . 100 100 . . . . 60 . . . . 90 100 70 23 13 . . Level 1 23 | . 16 . . . 67 . . . . . . . . . . 39 . . . . 9 . 29 76 66 37 . Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 46 2 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 6 Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 2 . . . 7 . . . . 7 4 . . . . 6 . . . . 5 7 1 6 5 8 13 Investigation 12 | . . . . . 2 . . . . 4 1 . . . . . . . . . 1 1 . 1 . 1 1 Extermination 25 | . . . . . 4 . . . . 2 2 . . . . 2 . . . . 3 2 . 2 2 1 5 Reinforcement 28 | . 2 . . . 1 . . . . 1 1 . . . . 4 . . . . 1 3 1 3 3 6 2 Assault 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 4 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 22 | . 3 . . . 1 . . . . . . . . . . 2 . . . . . . 11 . 1 2 2 Communications Jammed 29 | . . . . . . . . . . . . . . . . 6 . . . . 7 . . 2 11 3 . Distress Signals 22 | . . . . . . . . . . . . . . . . 6 . . . . . . . 2 11 3 . Times Spotted 395 | . 15 . 28 2 17 . 7 . 10 11 11 7 5 . . 20 . . 34 . 17 16 32 10 40 21 92 Peak Tracking Total 39 | . 5 . 5 2 3 . 4 . 9 4 2 4 4 . . 10 . . 9 . 8 3 7 2 10 7 39 Tactical Retreats 41 | . . . 2 . 1 . 4 . . . 1 1 3 . . 4 . . 2 . 4 2 1 1 6 3 6 Traps | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 24 | . . . 1 . 1 . . . . 2 1 . . . . . . . . . 1 . . 3 . 1 14 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . 2 . . . . . . . . . . . . 1 14 . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 29 | . . . 1 2 3 . . . . 2 . . . 1 . 4 . . 1 . 1 3 3 1 3 . 4 Max in Single Turn 4 | . . . 1 1 1 . . . . 1 . . . 1 . 4 . . 1 . 1 1 1 1 1 . 2 Garrison Access 6 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 3 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 130 | . 5 . 1 9 12 . . 4 . 11 18 . . 6 . 10 . . 1 . 9 6 4 10 11 5 8 Terminals 84 | . 4 . . 5 10 . . . . 8 9 . . . . 6 . . . . 6 5 1 9 10 3 8 Fabricators 4 | . . . . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . Repair Stations 5 | . 1 . . . . . . . . 2 1 . . . . . . . . . . . . . 1 . . Recycling Units 12 | . . . . 4 2 . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . Scanalyzers 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 1 . 1 . . . Garrison Access 8 | . . . . . . . . . . . 3 . . . . 1 . . . . . . 3 . . 1 . Total Hacks 325 | . 16 . 1 22 31 . . 30 . 22 40 . . 18 . 23 . . 1 . 32 14 7 21 25 8 14 Successful 189 | . 12 . 1 14 15 . . 30 . 12 21 . . 18 . 13 . . 1 . 14 6 3 7 15 2 5 Failed 136 | . 4 . . 8 16 . . . . 10 19 . . . . 10 . . . . 18 8 4 14 10 6 9 Catastrophic 27 | . . . . 2 4 . . . . 4 3 . . . . . . . . . 3 2 1 3 . 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 146 | . 10 . . 13 20 . . . . 14 8 . . . . 15 . . 1 . 25 8 . 9 14 4 5 Terminals 210 | . 13 . . 14 26 . . . . 17 21 . . . . 17 . . . . 26 13 2 18 23 6 14 Fabricators 12 | . . . . . . . . . . 2 7 . . . . 3 . . . . . . . . . . . Repair Stations 11 | . 3 . . . . . . . . 3 3 . . . . . . . . . . . . . 2 . . Recycling Units 21 | . . . . 8 5 . . . . . 5 . . . . 1 . . . . 1 . . . . 1 . Scanalyzers 10 | . . . . . . . . . . . . . . . . 1 . . . . 5 1 . 3 . . . Garrison Access 11 | . . . . . . . . . . . 4 . . . . 1 . . . . . . 5 . . 1 . Terminal Hacks 111 | . 7 . 1 5 7 . . 30 . 3 9 . . 18 . 5 . . 1 . 6 3 1 4 6 1 4 Record 17 | . . . . . . . . 11 . . . . . 6 . . . . . . . . . . . . . Part Schematic 15 | . 1 . . . . . . 10 . . . . . 4 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . . 1 . . . . . 1 . . . 4 . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . 1 . . . 3 . . 1 . . 4 . . . . . . . 1 . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 Branch Access Points 6 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Terminal Index 4 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 1 . . . Fabricator Index 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 2 . 1 Unreport Threat 5 | . . . . 1 . . . . . 1 1 . . . . . . . . . . 1 . . 1 . . Locate Traps 12 | . 2 . . . 3 . . . . . 3 . . . . 2 . . . . 1 . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 5 | . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . . . . . 2 2 . . . . . . . . . . . . . 2 . . Scan Component 4 | . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . Repair 4 | . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 9 | . . . . 3 2 . . . . . 2 . . . . 1 . . . . 1 . . . . . . Retrieve Components 9 | . . . . 3 2 . . . . . 2 . . . . 1 . . . . 1 . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 1 . 1 . . . Insert Component 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 1 . 1 . . . Garrison Access Hacks 5 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . Seal Access 5 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . Unauthorized Hacks 46 | . 3 . . 6 6 . . . . 5 3 . . . . 5 . . . . 5 2 . 2 7 1 1 Terminals 41 | . 3 . . 3 6 . . . . 5 3 . . . . 3 . . . . 5 2 . 2 7 1 1 Assimilate 10 | . . . . . 1 . . . . 2 . . . . . 1 . . . . . 1 . . 3 1 1 Botnet 27 | . 3 . . 3 3 . . . . 2 2 . . . . 2 . . . . 5 1 . 2 4 . . Operators 4 | . . . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 97 | . 4 . . 6 10 . . . . 11 13 . . . . 6 . . . . 8 6 4 10 9 5 5 Full Trace Events 11 | . . . . 1 1 . . . . 3 1 . . . . . . . . . 1 1 . 1 . 1 1 Feedback Events 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 6 . . . . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 1 . . . . . . 10 . . . . . 4 . . . . . . . . . 6 . . . Parts Built 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 126 | . . . . . . . . . . 50 76 . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . 5 5 . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . Time 172 | . 26 . . . . . . . . 54 56 . . . . . . . . . . . . . 36 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . . . . 12 4 . . . . . 3 . . . . 9 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . 3 3 3 1 1 1 . . Autooverrided 5 | . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 22 | . . 1 . . 1 . . . 1 2 . . . . . 1 . . 5 . . 5 2 . 2 1 1 Largest Group 5 | . . 1 . . 1 . . . 1 1 . . . . . 1 . . 5 . . 2 1 . 1 1 1 Highest-Rated Group 251 | . . 31 . . 26 . . . 96 26 . . . . . 10 . . 251 . . 207 59 . 26 45 45 Highest-Rated Ally 162 | . . 31 . . 26 . . . 96 26 . . . . . 10 . . 56 . . 162 59 . 26 45 45 Total Orders 6 | . . . . . . . . . . . . . . . . . . . 1 . . 2 2 . 1 . . STAY 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Ally Attacks 40 | . . . . . . . . . 11 . . . . . . . . . 22 . . 4 3 . . . . Total Damage 1901 | . . . . . . . . . 391 . . . . . . . . . 921 . . 110 479 . . . . Kills 11 | . . . . . . . . . 1 . . . . . . . . . 5 . . . 5 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 9 | . 3 . . 1 . . . . . 1 . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 . . . . . 1 . . 1 2 . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 25633 | 116 969 651 3901 1029 2351 319 255 46 315 1337 2198 628 312 124 244 1704 213 433 1045 178 1075 755 1339 503 809 738 2046 Spaces Moved 27637 | 52 471 371 2047 573 1760 442 429 80 425 1286 2244 753 518 179 225 1866 453 627 1161 181 1832 1192 2349 1048 1411 1148 2514 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6662 | 50 471 371 2047 573 38 . . . . . 768 753 518 179 225 93 . . . . . . . . . . 576 Legs 5444 | . . . . . . . . . . 479 . . . . . 1314 . . . . 1319 1192 1140 . . . . Wheels 934 | . . . . . 509 . . . . 269 156 . . . . . . . . . . . . . . . . Hover 6519 | . . . . . 1213 442 429 80 425 469 701 . . . . 335 453 627 1161 181 3 . . . . . . Flight 8076 | . . . . . . . . . . 69 619 . . . . 124 . . . . 510 . 1209 1048 1411 1148 1938 Fastest Speed 28 | 50 160 160 160 160 52 52 52 52 52 52 38 54 54 54 54 39 39 39 39 39 28 42 28 35 35 35 35 Average Speed 64 | 155 160 160 160 160 104 52 52 52 52 71 74 54 54 54 54 52 39 39 39 39 38 42 37 35 35 35 39 Slowest Speed 160 | 160 160 160 160 160 160 52 52 52 52 141 132 54 54 54 54 116 39 39 39 39 55 42 81 35 35 35 58 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 8 7 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 60 | 5 96 54 92 98 42 68 57 68 53 32 55 81 69 60 42 43 68 82 89 32 39 94 51 87 60 23 47 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 8 | . . . 1 3 . . . 1 . . . . . 2 . . . 1 . . . . . . . . . Known Exits Taken 23 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . . 12 . . 3 2 . 1 . . 4 2 . 1 . 4 1 . 1 . . . . . . . Spaces Dug 252 | . . . 14 . 24 2 3 . 3 22 23 9 3 . 3 33 3 3 4 6 27 5 13 4 14 24 10 Terrain Destroyed 932 | . . . 157 . 34 5 3 . 9 29 36 36 5 . 5 103 7 7 25 12 54 9 32 6 45 78 235 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 538 | . . . 2 . 22 5 3 . 9 29 36 25 5 . 5 49 7 7 4 12 37 9 32 6 45 78 111 AOE 394 | . . . 155 . 12 . . . . . . 11 . . . 54 . . 21 . 17 . . . . . 124 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Sub Rec Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 34007 | 69 627 415 2480 666 2178 519 455 83 505 1628 2688 936 544 201 342 2485 480 803 1736 274 2103 1419 2726 1158 1661 1395 3431 Wait 4465 | 1 82 20 232 64 231 65 21 . 64 264 299 139 21 3 113 506 17 167 481 74 165 146 264 37 163 150 676 Move 27555 | 51 470 370 2046 572 1759 441 428 79 424 1285 2243 752 517 178 224 1865 452 626 1160 180 1831 1191 2346 1037 1394 1133 2501 Hop 27 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 8 7 6 Pick Up 183 | 2 19 3 17 5 33 . . . . 7 16 . . 2 . 11 . . 12 1 8 10 9 4 6 2 16 Fast Attach 134 | 7 3 2 3 . 5 . . . . 1 5 3 . 6 . 2 . . 13 3 1 11 7 15 10 6 31 Attach 59 | . . . 7 . 9 . . 1 . 2 3 . . . . 3 . . 1 1 2 3 3 1 3 1 19 Detach 14 | . 1 . 1 . 5 . . . . . 1 . . . . . . . 1 . . . . 2 . . 3 Swap 187 | . 5 2 18 4 29 2 3 2 7 11 19 2 . . . 18 2 1 2 1 11 8 5 9 12 6 8 Drop 269 | . 13 5 20 7 39 1 . 1 . 6 21 3 . 7 . 8 1 . 24 2 6 21 15 17 7 6 39 Fire 1077 | 8 34 13 136 13 66 10 3 . 10 52 66 37 6 5 5 72 8 8 25 12 79 28 76 31 58 84 132 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . 2 . . . . . 15 . . . . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . . . . . . . . . . 1 17 . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 117 | -11/Junkyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 11) 257 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 747 | -10/Materials | Discovered new exit (range 4) 970 | -10/Materials | Repaired Lgt. Treads 1086 | -10/Materials | Entered Mines 1189 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1194 | -10/Mines | Found Prototype Device 1194 | -10/Mines | Identified Exp. Sensor Array 1320 | -10/Mines | Received a Mining Laser from a helpful Derelict 1372 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1417 | -10/Mines | Discovered new exit (range 3) 1648 | -10/Mines | Destroyed YI-UF0 1664 | -10/Mines | Found Corrupted Prototype Storage 1679 | -10/Mines | Discovered new exit (range 6) 1737 | -10/Mines | Entered Subcaves 1775 | -10/Subcaves | Learned location of Zion (-6) 1775 | -10/Subcaves | Met a Zionite searching for "candidates" 2509 | -10/Subcaves | Learned Materials stockpile data 2586 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3120 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3505 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3522 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3607 | -10/Subcaves | Disturbed a concealed Subdweller 3720 | -10/Subcaves | Discovered new exit (range 14) 3923 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3933 | -10/Subcaves | Discovered new exit (range 9) 3935 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4471 | -10/Subcaves | Core integrity fell below 50% 4783 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4785 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4922 | -10/Subcaves | Identified exit to Recycling 4948 | -10/Subcaves | Visited 4L-MR0's lab 4967 | -10/Subcaves | Found Rainbow Chip 5638 | -10/Subcaves | Entered Recycling 5643 | -9/Recycling | Found Scrap Engine 6377 | -9/Recycling | Discovered new exit (range 15) 6415 | -9/Recycling | Identified YI-UF0's Bottomless Matter Pit 6667 | -9/Recycling | Entered Factory 6667 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 7192 | -7/Factory | Build established: Construct 7660 | -7/Factory | Cargo convoy interrupted 7806 | -7/Factory | Identified exit to Lower Caves 9018 | -7/Factory | Entered Lower Caves 9171 | -7/Lower Caves | Encountered a Warlord checkpoint 9297 | -7/Lower Caves | Discovered new exit (range 12) 9327 | -7/Lower Caves | Identified exit to Lower Caves 9337 | -7/Lower Caves | Entered another Lower Caves area 9388 | -7/Lower Caves | Discovered new exit (range 15) 9583 | -7/Lower Caves | Discovered new exit (range 11) 9591 | -7/Lower Caves | Identified exit to Data Miner 9592 | -7/Lower Caves | Entered Data Miner 9593 | -7/Data Miner | Discovered new exit (range 6) 9603 | -7/Data Miner | Met Data Miner 9612 | -7/Data Miner | Learned location of Section 7 (-2) 9612 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9622 | -7/Data Miner | Received God Mode back door access code from Data Miner 9633 | -7/Data Miner | Identified exit to Proximity Caves 9638 | -7/Data Miner | Entered Proximity Caves 9673 | -6/Proximity Caves | Learned Factory emergency access door positions 9823 | -6/Proximity Caves | Escorted by Enhanced Grunt 9912 | -6/Proximity Caves | Spotted B-75 Beast 9913 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 9946 | -6/Proximity Caves | Discovered new exit (range 16) 9953 | -6/Proximity Caves | Identified exit to Factory 9953 | -6/Proximity Caves | Entered Factory 9953 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10123 | -6/Factory | Fabricated Cld. Plasma Cannon (x1) 10331 | -6/Factory | Spotted B-75 Beast 10740 | -6/Factory | Discovered new exit (range 5) 10743 | -6/Factory | Identified exit to Factory 10846 | -6/Factory | Incoming investigation squad redirected 10846 | -6/Factory | Discovered new exit (range 4) 10850 | -6/Factory | Identified exit to Lower Caves 11047 | -6/Factory | Repaired Exp. Sensor Array 11290 | -6/Factory | Entered another Factory area 11290 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11397 | -5/Factory | Identified exit to Upper Caves 11441 | -5/Factory | Spotted B-75 Beast 11564 | -5/Factory | Incoming investigation squad redirected 11624 | -5/Factory | Fabricated Gravity Neutralizer? 12614 | -5/Factory | Discovered new exit (range 16) 13047 | -5/Factory | Repaired Adv. System Restoration Module 13278 | -5/Factory | Build established: Infiltrator-Construct 13488 | -5/Factory | Entered Upper Caves 13761 | -5/Upper Caves | Build established: Construct 13773 | -5/Upper Caves | Learned Factory stockpile data 13847 | -5/Upper Caves | Encountered a Warlord checkpoint 13962 | -5/Upper Caves | Discovered new exit (range 14) 14111 | -5/Upper Caves | Identified exit to Upper Caves 14116 | -5/Upper Caves | Entered another Upper Caves area 14177 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14244 | -5/Upper Caves | Encountered a Warlord checkpoint 14274 | -5/Upper Caves | Discovered new exit (range 7) 14277 | -5/Upper Caves | Identified exit to Zhirov 14329 | -5/Upper Caves | Learned Factory machine intel 14428 | -5/Upper Caves | Entered Zhirov 14428 | -5/Zhirov | Discovered new exit (range 3) 14438 | -5/Zhirov | Met Zhirov 14451 | -5/Zhirov | Learned location of Quarantine (-2) 14451 | -5/Zhirov | Learned location of Testing (-3) 14454 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14463 | -5/Zhirov | Found Alien Artifact 14463 | -5/Zhirov | Identified Integrated Reactor 14463 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14473 | -5/Zhirov | Found Alien Artifact 14552 | -5/Zhirov | Identified exit to Proximity Caves 14552 | -5/Zhirov | Entered Proximity Caves 14778 | -4/Proximity Caves | Discovered new exit (range 8) 14796 | -4/Proximity Caves | Identified exit to Factory 14796 | -4/Proximity Caves | Entered Factory 14796 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14798 | -4/Factory | Loaded intel: 203 machine locations 15086 | -4/Factory | Build established: Infiltrator-Construct 15201 | -4/Factory | Identified exit to Upper Caves 15201 | -4/Factory | Identified exit to Extension 15217 | -4/Factory | Identified Transdimensional Reconstructor 15217 | -4/Factory | Warped through subspace 15217 | -4/Factory | Discovered new exit (range 12) 16500 | -4/Factory | Entered Upper Caves 16640 | -4/Upper Caves | Discovered new exit (range 10) 16643 | -4/Upper Caves | Identified exit to Upper Caves 16713 | -4/Upper Caves | Entered another Upper Caves area 16720 | -4/Upper Caves | Discovered new exit (range 15) 16723 | -4/Upper Caves | Encountered a Warlord checkpoint 16768 | -4/Upper Caves | Learned location of Armory (-3) 17006 | -4/Upper Caves | Build established: Construct 17144 | -4/Upper Caves | Discovered new exit (range 5) 17145 | -4/Upper Caves | Identified exit to Warlord 17146 | -4/Upper Caves | Entered Warlord 17291 | -4/Warlord | Visited the Vortex Lab 17295 | -4/Warlord | Found Prototype Energy Gun 17295 | -4/Warlord | Identified Vortex Shotgun 17300 | -4/Warlord | Found Vortex Shotgun 17312 | -4/Warlord | Warlord's base attacked by MAIN.C 17343 | -4/Warlord | Found Prototype Special Weapon 17343 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 17349 | -4/Warlord | Found RU-N14's Throwing Claymores v3 17378 | -4/Warlord | Met Warlord 17381 | -4/Warlord | Opened Warlord's prototype stash 17404 | -4/Warlord | Found Prototype Hackware 17407 | -4/Warlord | Found Exp. Targeting Computer 17508 | -4/Warlord | Build established: Commander-Construct 17572 | -4/Warlord | Warlord forces counterattacked 17650 | -4/Warlord | Spotted Striker 17651 | -4/Warlord | Spotted Striker 17987 | -4/Warlord | Warlord base infiltrated, sounded retreat 18014 | -4/Warlord | Spotted Executioner 18072 | -4/Warlord | Spotted Executioner 18134 | -4/Warlord | Spotted Striker 18141 | -4/Warlord | Spotted Striker 18177 | -4/Warlord | Found Prototype Device 18177 | -4/Warlord | Identified Exp. Shock Absorption System 18185 | -4/Warlord | Discovered new exit (range 14) 18189 | -4/Warlord | Identified exit to Proximity Caves 18191 | -4/Warlord | Entered Proximity Caves 18259 | -3/Proximity Caves | Build established: Construct 18358 | -3/Proximity Caves | Discovered new exit (range 5) 18360 | -3/Proximity Caves | Identified exit to Research 18369 | -3/Proximity Caves | Entered Research 18369 | -3/Research | Evolved 2 slots: Utility x2 18369 | -3/Research | Identified System Mapper 18370 | -3/Research | Identified exit to Armory 18514 | -3/Research | Found Prototype Device 18544 | -3/Research | Discovered new exit (range 14) 18553 | -3/Research | Identified exit to Research 18611 | -3/Research | Identified exit to Testing 18658 | -3/Research | Build established: Hacker-Construct 18833 | -3/Research | Identified Exp. ECM Suite 19444 | -3/Research | Entered Testing 19449 | -3/Testing | Found Prototype Energy Cannon 19449 | -3/Testing | Identified Cld. Nova Cannon 19472 | -3/Testing | Found Prototype Energy Gun 19472 | -3/Testing | Identified Warp Gun 19661 | -3/Testing | Found Prototype Device 19661 | -3/Testing | Identified AEGIS Remote Shield 19892 | -3/Testing | Found Prototype Device 19894 | -3/Testing | Found Prototype Device 19900 | -3/Testing | Identified Exp. Focal Shield (x2) 19927 | -3/Testing | Spotted PX-C7WO0JQTBF 19928 | -3/Testing | Rewired PX-C7WO0JQTBF 19940 | -3/Testing | Protovariant out of control (PX-C7WO0JQTBF) 20013 | -3/Testing | Local machine network offline 20018 | -3/Testing | Build established: Infiltrator-Construct 20126 | -3/Testing | Discovered exit to Research (range 15) 20142 | -3/Testing | Found Prototype Processor 20142 | -3/Testing | Identified Exp. Target Analyzer 20146 | -3/Testing | Found Prototype Device 20146 | -3/Testing | Identified Exp. Thermal Shield 20199 | -3/Testing | Entered Research 20199 | -2/Research | Accompanied by 1 ally 20199 | -2/Research | Warlord forces began assault on 0b10 20199 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20268 | -2/Research | Identified exit to Quarantine 20309 | -2/Research | Research machine network offline 20316 | -2/Research | Met up with Warlord 20506 | -2/Research | Spotted B-90 Cyclops 20864 | -2/Research | Found Prototype Device 20864 | -2/Research | Identified Adv. Kinecellerator 20938 | -2/Research | Borebot progress halted 20993 | -2/Research | Borebot progress halted 21017 | -2/Research | Spotted Striker 21031 | -2/Research | Borebot progress halted 21188 | -2/Research | Spotted Striker 21199 | -2/Research | Warlord invited to help at Command 21206 | -2/Research | Spotted Striker 21288 | -2/Research | Spotted Executioner 21290 | -2/Research | Found Corrupted Prototype Processor 21290 | -2/Research | Identified Exp. Core Analyzer 21295 | -2/Research | Spotted Striker 21296 | -2/Research | Spotted Executioner 21296 | -2/Research | Spotted Executioner 21296 | -2/Research | Spotted Striker 21355 | -2/Research | Found Exp. Core Analyzer 21380 | -2/Research | Spotted Striker 21538 | -2/Research | Entered Quarantine 21575 | -2/Quarantine | Found Alien Artifact 21575 | -2/Quarantine | Identified Core Reset Matrix 21575 | -2/Quarantine | Used Core Reset Matrix 21579 | -2/Quarantine | Detected hypermatrix surge 21579 | -2/Quarantine | Sensed 7 artifacts in vicinity 21660 | -2/Quarantine | Found Subatomic Replicator 21791 | -2/Quarantine | Adv. Hacking Suite fried by hacking feedback 21860 | -2/Quarantine | Discovered new exit (range 12) 21936 | -2/Quarantine | Found Prototype Device 21966 | -2/Quarantine | Identified Exp. Thermal Shield 22006 | -2/Quarantine | Spotted Fortress 22031 | -2/Quarantine | Discovered new exit (range 5) 22032 | -2/Quarantine | Identified exit to Section 7 22041 | -2/Quarantine | Entered Section 7 22042 | -2/Section 7 | Sensed 19 artifacts in vicinity 22069 | -2/Section 7 | Found Exp. Core Analyzer 22129 | -2/Section 7 | Found Integrity Redistributor 22275 | -2/Section 7 | Discovered new exit (range 16) 22342 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Dissipator 22344 | -2/Section 7 | Installed Supercharged Integrated Dissipator, increased core heat dissipation (+40) 22365 | -2/Section 7 | Repaired Centrium Light Armor Plating? 22428 | -2/Section 7 | Spotted S7 Guard 22532 | -2/Section 7 | Found Transdimensional Reconstructor 22553 | -2/Section 7 | Spotted B-99 Colossus 22576 | -2/Section 7 | Found LRC Armor 22576 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 22579 | -2/Section 7 | Found LRC Matter Compressor 22579 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 22581 | -2/Section 7 | Found LRC Boosters 22581 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 22633 | -2/Section 7 | Build established: Alien-Construct 22748 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 22763 | -2/Section 7 | Spotted Executioner 22850 | -2/Section 7 | Identified exit to Access 22850 | -2/Section 7 | Entered Access 22850 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 22994 | -1/Access | Identified exit to Command 23588 | -1/Access | Entered Command 23618 | -1/Command | Incoming investigation squad redirected 23827 | -1/Command | Phase Generator disabled 23872 | -1/Command | Disengaged cave seal 23872 | -1/Command | Derelicts emerged from the dark tunnel 23873 | -1/Command | Welcomed Warlord to Command 24086 | -1/Command | Found Prototype Hackware 24086 | -1/Command | Identified Exp. System Shield 24366 | -1/Command | First assault squad dispatched 24384 | -1/Command | Incoming assault squad redirected 24403 | -1/Command | Disengaged cave seal 24403 | -1/Command | Derelicts emerged from the dark tunnel 24452 | -1/Command | Spotted Striker 24452 | -1/Command | Spotted Striker 24452 | -1/Command | Spotted Alpha 7 24453 | -1/Command | Spotted Alpha 7 24453 | -1/Command | Spotted Executioner 24456 | -1/Command | Destroyed Executioner 24477 | -1/Command | Spotted B-99 Colossus 24478 | -1/Command | Destroyed B-99 Colossus 24491 | -1/Command | Spotted Executioner 24498 | -1/Command | Spotted B-99 Colossus 24645 | -1/Command | Incoming assault squad redirected 24867 | -1/Command | Incoming assault squad redirected 24879 | -1/Command | Spotted M Guard 24880 | -1/Command | Spotted M Guard 24887 | -1/Command | Spotted Combat Programmer 24887 | -1/Command | Spotted Combat Programmer 24903 | -1/Command | Warlord commented on Warlord statues 24909 | -1/Command | Destroyed Combat Programmer 24955 | -1/Command | All MAIN.C guards destroyed 24980 | -1/Command | Lost 9 parts (3p3u3w) 25049 | -1/Command | System corruption reached 10% 25213 | -1/Command | Build established: Alien-Mutant 25222 | -1/Command | Discovered new exit (range 8) 25304 | -1/Command | Met MAIN.C 25364 | -1/Command | Warlord shut down involuntarily 25584 | -1/Command | Destroyed MAIN.C Shell 25587 | -1/Command | MAIN.C activated Command garrisons 25634 | *** | Heading to fleet! Last Messages --------------- 25621_ G-73 Enforcer unfolds itself. 25621_ L-61 Swordsman unfolds itself. 25621_ B-74 Champion unfolds itself. 25621_ E-15 Imp unfolds itself. 25622_ C-30 ARC bursts open, deploying its payload. 25622_ G-73 Enforcer unfolds itself. 25622_ C-30 ARC bursts open, deploying its payload. 25622_ B-74 Champion unfolds itself. 25622_ G-73 Enforcer unfolds itself. 25623_ C-30 ARC bursts open, deploying its payload. 25623_ G-73 Enforcer unfolds itself. 25623_ C-30 ARC bursts open, deploying its payload. 25623_ P-80 Master unfolds itself. 25624_ Centrium Light Armor Plating destroyed. 25630_ Penetrated by Slug. 25630_ Slug penetrates Wall. 25632_ Acquired 3 matter. 25632_ Exp. Cooling System blown off. 25632_ Particle Reactor blown off. 25632_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????#^ | | ?????????????????????????????????????????####### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ????????????????????????????????????###### | | ???????????????????????????????????? | | ????????????????????????????????????# #??# | | ????????????????????????????????????# #??# | | ????????????????????????????????????# #??# ####### | | ????????????????????????????????????# #??# ######? | | ??????????????????????????????????###+#### # #? | | ???????????????????################ # # ## | | ???????????????????# ;## # # # | | ???????????????????# #?# # # + | | ???????????????????# ^ ^^ ^ #?# # # !# | | ???????????????????# #?# / + # | | ???????????????????# ### # # + | | ???????????????????# @" ^ ;#####+### # / # | | ???????????????????# ^ "" ^ ##???????# # ## | | ???????????????????# ^ ^ #????????# ####### | | ???????????????????# ^ #????????+ | | ???????????????????# ^^ #????????######### | | ???????????????????# [!! % ##???????????##### | | ???????????????????#=%*== ;#???????????# = | | ???????????????????###!=%% ^ #####????##?????# | | ?????????????????????# ^^^ ^% #???#### ##????# | | ?????????????????????## ^ ^^ ###??# #????# " | | ?????????????????????# "#??# =! ###### " | | ?????????????????????#; ^^ ###??# !! + + | | ?????????????????????# ^^ #???# ###### | | ?????????????????????## ^^^^##???# ! #????# | | ?????????????????????# b ^%^ #???# ########## | | ?????????????????????## pg^^^##???# + | | ??????????????????????# ^^^##???# ###### #/# | | ??????????????????????#"""""%"#???? ?????# # | | ?????????????##########" "########"#+##???# # | | ?????????????# # " # ##### # | | ?????????????# " % # # ! | | ?????????????# """" "" # #####+##+ | | ?????????????# """" " % """" "####?# | | ?????????????# """" " % """ ##????# ! | | ????????? # """" "" #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Coolant Potential 120 Energy Generation 93 Energy Capacity 1333 Matter Stores 1484 Matter Capacity 1800 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Additional Mass Support 12 Armor Coverage 525 Resistance: TH 15 Resistance: EM 15 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 92 Targeting Accuracy 18 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 34 Defensive Hacking 16 Item Schematics ----------------- Ionic Axe | -2/Quarantine | Archive Cld. Field Propulsion Drive | -2/Quarantine | Archive Centrium Medium Armor Plating | -2/Quarantine | Archive Hvy. Dispersion Rifle | -2/Quarantine | Archive Exp. Flexi-carbon Leg | -2/Quarantine | Archive Exp. Signal Interpreter | -2/Quarantine | Archive Robot Schematics ------------------ E-15 Imp | -2/Quarantine | Archive D-83 Annihilator | -2/Quarantine | Archive T-07 Excavator | -2/Quarantine | Archive Fabricated ------------ Cld. Plasma Cannon | x1 | -6/Factory Gravity Neutralizer | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Supercharged Integrated Dissipator LRC Armor LRC Matter Compressor LRC Boosters Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryLightPropulsion Manual? 0 Play Time 04:42:19 Cumulative 1267.6 hours Start 2023.12.01 @ 23:11:31 End 2023.12.02 @ 23:35:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 916 Rogue 876 Adventurer 40 Explorer 0 Win Type 2 Total 149 Types 72/7/45/2/1/4/15/2/1 Lore% 93 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9abe227-63e1-4164-80bf-3251e84e21ae