Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.14 @ 23:16:50 Player: laserbat Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (6) 30 Value Destroyed (362) 362 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1034) 1034 TOTAL SCORE: 4326 Bonus ------- Pacifist 834 Entered Garrisons 200 Cogmind --------- Core Integrity 13/700 Matter 251/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (7) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Visual Processing Unit Visual Processing Unit > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- System Shield System Shield System Shield Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Visual Processing Unit Visual Processing Unit > --- WEAPON ----------- Maul > --- INVENTORY -------- System Shield System Shield System Shield Maul [Rating: 11] Favorites ----------- Power None Propulsion Improved Treads Treads Improved Treads Flight Unit VTOL Module Utility Visual Processing Unit Processor Visual Processing Unit Weapon Maul Launcher Missile Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power 6 | . . 2 2 2 . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Parts Attached 9 | . 5 . 1 . . . 3 Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 4 | . 2 . 1 . . . 1 Treads 3 | . 2 . 1 . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 2 | . 2 . . . . . . Device . | . . . . . . . . Storage . | . . . . . . . . Processor 2 | . 2 . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 3 | . 1 . . . . . 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 4 | . . . . 1 1 . 2 Power . | . . . . . . . . Propulsion 3 | . . . . 1 1 . 1 Utility . | . . . . . . . . Weapon 1 | . . . . . . . 1 Highest Loss Streak 2 | . . . . 1 1 . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 36 | . 62 55 45 36 20 15 21 Treads 11 | . 28 22 18 13 2 . . Processor 17 | . 22 22 18 15 15 15 15 Launcher 1 | . . . . . . . 3 Impact Weapon 5 | . 11 11 9 7 2 . 1 Naked Turns 3 | . 3 . . . . . . Heaviest Build 6 | . 3 3 3 3 3 . 6 Greatest Support 23 | 3 3 3 23 3 3 3 4 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 1 5 5 5 5 5 5 Average Carried 3 | 2 . 2 5 4 5 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 5 5 5 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Gar Matter Collected 288 | 198 . 28 . . . . 62 Remotely . | . . . . . . . . Salvage Created 147 | . . . . . . . 147 Parts 8 | . . . . . . . 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Combat Hostiles Destroyed 6 | . . . . . . . 6 AOE 5 | . . . . . . . 5 Classes Destroyed 1 | . . . . . . . 1 Swarmer 6 | . . . . . . . 6 Best Kill Streak 3 | . . . . . . . 3 Combat Bots Only 3 | . . . . . . . 3 Max Kills in Single Turn 2 | . . . . . . . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Gar Damage Taken 1321 | . 63 211 18 218 51 . 760 Core 775 | . 39 49 . 49 51 . 587 Absorbed by Shields 8 | . . . . . . . 8 Core Remaining (%) 92 | 100 84 87 100 . . . . Volleys Fired 6 | . . . . . . . 6 Largest 1 | . . . . . . . 1 Hottest 36 | . . . . . . . 36 Shots Fired 6 | . . . . . . . 6 Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher 6 | . . . . . . . 6 Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 6 | . . . . . . . 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 1 | . . . . . . . 1 Robot Miss Streak 1 | . . . . . . . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 5 | . . 1 . . . . 4 Core Hits 14 | . . 1 . . . . 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 1 | . . . . . . . 1 Smash 1 | . . . . . . . 1 Melee Attacks 7 | . 3 1 . . . . 3 Impact 7 | . 3 1 . . . . 3 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 770 | . . 29 . . . . 741 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions 662 | . . . . . . . 662 Melee 98 | . . 19 . . . . 79 Ramming 10 | . . 10 . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 662 | . . . . . . . 662 Electromagnetic . | . . . . . . . . Impact 98 | . . 19 . . . . 79 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 7 7 7 Average Corruption 7 | . . . . . 7 7 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . 1 1 4 Message Errors 3 | . . . . . . . 3 Matter Fused 1 | . . . . . 1 . . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 52 | . . . . . . . 52 Projectiles . | . . . . . . . . Explosions 8 | . . . . . . . 8 Melee 44 | . . . . . . . 44 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 147 | . . 3 . . . . 144 Shots 5 | . . . . . . . 5 Rammed 6 | . . 6 . . . . . Targets Rammed 6 | . . 6 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature . | . . . . . . . . Average Temperature . | . . . . . . . . Received Heat Transfer 162 | . . 81 . . . . 81 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Peak Influence 301 | . 15 95 99 109 68 40 301 Initial 44 | . . 5 39 44 38 40 28 Average 70 | . 6 42 60 58 50 40 132 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 100 92 Level 1 2 | . . . . . . . 8 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . 2 1 1 . . . Investigation 3 | . . 2 . 1 . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Gar Distress Signals 2 | . . 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 48 | . . 16 9 4 3 . 16 Peak Tracking Total 13 | . . 13 8 4 3 . 12 Tactical Retreats 5 | . . 1 1 1 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Traps Triggered 5 | . . 1 1 2 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Gar Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Garrison Relay 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Gar Machines Accessed 4 | . 1 1 . 1 . 1 . Terminals 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 9 | . 1 3 . 2 . 3 . Successful 2 | . 1 . . . . 1 . Failed 7 | . . 3 . 2 . 2 . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 4 | . 1 3 . . . . . Terminals 4 | . 1 3 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . 2 . 3 . Terminal Hacks 1 | . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . 1 . 1 . . . Full Trace Events 2 | . . 1 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 Machine Destruction 5 | . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Gar Turns Passed 423 | 3 49 62 48 78 30 28 125 Spaces Moved 646 | 1 63 97 90 153 60 55 127 Core 640 | 1 63 97 89 153 60 55 122 Treads 1 | . . . 1 . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . . . . . 5 Fastest Speed 35 | 50 50 50 50 50 50 50 35 Average Speed 53 | 50 50 50 51 50 50 50 65 Slowest Speed 160 | 50 50 50 160 50 50 50 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . Exploration Rate (%) 19 | 2 20 15 15 7 58 3 38 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 6 | . 3 . . . . . 3 Terrain Destroyed 48 | . 3 . . . . . 45 Melee 3 | . 3 . . . . . . Projectile . | . . . . . . . . AOE 45 | . . . . . . . 45 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Gar Total 697 | 5 71 107 90 155 59 55 155 Wait . | . . . . . . . . Move 641 | . 62 96 89 153 59 55 127 Hop . | . . . . . . . . Pick Up 6 | . 1 4 . 1 . . . Fast Attach 7 | . 5 . 1 . . . 1 Attach 2 | . . . . . . . 2 Detach . | . . . . . . . . Swap . | . . . . . . . . Drop 6 | 5 . . . 1 . . . Fire 6 | . . . . . . . 6 Melee 7 | . 3 1 . . . . 3 Ram 6 | . . 6 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 14 | . . . . . . . 14 Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Identified exit to Materials 47 | -10/Materials | Crushed by falling debris 53 | -10/Materials | Entered another Materials area 53 | -9/Materials | Evolved 2 slots: Power x2 114 | -9/Materials | Discovered new exit (range 3) 115 | -9/Materials | Entered another Materials area 115 | -8/Materials | Evolved 2 slots: Power x2 158 | -8/Materials | Discovered new exit (range 13) 163 | -8/Materials | Entered Factory 163 | -7/Factory | Evolved 2 slots: Power x2 241 | -7/Factory | Sucked down chute 241 | -7/Factory | Entered Waste 246 | -7/Waste | Spotted C-40 Crusher 248 | -7/Waste | Spotted C-40 Crusher 250 | -7/Waste | Spotted C-40 Crusher 252 | -7/Waste | Spotted C-40 Crusher 254 | -7/Waste | Spotted C-40 Crusher 256 | -7/Waste | EMP discharged 257 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 264 | -7/Waste | Discovered new exit (range 15) 265 | -7/Waste | Spotted C-40 Crusher 271 | -7/Waste | Entered Factory 299 | -7/Factory | Identified exit to Garrison 299 | -7/Factory | Entered Garrison 304 | -7/Garrison | Build established: Mutant 310 | -7/Garrison | Triggered checkpoint 378 | -7/Garrison | Triggered checkpoint 387 | -7/Garrison | Core integrity fell below 50% 390 | -7/Garrison | Triggered checkpoint 406 | -7/Garrison | Core integrity fell below 20% 408 | -7/Garrison | Triggered checkpoint 414 | -7/Garrison | Garrison Relay disabled 424 | -7/Garrison | Self-destructed Last Messages --------------- 00382_ Penetrated by Slug. 00386_ The unstable cave ceiling collapses. 00388_ Acquired VTOL Module. 00390_ Beams of light sweep through the air. An alarm sounds. 00391_ VTOL Module destroyed. 00391_ Penetrated by Slug. 00408_ Beams of light sweep through the air. An alarm sounds. 00411_ V0JXDBDZOEAKHR7NMT:HTT1 Q17DT 00414_ Garrison Relay disabled. 00414_ Relay Coupler [NC] tumbles out of relay unit. 00414_ Relay Coupler [Demolisher] tumbles out of relay unit. 00414_ Relay Coupler [Grunt] tumbles out of relay unit. 00414_ Relay Coupler [Swarmer] tumbles out of relay unit. 00414_ Relay Coupler [NC] tumbles out of relay unit. 00418_ S-27 Virus suffers critical hit (Smash). 00418_ Destroyed VTOL Module. 00418_ S-27 Virus system corrupted by crushing effect. 00419_ S-27 Virus system terminally corrupted. 00419_ Autogun fried. 00419_ Lgt. Nuclear Core fried. Map ----- +----------------------------------------------------+ | ?????????????????????# ######## #??? | | ?????????????????????# #??????## ##""""## ##??? | | ?????????????????????# #???????# #??????? #???? | | ?????????????????????# #???????# #?????????#???? | | ?????????????????????# #???????# #?????????????? | | ?????????????????????# #???????# #?????????????? | | ?????????????????????# #???????# #?????????????? | | ????????????########## ######### #?????????????? | | ????????????# #?????????????? | | ????????????# #?????????????? | | ????????????# ####### ###/#########?????????????? | | ?????????????????????# #?? ??????????????????????? | | ?????????????????????# #?? ??????????????????????? | | ?????????????????????# #?# #?????????????????????? | | ?????????????????????# ###+#?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????##### #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# ###???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# g #???????????????????? | | ?????????????????????????#g###???????????????????? | | ????????????????????######g#?????????????????????? | | ????????????????????# ! !@%#?????????????????????? | | ????????????????????#!!!####?????????????????????? | | ???????????????????#"" ""#???????????????????????? | | ???????????????????#######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalDerelictCarapace Manual? 0 Play Time 00:06:51 Cumulative 259.8 hours Start 2022.05.14 @ 23:11:27 End 2022.05.14 @ 23:16:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 428 Rogue 425 Adventurer 0 Explorer 3 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7aca99e-0c78-43ed-93c6-5939d4d48359