Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.24 @ 23:14:43 Player: willyarr Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (172) 860 Value Destroyed (6852) 6852 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 12292 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 227/300 Energy 25/300 System Corruption 2% Temperature Critical (576) Movement Walking (262) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Improved VSS Leg > --- UTILITY (7) ------ Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Target Analyzer Weapon Cycler Hardened Light Armor Plating > --- WEAPON (6) ------- Gatling Laser Heavy Plasma Cannon Advanced Plasma Cannon > --- INVENTORY (25) --- Micro Fission Core Light Treads Armored Treads Improved Heat Sink Improved Cooling System Coolant Injector Improved Sensor Array Advanced Terrain Scan Processor Targeting Computer Target Analyzer Improved Target Analyzer Advanced ECM Suite Hacking Suite Rocket Launcher Missile Launcher Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Improved VSS Leg > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Improved Target Analyzer Weapon Cycler Improved Focal Shield > --- WEAPON ----------- Gatling Laser Gatling Laser Heavy Plasma Cannon Battle Rifle Gauss Rifle Heavy Battle Rifle > --- INVENTORY -------- Enhanced Nuclear Core Micro Fission Core Light Treads Armored Treads Aluminum Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Coolant Injector Improved Sensor Array Advanced Terrain Scan Processor Targeting Computer Target Analyzer Improved Target Analyzer Advanced ECM Suite Hardened Light Armor Plating Powered Armor Hacking Suite Dynamic Insulation System High-powered Shock Rifle Grenade Launcher Rocket Launcher Missile Launcher Missile Launcher Mining Laser [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Powered Armor Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 5 | . . 1 1 1 . 1 . . 1 Weapon 4 | . . 1 1 . . 1 . . 1 Parts Attached 82 | 5 5 10 7 12 12 7 11 . 13 Power 10 | 1 2 1 1 1 2 . 1 . 1 Engine 7 | 1 1 1 . 1 2 . 1 . . Core 3 | . 1 . 1 . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 18 | 2 . 2 2 4 3 4 . . 1 Treads . | . . . . . . . . . . Leg 12 | . . . . 4 3 4 . . 1 Wheel 6 | 2 . 2 2 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | 1 2 1 3 2 2 2 2 . 6 Device 10 | . 1 1 1 1 . 1 1 . 4 Storage 2 | 1 1 . . . . . . . . Processor 5 | . . . 2 . 1 1 . . 1 Hackware . | . . . . . . . . . . Protection 4 | . . . . 1 1 . 1 . 1 Artifact . | . . . . . . . . . . Weapon 33 | 1 1 6 1 5 5 1 8 . 5 Energy Gun 4 | . . . . . . . 3 . 1 Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 21 | 1 1 6 1 5 2 . 4 . 1 Ballistic Cannon 5 | . . . . . 3 1 1 . . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . 1 Parts Lost 37 | . 1 3 4 3 10 1 6 . 9 Power 3 | . 1 1 . . . . 1 . . Propulsion 11 | . . 1 3 . 4 1 1 . 1 Utility 8 | . . . 1 1 2 . 1 . 3 Weapon 15 | . . 1 . 2 4 . 3 . 5 Highest Loss Streak 5 | . 1 1 3 2 3 1 5 . 4 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 23 | 3 14 24 24 24 24 24 23 20 22 Power 1 | . 1 1 2 2 1 2 1 1 1 Propulsion 2 | 2 4 4 2 2 3 1 2 2 3 Utility 7 | . 2 5 6 6 6 9 9 10 11 Weapon 11 | 1 6 12 12 13 13 11 9 6 5 Tool/Special . | . . . . . . . . . . Unused Backups 51 | . 4 12 3 8 3 3 . . 18 Power 8 | . 1 2 . 3 1 . . . 1 Propulsion 11 | . 2 4 2 . . 1 . . 2 Utility 19 | . 1 2 . 4 1 . . . 11 Weapon 13 | . . 4 1 1 1 2 . . 4 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 98 99 95 99 99 99 99 100 97 Engine 5 | . 1 8 8 2 7 6 5 6 3 Core 1 | . 12 2 . 4 . . . . 1 Leg 14 | . . . . 22 22 19 19 20 16 Wheel 6 | . 28 21 17 . . . . . . Device 10 | . 12 21 16 8 2 5 9 6 13 Storage 7 | . 14 11 9 7 7 6 6 6 5 Processor 13 | . . . 7 15 20 20 20 20 15 Protection 3 | . . . . 5 6 6 3 6 3 Energy Gun 1 | . . . . . . . 2 13 10 Ballistic Gun 21 | . 28 32 35 29 18 6 12 20 14 Ballistic Cannon 8 | . . . . . 11 25 16 . . Peak Build Rating 68 | 5 13 22 28 44 45 47 58 57 68 Average Rating 38 | 3 11 18 24 42 39 41 52 55 64 On Entrance 30 | . 5 13 22 28 43 36 47 55 57 Naked Turns . | . . . . . . . . . . Heaviest Build 131 | 10 89 96 100 108 113 119 125 117 131 Greatest Support 50 | 20 20 22 26 47 50 50 50 45 45 Greatest Overweight (x) 31 | . 4 9 31 2 6 3 3 2 4 Average Overweight (x) 2 | . 3 3 3 2 2 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 25 Most Carried 25 | 7 21 25 25 25 25 25 25 25 25 Average Carried 23 | 3 14 24 24 24 24 24 23 20 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 21 25 25 25 25 25 19 25 17 Class Distribution -------------------- 34% | Gunner 32% | Scavenger-Gunner 19% | Skirmisher 6% | Mutant 6% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Executioner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Matter Collected 4553 | 200 237 486 633 366 1024 346 793 23 445 Remotely . | . . . . . . . . . . Salvage Created 7369 | . 384 1537 1382 577 1830 242 630 . 787 Parts 405 | . 28 105 74 35 85 20 21 . 37 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 4 | . . . 1 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 19 1 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Combat Hostiles Destroyed 139 | . 11 31 23 12 33 7 13 . 9 Guns 112 | . 11 31 23 12 21 2 6 . 6 Cannons 27 | . . . . . 12 5 7 . 3 Classes Destroyed 15 | . 4 4 3 1 1 1 1 . . Worker 2 | . . . . . . 2 . . . Builder 2 | . . . . . 1 . . . 1 Tunneler 2 | . 1 . . 1 . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 5 | . . 1 . . 3 . . . 1 Operator 3 | . . 1 1 . . . . . 1 Watcher 18 | . 2 5 4 1 2 1 . . 3 Swarmer 21 | . 6 3 . 3 5 4 . . . Grunt 59 | . 5 17 13 4 11 1 7 . 1 Brawler 5 | . . 1 2 . 1 . 1 . . Duelist 5 | . . . 1 1 2 . 1 . . Sentry 31 | . . 10 6 1 10 . 2 . 2 Hunter 5 | . . . 1 . 1 . 1 . 2 Programmer 12 | . . . . 3 3 2 . . 4 Behemoth 1 | . . . . . . . 1 . . Best Kill Streak 10 | . 4 10 9 4 5 4 7 . 4 Combat Bots Only 9 | . 3 6 9 3 4 3 7 . 2 Max Kills in Single Turn 2 | . 2 2 1 1 2 2 2 . 2 Gunslinging 1 | . 1 1 . . 1 . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Hostile Shots Fired 847 | . 43 76 75 105 309 32 132 . 75 Missed 237 | . 9 20 19 39 99 8 30 . 13 Hits 610 | . 34 56 56 66 210 24 102 . 62 Melee 19 | . . . 1 . 14 . 4 . . Projectile 591 | . 34 56 55 66 196 24 98 . 62 Critical Strikes 21 | . . 5 4 . 4 . 4 . 4 Damage Taken 7684 | . 238 575 647 553 1871 194 1782 . 1824 Core 2259 | . 58 94 116 82 204 25 611 . 1069 Absorbed by Shields 169 | . . . . . . 76 93 . . Ignored by Resistances 1976 | . 78 170 184 172 592 78 401 . 301 Regen/Repaired (Parts) 15 | . 15 . . . . . . . . Core Remaining (%) 69 | 100 76 76 78 . 59 . . 25 . Volleys Fired 329 | . 33 70 49 33 77 14 27 . 26 Largest 6 | . 2 3 4 4 4 5 5 . 6 Hottest 386 | . 40 69 92 99 113 143 160 . 386 Shots Fired 1227 | . 66 209 191 127 302 70 131 1 130 Gun 988 | . 66 209 191 127 219 14 60 1 101 Cannon 237 | . . . . . 83 56 71 . 27 Launcher 2 | . . . . . . . . . 2 Special . | . . . . . . . . . . Kinetic 1159 | . 66 209 191 127 302 70 130 1 63 Thermal 58 | . . . . . . . 1 . 57 Explosive 2 | . . . . . . . . . 2 Electromagnetic 8 | . . . . . . . . . 8 Robot Hit Streak 29 | . 12 16 24 26 29 4 12 1 15 Robot Miss Streak 8 | . 3 3 3 5 4 5 8 . 2 Penetration Max 1 | . . . . . 1 . . . 1 Secondary Targets 21 | . 3 6 4 4 3 . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . 1 Shots Hit Robots 857 | . 49 150 143 86 230 27 90 1 81 Core Hits 412 | . 23 72 68 34 95 18 54 . 48 Critical Kills 7 | . . 2 3 . . 1 . . 1 Critical Parts Destroyed 9 | . 1 . . 2 3 . 2 . 1 Critical Strikes 30 | . 1 2 3 2 10 5 5 . 2 Destroy 16 | . 1 2 3 2 3 1 2 . 2 Blast 14 | . . . . . 7 4 3 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14101 | . 526 1641 2182 1406 3752 515 1853 23 2203 Guns 11016 | . 526 1641 2182 1406 2667 126 881 23 1564 Cannons 3004 | . . . . . 1085 389 972 . 558 Explosions 81 | . . . . . . . . . 81 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 12662 | . 526 1641 2182 1406 3752 515 1853 23 764 Thermal 1244 | . . . . . . . . . 1244 Explosive 81 | . . . . . . . . . 81 Electromagnetic 114 | . . . . . . . . . 114 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . 1 3 1 6 6 2 Average Corruption 1 | . . . . 1 2 1 2 6 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 74 | . . . . 4 22 3 32 7 6 Message Errors 17 | . . . . . 4 1 9 1 2 Matter Fused 17 | . . . . . 6 2 5 2 2 Heat Flow Errors 8 | . . . . 1 2 . 4 1 . Energy Discharges 9 | . . . . 1 3 . 4 . 1 Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 8 | . . . . 1 2 . 4 1 . Data Loss (major) 5 | . . . . . 2 . 2 1 . Misfires 4 | . . . . . 1 . 2 1 . Alerts 4 | . . . . 1 . . 2 . 1 Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 62 | . . . . . 33 4 . . 25 Projectiles 46 | . . . . . 17 4 . . 25 Explosions 16 | . . . . . 16 . . . . Melee . | . . . . . . . . . . Knockbacks 24 | . . . . . 6 6 12 . . Impact . | . . . . . . . . . . Kinetic 22 | . . . . . 5 5 12 . . Secondary 2 | . . . . . 1 1 . . . Self-Inflicted Damage 59 | . . . . . 56 . . . 3 Shots 2 | . . . . . 1 . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 841 | . 24 98 92 199 264 346 841 228 839 Average Temperature 116 | . 6 24 28 52 61 126 244 117 317 Received Heat Transfer 2173 | . 102 357 360 165 483 12 577 . 117 Effects 82 | . . . . . . . 21 . 61 Shutdowns 11 | . . . . . . . 3 . 8 Energy Bleed 8 | . . . . . . . 4 . 4 Interference 9 | . . . . . . . 2 . 7 Matter Decay 7 | . . . . . . . 2 . 5 Short Circuit 7 | . . . . . . . 1 . 6 Damage (minor) 9 | . . . . . . . 3 . 6 Damage (major) 20 | . . . . . . . 2 . 18 Damage (core) 11 | . . . . . . . 4 . 7 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 2300 | . . . . . . . . . 2300 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Maximum Alert Level 1 | . . 1 . . 1 . . . 1 Low Security (%) 95 | 100 100 82 100 100 90 100 . . 98 Level 1 4 | . . 17 . . 9 . . . 1 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 267 | . 103 267 174 101 237 80 . . 242 Initial 44 | . . . 39 44 . 31 . . . Average 61 | . 38 122 72 16 123 9 . . 14 Influence Increases 4228 | . 316 925 643 375 951 232 290 . 496 Destroy 0b10 Robot/C 2780 | . 220 620 460 240 660 140 260 . 180 Destroy 0b10 Robot/NC 165 | . 15 35 30 10 30 15 . . 30 Destroy Leader 738 | . 54 180 130 72 184 32 30 . 56 Successful Hack 153 | . 27 49 12 51 10 . . . 4 Disable Machine 72 | . . 9 9 . 36 . . . 18 Anti-Garrison Action 150 | . . . . . . . . . 150 Destroy Structure 80 | . . 2 2 2 16 . . . 58 Lose Combat Pursuer 90 | . . 30 . . 15 45 . . . Influence Decreases 4006 | . 316 815 637 491 870 313 290 . 274 Entered New Map 193 | . . . 71 72 . 50 . . . Time Decay 3483 | . 306 785 526 409 770 253 240 . 194 Lost Part 330 | . 10 30 40 10 100 10 50 . 80 Squads Dispatched 25 | . 1 2 4 6 6 3 . . 3 Investigation 3 | . 1 1 . 1 . . . . . Extermination 9 | . . . . 3 3 2 . . 1 Reinforcement 8 | . . 1 1 2 3 1 . . . Assault 1 | . . . . . . . . . 1 Garrison 4 | . . . 3 . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Distress Signals 6 | . 1 2 1 1 . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 172 | . 15 40 30 16 35 10 12 . 14 Peak Tracking Total 7 | . 4 6 6 4 4 4 7 . 3 Tactical Retreats 6 | . . 2 . . 1 3 . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Traps Triggered 5 | . 1 2 . 1 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . Reprogrammed 2 | . . . . . . . . . 2 Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Machines Disabled 10 | . . 1 1 . 4 . 1 . 3 Max in Single Turn 2 | . . 1 1 . 1 . 1 . 2 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Machines Accessed 42 | . 7 13 6 4 7 1 . . 4 Terminals 33 | . 5 10 6 4 5 . . . 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations 6 | . 1 2 . . 2 1 . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 106 | . 16 41 18 8 15 2 . . 6 Successful 65 | . 14 31 8 4 4 1 . . 3 Failed 40 | . 2 10 9 4 11 1 . . 3 Catastrophic 7 | . . . 2 2 2 . . . 1 Database Lockouts 1 | . . . 1 . . . . . . Manual . | . . . . . . . . . . Terminals 80 | . 13 24 18 8 12 . . . 5 Fabricators 1 | . . . . . . . . . 1 Repair Stations 10 | . 2 3 . . 3 2 . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 14 | . . 14 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 47 | . 11 17 8 4 4 . . . 3 Record 14 | . 1 7 6 . . . . . . Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 5 | . 1 2 . 1 1 . . . . Open Door 2 | . . . . . 2 . . . . Open DSF 2 | . . . . 1 . . . . 1 Alert Level 5 | . 3 2 . . . . . . . Locate Traps 4 | . 1 1 . . 1 . . . 1 Disarm Traps 1 | . 1 . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . Security Status 1 | . . . 1 . . . . . . Surveillance Status 1 | . . 1 . . . . . . . Transport Status 1 | . . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . Zone Layout 5 | . 1 2 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 2 1 . . . 1 . . . Scan Component 3 | . 1 1 . . . 1 . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer 13 | . . 13 . . . . . . . Insert Component 6 | . . 6 . . . . . . . Analyze 7 | . . 7 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . 2 11 6 4 5 1 . . 3 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . 6 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 19 | . 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . 6 . . . . . . . Part Schematics Acquired 6 | . . 6 . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Active Infowar (turns) 6836 | . 666 1683 1210 352 . . 2175 269 481 Sensors 752 | . . . 752 . . . . . . Terrain 5527 | . 666 1683 253 . . . 2175 269 481 Structural 3218 | . . 1656 1210 352 . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Turns Passed 12079 | 45 730 1683 1210 1814 1667 1558 2321 269 782 Spaces Moved 5002 | 36 452 1012 699 633 523 484 830 100 233 Core 2 | 1 . . 1 . . . . . . Treads . | . . . . . . . . . . Legs 2803 | . . . . 633 523 484 830 100 233 Wheels 2197 | 35 452 1012 698 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 130 135 260 260 260 265 265 262 Average Speed 212 | 79 129 141 143 262 261 293 265 265 285 Slowest Speed 1600 | 80 140 215 1600 263 550 330 350 265 425 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 3 75 88 59 16 80 16 95 11 7 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 8 | . . . . . . . 8 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 58 | . . . . 1 17 . . . 40 Melee . | . . . . . . . . . . Projectile 11 | . . . . 1 1 . . . 9 AOE 47 | . . . . . 16 . . . 31 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Fac Total 5734 | 52 538 1142 786 712 634 590 883 105 292 Wait 129 | . 22 10 14 2 2 74 . . 5 Move 4993 | 35 451 1011 698 632 522 483 829 99 233 Hop . | . . . . . . . . . . Pick Up 120 | 12 21 22 11 17 14 6 5 6 6 Fast Attach 3 | . . . 1 . . 1 . . 1 Attach 62 | 5 4 5 8 7 11 2 8 . 12 Detach 2 | . . . . 2 . . . . . Swap 27 | . 2 6 . 5 3 4 6 . 1 Drop 69 | . 5 18 5 14 5 6 8 . 8 Fire 329 | . 33 70 49 33 77 14 27 . 26 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 7) 181 | -10/Materials | Discovered new exit (range 4) 242 | -10/Materials | Repaired Imp. Terrain Scanner 302 | -10/Materials | Build established: Mutant 766 | -10/Materials | Discovered new exit (range 6) 776 | -10/Materials | Entered another Materials area 776 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1100 | -9/Materials | Build established: Skirmisher 1225 | -9/Materials | Discovered new exit (range 9) 1456 | -9/Materials | Discovered new exit (range 5) 1716 | -9/Materials | Discovered new exit (range 14) 2052 | -9/Materials | Discovered new exit (range 15) 2459 | -9/Materials | Entered another Materials area 2459 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2584 | -8/Materials | Garrison activated, responded to threat 2706 | -8/Materials | Discovered new exit (range 10) 3263 | -8/Materials | Destroyed 9 combat bots 3265 | -8/Materials | Lost 3 parts (2n1u) 3505 | -8/Materials | Central database locked down 3553 | -8/Materials | Discovered new exit (range 12) 3566 | -8/Materials | Build established: Gunner 3668 | -8/Materials | Identified exit to Factory 3669 | -8/Materials | Entered Factory 3669 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4617 | -7/Factory | Discovered new exit (range 8) 4808 | -7/Factory | Found Powered Armor 5161 | -7/Factory | Cargo convoy interrupted 5480 | -7/Factory | Identified exit to Storage 5483 | -7/Factory | Entered Storage 6113 | -7/Storage | Lost 3 parts (1n1u1w) 6403 | -7/Storage | Build established: Scavenger-Gunner 7094 | -7/Storage | Discovered new exit (range 14) 7147 | -7/Storage | Identified exit to Factory 7150 | -7/Storage | Entered Factory 7150 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8529 | -6/Factory | Discovered new exit (range 11) 8529 | -6/Factory | Discovered new exit (range 12) 8604 | -6/Factory | Identified exit to Lower Caves 8708 | -6/Factory | Entered Lower Caves 9296 | -6/Lower Caves | Build established: Gunner 9479 | -6/Lower Caves | Learned location of Extension (-6) 9486 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9857 | -6/Lower Caves | Spotted B-75 Beast 9882 | -6/Lower Caves | Destroyed B-75 Beast 9929 | -6/Lower Caves | Found DCF Scrap (12 items) 10228 | -6/Lower Caves | Build established: Scavenger-Gunner 10445 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10488 | -6/Lower Caves | Core integrity fell below 50% 10508 | -6/Lower Caves | Destroyed 7 combat bots 10514 | -6/Lower Caves | Lost 5 parts (1p1n3w) 10997 | -6/Lower Caves | Discovered new exit (range 6) 11008 | -6/Lower Caves | Identified exit to Lower Caves 11029 | -6/Lower Caves | Entered another Lower Caves area 11141 | -6/Lower Caves | Discovered new exit (range 10) 11295 | -6/Lower Caves | Identified exit to Factory 11298 | -6/Lower Caves | Entered Factory 11298 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11616 | -5/Factory | Build established: Scavenger-Executioner 11811 | -5/Factory | Core integrity fell below 50% 11836 | -5/Factory | Lost 4 parts (1n2u1w) 12055 | -5/Factory | Garrison activated, responded to threat 12076 | -5/Factory | Core integrity fell below 20% 12081 | -5/Factory | Core destroyed Last Messages --------------- 12074_ Overheating: Matter decay (-36). 12074_ G-50 Soldier destroyed. 12074_ Slug penetrates Garrison Access. 12074_ T-07 Excavator is excavating. 12075_ Gauss Rifle destroyed. 12076_ Overheating: Core damaged (-200). 12076_ K-01 Serf collects debris. 12077_ Imp. Target Analyzer broken. 12077_ Overheating: Short circuit. 12077_ U-05 Engineer lays Concrete. 12078_ T-07 Excavator is excavating. 12079_ U-05 Engineer lays Concrete. 12080_ Overheating: Adv. Targeting Computer damaged (-3). 12080_ R-10 Processor collects Machine Analyzer. 12080_ R-10 Processor collects Wheel. 12080_ K-01 Serf collects debris. 12081_ Power failure, Enh. Nuclear Core shutdown. 12081_ Overheating: Core damaged (-100). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ??? | | ???????????????????????????????????????????? ? | | ???????????????????????????????????????????# ? | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ??????????????????????????????????????#+???# # | | ?????????????????????????????????????## #### # | | ???????????????????????????????? ??# # | | ????????????????????????????? ? ; #^ # | | ???????????????????????????? ; # """ ^ # | | ???????????????????????????? ; # """ """% # | | ?????????????????????????## ;;;## """ """ %# | | ?????????????????????????"G" ?# ^^ " # | | ??????????????????????? "" ""! #??# "F" | | ????????????????# ? #???# !! """ | | ????????????????# """""" #????# !! | | ????????????????# """"" #????# !! * # | | ????????????????# """"" [ #?? # ######## | | ????????????????# """""%g #???## ##?????? | | ????????????????# @=%RR #??## #?????? | | ????????????????# k *u ##### #?????? | | ????????????????# u u "T #?????? | | ???????????# / "" +?????? | | ???????????# t # % #?????? | | ???????????# ??# ###/#### ##### #?????? | | ????????????????#??= R???#######???# #?????? | | ??????????????????# ??????????????#########?????? | | ??????????????????# ?????????????????????????????? | | ??????????????????+ ?????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 400 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 8 Target Analysis 6 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 31% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed AdvancedMassMount Manual? 0 Play Time 01:49:10 Cumulative 8.5 hours Start 2025.05.24 @ 19:56:53 End 2025.05.24 @ 23:14:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e7f4285-ba63-45d1-9477-9eb2e7c252e5