Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 13:40:59 Player: Sunvar Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (2432) 2432 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (376) 376 TOTAL SCORE: 5023 Bonus ------- Pacifist 200 High Alert Combat Kills 176 Cogmind --------- Core Integrity 0/550 Matter 201/300 Energy 265/265 System Corruption 0% Temperature Critical (501) Movement Rolling (125) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Armored Treads Advanced Treads Wheel > --- UTILITY (3) ------ Medium Storage Unit System Shield Drone Bay (2/2) > --- WEAPON (4) ------- Heavy Particle Gun Light Assault Rifle High-powered Shotgun High-powered Shotgun > --- INVENTORY (10) --- Light Nuclear Core Carbon-fiber Leg Titanium Leg Advanced Heat Sink Advanced Heat Sink Large Matter Pod (150) High-powered Tractor Beam Assault Cannon Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Treads Advanced Treads Wheel > --- UTILITY ---------- Medium Storage Unit System Shield Drone Bay > --- WEAPON ----------- Heavy Particle Gun Light Assault Rifle High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Titanium Leg Advanced Heat Sink Advanced Heat Sink Large Matter Pod High-powered Tractor Beam Assault Cannon Grenade Launcher Great Maul [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 2 | . . . 2 . Parts Attached 65 | 8 6 24 25 2 Power 5 | 1 1 1 2 . Engine 5 | 1 1 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 23 | 4 3 7 9 . Treads 7 | 1 . 3 3 . Leg 10 | 2 1 2 5 . Wheel 6 | 1 2 2 1 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 2 3 2 Device 4 | . . 1 1 2 Storage 3 | 1 2 . . . Processor 1 | . . 1 . . Hackware 1 | . . . 1 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 27 | 2 . 14 11 . Energy Gun 3 | 1 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 16 | 1 . 8 7 . Ballistic Cannon . | . . . . . Launcher 7 | . . 5 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Parts Lost 21 | . . 7 14 . Power 2 | . . 1 1 . Propulsion 9 | . . 5 4 . Utility 2 | . . 1 1 . Weapon 8 | . . . 8 . Highest Loss Streak 5 | . . 3 5 . To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 91 95 94 99 Engine 10 | . 14 10 9 9 Treads 12 | . . 16 10 18 Leg 9 | . 23 4 13 . Wheel 6 | . 4 8 3 9 Device 6 | . . 7 5 8 Storage 17 | . 20 22 13 9 Processor 2 | . . 2 3 . Hackware 1 | . . . 1 9 Protection 1 | . . . 3 . Energy Gun 5 | . 14 . 8 9 Ballistic Gun 20 | . 14 20 21 27 Launcher 1 | . . . 2 . Naked Turns . | . . . . . Heaviest Build 38 | 12 22 25 38 36 Greatest Support 40 | 20 20 40 40 10 Greatest Overweight (x) 3 | . 1 2 3 3 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 7 8 10 10 10 Average Carried 9 | 4 7 9 8 10 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 8 9 10 10 Class Distribution -------------------- 54% | Mutant 18% | Gunner 10% | Scavenger-Gunner 8% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1973 | 286 131 813 700 43 Remotely . | . . . . . Salvage Created 2635 | . . 997 1458 180 Parts 153 | . . 68 77 8 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 4 | . . 1 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 66 | . . 29 33 4 Guns 57 | . . 22 31 4 AOE 9 | . . 7 2 . Classes Destroyed 11 | . . 7 3 1 Builder 1 | . . . 1 . Hauler 1 | . . 1 . . Recycler 1 | . . 1 . . Operator 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 20 | . . 13 7 . Grunt 28 | . . 8 17 3 Brawler 2 | . . 1 1 . Duelist 1 | . . . . 1 Sentry 14 | . . 7 7 . Hunter 1 | . . . 1 . Best Kill Streak 7 | . . 7 5 4 Combat Bots Only 6 | . . 6 5 4 Max Kills in Single Turn 3 | . . 3 2 1 Gunslinging . | . . . . . Exploded 3 | . . 3 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 328 | . . 108 206 14 Missed 83 | . . 31 51 1 Damage Taken 3768 | . . 1025 2394 349 Core 820 | . . 236 433 151 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 100 41 . . Volleys Fired 156 | 2 . 62 83 9 Largest 4 | 1 . 2 4 4 Hottest 146 | 20 . 53 146 125 Shots Fired 393 | 2 . 122 233 36 Gun 383 | 2 . 116 229 36 Cannon . | . . . . . Launcher 10 | . . 6 4 . Special . | . . . . . Kinetic 303 | 2 . 116 158 27 Thermal 64 | . . . 55 9 Explosive 10 | . . 6 4 . Electromagnetic 16 | . . . 16 . Robot Hit Streak 30 | 1 . 30 23 10 Robot Miss Streak 6 | 1 . 3 6 6 Penetration Max . | . . . . . Secondary Targets 8 | . . 1 7 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 257 | 1 . 93 142 21 Core Hits 135 | . . 50 73 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5058 | 12 . 1744 2919 383 Guns 4109 | 12 . 1358 2356 383 Cannons . | . . . . . Explosions 946 | . . 386 560 . Melee . | . . . . . Ramming 3 | . . . 3 . Kinetic 3052 | 12 . 1358 1411 271 Thermal 906 | . . . 794 112 Explosive 877 | . . 386 491 . Electromagnetic 220 | . . . 220 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 41 | . . 39 2 . Projectiles . | . . . . . Explosions 41 | . . 39 2 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 172 | . . 113 59 . Shots 4 | . . 2 2 . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 501 | . . 19 384 501 Average Temperature 84 | . . 4 71 236 Received Heat Transfer 1641 | . . 336 1188 117 Effects 3 | . . . 1 2 Shutdowns 1 | . . . 1 . Matter Decay 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1752 | . . . 1530 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 534 | . 22 533 534 313 Initial 216 | . . 9 189 216 Average 252 | . 7 241 326 225 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 43 | 100 100 49 27 . Level 1 28 | . . 23 32 100 Level 2 28 | . . 26 39 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . 3 5 1 Investigation 3 | . . 2 1 . Extermination . | . . . . . Reinforcement 4 | . . 1 2 1 Assault 1 | . . . 1 . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 12 | . 1 4 5 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 98 | . 3 36 54 5 Peak Tracking Total 7 | . 3 7 6 5 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 4 | . . 2 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 7 | . . 2 5 . Max in Single Turn 2 | . . 1 2 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 17 | . 2 7 7 1 Terminals 17 | . 2 7 7 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 5 8 14 1 Successful 10 | . 2 1 6 1 Failed 18 | . 3 7 8 . Catastrophic 8 | . . 5 3 . Database Lockouts . | . . . . . Manual 18 | . 1 7 10 . Terminals 28 | . 5 8 14 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 1 6 1 Record 1 | . . . 1 . Robot Analysis 1 | . . . 1 . Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Unreport Threat 3 | . . 1 2 . Maintenance Status 1 | . 1 . . . Security Status 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 2 7 7 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . 1 . Machine Destruction 1 | . . . 1 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 4 | . . . . 4 EXPLORE 3 | . . . . 3 RETURN 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted 1 | . . . . 1 Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches 4 | . . . . 4 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3834 | 73 298 1729 1555 179 Spaces Moved 2084 | 51 235 916 862 20 Core 2 | 2 . . . . Treads 3 | . . 3 . . Legs 798 | 6 169 151 472 . Wheels 1281 | 43 66 762 390 20 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 115 95 110 110 Average Speed 127 | 100 118 125 133 122 Slowest Speed 260 | 120 120 260 260 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 39 66 74 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 7 | . . 7 . . Terrain Destroyed 101 | . . 68 33 . Melee . | . . . . . Projectile . | . . . . . AOE 101 | . . 68 33 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2945 | 67 254 1368 1100 156 Wait 563 | . 4 340 96 123 Move 2080 | 50 234 915 861 20 Hop . | . . . . . Pick Up 45 | 7 5 14 19 . Fast Attach 26 | 5 1 7 11 2 Attach 13 | 1 . 4 8 . Detach 4 | . . 2 2 . Swap 26 | 2 5 13 6 . Drop 31 | . 5 11 13 2 Fire 156 | 2 . 62 83 9 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1030 | -9/Materials | Discovered new exit (range 13) 1446 | -9/Materials | Core integrity fell below 50% 1503 | -9/Materials | Discovered new exit (range 16) 1813 | -9/Materials | Lost 3 parts (3n) 2101 | -9/Materials | Entered another Materials area 2101 | -8/Materials | Evolved 2 slots: Weapon x2 2182 | -8/Materials | Identified exit to Storage 2501 | -8/Materials | Lost 5 parts (1p1n3w) 2663 | -8/Materials | Discovered new exit (range 15) 2695 | -8/Materials | Garrison activated, responded to threat 2804 | -8/Materials | Build established: Scavenger-Gunner 2824 | -8/Materials | Core integrity fell below 50% 2862 | -8/Materials | Lost 4 parts (1n3w) 3359 | -8/Materials | Build established: Tank 3656 | -8/Materials | Entered Storage 3663 | -8/Storage | Build established: Gunner 3812 | -8/Storage | Core integrity fell below 20% 3836 | -8/Storage | Core destroyed Last Messages --------------- 03734_ R-06 Scavenger collects Drone Bay. 03735_ Acquired Drone Bay. 03735_ >> Reconnected with Drone. 03737_ Drone released from Drone Bay. 03742_ U-05 Engineer builds a Wall. 03750_ U-05 Engineer lays Concrete. 03750_ W-25 Informer sends out distress signal. 03751_ U-05 Engineer lays Concrete. 03752_ Drone destroyed. 03754_ Drone retrieved by Drone Bay. 03805_ L-31 Rogue destroyed. 03808_ Acquired 29 matter. 03810_ Acquired 9 matter. 03813_ Acquired 5 matter. 03818_ G-47 Trooper destroyed. 03822_ R-06 Scavenger collects Imp. Heat Sink. 03825_ R-06 Scavenger collects Aluminum Leg. 03828_ G-47 Trooper destroyed. 03835_ Overheating: Matter decay (-41). 03836_ Overheating: Core damaged (-104). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????????????????### | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????#^ | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????#^ | | ????????????????????????????????????# ^ | | ????????????????????????????????????# | | ????????????????????????????????????# | | ???????????????????????????????????## | | ???????????????????????????????????#" % | | ???????????#####???????????????????#T | | ???????????# #???????????????????#" | | ???????????#!*!#???????????????????## | | ???????????#!*!#????????????????????# | | ???????????#!!@#????????????????????# | | ???????????##g###???????????????????# | | ??????????##!= T#???????????????????#^ | | ????????######/###################### | | ????????## % | | ????????## | | ????????## ^ | | ?????????# #######+#################### | | ?????????##???# #??????????????? | | ??????????????# #??????????????? | | ??????????????# #??????######### | | ??????????????# ######## | | ??????????????# + | | ??????????????# ################ | | ??????????????# #??????????????? | | ??????????????# #??????????????? | | ??????????????# #??????????????? | | ??????????????##########??????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonTractorDrive Manual? 0 Play Time 01:06:59 Cumulative 25.9 hours Start 2024.04.26 @ 12:08:27 End 2024.04.26 @ 13:40:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6523716-e98a-4d6a-9f83-6ef3db6dc4a7