Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 12:59:14 Player: NuclearMayhem Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (875) 875 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3550 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor Salvage Targeting Computer Hacking Suite > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Improved Heat Sink Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Advanced Terrain Scan Processor Salvage Targeting Computer Hacking Suite Improved Trap Extractor > --- WEAPON ----------- Spear > --- INVENTORY -------- Flight Unit [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Trap Extractor Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Mace Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 1 1 Utility 3 | . . 1 . 1 1 Weapon . | . . . . . . Parts Attached 43 | 6 7 9 9 3 9 Power 6 | 1 1 1 1 1 1 Engine 3 | 1 . . 1 1 . Core 3 | . 1 1 . . 1 Reactor . | . . . . . . Propulsion 20 | 2 4 4 3 2 5 Treads . | . . . . . . Leg 10 | 2 4 4 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 10 | . . . 3 2 5 Utility 8 | 1 1 1 3 . 2 Device 2 | . . . 1 . 1 Storage 2 | 1 1 . . . . Processor 2 | . . . 2 . . Hackware 1 | . . . . . 1 Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 9 | 2 1 3 2 . 1 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 1 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 1 . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . 1 . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 17 | . . 2 2 2 11 Power 2 | . . . 1 . 1 Propulsion 12 | . . 1 1 1 9 Utility . | . . . . . . Weapon 3 | . . 1 . 1 1 Highest Loss Streak 10 | . . 2 2 1 10 To Critical Strikes . | . . . . . . Average Backups 6 | 1 7 9 5 4 1 Power . | . . . . . . Propulsion 5 | . 6 7 5 3 1 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 3 | . 2 . 1 . . Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 85 81 90 86 71 Engine 6 | . 11 . 9 9 2 Core 4 | . 2 11 . . 2 Leg 20 | . 28 32 3 . . Flight 10 | . . . 28 33 27 Device 2 | . . . 8 9 6 Storage 8 | . 14 11 1 . . Processor 5 | . . . 15 18 15 Protection 1 | . . 4 1 . . Ballistic Gun 13 | . 25 16 1 . . Impact Weapon 2 | . . 5 2 . . Piercing Weapon 2 | . . . 8 9 7 Special Melee Weapon 2 | . . . 9 7 . Peak Build Rating 28 | 6 9 14 19 22 28 Average Rating 12 | 4 6 11 16 20 22 On Entrance 11 | . 6 8 14 19 21 Avg Prop Armor Cover (%) 7 | . . . . 7 10 Naked Turns . | . . . . . . Heaviest Build 23 | 13 17 23 23 15 14 Greatest Support 30 | 20 20 30 30 20 25 Greatest Overweight (x) 1 | 1 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 Average Capacity 7 | 7 8 10 5 5 5 Most Carried 10 | 2 8 10 10 5 3 Average Carried 6 | 1 7 9 5 4 1 Final Capacity 10 | 8 10 10 5 5 5 Final Carried 10 | 2 8 10 5 4 2 Class Distribution -------------------- 58% | Mutant 31% | Scavenger-Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 785 | 254 150 154 127 20 80 Remotely . | . . . . . . Salvage Created 1067 | . 316 547 69 14 121 Parts 64 | . 18 29 8 1 8 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 25 | . 7 10 4 . 4 Melee 5 | . . 2 . . 3 Guns 17 | . 7 5 4 . 1 Classes Destroyed 6 | . 2 3 1 . . Worker 1 | . . 1 . . . Hauler 2 | . . 2 . . . Operator 3 | . 1 1 . 1 . Swarmer 7 | . . . 4 . 3 Grunt 17 | . 7 9 . . 1 Sentry 1 | . . 1 . . . Best Kill Streak 5 | . 5 4 4 1 3 Combat Bots Only 5 | . 5 4 4 . 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 241 | . 31 82 42 20 66 Missed 88 | . 6 29 12 13 28 Hits 153 | . 25 53 30 7 38 Projectile 153 | . 25 53 30 7 38 AOE 8 | . . . . . 8 Part Disruptions 1 | . . . . . 1 Damage Taken 2540 | . 339 652 254 105 1190 Core 1006 | . 107 88 57 48 706 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 57 . 63 91 . Volleys Fired 78 | . 37 27 9 . 5 Largest 2 | . 2 2 1 . 1 Hottest 60 | . 60 40 23 . 23 Shots Fired 140 | . 74 52 9 . 5 Gun 140 | . 74 52 9 . 5 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 139 | . 73 52 9 . 5 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 1 | . 1 . . . . Robot Hit Streak 11 | . 10 11 7 . 9 Robot Miss Streak 2 | . 2 1 1 . 2 Penetration Max . | . . . . . . Secondary Targets 4 | . 3 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 128 | . 51 53 9 1 14 Core Hits 59 | . 27 21 4 1 6 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 4 | . . 4 . . . Critical Strikes 6 | . . 5 . . 1 Destroy 1 | . . 1 . . . Smash 4 | . . 4 . . . Impale 1 | . . . . . 1 Melee Attacks 46 | . . 16 3 2 25 Impact 19 | . . 16 3 . . Slashing . | . . . . . . Piercing 27 | . . . . 2 25 Sneak Attacks 3 | . . 3 . . . Combat Hostiles 1 | . . 1 . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1879 | . 440 860 149 52 378 Guns 908 | . 430 316 125 . 37 Cannons . | . . . . . . Explosions . | . . . . . . Melee 961 | . . 544 24 52 341 Ramming 10 | . 10 . . . . Kinetic 908 | . 430 316 125 . 37 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 568 | . . 544 24 . . Slashing . | . . . . . . Piercing 393 | . . . . 52 341 Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 133 | . . 116 . . 17 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 133 | . . 116 . . 17 Knockbacks 2 | . . 2 . . . Impact 2 | . . 2 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 4 | . 4 . . . . Kicked 4 | . 4 . . . . Crushed . | . . . . . . Highest Temperature 39 | . 22 39 . 4 17 Average Temperature 13 | . 10 19 . 4 5 Received Heat Transfer 654 | . 186 297 . 45 126 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . 3 . . . Combat Hostiles 3 | . . 3 . . . Parts Fried 3 | . . 3 . . . Impact Corruptions 5 | . . 5 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 124 | . 124 117 99 65 66 Initial 39 | . . 31 39 . 24 Average 45 | . 46 63 41 19 19 Influence Increases 906 | . 235 323 105 90 153 Destroy 0b10 Robot/C 500 | . 140 200 80 . 80 Destroy 0b10 Robot/NC 30 | . 5 20 . 5 . Destroy Leader 94 | . 30 44 10 . 10 Successful Hack 39 | . 15 14 . 10 . Destroy Structure 3 | . . . . . 3 Partial Spotted 30 | . . . 15 . 15 Lose Combat Pursuer 210 | . 45 45 . 75 45 Influence Decreases 881 | . 161 297 205 35 183 Entered New Map 135 | . . 43 61 . 31 Time Decay 599 | . 161 234 124 20 60 Lost Part 147 | . . 20 20 15 92 Squads Dispatched 2 | . . 1 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 3 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 15 19 4 17 12 Peak Tracking Total 15 | . 6 7 4 15 5 Tactical Retreats 9 | . 2 3 . 1 3 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 13 | . 4 4 1 3 1 Terminals 10 | . 4 2 . 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 48 | . 16 18 1 11 2 Successful 26 | . 7 13 1 5 . Failed 21 | . 9 4 . 6 2 Catastrophic 3 | . 1 . . 2 . Database Lockouts 1 | . . 1 . . . Manual 33 | . 15 6 . 10 2 Terminals 35 | . 16 6 . 11 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 12 | . . 12 . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 1 1 1 . Robot Analysis 2 | . 2 . . . . Open Door 1 | . . . 1 . . Terminal Index 2 | . 1 . . 1 . Registered Components 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 11 | . . 11 . . . Insert Component 4 | . . 4 . . . Analyze 4 | . . 4 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 4 1 . 4 . Terminals 9 | . 4 1 . 4 . Botnet 6 | . 2 1 . 3 . Disrupt 1 | . 1 . . . . Operators 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 1 . . 1 . Used . | . . . . . . Hacking Detections 10 | . 4 2 . 3 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 4 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1600 | 61 486 503 312 72 166 Spaces Moved 1549 | 38 298 320 519 152 222 Core 9 | 3 . . . . 6 Treads . | . . . . . . Legs 655 | 35 298 320 2 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 885 | . . . 517 152 216 Fastest Speed 26 | 50 120 105 34 31 26 Average Speed 66 | 132 120 105 34 32 29 Slowest Speed 190 | 190 190 120 105 37 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . . 3 2 2 Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 36 | 3 45 39 98 24 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 3 | . . . . . 3 Melee 3 | . . . . . 3 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1911 | 45 368 416 636 169 277 Wait 153 | . 3 31 90 13 16 Move 1530 | 37 297 319 512 147 218 Hop 7 | . . . 3 2 2 Pick Up 20 | 2 9 7 1 1 . Fast Attach 21 | 6 3 3 5 . 4 Attach 15 | . 1 3 5 2 4 Detach 2 | . . . . . 2 Swap 12 | . 5 5 . 1 1 Drop 23 | . 9 5 8 1 . Fire 78 | . 37 27 9 . 5 Melee 46 | . . 16 3 2 25 Ram . | . . . . . . Kick 4 | . 4 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 7) 548 | -10/Materials | Entered another Materials area 548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 850 | -9/Materials | Central database locked down 1035 | -9/Materials | Discovered new exit (range 14) 1051 | -9/Materials | Entered Mines 1120 | -9/Mines | Met a Derelict shopkeep closing up shop 1167 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1180 | -9/Mines | Learned Materials garrison access intel 1182 | -9/Mines | Discovered new exit (range 16) 1361 | -9/Mines | Discovered new exit (range 6) 1363 | -9/Mines | Entered Materials 1363 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1364 | -8/Materials | Loaded intel: 1 garrison access location 1377 | -8/Materials | Discovered new exit (range 14) 1434 | -8/Materials | Discovered new exit (range 4) 1435 | -8/Materials | Entered Factory 1435 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1536 | -7/Factory | Crushed by falling debris 1562 | -7/Factory | Core integrity fell below 50% 1581 | -7/Factory | Core integrity fell below 20% 1601 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01561_ Neutrino Reactor explodes. 01561_ Door malfunctions. 01561_ Terminal disabled. 01561_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 01561_ Penetrated by Slug. 01561_ VTOL Module destroyed. 01566_ G-47 Trooper suffers critical hit (Impale). 01567_ VTOL Module destroyed. 01573_ Slug penetrates Wall. 01576_ Destroyed Aluminum Leg. 01576_ Penetrated by Slug. 01576_ Flight Unit+ destroyed. 01582_ Slug penetrates Wall. 01583_ G-47 Trooper destroyed. 01588_ Slug penetrates Wall. 01589_ System corrupted: Substantial component data lost. 01591_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????# #?# "" #??????? | | ???????#####??????????????# #?# #???#### | | ???????# ############# ### #####T # | | ???????# """ + | | ???????# "R" ########## | | ??????? 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""""h @ "" #??? ? | | ???????????# """ "" +??????? | | ???????????# #??????? | | ???????????+ = +??????? | | ???????????# ######!; ##;/;;"#???????? | | ???????????# ??# % #???????? | | ???????????# ????# = #???????? | | ???????????#??????# [%= #???????? | | ??????????????????# ! #???????? | | ??????????????????# ] #???????? | | ??????????????????# #???????? | | ??????????????????# #???????? | | ??????????????????# = #???????? | | ??????????????????# ! #???????? | | ??????????????????# """" " #######???????? | | ??????????????????# """"""" " #?????????????? | | ??????????????????########"""""""###?????????????? | | ?????????????????????????### #" ??????????????? | | ???????????????????????????#### ?????????????? | | ??????????????????????????????? ????????????? | | ??????????????????????????????? ???????????? | | ???????????????????????????????####+##???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 64 Salvage Targeting 1 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Mace | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaArmoredBox Manual? 0 Play Time 00:24:56 Cumulative 131.4 hours Start 2026.07.15 @ 12:24:51 End 2026.07.15 @ 12:59:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 50 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d326014-2733-4ddc-b7bb-e9a23f68186b