Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.11.02 @ 15:56:04 Player: lcbb_tuk Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (199) 995 Value Destroyed (9465) 9465 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1373) 1373 TOTAL SCORE: 17873 Bonus ------- High Alert Combat Kills 1108 Follower Combat Kills 355 Friendly Fire -90 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 66/100 System Corruption 18% Temperature Cool (12) Movement Core (550) Ox10 Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Biometal Heavy Treads Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Compact HERF Cannon Railgun Hardcell Cannon > --- INVENTORY -------- Enhanced Nuclear Core Antimatter Reactor Antimatter Reactor Antimatter Reactor Light Quantum Reactor Advanced Treads Medium Treads Improved Medium Treads Biometal Heavy Treads Carbon-fiber Leg Titanium Leg Titanium Leg Improved Titanium Leg Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Railgun [Rating: 125] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Spread Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Slots Evolved 14 | . . . 2 2 2 . 2 . . 2 2 2 Power 3 | . . . . . 1 . . . . 1 . 1 Propulsion 1 | . . . . 1 . . . . . . . . Utility 8 | . . . 2 1 1 . 1 . . . 2 1 Weapon 2 | . . . . . . . 1 . . 1 . . Parts Attached 193 | 8 14 1 11 13 17 7 14 . . 15 64 29 Power 30 | 2 4 . 2 . 2 2 1 . . 3 8 6 Engine 14 | 2 4 . 2 . 2 2 1 . . 1 . . Core 11 | . . . . . . . . . . 2 7 2 Reactor 5 | . . . . . . . . . . . 1 4 Propulsion 44 | 2 3 . 3 6 8 . 8 . . . 7 7 Treads 38 | 1 3 . 3 6 8 . 6 . . . 7 4 Leg 3 | . . . . . . . . . . . . 3 Wheel 1 | 1 . . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . . Flight . | . . . . . . . . . . . . . Utility 74 | 2 1 . 4 5 5 4 4 . . 5 32 12 Device 39 | . . . 2 2 . 2 . . . 3 22 8 Storage 8 | 2 1 . 1 . 2 . . . . . . 2 Processor 3 | . . . 1 . . . . . . . 1 1 Hackware 1 | . . . . 1 . . . . . . . . Protection 23 | . . . . 2 3 2 4 . . 2 9 1 Artifact . | . . . . . . . . . . . . . Weapon 45 | 2 6 1 2 2 2 1 1 . . 7 17 4 Energy Gun 19 | 2 6 1 . . . . . . . 3 6 1 Energy Cannon 6 | . . . 2 . . . 1 . . 1 . 2 Ballistic Gun 14 | . . . . 1 1 1 . . . 2 8 1 Ballistic Cannon 4 | . . . . 1 1 . . . . 1 1 . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 1 . . 2 2 1 Parts Lost 67 | . . 1 . . . 1 . . . 2 31 32 Power 10 | . . . . . . . . . . 1 4 5 Propulsion 9 | . . . . . . . . . . . 1 8 Utility 32 | . . . . . . 1 . . . 1 16 14 Weapon 16 | . . 1 . . . . . . . . 10 5 Highest Loss Streak 29 | . . 1 . . . 1 . . . 1 4 29 Average Slot Usage (%) 96 | . 91 100 99 99 99 99 99 100 100 99 93 72 Engine 10 | . 11 14 11 9 15 15 13 13 13 14 1 . Core 3 | . . . . . . . . . . 2 12 7 Treads 17 | . 11 14 16 27 22 23 19 20 20 17 11 7 Wheel 1 | . 14 14 5 . . . . . . . . . Device 14 | . . . 10 10 15 14 13 13 13 11 23 24 Storage 14 | . 28 28 22 18 15 15 13 13 13 11 10 6 Processor 1 | . . . 11 7 . . . . . . . . Protection 11 | . . . . 7 15 15 20 20 20 16 10 2 Energy Gun 3 | . 25 28 7 . . . . . . 4 2 2 Energy Cannon 3 | . . . 14 14 . . 6 6 6 3 . 2 Ballistic Gun 7 | . . . . 1 7 10 13 13 13 11 8 3 Ballistic Cannon 2 | . . . . 2 6 3 . . . 1 5 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 148 | 17 47 47 69 77 109 109 118 114 114 132 131 148 Greatest Support 103 | 10 20 10 40 68 68 68 78 72 72 72 102 103 Greatest Overweight (x) 21 | 1 12 4 6 1 1 1 7 1 1 1 1 21 Average Overweight (x) 1 | . 1 4 3 1 1 1 1 1 1 1 . 1 Largest Inventory Capacity 20 | 8 14 14 20 18 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 11 14 17 18 18 20 20 20 20 20 20 15 Most Carried 20 | 4 9 9 18 18 20 20 20 18 18 20 20 19 Average Carried 16 | 1 8 8 14 17 17 19 18 18 18 16 17 10 Final Capacity 20 | 8 14 14 18 18 20 20 20 20 20 20 20 12 Final Carried 20 | 4 9 8 18 18 20 20 18 18 18 17 18 2 Class Distribution -------------------- 32% | Mutant 27% | Hauler-Tank 19% | Scavenger-Tank 6% | Hauler-Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hauler-Mutant | -7/Storage Hauler-Tank | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Matter Collected 6035 | 280 138 12 110 183 511 463 393 59 . 612 2524 750 Remotely . | . . . . . . . . . . . . . Salvage Created 9936 | 95 81 186 785 920 812 652 597 61 . 1468 3419 860 Parts 425 | 4 5 15 34 34 36 33 18 3 . 84 126 33 Haulers Intercepted 11 | . 1 . 4 1 . 4 . . . . 1 . Recyclers Shooed 8 | . . . 1 . . 2 . . . 1 4 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Combat Hostiles Destroyed 156 | . . 8 12 14 10 11 13 1 . 22 54 11 Melee 5 | . . . . . . . . . . . 5 . Guns 80 | . . 8 2 2 6 4 10 1 . 15 24 8 Cannons 66 | . . . 10 11 4 7 3 . . 3 25 3 AOE 3 | . . . . . . . . . . 3 . . Classes Destroyed 14 | 1 2 2 2 2 2 1 . . . . 2 . Worker 7 | . . . . . . 1 . . . 1 5 . Builder 6 | . . . . 1 . . . . . . 5 . Tunneler 1 | . . . . . . . . . . . 1 . Hauler 11 | . 1 . 4 1 . 4 . . . . 1 . Recycler 11 | 1 . . . 1 5 1 . . . 2 1 . Mechanic 1 | . . . . . . . . . . . 1 . Watcher 6 | . 1 . 1 2 . . . . . 1 1 . Swarmer 18 | . . 6 . . . 3 4 . . 5 . . Grunt 71 | . . 2 7 8 3 3 5 . . 3 35 5 Brawler 4 | . . . 1 1 . . . . . . 1 1 Duelist 2 | . . . . 1 . . . . . . 1 . Sentry 30 | . . . 4 4 2 4 3 1 . 2 7 3 Hunter 14 | . . . . . 3 . . . . 5 6 . Programmer 17 | . . . . . 2 1 1 . . 7 4 2 Best Kill Streak 10 | 1 1 3 4 6 5 7 4 1 . 4 10 3 Combat Bots Only 9 | . . 3 4 5 3 5 4 1 . 4 9 3 Max Kills in Single Turn 2 | 1 1 2 2 1 2 2 1 1 . 2 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Damage Taken 13979 | . . 143 282 477 385 418 571 3 . 1395 6009 4296 Core 2213 | . . 12 88 53 47 34 15 . . 104 557 1303 Absorbed by Shields 1163 | . . . . 18 144 168 225 2 . 62 544 . Core Remaining (%) 86 | 100 . 95 78 90 . 88 . . 98 89 51 . Volleys Fired 507 | 3 4 14 40 56 35 45 37 2 . 59 160 52 Largest 4 | 2 2 2 2 2 2 2 3 3 . 4 4 4 Hottest 269 | 90 90 100 120 120 72 72 111 111 . 203 178 269 Shots Fired 1349 | 6 8 28 80 112 69 90 111 6 . 227 504 108 Gun 823 | 6 8 28 18 9 35 57 74 4 . 171 344 69 Cannon 526 | . . . 62 103 34 33 37 2 . 56 160 39 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 867 | . . . . 21 69 90 74 4 . 123 416 70 Thermal 340 | 3 4 28 80 91 . . 37 2 . 12 67 16 Explosive . | . . . . . . . . . . . . . Electromagnetic 142 | 3 4 . . . . . . . . 92 21 22 Robot Hit Streak 74 | 4 7 16 34 54 17 24 36 4 . 23 74 43 Robot Miss Streak 5 | 1 1 2 2 1 2 1 1 2 . 4 5 1 Penetration Max 1 | . . . . 1 1 1 1 . . 1 1 1 Secondary Targets 3 | . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 1124 | 5 5 23 61 98 49 76 94 4 . 166 455 88 Core Hits 469 | 2 2 11 19 29 25 29 30 2 . 67 217 36 Critical Hits 25 | . . . . . . . 5 . . 4 15 1 Critical Kills 7 | . . . . . . . 1 . . 1 4 1 Critical Parts Destroyed 16 | . . . . . . . 3 . . 3 10 . Melee Attacks 30 | . . . . . . . . . . . 30 . Impact . | . . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . . 30 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . 9 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 27657 | 65 55 255 1259 2240 909 1810 2004 85 . 3761 12749 2465 Guns 15056 | 65 55 255 213 235 564 1233 1301 64 . 2463 6938 1670 Cannons 10331 | . . . 1038 1977 345 562 703 21 . 851 4052 782 Explosions 617 | . . . . . . . . . . 447 170 . Melee 1476 | . . . . . . . . . . . 1476 . Ramming 177 | . . . 8 28 . 15 . . . . 113 13 Kinetic 16959 | . . . . 442 909 1795 1301 64 . 1801 8991 1656 Thermal 6838 | 38 25 255 1251 1770 . . 703 21 . 667 1764 344 Explosive . | . . . . . . . . . . . . . Electromagnetic 2207 | 27 30 . . . . . . . . 1293 405 452 Impact . | . . . . . . . . . . . . . Slashing 1476 | . . . . . . . . . . . 1476 . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . 3 5 18 Average Corruption 4 | . . . . . . . . . . 2 4 9 Corruption Purged . | . . . . . . . . . . . . . Effects 86 | . . . . . . . . . . 16 56 14 Message Errors 7 | . . . . . . . . . . 3 3 1 Matter Fused 16 | . . . . . . . . . . 3 11 2 Heat Flow Errors 7 | . . . . . . . . . . . 7 . Energy Discharges 11 | . . . . . . . . . . 2 7 2 Parts Rejected 3 | . . . . . . . . . . . 1 2 Data Loss (minor) 9 | . . . . . . . . . . 6 2 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 4 | . . . . . . . . . . . 4 . Targeting Errors 23 | . . . . . . . . . . 2 16 5 Weapon Failures 5 | . . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 745 | . . . 20 57 . . 17 . . 88 563 . Projectiles 209 | . . . 20 57 . . 17 . . 35 80 . Explosions 122 | . . . . . . . . . . 53 69 . Melee 414 | . . . . . . . . . . . 414 . Knockbacks 47 | . . . . 1 3 . . . . . 40 3 Impact 2 | . . . . . . . . . . . 2 . Kinetic 41 | . . . . 1 3 . . . . . 34 3 Secondary 4 | . . . . . . . . . . . 4 . Self-Inflicted Damage 212 | . . . 4 . . . . . . 205 . 3 Shots 4 | . . . . . . . . . . 4 . . Rammed 18 | . . . 1 3 . 3 . . . . 8 3 Targets Rammed 19 | . . . 1 3 . 3 . . . . 8 4 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 606 | 90 80 307 150 4 . 40 131 27 . 501 606 5 Average Temperature 113 | 46 39 108 36 4 . 21 51 15 . 146 150 3 Received Heat Transfer 2956 | . . 72 120 183 56 154 244 . . 45 1245 837 Effects 19 | . . . . . . . . . . 9 10 . Shutdowns 9 | . . . . . . . . . . 3 6 . Energy Bleed 5 | . . . . . . . . . . 2 3 . Interference 3 | . . . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . 1 . . Damage (major) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Fried 13 | . . . . 4 . . . . . 9 . . Impact Corruptions 3 | . . . . 1 . . . . . . 2 . Robots Melted 1 | . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 25 | 1 . 2 6 3 . 1 6 . . . 3 3 Heat Transferred 11358 | 111 74 814 2294 2849 . . 1258 37 . 676 2495 750 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Peak Influence 858 | 5 29 180 326 436 172 380 474 . . 499 858 732 Initial 389 | . 2 . 59 45 91 36 148 . . . 130 389 Average 241 | 2 11 118 161 185 72 202 239 . . 234 412 573 Maximum Alert Level 3 | . . . 1 2 . 1 2 . . 2 3 3 Low Security (%) 52 | 100 100 100 81 52 100 47 46 . . 38 22 . Level 1 28 | . . . 18 44 . 52 50 . . 34 32 9 Level 2 15 | . . . . 2 . . 2 . . 26 28 84 Level 3 3 | . . . . . . . . . . . 16 6 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 39 | . . . 1 1 4 4 4 . . 7 12 6 Investigation 5 | . . . 1 . . 1 1 . . 1 . 1 Extermination 13 | . . . . . 2 3 1 . . 3 3 1 Reinforcement 12 | . . . . 1 2 . . . . 3 6 . Assault 4 | . . . . . . . . . . . 2 2 Garrison 5 | . . . . . . . 2 . . . 1 2 Intercept . | . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 1 4 . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Distress Signals 8 | . . . 2 . 1 4 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 240 | . 2 7 20 26 13 20 14 1 . 30 78 29 Peak Tracking Total 10 | . 2 3 5 5 3 4 2 1 . 4 7 10 Tactical Retreats 19 | . . . 1 4 . . 1 . . 1 6 6 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Traps Triggered 9 | . 4 . 1 . 2 . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Machines Disabled 42 | . . . 1 1 . 2 . . . 19 17 2 Max in Single Turn 12 | . . . 1 1 . 1 . . . 12 12 1 Garrison Access 3 | . . . . . . . 1 . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Machines Accessed 33 | . 3 . 3 3 . 7 6 . . 3 7 1 Terminals 20 | . 2 . 3 3 . 6 2 . . 1 3 . Fabricators 5 | . . . . . . . 1 . . 2 2 . Repair Stations 5 | . 1 . . . . 1 2 . . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . 1 1 Total Hacks 93 | . 17 . 10 12 . 16 17 . . 7 12 2 Successful 54 | . 14 . 6 7 . 10 9 . . 3 5 . Failed 39 | . 3 . 4 5 . 6 8 . . 4 7 2 Catastrophic 1 | . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 33 | . 6 . 9 4 . 5 4 . . . 2 3 Terminals 60 | . 8 . 10 12 . 14 8 . . 2 6 . Fabricators 10 | . . . . . . . 2 . . 5 3 . Repair Stations 19 | . 9 . . . . 2 6 . . . 2 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . 1 2 Terminal Hacks 27 | . 3 . 4 6 . 7 4 . . 1 2 . Record 6 | . . . . 1 . 2 . . . 1 2 . Robot Schematic 1 | . . . . . . . 1 . . . . . Robot Analysis 3 | . 1 . . 1 . 1 . . . . . . Open Door 3 | . . . . . . 3 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . Reprogram Traps 2 | . . . 2 . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 3 | . 1 . 1 1 . . . . . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . 2 1 . Load Schematic 1 | . . . . . . . . . . 1 . . Build 3 | . . . . . . . 1 . . 1 1 . Repair Station Hacks 15 | . 9 . . . . 2 3 . . . 1 . Scan Component 8 | . 4 . . . . 1 2 . . . 1 . Repair 6 | . 4 . . . . 1 1 . . . . . Refit 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 7 | . 2 . 2 1 . 1 1 . . . . . Terminals 6 | . 2 . 2 1 . 1 . . . . . . Track 3 | . 1 . 1 1 . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Jam 1 | . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 3 . 3 3 . 3 4 . . 3 5 1 Full Trace Events 2 | . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . 318 . . Time 169 | . . . . . . . . . . 169 . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 4 | . . . . . . . 2 . . . 2 . Matter 490 | . . . . . . . 212 . . . 278 . Time 122 | . . . . . . . 53 . . . 69 . Total Part Build Rating 30 | . . . . . . . 12 . . . 18 . Parts Repaired 6 | . 4 . . . . 1 1 . . . . . Time 176 | . 110 . . . . 44 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Total Allies 10 | . . . . . . 10 . . . . . . Largest Group 10 | . . . . . . 10 5 . . . . . Highest-Rated Group 173 | . . . . . . 173 78 . . . . . Highest-Rated Ally 29 | . . . . . . 29 16 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 70 | . . . . . . 59 11 . . . . . Total Damage 924 | . . . . . . 793 131 . . . . . Kills 10 | . . . . . . 8 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Robot Analysis Total 3 | . 1 . . 1 . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Turns Passed 10982 | 79 501 149 832 843 1500 787 1253 438 36 1724 2341 499 Spaces Moved 4744 | 61 297 71 387 351 720 288 548 241 21 724 860 175 Core 13 | 1 11 . . . . . . . . . . 1 Treads 4152 | . 94 . 183 351 720 288 546 241 21 724 860 124 Legs 50 | . . . . . . . . . . . . 50 Wheels 527 | 60 192 71 204 . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 175 170 186 178 178 178 178 157 126 Average Speed 172 | 87 144 120 154 175 174 186 183 178 178 178 177 177 Slowest Speed 1100 | 90 650 120 180 180 186 186 350 178 178 178 186 1100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 38 14 38 47 13 45 18 39 5 17 27 4 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . 1 1 . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 . . 1 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 181 | . . . 5 4 4 3 . . . 68 78 19 Melee . | . . . . . . . . . . . . . Projectile 95 | . . . 5 4 4 3 . . . 5 55 19 AOE 86 | . . . . . . . . . . 63 23 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Total 6431 | 77 361 107 542 467 895 453 722 246 20 1025 1251 265 Wait 792 | 1 25 22 76 26 112 95 112 4 . 217 102 . Move 4732 | 60 296 70 386 350 719 287 547 240 20 723 859 175 Hop . | . . . . . . . . . . . . . Pick Up 58 | 4 13 . 14 6 4 4 1 . . 1 11 . Fast Attach 69 | 7 11 . 4 5 5 2 3 . . 2 17 13 Attach 55 | 1 1 1 2 2 2 1 4 . . 5 23 13 Detach 23 | 1 . . 4 4 . 1 3 . . 2 7 1 Swap 71 | . 2 . 5 6 10 4 7 . . 8 24 5 Drop 70 | . 9 . 10 9 8 8 8 . . 8 8 2 Fire 507 | 3 4 14 40 56 35 45 37 2 . 59 160 52 Melee 30 | . . . . . . . . . . . 30 . Ram 2 | . . . 1 . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . 3 Crush 14 | . . . . 3 . 3 . . . . 8 . Escape Stasis 2 | . . . . . . . . . . . 2 . Rewire 3 | . . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 12) 80 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 12) 411 | -10/Materials | Repaired EM Pulse Gun 411 | -10/Materials | Repaired Lgt. Treads 411 | -10/Materials | Repaired Imp. Ion Engine 437 | -10/Materials | Repaired Med. Laser 581 | -10/Materials | Entered Mines 634 | -10/Mines | Identified exit to Materials 730 | -10/Mines | Entered Materials 730 | -9/Materials | Evolved 2 slots: Utility x2 1106 | -9/Materials | Discovered new exit (range 16) 1221 | -9/Materials | Identified exit to Mines 1535 | -9/Materials | Discovered new exit (range 13) 1554 | -9/Materials | Identified exit to Materials 1562 | -9/Materials | Entered another Materials area 1562 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2352 | -8/Materials | Discovered new exit (range 15) 2405 | -8/Materials | Entered Factory 2405 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3877 | -7/Factory | Discovered new exit (range 9) 3905 | -7/Factory | Entered Storage 4055 | -7/Storage | Build established: Hauler-Mutant 4376 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4452 | -7/Storage | Repaired Imp. Shield Generator 4656 | -7/Storage | Discovered new exit (range 16) 4682 | -7/Storage | Build established: Commander-Mutant 4692 | -7/Storage | Entered Factory 4692 | -6/Factory | Accompanied by 5 allies 4692 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4999 | -6/Factory | Build established: Commander-Tank 5138 | -6/Factory | Garrison activated, responded to threat 5417 | -6/Factory | Build established: Hauler-Tank 5614 | -6/Factory | Fabricated Gyrokinetic Inverter (x2) 5891 | -6/Factory | Repaired Imp. Medium Armor Plating 5902 | -6/Factory | Discovered new exit (range 6) 5945 | -6/Factory | Entered Lower Caves 6080 | -6/Lower Caves | Identified exit to Lower Caves 6229 | -6/Lower Caves | Encountered a Warlord checkpoint 6305 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6383 | -6/Lower Caves | Entered another Lower Caves area 6403 | -6/Lower Caves | Discovered new exit (range 9) 6419 | -6/Lower Caves | Entered Factory 6419 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7036 | -5/Factory | Build established: Scavenger-Tank 7875 | -5/Factory | Build established: Hauler-Tank 8107 | -5/Factory | Discovered new exit (range 16) 8143 | -5/Factory | Entered another Factory area 8143 | -4/Factory | Evolved 2 slots: Utility x2 8721 | -4/Factory | Fabricated Biometal Heavy Treads (x2) 8783 | -4/Factory | Garrison activated, responded to threat 8853 | -4/Factory | Lost 3 parts (1p1u1w) 9381 | -4/Factory | Build established: Scavenger-Tank 9685 | -4/Factory | Destroyed 9 combat bots 9693 | -4/Factory | Lost 3 parts (1n1u1w) 9905 | -4/Factory | Lost 4 parts (1u3w) 9965 | -4/Factory | Lost 4 parts (3u1w) 10143 | -4/Factory | First assault squad dispatched 10429 | -4/Factory | Lost 3 parts (1p1u1w) 10461 | -4/Factory | Discovered new exit (range 16) 10484 | -4/Factory | Entered Research 10484 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10534 | -3/Research | Garrison activated, responded to threat 10734 | -3/Research | First assault squad dispatched 10820 | -3/Research | System corruption reached 10% 10965 | -3/Research | Core integrity fell below 50% 10978 | -3/Research | Core integrity fell below 20% 10983 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10950_ Penetrated by Slug. 10950_ Slug penetrates Wall. 10958_ Carbon-fiber Leg destroyed. 10959_ Penetrated by Slug. 10959_ Slug penetrates Wall. 10960_ System corrupted: Matter fused (-8). 10960_ Critical hit. 10960_ Adv. Heat Sink destroyed. 10963_ Titanium Leg destroyed. 10973_ C-30 ARC bursts open, deploying its payload. 10973_ G-67 Veteran unfolds itself. 10973_ Penetrated by Slug. 10973_ Slug penetrates Wall. 10975_ K-01 Serf collects debris. 10975_ Slammed into G-73 Enforcer. 10978_ G-67 Veteran misfires. 10980_ G-67 Veteran destroyed. 10980_ U-05 Engineer builds a Door. 10982_ System corrupted: Energy discharge (-39). 10982_ Hcp. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#######???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# #???????? | | ?????????????????????#?????????????# #???????? | | ???????????????????###%##??????????# #???????? | | ???????????????????# ggg########### #???????? | | ???????????????????# g @ Y # #???????? | | ????????????? +u g[ %+ #???????? | | ???????????"" #####A =%pk # #???????? | | ???????????????????# ######### # #???????? | | ???????????????????### ##????????# # #???????? | | ?????????????????????# ??????????# # #???????? | | ?????????????????????#???????????# # #???????? | | ?????????????????????????????????# #######???????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ???????????????????????????#######/##????????????? | | ???????????????????????????# ! #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# | #????????????? | | ???????????????????????????# """ " #????????????? | | ???????????????????????????# """"%"#????????????? | | ???????????????????????????# """" #????????????? | | ??????????????????????????## =" " #????????????? | | ????????????????????##+####=* = #????????????? | | ????????????????????# %*#% !% #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 179 Energy Generation 63 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 44 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ A-15 Conveyor | -6/Factory | Hacked Fabricated ------------ Gyrokinetic Inverter | x2 | -6/Factory | Preloaded Biometal Heavy Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MyomerMagneticFlakker Manual? 0 Play Time 01:48:30 Cumulative 47.1 hours Start 2021.11.02 @ 12:40:58 End 2021.11.02 @ 15:56:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 66 Rogue 0 Adventurer 66 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11ed1cb2-4e48-446a-85d6-d21abf083a87