Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 00:56:24 Player: Watcher Result: Destroyed by as-78654 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (268) 268 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1463 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 230/300 Energy 140/140 System Corruption 4% Temperature Cool (0) Movement Walking (90) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Potential Leg Potential Leg > --- UTILITY (2) ------ Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (10) --- Small Storage Unit Improved Terrain Scanner Field Recycling Unit (0) Assault Rifle Assault Rifle Mini Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Structural Scanner Improved Terrain Scanner Field Recycling Unit Assault Rifle Assault Rifle Rocket Launcher Mini Grenade Launcher Missile Launcher [Rating: 30] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Wheel Leg Potential Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | 7 12 1 2 3 Power 4 | 1 2 1 . . Engine 4 | 1 2 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 3 . 2 . Treads . | . . . . . Leg 2 | . . . 2 . Wheel 5 | 2 3 . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 2 4 . . 2 Device 5 | 2 2 . . 1 Storage 3 | . 2 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 3 . . 1 Energy Gun 2 | . 2 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 5 | . 2 . . 3 Power . | . . . . . Propulsion 2 | . 2 . . . Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 3 | . 1 . . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 97 100 100 90 Engine 14 | . 14 14 14 14 Leg 5 | . . . 8 28 Wheel 22 | . 25 28 19 . Device 16 | . 25 14 14 10 Storage 11 | . 2 14 14 14 Energy Gun 23 | . 11 28 28 17 Ballistic Gun 3 | . 16 . . . Naked Turns . | . . . . . Heaviest Build 20 | 9 15 15 15 20 Greatest Support 60 | 20 26 26 60 60 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 8 8 8 10 Average Capacity 7 | 5 5 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 6 | 1 4 7 8 7 Final Capacity 10 | 5 8 8 8 10 Final Carried 8 | 3 8 8 8 7 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 566 | 300 236 . . 30 Remotely . | . . . . . Salvage Created 453 | 87 329 . . 37 Parts 32 | 8 23 . . 1 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 14 | 1 9 . . 4 Guns 10 | 1 9 . . . AOE 4 | . . . . 4 Classes Destroyed 8 | 3 3 . . 2 Worker 1 | 1 . . . . Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 5 | . 5 . . . Grunt 5 | 1 4 . . . Assembled 4 | . . . . 4 Best Kill Streak 5 | 2 5 . . 4 Combat Bots Only 5 | 1 5 . . 4 Max Kills in Single Turn 2 | 1 2 . . 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 115 | 2 71 . . 42 Missed 39 | 1 18 . . 20 Damage Taken 1177 | 10 524 12 . 631 Core 262 | . 123 . . 139 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 59 | 5 33 14 . 7 Largest 2 | 2 2 2 . 2 Hottest 100 | 40 100 100 . 100 Shots Fired 113 | 10 66 28 . 9 Gun 108 | 10 66 28 . 4 Cannon . | . . . . . Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 52 | 10 42 . . . Thermal 56 | . 24 28 . 4 Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 8 | 2 8 . . 4 Robot Miss Streak 6 | 1 6 . . 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 43 | 4 37 . . 2 Core Hits 29 | 4 17 . . 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . . 1 Burn 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 756 | 43 456 . . 257 Guns 523 | 43 456 . . 24 Cannons . | . . . . . Explosions 233 | . . . . 233 Melee . | . . . . . Ramming . | . . . . . Kinetic 375 | 43 332 . . . Thermal 148 | . 124 . . 24 Explosive 233 | . . . . 233 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 10 | . 10 . . 2 Average Temperature 6 | . 10 . . 2 Received Heat Transfer 168 | 6 162 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 592 | . 444 . . 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 286 | 30 286 111 . 36 Initial 111 | . 19 111 . . Average 111 | 9 185 106 . 6 Maximum Alert Level 1 | . 1 . . . Low Security (%) 83 | 100 50 100 . 100 Level 1 16 | . 49 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | 1 14 . . 7 Peak Tracking Total 7 | 1 7 . . 5 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 4 | . 1 2 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 4 2 3 . Successful 8 | . 3 2 3 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . 3 1 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 2 3 . Record 4 | . 1 . 3 . Open Door 2 | . . 2 . . Dispatch Records 1 | . 1 . . . Investigation Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1488 | 109 333 415 521 110 Spaces Moved 1276 | 104 239 385 448 100 Core 21 | 21 . . . . Treads . | . . . . . Legs 273 | . . . 173 100 Wheels 982 | 83 239 385 275 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 90 90 Average Speed 87 | 73 82 90 90 90 Slowest Speed 95 | 80 95 90 90 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 7 36 56 70 22 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 Spaces Dug . | . . . . . Terrain Destroyed 43 | . . . . 43 Melee . | . . . . . Projectile . | . . . . . AOE 43 | . . . . 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1533 | 125 304 427 565 112 Wait 140 | . 7 19 114 . Move 1272 | 103 238 384 447 100 Hop . | . . . . . Pick Up 25 | 10 10 4 . 1 Fast Attach 3 | . 1 . 2 . Attach 11 | 7 1 . . 3 Detach 1 | . . . . 1 Swap 11 | . 10 1 . . Drop 11 | . 4 5 2 . Fire 59 | 5 33 14 . 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 110 | -11/Scrapyard | Entered Materials 428 | -10/Materials | Discovered new exit (range 12) 443 | -10/Materials | Entered Mines 456 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 481 | -10/Mines | Found a hidden stash of uninstalled traps 518 | -10/Mines | Build established: Scavenger-Mutant 616 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 762 | -10/Mines | Met a Derelict shopkeep closing up shop 851 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 852 | -10/Mines | Discovered new exit (range 5) 858 | -10/Mines | Entered Exiles 891 | -10/Exiles | Discovered new exit (range 15) 913 | -10/Exiles | Met 8R-AWN 936 | -10/Exiles | Met EX-HEX 977 | -10/Exiles | Met EX-DEC 1140 | -10/Exiles | Met EX-BIN 1174 | -10/Exiles | Aligned with FarCom system 1175 | -10/Exiles | Given EX-Vault access code 1213 | -10/Exiles | Opened EX-Vault 1221 | -10/Exiles | Found Prototype Leg 1221 | -10/Exiles | Identified Potential Leg 1223 | -10/Exiles | Found Potential Leg 1247 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1310 | -10/Exiles | Learned location of Zion (-7) 1366 | -10/Exiles | Discovered new exit (range 11) 1379 | -10/Exiles | Left Exiles lab with Potential Leg 1379 | -10/Exiles | Entered Mines 1410 | -9/Mines | Assembled infested the area 1417 | -9/Mines | Learned Materials terminal intel 1425 | -9/Mines | Core integrity fell below 50% 1431 | -9/Mines | Core integrity fell below 20% 1476 | -9/Mines | Lost 3 parts (1u2w) 1489 | -9/Mines | Destroyed by as-78654 with Assembled Heavy Rifle Last Messages --------------- 01445_ Dirty Bomb Trap short circuited. 01445_ An explosion rips through the floor. 01450_ as-78694 destroyed. 01450_ as-41020 destroyed. 01452_ as-93350 destroyed. 01460_ The unstable cave ceiling collapses. 01473_ Searching scrap... 01473_ Found Med. Storage Unit. 01473_ Found Sml. Laser. 01473_ Found Tractor Beam. 01473_ Found Rocket Launcher. 01473_ Found 30 Matter. 01474_ Acquired 30 matter. 01476_ Acquired Med. Storage Unit. Note that some effects don't stack, e.g. attaching both Med. Storage Unit and Sml. Storage Unit does not combine the two effects (all such effects are marked ). 01484_ U-05 Engineer destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????## #### ####### | | ??????####" "## | | ????### #" "" | | ????# " ########## | | ???## #????????## | | ???# ##?????????## | | ???# "#???????????### | | ??## " ##?????????????? | | ??## " #??????????????? | | ??## " #??????????????? | | ??## "" #??????????????? | | ??# # ##??????????????? | | ??## ####???????????????? | | ??## ###??????????????????? | | ??## # #????????????????????? | | ???## ##????????????????????? | | ???## #????????????????????? | | ????## #????????????????????? | | ????### ##????????????????????? | | ?????## ##?????????????????????? | | ????###[ ##?????????????????????? | | ???#### ###???? #?????????????? | | ???###] !#####? ##?????????????? | | ???## ### ##?????????????? | | ??### ## ????????????? | | ?### @ ????????? | | ?## r ????????? | | ?## a < ????????? | | ?### a = ????????? | | ?###### # #????????? | | ??###### ## # ????????? | | ?????### #### ?????????? | | ??????## #####? ?????????? | | ??????## ##????# ### ??????????? | | ??????## ????######??????????? | | ???????#####?????###????????????? | | ???????#####????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Risk Taker Storm Trooper Tourist Uninvited Guest Challenges ------------ None Game ------ Seed VariableGhostRailgun Manual? 0 Play Time 01:02:18 Cumulative 1.0 hours Start 2024.03.30 @ 23:48:20 End 2024.03.31 @ 00:56:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b350c118-17c1-4d17-a846-317c5c4ff0e2