Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.10 @ 23:41:41 // Halloween2020/ForbiddenLore Player: Komen Result: Destroyed by as-10492 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (13) 13 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 423 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 54/300 Energy 99/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Terrain Scanner Seismic Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Medium Matter Pod (0) Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Seismic Analyzer Light Assault Rifle Mining Laser [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Seismic Analyzer Device Improved Terrain Scanner Storage Medium Matter Pod Processor Seismic Analyzer Weapon Assault Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 17 . . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 4 . . Treads . | . . . Leg 2 | 2 . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 7 | 7 . . Device 3 | 3 . . Storage 2 | 2 . . Processor 2 | 2 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 5 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 3 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | 2 . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | 6 4 . Power 1 | . 1 . Propulsion 4 | 2 2 . Utility 2 | 2 . . Weapon 3 | 2 1 . Highest Loss Streak 4 | 3 4 . Average Slot Usage (%) 64 | . 74 28 Engine 9 | . 12 . Wheel 17 | . 22 . Device 14 | . 14 14 Processor 14 | . 14 14 Ballistic Gun 9 | . 12 . Naked Turns . | . . . Heaviest Build 11 | 11 6 1 Greatest Support 20 | 20 20 3 Greatest Overweight (x) 3 | 3 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 4 4 Average Capacity 4 | 4 4 4 Most Carried 5 | 5 4 4 Average Carried 3 | 3 4 4 Final Capacity 4 | 4 4 4 Final Carried 4 | 4 4 4 Class Distribution -------------------- 99% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 660 | 660 . . Remotely . | . . . Salvage Created 125 | 125 . . Parts 7 | 7 . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 1 | 1 . . Guns 1 | 1 . . Classes Destroyed 3 | 3 . . Tunneler 1 | 1 . . Recycler 1 | 1 . . Assembled 1 | 1 . . Best Kill Streak 1 | 1 . . Combat Bots Only 1 | 1 . . Max Kills in Single Turn 1 | 1 . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1014 | 627 353 34 Core 269 | 106 143 20 Absorbed by Shields . | . . . Core Remaining (%) 57 | 57 . . Volleys Fired 64 | 64 . . Largest 2 | 2 . . Hottest 100 | 100 . . Shots Fired 88 | 88 . . Gun 35 | 35 . . Cannon . | . . . Launcher . | . . . Special 53 | 53 . . Kinetic 35 | 35 . . Thermal 53 | 53 . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 7 . . Robot Miss Streak 1 | 1 . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 10 | 10 . . Core Hits 8 | 4 4 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 102 | 71 31 . Guns 71 | 71 . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 31 | . 31 . Kinetic 71 | 71 . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 21 | 19 21 21 Average Corruption 18 | 18 19 21 Corruption Purged . | . . . Effects 478 | 475 2 1 Message Errors 121 | 121 . . Matter Fused 81 | 81 . . Heat Flow Errors 64 | 63 1 . Energy Discharges 46 | 46 . . Data Loss (minor) 55 | 55 . . Data Loss (major) 21 | 21 . . Misfires 15 | 15 . . Alerts 14 | 14 . . Misdirections 54 | 52 1 1 Targeting Errors 7 | 7 . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 13 | . 13 . Shots . | . . . Rammed 10 | . 10 . Targets Rammed 10 | . 10 . Kicked . | . . . Crushed . | . . . Highest Temperature 279 | 279 266 . Average Temperature 84 | 84 136 . Received Heat Transfer 12 | . 12 . Effects 3 | 3 . . Energy Bleed 1 | 1 . . Interference 2 | 2 . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 22 | 10 22 . Initial . | . . . Average . | . 8 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | 1 11 3 Peak Tracking Total 16 | 1 10 16 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 10525 | 10438 61 26 Spaces Moved 2399 | 2283 65 51 Core 509 | 444 14 51 Treads . | . . . Legs 50 | 50 . . Wheels 1840 | 1789 51 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 92 | 94 78 50 Slowest Speed 200 | 200 100 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 2 | 2 . . Exploration Rate (%) 49 | 103 30 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 30 | 30 . . Terrain Destroyed 32 | 32 . . Melee . | . . . Projectile 32 | 32 . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 10510 | 10385 74 51 Wait 8006 | 8006 . . Move 2397 | 2282 64 51 Hop . | . . . Pick Up 12 | 12 . . Fast Attach 8 | 8 . . Attach 5 | 5 . . Detach . | . . . Swap 4 | 4 . . Drop 4 | 4 . . Fire 64 | 64 . . Melee . | . . . Ram 10 | . 10 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 236 | -11/Scrapyard | Crushed by falling debris 291 | -11/Scrapyard | Crushed by falling debris 291 | -11/Scrapyard | System corruption reached 10% 322 | -11/Scrapyard | Lost 3 parts (1n1u1w) 1018 | -11/Scrapyard | Assembled infested the area 10439 | -11/Scrapyard | Entered Materials 10440 | -10/Materials | Build established: Scavenger-Mutant 10451 | -10/Materials | Identified exit to Mines 10481 | -10/Materials | Core integrity fell below 50% 10492 | -10/Materials | Core integrity fell below 20% 10500 | -10/Materials | Entered Mines 10506 | -10/Mines | Learned location of Zion (-6) 10509 | -10/Mines | Assembled infested the area 10526 | -10/Mines | Destroyed by as-10492 with Assembled Heavy Rifle Last Messages --------------- Destabilizing: Core damaged (-12). Slammed into S-10 Pest. Destabilizing: Core damaged (-7). Slammed into S-10 Pest. Wheel destroyed. Slammed into S-10 Pest. Destabilizing: System corrupted (+2). K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. Wheel destroyed. K-01 Serf collects debris. Lgt. Ion Engine destroyed. K-01 Serf collects debris. Assault Rifle destroyed. LOCATION=MINES GOAL=ESCAPE Acquired derelict log, extracted data. World map updated: -6/Zion. ALERT: Infestation in the mines, dispatching Demolisher response squad. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????##????????????????? | | ?????????????????????#ggg?#??????????????? | | ?????????????????? # # ??????????????? | | ???????????????? # ??????????????? | | ??????????????? ??????????????? | | ???????????????? ??? ??????????? | | ????????????????? ??????????????? | | ?????????????????? ??????????????? | | ??????????????????? #??????????????? | | ???????????????????? ###????????????? | | ????????????????????? #?????????????? | | ??????????????????#??# #??#??????????? | | ???????????????????### #?????????????? | | ????????????????#???? #?????????#???? | | ????????????????????#?? #?????????????? | | ?????????????#???????#??#@ #### #????????? | | ????????????????????????# #????????? | | ???????????????????#???## #######???????? | | ????????????????????????# #???????#?????? | | ????????????#???????????# #?????????????? | | ????????????????????????# #?????????#???? | | ??????????????????????#?# #?????????#???? | | ????????????????????????# a####??????????? | | ?????????????#??????#???# a #??????????? | | ????????????????????????##### ##????#??#?? | | ??????????????#?????????????# #??#???????? | | ?????????????????????#????#?# ##????#????? | | ??????????????????????##????# ##?????????? | | ?????????????????##?????????# #??????????? | | ??????????????????????###???# #??????????? | | ?????????????????#???## #??# #?????????#? | | ???????????#????????## ### ##?????????? | | ??????????????#???### ## #####?#?#??? | | ????????????????#??# ##?????? | | ???????????????????# ### ##????? | | ??????????????#??????##### #?????? | | ????????????#????????# #?#???? | | ?????????????????????# ##?#?#?? | | ??????????#?????????## #### #??????? | | ???????????????????### #??## #??#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 237 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionRagnarokPenetrator Manual? 0 Play Time 00:25:48 Cumulative 31.1 hours Start 2020.11.10 @ 20:33:44 End 2020.11.10 @ 23:41:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5a8fe7a4-7df2-42fa-a0e8-01ea974af36a