Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.02 @ 16:18:48 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1146) 1146 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 4017 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 200 Cogmind --------- Core Integrity 455/550 Matter 295/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Walking (90) Location -8/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads VSS Leg VSS Leg Improved Hover Unit > --- UTILITY (4) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- Arc Projector Datajack > --- INVENTORY (8) ---- Light Nuclear Core Light Nuclear Core Improved Sensor Array Improved Signal Interpreter Relay Coupler [ARC] (14) Relay Coupler [Grunt] (42) Relay Coupler [Sentry] (26) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads VSS Leg VSS Leg Improved Hover Unit > --- UTILITY ---------- Cooling System Small Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Arc Projector Datajack > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Sensor Array Improved Signal Interpreter Relay Coupler [ARC] Relay Coupler [Grunt] Relay Coupler [Sentry] [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Hover Unit Treads Light Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 60 | 6 . 1 9 17 26 1 Power 6 | 1 . . 1 3 1 . Engine 6 | 1 . . 1 3 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 22 | 2 . 1 1 8 10 . Treads 4 | . . . . . 4 . Leg 2 | . . . . . 2 . Wheel 3 | 2 . 1 . . . . Hover 12 | . . . 1 7 4 . Flight 1 | . . . . 1 . . Utility 7 | 1 . . 2 . 4 . Device 4 | . . . 1 . 3 . Storage 1 | 1 . . . . . . Processor 1 | . . . 1 . . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 25 | 2 . . 5 6 11 1 Energy Gun 8 | . . . . 2 6 . Energy Cannon 11 | . . . 4 3 4 . Ballistic Gun 5 | 2 . . 1 1 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 10 | . . . 2 5 3 . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 10 | . . . . 3 6 1 Power . | . . . . . . . Propulsion 7 | . . . . 2 5 . Utility 2 | . . . . 1 . 1 Weapon 1 | . . . . . 1 . Highest Loss Streak 3 | . . . . 2 3 1 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 90 | . 85 85 79 98 90 90 Engine 10 | . 14 14 11 11 9 9 Treads 3 | . . . . . 10 9 Wheel 10 | . 28 28 22 5 . . Hover 15 | . . . 5 26 20 9 Device 7 | . . . 8 10 7 7 Storage 10 | . 14 14 11 11 9 9 Processor 6 | . . . . 11 9 5 Hackware 3 | . . . . . 8 9 Energy Gun 3 | . . . . . 10 9 Energy Cannon 11 | . . . 18 21 5 . Ballistic Gun 5 | . 28 28 2 . . . Naked Turns . | . . . . . . . Heaviest Build 29 | 13 13 13 21 22 29 20 Greatest Support 63 | 26 26 26 26 26 63 24 Greatest Overweight (x) 3 | . . . . 1 3 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 5 4 5 8 8 8 8 Average Carried 6 | 1 2 4 6 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 7 | . 4 4 7 7 5 7 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Sto Mat Gar Matter Collected 827 | 233 73 16 90 165 250 . Remotely . | . . . . . . . Salvage Created 1799 | . 138 23 147 695 796 . Parts 109 | . 11 2 12 41 43 . Haulers Intercepted 11 | . . . 2 4 5 . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Combat Hostiles Destroyed 27 | . 3 . . 12 12 . Guns 15 | . 3 . . . 12 . Cannons 12 | . . . . 12 . . Classes Destroyed 10 | . 2 1 3 3 1 . Worker 1 | . . 1 . . . . Builder 1 | . . . 1 . . . Tunneler 1 | . 1 . . . . . Hauler 11 | . . . 2 4 5 . Operator 2 | . . . . 1 1 . Watcher 5 | . . . 2 1 2 . Swarmer 9 | . . . . 3 6 . Grunt 9 | . 3 . . 5 1 . Sentry 7 | . . . . 4 3 . Specialist 2 | . . . . . 2 . Best Kill Streak 9 | . 4 1 2 9 5 . Combat Bots Only 6 | . 3 . . 6 4 . Max Kills in Single Turn 2 | . 1 1 1 1 2 . Gunslinging 1 | . . . . . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Sto Mat Gar Damage Taken 1531 | 5 177 . . 639 640 70 Core 285 | . 40 . . 150 79 16 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 . 84 . 62 . . Volleys Fired 120 | . 15 1 9 41 53 1 Largest 2 | . 2 2 2 2 2 1 Hottest 136 | . 40 40 128 136 136 55 Shots Fired 231 | . 30 2 18 82 98 1 Gun 105 | . 30 2 . . 72 1 Cannon 126 | . . . 18 82 26 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 32 | . 30 2 . . . . Thermal 147 | . . . 18 82 47 . Explosive . | . . . . . . . Electromagnetic 52 | . . . . . 51 1 Robot Hit Streak 15 | . 5 1 8 15 12 . Robot Miss Streak 4 | . 2 . 2 3 4 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 140 | . 18 1 9 54 58 . Core Hits 60 | . 8 1 5 18 28 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2480 | 11 216 14 179 1098 962 . Guns 811 | . 216 14 . . 581 . Cannons 1615 | . . . 179 1088 348 . Explosions 33 | . . . . . 33 . Melee . | . . . . . . . Ramming 21 | 11 . . . 10 . . Kinetic 230 | . 216 14 . . . . Thermal 1908 | . . . 179 1088 641 . Explosive . | . . . . . . . Electromagnetic 321 | . . . . . 321 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1 | . . . . 1 . . Projectiles 1 | . . . . 1 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 10 | 5 . . . 5 . . Shots . | . . . . . . . Rammed 2 | 1 . . . 1 . . Targets Rammed 2 | 1 . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 228 | . 27 . 63 228 190 174 Average Temperature 58 | . 10 . 28 58 84 105 Received Heat Transfer 522 | . 99 . . 288 117 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . . 5 3 . Heat Transferred 3565 | . . . 370 2035 1160 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Peak Influence 490 | . 88 39 77 490 388 143 Initial 198 | . . 34 14 32 198 143 Average 150 | . 16 38 46 271 163 141 Maximum Alert Level 2 | . . . . 2 1 . Low Security (%) 67 | 100 100 100 100 32 62 100 Level 1 26 | . . . . 49 37 . Level 2 5 | . . . . 18 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . 2 3 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . 1 2 . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Distress Signals 5 | . 1 . . 3 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 7 . 3 29 28 6 Peak Tracking Total 12 | . 5 . 2 12 8 6 Tactical Retreats 4 | . . . . 1 3 . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Sto Mat Gar Machines Disabled 4 | . . . . 4 . . Max in Single Turn 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Machines Accessed 11 | . 2 . . 4 5 . Terminals 9 | . 2 . . 4 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 32 | . 7 . . 6 19 . Successful 23 | . 3 . . 3 17 . Failed 9 | . 4 . . 3 2 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 27 | . 7 . . 6 14 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . 4 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 18 | . 3 . . 3 12 . Prototype ID Bank 1 | . . . . . 1 . Open Door 2 | . . . . 2 . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . Alert Level 5 | . . . . . 5 . Unreport Threat 2 | . . . . . 2 . Locate Traps 2 | . 1 . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Zone Layout 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 6 | . 1 . . 2 3 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Sto Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Sto Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Sto Mat Gar Turns Passed 2194 | 52 261 157 287 674 693 70 Spaces Moved 1600 | 56 239 145 257 431 402 70 Core 29 | 29 . . . . . . Treads 91 | . . . . . 91 . Legs 84 | . . . . . 14 70 Wheels 792 | 27 239 145 257 124 . . Hover 604 | . . . . 307 297 . Flight . | . . . . . . . Fastest Speed 48 | 50 90 90 90 90 48 90 Average Speed 98 | 69 90 90 90 107 108 90 Slowest Speed 260 | 90 90 90 90 116 260 90 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 45 35 19 63 38 28 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . 1 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 1 | . . . . . 1 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Total 1992 | 69 257 169 295 560 566 76 Wait 112 | . . 21 6 36 49 . Move 1595 | 55 238 144 256 430 402 70 Hop . | . . . . . . . Pick Up 51 | 6 4 1 10 12 15 3 Fast Attach 13 | 1 . . 1 . 11 . Attach 32 | 5 . . 6 8 12 1 Detach 1 | . . . . . 1 . Swap 15 | . . 1 2 9 3 . Drop 38 | 1 . 1 5 10 20 1 Fire 120 | . 15 1 9 41 53 1 Melee . | . . . . . . . Ram 2 | 1 . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 13 | . . . . 13 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 13) 142 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 352 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 353 | -10/Mines | Discovered new exit (range 5) 436 | -10/Mines | Discovered new exit (range 16) 471 | -10/Mines | Entered Materials 471 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 481 | -9/Materials | Discovered new exit (range 4) 758 | -9/Materials | Entered Storage 759 | -9/Storage | Identified exit to Recycling 1416 | -9/Storage | Discovered new exit (range 16) 1432 | -9/Storage | Entered Materials 1432 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2125 | -8/Materials | Identified exit to Garrison 2125 | -8/Materials | Entered Garrison 2144 | -8/Garrison | Lost 3 parts (2n1w) 2176 | -8/Garrison | Triggered checkpoint 2195 | -8/Garrison | Self-destructed Last Messages --------------- 02116_ Acquired 10 matter. 02118_ Slug penetrates S-10 Pest. 02118_ S-10 Pest suffers critical hit (Blast). 02118_ S-10 Pest knocked back. 02125_ Connecting with Garrison Access... >>Unlock Access door unlocked. 02125_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 02132_ Acquired Relay Coupler [Sentry]. 02135_ Acquired Relay Coupler [ARC]. 02137_ Acquired Relay Coupler [Grunt]. 02140_ System corrupted: Heat flow error (+220). 02168_ Discarded Imp. Targeting Computer. 02176_ Beams of light sweep through the air. An alarm sounds. 02181_ C-30 ARC bursts open, deploying its payload. 02181_ L-31 Rogue unfolds itself. 02181_ G-47 Trooper unfolds itself. 02183_ Cooling System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? #?????????????????????????????? | | ?????????????????? #?????????????????????????????? | | ?????##?????????## #?????????????????????????????? | | ?????# ????????? ?????????????????????????????? | | ?????# ???????? ?????????????????????????????? | | ?????# ????????# #?????????????????????????????? | | ?????# ????????# #?????????????????????????????? | | ?????# ????????# #?????????????????????????????? | | ?????# ????????# #?????????????????????????????? | | ?????# ????????# #?????????????????????????????? | | ?????# ????????# #?????????????????????????????? | | """"## ##??????# #?????????????????????????????? | | ######## #?????????????????????????????? | | " g ################??????????????? | | "% g lss @ #??????????? | | ## ##########################??????????????? | | ## #???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ## ###?????????????????????????????????????? | | ## ###########?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | ######## #?????????????????????????????? | | """"######??????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ?????????######## #?????????????????????????????? | | ????????# #?????????????????????????????? | | ????????# ####### ############??????????????????? | | ????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Arc Projector | -8/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticCouplerTerrabomb Manual? 0 Play Time 00:29:18 Cumulative 52.9 hours Start 2023.01.01 @ 17:12:32 End 2023.01.02 @ 16:18:48 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5e3b69f-fe45-4aa0-b086-aab1395ae369