Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.25 @ 12:10:21 // Halloween2019/Abominations Player: PhenomPhear Result: Destroyed by Greater Abomination with Etherial Claws Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (5171) 5171 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9431 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 416/500 System Corruption 50% Temperature Cool (309) Location -5/Factory Parts ------- Power (2) Reinforced Deuterium Engine Reinforced Fission Core Propulsion (4) Improved Medium Treads Utility (9) Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Improved Heavy Armor Plating Layered Heavy Armor Plating Weapon (2) Plasma Cannon KE Penetrator Inventory (24) Light Ion Engine Light Ion Engine Light Ion Engine Wheel Shock Absorption System Force Rifle Grenade Launcher Mini Grenade Launcher Peak State ------------ Power Reinforced Deuterium Engine Reinforced Fission Core Propulsion Armored Treads Improved Medium Treads Improved Medium Treads Utility Improved Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Improved Heavy Armor Plating Layered Heavy Armor Plating Weapon Plasma Cannon KE Penetrator Inventory Light Ion Engine Light Ion Engine Wheel Shock Absorption System Force Rifle Grenade Launcher Mini Grenade Launcher [Rating: 69] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Heavy Armor Plating Weapon Plasma Cannon Energy Gun Force Rifle Energy Cannon Plasma Cannon Ballistic Gun KE Penetrator Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . 1 . 1 . Utility 7 | . . 2 1 1 1 2 Weapon . | . . . . . . . Parts Attached 107 | 6 6 12 21 37 4 21 Power 13 | 1 . 1 3 5 . 3 Engine 11 | 1 . 1 3 5 . 1 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 17 | 2 . 2 3 7 . 3 Treads 15 | 2 . 2 3 6 . 2 Leg . | . . . . . . . Wheel 2 | . . . . 1 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 35 | 1 2 1 7 14 2 8 Device 12 | . . . 3 6 . 3 Storage 4 | 1 2 . 1 . . . Processor 3 | . . 1 1 . . 1 Hackware . | . . . . . . . Protection 16 | . . . 2 8 2 4 Artifact . | . . . . . . . Weapon 42 | 2 4 8 8 11 2 7 Energy Gun 4 | 1 1 . . . . 2 Energy Cannon 21 | . 2 2 3 11 1 2 Ballistic Gun 7 | 1 . 2 3 . . 1 Ballistic Cannon . | . . . . . . . Launcher 10 | . 1 4 2 . 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 3 . . . 2 Parts Lost 27 | . 1 2 7 10 1 6 Power 3 | . . 1 1 . . 1 Propulsion 5 | . . . 1 2 1 1 Utility 7 | . . . 3 2 . 2 Weapon 12 | . 1 1 2 6 . 2 Highest Loss Streak 4 | . 1 1 4 4 1 2 Average Slot Usage (%) 83 | . 94 69 85 96 74 78 Engine 10 | . 14 11 7 14 13 6 Core 1 | . . . . . . 3 Treads 14 | . 28 22 24 20 6 7 Wheel 1 | . . . . . . 3 Device 8 | . . . 5 8 13 10 Storage 19 | . 26 22 18 23 20 17 Processor 2 | . . 1 6 5 . 1 Protection 8 | . . . 5 7 6 12 Energy Cannon 10 | . 10 9 9 13 12 7 Ballistic Gun 1 | . 6 1 7 . . 1 Naked Turns . | . . . . . . . Heaviest Build 149 | 12 59 60 87 120 114 149 Greatest Support 80 | 40 40 40 63 60 20 80 Greatest Overweight (x) 27 | . 1 1 1 27 11 13 Average Overweight (x) 2 | . . 1 . 1 5 4 Largest Inventory Capacity 24 | 6 18 18 24 24 24 24 Average Capacity 22 | 5 15 18 18 24 24 24 Most Carried 24 | . 3 9 12 24 17 14 Average Carried 11 | . 2 4 8 19 15 7 Final Capacity 24 | . . . . . . 24 Final Carried 8 | . . . . . . 8 Class Distribution -------------------- 53% | Scavenger-Mutant 23% | Hauler-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 2462 | 33 328 387 439 381 72 822 Remotely . | . . . . . . . Salvage Created 3749 | . 173 202 298 1532 123 1421 Parts 296 | . 9 31 17 116 7 116 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 81 | . 7 11 9 28 2 24 Guns 12 | . 2 . . . . 10 Cannons 47 | . 2 1 4 26 1 13 AOE 19 | . 3 10 5 . 1 . Classes Destroyed 11 | . 5 1 1 2 . 2 Worker 4 | . 1 . 1 1 . 1 Builder 2 | . . . 2 . . . Tunneler 1 | . . . . 1 . . Operator 1 | . . 1 . . . . Watcher 2 | . 2 . . . . . Swarmer 7 | . 3 3 . . 1 . Grunt 2 | . 1 . . 1 . . Sentry 3 | . . . . 3 . . Hunter 2 | . . . . . . 2 Abomination 67 | . 3 8 9 24 1 22 Anomaly 1 | . . . . . . 1 Best Kill Streak 7 | . 7 4 4 5 2 3 Combat Bots Only 5 | . 5 3 4 4 2 3 Max Kills in Single Turn 2 | . 2 1 2 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 2 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 19820 | . 207 933 2104 5444 434 10698 Core 2115 | . . 194 244 615 47 1015 Absorbed by Shields 62 | . . . 62 . . . Core Remaining (%) 68 | 100 100 51 55 12 94 . Volleys Fired 406 | . 13 40 47 116 15 175 Largest 2 | . 2 2 2 2 2 2 Hottest 160 | . 120 88 120 160 148 160 Shots Fired 658 | . 19 43 63 227 29 277 Gun 151 | . 6 3 13 . . 129 Cannon 448 | . 9 16 28 227 27 141 Launcher 59 | . 4 24 22 . 2 7 Special . | . . . . . . . Kinetic 132 | . 2 3 13 . . 114 Thermal 467 | . 13 16 28 227 27 156 Explosive 59 | . 4 24 22 . 2 7 Electromagnetic . | . . . . . . . Robot Hit Streak 20 | . 5 6 14 16 16 20 Robot Miss Streak 6 | . 2 1 2 6 1 6 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 488 | . 8 25 46 178 23 208 Core Hits 212 | . 13 25 41 58 4 71 Critical Hits 23 | . 1 3 2 1 1 15 Critical Kills 5 | . 1 1 1 . . 2 Critical Parts Destroyed 17 | . . 2 1 1 . 13 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 16876 | . 305 1556 2733 5291 749 6242 Guns 3282 | . 40 39 116 . . 3087 Cannons 9623 | . 95 218 489 5242 634 2945 Explosions 3800 | . 170 1299 2042 . 115 174 Melee . | . . . . . . . Ramming 171 | . . . 86 49 . 36 Kinetic 3001 | . 28 39 116 . . 2818 Thermal 9951 | . 107 265 489 5242 634 3214 Explosive 3753 | . 170 1252 2042 . 115 174 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 50 | . . 6 10 18 5 50 Average Corruption 13 | . . 4 6 9 4 22 Corruption Purged . | . . . . . . . Effects 291 | . . 10 20 58 8 195 Message Errors 40 | . . 3 2 9 2 24 Matter Fused 34 | . . 2 3 6 2 21 Heat Flow Errors 17 | . . 1 1 6 . 9 Energy Discharges 24 | . . 1 3 4 2 14 Parts Rejected 4 | . . . 1 2 . 1 Data Loss (minor) 22 | . . 1 5 7 1 8 Data Loss (major) 5 | . . 1 . 1 . 3 Misfires 3 | . . . . 1 1 1 Alerts 2 | . . . . 1 . 1 Misdirections 11 | . . . . 4 . 7 Targeting Errors 107 | . . 1 2 16 . 88 Weapon Failures 22 | . . . 3 1 . 18 Overload Shots . | . . . . . . . Overflow Damage 299 | . 18 46 36 136 26 37 Projectiles 190 | . . 14 . 127 18 31 Explosions 89 | . 18 32 25 . 8 6 Melee 20 | . . . 11 9 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 94 | . . 79 . 5 10 . Shots 5 | . . 4 . . 1 . Rammed 17 | . . . 9 3 . 5 Targets Rammed 19 | . . . 10 4 . 5 Kicked . | . . . . . . . Crushed 2 | . . . 1 1 . . Highest Temperature 861 | . 513 696 654 551 194 861 Average Temperature 178 | . 155 230 146 143 92 211 Received Heat Transfer 2909 | . 6 153 630 1154 . 966 Effects 121 | . 2 14 10 27 . 68 Shutdowns 36 | . 1 2 . 10 . 23 Energy Bleed 9 | . . 1 1 1 . 6 Interference 23 | . . . 2 7 . 14 Matter Decay 13 | . 1 6 1 . . 5 Short Circuit 6 | . . 1 3 1 . 1 Damage (minor) 12 | . . 3 1 2 . 6 Damage (major) 19 | . . . 2 6 . 11 Damage (core) 3 | . . 1 . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . 3 . . 3 Impact Corruptions 3 | . . . 2 1 . . Robots Melted 2 | . . . . 1 . 1 Combat Hostiles 2 | . . . . 1 . 1 Parts Melted 7 | . 1 . . 4 . 2 Heat Transferred 6018 | . 135 345 226 3376 231 1705 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 295 | . 157 295 53 96 47 112 Average Influence 33 | . 73 158 21 20 1 23 Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 96 | . . . . . . . Level 1 3 | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 108 | . 3 7 8 35 13 42 Investigation 9 | . 2 . 1 1 3 2 Extermination . | . . . . . . . Reinforcement 20 | . 1 4 . 6 4 5 Assault 50 | . . 3 4 16 2 25 Garrison 29 | . . . 3 12 4 10 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 5 | . . . . 2 2 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 62 | . 2 11 4 15 7 23 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 153 | . 9 21 11 57 6 49 Peak Tracking Total 11 | . 5 7 7 9 4 11 Tactical Retreats 27 | . 1 2 1 14 1 8 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . . 2 . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 11 | . 1 7 . 3 . . Max in Single Turn 2 | . 1 2 . 1 . . Garrison Access 3 | . . . 1 . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 4 | . . 1 . 1 . 2 Terminals 4 | . . 1 . 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . . 2 . 2 . 2 Successful . | . . . . . . . Failed 6 | . . 2 . 2 . 2 Catastrophic 2 | . . 1 . 1 . . Database Lockouts . | . . . . . . . Manual 3 | . . . . 2 . 1 Terminals 6 | . . 2 . 2 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 1 . 1 . 1 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 13 | . . . 1 4 3 5 Machine Destruction 6 | . . . 1 . . 5 Programmers 7 | . . . . 4 3 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies 6 | . . . . . 6 . Largest Group 4 | . . . . . 4 . Highest-Rated Group 102 | . . . . . 102 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 47 | . . . . . 47 . Total Damage 735 | . . . . . 735 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 6128 | 57 288 524 642 1593 659 2365 Spaces Moved 2175 | 33 136 228 264 577 239 698 Core 4 | 3 . . . 1 . . Treads 2098 | 30 136 228 264 563 198 679 Legs . | . . . . . . . Wheels 73 | . . . . 13 41 19 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 180 160 180 180 183 Average Speed 212 | 150 176 180 170 193 255 249 Slowest Speed 1400 | 160 180 180 180 1400 270 290 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 22 | 3 37 30 30 20 9 28 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 17 | . . 3 . . 6 8 Terrain Destroyed 169 | . 10 56 39 3 6 55 Melee . | . . . . . . . Projectile 22 | . . . . 3 . 19 AOE 147 | . 10 56 39 . 6 36 Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 2842 | 38 164 291 358 788 260 943 Wait 78 | . 5 2 6 37 . 28 Move 2169 | 32 135 227 263 576 238 698 Hop . | . . . . . . . Pick Up 36 | . 3 5 6 15 1 6 Fast Attach 35 | 6 1 4 8 8 . 8 Attach 37 | . 1 3 9 14 2 8 Detach 10 | . 1 2 4 2 . 1 Swap 36 | . 4 6 4 15 2 5 Drop 16 | . 1 2 1 1 2 9 Fire 406 | . 13 40 47 116 15 175 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush 18 | . . . 10 3 . 5 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Utility x2 543 | -9/Materials | Discovered new exit (range 10) 861 | -9/Materials | Discovered new exit (range 6) 870 | -9/Materials | Entered another Materials area 870 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1218 | -8/Materials | Lost 4 parts (1n1u2w) 1222 | -8/Materials | Discovered new exit (range 15) 1469 | -8/Materials | System corruption reached 10% 1482 | -8/Materials | Discovered new exit (range 8) 1512 | -8/Materials | Entered Factory 1512 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1667 | -7/Factory | Garrison activated, responded to threat 1726 | -7/Factory | Garrison activated, responded to threat 1754 | -7/Factory | Build established: Hauler-Mutant 2064 | -7/Factory | Build established: Scavenger-Mutant 2325 | -7/Factory | Garrison activated, responded to threat 2406 | -7/Factory | Garrison activated, responded to threat 2427 | -7/Factory | System corruption reached 10% 2511 | -7/Factory | Garrison activated, responded to threat 2618 | -7/Factory | Garrison activated, responded to threat 2763 | -7/Factory | Garrison activated, responded to threat 2803 | -7/Factory | Core integrity fell below 50% 2840 | -7/Factory | Garrison activated, responded to threat 2916 | -7/Factory | Lost 4 parts (1u3w) 2922 | -7/Factory | Core integrity fell below 20% 2961 | -7/Factory | Build established: Hauler-Mutant 3055 | -7/Factory | Discovered new exit (range 15) 3105 | -7/Factory | Entered another Factory area 3105 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3154 | -6/Factory | Garrison activated, responded to threat 3251 | -6/Factory | Garrison activated, responded to threat 3620 | -6/Factory | Garrison activated, responded to threat 3709 | -6/Factory | Discovered new exit (range 12) 3764 | -6/Factory | Entered another Factory area 3764 | -5/Factory | Evolved 2 slots: Utility x2 3817 | -5/Factory | Garrison activated, responded to threat 3984 | -5/Factory | Garrison activated, responded to threat 4041 | -5/Factory | Garrison activated, responded to threat 4217 | -5/Factory | Build established: Scavenger-Mutant 4360 | -5/Factory | Garrison activated, responded to threat 4596 | -5/Factory | System corruption reached 10% 4728 | -5/Factory | Garrison activated, responded to threat 4756 | -5/Factory | Crushed by falling debris 5424 | -5/Factory | Core integrity fell below 50% 5511 | -5/Factory | Detected disturbance from likely dimensional gate 5635 | -5/Factory | Found Prototype Processor 5637 | -5/Factory | Identified Exp. Signal Interpreter 5711 | -5/Factory | System corruption reached 30% 6005 | -5/Factory | Core integrity fell below 20% 6129 | -5/Factory | Destroyed by Greater Abomination with Etherial Claws Last Messages --------------- 06108_ System corrupted: Plasma Cannon targeting data glitched. 06110_ System corrupted: Energy discharge (-125). 06111_ Slug penetrates Wall. 06111_ System corrupted: Plasma Cannon targeting data glitched. 06114_ System corrupted: KE Penetrator jammed. 06117_ Slug penetrates Greater Abomination. 06117_ Destroyed Lgt. Ion Engine. 06117_ System corrupted: Plasma Cannon targeting data glitched. 06120_ ALERT: Dispatching additional forces to engage threats. 06120_ System corrupted: KE Penetrator targeting data glitched. 06120_ Slug penetrates Lesser Abomination. 06120_ Lesser Abomination destroyed. 06121_ Greater Abomination follow-up attacks with Power Sword. 06122_ Overheating: System interference. 06122_ KE Penetrator temporarily disabled. 06123_ System corrupted: Plasma Cannon targeting data glitched. 06125_ System corrupted: Energy discharge (-150). 06125_ System corrupted: Plasma Cannon targeting data glitched. 06128_ Greater Abomination spits out Carbon-fiber Leg. 06128_ Greater Abomination absorbs Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ????????????????????%%% # %% % ??? ????????? | | ???????????????????? 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""""""" """??????????? | | ####% % """""""??????????????? | | """""????????????????? | | ? % % % """??????????????????? | | % ?? % % % ??????????????????? | | ???? %"""??????????????????? | | ?????? % % """??????????????????? | | % #???????######## "" ""???????????????????? | | #??????????????# " """" "????????????????????? | | #??????????????# % ? ????????????????????? | | #??????????????# ????? ????????????????????? | | #???????????????? ? ??????????????????????????? | | +???? ? %%??????????????????????????????????? | | # ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 1350 Resistance: EX 25 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightBurstActivator Manual? 0 Play Time 01:03:33 Cumulative 1012.7 hours Start 2019.10.25 @ 11:06:49 End 2019.10.25 @ 12:10:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 597 Rogue 597 Adventurer 0 Explorer 0 Win Type - Total 17 Types 9/1/4/3/0/0/0 Lore% 89 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdd0f297-2b2f-400a-854e-7751cf07363e