Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.19 @ 22:11:11 Player: Taco Bell Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (911) 911 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2171 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Rolling (130) Ox2 Location -8/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Core Shielding > --- WEAPON (2) ------- Beam Rifle Mining Claw > --- INVENTORY (25) --- Compact Wheel Airjet Huge Storage Unit Subdweller Optics Improved Light Armor Plating Power Bank Subdweller Laser Light Assault Rifle Makeshift Shrapnel Gun Dirty Datajack (20) SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Beam Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Medium Storage Unit Huge Storage Unit Subdweller Optics Core Shielding Improved Light Armor Plating Power Bank Riot Gun Subdweller Laser Light Assault Rifle Dirty Datajack Mining Claw SUBCON Basin [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Core Shielding Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 33 | 7 4 2 18 2 Power 4 | 1 . . 3 . Engine 4 | 1 . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 1 1 3 . Treads 5 | 2 1 1 1 . Leg . | . . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 2 . 3 1 Device 3 | 1 1 . 1 . Storage 4 | 1 1 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 14 | 2 1 1 9 1 Energy Gun 4 | . . . 4 . Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 2 . 1 1 . Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 2 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . 1 9 . Power 1 | . . . 1 . Propulsion 4 | . . . 4 . Utility 2 | . . . 2 . Weapon 3 | . . 1 2 . Highest Loss Streak 2 | . . 1 2 . To Critical Strikes . | . . . . . Average Backups 8 | 2 6 9 9 9 Power 1 | . 1 1 1 . Propulsion 1 | . 1 2 1 . Utility 2 | . 1 2 2 4 Weapon 3 | . 3 4 3 3 Tool/Special . | . . . . . Unused Backups 13 | . . . 4 9 Power 1 | . . . 1 . Propulsion 4 | . . . 2 2 Utility 6 | . . . 1 5 Weapon 1 | . . . . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 93 | . 100 94 93 95 Engine 13 | . 14 14 13 14 Treads 23 | . 28 28 22 . Wheel 3 | . . . 3 28 Device 8 | . 14 14 6 . Storage 14 | . 14 14 14 14 Protection 4 | . . . 5 9 Energy Gun 7 | . . . 9 14 Energy Cannon 1 | . . . 1 . Ballistic Gun 10 | . 23 14 8 9 Launcher 6 | . 4 8 6 . Peak Build Rating 35 | 7 8 8 34 35 Average Rating 12 | 5 7 7 13 33 On Entrance 11 | . 7 8 7 34 Avg Prop Armor Cover (%) 12 | . . . 12 . Naked Turns . | . . . . . Heaviest Build 210 | 13 20 21 210 210 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 10 | . . . 10 5 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 35 | 8 10 10 35 35 Average Capacity 12 | 7 8 10 13 27 Most Carried 26 | 4 9 10 25 26 Average Carried 10 | 2 6 9 11 23 Final Capacity 35 | 8 10 10 35 25 Final Carried 25 | 4 9 10 23 25 Class Distribution -------------------- 88% | Mutant 9% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1093 | 268 49 82 634 60 Remotely . | . . . . . Salvage Created 783 | 70 133 82 498 . Parts 64 | 6 16 10 32 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 14 | . . . 14 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 29 | . 8 4 17 . Guns 11 | . . 1 10 . Cannons 2 | . . . 2 . AOE 16 | . 8 3 5 . Classes Destroyed 8 | 1 3 2 2 . Builder 1 | . . 1 . . Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Turret 2 | . . . 2 . Swarmer 12 | . 6 2 4 . Grunt 3 | . 2 . 1 . Sentry 3 | . . 2 1 . Subdweller 11 | . . . 11 . Best Kill Streak 4 | 1 4 2 4 . Combat Bots Only 4 | . 3 2 4 . Max Kills in Single Turn 3 | 1 3 1 2 . Gunslinging 1 | . . . 1 . Exploded 3 | . 3 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 140 | . 23 18 98 1 Missed 46 | . 7 2 37 . Hits 94 | . 16 16 61 1 Projectile 94 | . 16 16 61 1 AOE 1 | . . . 1 . Damage Taken 1380 | . 187 239 940 14 Core 253 | . 34 75 132 12 Absorbed by Shields . | . . . . . Redirected to Shielding 8 | . . . 6 2 Core Remaining (%) 100 | 100 . . . . Volleys Fired 115 | 11 10 10 84 . Largest 2 | 2 1 2 2 . Hottest 100 | 40 30 50 100 . Shots Fired 155 | 22 10 12 111 . Gun 110 | 22 . 5 83 . Cannon 7 | . . . 7 . Launcher 35 | . 10 7 18 . Special 3 | . . . 3 . Kinetic 64 | 22 . 5 37 . Thermal 62 | . . . 62 . Explosive 29 | . 10 7 12 . Electromagnetic . | . . . . . Robot Hit Streak 25 | 5 10 12 25 . Robot Miss Streak 5 | 2 . 2 5 . Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 80 | 14 5 5 56 . Core Hits 60 | 6 11 8 35 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2292 | 120 536 204 1432 . Guns 758 | 120 . 13 625 . Cannons 54 | . . . 54 . Explosions 1480 | . 536 191 753 . Melee . | . . . . . Ramming . | . . . . . Kinetic 783 | 120 . 13 650 . Thermal 319 | . . . 319 . Explosive 1190 | . 536 191 463 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . 2 . Projectiles . | . . . . . Explosions 2 | . . . 2 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 221 | . 41 50 130 . Shots 11 | . 3 2 6 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 11 | . 4 11 . . Average Temperature 6 | . 4 6 . . Received Heat Transfer 369 | . 27 45 288 9 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 572 | . . . 572 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 193 | 5 193 65 . 57 Initial 57 | . . 12 . 57 Average 15 | . 42 8 . 20 Influence Increases 646 | 15 252 134 245 . Destroy 0b10 Robot/C 400 | . 160 80 160 . Destroy 0b10 Robot/NC 25 | 15 5 5 . . Destroy Leader 52 | . 32 10 10 . Successful Hack 9 | . 9 . . . Destroy Structure 85 | . 46 39 . . Lose Combat Pursuer 75 | . . . 75 . Influence Decreases 646 | 15 219 167 125 120 Entered New Map 84 | . . 21 . 63 Time Decay 372 | 15 69 136 95 57 Lost Part 40 | . . 10 30 . Purge Threat 150 | . 150 . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 12 5 22 1 Peak Tracking Total 6 | . 4 2 6 1 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 4 | . . 2 2 . Max in Single Turn 2 | . . 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 10 | . 6 . 4 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 18 . 9 . Successful 15 | . 6 . 9 . Failed 12 | . 12 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 16 | . 16 . . . Terminals 18 | . 18 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 4 . 9 . Record 6 | . . . 6 . Open Door 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 3476 | 26 336 1022 2092 . Terrain 945 | . . . 945 . Seismic 2531 | 26 336 1022 1147 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 6000 | 200 338 1022 4255 185 Spaces Moved 3155 | 101 170 551 2218 115 Core 3 | 3 . . . . Treads 2444 | 98 170 551 1625 . Legs . | . . . . . Wheels 708 | . . . 593 115 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 110 130 Average Speed 157 | 156 160 160 157 137 Slowest Speed 240 | 160 160 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 5 32 79 82 11 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 3 | . . 1 2 . Spaces Dug 1 | . . . 1 . Terrain Destroyed 225 | . 52 49 124 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 224 | . 52 49 123 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Rec Total 4051 | 122 226 680 2879 144 Wait 678 | . 37 116 514 11 Move 3151 | 100 169 550 2217 115 Hop . | . . . . . Pick Up 46 | 4 4 1 25 12 Fast Attach 10 | 7 1 . 1 1 Attach 13 | . . . 12 1 Detach 1 | . . . 1 . Swap 16 | . 3 2 10 1 Drop 21 | . 2 1 15 3 Fire 115 | 11 10 10 84 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -8/Recycling History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 201 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 338 | -10/Materials | Identified exit to Mines 539 | -10/Materials | Entered Mines 875 | -10/Mines | Discovered new exit (range 8) 889 | -10/Mines | Learned location of 1 exit from Materials 1111 | -10/Mines | Discovered new exit (range 12) 1292 | -10/Mines | Discovered new exit (range 6) 1561 | -10/Mines | Entered Subcaves 1562 | -10/Subcaves | Approached by a straggling Scientist 1677 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1830 | -10/Subcaves | Learned location of Zion (-6) 1830 | -10/Subcaves | Met a Zionite searching for "candidates" 1919 | -10/Subcaves | Core integrity fell below 50% 2257 | -10/Subcaves | Discovered new exit (range 7) 2378 | -10/Subcaves | Visited Clippyterm 2383 | -10/Subcaves | Learned 40 Factory zone layouts 2383 | -10/Subcaves | Learned Factory emergency access door positions 2867 | -10/Subcaves | Disturbed a concealed Subdweller 3563 | -10/Subcaves | Visited 4L-MR0's lab 3591 | -10/Subcaves | Found Power Bank 3837 | -10/Subcaves | Core integrity fell below 20% 4234 | -10/Subcaves | Learned 2 Materials zone layouts 4364 | -10/Subcaves | Discovered new exit (range 13) 5311 | -10/Subcaves | Found SUBCON Basin 5454 | -10/Subcaves | Discovered new exit (range 12) 5602 | -10/Subcaves | Build established: Hauler-Mutant 5816 | -10/Subcaves | Entered Recycling 6001 | -8/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05867_ Acquired SUBCON Basin. 05869_ Acquired Core Shielding. 05873_ Acquired Imp. Light Armor Plating. 05876_ Acquired Dirty Datajack. 05879_ Acquired Lgt. Assault Rifle. 05882_ Acquired Riot Gun. 05884_ Acquired Sub. Laser. 05889_ Acquired 20 matter. 05899_ Acquired Broken Airjet. 05929_ Dropped Med. Storage Unit. 05929_ Acquired Huge Storage Unit. 05936_ R-06 Scavenger collects Med. Storage Unit. 05956_ Dropped Riot Gun. 05956_ Acquired Com. Wheel. 05961_ Acquired 10 matter. 05963_ R-06 Scavenger collects Riot Gun. 05998_ Y-45 Defender springs to life. 06001_ Sub. Power Source shoots sparks and powers down. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????? ??????????????????????? | | ????????????????? #?????????????????????? | | ????????????????? u#?????????????????????? | | ????????????????? #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# r#?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# r #?????????????????????? | | ????????????????+ #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #???????"?????????????? | | ????????????????# ######"Y"## [?????????? | | ????????????????# u ?????????? | | ????????????????# ?????????? | | ????????????????# rY r ?????????? | | ????????????????# @r# ######"Y"???????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ????????????????# #?????????????????????? | | ???????########## ##########????????????? | | ???????# % # r# #????????????? | | ???????# # # #????????????? | | ???????# ] # # % #????????????? | | ???????# ! # # #????????????? | | ???????# # # [ #????????????? | | ???????# # # ]!#????????????? | | ???????# + + !! #????????????? | | ???????# ! # # #????????????? | | ???????#! % # # ! #????????????? | | ???????########## ##########????????????? | | ????????????????# #?????????????????????? | | ???????????????## ##????????????????????? | | ?????########### #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????## ######## #????????????????????? | | ??????###??????#######????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Challenges ------------ None Game ------ Seed MicrowarpDiametricGenerator Manual? 0 Play Time 00:52:05 Cumulative 105.8 hours Start 2026.10.19 @ 18:24:11 End 2026.10.19 @ 22:11:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 136 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f180200-8242-41f0-9e64-0c021ac6bd31