Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.20 @ 09:17:31 Player: HexanyIves Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (54) 270 Value Destroyed (1743) 1743 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 7110 Bonus ------- Follower Combat Kills 137 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Sensor Array Scatter Rocket Array Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Terrain Scanner Improved Targeting Computer Advanced Melee Analysis Suite Improved Weapon Shielding Improved Light Armor Plating > --- WEAPON ----------- Heavy Hammer Great Maul > --- INVENTORY -------- Advanced Sensor Array Scatter Rocket Array Improved Datajack Heavy Hammer [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Weapon Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Impact Weapon Great Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Ext Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 . Power . | . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . . 2 . Utility 6 | . . . . 2 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 61 | 7 . 2 2 10 4 5 . 9 . 8 1 13 Power 7 | 1 . . . 1 . 1 . 1 . 1 . 2 Engine 3 | 1 . . . . . . . 1 . 1 . . Core 4 | . . . . 1 . 1 . . . . . 2 Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 . 2 . 5 1 1 . 1 . 4 . 5 Treads 3 | . . . . . . . . . . 1 . 2 Leg 8 | . . 2 . 2 1 . . . . 2 . 1 Wheel 4 | 2 . . . 1 . . . 1 . . . . Hover 1 | . . . . . . 1 . . . . . . Flight 5 | . . . . 2 . . . . . 1 . 2 Utility 15 | 2 . . . 1 2 . . 5 . 2 1 2 Device 7 | 1 . . . . . . . 3 . 1 . 2 Storage 3 | 1 . . . . 1 . . . . . 1 . Processor 2 | . . . . . 1 . . 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 3 | . . . . 1 . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 18 | 2 . . 2 3 1 3 . 2 . 1 . 4 Energy Gun 6 | 2 . . 1 2 . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . 1 . . . . . . Ballistic Cannon 2 | . . . . 1 1 . . . . . . . Launcher 4 | . . . 1 . . 1 . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 . 1 . 1 Slashing Weapon 2 | . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 . 1 . . . . Parts Lost 54 | . . . . 11 3 8 . 1 . 7 . 24 Power 6 | . . . . 1 1 . . . . 1 . 3 Propulsion 21 | . . . . 6 2 2 . . . 3 . 8 Utility 14 | . . . . 1 . 1 . 1 . 3 . 8 Weapon 13 | . . . . 3 . 5 . . . . . 5 Highest Loss Streak 14 | . . . . 10 3 3 . 1 . 3 . 14 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 67 | . 100 100 100 72 75 58 38 56 73 67 68 49 Engine 3 | . 14 11 11 4 . . . 1 6 1 5 . Core 3 | . . . . 2 6 7 7 4 . . . 3 Treads 1 | . . . . . . . . . . 4 5 2 Leg 8 | . . 22 22 14 19 6 . . . 3 11 8 Wheel 6 | . 28 22 22 11 6 . . 3 6 . . . Hover 2 | . . . . . . 5 7 6 6 4 . . Device 8 | . 14 11 11 9 7 7 7 11 20 13 5 1 Storage 6 | . 14 11 11 9 12 9 7 3 . . 4 4 Processor 7 | . . . . . 5 7 7 11 13 13 11 10 Protection 2 | . . . . 4 . . . 2 6 7 11 1 Energy Gun 5 | . 28 22 21 13 7 2 . . . . . . Ballistic Cannon 1 | . . . . 2 6 2 . . . . . . Launcher 1 | . . . . . . 3 . 3 6 . . . Impact Weapon 4 | . . . . . . . . 6 6 12 11 9 Naked Turns 12 | . . . . . . . . . . . . 12 Heaviest Build 25 | 13 13 13 15 21 21 21 7 25 25 25 23 23 Greatest Support 38 | 20 20 20 20 20 38 28 9 16 16 31 31 31 Greatest Overweight (x) 5 | . . . . 5 2 2 . 1 1 1 . 2 Average Overweight (x) . | . . . . . . . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 5 5 5 5 5 5 5 Most Carried 8 | 7 8 7 8 8 8 6 5 5 5 5 5 5 Average Carried 5 | 4 7 6 7 6 6 3 4 4 5 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 6 8 5 7 4 5 5 5 4 4 4 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Ext Matter Collected 1210 | 270 . . 27 183 61 261 . 145 40 55 . 168 Remotely . | . . . . . . . . . . . . . Salvage Created 1646 | 172 . . 118 199 56 313 . 123 . 261 . 404 Parts 75 | 15 . . 18 9 4 9 . 2 . 5 . 13 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Ext Combat Hostiles Destroyed 47 | . . . 11 5 1 10 . 4 . 5 . 11 Melee 8 | . . . . . . . . . . 3 . 5 Guns 12 | . . . 8 3 . 1 . . . . . . Cannons 6 | . . . . 2 1 3 . . . . . . AOE 16 | . . . 3 . . 6 . 4 . . . 3 Classes Destroyed 9 | 2 . . 1 3 . 1 . . . 1 . 1 Builder 1 | . . . . . . . . . . . . 1 Tunneler 5 | 5 . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . Swarmer 22 | . . . 11 . . 7 . . . . . 4 Grunt 17 | . . . . 2 . 2 . 4 . 3 . 6 Brawler 1 | . . . . . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 5 | . . . . 2 1 . . . . 1 . 1 Hunter 1 | . . . . 1 . . . . . . . . Best Kill Streak 6 | 6 . . 4 3 1 4 . 4 . 4 . 5 Combat Bots Only 4 | . . . 4 3 1 4 . 4 . 4 . 4 Max Kills in Single Turn 4 | 1 . . 2 1 1 2 . 3 . 1 . 4 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 3 | . . . 2 . . 2 . 3 . . . 3 Melee 1 | . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Ext Damage Taken 6139 | . . . 181 1090 440 773 . 86 . 860 . 2709 Core 1750 | . . . 30 225 95 204 . . . 174 . 1022 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 161 | . . . . 50 . . . 26 . 72 . 13 Core Remaining (%) 81 | 100 100 . 92 59 . . 57 . . 79 . . Volleys Fired 96 | 10 2 . 15 30 11 25 . 2 . . . 1 Largest 2 | 2 2 . 2 2 2 2 . 1 . . . 1 Hottest 120 | 80 80 . 80 120 103 113 . 50 . . . 50 Shots Fired 165 | 20 4 . 29 45 22 42 . 2 . . . 1 Gun 112 | 20 4 . 26 30 11 21 . . . . . . Cannon 40 | . . . . 15 11 14 . . . . . . Launcher 13 | . . . 3 . . 7 . 2 . . . 1 Special . | . . . . . . . . . . . . . Kinetic 48 | . . . . 15 11 22 . . . . . . Thermal 104 | 20 4 . 26 30 11 13 . . . . . . Explosive 13 | . . . 3 . . 7 . 2 . . . 1 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 8 | 7 2 . 4 7 8 6 . 2 . . . 2 Robot Miss Streak 6 | 2 1 . 4 3 1 5 . 6 . . . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . Shots Hit Robots 147 | 13 2 . 11 28 19 20 . 2 . 21 . 31 Core Hits 100 | 7 2 . 11 12 5 20 . 21 . 3 . 19 Critical Kills 5 | . . . . 1 . . . . . 2 . 2 Critical Parts Destroyed 15 | . . . . 3 . . . . . 4 . 8 Critical Strikes 22 | . . . . 5 . . . . . 6 . 11 Destroy 5 | . . . . 5 . . . . . . . . Smash 16 | . . . . . . . . . . 6 . 10 Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 83 | . . . . . . . . . . 23 . 60 Impact 79 | . . . . . . . . . . 23 . 56 Slashing 4 | . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . 5 . 3 Damage Inflicted 5292 | 139 21 . 263 478 424 834 . 434 . 912 . 1787 Guns 850 | 139 21 . 138 202 188 162 . . . . . . Cannons 706 | . . . . 276 236 194 . . . . . . Explosions 1534 | . . . 125 . . 478 . 434 . . . 497 Melee 2202 | . . . . . . . . . . 912 . 1290 Ramming . | . . . . . . . . . . . . . Kinetic 786 | . . . . 276 236 274 . . . . . . Thermal 770 | 139 21 . 138 202 188 82 . . . . . . Explosive 1534 | . . . 125 . . 478 . 434 . . . 497 Electromagnetic . | . . . . . . . . . . . . . Impact 2013 | . . . . . . . . . . 912 . 1101 Slashing 189 | . . . . . . . . . . . . 189 Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . . . . . Average Corruption 1 | . . . . 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . 1 . . . . . . . . Message Errors 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 663 | . . . . . 25 31 . . . 214 . 393 Projectiles 26 | . . . . . 25 1 . . . . . . Explosions 30 | . . . . . . 30 . . . . . . Melee 607 | . . . . . . . . . . 214 . 393 Knockbacks 12 | . . . . 2 . 1 . . . 5 . 4 Impact 8 | . . . . . . . . . . 5 . 3 Kinetic 3 | . . . . 2 . 1 . . . . . . Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 182 | . . . . . . 31 . 46 . . . 105 Shots 7 | . . . . . . 1 . 2 . . . 4 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 175 | 36 18 . 63 84 175 156 . . . . . 1 Average Temperature 45 | 18 12 . 25 31 91 55 . . . . . 1 Received Heat Transfer 1503 | . . . . 216 114 162 . 18 . 255 . 738 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 1 . 1 Impact Corruptions 20 | . . . . . . . . . . 9 . 11 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . . . . . . Heat Transferred 1717 | 325 50 . 325 462 370 185 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Ext Peak Influence 351 | 30 51 21 271 179 136 . . 154 . 124 55 351 Initial 105 | . 19 21 7 105 76 . . 57 . . 55 26 Average 97 | 12 44 21 168 126 107 . . 58 . 44 55 194 Maximum Alert Level 1 | . . . 1 . . . . . . . . 1 Low Security (%) 88 | 100 100 100 82 100 100 . . 100 100 100 100 38 Level 1 11 | . . . 17 . . . . . . . . 61 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . . . . 1 2 . . . . 1 . 2 Investigation 2 | . . . . 1 . . . . . . . 1 Extermination 2 | . . . . . 1 . . . . 1 . . Reinforcement 2 | . . . . . 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Ext Distress Signals 1 | . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 95 | . 5 2 10 13 6 15 3 7 1 8 . 25 Peak Tracking Total 8 | . 4 2 4 6 5 5 3 4 1 5 . 8 Tactical Retreats 9 | . . . . 1 . 3 . 1 . 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Ext Traps Triggered 3 | . . . . 2 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Ext Machines Disabled 2 | . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Ext Machines Accessed 10 | . 2 . . 1 . . . 3 . 1 1 2 Terminals 8 | . 2 . . 1 . . . 1 . 1 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 18 | . 4 . . 1 . . . 5 . 3 1 4 Successful 5 | . 1 . . . . . . 2 . 1 . 1 Failed 13 | . 3 . . 1 . . . 3 . 2 1 3 Catastrophic 2 | . . . . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . Terminals 14 | . 4 . . 1 . . . 1 . 3 1 4 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 3 | . 1 . . . . . . . . 1 . 1 Record 2 | . 1 . . . . . . . . 1 . . Open Door 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . . . . . . . . 1 . . . 2 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Ext Total Allies 8 | . . . 1 . . . . . . . . 7 Largest Group 5 | . . . 1 1 . . . . . . . 5 Highest-Rated Group 141 | . . . 31 31 . . . . . . . 141 Highest-Rated Ally 39 | . . . 31 31 . . . . . . . 39 Total Orders . | . . . . . . . . . . . . . Ally Attacks 39 | . . . . . . . . . . . . 39 Total Damage 531 | . . . . . . . . . . . . 531 Kills 8 | . . . . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Ext Turns Passed 3410 | 151 150 27 314 328 265 527 54 530 86 371 151 456 Spaces Moved 2620 | 127 174 31 267 237 204 453 102 426 75 208 125 191 Core 28 | 1 . . . 6 . . . . . . . 21 Treads 59 | . . . . . . . . . . 57 . 2 Legs 565 | . . . . 6 115 67 . . . 84 125 168 Wheels 1223 | 126 174 31 267 224 89 . . 208 75 29 . . Hover 709 | . . . . . . 386 102 218 . 3 . . Flight 36 | . . . . 1 . . . . . 35 . . Fastest Speed 50 | 50 80 80 80 80 95 50 50 100 115 110 120 50 Average Speed 100 | 79 80 80 80 91 109 99 50 112 115 133 120 120 Slowest Speed 300 | 80 80 80 80 300 120 190 50 115 115 160 120 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 5 36 6 43 27 8 63 13 16 69 8 4 27 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . . 1 . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 95 | . . . 14 4 1 35 . 16 . . . 25 Melee . | . . . . . . . . . . . . . Projectile 8 | . . . . 4 1 3 . . . . . . AOE 87 | . . . 14 . . 32 . 16 . . . 25 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Ext Total 3087 | 156 181 32 339 305 223 489 104 475 74 266 126 317 Wait 122 | . 2 . 48 18 . 4 2 19 . 19 . 10 Move 2609 | 126 173 30 266 236 203 452 101 426 74 207 124 191 Hop . | . . . . . . . . . . . . . Pick Up 78 | 13 3 . 5 9 5 2 1 13 . 10 1 16 Fast Attach . | . . . . . . . . . . . . . Attach 55 | 7 . 2 . 10 3 5 . 7 . 7 1 13 Detach 1 | . . . . . . . . . . . . 1 Swap 6 | . . . 2 . 1 . . 2 . 1 . . Drop 20 | . 1 . 3 2 . . . 6 . 4 . 4 Fire 96 | 10 2 . 15 30 11 25 . 2 . . . 1 Melee 68 | . . . . . . . . . . 18 . 50 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 32 | . . . . . . 1 . . . . . 31 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 152 | -11/Junkyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Propulsion x2 321 | -9/Materials | Discovered new exit (range 8) 324 | -9/Materials | Build established: Mutant 329 | -9/Materials | Entered Mines 369 | -9/Mines | Learned Materials terminal intel 412 | -9/Mines | Received a Mining Laser from a helpful Derelict 459 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 618 | -9/Mines | Discovered new exit (range 13) 643 | -9/Mines | Entered Materials 643 | -8/Materials | Accompanied by 1 ally 643 | -8/Materials | Evolved 2 slots: Utility x2 644 | -8/Materials | Loaded intel: 12 terminal locations 862 | -8/Materials | Lost 10 parts (1p6n1u2w) 960 | -8/Materials | Discovered new exit (range 13) 971 | -8/Materials | Entered Factory 971 | -7/Factory | Evolved 2 slots: Utility x2 1168 | -7/Factory | Build established: Scavenger-Mutant 1204 | -7/Factory | Discovered new exit (range 7) 1236 | -7/Factory | Entered Lower Caves 1254 | -7/Lower Caves | Lost 3 parts (1p2n) 1444 | -7/Lower Caves | Lost 3 parts (1u2w) 1506 | -7/Lower Caves | Build established: Mutant 1704 | -7/Lower Caves | Lost 3 parts (1n2w) 1707 | -7/Lower Caves | Encountered a Warlord checkpoint 1757 | -7/Lower Caves | Discovered new exit (range 12) 1763 | -7/Lower Caves | Entered another Lower Caves area 1772 | -7/Lower Caves | Discovered new exit (range 7) 1790 | -7/Lower Caves | Learned Factory security intel 1799 | -7/Lower Caves | Encountered a Warlord checkpoint 1817 | -7/Lower Caves | Entered Factory 1817 | -6/Factory | Evolved 2 slots: Utility x2 2073 | -6/Factory | Found Prototype Launcher 2074 | -6/Factory | Identified Scatter Rocket Array 2347 | -6/Factory | Sucked down chute 2347 | -6/Factory | Entered Waste 2347 | -6/Waste | The area was eerily silent 2411 | -6/Waste | Discovered new exit (range 10) 2420 | -6/Waste | A Compactor rumbled back to life 2420 | -6/Waste | Spotted C-40 Crusher 2433 | -6/Waste | Entered Factory 2521 | -6/Factory | Lost 3 parts (1p1n1u) 2749 | -6/Factory | Lost 3 parts (2n1u) 2786 | -6/Factory | Discovered new exit (range 16) 2804 | -6/Factory | Entered another Factory area 2804 | -5/Factory | Evolved 2 slots: Propulsion x2 2942 | -5/Factory | Discovered new exit (range 12) 2955 | -5/Factory | Entered Extension 3069 | -5/Extension | Lost 5 parts (1p1n3u) 3165 | -5/Extension | Rescued a captive Derelict 3229 | -5/Extension | Lost 3 parts (2n1u) 3244 | -5/Extension | Rescued a captive Derelict 3246 | -5/Extension | Rescued a captive Derelict 3319 | -5/Extension | Rescued a captive Derelict 3377 | -5/Extension | Core integrity fell below 50% 3394 | -5/Extension | Core integrity fell below 20% 3411 | -5/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03390_ Destroyed Carbon-fiber Leg. 03391_ Imp. Targeting Computer destroyed. 03393_ G-50 Soldier Carbon-fiber Leg severed. 03393_ G-50 Soldier destroyed. 03393_ Penetrated by Slug. 03395_ Acquired 24 matter. 03396_ Penetrated by Slug. 03396_ Critical hit (Burn: +37). 03397_ The unstable cave ceiling collapses. 03399_ Penetrated by Slug. 03399_ Phasing Sabre destroyed. 03402_ The unstable cave ceiling collapses. 03402_ Slug penetrates Wall. 03405_ Penetrated by Slug. 03405_ Attempting to rewire 3D-9DS(b). 03407_ Slug penetrates Wall. 03407_ Attempting to rewire 3D-9DS(b). 03408_ The unstable cave ceiling collapses. 03408_ Attempting to rewire 3D-9DS(b). 03411_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??#########???????###### # ######????????????? | | ??# #???????# ????????????? | | ### ######### # ???????????? | | "" % ???????????? | | T %[%*%[%* ???????????? | | %= = = ???????????? | | ### ######### * ;### ???????????? | | ??# #???????# Y=# #?????? ?????????????? | | ??##### ###????##### #Y # ##???????????????????? | | ?????#T #??????# #???????????????????? | | ?????## #??????# #???????????????????? | | ??????# #??????# #???????????????????? | | ??????###??????# #???????????????????? | | ???????????????# / #???????????????????? | | ???????????????# bg%*#???????????????????? | | ???????????????# @/ #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????###############???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingActiveMegatreads Manual? 0 Play Time 00:37:17 Cumulative 40.7 hours Start 2023.06.20 @ 08:40:10 End 2023.06.20 @ 09:17:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c319668e-649f-4586-8559-00df8919092f