Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.18 @ 19:17:25 Player: Zirov Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1243) 1243 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1060) 1060 TOTAL SCORE: 4083 Bonus ------- Pacifist 200 High Alert Combat Kills 117 Follower Combat Kills 143 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 98/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Advanced Weight Redist. System Phasing AFG Heavy Assault Rifle Great Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner High-powered Tractor Beam > --- WEAPON ----------- Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Advanced Weight Redist. System Phasing AFG Advanced Beam Cannon Heavy Assault Rifle Rocket Launcher Great Maul [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Medium Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 41 | 6 2 21 1 . 11 Power 5 | 1 . 2 . . 2 Engine 5 | 1 . 2 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . 4 . . 5 Treads 8 | 2 . 4 . . 2 Leg 3 | . . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 8 1 . 1 Device 7 | . 2 3 1 . 1 Storage 3 | 1 . 2 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 3 . . . Artifact . | . . . . . . Weapon 12 | 2 . 7 . . 3 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 3 . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 5 | . . 4 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 7 | . . . . . 7 Parts Lost 8 | . . 1 . . 7 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 2 | . . 1 . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 7 | . . 1 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 94 96 100 100 98 Engine 11 | . 14 11 11 11 10 Treads 31 | . 28 29 33 33 31 Device 11 | . 8 16 11 11 11 Storage 11 | . 14 11 11 11 10 Protection 8 | . . 5 11 11 10 Energy Gun 8 | . 14 11 11 11 1 Ballistic Gun 6 | . 14 6 . . 10 Launcher 7 | . . 4 11 11 8 Naked Turns 25 | . . . . . 25 Heaviest Build 40 | 14 15 39 39 39 40 Greatest Support 60 | 40 40 60 60 60 60 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 6 8 10 15 15 14 Most Carried 15 | . 1 15 15 15 15 Average Carried 12 | . . 8 15 14 14 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | . 1 15 15 15 5 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 1136 | 184 76 574 . 49 253 Remotely 715 | . . 574 . . 141 Salvage Created 1203 | . . 946 . . 257 Parts 86 | . . 78 . . 8 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented 5 | . . . . . 5 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 32 | . . 24 . . 8 Guns 14 | . . 11 . . 3 Cannons 1 | . . . . . 1 AOE 17 | . . 13 . . 4 Classes Destroyed 11 | . . 9 . . 2 Worker 3 | . . 3 . . . Builder 1 | . . 1 . . . Tunneler 1 | . . 1 . . . Hauler 3 | . . 3 . . . Operator 1 | . . 1 . . . Watcher 3 | . . 3 . . . Swarmer 8 | . . 4 . . 4 Grunt 15 | . . 14 . . 1 Duelist 2 | . . . . . 2 Sentry 6 | . . 6 . . . Behemoth 1 | . . . . . 1 Best Kill Streak 10 | . . 10 . . 4 Combat Bots Only 5 | . . 5 . . 4 Max Kills in Single Turn 3 | . . 3 . . 3 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2073 | . . 781 . . 1292 Core 411 | . . 147 . . 264 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 87 | . . 65 . . 22 Largest 2 | . . 2 . . 2 Hottest 80 | . . 80 . . 62 Shots Fired 149 | . . 109 . . 40 Gun 110 | . . 88 . . 22 Cannon 13 | . . . . . 13 Launcher 26 | . . 21 . . 5 Special . | . . . . . . Kinetic 68 | . . 33 . . 35 Thermal 55 | . . 55 . . . Explosive 26 | . . 21 . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 15 | . . 9 . . 15 Robot Miss Streak 3 | . . 3 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 105 | . . 71 . . 34 Core Hits 79 | . . 60 . . 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 2 . . . Burn 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3311 | . . 2455 . . 856 Guns 1158 | . . 838 . . 320 Cannons 228 | . . . . . 228 Explosions 1925 | . . 1617 . . 308 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 898 | . . 350 . . 548 Thermal 488 | . . 488 . . . Explosive 1925 | . . 1617 . . 308 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 34 | . . 34 . . . Projectiles . | . . . . . . Explosions 34 | . . 34 . . . Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 54 | . . 54 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 84 | . . 84 . . 58 Average Temperature 28 | . . 28 . . 31 Received Heat Transfer 495 | . . 273 . . 222 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1591 | . . 1591 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 755 | . . 755 294 . . Initial 294 | . . . 294 . . Average 246 | . . 338 294 . . Maximum Alert Level 3 | . . 3 1 . . Low Security (%) 42 | 100 100 28 . . . Level 1 28 | . . 22 100 . . Level 2 25 | . . 42 . . . Level 3 4 | . . 7 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 2 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 5 | . . 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . . 37 . . 23 Peak Tracking Total 10 | . 1 5 . . 10 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 4 | . . 3 . 1 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 18 | . . 13 . 5 . Successful 16 | . . 11 . 5 . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . 3 . . . Terminals 4 | . . 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 8 | . . 8 . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 2 . 5 . Part Schematic 5 | . . . . 5 . Branch Access Points 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 8 | . . 8 . . . Insert Component 3 | . . 3 . . . Analyze 5 | . . 5 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 22 | . . 3 . 19 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 8 | . . . . 8 . Largest Group 8 | . . . . 8 8 Highest-Rated Group 250 | . . . . 250 250 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 38 | . . . . . 38 Total Damage 1202 | . . . . . 1202 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 5008 | 65 401 1107 268 1527 1640 Spaces Moved 2949 | 39 249 526 167 953 1015 Core 55 | 5 . . . . 50 Treads 2878 | 34 249 526 167 953 949 Legs 16 | . . . . . 16 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 157 | 145 160 160 160 160 153 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 4 29 65 49 86 92 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 4 | . . . . 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 167 | . . 132 . . 35 Melee . | . . . . . . Projectile . | . . . . . . AOE 167 | . . 132 . . 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 3156 | 44 251 685 167 958 1051 Wait 39 | . . 39 . . . Move 2944 | 38 248 525 166 952 1015 Hop . | . . . . . . Pick Up 24 | . 1 19 . 3 1 Fast Attach 9 | 6 1 2 . . . Attach 8 | . . 1 . . 7 Detach . | . . . . . . Swap 24 | . 1 18 1 . 4 Drop 21 | . . 16 . 3 2 Fire 87 | . . 65 . . 22 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 841 | -9/Materials | Discovered new exit (range 16) 1076 | -9/Materials | Build established: Scavenger-Mutant 1393 | -9/Materials | Discovered new exit (range 10) 1398 | -9/Materials | Identified exit to Mines 1574 | -9/Materials | Entered Mines 1615 | -9/Mines | Assembled infested the area 1645 | -9/Mines | Learned 4 Materials zone layouts 1738 | -9/Mines | Found a hidden stash of uninstalled traps 1740 | -9/Mines | Build established: Mutant 1822 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1842 | -9/Mines | Entered Zion 1967 | -7/Zion | Learned location of Recycling (-7) 2318 | -7/Zion | Gained Derelict followers 2389 | -7/Zion | Found Prototype Device 2545 | -7/Zion | Imprinted 2548 | -7/Zion | Declared Zion's savior 2769 | -7/Zion | Learned location of Extension (-5) 3022 | -7/Zion | Learned location of Quarantine (-3) 3336 | -7/Zion | Discovered new exit (range 16) 3369 | -7/Zion | Entered Proximity Caves 3369 | -6/Proximity Caves | Accompanied by 8 allies 3583 | -6/Proximity Caves | Spotted B-75 Beast 3662 | -6/Proximity Caves | Destroyed B-75 Beast 3830 | -6/Proximity Caves | Learned Factory trap positions 4042 | -6/Proximity Caves | Build established: Scavenger-Mutant 4917 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4955 | -6/Proximity Caves | Core integrity fell below 50% 4984 | -6/Proximity Caves | Released all parts (8) 4996 | -6/Proximity Caves | Lost 7 parts (2p3n1u1w) 5006 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5006 | -6/Proximity Caves | Core integrity fell below 20% 5009 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04958_ L-41 Fighter unfolds itself. 04958_ M-28 Smith unfolds itself. 04958_ Integrated Corrupted Flexi-carbon Leg (+7). 04959_ Penetrated by Slug. 04965_ Acquired 50 matter. 04965_ Acquired 68 matter. 04965_ Acquired 23 matter. 04965_ Imp. Light Cannon destroyed. 04965_ Penetrated by Slug. 04979_ System corrupted: Matter fused (-6). 04984_ Released Lrg. Storage Unit. 04984_ Released Ion Engine. 04984_ Released Imp. Aluminum Leg. 04984_ Released Imp. Assault Rifle. 04984_ Released Imp. Terrain Scanner. 04984_ Released Hpw. Tractor Beam. 04984_ Released Imp. Titanium Leg. 04984_ Released Flexi-carbon Leg. 04984_ Slug penetrates Wall. 05006_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????#??????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???####???????????????????????????????????????? | | ### #???#####???????????????????????????????? | | # #???## ##??????????????????????????????? | | ##???# ##?????????????????????????????? | | #????# ##?#####??????????????????????? | | #????# ### ##?????????????????????? | | ##????## #?????????????????????? | | ###?###### #??????????????????????? | | ### ## ## ##?????????????????????? | | #?# ## #######???????????????? | | ##### ### #???????????????? | | #### ###?# @ ##???????????????? | | ## ##??# #????????????????? | | # ##?# #????????????????? | | # ## #?# #????????????????? | | #??## ##?# #????????????????? | | ??## ##?# ##????????????????? | | ?## ###?# #?????????????????? | | ## ####???# gs ?????????????????? | | ##??????# g ????????????????? | | ####???????# #???????????????? | | ##??#####??## gY #????????????????? | | ##?# ###?# ###????????????????? | | ### ##?? ##??????????????????? | | ## #???? #????????????????????? | | ## #??????? #?????????????????????? | | ?## ##????? ??? ??????????????????????? | | ??# ####?????????????????????????????????? | | ??# #####???????????????????????????????????? | | #### #???????????????????????????????????????? | | ## #???????????????????????????????????????? | | #?????? ????????????????????????????????? | | ###??????? ?????????????????????????????? | | ###???????????????????????????????????? | | ### #???????????????????????????????????? | | ##?## #??????#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Adv. Cooling System | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Great Axe | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The More The Merrier The One Challenges ------------ None Game ------ Seed PointProtonNanoactuators Manual? 0 Play Time 00:47:46 Cumulative 7.8 hours Start 2022.09.18 @ 18:30:00 End 2022.09.18 @ 19:17:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34aa5725-f189-4023-9113-9c745dfb3f10