Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 00:41:49 Player: Wyvric Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (328) 1640 Value Destroyed (18752) 18752 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (11569) 11569 TOTAL SCORE: 39561 Bonus ------- High Alert Combat Kills 1683 Follower Combat Kills 4064 Entered Garrisons 1600 Used RIF Installer 5000 Friendly Fire -778 Cogmind --------- Core Integrity 0/1150 Matter 273/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Experimental System Shield Relay Coupler [NC] (50) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Experimental Optical Array Advanced Transmission Jammer Relay Coupler [NC] (41) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Huge Storage Unit Quantum Capacitor Advanced Phase Shifter EM Disruption Field Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Phase Gun Quantum Rifle > --- INVENTORY -------- Advanced Heat Sink Advanced Energy Well Experimental Optical Array Advanced Transmission Jammer Advanced Phase Shifter Improved Medium Armor Plating Advanced Shield Generator Advanced Force Field Experimental System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Behemoth] Component Analysis Suite Improved Dynamic Insulation System Phase Gun Phase Gun Long-range Proton Cannon Heavy Linear Accelerator Gamma Bomb Array Gamma Bomb Array Fusion Bomb Launcher Fusion Bomb Launcher Improved Remote Datajack Improved Plasma Cutter [Rating: 124] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Experimental Optical Array Hackware Relay Coupler [NC] Protection Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Slots Evolved 12 | . . . 2 . . 2 . . . . . 2 . 2 . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . . . . . 2 . Utility 7 | . . . 1 . . 1 . . . . . 2 . 2 . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 676 | 7 15 4 30 26 25 37 30 11 28 9 46 10 30 34 72 3 32 20 37 142 28 Power 35 | 1 3 . 2 2 . . 2 1 . 1 1 . 3 3 4 . 2 3 3 4 . Engine 17 | 1 3 . 1 2 . . 1 1 . 1 1 . 2 . 2 . 1 . 1 . . Core 10 | . . . 1 . . . 1 . . . . . . . . . . 2 2 4 . Reactor 8 | . . . . . . . . . . . . . 1 3 2 . 1 1 . . . Propulsion 79 | 2 4 . 4 5 5 9 6 3 2 1 5 2 1 1 8 . . . 5 14 2 Treads 66 | . 4 . 4 5 4 9 6 3 1 . 5 . . . 6 . . . 5 12 2 Leg 5 | 2 . . . . . . . . . . . . . . 1 . . . . 2 . Wheel 8 | . . . . . 1 . . . 1 1 . 2 1 1 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 194 | 1 3 . 12 1 6 5 5 4 4 2 8 3 6 11 21 1 11 4 9 59 18 Device 115 | . 2 . 4 . 2 2 1 2 1 . 3 1 2 6 11 1 5 3 5 51 13 Storage 5 | 1 1 . 3 . . . . . . . . . . . . . . . . . . Processor 4 | . . . 1 . . . . . . . . . . . 2 . . . . 1 . Hackware 33 | . . . . . 1 . 2 1 2 1 4 2 4 . 3 . 4 1 3 2 3 Protection 37 | . . . 4 1 3 3 2 1 1 1 1 . . 5 5 . 2 . 1 5 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 368 | 3 5 4 12 18 14 23 17 3 22 5 32 5 20 19 39 2 19 13 20 65 8 Energy Gun 85 | 2 2 . . 10 7 11 1 2 9 . 3 . 1 9 8 . . . . 18 2 Energy Cannon 87 | . . . 5 . 1 2 7 . . 3 12 1 7 . 2 . 7 4 14 20 2 Ballistic Gun 12 | 1 1 . . . . . . . . . . . 1 . 6 1 2 . . . . Ballistic Cannon 25 | . 2 2 2 . . . . . . . . . 2 . 4 . 1 3 1 7 1 Launcher 31 | . . 2 4 . 2 7 1 . 2 . 1 . 3 . 2 . 1 . 1 3 2 Special Weapon 63 | . . . . . . . 1 . 1 . 2 . 2 7 13 1 8 6 4 17 1 Impact Weapon 43 | . . . 1 8 4 3 3 . 5 1 7 3 1 3 4 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 22 | . . . . . . . 4 1 5 1 7 1 3 . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 . . . . . . 1 . 6 . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . 4 . . . . . . . . . . Parts Lost 64 | . 3 . 2 4 4 . 2 2 . . 3 . 4 . 7 . 1 . 1 10 21 Power 10 | . 1 . . 1 . . 1 1 . . . . 2 . 2 . . . . 1 1 Propulsion 14 | . . . . 2 . . . . . . 2 . . . . . . . 1 3 6 Utility 33 | . 1 . 2 1 4 . 1 1 . . 1 . 1 . 4 . 1 . . 4 12 Weapon 7 | . 1 . . . . . . . . . . . 1 . 1 . . . . 2 2 Highest Loss Streak 20 | . 2 . 1 2 2 . 1 1 . . 1 . 2 . 5 . 1 . 1 3 20 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 97 100 99 99 99 99 99 90 89 90 97 77 81 83 82 86 83 85 93 97 82 Engine 5 | . 13 14 3 10 11 9 5 4 9 9 9 7 5 . . . . . 3 . . Core 2 | . . . 7 . . . 3 4 . . . . . . . . . 4 7 9 8 Treads 23 | . 27 28 33 32 32 35 35 27 27 19 19 2 . . 8 13 13 11 16 29 23 Wheel 3 | . . . . . . . . . 3 16 16 14 15 13 6 . . . . . . Device 7 | . 12 14 5 11 10 8 1 8 4 . 2 7 2 6 6 13 5 10 5 11 17 Storage 8 | . 14 14 11 11 11 9 9 9 9 9 9 7 7 6 6 6 6 5 5 5 4 Hackware 16 | . . . . . . 9 16 9 9 9 20 14 32 28 25 26 34 35 39 27 14 Protection 6 | . . . 16 11 10 9 8 9 9 9 2 7 . 7 6 . 2 . . . 1 Energy Gun 5 | . 3 . . 17 16 5 . 17 13 4 3 . 2 6 2 . . . . 3 4 Energy Cannon 4 | . . . 4 1 . 6 12 . . 10 10 . 2 . . . 5 2 9 2 2 Ballistic Gun 1 | . 17 . . . . . . . . . . . . . 2 7 3 . . . . Ballistic Cannon 3 | . 6 27 16 1 . . . . . . . . 1 . 1 . . 3 . 1 . Special Weapon 1 | . . . . . . . . . . . . . 2 3 3 4 3 4 1 1 . Impact Weapon 1 | . . . . 1 4 5 3 . 3 3 2 13 2 1 . . . . . . . Peak Build Rating 124 | 7 8 8 22 26 26 27 48 50 46 40 44 57 62 72 106 105 103 111 108 114 124 Average Rating 52 | 5 7 8 18 24 21 26 29 48 41 38 40 54 55 68 79 101 93 102 90 105 104 On Entrance 51 | . 7 8 8 22 25 23 27 48 47 37 39 41 55 62 71 106 105 92 105 85 109 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 11 30 30 107 103 101 100 100 102 113 122 122 119 119 128 141 118 141 140 142 173 176 Greatest Support 164 | 20 40 40 60 60 60 80 110 110 110 24 40 56 56 56 130 130 130 130 130 162 164 Greatest Overweight (x) 9 | . . . 1 1 8 1 1 . 9 9 9 9 2 2 6 . 1 1 1 1 1 Average Overweight (x) 1 | . . . . 1 1 1 . . 3 5 4 2 1 1 2 . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 13 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 11 14 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 21 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 14 15 24 25 24 24 25 25 25 25 24 25 25 25 25 25 24 25 25 25 5 Class Distribution -------------------- 47% | Botlord-Mutant 21% | Scavenger-Mutant 18% | Mutant 10% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Botlord-Mutant | -8/Garrison Botlord-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Matter Collected 10346 | 285 190 126 595 326 196 538 365 113 352 55 505 134 549 350 1345 180 666 204 669 2125 478 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14043 | 82 403 90 435 1353 708 943 338 802 541 118 1060 54 348 284 1031 104 860 147 876 3110 356 Parts 662 | 7 21 10 47 82 40 47 21 33 17 7 53 1 21 7 42 5 30 7 29 121 14 Haulers Intercepted 10 | . 1 . 1 6 . 1 . 1 . . . . . . . . . . . . . Recyclers Shooed 8 | . 1 1 2 . . 2 . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Combat Hostiles Destroyed 278 | . 9 6 20 20 25 19 11 16 8 3 21 . 16 3 21 2 14 2 12 42 8 Melee 6 | . . . 1 . . . . . . . 1 . 4 . . . . . . . . Guns 103 | . 8 . . 11 18 4 . 15 3 1 4 . 1 3 13 2 4 . . 16 . Cannons 82 | . . . 7 6 . 2 9 . . 2 13 . 3 . 5 . 7 1 9 14 4 AOE 63 | . . 6 12 . 4 12 2 . 3 . 2 . 8 . 2 . 2 1 . 6 3 Classes Destroyed 21 | 2 4 1 2 2 2 1 1 . . . 1 . 1 . 3 . . . . 1 . Worker 8 | . . 1 1 1 . 3 . . . . . . . . . . . . . 2 . Builder 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . Tunneler 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . 1 6 . 1 . 1 . . . . . . . . . . . . . Recycler 11 | 1 . 1 . 1 . 2 . . . . . 1 . 1 . . . . . 4 . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . Operator 6 | . . . 2 3 . 1 . . . . . . . . . . . . . . . Watcher 12 | . 1 . 1 1 . 2 . . . 1 . . . . 1 . . 1 1 2 1 Swarmer 51 | . 3 6 12 . 10 3 . 2 . 2 . . 9 . 1 . 1 . . 2 . Cutter 5 | . . . . . . . . . . . . . . . 3 . . . . 2 . Grunt 114 | . 6 . 6 11 9 8 1 10 3 1 17 . 2 1 7 1 9 1 9 10 2 Brawler 8 | . . . . . 3 2 . . . . 1 . . . . . 1 . 1 . . Duelist 6 | . . . . . 1 . . . 1 . . . . . . . 2 1 . 1 . Sentry 36 | . . . 2 9 2 5 3 3 3 . 1 . . 1 6 . . . . 1 . Specialist 5 | . . . . . . . . . . . . . . . 1 . . . . . 4 Hunter 18 | . . . . . . 1 2 1 1 . 1 . . . 2 . 1 . . 8 1 Programmer 25 | . . . . . . . . . . . 2 . 4 1 . 1 . . . 17 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Behemoth 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . Executioner 2 | . . . . . . . . . . . . . . . 2 . . . . . . Assembled 5 | . . . . . . . 5 . . . . . . . . . . . . . . Best Kill Streak 7 | 2 3 3 5 4 7 5 2 3 4 2 3 1 5 1 3 2 3 3 2 4 3 Combat Bots Only 7 | . 3 3 4 4 7 4 2 3 4 2 3 . 5 1 3 2 3 1 2 4 3 Max Kills in Single Turn 4 | 1 1 2 4 2 2 3 1 1 2 1 1 1 3 1 1 1 1 1 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 . 2 3 1 . 2 . 1 . 3 . 1 . 1 1 . 2 1 Melee 1 | . . . 1 . . . . . . . 1 . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Hostile Shots Fired 2445 | . 56 18 90 82 90 60 80 100 58 16 105 52 103 67 429 11 109 7 75 439 398 Missed 888 | . 14 4 28 23 22 20 23 26 14 6 30 24 35 19 199 1 31 1 22 135 211 Damage Taken 23424 | . 546 140 740 771 942 721 932 1113 672 187 1195 180 1040 393 2407 161 962 230 1088 5829 3175 Core 2676 | . 103 28 37 106 113 37 117 72 15 . 145 5 168 48 282 35 122 30 54 263 896 Absorbed by Shields 2257 | . . . . . . . 16 . . . . 48 76 198 550 . 416 64 127 468 294 Reduced by Siege Mode 79 | . . . . . . . . . 25 . . . . . . . 54 . . . . Ignored by Resistances 115 | . . . . . . . . . . . . . . . . . 3 . . 112 . Regen/Repaired (Parts) 607 | . . . . . . . . . . . . . . . 12 104 . . . 350 141 Core Remaining (%) 60 | 100 . 47 . . 36 . . . . . 29 . 75 . . . 42 . 91 . . Volleys Fired 1139 | 15 36 12 41 68 43 37 34 53 29 9 57 . 62 37 128 23 82 35 59 231 48 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 Hottest 210 | 60 70 70 107 122 122 136 136 122 122 166 166 . 162 40 96 76 169 169 210 210 104 Shots Fired 1831 | 30 70 17 79 136 84 73 64 106 54 18 109 . 69 56 171 30 116 43 97 359 50 Gun 880 | 30 68 . . 98 76 35 . 106 50 10 26 . 23 38 92 14 47 . . 161 6 Cannon 685 | . 2 10 72 38 2 24 60 . . 8 81 . 19 . 45 . 47 17 84 138 38 Launcher 67 | . . 7 7 . 6 14 4 . 4 . 2 . 8 . 4 . 2 . . 3 6 Special 199 | . . . . . . . . . . . . . 19 18 30 16 20 26 13 57 . Kinetic 310 | 15 48 10 54 19 . . . . . . . . 16 . 49 14 49 4 . 16 16 Thermal 959 | 15 6 . 18 117 78 47 60 106 50 18 81 . 17 38 68 . . . 26 208 6 Explosive 65 | . . 7 7 . 6 14 4 . 4 . 2 . 8 . 4 . . . . 3 6 Electromagnetic 301 | . 16 . . . . 12 . . . . 26 . 11 . 21 . 47 13 58 75 22 Robot Hit Streak 31 | 7 13 13 7 24 18 21 4 26 31 20 10 . 5 13 12 5 21 6 11 15 8 Robot Miss Streak 8 | 2 4 3 4 3 3 4 3 2 1 2 4 . 3 1 3 4 4 2 2 8 5 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 2 . . . . Secondary Targets 22 | . 1 . . 1 9 . . 3 1 . 2 . . . 4 . 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . 1 1 . 1 . . . 1 . 1 . . . . Capacitor 27 | . . . . . . . . . . . . . . . . . . . . . 27 Shots Hit Robots 1288 | 22 42 8 45 102 59 53 48 94 70 18 78 3 51 45 117 17 72 29 65 217 33 Core Hits 510 | 5 21 8 31 36 29 43 17 33 19 7 32 . 23 9 38 5 19 5 20 88 22 Critical Kills 6 | . . . . 1 . 1 . . . . . . 2 . 2 . . . . . . Critical Parts Destroyed 7 | 1 . . . 1 . . . . 2 . . . 3 . . . . . . . . Critical Strikes 72 | 1 1 . 1 17 10 3 . 9 4 . 1 . 7 . 10 . . . 3 4 1 Burn 42 | . . . . 13 10 2 . 9 2 . . . . . 3 . . . . 3 . Meltdown 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . Destroy 3 | 1 . . . . . . . . . . . . . . 2 . . . . . . Blast 10 | . . . 1 2 . . . . . . . . 1 . 5 . . . . . 1 Corrupt 7 | . 1 . . . . . . . . . 1 . 1 . . . . . 3 1 . Smash 8 | . . . . 1 . . . . 2 . . . 5 . . . . . . . . Melee Attacks 283 | . . . 2 28 33 9 49 4 47 7 47 6 37 7 7 . . . . . . Impact 215 | . . . 2 28 33 9 30 . 32 4 35 4 24 7 7 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 51 | . . . . . . 1 15 4 11 2 7 2 8 1 . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . 1 . 3 . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . 4 . . . . . . . . Damage Inflicted 35691 | 207 424 494 1584 1979 1374 2174 906 1567 1427 429 2005 101 1932 724 3644 364 2107 357 2150 7148 2594 Guns 13043 | 207 387 . . 1325 1006 496 . 1567 794 118 329 . 239 600 1489 339 1218 . . 2879 50 Cannons 12872 | . 19 93 755 593 . 266 575 . . 149 1231 . 256 . 1563 . 773 232 2033 2900 1434 Explosions 7646 | . . 397 704 . 368 1246 331 . 370 . 182 . 717 . 534 . 116 108 116 1352 1105 Melee 2026 | . . . 116 56 . 163 . . 263 162 263 101 720 124 58 . . . . . . Ramming 104 | . 18 4 9 5 . 3 . . . . . . . . . 25 . 17 1 17 5 Kinetic 5973 | 79 234 93 609 346 . . . . . . . . 274 . 1574 339 1261 50 . 192 922 Thermal 15454 | 128 44 . 146 1572 1006 603 575 1567 794 267 1231 . 103 600 1235 . 32 108 853 4540 50 Explosive 6564 | . . 397 704 . 368 1246 331 . 370 . 182 . 717 . 365 . . . . 779 1105 Electromagnetic 5570 | . 128 . . . . 159 . . . . 329 . 118 . 412 . 814 182 1296 1620 512 Impact 2026 | . . . 116 56 . 163 . . 263 162 263 101 720 124 58 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . 8 . . . 1 1 1 . . 9 9 Average Corruption 4 | . . . . . . . . . . . 7 . . . 1 1 1 . . 5 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 119 | . . . . . . . . . . . 12 . . . . 4 11 . . 77 15 Message Errors 22 | . . . . . . . . . . . 3 . . . . . 4 . . 13 2 Matter Fused 23 | . . . . . . . . . . . 3 . . . . 1 1 . . 13 5 Heat Flow Errors 13 | . . . . . . . . . . . 2 . . . . 1 1 . . 6 3 Energy Discharges 14 | . . . . . . . . . . . 1 . . . . 1 3 . . 7 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . 3 . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . 3 . Data Loss (minor) 22 | . . . . . . . . . . . 2 . . . . 1 1 . . 16 2 Data Loss (major) 9 | . . . . . . . . . . . 1 . . . . . . . . 8 . Misfires 3 | . . . . . . . . . . . . . . . . . . . . 3 . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . 5 1 Overload Shots 1 | . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 1300 | . . 3 43 56 . 89 23 . 85 . 26 61 284 104 105 . 9 20 . 340 52 Projectiles 287 | . . . 2 . . . 1 . . . 7 . 6 . 90 . 9 20 . 146 6 Explosions 322 | . . 3 41 . . 1 22 . . . . . 8 . 7 . . . . 194 46 Melee 691 | . . . . 56 . 88 . . 85 . 19 61 270 104 8 . . . . . . Knockbacks 36 | . . 2 12 3 . 2 . . . . . . 1 . 11 . . 1 . . 4 Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . Kinetic 29 | . . 2 10 2 . . . . . . . . 1 . 10 . . 1 . . 3 Secondary 5 | . . . 2 1 . . . . . . . . . . 1 . . . . . 1 Self-Inflicted Damage 1042 | . . 30 . . 174 110 . . . . . . . . 69 . 6 68 . 367 218 Shots 25 | . . 1 . . 5 6 . . . . . . . . 1 . 1 1 . 5 5 Rammed 15 | . 2 1 2 . . 1 . . . . . . . . . 3 . 2 1 1 2 Targets Rammed 17 | . 3 1 2 1 . 1 . . . . . . . . . 3 . 2 1 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 486 | 40 141 18 354 111 360 276 246 13 120 249 270 . 172 . 325 181 306 63 276 486 153 Average Temperature 87 | 16 42 7 82 32 122 69 79 5 38 117 114 . 44 . 110 58 70 22 76 122 67 Received Heat Transfer 5263 | . 321 . 285 288 183 261 210 558 333 90 594 34 81 66 543 45 385 43 322 453 168 Effects 12 | . . . . . 1 . . . . 2 1 . . . 1 . . . 1 6 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . 4 . Energy Bleed 3 | . . . . . 1 . . . . . 1 . . . . . . . 1 . . Interference 4 | . . . . . . . . . . 2 . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 6 | . . . . . . . . 2 1 . . . . . . . 3 . . . . Total Turns 115 | . . . . . . . . 16 25 . . . . . . . 74 . . . . Longest Duration 38 | . . . . . . . . 8 25 . . . . . . . 38 . . . . Robots Corrupted 19 | . 1 . . 1 . 2 . . 2 . 2 . . . . . 1 . 4 5 1 Combat Hostiles 15 | . 1 . . 1 . . . . 2 . 1 . . . . . 1 . 4 4 1 Parts Fried 61 | . 2 . . . . 4 . . 3 . 3 . 2 4 3 . 4 . 10 22 4 Impact Corruptions 21 | . . . . 2 . 3 . . 3 . 1 1 9 1 1 . . . . . . Robots Melted 11 | . . . . 2 3 1 . 1 1 . . . . . 1 . . . . 2 . Combat Hostiles 10 | . . . . 2 3 1 . 1 . . . . . . 1 . . . . 2 . Parts Melted 85 | . . . . 18 12 5 2 9 5 . 3 . 1 . 4 . 1 . . 25 . Heat Transferred 28210 | 300 100 . 259 4292 2849 1369 937 4070 1850 483 1986 . 111 1073 2171 . 50 150 778 5308 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 1 . . . . . . . . 1 . 2 1 2 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Peak Influence 1573 | 15 236 226 458 406 1030 721 753 455 588 459 1136 708 1573 926 1074 603 1050 633 855 466 365 Initial 825 | . 9 14 . 193 176 501 92 366 141 286 . 596 373 825 569 563 422 550 347 448 185 Average 396 | 5 62 95 149 301 517 293 417 243 362 199 645 597 1058 817 503 561 738 541 663 122 225 Maximum Alert Level 4 | . 1 1 2 2 3 3 3 2 2 2 4 3 4 3 3 2 3 2 3 2 1 Low Security (%) 30 | 100 92 74 72 2 3 25 32 20 38 51 11 . . . 13 . . . . 73 36 Level 1 28 | . 7 25 19 94 31 54 1 75 15 32 13 . 4 . 26 . . . 6 23 63 Level 2 23 | . . . 7 2 37 18 58 3 46 16 24 74 21 . 36 100 43 100 46 2 . Level 3 14 | . . . . . 27 1 7 . . . 40 25 18 100 22 . 56 . 47 . . Level 4 2 | . . . . . . . . . . . 10 . 54 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 4 . 2 3 . . . 4 . 2 . 1 . 6 . 1 . 8 . 14 5 Investigation 6 | . 2 . . . . . . . . 2 . . . 1 . . . 1 . . . Extermination 10 | . . . . . . . . . . . . . . 3 . . . 1 . 6 . Reinforcement 29 | . 2 . 2 3 . . . 3 . . . . . 2 . . . 4 . 8 5 Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . Garrison 4 | . . . . . . . . 1 . . . . . . . 1 . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . 2 . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Distress Signals 26 | . 2 . . 4 . 2 . 1 . 1 . . . . 1 . . 3 2 8 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 579 | . 20 6 41 29 24 26 23 25 18 16 36 3 39 10 47 2 40 26 31 92 25 Peak Tracking Total 8 | . 5 3 6 6 6 5 4 5 6 3 4 6 6 3 7 1 7 6 5 8 8 Tactical Retreats 26 | . 1 . 1 2 . 1 2 1 1 . 1 2 3 . . . 9 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Traps Triggered 47 | . . . . . 8 . 2 . 3 . 5 1 13 3 1 . . 1 7 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Machines Disabled 76 | . . 2 3 5 5 2 3 . 2 1 6 . 6 3 10 1 6 1 4 16 . Max in Single Turn 7 | . . 1 1 1 1 1 1 . 1 . 1 . 1 1 1 1 1 1 1 7 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . Garrison Relay 27 | . . . . . 3 . 2 . 1 . 4 . 5 . 4 . 4 . 4 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 13 | . . . . . . . 1 . 1 . 2 . . 2 5 . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Machines Accessed 87 | . 8 . 10 10 2 9 3 4 1 7 2 3 2 8 2 3 3 3 1 6 . Terminals 63 | . 6 . 8 9 2 6 3 2 1 6 2 . 2 6 2 1 3 1 1 2 . Fabricators 3 | . . . . . . . . . . . . 1 . 1 . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Recycling Units 6 | . 2 . . . . 2 . . . . . 1 . . . . . . . 1 . Scanalyzers 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . Garrison Access 10 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 2 . Total Hacks 210 | . 17 . 31 23 3 24 6 18 5 18 3 7 5 18 4 8 3 4 1 12 . Successful 92 | . 10 . 16 14 1 10 1 10 . 5 . 4 2 3 1 4 2 4 . 5 . Failed 117 | . 7 . 14 9 2 14 5 8 5 13 3 3 3 15 3 4 1 . 1 7 . Catastrophic 19 | . 1 . . 1 1 1 1 1 . 2 1 . . 5 1 . 1 . . 3 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . Manual 113 | . 13 . 21 18 1 17 4 10 . 11 2 . 1 11 . . . 1 . 3 . Terminals 154 | . 15 . 24 22 3 18 6 10 5 17 3 . 5 12 4 1 3 1 1 4 . Fabricators 9 | . . . . . . . . . . . . 2 . 5 . . . 2 . . . Repair Stations 7 | . . . . . . . . . . . . . . . . 6 . . . 1 . Recycling Units 13 | . 2 . . . . 4 . . . . . 4 . . . . . . . 3 . Scanalyzers 14 | . . . 7 . . . . 7 . . . . . . . . . . . . . Garrison Access 13 | . . . . 1 . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 4 . Terminal Hacks 27 | . 2 . 2 5 1 4 1 2 . 4 . . 2 1 1 . 2 . . . . Robot Analysis 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Open Door 3 | . . . . 2 . . . . . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . 3 . 1 . 3 . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . Garrison Registry 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 1 . 1 . . . 2 . . . Load Schematic 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . Build 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . 2 . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . . . . . . 2 . . . . . 2 . . . . . . . 1 . Retrieve Components 5 | . . . . . . 2 . . . . . 2 . . . . . . . 1 . Scanalyzer 11 | . . . 4 . . . . 7 . . . . . . . . . . . . . Insert Component 6 | . . . 3 . . . . 3 . . . . . . . . . . . . . Analyze 5 | . . . 1 . . . . 4 . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . 1 . 2 . 1 . 1 . 1 . 1 . 1 . 1 . 4 . Unlock Access 8 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . Coupler Status 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . Unauthorized Hacks 29 | . 8 . 10 8 . 2 . . . . . . . . . . . 1 . . . Terminals 27 | . 6 . 10 8 . 2 . . . . . . . . . . . 1 . . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . Botnet 5 | . . . 2 2 . 1 . . . . . . . . . . . . . . . Operators 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . Skim 19 | . 6 . 8 5 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 5 . 8 8 1 7 3 3 1 7 2 1 2 7 2 2 1 2 1 6 . Full Trace Events 4 | . . . . . . . . . . 1 . . . 1 1 . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . 2 . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 179 | . . . . . . . . . . . . 106 . . . . . 73 . . . Total Part Build Rating 18 | . . . . . . . . . . . . 12 . . . . . 6 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . Time 95 | . . . . . . . . . . . . . . . . 95 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . . . . . . 19 . . . . . . . . . . . . . 10 . Parts Scanalyzed 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Used RIF Installer 10 | . . . . . 1 . 1 . 2 . 2 . 1 . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . 1 . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . 1 . . Code Merge 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . Threat Obfuscator 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Robot Detection 1 | . . . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 126 | . . . . . . . 3 1 4 1 5 1 15 9 11 2 11 16 8 39 . Non-combat 23 | . . . . . . . . 1 . . . . . 6 3 1 . 2 . 10 . Combat 103 | . . . . . . . 3 . 4 1 5 1 15 3 8 1 11 14 8 29 . Autoassimilated 19 | . . . . . . . . . . . . . 3 . 1 1 2 3 2 7 . Robot Hacks Applied 129 | . . . . . . . 3 4 4 2 5 1 12 11 15 1 11 17 6 37 . parse_system 4 | . . . . . . . . . . . . . . 1 . . 1 2 . . . no_distress 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . find_chute 4 | . . . . . . . . . . . . . . 3 . . . . . 1 . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . 1 . . . map_walls 1 | . . . . . . . . . . . . . . . . . . . . 1 . drop_inventory 4 | . . . . . . . . . . . . . . 1 . . . . . 3 . find_recycling 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . check_alert 1 | . . . . . . . . 1 . . . . . . . . . . . . . purge_threat 13 | . . . . . . . . 2 . . . . . . 5 . . . . 6 . map_route 1 | . . . . . . . . . . . . . . . . . . . . 1 . find_garrison 3 | . . . . . . . . . . 1 . . . 1 . . . 1 . . . overload_power 1 | . . . . . . . . . . . . . . . 1 . . . . . . amplify_resonance 12 | . . . . . . . . . . . . . . . 3 . 2 2 1 4 . disable_weapons 2 | . . . . . . . . . . . . . . . . . . 1 1 . . overwrite_iff 17 | . . . . . . . 2 . . . 2 . 2 . . . 4 . 1 6 . streamctrl_high 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . formatsys_low 6 | . . . . . . . . 1 . . . . . 1 1 . . . . 3 . formatsys_high 53 | . . . . . . . 1 . 3 1 2 1 10 2 5 . 4 9 3 12 . Relay Couplers Released 109 | . . . . . 12 . 6 . 4 . 16 . 21 . 16 . 16 . 18 . . Machine Destruction 109 | . . . . . 12 . 6 . 4 . 16 . 21 . 16 . 16 . 18 . . Attached 29 | . . . . . . . 2 1 2 1 2 2 4 . 3 . 4 1 3 2 2 Merged Code Value 792 | . . . . . . . . . . . . 16 205 9 179 . 156 . 208 19 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . 8 . 6 . 2 . . . 2 . 2 . 1 . . Allies Hacked 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Total Allies 133 | . . 2 . 10 . . 11 1 10 1 7 1 17 3 9 1 13 12 7 28 . Largest Group 10 | . . 2 2 10 . . 7 2 7 6 5 5 6 5 6 1 6 7 10 5 3 Highest-Rated Group 500 | . . 49 49 88 . . 177 39 132 141 126 125 157 126 273 29 306 353 500 215 151 Highest-Rated Ally 137 | . . 31 31 16 . . 39 24 31 31 31 32 95 41 119 29 95 137 137 64 64 Total Orders 118 | . . . . . . . 9 2 2 4 2 . 3 10 43 . 2 . 18 20 3 STAY 54 | . . . . . . . 4 1 1 2 1 . 3 4 21 . 1 . 9 6 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 52 | . . . . . . . 4 1 1 2 1 . . 5 19 . 1 . 9 8 1 GUARD 1 | . . . . . . . 1 . . . . . . . . . . . . . . AID 10 | . . . . . . . . . . . . . . 1 3 . . . . 5 1 Ally Attacks 827 | . . . 43 30 . . 83 8 41 64 73 31 65 42 61 . 31 76 98 63 18 Total Damage 17873 | . . . 523 219 . . 1782 164 249 1179 1160 565 1460 754 2195 . 609 2089 2858 1449 618 Kills 155 | . . . 12 4 . . 25 3 4 10 13 4 17 6 14 . 5 11 13 7 7 Allies Corrupted 3 | . . . . . . . . . . . 1 . . . . . . 1 . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Robot Analysis Total 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Turns Passed 30999 | 137 1359 821 2664 3232 1375 2415 1507 626 1155 829 1717 570 1388 756 2189 343 1320 515 2031 3582 468 Spaces Moved 12917 | 71 663 489 925 1207 464 628 515 245 476 359 725 393 863 420 1045 179 628 221 797 1397 207 Core 112 | 11 . . . . . . . . . . . . . . . . . . . . 101 Treads 9077 | . 639 489 925 1207 440 628 515 245 278 . 37 . . . 346 179 628 221 797 1397 106 Legs 84 | 60 24 . . . . . . . . . . . . . . . . . . . . Wheels 3644 | . . . . . 24 . . . 198 359 688 393 863 420 699 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 240 210 240 166 160 160 150 135 130 115 115 115 157 157 157 157 168 50 Average Speed 185 | 109 158 160 224 240 238 240 235 163 187 174 170 135 116 125 154 157 160 167 224 187 146 Slowest Speed 640 | 120 160 160 240 240 240 240 245 166 320 225 325 225 130 130 640 157 237 237 247 250 248 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 95 99 72 95 67 68 51 37 47 43 69 10 93 13 94 8 89 8 76 41 13 Regions Visited 21 Branch Regions 3 Pre-discovered Areas 10 | . 3 . 3 4 . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 180 | . . . . 6 26 39 24 . 16 1 20 1 2 6 21 . . . . 18 . Terrain Destroyed 852 | . . 41 58 6 68 105 37 . 41 2 33 1 45 6 39 4 12 7 14 200 133 Melee 108 | . . . . 6 26 6 24 . 16 1 20 1 2 6 . . . . . . . Projectile 73 | . . . 2 . . . . . . 1 3 . 2 . 12 4 8 2 2 32 5 AOE 671 | . . 41 56 . 42 99 13 . 25 . 10 . 41 . 27 . 4 5 12 168 128 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Total 17831 | 100 909 508 1433 1360 595 1452 676 364 619 539 1022 428 1154 571 1412 215 825 331 950 2019 349 Wait 1888 | . 167 2 369 2 1 691 . 36 25 141 80 . 39 35 51 6 50 46 5 122 20 Move 12894 | 70 662 488 924 1202 462 627 514 245 475 358 724 393 862 419 1044 179 627 220 796 1396 207 Hop 2 | . . . . 2 . . . . . . . . . . . . . . . . . Pick Up 341 | 8 15 1 36 17 8 21 17 8 3 6 16 8 27 12 32 1 13 4 17 60 11 Fast Attach 90 | 6 2 . . . 2 3 1 . 1 2 1 4 7 5 24 . 2 3 6 17 4 Attach 124 | . 3 . 5 4 6 2 3 3 3 1 6 3 8 3 15 . 7 2 4 32 14 Detach 14 | . . . . . . . . . 1 . . . 1 . 1 . 1 . 1 4 5 Swap 462 | 1 10 4 25 22 17 32 26 8 24 6 39 3 15 26 33 3 23 15 27 93 10 Drop 376 | . 11 . 29 14 7 29 21 7 3 9 12 13 28 15 49 . 14 4 20 63 28 Fire 1139 | 15 36 12 41 68 43 37 34 53 29 9 57 . 62 37 128 23 82 35 59 231 48 Melee 275 | . . . 2 28 33 9 49 4 47 7 47 4 31 7 7 . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 3 1 2 1 . 1 . . . . . . . . . 3 . 2 1 1 . Escape Stasis 143 | . . . . . 16 . 3 . . . 29 . 73 . 8 . . . 14 . . Rewire 1 | . . . . . . . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 65 | . . . . . . . 8 . 8 . 11 . . 12 20 . 6 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 3 exits: *Mat / *Rec / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac / *Mat) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: [*Res] / *Arm) -4/Armory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 15) 281 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 16) 730 | -10/Materials | Discovered new exit (range 13) 827 | -10/Materials | Learned Storage terminal intel 897 | -10/Materials | Learned Materials stockpile data 918 | -10/Materials | Learned location of 2 exits from Mines 928 | -10/Materials | Learned location of Recycling (-9) 947 | -10/Materials | Learned Storage trap positions 977 | -10/Materials | Learned Recycling recycling unit intel 1107 | -10/Materials | Discovered new exit (range 10) 1347 | -10/Materials | Discovered new exit (range 8) 1497 | -10/Materials | Entered Mines 1498 | -10/Mines | Identified exit to Subcaves 1498 | -10/Mines | Identified exit to Materials 1510 | -10/Mines | Core integrity fell below 50% 1586 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1586 | -10/Mines | Discovered new exit (range 5) 1618 | -10/Mines | Learned 4 Materials zone layouts 1685 | -10/Mines | Discovered exit to Materials (range 7) 2092 | -10/Mines | Learned Materials interactive machine intel 2318 | -10/Mines | Entered Materials 2318 | -9/Materials | Accompanied by 2 allies 2318 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2319 | -9/Materials | Identified exit to Mines 2321 | -9/Materials | Loaded intel: 18 interactive machine locations 2323 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2481 | -9/Materials | Discovered new exit (range 11) 2521 | -9/Materials | Identified exit to Storage 2986 | -9/Materials | Discovered new exit (range 4) 3567 | -9/Materials | Discovered new exit (range 8) 3751 | -9/Materials | Learned location of 1 exit from Recycling 3899 | -9/Materials | Learned location of Zion (-7) 3956 | -9/Materials | Identified exit to Materials 4004 | -9/Materials | Learned 2 Storage zone layouts 4068 | -9/Materials | Learned location of 1 exit from Storage 4350 | -9/Materials | Central database locked down 4982 | -9/Materials | Entered Storage 4983 | -9/Storage | Identified exit to Recycling 4985 | -9/Storage | Loaded intel: 24 trap records 4986 | -9/Storage | Loaded intel: 14 terminal locations 5285 | -9/Storage | Used back door to open Recycling access 5316 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5496 | -9/Storage | Lost 6 allies 5763 | -9/Storage | Build established: Scavenger-Mutant 5779 | -9/Storage | Lost 3 allies 6052 | -9/Storage | Discovered exit to Materials (range 16) 6224 | -9/Storage | Build established: Mutant 6452 | -9/Storage | Identified exit to Garrison 6666 | -9/Storage | Build established: Scavenger-Mutant 6710 | -9/Storage | Learned Materials stockpile data 6772 | -9/Storage | Learned Materials trap positions 6792 | -9/Storage | Learned Materials trap positions 6793 | -9/Storage | Learned location of Mines (-9) 6794 | -9/Storage | Learned Materials repair station intel 7299 | -9/Storage | Learned location of Armory (-4) 8214 | -9/Storage | Entered Garrison 8266 | -9/Garrison | Triggered checkpoint 8485 | -9/Garrison | Installed Relay Interface Framework 8626 | -9/Garrison | Triggered checkpoint 8661 | -9/Garrison | Triggered checkpoint 8700 | -9/Garrison | Destroyed 7 combat bots 8906 | -9/Garrison | Triggered checkpoint 8964 | -9/Garrison | Triggered checkpoint 9017 | -9/Garrison | Garrison Relay disabled 9201 | -9/Garrison | Core integrity fell below 50% 9246 | -9/Garrison | Garrison Relay disabled 9392 | -9/Garrison | Triggered checkpoint 9423 | -9/Garrison | Garrison Relay disabled 9574 | -9/Garrison | Discovered exit to Materials (range 65) 9574 | -9/Garrison | Discovered exit to Materials (range 7) 9574 | -9/Garrison | Discovered exit to Materials (range 53) 9589 | -9/Garrison | Entered Materials 9589 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9590 | -8/Materials | Loaded intel: 23 trap records 9592 | -8/Materials | Loaded intel: 2 repair station locations 10168 | -8/Materials | Discovered new exit (range 8) 10459 | -8/Materials | Discovered new exit (range 9) 11335 | -8/Materials | Identified exit to Garrison 12004 | -8/Materials | Entered Garrison 12042 | -8/Garrison | Triggered checkpoint 12200 | -8/Garrison | Triggered checkpoint 12473 | -8/Garrison | Assembled breached garrison interior 12584 | -8/Garrison | Garrison Relay disabled 12722 | -8/Garrison | Lost 5 allies 12809 | -8/Garrison | Discovered new exit (range 8) 12909 | -8/Garrison | Garrison Relay disabled 12979 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 13170 | -8/Garrison | Build established: Bothacker-Mutant 13194 | -8/Garrison | Discovered new exit (range 47) 13194 | -8/Garrison | Discovered new exit (range 18) 13194 | -8/Garrison | Discovered new exit (range 48) 13511 | -8/Garrison | Entered Materials 13511 | -8/Materials | Accompanied by 2 allies 13512 | -8/Materials | Loaded intel: 16 trap records 13737 | -8/Materials | Discovered new exit (range 3) 14047 | -8/Materials | Garrison activated, responded to threat 14137 | -8/Materials | Identified exit to Garrison 14137 | -8/Materials | Entered Garrison 14228 | -8/Garrison | Expanded RIF knowledge: Robot Detection 14343 | -8/Garrison | Triggered checkpoint 14350 | -8/Garrison | Discovered new exit (range 12) 14489 | -8/Garrison | Triggered checkpoint 14582 | -8/Garrison | Triggered checkpoint 14699 | -8/Garrison | Discovered new exit (range 7) 14753 | -8/Garrison | Triggered checkpoint 14986 | -8/Garrison | Expanded RIF knowledge: Program Shield 15017 | -8/Garrison | Garrison Relay disabled 15159 | -8/Garrison | Triggered checkpoint 15292 | -8/Garrison | Entered Materials 15292 | -8/Materials | Accompanied by 6 allies 15610 | -8/Materials | Discovered new exit (range 9) 15960 | -8/Materials | Identified exit to Garrison 16121 | -8/Materials | Entered Garrison 16121 | -8/Garrison | Accompanied by 5 allies 16157 | -8/Garrison | Triggered checkpoint 16184 | -8/Garrison | Garrison Relay disabled 16265 | -8/Garrison | Triggered checkpoint 16339 | -8/Garrison | Triggered checkpoint 16350 | -8/Garrison | Core integrity fell below 50% 16385 | -8/Garrison | Discovered new exit (range 13) 16456 | -8/Garrison | Build established: Botlord-Mutant 16503 | -8/Garrison | Triggered checkpoint 16517 | -8/Garrison | Triggered checkpoint 16554 | -8/Garrison | Spotted B-75 Beast 16591 | -8/Garrison | Triggered checkpoint 16825 | -8/Garrison | Garrison Relay disabled 16883 | -8/Garrison | Triggered checkpoint 16976 | -8/Garrison | Garrison Relay disabled 17099 | -8/Garrison | Expanded RIF knowledge: Autoassimilate 17142 | -8/Garrison | Discovered new exit (range 14) 17233 | -8/Garrison | Triggered checkpoint 17385 | -8/Garrison | Triggered checkpoint 17558 | -8/Garrison | Garrison Relay disabled 17719 | -8/Garrison | Discovered new exit (range 12) 17797 | -8/Garrison | Expanded RIF knowledge: Code Merge 17838 | -8/Garrison | Entered Factory 17838 | -7/Factory | Accompanied by 4 allies 17838 | -7/Factory | Evolved 2 slots: Utility x2 18186 | -7/Factory | Discovered new exit (range 14) 18238 | -7/Factory | First assault squad dispatched 18321 | -7/Factory | Lost 4 allies 18359 | -7/Factory | Fabricated Cmb. Gravmag System? 18408 | -7/Factory | Identified exit to Garrison 18408 | -7/Factory | Entered Garrison 18477 | -7/Garrison | Garrison Relay disabled 18538 | -7/Garrison | Garrison Relay disabled 18580 | -7/Garrison | Garrison Relay disabled 18595 | -7/Garrison | Garrison Relay disabled 18814 | -7/Garrison | Spotted B-75 Beast 18859 | -7/Garrison | Destroyed B-75 Beast 18985 | -7/Garrison | Found embedded Infiltrators 19000 | -7/Garrison | Triggered checkpoint 19040 | -7/Garrison | Triggered checkpoint 19098 | -7/Garrison | Discovered new exit (range 10) 19138 | -7/Garrison | Triggered checkpoint 19242 | -7/Garrison | Triggered checkpoint 19396 | -7/Garrison | Discovered new exit (range 12) 19496 | -7/Garrison | Triggered checkpoint 19571 | -7/Garrison | Found Quantum Capacitor 19631 | -7/Garrison | Discovered new exit (range 8) 19677 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 19736 | -7/Garrison | Garrison Relay disabled 19796 | -7/Garrison | Entered Factory 19796 | -6/Factory | Accompanied by 4 allies 19796 | -6/Factory | Evolved 2 slots: Utility x2 20527 | -6/Factory | Identified exit to Garrison 20552 | -6/Factory | Entered Garrison 20552 | -6/Garrison | Accompanied by 3 allies 20576 | -6/Garrison | Expanded RIF knowledge: Code Merge 20636 | -6/Garrison | H-XX Assembler disabled 20732 | -6/Garrison | Triggered checkpoint 20754 | -6/Garrison | Garrison Relay disabled 20924 | -6/Garrison | Triggered checkpoint 20984 | -6/Garrison | Triggered checkpoint 21038 | -6/Garrison | Triggered checkpoint 21088 | -6/Garrison | Triggered checkpoint 21307 | -6/Garrison | Lost 5 parts (1p3u1w) 21456 | -6/Garrison | Triggered checkpoint 21469 | -6/Garrison | Garrison Relay disabled 21518 | -6/Garrison | Found Hvy. Insulated Plating 21528 | -6/Garrison | Found Hvy. Insulated Plating 21531 | -6/Garrison | Found Hvy. Insulated Plating 21675 | -6/Garrison | Spotted Executioner 21675 | -6/Garrison | Spotted Executioner 21687 | -6/Garrison | Rewired Executioner 21708 | -6/Garrison | Destroyed Executioner 21741 | -6/Garrison | Destroyed Executioner 21832 | -6/Garrison | Rewired Executioner 21880 | -6/Garrison | Discovered new exit (range 10) 21892 | -6/Garrison | Triggered checkpoint 21909 | -6/Garrison | Garrison Relay disabled 22066 | -6/Garrison | Found Fusion Bomb Launcher 22103 | -6/Garrison | Found Gamma Bomb Array 22126 | -6/Garrison | Triggered checkpoint 22147 | -6/Garrison | Discovered new exit (range 6) 22219 | -6/Garrison | Lost 4 allies 22265 | -6/Garrison | Found Prototype Device 22265 | -6/Garrison | Identified Adv. Kinecellerator 22422 | -6/Garrison | Triggered checkpoint 22465 | -6/Garrison | Discovered new exit (range 13) 22523 | -6/Garrison | Garrison Relay disabled 22524 | -6/Garrison | Triggered checkpoint 22741 | -6/Garrison | Entered Factory 22873 | -6/Factory | Repaired Broken Hvy. Linear Accelerator 23022 | -6/Factory | Garrison activated, responded to threat 23084 | -6/Factory | Identified exit to Garrison 23084 | -6/Factory | Entered Garrison 23170 | -6/Garrison | Triggered checkpoint 23214 | -6/Garrison | Garrison Relay disabled 23295 | -6/Garrison | Triggered checkpoint 23337 | -6/Garrison | Lost 3 allies 23574 | -6/Garrison | Triggered checkpoint 23575 | -6/Garrison | Core integrity fell below 50% 23577 | -6/Garrison | Discovered new exit (range 10) 23650 | -6/Garrison | Triggered checkpoint 23664 | -6/Garrison | Garrison Relay disabled 23756 | -6/Garrison | Triggered checkpoint 23829 | -6/Garrison | Discovered new exit (range 13) 23908 | -6/Garrison | Triggered checkpoint 24003 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 24036 | -6/Garrison | Garrison Relay disabled 24122 | -6/Garrison | Triggered checkpoint 24229 | -6/Garrison | Garrison Relay disabled 24281 | -6/Garrison | Discovered new exit (range 11) 24351 | -6/Garrison | Found embedded Infiltrators 24366 | -6/Garrison | Triggered checkpoint 24404 | -6/Garrison | Entered Factory 24404 | -5/Factory | Accompanied by 4 allies 24404 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 24593 | -5/Factory | Lost 5 allies 24750 | -5/Factory | Garrison activated, responded to threat 24788 | -5/Factory | Discovered new exit (range 7) 24804 | -5/Factory | Lost 3 allies 24806 | -5/Factory | Discovered new exit (range 14) 24865 | -5/Factory | Fabricated Arm. Treads (x2) 24912 | -5/Factory | Identified exit to Garrison 24919 | -5/Factory | Entered Garrison 24919 | -5/Garrison | Accompanied by 7 allies 25043 | -5/Garrison | Triggered checkpoint 25067 | -5/Garrison | Garrison Relay disabled 25370 | -5/Garrison | Found Quantum Capacitor 25459 | -5/Garrison | Spotted B-75 Beast 25460 | -5/Garrison | Triggered checkpoint 25489 | -5/Garrison | Destroyed B-75 Beast 25511 | -5/Garrison | Triggered checkpoint 25559 | -5/Garrison | Expanded RIF knowledge: Hotswap 25579 | -5/Garrison | Triggered checkpoint 25633 | -5/Garrison | Triggered checkpoint 25670 | -5/Garrison | Garrison Relay disabled 25742 | -5/Garrison | Discovered new exit (range 12) 25905 | -5/Garrison | Triggered checkpoint 25977 | -5/Garrison | Discovered new exit (range 10) 26165 | -5/Garrison | Triggered checkpoint 26204 | -5/Garrison | Garrison Relay disabled 26488 | -5/Garrison | Spotted B-75 Beast 26559 | -5/Garrison | Destroyed B-75 Beast 26563 | -5/Garrison | Lost 5 allies 26807 | -5/Garrison | Triggered checkpoint 26866 | -5/Garrison | Garrison Relay disabled 26928 | -5/Garrison | Discovered new exit (range 10) 26950 | -5/Garrison | Entered Factory 26950 | -4/Factory | Evolved 2 slots: Propulsion x2 28005 | -4/Factory | Lost 4 allies 28372 | -4/Factory | Discovered new exit (range 14) 28431 | -4/Factory | Lost 6 allies 29382 | -4/Factory | Lost 4 allies 29548 | -4/Factory | Lost 3 parts (1u2w) 29761 | -4/Factory | Found Exp. System Shield 30441 | -4/Factory | Discovered new exit (range 9) 30482 | -4/Factory | Identified exit to Armory 30532 | -4/Factory | Entered Armory 30532 | -4/Armory | Accompanied by 3 allies 30567 | -4/Armory | Found Fusion Bomb Launcher 30571 | -4/Armory | Found Fusion Bomb Launcher 30577 | -4/Armory | Found Gamma Bomb Array 30581 | -4/Armory | Found Gamma Bomb Array 30706 | -4/Armory | Found Unknown Device 30707 | -4/Armory | Identified Adv. Force Booster 30946 | -4/Armory | Core integrity fell below 50% 30982 | -4/Armory | Core integrity fell below 20% 31000 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 30967_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A007. 30970_ Acquired Unknown Device. 30970_ Identified Recoil Nullifier. 30971_ Dropped Recoil Nullifier. 30972_ Component Analysis Suite destroyed. 30972_ Slammed into S-27 Virus. 30972_ Adv. Heat Sink broken. 30972_ Destabilizing: Short circuit. 30973_ Slammed into S-27 Virus. 30973_ EM Disruption Field destroyed. 30976_ Compression Vault explodes. 30977_ Broken Adv. Heat Sink destroyed. 30979_ I%ATT&X4EQ9 WA>AWW0U7:DKYL U 30982_ Relay Coupler [Behemoth] destroyed. 30992_ Triggered Fusion Bomb Trap. 30992_ An explosion rips through the floor. 30996_ Connecting with Terminal... 30999_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????? | | # #####??????????????????????????????????? | | #??????????????????????????????????? | | ###?#??????????????????????????????? | | # # # #??????????????????????????????? | | !!* #??????????????????????????????? | | ]![! ################################??? | | []|[%%=[[ * * #??? | | ][] ** = [ % #??? | | [ ############ =############+#######?? | | ## # # # #?? | | # !!! # !# # #?? | | ### !!! #= # # #?? | | # ##?# # !# # #?? | | #####??# ! ! + !+ # | #?? | | ???????# !!! # # *** # ] ]]] #?? | | ???????# # # *** # ]]]] ] #?? | | ???????# # # *** # #?? | | ???????########### # # #?? | | ?????????????????# # # #?? | | ?????????????????# # # #?? | | ?????????????????# # # #?? | | ?????????????????# ####################?? | | ???????#########?# ## #??????????? | | ???????# ?#H ## !! #??????????? | | ???????# # ## ! @ #??????????? | | ???????# ]]] # ## #??????????? | | ???????# ]]] + ## [ #??????????? | | ???????# ]]] # ## ##?????????? | | ???????# # #" ! """ #?????????? | | ???????# ?# #" """ ##?????????? | | ???????# ?# #" """ #??????????? | | ???????########??# #T s Y #??????????? | | ?????????????????# #" #??????????? | | ?????????????????# #" = #??????????? | | ???????########### #"ss #??????????? | | ???????# ## ## ""Y"" #??????????? | | ???????#" """ !## # """"" #??????????? | | ???????#" """ ## ##s #??????????? | | ???????#" """ # +##?????????? | | ???????#T """ / #?????????? | | ???????#" """ # +?????????? | | ???????#" """ ## #?????????? | | ???????#" """ ##??#?????????? | | ???????# ###?????????????? | | ???????###+#### #???????????????? | | ?????????# #??# #???????????????? | | ?????????# #### #???????????????? | | ?????????# #???????????????? | | ?????????######## #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 80 Energy Generation 47 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 1200 Resistance: EM 30 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Recoil Reduction 6 Offensive Hacking 34 Defensive Hacking 16 Relay Coupler Types 6 Relay Coupler Value 464 Authchip Count 2 Item Schematics ----------------- Prc. Beam Rifle | -9/Materials | Scanalyzed Adv. Hacking Suite | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Gravmag System | x2 | -7/Factory | Preloaded Arm. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedRainbowFlail Manual? 0 Play Time 05:25:30 Cumulative 528.4 hours Start 2024.09.06 @ 18:59:14 End 2024.09.07 @ 00:41:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 30 Types 10/3/7/1/1/1/5/1/1 Lore% 59 Gallery% 83 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 570e689c-2ec0-4d8f-851c-f7d6c683f0d2