Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 09:31:54 Player: Geraldon Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (170) 850 Value Destroyed (6101) 6101 Prototype IDs (82) 1640 Alien Tech Used (0) 0 Bonus (10885) 10885 TOTAL SCORE: 29176 Bonus ------- High Alert Combat Kills 363 Follower Combat Kills 1924 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 132 Met Warlord at Research 2000 Met Warlord at Command 2000 Win 3000 Friendly Fire -134 Cogmind --------- Core Integrity 156/1600 Matter 300/300 Energy 441/780 System Corruption 17% Temperature Cool (10) Movement Walking (111) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Neutrino Core Antimatter Reactor Particle Reactor > --- PROPULSION (6) --- Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (13) ----- Advanced Heat Sink Advanced Cooling System Advanced Cooling System Experimental Cooling System Advanced Target Analyzer Matter Filter Improved Weapon Cycler Centrium Light Armor Plating Advanced Force Field Antimissile System Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (3) ------- Railgun Bore Cannon Hardcell Cannon > --- INVENTORY (5) ---- Heavy Beamcaster Sapper Charge Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Advanced Target Analyzer Improved Weapon Cycler Centrium Light Armor Plating Centrium Medium Armor Plating Thermal Shield Advanced Force Field Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Long-range Tractor Beam > --- WEAPON ----------- Enhanced Gamma Rifle Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Antimissile System Railgun Sapper Charge [Rating: 188] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Cooling System Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Utility 11 | . . . 1 . . . 1 . 2 . . . 4 . . . . 1 . . . . 1 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 296 | 7 2 5 24 4 . . 46 27 4 . 2 . 5 . . 5 . 5 12 1 . 6 11 27 3 100 Power 37 | 1 . 1 2 1 . . 3 3 . . . . 1 . . . . 3 4 . . 1 . 4 1 12 Engine 13 | 1 . 1 2 1 . . 3 2 . . . . . . . . . . 1 . . 1 . 1 . . Core 14 | . . . . . . . . 1 . . . . 1 . . . . 2 2 . . . . 2 1 5 Reactor 10 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 7 Propulsion 79 | 2 . 2 8 2 . . 14 11 1 . 1 . . . . 2 . . 1 . . 1 3 4 2 25 Treads 34 | 2 . . 7 2 . . 13 5 . . . . . . . . . . . . . . . . . 5 Leg 17 | . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . 13 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . . . . 6 1 . 1 . . . . 2 . . 1 . . 1 3 4 2 7 Utility 101 | 2 . 1 6 1 . . 15 6 2 . . . 4 . . . . 1 3 . . 2 4 10 . 44 Device 48 | . . 1 3 . . . 8 1 . . . . 1 . . . . . . . . 1 1 3 . 29 Storage 5 | 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Processor 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Hackware 23 | . . . . . . . 1 3 2 . . . 3 . . . . 1 3 . . 1 3 2 . 4 Protection 22 | . . . 2 . . . 5 2 . . . . . . . . . . . . . . . 5 . 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 2 1 8 . . . 14 7 1 . 1 . . . . 3 . 1 4 1 . 2 4 9 . 19 Energy Gun 11 | 1 . . 1 . . . 1 1 . . . . . . . 2 . . 1 . . . . . . 4 Energy Cannon 24 | . . . 2 . . . 7 3 . . . . . . . . . . . . . . 4 4 . 4 Ballistic Gun 25 | 1 2 1 5 . . . 4 . . . . . . . . . . . 1 1 . 1 . 3 . 6 Ballistic Cannon 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 5 Launcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . . 3 . . . . . . . . . . 2 . . 1 . 1 . . Unidentified Prototypes 30 | . . . 2 . . . 3 3 . . . . 1 . . 3 . 1 . . . 1 3 8 . 5 Corrupted Parts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 System Corruption 11 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . 5 Parts Lost 130 | . 1 2 6 6 . . 22 5 . . . . . . 1 2 . . 7 3 3 5 8 . 4 55 Power 19 | . . 1 1 1 . . 1 1 . . . . . . 1 1 . . 1 2 . 1 . . 1 7 Propulsion 35 | . . 1 . 4 . . 9 3 . . . . . . . . . . 1 . . 1 4 . 2 10 Utility 53 | . 1 . 2 1 . . 7 . . . . . . . . . . . 3 1 2 2 3 . 1 30 Weapon 23 | . . . 3 . . . 5 1 . . . . . . . 1 . . 2 . 1 1 1 . . 8 Highest Loss Streak 19 | . 1 1 2 3 . . 7 2 . . . . . . 1 2 . . 5 3 3 4 7 . 4 19 To Critical Strikes 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 88 | . 90 84 96 91 77 77 93 94 99 100 100 100 91 100 98 97 88 92 92 85 76 79 66 79 86 78 Engine 5 | . 14 8 10 10 11 11 9 7 . . . . . . . 3 . 1 1 1 . 2 . . . . Core 1 | . . . . . . . . . 7 7 7 7 4 5 3 . . 3 2 1 . . . 4 11 3 Treads 13 | . 28 15 29 25 11 11 32 13 . . . . . . . . . . . . . . . . . 3 Leg 2 | . . 11 3 . . . . . . . . . . . . . . . . . . . . . . 10 Flight 8 | . . . . . . . . 20 29 30 30 30 23 23 23 23 23 21 19 15 15 19 13 16 19 4 Device 7 | . . 5 12 11 11 11 9 1 . . . . 4 5 5 5 5 5 3 . . 4 . 3 4 14 Storage 6 | . 19 14 11 15 22 22 9 4 . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . 3 7 . . . . . . . . . . . . . . . . . 2 Hackware 19 | . . . . . . . 2 20 46 46 46 46 46 52 52 52 52 50 52 55 52 43 43 38 39 17 Protection 4 | . . . 7 6 . . 7 1 . . . . . . . . . . . . . . . 5 8 6 Energy Gun 2 | . 10 . 5 11 11 11 . 4 2 . . . . . . 3 5 5 . 5 5 1 . . . 1 Energy Cannon 2 | . . . 3 . . . 7 5 . . . . . . . . . . . . . . . 1 . 2 Ballistic Gun 6 | . 17 28 12 11 11 11 7 1 . . . . . . . . . . 1 3 3 2 3 1 . 2 Special Melee Weapon 1 | . . . . . . . . 4 7 7 7 7 5 5 5 4 . . 3 1 . 4 3 4 4 . Peak Build Rating 188 | 7 7 7 18 16 14 14 32 38 45 45 47 47 66 66 66 78 72 90 86 77 63 81 87 135 139 188 Average Rating 52 | 3 6 5 14 14 13 14 26 32 44 45 45 47 61 66 64 66 72 83 76 68 61 72 70 101 137 128 On Entrance 47 | . 7 6 7 16 13 14 14 27 38 45 45 47 47 66 66 60 72 72 86 77 63 55 53 41 128 122 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 13 13 13 39 40 40 40 55 48 10 10 11 11 12 11 11 12 9 20 23 19 9 17 13 35 35 108 Greatest Support 178 | 40 40 40 60 60 20 20 82 82 20 20 20 20 20 20 20 19 19 24 24 19 19 26 15 35 51 178 Greatest Overweight (x) 3 | . . 3 . 1 1 1 1 2 . . . . . . . . . . . . . . 1 . . 2 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 8 8 10 15 15 15 15 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 4 8 12 10 8 8 15 15 5 5 5 5 4 2 2 5 5 5 5 4 4 5 5 5 5 5 Average Carried 6 | 1 1 5 7 8 7 8 13 8 4 5 4 5 2 2 2 3 5 4 4 4 4 3 3 3 4 3 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 14 | 1 4 5 10 7 8 8 14 5 5 5 5 5 2 2 2 5 5 5 4 4 4 4 4 5 5 2 Class Distribution -------------------- 33% | Scavenger-Mutant 29% | Wizard-Sprinter 18% | Mutant 4% | Scavenger-Tank 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -8/Storage Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -6/Zion Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Extension Wizard-Sprinter | -4/Cetus Wizard-Sprinter | -4/Archives Wizard-Sprinter | -4/Hub_04(d) Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Matter Collected 5580 | 318 12 170 554 73 . . 1134 325 40 . 20 . . . . 95 . 83 130 31 . 84 57 375 . 2079 Remotely 528 | . . . . . . . . . . . . . . . . . . . . . . . . . . 528 Salvage Created 6806 | 67 141 281 1216 201 . . 2061 339 158 . . . . . . 45 . 566 318 . . 83 . 493 . 837 Parts 373 | 2 8 15 85 15 . . 123 15 11 . . . . . . 3 . 28 12 . . 4 . 9 . 43 Haulers Intercepted 24 | . . . 4 . . . 5 3 3 . . . . . . . . 1 2 . . 1 . 5 . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Combat Hostiles Destroyed 121 | . 5 10 23 11 . . 41 4 . . . . . . . 1 . 8 1 . . . . . . 17 Melee 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Guns 65 | . 5 10 17 11 . . 16 . . . . . . . . 1 . 1 . . . . . . . 4 Cannons 42 | . . . 6 . . . 22 4 . . . . . . . . . . . . . . . . . 10 AOE 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Classes Destroyed 20 | 2 2 1 4 1 . . 5 . . . . . . . . . . . . . . . . . . 5 Worker 5 | 1 . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . 1 Builder 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Tunneler 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hauler 24 | . . . 4 . . . 5 3 3 . . . . . . . . 1 2 . . 1 . 5 . . Recycler 3 | 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Operator 12 | . . . 4 . . . 3 1 . . . . . . . . . 1 1 . . . . 1 . 1 Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Swarmer 34 | . 3 3 4 7 . . 11 . . . . . . . . . . 6 . . . . . . . . Grunt 47 | . 2 6 15 2 . . 18 2 . . . . . . . . . 2 . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 4 . . . 9 1 . . . . . . . . . . 1 . . . . . . 2 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 5 2 7 4 . . 6 2 2 . . . . . . 1 . 9 2 . . 1 . 2 . 4 Combat Bots Only 5 | . 5 2 5 4 . . 4 2 . . . . . . . 1 . 5 1 . . . . . . 4 Max Kills in Single Turn 4 | 1 1 2 2 2 . . 2 1 1 . . . . . . 1 . 4 1 . . 1 . 1 . 1 Gunslinging 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Hostile Shots Fired 1750 | . 38 67 136 37 . . 322 42 27 25 . . 25 2 12 10 . 14 76 17 26 25 76 11 77 685 Missed 617 | . 10 18 50 6 . . 101 11 21 14 . . 18 2 9 5 . 10 35 5 18 12 46 6 50 170 Damage Taken 20692 | . 252 600 1078 681 . . 3328 476 44 43 . . 123 . 47 97 . 61 832 336 226 498 623 126 739 10482 Core 3437 | . 50 92 134 111 . . 330 169 22 23 . . 30 . . 38 . 23 249 75 83 172 286 106 35 1409 Absorbed by Shields 1612 | . . . . . . . . . . . . . . . . . . . 93 . . . . . . 1519 Reduced by Siege Mode 225 | . . . . . . . . . . . . . . . . . . . . . . . . . . 225 Redirected to Shielding 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Ignored by Resistances 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Regen/Repaired (Parts) 70 | . . . . . . . 43 . 14 . . . . . . 13 . . . . . . . . . . Core Remaining (%) 60 | 100 . 43 . . . 38 . 9 . . . 93 . . . . 93 . . . . 47 78 92 . 9 Volleys Fired 649 | 10 17 48 107 21 . . 169 42 . . . . . . . 5 . 2 9 5 5 6 7 52 . 144 Largest 3 | 2 2 2 2 2 . . 2 2 . . . . . . . 1 . 1 1 2 2 1 1 1 . 3 Hottest 250 | 60 60 40 79 79 . . 131 168 . . . . . . . 40 . 40 88 111 111 35 113 120 . 250 Shots Fired 1155 | 20 34 95 211 42 . . 295 47 . . . . . . . 5 . 2 9 8 10 6 7 52 . 312 Gun 708 | 20 34 95 177 42 . . 137 22 . . . . . . . 5 . 2 9 8 10 6 3 20 . 118 Cannon 446 | . . . 34 . . . 157 25 . . . . . . . . . . . . . . 4 32 . 194 Launcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 698 | 10 17 95 124 21 . . 171 3 . . . . . . . . . . 8 3 5 6 3 20 . 212 Thermal 324 | 10 17 . 53 21 . . 63 44 . . . . . . . . . . 1 5 5 . 4 32 . 69 Explosive 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Electromagnetic 125 | . . . 34 . . . 60 . . . . . . . . . . . . . . . . . . 31 Entropic 7 | . . . . . . . . . . . . . . . . 5 . 2 . . . . . . . . Robot Hit Streak 16 | 6 9 9 12 6 . . 13 9 . . . . . . . 5 . 1 3 3 2 6 8 6 . 16 Robot Miss Streak 6 | 2 6 3 3 2 . . 5 2 . . . . . . . . . 1 1 2 2 . 1 4 . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 6 | . 1 1 3 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 824 | 13 20 60 143 28 . . 179 40 10 . 1 . 1 . . 15 . 19 27 5 4 10 2 36 . 211 Core Hits 307 | 3 8 22 51 14 . . 83 11 3 . . . . . . 1 . 21 8 3 2 2 . 11 . 64 Critical Kills 7 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 3 Critical Parts Destroyed 6 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 3 Critical Strikes 39 | 1 1 1 3 1 . . 4 1 1 . . . . . . . . 1 1 . . 1 . 2 . 21 Burn 7 | . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . 3 Meltdown 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 Destroy 17 | 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 11 Blast 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 Corrupt 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Sever 3 | . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . Melee Attacks 100 | . . . . . . . . 7 11 . 1 . 1 . 3 14 . 33 25 . . 4 . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 56 | . . . . . . . . . 5 . . . . . 3 3 . 33 12 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 51 | . . . . . . . . 5 8 . 1 . 1 . . 11 . 6 14 . . 4 . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20466 | 132 196 494 2310 426 . . 3801 831 184 . . . . . . 206 . 2200 585 163 76 154 86 1248 . 7374 Guns 7550 | 132 196 492 1753 426 . . 1340 313 . . . . . . . 206 . 40 79 163 76 154 86 301 . 1793 Cannons 9910 | . . . 554 . . . 2310 518 . . . . . . . . . . . . . . . 947 . 5581 Explosions 1014 | . . . . . . . 151 . . . . . . . . . . 863 . . . . . . . . Melee 1987 | . . . . . . . . . 184 . . . . . . . . 1297 506 . . . . . . . Ramming 5 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9623 | 33 75 492 1182 248 . . 1814 33 . . . . . . . . . . 79 31 25 154 86 301 . 5070 Thermal 6109 | 99 121 . 571 178 . . 943 798 . . . . . . . . . 279 . 132 51 . . 947 . 1990 Explosive 460 | . . . . . . . 27 . . . . . . . . . . 433 . . . . . . . . Electromagnetic 2036 | . . . 554 . . . 1017 . . . . . . . . . . 151 . . . . . . . 314 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1987 | . . . . . . . . . 184 . . . . . . . . 1297 506 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 246 | . . . . . . . . . . . . . . . . 206 . 40 . . . . . . . . Highest Corruption 17 | . . 4 . . . . 6 6 . . . . . . . . . . . . . 2 2 . 3 17 Average Corruption 7 | . . 4 . . . . 6 6 . . . . . . . . . . . . . 2 1 . 2 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 171 | . . 14 . . . . 53 22 . . . . . . . . . . . . . 1 . . . 81 Message Errors 37 | . . 3 . . . . 12 1 . . . . . . . . . . . . . 1 . . . 20 Matter Fused 37 | . . 4 . . . . 12 9 . . . . . . . . . . . . . . . . . 12 Heat Flow Errors 21 | . . 2 . . . . 7 2 . . . . . . . . . . . . . . . . . 10 Energy Discharges 19 | . . 1 . . . . 5 5 . . . . . . . . . . . . . . . . . 8 Parts Rejected 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 17 | . . 1 . . . . 5 1 . . . . . . . . . . . . . . . . . 10 Data Loss (major) 10 | . . . . . . . 4 1 . . . . . . . . . . . . . . . . . 5 Misfires 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Alerts 5 | . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . 2 Weapon Failures 19 | . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . 13 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 239 | . . . . . . . 14 . . . . . . . . . . 116 . . . . . 5 . 104 Projectiles 123 | . . . . . . . 14 . . . . . . . . . . . . . . . . 5 . 104 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 116 | . . . . . . . . . . . . . . . . . . 116 . . . . . . . . Knockbacks 22 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . 13 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 30 | . . 2 . . . . 28 . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 540 | 40 111 195 17 . . . 325 540 . . . . . . . . . 38 42 148 83 9 52 295 184 385 Average Temperature 79 | 18 47 40 8 . . . 94 124 . . . . . . . . . 17 6 86 41 9 23 45 65 94 Received Heat Transfer 2794 | . 51 204 432 24 . . 1251 126 12 . . . 21 . 9 21 . 18 145 54 54 45 84 . 9 234 Effects 20 | . . . . . . . 5 8 . . . . . . . . . . . . . . . 1 . 6 Energy Bleed 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Interference 9 | . . . . . . . 3 2 . . . . . . . . . . . . . . . 1 . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (major) 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Longest Duration 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Robots Corrupted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 3 Combat Hostiles 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 Parts Melted 22 | . 2 . 4 . . . 4 2 . . . . . . . 1 . . . . . . . 4 . 5 Heat Transferred 9158 | 225 275 . 1628 518 . . 1667 1349 . . . . . . . . . 150 . 185 74 . . 962 . 2125 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Peak Influence 856 | 10 131 133 512 414 . . 820 856 390 . . . 15 . . . . 780 534 204 109 208 136 286 170 451 Initial 382 | . 6 51 51 199 . . . 331 212 . . . . . . . . . 382 204 44 30 30 58 81 99 Average 264 | 2 73 86 319 271 . . 426 387 247 . . . 3 . . . . 486 303 144 75 98 52 135 92 198 Maximum Alert Level 3 | . . . 2 2 . . 3 3 1 . . . . . . . . 3 2 1 . 1 . 1 . 2 Low Security (%) 44 | 100 100 100 17 3 . 100 21 . 19 . . . 100 . . . . 23 23 77 100 95 100 83 100 57 Level 1 34 | . . . 61 86 . . 25 62 80 . . . . . . . . 7 48 22 . 4 . 16 . 36 Level 2 17 | . . . 20 9 . . 39 33 . . . . . . . . . 36 27 . . . . . . 5 Level 3 4 | . . . . . . . 14 3 . . . . . . . . . 33 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . . . 6 . . . 7 3 4 . . . . . 1 . . 3 2 . . 1 2 4 2 10 Investigation 9 | . . . 2 . . . 2 . 3 . . . . . . . . . . . . . 1 1 . . Extermination 7 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 5 Reinforcement 26 | . . . 4 . . . 4 3 . . . . . . . . . 2 1 . . 1 1 3 2 5 Assault 3 | . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Distress Signals 37 | . . . 3 . . . 6 3 . . . . . . . . . . 1 2 . 3 4 8 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 473 | . 7 13 44 12 . . 82 27 17 7 . . 4 4 11 19 2 20 39 7 5 13 26 19 25 70 Peak Tracking Total 16 | . 6 3 6 4 . . 8 9 6 5 . . 4 4 9 14 2 10 11 8 4 10 11 5 16 16 Tactical Retreats 56 | . . 1 1 1 . . 8 3 2 2 . . . 1 3 4 . 5 3 . . 1 4 2 4 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Traps Triggered 15 | . . . . . . . 2 4 1 . . . 1 . . . . . 2 . . 1 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 36 | . . . . . . . . . . . . . . . . . . . . . . . 36 . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Reprogrammed 9 | . . . . . . . . 1 . . . . . . . . . . . . . 1 7 . . . Reused 11 | . . . . . . . 7 . . . . . . . . . . . . . . 1 3 . . . Traps Reconfigurated 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . 7 . . . . . . . . 8 . . . . . 1 3 . . 1 Most Traps Carried 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Exploded 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Machines Disabled 33 | . . . 6 . . . 2 1 . . . . . . . 1 . 15 3 1 1 1 . . . 2 Max in Single Turn 4 | . . . 1 . . . 1 1 . . . . . . . 1 . 4 1 . 1 . . . . 1 Garrison Access 5 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Machines Accessed 117 | . . . 8 . 3 . 13 7 14 . . . 1 . . 8 . 6 15 2 . 6 9 3 10 12 Terminals 86 | . . . 6 . . . 9 7 10 . . . 1 . . . . 4 15 2 . 5 7 1 8 11 Fabricators 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . Repair Stations 5 | . . . . . . . 2 . 1 . . . . . . . . 1 . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . . . . . . . . . 1 . . . 1 1 2 2 . Total Hacks 490 | . . . 38 . 14 . 45 52 64 . . . 1 . . 12 . 40 64 5 . 22 44 15 41 33 Successful 362 | . . . 22 . 14 . 27 33 49 . . . 1 . . 12 . 38 62 5 . 17 34 8 24 16 Failed 128 | . . . 16 . . . 18 19 15 . . . . . . . . 2 2 . . 5 10 7 17 17 Catastrophic 12 | . . . 1 . . . 2 . 1 . . . . . . . . . 1 . . 1 2 1 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 224 | . . . 16 . 1 . 12 30 16 . . . . . . . . 27 35 1 . 8 26 13 20 19 Terminals 414 | . . . 30 . . . 36 52 49 . . . 1 . . . . 38 64 5 . 20 40 11 37 31 Fabricators 12 | . . . . . . . . . 10 . . . . . . . . . . . . . 2 . . . Repair Stations 11 | . . . . . . . 5 . 3 . . . . . . . . 1 . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 8 . . . 3 . 2 . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . 1 . . . . . . . . . . 1 . . . 2 2 4 4 . Terminal Hacks 236 | . . . 12 . 14 . 16 23 28 . . . 1 . . 12 . 20 44 5 . 12 22 2 15 10 Record 34 | . . . . . 13 . 2 . 1 . . . . . . 10 . 1 3 4 . . . . . . Part Schematic 6 | . . . . . . . . 2 . . . . . . . . . 1 3 . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . Prototype ID Bank 5 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . . 1 1 Open Door 16 | . . . . . . . . 1 . . . . . . . 2 . . 8 1 . . . . 4 . Open DSF 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Level Access Points 5 | . . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 1 . . Branch Access Points 9 | . . . . . . . 1 1 1 . . . . . . . . 2 1 . . 1 1 . 1 . Emergency Access Points 12 | . . . 2 . . . . 2 1 . . . . . . . . 2 . . . 1 2 . 1 1 Machine Index 6 | . . . . . . . . . 1 . . . . . . . . 1 2 . . . 1 . 1 . Terminal Index 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Alert Level 26 | . . . 3 . . . 2 3 4 . . . . . . . . 2 4 . . 2 2 . 2 2 Unreport Threat 18 | . . . 1 . . . 1 3 3 . . . . . . . . 1 6 . . 1 1 . 1 . Locate Traps 13 | . . . . . . . 1 . 4 . . . . . . . . 2 3 . . . 1 . 1 1 Reprogram Traps 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Dispatch Records 9 | . . . 2 . . . 1 2 . . . . . . . . . . 1 . . . 2 . 1 . Maintenance Status 3 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . Security Status 4 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . 1 Surveillance Status 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Patrol Status 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Investigation Status 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Extermination Status 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Reinforcement Status 5 | . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 5 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . 1 Hauler Manifests 10 | . . . 1 . . . 1 1 2 . . . . . . . . 1 3 . . . 1 . . . Registered Components 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 12 | . . . 1 . . . 2 . . . . . . . . . . 1 1 . . 2 3 1 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 8 | . . . . . . . . . 6 . . . . . . . . . . . . . 2 . . . Load Schematic 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . Build 5 | . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . Repair Station Hacks 8 | . . . . . . . 4 . 2 . . . . . . . . 1 . . . . . . . 1 Scan Component 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Repair 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 6 . . . 2 . 2 . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . Analyze 6 | . . . 4 . . . 1 . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Seal Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 97 | . . . 4 . . . 4 10 11 . . . . . . . . 17 18 . . 4 10 5 9 5 Terminals 82 | . . . 3 . . . 3 10 8 . . . . . . . . 16 18 . . 4 8 2 5 5 Track 11 | . . . . . . . . 2 2 . . . . . . . . 4 1 . . . 1 . 1 . Assimilate 12 | . . . . . . . . 3 1 . . . . . . . . 2 2 . . 1 2 . . 1 Botnet 27 | . . . 2 . . . 2 2 3 . . . . . . . . 4 5 . . 1 3 1 2 2 Detonate 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Disrupt 18 | . . . . . . . . 2 1 . . . . . . . . 2 7 . . 1 1 1 1 2 Operators 12 | . . . 1 . . . 1 1 1 . . . . . . . . 2 3 . . 1 1 . 1 . Fabricators 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Extract 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 3 4 . Broadcast 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Redirect 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Reprogram 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . . . 8 . . . 12 4 10 . . . . . . . . 3 4 . . 5 7 1 6 9 Full Trace Events 4 | . . . 1 . . . . . 2 . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 3 . . . 2 2 1 . . . . . . . . 1 3 . . . . . . . Parts Built 5 | . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 273 | . . . . . . . . . 167 . . . . . . . . . . . . . 106 . . . Total Part Build Rating 22 | . . . . . . . . . 16 . . . . . . . . . . . . . 6 . . . Parts Repaired 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . 85 . 17 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 22 | . . . . . . . . 4 5 . 1 . . . . 4 . . 4 . . 3 . 1 . . Non-combat 15 | . . . . . . . . 4 5 . . . . . . . . . 4 . . 2 . . . . Combat 7 | . . . . . . . . . . . 1 . . . . 4 . . . . . 1 . 1 . . Robot Hacks Applied 22 | . . . . . . . . 4 5 . 1 . . . . 4 . . 4 . . 3 . 1 . . parse_system 10 | . . . . . . . . 1 1 . 1 . . . . 4 . . 1 . . 1 . 1 . . no_distress 11 | . . . . . . . . 2 4 . . . . . . . . . 3 . . 2 . . . . check_alert 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . 1 . . 5 . . 7 . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Hacks Repelled 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Total Allies 56 | . . 3 . . . . . 11 4 . . . 1 . . 5 . 2 21 1 . 3 2 3 . . Largest Group 12 | . . 3 3 . . . . 10 3 . . . 1 . . 5 . 1 12 6 . 2 2 3 . . Highest-Rated Group 473 | . . 40 40 . . . . 173 90 . . . 30 . . 237 . 10 473 386 . 192 71 174 . . Highest-Rated Ally 159 | . . 16 16 . . . . 29 30 . . . 30 . . 65 . 10 159 159 . 96 45 58 . . Total Orders 24 | . . . . . . . . 10 . . . . . . . 9 . . 1 . . . . . . 4 STAY 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . ROAM 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 Ally Attacks 372 | . . . 37 . . . . 83 17 . . . . . . 23 . . 125 28 . 23 . 36 . . Total Damage 10029 | . . . 443 . . . . 1071 482 . . . . . . 1184 . . 4146 602 . 889 . 1212 . . Kills 79 | . . . 9 . . . . 14 8 . . . . . . 10 . . 27 2 . 2 . 7 . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . . . 1 2 . 1 . . 1 . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Turns Passed 13759 | 139 189 757 1518 509 510 272 2825 694 636 111 194 144 47 59 73 393 57 308 575 84 33 230 533 668 201 2000 Spaces Moved 16807 | 56 84 293 737 243 213 114 1336 946 1107 383 655 515 135 211 226 1108 210 772 1059 241 72 581 1193 1635 759 1923 Core 89 | 22 . 4 . . . . . . . . . . . . . . . . . . . . 20 . . 43 Treads 3073 | 34 84 61 626 243 213 114 1336 113 . . . . . . . . . . . . . . . . . 249 Legs 912 | . . 228 111 . . . . . . . . . . . . . . . . . . . . . . 573 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12733 | . . . . . . . . 833 1107 383 655 515 135 211 226 1108 210 772 1059 241 72 581 1173 1635 759 1058 Fastest Speed 6 | 50 160 120 120 160 240 240 155 29 29 29 28 28 28 28 28 25 25 24 23 25 25 24 30 23 15 6 Average Speed 59 | 116 160 129 153 181 240 240 164 45 29 29 28 28 28 28 28 29 26 24 23 25 26 26 31 26 23 72 Slowest Speed 250 | 160 160 200 160 240 240 240 240 240 29 29 29 28 28 28 32 32 27 27 25 25 27 34 100 40 27 250 Overloaded Moves 545 | . . . . . . . . . . . . . . . . . . . . . . . 18 . 58 469 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 74 | . . . . . . . . 10 13 . . . 1 . . 2 . 1 19 1 1 4 4 6 3 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 30 53 80 42 61 27 91 79 35 63 77 73 4 53 49 92 41 20 86 86 83 40 33 41 21 44 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 4 | . . 1 . 1 . . . . . . 1 1 . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 . . . . 1 . 1 . . . . . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 17 | 1 1 . 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 . . 1 1 . . . . . Scrap Searched 6 | . . 1 . . . . . . . 1 2 2 . . . . . . . . . . . . . . Spaces Dug 20 | . . . . . . . . . . . . . . . 3 . . 10 . . . . 4 1 . 2 Terrain Destroyed 98 | . . . . . . . 17 . . . . . . . 3 . . 43 . . . . 4 6 . 25 Melee 13 | . . . . . . . . . . . . . . . 3 . . 10 . . . . . . . . Projectile 38 | . . . . . . . 2 . . . . . . . . . . 1 . . . . 4 6 . 25 AOE 47 | . . . . . . . 15 . . . . . . . . . . 32 . . . . . . . . Terrain Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com Total 19477 | 111 109 597 922 271 213 113 1705 1149 1398 382 660 514 142 210 228 1157 209 839 1335 255 75 647 1345 1814 781 2296 Wait 1262 | 32 . 228 4 3 . . 90 108 285 . . . . . . 17 . 19 214 10 . 49 89 58 18 38 Move 16643 | 55 83 292 736 242 212 113 1335 926 1082 382 654 514 132 210 225 1103 209 769 1026 238 69 572 1184 1624 752 1904 Hop 63 | . . . . . . . . 9 11 . . . 1 . . 2 . 1 13 1 1 4 4 4 3 9 Pick Up 253 | 7 5 11 29 1 1 . 48 18 4 . 1 . 2 . . 5 . 6 9 . . 6 8 27 3 62 Fast Attach 54 | 1 . . 2 . . . 3 6 . . 1 . . . . 2 . . 1 . . . 1 3 1 33 Attach 221 | 6 2 5 16 4 . . 39 19 4 . 1 . 5 . . 1 . 5 9 . . 6 10 24 2 63 Detach 16 | . . . . . . . 2 . . . . . . . . 1 . 1 . . . . 3 3 1 5 Swap 21 | . . . 6 . . . 4 2 . . . . . . . 2 . . 2 1 . . . . . 4 Drop 130 | . 2 7 21 . . . 15 12 1 . 2 . 1 . . 5 . 3 5 . . . 3 18 1 34 Fire 649 | 10 17 48 107 21 . . 169 42 . . . . . . . 5 . 2 9 5 5 6 7 52 . 144 Melee 100 | . . . . . . . . 7 11 . 1 . 1 . 3 14 . 33 25 . . 4 . 1 . . Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . . . . . . 22 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 41 | . . 5 . . . . . . . . . . . . . . . . . . . . 36 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 9 exits: Res x4 / *Upp x2 / *Ext x2 / Arm) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 6) 329 | -10/Materials | Entered Mines 391 | -10/Mines | Learned location of Zion (-6) 400 | -10/Mines | Excavation squad dispatched 400 | -10/Mines | A large section of the Mines collapsed 650 | -10/Mines | Excavation squad dispatched 733 | -10/Mines | Identified exit to Materials 777 | -10/Mines | Core integrity fell below 50% 871 | -10/Mines | Found a hidden stash of uninstalled traps 900 | -10/Mines | Excavation squad dispatched 954 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1064 | -10/Mines | Build established: Scavenger-Mutant 1071 | -10/Mines | Discovered exit to Materials (range 8) 1086 | -10/Mines | Entered Materials 1086 | -9/Materials | Accompanied by 3 allies 1086 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1209 | -9/Materials | Discovered new exit (range 6) 1801 | -9/Materials | Discovered new exit (range 14) 2077 | -9/Materials | Discovered new exit (range 9) 2604 | -9/Materials | Entered Mines 2652 | -9/Mines | Discovered new exit (range 5) 2875 | -9/Mines | Assembled infested the area 2880 | -9/Mines | Discovered new exit (range 6) 2885 | -9/Mines | Core integrity fell below 50% 2985 | -9/Mines | Lost 3 parts (3n) 3019 | -9/Mines | Learned 2 Materials zone layouts 3103 | -9/Mines | Discovered new exit (range 5) 3113 | -9/Mines | Entered Exiles 3171 | -9/Exiles | Met 8R-AWN 3209 | -9/Exiles | Met EX-HEX 3248 | -9/Exiles | Build established: Mutant 3281 | -9/Exiles | Met EX-BIN 3313 | -9/Exiles | Aligned with FarCom system 3315 | -9/Exiles | Given EX-Vault access code 3389 | -9/Exiles | Opened EX-Vault 3401 | -9/Exiles | Found Trap Reconfigurator 3450 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3518 | -9/Exiles | Met EX-DEC 3604 | -9/Exiles | Discovered new exit (range 10) 3623 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3623 | -9/Exiles | Entered Mines 3885 | -8/Mines | Discovered new exit (range 2) 3895 | -8/Mines | Entered Materials 3895 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4058 | -8/Materials | Repaired Cooling System 4459 | -8/Materials | Build established: Scavenger-Mutant 4615 | -8/Materials | Lost 7 parts (3n2u2w) 4987 | -8/Materials | Discovered new exit (range 5) 5478 | -8/Materials | Found Corrupted Prototype Device 5496 | -8/Materials | Discovered new exit (range 15) 5561 | -8/Materials | Lost 5 parts (3n1u1w) 5819 | -8/Materials | Build established: Mutant 6115 | -8/Materials | Discovered new exit (range 8) 6181 | -8/Materials | Repaired Corrupted System Shield 6236 | -8/Materials | Discovered new exit (range 7) 6249 | -8/Materials | Build established: Scavenger-Mutant 6300 | -8/Materials | Core integrity fell below 50% 6320 | -8/Materials | Discovered new exit (range 16) 6585 | -8/Materials | Identified exit to Storage 6695 | -8/Materials | First assault squad dispatched 6720 | -8/Materials | Entered Storage 7279 | -8/Storage | Discovered new exit (range 13) 7283 | -8/Storage | Core integrity fell below 20% 7294 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7360 | -8/Storage | Identified exit to Recycling 7414 | -8/Storage | Entered Factory 7414 | -7/Factory | Evolved 2 slots: Utility x2 7435 | -7/Factory | Lost 3 allies 7518 | -7/Factory | Fabricated L-41 Fighter (x3) 7554 | -7/Factory | Fabricated Hacking Suite (x1) 7675 | -7/Factory | Fabricated Carbide Saw (x2) 7703 | -7/Factory | Repaired Imp. Flight Unit 7725 | -7/Factory | Build established: Wizard-Sprinter 7759 | -7/Factory | Fabricated Hacking Suite (x1) 7922 | -7/Factory | Identified exit to Lower Caves 7939 | -7/Factory | Identified exit to Factory 8050 | -7/Factory | Entered Lower Caves 8109 | -7/Lower Caves | Spotted B-75 Beast 8123 | -7/Lower Caves | Encountered a Warlord checkpoint 8158 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8161 | -7/Lower Caves | Entered Zion 8229 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8253 | -6/Zion | Given A8's code to call for help 8266 | -6/Zion | Rebuked by Imprinter 8278 | -6/Zion | Learned Factory emergency access door positions 8303 | -6/Zion | Given the Hacking Drone Bay 8306 | -6/Zion | Found Prototype Device 8352 | -6/Zion | Discovered new exit (range 12) 8355 | -6/Zion | Entered Proximity Caves 8398 | -5/Proximity Caves | Learned Factory terminal intel 8403 | -5/Proximity Caves | Learned location of Armory (-4) 8496 | -5/Proximity Caves | Discovered new exit (range 12) 8499 | -5/Proximity Caves | Entered Factory 8499 | -5/Factory | Evolved 4 slots: Utility x4 8501 | -5/Factory | Loaded intel: 26 terminal locations 8501 | -5/Factory | Identified Hacking Drone Bay 8512 | -5/Factory | Identified exit to DSF 8520 | -5/Factory | Spotted B-75 Beast 8535 | -5/Factory | Discovered new exit (range 12) 8546 | -5/Factory | Entered Upper Caves 8548 | -5/Upper Caves | Learned Factory stockpile data 8601 | -5/Upper Caves | Discovered new exit (range 14) 8605 | -5/Upper Caves | Entered another Upper Caves area 8614 | -5/Upper Caves | Discovered new exit (range 10) 8658 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8676 | -5/Upper Caves | Discovered new exit (range 5) 8678 | -5/Upper Caves | Encountered a Warlord checkpoint 8678 | -5/Upper Caves | Entered Warlord 8731 | -5/Warlord | Met Warlord 8736 | -5/Warlord | Warlord's base attacked by MAIN.C 8829 | -5/Warlord | Found Prototype Energy Gun 8830 | -5/Warlord | Identified Vortex Shotgun 8834 | -5/Warlord | Found Prototype Energy Gun 8835 | -5/Warlord | Identified Vortex Rifle 8838 | -5/Warlord | Found Vortex Rifle 8932 | -5/Warlord | Opened side exit 9000 | -5/Warlord | Found Prototype Reactor 9026 | -5/Warlord | Warlord forces counterattacked 9040 | -5/Warlord | Spotted Striker 9050 | -5/Warlord | P-70 Sage assimilated allied Slayer 6c 9068 | -5/Warlord | Discovered new exit (range 12) 9071 | -5/Warlord | Entered Proximity Caves 9096 | -4/Proximity Caves | Lost 6 allies 9109 | -4/Proximity Caves | Learned Research emergency access door positions 9126 | -4/Proximity Caves | Discovered new exit (range 5) 9128 | -4/Proximity Caves | Entered Factory 9128 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9128 | -4/Factory | Identified Vortex Chain Reactor 9188 | -4/Factory | Identified exit to Upper Caves 9188 | -4/Factory | Identified exit to Extension 9188 | -4/Factory | Identified exit to Armory 9188 | -4/Factory | Identified exit to Research 9436 | -4/Factory | Entered Extension 9447 | -4/Extension | Identified exit to Cetus 9455 | -4/Extension | Rescued a captive Derelict 9493 | -4/Extension | Rescued a captive Derelict 9493 | -4/Extension | Rescued a captive Derelict 9547 | -4/Extension | Rescued a captive Derelict 9547 | -4/Extension | Rescued a captive Derelict 9615 | -4/Extension | Spotted B-86 Titan 9686 | -4/Extension | First assault squad dispatched 9814 | -4/Extension | Spotted B-86 Titan 9847 | -4/Extension | Rescued a captive Derelict 9847 | -4/Extension | Rescued a captive Derelict 9853 | -4/Extension | Rescued a captive Derelict 9854 | -4/Extension | Rescued a captive Derelict 9870 | -4/Extension | Rescued a captive Derelict 9870 | -4/Extension | Rescued a captive Derelict 9896 | -4/Extension | Rescued a captive Derelict 9900 | -4/Extension | Rescued A7 9929 | -4/Extension | Lost 5 parts (1n3u1w) 10011 | -4/Extension | Disrupted transfer network 10011 | -4/Extension | Entered Cetus 10011 | -4/Cetus | Accompanied by 6 allies (A7) 10015 | -4/Cetus | Spotted Cetus Guard 10016 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 10016 | -4/Cetus | Spotted Cetus Guard 10016 | -4/Cetus | Spotted Cetus Guard 10021 | -4/Cetus | Discovered exit to Research (range 16) 10029 | -4/Cetus | Spotted Cetus Guard 10038 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10039 | -4/Cetus | Allies destroyed Cetus Guard 10042 | -4/Cetus | Allies destroyed Cetus Guard 10052 | -4/Cetus | Started Cetus Manufacturing Module 10077 | -4/Cetus | Manufactured an Enhanced Grunt 10077 | -4/Cetus | Lost 5 allies 10085 | -4/Cetus | Discovered new exit (range 16) 10090 | -4/Cetus | Spotted Cetus Guard 10090 | -4/Cetus | Spotted Cetus Guard 10093 | -4/Cetus | Lost 3 parts (2p1u) 10095 | -4/Cetus | Entered Archives 10115 | -4/Archives | Unable to access archive contents 10116 | -4/Archives | Discovered exit to Research (range 13) 10124 | -4/Archives | Discovered new exit (range 14) 10128 | -4/Archives | Entered Hub_04(d) 10128 | -4/Hub_04(d) | Discovered exit to Research (range 10) 10155 | -4/Hub_04(d) | Lost 3 parts (2u1w) 10213 | -4/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 10214 | -4/Hub_04(d) | Enhanced Grunt warped into view, answering call for help 10352 | -4/Hub_04(d) | Core integrity fell below 50% 10358 | -4/Hub_04(d) | Entered Research 10358 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10386 | -3/Research | Lost 4 parts (1p1n2u) 10418 | -3/Research | Identified exit to Research 10510 | -3/Research | Fabricated Adv. Hacking Suite (x1) 10556 | -3/Research | Identified exit to Quarantine 10631 | -3/Research | Spotted B-86 Titan 10788 | -3/Research | Found Prototype Hackware 10791 | -3/Research | Identified Exp. System Shield 10880 | -3/Research | Spotted B-86 Titan 10891 | -3/Research | Entered another Research area 10891 | -2/Research | Warlord forces began assault on 0b10 10891 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10914 | -2/Research | Lost 7 parts (3n3u1w) 10956 | -2/Research | Identified exit to Access 10981 | -2/Research | Met up with Warlord 11001 | -2/Research | Research machine network offline 11171 | -2/Research | Spotted B-90 Cyclops 11269 | -2/Research | Found Prototype Device 11270 | -2/Research | Identified Adv. Kinecellerator 11475 | -2/Research | Borebot progress halted 11541 | -2/Research | Borebot progress halted 11542 | -2/Research | Lost 3 allies 11559 | -2/Research | Entered Access 11559 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 11591 | -1/Access | Identified exit to Command 11663 | -1/Access | Discovered new exit (range 6) 11760 | -1/Access | Entered Command 11788 | -1/Command | Lost 4 parts (1p2n1u) 11836 | -1/Command | Disengaged cave seal 11836 | -1/Command | Derelicts emerged from the dark tunnel 11836 | -1/Command | Welcomed Warlord to Command 11863 | -1/Command | Lost 13 parts (2p2n8u1w) 11891 | -1/Command | Spotted B-99 Colossus 11945 | -1/Command | Lost 8 allies 12021 | -1/Command | Disengaged cave seal 12021 | -1/Command | Derelicts emerged from the dark tunnel 12098 | -1/Command | Lost 3 parts (1n2u) 12126 | -1/Command | Lost 4 allies 12590 | -1/Command | System corruption reached 10% 12781 | -1/Command | Build established: Scavenger-Tank 12872 | -1/Command | Spotted Alpha 7 12872 | -1/Command | Spotted Alpha 7 12872 | -1/Command | Spotted Striker 12872 | -1/Command | Spotted Striker 12872 | -1/Command | Spotted Executioner 12872 | -1/Command | Spotted Executioner 12872 | -1/Command | Spotted Executioner 12872 | -1/Command | Spotted Executioner 12872 | -1/Command | Spotted B-99 Colossus 12875 | -1/Command | Spotted B-99 Colossus 12882 | -1/Command | Destroyed Striker 12888 | -1/Command | Destroyed Alpha 7 12897 | -1/Command | Destroyed Striker 12900 | -1/Command | Core integrity fell below 50% 12909 | -1/Command | Destroyed Executioner 12955 | -1/Command | Lost 5 allies 12956 | -1/Command | Lost 19 parts (3p5n8u3w) 13143 | -1/Command | Lost 3 parts (3u) 13223 | -1/Command | Destroyed Alpha 7 13415 | -1/Command | Destroyed Executioner 13425 | -1/Command | Destroyed Executioner 13429 | -1/Command | Core integrity fell below 20% 13441 | -1/Command | Destroyed Executioner 13457 | -1/Command | Found Prototype Energy Gun 13458 | -1/Command | Identified Enh. Gamma Rifle 13626 | -1/Command | Destroyed B-99 Colossus 13652 | -1/Command | Lost 6 parts (1p3u2w) 13720 | -1/Command | Destroyed B-99 Colossus 13727 | -1/Command | Lost 3 parts (1n2u) 13751 | -1/Command | Discovered new exit (range 8) 13760 | *** | Escaped! Last Messages --------------- 13736_ K-01 Serf collects debris. 13738_ Acquired Adv. Cooling System. 13740_ K-01 Serf collects debris. 13743_ Acquired 10 matter. 13744_ K-01 Serf collects debris. 13746_ System corrupted: IFF burst signal emitted. 13748_ Triggered Stasis Trap. 13748_ A bubble of rippling energy engulfs the area. 13748_ Field strength at 27. 13749_ Stasis field depleted. 13751_ The Access Shell folds into the floor. 13751_ EXIT=FOUND Hold RMB on a map location to designate it as a relative view centerpoint. This is especially useful while zoomed, in order to see further in your current direction of exploration. Try it now. 13754_ Triggered Stasis Trap. 13754_ A bubble of rippling energy engulfs the area. 13754_ Field strength at 27. 13755_ Stasis field depleted. 13760_ ALERT: Rogue bot located, Programmers report to Command Zone 2M. Map ----- +----------------------------------------------------+ | # " %%]##### " | | %% %!=% # % " % | | !*%=%# ##### | | =%%/"/ !!#???# ## | | =! ! % % %!##### # | | %=%! ! =% [%=!!% % % | | == ### #% %=!#### ### | | =% %%% | % # "##??# ### | | * % % ############"##???## # | | ! %= % ######?????###?????##### | | !%%! !%= # #?????????????????# | | * "! %# # #?????????????????# | | [ % # # #?????????????????# | | = T + + #?????????????????# | | ####### #?????????????????# | | = #?????# #?????????????????# | | " =%! ########?????# #?????????????????# | | T != ##????????????######?????????????????# | | !"##??????????????????##??????????????# == * | | = " #?????????#########;####???????????#====%= | | =% #????????## % #???????????#%[=% % | | [!" ##########; #?????????###+##### | | %%"%*""%# # ; ; ^ #?????????# ## | | "#! =%"""^^^ ^^^^^^ ^ #?????????# ## | | [= / *!"^^^^^^^^ ^ #?????????# T " ## | | #"= %]=!/^^^^^^ ^^ "@ #?????????# ## | | " ! %%^^%^^^ ^^^ ^ "" #?????????# + | | " % ! /^^^^^^ ^^^% ^ ^ #?????????# ## | | #"" [""#%^^^^^%^^^^% #?????#######+##### | | " # ###"%# ; ;%; % #?????# #???# | | # " ###?######;#;;%%% #?????# #???# | | ### #????????#####%%% #?????# ##### | | ??# ##???????????##############?????# | | ??# "#??????????????###?????????????############# | | ??#]=[#????????????###"##############????????????? | | ??# ##????????????# # """ #????????????? | | ??# ]#?????????????# " ""T"" #????????????? | | ??# !############### # "" "" #????????????? | | ### = # + #????????????? | | # " #????????????? | | + # #????????????? | | ""# # #????????????? | | #"##"##### ""# [[ # #????????????? | | ########## ""# #####+"####????????????? | | ### # T# ]] #?# #??????????????? | | # # ""# ]] #?# T" #??????????????? | | # # ""# #?# "" #??????????????? | | # # ""########?# #??????????????? | | # # ########## #??????????????? | | # # #### ###??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 178 Energy Generation 57 Energy Capacity 805 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1425 Resistance: TH 20 Resistance: EM 25 Power Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 77 Target Analysis 8 Recoil Reduction 5 Matter Filtering 50 Energy Filtering 30 Offensive Hacking 80 Defensive Hacking 58 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Extracted Hacking Suite | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Extracted Field Laser | -8/Storage | Hacked Imp. Propulsion Shielding | -8/Storage | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Antimissile System | -4/Factory | Hacked Adv. Hacking Suite | -4/Extension | Hacked Adv. System Shield | -4/Extension | Hacked Arm. Heavy Treads | -4/Extension | Hacked Robot Schematics ------------------ G-67 Veteran | -4/Extension | Hacked X-82 Rainmaker | -3/Research | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Carbide Saw | x2 | -7/Factory | Preloaded Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningContainmentBrace Manual? 0 Play Time 03:50:13 Cumulative 661.7 hours Start 2024.08.09 @ 05:38:31 End 2024.08.09 @ 09:31:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 657 Rogue 616 Adventurer 41 Explorer 0 Win Type 0 Total 32 Types 24/0/6/1/0/0/0/1/0 Lore% 51 Gallery% 78 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edb9639c-e456-4833-8575-17da9452cdf9