Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.01 @ 00:32:37 Player: Artackni Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (2) 10 Value Destroyed (26) 26 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (3200) 3200 TOTAL SCORE: 10636 Bonus ------- Pacifist 200 Triggered Max Security 1000 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (17) ------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- (None) > --- INVENTORY -------- Fission Core Light Fission Core [Rating: 1] Favorites ----------- Power None Propulsion None Utility None Weapon None Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac DSF Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 2 . . 2 2 . 2 2 . Power 16 | . . . 2 . . . 2 2 2 . . 2 2 . 2 2 . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 2 | . . . . . 2 3 3 3 3 3 3 3 3 3 3 3 2 Power 2 | . . . . . 2 3 3 3 3 3 3 3 3 3 3 3 2 Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 3 | . . . . . . . . . . . . . . . . . 3 Power 3 | . . . . . . . . . . . . . . . . . 3 Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) . | . . . . . . . . . . . . . . . . . . Peak Build Rating 1 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Rating . | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . On Entrance . | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . Naked Turns 2681 | . 35 103 52 343 85 142 201 187 20 42 124 311 325 44 303 253 111 Heaviest Build . | . . . . . . . . . . . . . . . . . . Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 3 | . . . . . 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Carried 2 | . . . . . 2 3 3 3 3 3 3 3 3 3 3 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 3 | . . . . . 3 3 3 3 3 3 3 3 3 3 3 3 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -6/Garrison Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac DSF Res Res Tes Matter Collected 195 | 167 . . 28 . . . . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 81 | . . . . 20 . . . 61 . . . . . . . . . Parts 6 | . . . . 3 . . . 3 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac DSF Res Res Tes Combat Hostiles Destroyed 1 | . . . . 1 . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . Classes Destroyed 2 | . . . . 1 . . . 1 . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . . . . Swarmer 1 | . . . . 1 . . . . . . . . . . . . . Best Kill Streak 1 | . . . . 1 . . . 1 . . . . . . . . . Combat Bots Only 1 | . . . . 1 . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . 1 . . . 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac DSF Res Res Tes Hostile Shots Fired 269 | . 6 8 3 31 . . 26 16 . 1 37 29 . 8 2 39 63 Missed 114 | . 4 4 2 12 . . 13 5 . 1 17 13 . 4 1 13 25 Hits 155 | . 2 4 1 19 . . 13 11 . . 20 16 . 4 1 26 38 Melee 1 | . . . . . . . . . . . . . . . . 1 . Projectile 154 | . 2 4 1 19 . . 13 11 . . 20 16 . 4 1 25 38 Critical Strikes 4 | . . . . . . . 1 . . . . 1 . . . . 2 Damage Taken 3110 | . 26 43 10 189 . . 212 224 62 . 230 575 . 45 30 637 827 Core 3110 | . 26 43 10 189 . . 212 224 62 . 230 575 . 45 30 637 827 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 72 . . . 50 61 68 . . 65 42 . 96 97 . . Volleys Fired . | . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . Core Hits 4 | . . . . 2 . . 1 1 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 170 | . . . . 46 . . 40 38 . . 19 . . . . 27 . Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 170 | . . . . 46 . . 40 38 . . 19 . . . . 27 . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . . . . . . . . . Average Corruption 1 | . . . . . . . . 1 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 77 | . . . . 21 . . 19 17 . . 8 . . . . 12 . Shots . | . . . . . . . . . . . . . . . . . . Rammed 31 | . . . . 9 . . 8 4 . . 5 . . . . 5 . Targets Rammed 31 | . . . . 9 . . 8 4 . . 5 . . . . 5 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . . . . Received Heat Transfer 369 | . 15 24 . 9 . . 72 27 . . 42 72 . . 9 99 . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac DSF Res Res Tes Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . 5 Low Security (%) 95 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . 99 Peak Influence 1630 | . . 60 27 175 . . 105 42 7 3 30 50 4 18 9 . 1630 Initial 42 | . . . 15 . . . . 42 7 3 2 15 4 3 9 . . Average 86 | . . 16 15 93 . . 31 16 6 3 14 8 . 9 . . 1589 Influence Increases 740 | . . 60 22 300 . . 165 50 5 . 28 60 5 15 . . 30 Destroy 0b10 Robot/C 60 | . . . . 60 . . . . . . . . . . . . . Destroy 0b10 Robot/NC 10 | . . . 5 . . . . 5 . . . . . . . . . Destroy Leader 2 | . . . 2 . . . . . . . . . . . . . . Successful Hack 38 | . . . . . . . . . 5 . 28 . 5 . . . . Disable Machine 15 | . . . 15 . . . . . . . . . . . . . . Partial Spotted 90 | . . . . . . . 75 15 . . . . . . . . . Lose Combat Pursuer 525 | . . 60 . 240 . . 90 30 . . . 60 . 15 . . 30 Influence Decreases 710 | . . 20 62 170 130 . 70 130 15 2 1 80 10 2 18 . . Entered New Map 251 | . . . 25 . 130 . . 53 8 2 1 15 6 2 9 . . Time Decay 422 | . . 20 20 150 . . 70 77 7 . . 65 4 . 9 . . Lost Ally 37 | . . . 17 20 . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . . . 4 2 . 2 . 3 . . 1 1 6 Investigation 1 | . . . . . . . . 1 . . . . . . . . . Extermination 3 | . . . . . . . . . . . . 1 . . 1 1 . Reinforcement 10 | . 1 . . . . . 4 1 . 2 . 2 . . . . . Assault 6 | . . . . . . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac DSF Res Res Tes Distress Signals 9 | . . . 2 . . . 1 . . . . 3 . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 107 | . 3 6 5 17 . . 13 12 . 5 5 10 . 2 5 13 11 Peak Tracking Total 14 | . 2 4 5 6 . . 8 7 . 3 6 7 . 2 4 14 9 Tactical Retreats 16 | . . 1 . 4 . . 4 2 . . . 2 . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac DSF Res Res Tes Traps Triggered 11 | . . . . . . . . 2 1 . 2 3 . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac DSF Res Res Tes Machines Disabled 1 | . . . 1 . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac DSF Res Res Tes Machines Accessed 11 | . . . 3 . . . 2 2 1 . 2 . 1 . . . . Terminals 11 | . . . 3 . . . 2 2 1 . 2 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 18 | . . . 7 . . . 3 3 1 . 2 . 2 . . . . Successful 4 | . . . . . . . . . 1 . 2 . 1 . . . . Failed 14 | . . . 7 . . . 3 3 . . . . 1 . . . . Catastrophic 7 | . . . 3 . . . 2 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 13 | . . . 7 . . . 3 3 . . . . . . . . . Terminals 18 | . . . 7 . . . 3 3 1 . 2 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 4 | . . . . . . . . . 1 . 2 . 1 . . . . Open DSF 2 | . . . . . . . . . 1 . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . 3 . . . 2 2 . . 1 . . . . . . Full Trace Events 3 | . . . 1 . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac DSF Res Res Tes Used RIF Installer 1 | . . . . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac DSF Res Res Tes Total Allies 3 | . . 2 . 1 . . . . . . . . . . . . . Largest Group 2 | . . 2 2 1 . . . . . . . . . . . . . Highest-Rated Group 42 | . . 42 42 31 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . 5 9 . . . . . . . . . . . . . Total Damage 146 | . . . 42 104 . . . . . . . . . . . . . Kills 3 | . . . 1 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac DSF Res Res Tes Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac DSF Res Res Tes Turns Passed 2692 | 11 35 103 52 343 85 142 201 187 20 42 124 311 325 44 303 253 111 Spaces Moved 4472 | 23 69 206 103 645 163 267 386 358 40 58 177 530 360 57 513 299 218 Core 4472 | 23 69 206 103 645 163 267 386 358 40 58 177 530 360 57 513 299 218 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 19 52 15 93 37 72 44 15 1 66 32 22 7 57 14 10 40 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . . . 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac DSF Gar Fac Fac DSF Res Res Tes Total 4908 | 22 68 205 102 664 165 274 393 365 39 70 211 575 504 71 558 401 221 Wait 304 | . . . . . . 8 . 4 . 2 . 31 145 . 46 68 . Move 4455 | 22 68 205 102 644 162 266 385 357 39 57 176 529 359 56 512 298 218 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 3 | . . . . . 3 . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . Drop 3 | . . . . . . . . . . . . . . . . . 3 Fire . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ram 31 | . . . . 9 . . 8 4 . . 5 . . . . 5 . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 101 | . . . . . . . . . . 11 30 15 . 15 . 30 . Rewire 11 | . . . . 11 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/DSF -6/Garrison -5/Factory -4/Factory -4/DSF -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 12 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 15) 47 | -10/Materials | Entered Mines 72 | -10/Mines | Met a Derelict bent on vengeance 148 | -10/Mines | Discovered new exit (range 6) 150 | -10/Mines | Entered Materials 150 | -9/Materials | Accompanied by 2 allies 150 | -9/Materials | Evolved 2 slots: Power x2 155 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 199 | -9/Materials | Discovered new exit (range 6) 202 | -9/Materials | Entered Mines 203 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 203 | -9/Mines | Assembled infested the area 264 | -9/Mines | Discovered new exit (range 12) 277 | -9/Mines | Learned location of Zion (-7) 305 | -9/Mines | Build established: Mutant 346 | -9/Mines | Discovered new exit (range 8) 481 | -9/Mines | Received a Mining Laser from a helpful Derelict 542 | -9/Mines | Discovered new exit (range 5) 545 | -9/Mines | Entered Exiles 561 | -9/Exiles | Met 8R-AWN 569 | -9/Exiles | Met EX-HEX 584 | -9/Exiles | Met EX-BIN 591 | -9/Exiles | Aligned with FarCom system 592 | -9/Exiles | Given EX-Vault access code 623 | -9/Exiles | Discovered new exit (range 15) 630 | -9/Exiles | Entered Mines 767 | -8/Mines | Discovered new exit (range 9) 772 | -8/Mines | Entered Materials 772 | -8/Materials | Evolved 2 slots: Power x2 965 | -8/Materials | Discovered new exit (range 16) 973 | -8/Materials | Entered Factory 973 | -7/Factory | Evolved 2 slots: Power x2 1158 | -7/Factory | Discovered new exit (range 6) 1160 | -7/Factory | Entered another Factory area 1160 | -6/Factory | Evolved 2 slots: Power x2 1180 | -6/Factory | Identified exit to DSF 1180 | -6/Factory | Entered DSF 1181 | -6/DSF | Joined Warlord attack on 0b10 via DSF 1200 | -6/DSF | Additional patrols routed to DSF 1215 | -6/DSF | Discovered new exit (range 15) 1222 | -6/DSF | Entered Garrison 1274 | -6/Garrison | Installed Relay Interface Framework 1279 | -6/Garrison | Spotted B-75 Beast 1280 | -6/Garrison | Triggered checkpoint 1297 | -6/Garrison | 11 allies followed out of DSF 1300 | -6/Garrison | Triggered checkpoint 1341 | -6/Garrison | Discovered new exit (range 10) 1346 | -6/Garrison | Entered Factory 1346 | -5/Factory | Evolved 2 slots: Power x2 1353 | -5/Factory | Lost 5 allies 1609 | -5/Factory | Core integrity fell below 50% 1656 | -5/Factory | Discovered new exit (range 4) 1657 | -5/Factory | Entered another Factory area 1657 | -4/Factory | Evolved 2 slots: Power x2 1982 | -4/Factory | Identified exit to DSF 1982 | -4/Factory | Entered DSF 2003 | -4/DSF | Discovered new exit (range 15) 2007 | -4/DSF | Additional patrols routed to DSF 2026 | -4/DSF | Entered Research 2026 | -3/Research | Evolved 2 slots: Power x2 2325 | -3/Research | Discovered new exit (range 7) 2329 | -3/Research | Entered another Research area 2329 | -2/Research | Evolved 2 slots: Power x2 2577 | -2/Research | Discovered new exit (range 6) 2582 | -2/Research | Entered Testing 2583 | -2/Testing | Maximum security lockdown engaged 2608 | -2/Testing | Spotted Striker 2626 | -2/Testing | Core integrity fell below 50% 2672 | -2/Testing | Core integrity fell below 20% 2693 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 02584_ ALERT: Machine network offline. 02585_ ALERT: Performing unscheduled system reset. 02586_ ALERT: Lockdown in effect, collecting threat data. 02587_ FARCOM_MSG: For science! 02597_ Penetrated by Slug. 02597_ Slug penetrates Wall. 02609_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02618_ Slug penetrates Graviton Restrictor. 02625_ Penetrated by Slug. 02628_ Slug penetrates Wall. 02632_ Penetrated by Slug. 02648_ W-44 Eye sends out distress signal. 02653_ Dropped Rigged Fission Core. 02655_ Rigged Fission Core explodes. 02665_ Dropped Rigged Lgt. Fission Core. 02667_ Rigged Lgt. Fission Core explodes. 02673_ Dropped Rigged Lgt. Fission Core. 02677_ Rigged Lgt. Fission Core explodes. 02677_ S-43 Plague destroyed. 02683_ ALERT: Assault forces dispatched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#########??? | | ??????????????????????????????????????# % ! #??? | | ??????????????????????????????????????# * #??? | | ??????????????????????????????????????# ] #??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# ! ] #??? | | ????????????????????Y?Y????C??????????# #??? | | ?????????????????????Y????C???????????#! #??? | | ???????????????????? ????? ????????# =#??? | | ???????????????????# #####/#######?# #??? | | ???????????????????# # C! ## ! #??? | | ???????????????????# # !! C ## % #??? | | ???????????????????# # !! #####""""###? | | ???????????????##### # !! *#?# * +? | | ???????????????? # #?# +? | | ????????????????? # #?# +? | | ??? ??? ???????? + #?# +? | | ??# "?" ???????? # ### #####? | | ??# "?" ########## C # #"" #????? | | ??# "?" # # # ?#T #????? | | ??# """ # """ # # ???### #????? | | ??# """ + """ *# #?? s??s????# #????? | | ??# """ # """ # #####+#####+#?## #????? | | ??# # ; @ s #?#" #????? | | ??# = # """ ; ###########s#?#" #????? | | ??# #= """ h;;;#+#?????????# #?## #????? | | ??# # """h # ????????### ###" #????? | | ### ==# !# ???????# #????? | | = ##+####### """ "??????# #????? | | #?????# """ """????# #????? | | #?????# """ """????# #????? | | #?????# ????# ########????? | | #######+######?????#! ?? ????# #???????????? | | ?????? ??????????##?????###???# #???????????? | | ?????? ?????????????????????? +???????????? | | ????? ???????????????????? #???????????? | | ????? ???????????????w??? #???????????? | | ???? """ "???????????????? #???????????? | | ???? """ "???????????????? ########???????????? | | ??? """ ""??????????????? ???????????????????? | | ??? ???????????????? ????????????????????? | | ?? ??? "??????????????????????????????????????? | | ?? ??? "??????????????????????????????????????? | | ?# ?????"??????????????????????????????????????? | | ?# ????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hornet's Nest Challenges ------------ None Game ------ Seed SpikedAssembledBattery Manual? 0 Play Time 00:32:46 Cumulative 126.1 hours Start 2026.02.01 @ 00:02:07 End 2026.02.01 @ 00:32:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 59 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ea516f6-088c-4262-a825-b64fb9844a3c