Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.14 @ 23:03:36 Player: Trione Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (167) 835 Value Destroyed (6462) 6462 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (4059) 4059 TOTAL SCORE: 16856 Bonus ------- High Alert Combat Kills 1017 Follower Combat Kills 404 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -462 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 30/100 System Corruption 3% Temperature Cool (548) Movement Hovering (122) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (9) ------ Large Storage Unit Large Storage Unit Humpback Advanced Targeting Computer Relay Coupler [NC] (23) > --- WEAPON (2) ------- Axe > --- INVENTORY (36) --- Light Angular Momentum Engine Light Fission Core Light Treads Centrium Wheel Gyrokinetic Inverter Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Matter Compressor (19) Improved Targeting Computer Advanced Armor Integrity Analyzer Advanced ECM Suite Improved Core Shielding Improved Light Armor Plating Remote Shield Relay Coupler [NC] (31) Relay Coupler [Swarmer] (45) Relay Coupler [Sentry] (30) Relay Coupler [Demolisher] (27) Relay Coupler [Specialist] (27) Heavy Laser Heavy Laser Improved Heavy Laser AWS/Thermal Firepult Gauss Rifle Rocket Launcher Mini Grenade Launcher Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Large Storage Unit Humpback Advanced Targeting Computer Damper Plating Relay Coupler [NC] > --- WEAPON ----------- High-powered Shock Rifle Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Light Treads Centrium Wheel Gyrokinetic Inverter Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Improved Targeting Computer Advanced Armor Integrity Analyzer Advanced ECM Suite Improved Core Shielding Improved Light Armor Plating Remote Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Heavy Laser Heavy Laser Improved Heavy Laser AWS/Thermal Firepult Gauss Rifle Rocket Launcher Mini Grenade Launcher Remote Datajack Axe Heavy Pick [Rating: 73] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Utility Large Storage Unit Device Energy Filter Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Reflective Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Slots Evolved 8 | . . . . . 4 . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . Utility 7 | . . . . . 4 . 1 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 249 | 7 15 1 1 . 36 6 13 25 1 6 35 7 44 37 15 Power 16 | 1 2 1 . . 3 . . 3 . . 1 1 . 4 . Engine 12 | 1 2 1 . . 3 . . 3 . . 1 . . 1 . Core 1 | . . . . . . . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . 3 . Propulsion 49 | 2 4 . . . 4 . 3 7 . 3 10 . 6 10 . Treads 20 | . 2 . . . 2 . . 3 . 3 5 . 1 4 . Leg . | . . . . . . . . . . . . . . . . Wheel 20 | 2 2 . . . 2 . 3 4 . . 5 . 1 1 . Hover 9 | . . . . . . . . . . . . . 4 5 . Flight . | . . . . . . . . . . . . . . . . Utility 83 | 2 3 . 1 . 10 1 8 5 . 1 6 4 17 14 11 Device 20 | . . . . . . . . 2 . . 3 2 7 4 2 Storage 26 | 2 3 . 1 . 8 . 5 . . . . 1 1 4 1 Processor 5 | . . . . . . . . . . . 2 . 2 . 1 Hackware 5 | . . . . . . . . . . 1 1 . 2 1 . Protection 27 | . . . . . 2 1 3 3 . . . 1 5 5 7 Artifact . | . . . . . . . . . . . . . . . . Weapon 101 | 2 6 . . . 19 5 2 10 1 2 18 2 21 9 4 Energy Gun 12 | . 4 . . . 4 1 . . . . 1 . 1 . 1 Energy Cannon 15 | . 1 . . . . . . 5 . . 2 1 5 1 . Ballistic Gun 32 | 2 1 . . . 4 2 1 2 . 1 9 . 4 6 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 10 | . . . . . 3 1 1 3 . . 1 . 1 . . Special Weapon 12 | . . . . . . . . . . . 2 1 6 2 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 14 | . . . . . 7 1 . . 1 . 1 . 2 . 2 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon 4 | . . . . . . . . . . 1 2 . 1 . . Unidentified Prototypes 3 | . . . . . . . . 1 . . 1 1 . . . Parts Lost 59 | . 11 1 . . 7 2 . 4 1 1 12 . 4 10 6 Power 8 | . 2 1 . . 2 . . . . . . . . 2 1 Propulsion 15 | . 3 . . . 2 . . . . . 7 . 1 2 . Utility 20 | . . . . . 1 2 . 4 1 1 3 . 1 4 3 Weapon 16 | . 6 . . . 2 . . . . . 2 . 2 2 2 Highest Loss Streak 9 | . 4 1 . . 2 2 . 3 1 1 9 . 2 5 5 Average Slot Usage (%) 86 | . 88 99 88 85 74 80 95 98 100 86 93 100 94 88 93 Engine 6 | . 7 13 14 14 8 9 7 7 7 7 6 . . 2 5 Treads 9 | . 14 . . . 10 18 6 4 . 20 12 20 8 6 . Wheel 7 | . 10 28 28 28 7 . 16 19 23 3 6 . . . . Hover 2 | . . . . . . . . . . . . . 10 10 20 Device 2 | . . . . . . . . 5 7 7 9 5 4 4 4 Storage 24 | . 28 28 16 14 22 27 28 30 30 30 26 26 24 22 23 Processor 2 | . . . . . . . . . . . 7 13 11 6 6 Hackware 3 | . . . . . . . . . . 1 11 13 10 6 6 Protection 6 | . . . . . 8 10 20 16 15 . . . 2 9 10 Energy Gun 4 | . 9 28 28 28 5 1 . . . . . . . . . Energy Cannon 1 | . 5 . . . . . . 1 . . . 4 2 . . Ballistic Gun 7 | . 12 . . . 5 7 9 12 10 12 7 2 4 9 6 Slashing Weapon 2 | . . . . . 4 3 4 . 4 . 1 . . 1 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 197 | 13 55 55 87 87 133 133 142 148 148 139 149 135 167 197 175 Greatest Support 70 | 26 40 26 26 26 40 40 36 60 36 60 70 70 70 70 48 Greatest Overweight (x) 12 | 1 2 2 3 3 7 3 11 4 4 3 12 1 3 9 3 Average Overweight (x) 2 | . . 2 2 3 3 3 3 3 4 2 2 1 1 2 2 Largest Inventory Capacity 54 | 8 18 18 24 24 44 36 48 34 34 34 34 34 54 46 52 Average Capacity 31 | 6 13 18 22 24 33 36 34 34 34 34 34 34 35 36 33 Most Carried 38 | 4 11 12 23 24 33 34 32 34 34 34 34 34 38 38 36 Average Carried 27 | 2 4 11 16 23 28 30 29 33 33 33 32 33 34 33 32 Final Capacity 38 | 8 18 18 24 24 36 36 34 34 34 34 34 34 38 32 36 Final Carried 38 | 4 11 11 23 24 31 33 30 34 34 33 34 34 38 32 32 Class Distribution -------------------- 59% | Hauler-Mutant 27% | Bothacker-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Matter Collected 4715 | 266 204 10 10 . 957 160 . 747 . 192 494 181 557 798 139 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7874 | 82 730 79 . . 1492 339 33 1054 . 201 672 545 683 1698 266 Parts 366 | 4 45 2 . . 114 14 2 41 . 6 33 9 39 48 9 Haulers Intercepted 6 | . 2 . . . 4 . . . . . . . . . . Recyclers Shooed 5 | . 2 . . . . . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 141 | . 18 1 . . 39 8 3 21 . 4 13 2 12 17 3 Melee 7 | . . . . . 5 . . . . . . . . . 2 Guns 74 | . 14 . . . 17 5 . 9 . 4 7 . 1 17 . Cannons 17 | . 4 . . . . . . 4 . . 2 2 5 . . AOE 40 | . . 1 . . 17 3 3 7 . . 3 . 5 . 1 Classes Destroyed 16 | 1 5 . . . 5 1 . 1 . . 1 1 1 . . Worker 6 | . 1 1 . . 2 . . . . . . . 2 . . Builder 4 | . . . . . 3 . . . . . . . 1 . . Tunneler 1 | . . . . . 1 . . . . . . . . . . Hauler 6 | . 2 . . . 4 . . . . . . . . . . Recycler 4 | 1 1 . . . 1 . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 3 | . . . . . 1 . . . . . . . 2 . . Swarmer 42 | . 8 . . . 13 6 3 7 . . 2 . . 3 . Grunt 65 | . 10 1 . . 16 1 . 10 . 4 5 . 6 11 1 Brawler 3 | . . . . . . . . 1 . . 1 . . 1 . Duelist 2 | . . . . . . . . . . . . . 1 1 . Sentry 16 | . . . . . 9 . . 2 . . 1 . 3 . 1 Demolisher 1 | . . . . . 1 . . . . . . . . . . Hunter 5 | . . . . . . 1 . 1 . . 1 . 1 1 . Programmer 6 | . . . . . . . . . . . 3 . 2 . 1 Compactor 2 | . . . . . . . . . . . . 2 . . . Best Kill Streak 10 | 1 4 1 . . 10 5 3 5 . 3 3 1 9 6 2 Combat Bots Only 7 | . 4 1 . . 7 5 3 5 . 3 3 1 5 6 2 Max Kills in Single Turn 4 | 1 2 1 . . 2 2 2 2 . 1 2 1 4 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . 1 . Exploded 3 | . . 1 . . 2 2 2 2 . . 2 . 3 . 1 Melee 1 | . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Damage Taken 11841 | . 1174 161 . . 1891 354 89 1224 29 544 1820 22 959 1948 1626 Core 1522 | . 182 33 . . 262 100 . 46 . 49 254 . 125 123 348 Absorbed by Shields 720 | . . . . . . . . . . 4 80 . . 636 . Core Remaining (%) 58 | 100 . . . 14 . 34 . . . 86 . . . . . Volleys Fired 493 | 3 80 10 . . 77 7 2 67 . 14 42 67 46 72 6 Largest 2 | 2 2 2 . . 2 2 1 2 . 2 2 1 2 2 1 Hottest 159 | 40 100 80 . . 80 56 33 97 . 56 69 90 159 90 60 Shots Fired 801 | 6 149 20 . . 132 33 2 105 . 28 64 67 66 123 6 Gun 573 | 6 121 20 . . 96 31 . 77 . 28 47 11 21 109 6 Cannon 153 | . 28 . . . . . . 22 . . 14 49 32 8 . Launcher 51 | . . . . . 36 2 2 6 . . 1 . 4 . . Special 24 | . . . . . . . . . . . 2 7 9 6 . Kinetic 438 | 6 72 . . . 61 10 . 77 . 28 47 11 17 109 . Thermal 173 | . 54 . . . 17 21 . . . . . 49 24 8 . Explosive 51 | . . . . . 36 2 2 6 . . 1 . 4 . . Electromagnetic 115 | . 23 20 . . 18 . . 22 . . 14 . 12 . 6 Robot Hit Streak 31 | 2 14 9 . . 23 5 . 16 . 8 23 31 23 30 9 Robot Miss Streak 9 | 2 3 3 . . 9 2 . 3 . 5 6 1 1 3 . Penetration Max 1 | . . . . . 1 . . 1 . . 1 . . 1 . Secondary Targets 11 | . 5 . . . . 1 . 1 . 2 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . 1 . . . 1 . Autonomous 39 | . . . . . 17 22 . . . . . . . . . Shots Hit Robots 662 | 3 96 13 . . 113 31 . 74 . 25 48 55 60 132 12 Core Hits 357 | 2 39 5 . . 101 17 5 40 . 15 27 6 33 60 7 Critical Hits 18 | . 1 . . . 2 . . 4 . 1 1 1 1 7 . Critical Kills 7 | . 1 . . . 1 . . 2 . . . . 1 2 . Critical Parts Destroyed 9 | . . . . . 1 . . 2 . 1 . . . 5 . Melee Attacks 157 | . . . . . 80 10 . . 3 2 3 . 7 35 17 Impact 2 | . . . . . 2 . . . . . . . . . . Slashing 148 | . . . . . 78 10 . . 3 . 2 . 3 35 17 Piercing 4 | . . . . . . . . . . . . . 4 . . Sneak Attacks 12 | . . . . . 4 . . . . 1 1 . 5 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . . . . . . . . Damage Inflicted 21688 | 22 1082 278 . . 5148 1396 210 2264 . 477 1467 1696 2626 4287 735 Guns 7870 | 22 730 159 . . 1499 530 . 1204 . 477 805 236 371 1776 61 Cannons 3710 | . 352 . . . . . . 578 . . 246 1460 889 185 . Explosions 5205 | . . 107 . . 2594 240 210 473 . . 386 . 844 . 351 Melee 4860 | . . . . . 1033 626 . . . . 30 . 522 2326 323 Ramming 43 | . . 12 . . 22 . . 9 . . . . . . . Kinetic 6188 | 22 340 . . . 880 127 . 1204 . 477 805 236 321 1776 . Thermal 4735 | . 593 107 . . 615 403 . . . . 260 1460 761 185 351 Explosive 4241 | . . . . . 2480 240 210 473 . . 126 . 712 . . Electromagnetic 1621 | . 149 159 . . 118 . . 578 . . 246 . 310 . 61 Impact 41 | . . . . . 41 . . . . . . . . . . Slashing 4420 | . . . . . 992 626 . . . . 30 . 123 2326 323 Piercing 399 | . . . . . . . . . . . . . 399 . . Highest Corruption 3 | . . . . . 3 3 . . . . 2 2 2 2 3 Average Corruption 2 | . . . . . 1 3 . . . . 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 79 | . . . . . 29 12 . . . . . 3 15 11 9 Message Errors 24 | . . . . . 9 3 . . . . . 1 5 2 4 Matter Fused 12 | . . . . . 3 6 . . . . . . . . 3 Heat Flow Errors 15 | . . . . . 4 2 . . . . . 1 3 5 . Energy Discharges 8 | . . . . . 4 . . . . . . . 2 2 . Data Loss (minor) 13 | . . . . . 7 1 . . . . . 1 3 . 1 Targeting Errors 6 | . . . . . 1 . . . . . . . 2 2 1 Weapon Failures 1 | . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 775 | . . . . . 298 57 . . . . 116 . 85 160 59 Projectiles 31 | . . . . . . . . . . . . . 31 . . Explosions 415 | . . . . . 203 13 . . . . 116 . 24 . 59 Melee 329 | . . . . . 95 44 . . . . . . 30 160 . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 229 | . . 6 . . 146 . . . . . . . 77 . . Shots 8 | . . . . . 6 . . . . . . . 2 . . Rammed 5 | . . 1 . . 3 . . 1 . . . . . . . Targets Rammed 5 | . . 1 . . 3 . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 577 | . 178 178 . . 168 274 . 299 . 208 36 130 287 577 577 Average Temperature 89 | . 48 87 . . 51 115 . 100 . 102 9 56 50 140 257 Received Heat Transfer 3355 | . 408 84 . . 477 54 . 636 . 294 267 9 252 394 480 Effects 15 | . . . . . . . . 1 . . . . . 5 9 Shutdowns 2 | . . . . . . . . . . . . . . 1 1 Energy Bleed 5 | . . . . . . . . 1 . . . . . 2 2 Interference 3 | . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . . . . 1 2 Damage (core) 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 3 . . 1 . 1 . . Combat Hostiles 3 | . . . . . . . . 1 . . 1 . 1 . . Parts Fried 7 | . . . . . . . . 3 . . 1 . 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 7 | . 3 . . . . . . . . . . . 2 2 . Heat Transferred 6078 | . 1443 100 . . 679 518 . . . . 150 1776 840 222 350 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Peak Influence 1437 | 5 203 74 . . 1437 1218 730 1083 571 487 337 155 252 498 373 Average Influence 431 | . 86 47 . . 574 1128 677 810 568 459 217 148 115 331 278 Maximum Alert Level 4 | . 1 . . . 4 4 3 3 2 2 1 . 1 2 1 Low Security (%) 41 | 100 99 100 . 100 38 . . . . . 39 100 79 10 2 Level 1 17 | . . . . . 4 . . . . 14 60 . 20 48 97 Level 2 15 | . . . . . 12 . 60 39 100 85 . . . 41 . Level 3 14 | . . . . . 24 23 39 60 . . . . . . . Level 4 10 | . . . . . 18 76 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . 9 . . . . . 4 . 3 . 2 Investigation 4 | . 1 . . . 2 . . . . . . . 1 . . Extermination 5 | . . . . . . . . . . . 2 . 2 . 1 Reinforcement 7 | . . . . . 4 . . . . . 2 . . . 1 Assault 3 | . . . . . 3 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Distress Signals 6 | . 2 . . . 3 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 263 | . 29 2 . . 79 17 2 25 1 6 20 6 38 28 10 Peak Tracking Total 10 | . 6 2 . . 10 6 3 5 1 4 4 2 8 8 7 Tactical Retreats 48 | . 1 1 . . 11 11 . 2 . 1 . . 12 9 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Traps Triggered 17 | . . . . . 3 1 . 3 . 5 2 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Disabled 25 | . 1 . . . 8 . 1 2 . . 4 . 1 1 7 Max in Single Turn 7 | . 1 . . . 2 . 1 1 . . 4 . 1 1 7 Garrison Relay 3 | . . . . . . . . 2 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Machines Accessed 33 | . 3 . 1 . 11 . 1 . 1 . 5 . 7 . 4 Terminals 19 | . 2 . . . 10 . . . . . 5 . 1 . 1 Fabricators 3 | . . . . . . . . . . . . . 2 . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 . . Recycling Units 3 | . 1 . . . . . . . . . . . 1 . 1 Scanalyzers 2 | . . . . . . . . . . . . . 1 . 1 Garrison Access 4 | . . . . . 1 . 1 . 1 . . . 1 . . Total Hacks 84 | . 10 . 1 . 31 . 1 . 1 . 10 . 18 . 12 Successful 48 | . 7 . 1 . 14 . 1 . 1 . 5 . 12 . 7 Failed 36 | . 3 . . . 17 . . . . . 5 . 6 . 5 Catastrophic 6 | . 1 . . . 4 . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 50 | . 8 . 2 . 30 . . . . . 10 . . . . Terminals 54 | . 8 . . . 30 . . . . . 10 . 4 . 2 Fabricators 9 | . . . . . . . . . . . . . 5 . 4 Repair Stations 2 | . . . . . . . . . . . . . 2 . . Recycling Units 7 | . 2 . . . . . . . . . . . 1 . 4 Scanalyzers 7 | . . . . . . . . . . . . . 5 . 2 Garrison Access 4 | . . . . . 1 . 1 . 1 . . . 1 . . Terminal Hacks 13 | . 2 . 1 . 6 . . . . . 1 . 1 . 2 Part Schematic 1 | . . . . . . . . . . . 1 . . . . Terminal Index 3 | . 1 . . . 1 . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 Zone Layout 6 | . 1 . . . 4 . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 4 . 2 Load Schematic 3 | . . . . . . . . . . . . . 2 . 1 Build 3 | . . . . . . . . . . . . . 2 . 1 Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . 1 . 1 Retrieve Components 3 | . 1 . . . . . . . . . . . 1 . 1 Scanalyzer 6 | . . . . . . . . . . . . . 4 . 2 Insert Component 3 | . . . . . . . . . . . . . 2 . 1 Analyze 3 | . . . . . . . . . . . . . 2 . 1 Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . . . 1 . . Unlock Access 4 | . . . . . 1 . 1 . 1 . . . 1 . . Unauthorized Hacks 41 | . 9 . . . 21 . . . . . 11 . . . . Terminals 15 | . 4 . . . 7 . . . . . 4 . . . . Track 9 | . 2 . . . 5 . . . . . 2 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 4 | . . . . . 2 . . . . . 2 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . . . 8 . . . . . 5 . 4 . 4 Full Trace Events 2 | . . . . . 1 . . . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 1 . 2 . 1 Parts Built 5 | . . . . . . . . . . . . . 4 . 1 Matter 526 | . . . . . . . . . . . . . 424 . 102 Time 184 | . . . . . . . . . . . . . 159 . 25 Total Part Build Rating 25 | . . . . . . . . . . . . . 24 . 1 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 7 | . 1 . . . . . . . . . . . 3 . 3 Parts Scanalyzed 3 | . . . . . . . . . . . . . 2 . 1 Part Schematics Acquired 3 | . . . . . . . . . . . . . 2 . 1 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Used RIF Installer 4 | . . . . . . 1 . 1 . 1 . . . 1 . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . Robots Hacked 16 | . . . . . . . . . . 1 2 5 5 3 . Non-combat 6 | . . . . . . . . . . . 2 . 4 . . Combat 10 | . . . . . . . . . . 1 . 5 1 3 . Robot Hacks Applied 20 | . . . . . . . . . . 1 3 6 7 3 . parse_system 1 | . . . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . . . 1 . . find_fabricator 1 | . . . . . . . . . . . . . 1 . . drop_inventory 1 | . . . . . . . . . . . . . 1 . . block_reporting 2 | . . . . . . . . . . . 1 . 1 . . mark_security 1 | . . . . . . . . . . . . . 1 . . ignore_targets 5 | . . . . . . . . . . . . 5 . . . overwrite_iff 1 | . . . . . . . . . . . . . . 1 . streamctrl_low 1 | . . . . . . . . . . . 1 . . . . streamctrl_high 1 | . . . . . . . . . . . . . 1 . . formatsys_low 2 | . . . . . . . . . . . 1 . 1 . . formatsys_high 3 | . . . . . . . . . . 1 . . . 2 . Relay Couplers Released 9 | . . . . . . . . 6 . . . . . 3 . Machine Destruction 9 | . . . . . . . . 6 . . . . . 3 . Attached 4 | . . . . . . . . . . 1 1 . 1 1 . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total Allies 10 | . 1 . . . . . . . . 1 2 1 2 3 . Largest Group 2 | . 1 . . . . . . . . 1 2 2 1 1 . Highest-Rated Group 55 | . 10 . . . . . . . . 32 52 55 32 47 . Highest-Rated Ally 47 | . 10 . . . . . . . . 32 32 31 32 47 . Total Orders 19 | . 10 . . . . . . . . . 3 . 5 1 . STAY 2 | . 1 . . . . . . . . . . . . 1 . GOTO 10 | . 5 . . . . . . . . . 2 . 3 . . FOLLOW 7 | . 4 . . . . . . . . . 1 . 2 . . Ally Attacks 170 | . . . . . 22 . . . . . 4 132 . 12 . Total Damage 3606 | . . . . . 1143 . . . . . 131 2127 . 205 . Kills 20 | . . . . . 14 . . . . . 2 3 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 3 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Turns Passed 11779 | 62 1033 320 402 126 3737 668 63 920 100 465 971 386 1106 995 425 Spaces Moved 5807 | 45 522 258 330 105 1632 265 29 516 67 197 493 127 565 406 250 Core 3 | 3 . . . . . . . . . . . . . . . Treads 2413 | . 349 . . . 842 265 . 32 . 176 271 127 232 119 . Legs . | . . . . . . . . . . . . . . . . Wheels 2521 | 42 173 258 330 105 790 . 29 484 67 21 222 . . . . Hover 870 | . . . . . . . . . . . . . 333 287 250 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 90 120 120 230 120 120 130 120 120 180 122 122 122 Average Speed 157 | 89 149 110 116 120 178 230 128 128 130 196 161 180 153 154 123 Slowest Speed 340 | 100 180 110 120 120 230 230 200 206 130 206 210 180 200 340 152 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 62 61 69 29 90 62 1 64 3 41 14 76 15 47 7 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 75 | . . . . . 42 . . 12 3 . 1 . 11 . 6 Terrain Destroyed 361 | . . 4 . . 210 2 5 35 3 . 27 . 43 1 31 Melee 53 | . . . . . 42 . . . 3 . 1 . 1 . 6 Projectile 6 | . . . . . . . . 2 . . 2 . 1 1 . AOE 302 | . . 4 . . 168 2 5 33 . . 24 . 41 . 25 Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Total 7449 | 58 638 274 348 105 2204 298 50 678 76 244 596 223 730 595 332 Wait 427 | . 10 4 . . 315 . . 14 . 5 5 7 21 19 27 Move 5795 | 44 521 257 329 104 1632 264 29 514 67 195 493 126 565 405 250 Hop . | . . . . . . . . . . . . . . . . Pick Up 163 | 4 12 1 16 1 43 5 3 20 2 . 14 6 19 14 3 Fast Attach 37 | 7 3 . 1 . 4 1 1 2 . . 5 1 5 2 5 Attach 80 | . 8 1 . . 11 3 5 4 . 1 10 . 13 18 6 Detach 36 | . . . . . 4 2 1 1 . . . . 15 5 8 Swap 132 | . 4 . . . 21 2 7 19 1 5 20 6 26 17 4 Drop 80 | . . . 2 . 16 2 2 18 3 . 4 10 13 4 6 Fire 493 | 3 80 10 . . 77 7 2 67 . 14 42 67 46 72 6 Melee 155 | . . . . . 78 10 . . 3 2 3 . 7 35 17 Ram 3 | . . 1 . . 2 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . . 1 . . 1 . . . . . . . Escape Stasis 46 | . . . . . . 2 . 18 . 22 . . . 4 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 17) 118 | -10/Materials | Discovered new exit (range 18) 205 | -10/Materials | Lost 3 parts (1p1n1w) 316 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 5) 489 | -10/Materials | Lost 4 parts (1p1n2w) 656 | -10/Materials | Core integrity fell below 50% 1045 | -10/Materials | Discovered new exit (range 4) 1096 | -10/Materials | Entered Mines 1172 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1194 | -10/Mines | Learned location of 1 exit from Materials 1322 | -10/Mines | Core integrity fell below 20% 1411 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1412 | -10/Mines | Discovered new exit (range 5) 1416 | -10/Mines | Entered Exiles 1446 | -10/Exiles | Met 8R-AWN 1462 | -10/Exiles | Met EX-HEX 1569 | -10/Exiles | Met EX-DEC 1602 | -10/Exiles | Met EX-BIN 1619 | -10/Exiles | Aligned with FarCom system 1620 | -10/Exiles | Given EX-Vault access code 1649 | -10/Exiles | Opened EX-Vault 1658 | -10/Exiles | Found Deploy-a-Sentry 1660 | -10/Exiles | Found Firepult 1662 | -10/Exiles | Found Deploy-a-Sentry 1664 | -10/Exiles | Found Deploy-a-Sentry 1668 | -10/Exiles | Found AWS/Thermal 1695 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1803 | -10/Exiles | Discovered new exit (range 15) 1806 | -10/Exiles | Build established: Hauler-Mutant 1818 | -10/Exiles | Stole three prototypes: AWS/Thermal, Firepult, Deploy-a-Sentry 1818 | -10/Exiles | Entered Mines 1926 | -9/Mines | Discovered new exit (range 9) 1944 | -9/Mines | Entered Materials 1944 | -8/Materials | Evolved 4 slots: Utility x4 1945 | -8/Materials | Identified exit to Factory 2588 | -8/Materials | Discovered exit to Factory (range 15) 3334 | -8/Materials | Discovered exit to Factory (range 15) 3427 | -8/Materials | Destroyed 7 combat bots 3944 | -8/Materials | First assault squad dispatched 4047 | -8/Materials | DAS Turret deployed 4064 | -8/Materials | DAS Turret deployed 5183 | -8/Materials | DAS Turret deployed 5681 | -8/Materials | Identified exit to Garrison 5681 | -8/Materials | Entered Garrison 5778 | -8/Garrison | Triggered checkpoint 5792 | -8/Garrison | Core integrity fell below 50% 5821 | -8/Garrison | Triggered checkpoint 5827 | -8/Garrison | Triggered checkpoint 5932 | -8/Garrison | Discovered exit to Factory (range 15) 6314 | -8/Garrison | Discovered exit to Factory (range 5) 6340 | -8/Garrison | Installed Relay Interface Framework 6349 | -8/Garrison | Entered Factory 6349 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6351 | -7/Factory | FarCom data flow suspended 6412 | -7/Factory | Identified exit to Garrison 6412 | -7/Factory | Entered Garrison 6527 | -7/Garrison | Triggered checkpoint 6671 | -7/Garrison | Garrison Relay disabled 6776 | -7/Garrison | Triggered checkpoint 6828 | -7/Garrison | Triggered checkpoint 6895 | -7/Garrison | Discovered new exit (range 10) 6952 | -7/Garrison | Triggered checkpoint 7178 | -7/Garrison | Discovered new exit (range 15) 7208 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 7240 | -7/Garrison | Triggered checkpoint 7282 | -7/Garrison | Garrison Relay disabled 7290 | -7/Garrison | Lost 3 parts (3u) 7332 | -7/Garrison | Entered Factory 7432 | -7/Factory | Identified exit to Garrison 7432 | -7/Factory | Entered Garrison 7574 | -7/Garrison | Build established: Bothacker-Mutant 7670 | -7/Garrison | Triggered checkpoint 7830 | -7/Garrison | Discovered new exit (range 15) 7876 | -7/Garrison | Expanded RIF knowledge: Structural Interface 7897 | -7/Garrison | Entered Factory 7897 | -6/Factory | Accompanied by 1 ally 7897 | -6/Factory | Evolved 2 slots: Utility x2 7957 | -6/Factory | Lost 3 parts (2n1w) 8318 | -6/Factory | Lost 9 parts (5n3u1w) 8868 | -6/Factory | Sucked down chute 8868 | -6/Factory | Entered Waste 8869 | -6/Waste | Met a frightened Derelict 8905 | -6/Waste | 1 allies followed down the chute 8910 | -6/Waste | Spotted C-40 Crusher 8933 | -6/Waste | Spotted C-40 Crusher 8933 | -6/Waste | Spotted C-40 Crusher 9035 | -6/Waste | Destroyed C-40 Crusher 9037 | -6/Waste | Spotted C-40 Crusher 9053 | -6/Waste | Allies destroyed C-40 Crusher 9063 | -6/Waste | Allies destroyed C-40 Crusher 9093 | -6/Waste | Found Damper Plating 9110 | -6/Waste | Spotted C-40 Crusher 9124 | -6/Waste | Destroyed C-40 Crusher 9127 | -6/Waste | Spotted C-40 Crusher 9205 | -6/Waste | Discovered new exit (range 13) 9254 | -6/Waste | Entered Factory 9254 | -6/Factory | Accompanied by 1 ally 9377 | -6/Factory | Fabricated Gyrokinetic Inverter? 9775 | -6/Factory | Fabricated Gyrokinetic Inverter? 10057 | -6/Factory | Discovered new exit (range 13) 10343 | -6/Factory | Build established: Hauler-Mutant 10360 | -6/Factory | Identified exit to Garrison 10360 | -6/Factory | Entered Garrison 10360 | -6/Garrison | Accompanied by 1 ally 10503 | -6/Garrison | Spotted B-75 Beast 10605 | -6/Garrison | Lost 3 parts (1p1u1w) 10756 | -6/Garrison | Triggered checkpoint 10790 | -6/Garrison | Core integrity fell below 50% 10901 | -6/Garrison | Lost 5 parts (2n2u1w) 11126 | -6/Garrison | Discovered new exit (range 13) 11148 | -6/Garrison | Expanded RIF knowledge: Autooverride 11198 | -6/Garrison | Triggered checkpoint 11243 | -6/Garrison | Garrison Relay disabled 11355 | -6/Garrison | Entered Factory 11503 | -6/Factory | Spotted B-75 Beast 11541 | -6/Factory | Build established: Bothacker-Mutant 11586 | -6/Factory | Fabricated Humpback (x1) 11627 | -6/Factory | Discovered new exit (range 12) 11776 | -6/Factory | Core integrity fell below 20% 11780 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11767_ Power Conduit explodes. 11767_ G-50 Soldier destroyed. 11767_ R-10 Processor critical meltdown. 11768_ Overheating: Energy bleed (-13). 11769_ Overheating: Energy bleed (-16). 11769_ Damper Plating destroyed. 11770_ Power failure, Lgt. Angular Momentum Engine shutdown. 11770_ Overheating: System interference. 11770_ Adv. Targeting Computer temporarily disabled. 11770_ Adv. Heat Sink temporarily disabled. 11770_ Lgt. Angular Momentum Engine destroyed. 11770_ Hpw. Shock Rifle destroyed. 11770_ Gauss Rifle destroyed. 11774_ Overheating: Gyrokinetic Inverter damaged (-14). 11775_ Overheating: System interference. 11775_ Axe temporarily disabled. 11776_ Overheating: Core damaged (-136). 11778_ Adv. Heat Sink destroyed. 11779_ U-05 Engineer lays Concrete. 11779_ U-05 Engineer builds a Wall. 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""""""""" #????# """ """ #??? | | ?????????????# #????# """ """=* #??? | | ?????????????#################?# ![=#??? | | ?????????????????????????# ##########/###??? | | ???????????????????????### ##### #????? | | ???????????????????? < #????? | | ?????????????????????????# #######????? | | ?????????????????????????# ## #??????????? | | ?????????????????????????###????# #??????????? | | ????????????????????????????????# +??????????? | | ????????????????????????????????# #??????????? | | ??^?????????????????????????????# +??????????? | | ????????????????????????????????# ###??????????? | | ????????????????????????????????# ?????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????##??????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 6 Armor Coverage 1200 Resistance: TH 10 Resistance: EM 90 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 44 Targeting Accuracy 16 Recoil Reduction 3 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Gyrokinetic Inverter | -6/Factory | Hacked Centrium Wheel | -6/Factory | Scanalyzed Humpback | -6/Factory | Scanalyzed Lrg. Storage Unit | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gyrokinetic Inverter | x2 | -6/Factory Gyrokinetic Inverter | x2 | -6/Factory Humpback | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotDispersionArray Manual? 0 Play Time 01:53:20 Cumulative 851.7 hours Start 2019.12.09 @ 02:12:47 End 2019.12.14 @ 23:03:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 335 Adventurer 0 Explorer 0 Win Type - Total 21 Types 11/1/7/0/0/0/2 Lore% 95 Gallery% 96 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5203c89-e120-40c9-8430-3ef6e3c8ae73