Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.01 @ 17:16:48 Player: MJWkr Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (2215) 2215 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (188) 188 TOTAL SCORE: 7943 Bonus ------- High Alert Combat Kills 188 Cogmind --------- Core Integrity 0/1300 Matter 142/300 Energy 11/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Improved Phase Shifter Experimental Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Improved Fusion Compressor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Improved Antigrav System Field Propulsion Drive Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Improved Cryofiber Web Advanced Weight Redist. System Improved Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Improved Melee Analysis Suite Reaction Control System Improved Cloaking Device > --- WEAPON ----------- Katana > --- INVENTORY -------- Nuclear Core Improved Phase Shifter Experimental Field Recycling Unit [Rating: 83] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Matter Pod Processor Improved Targeting Computer Weapon Heavy Missile Launcher Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Shock Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . 1 . 2 . . Utility 8 | . . 1 1 1 1 . 2 2 Weapon 2 | . . 1 1 . . . . . Parts Attached 79 | 7 4 3 20 2 13 11 10 9 Power 13 | 1 . . 3 . 4 . 4 1 Engine 6 | 1 . . 2 . 2 . 1 . Core 7 | . . . 1 . 2 . 3 1 Reactor . | . . . . . . . . . Propulsion 21 | 2 2 . 4 1 3 4 2 3 Treads 8 | . 2 . 4 1 1 . . . Leg 1 | . . . . . . 1 . . Wheel 2 | 2 . . . . . . . . Hover 6 | . . . . . 2 2 1 1 Flight 4 | . . . . . . 1 1 2 Utility 24 | 2 . 1 6 1 3 6 3 2 Device 14 | 1 . . 4 1 . 4 3 1 Storage 3 | 1 . . 1 . 1 . . . Processor 7 | . . 1 1 . 2 2 . 1 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 21 | 2 2 2 7 . 3 1 1 3 Energy Gun 5 | 1 . 1 1 . 1 . . 1 Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 4 | 1 . 1 1 . 1 . . . Ballistic Cannon 3 | . 1 . 2 . . . . . Launcher 4 | . 1 . 2 . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 3 | . . . 1 . . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 3 1 1 Parts Lost 33 | . . 1 6 . 14 . . 12 Power 5 | . . . 1 . 2 . . 2 Propulsion 8 | . . . 1 . 2 . . 5 Utility 8 | . . . 2 . 4 . . 2 Weapon 12 | . . 1 2 . 6 . . 3 Highest Loss Streak 8 | . . 1 4 . 8 . . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 77 | . 99 100 98 93 79 19 69 38 Engine 4 | . 14 11 7 . . . 2 1 Core 3 | . . . 1 7 8 . 3 2 Treads 13 | . 26 22 17 21 15 . . . Hover 1 | . . . . . . 1 10 5 Flight 1 | . . . . . . 1 8 5 Device 14 | . 14 11 15 17 15 5 24 10 Storage 7 | . 14 11 11 7 9 . . . Processor 7 | . . 11 9 7 6 10 15 7 Energy Gun 1 | . 1 11 3 . . . . . Ballistic Gun 4 | . 1 8 9 7 5 . . . Ballistic Cannon 7 | . 12 11 9 15 8 . . . Launcher 4 | . 12 2 7 7 4 . . . Slashing Weapon 1 | . . . 5 . . . 3 2 Peak Build Rating 83 | 9 9 11 31 39 48 45 83 83 Average Rating 30 | 5 8 10 24 35 38 15 64 47 On Entrance 25 | . 9 9 11 31 39 5 45 83 Naked Turns 65 | . . . . . 23 . . 42 Heaviest Build 48 | 14 17 19 33 37 48 4 26 26 Greatest Support 78 | 20 40 40 42 70 78 6 39 30 Greatest Overweight (x) 4 | 1 4 . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 7 5 5 5 5 5 Most Carried 8 | 5 8 7 8 5 5 5 4 4 Average Carried 5 | 1 7 5 6 4 4 5 2 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 8 | 4 8 7 5 5 5 5 3 4 Class Distribution -------------------- 44% | Mutant 24% | Bomber 23% | Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Bomber | -7/Factory Bomber | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1754 | 204 106 83 704 43 434 . . 180 Remotely 559 | . . . 122 43 394 . . . Salvage Created 1717 | 21 118 82 798 39 594 . . 65 Parts 100 | 4 5 10 42 1 34 . . 4 Haulers Intercepted 2 | . . . 2 . . . . . Recyclers Shooed 5 | . . . 2 . 3 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 46 | . 4 5 21 1 14 . . 1 Melee 1 | . . . . . . . . 1 Guns 12 | . . 4 5 . 3 . . . Cannons 12 | . . . 6 1 5 . . . AOE 21 | . 4 1 10 . 6 . . . Classes Destroyed 14 | 1 1 1 10 . 1 . . . Worker 6 | . . . 1 . 5 . . . Builder 2 | . . . 1 . 1 . . . Tunneler 3 | 1 . . . . 2 . . . Hauler 2 | . . . 2 . . . . . Recycler 2 | . . . 1 . 1 . . . Operator 1 | . . . 1 . . . . . Watcher 2 | . . . 2 . . . . . Swarmer 9 | . . 4 3 . 2 . . . Grunt 23 | . 4 1 10 . 8 . . . Brawler 2 | . . . 2 . . . . . Duelist 1 | . . . 1 . . . . . Sentry 7 | . . . 4 1 2 . . . Hunter 1 | . . . 1 . . . . . Programmer 3 | . . . . . 2 . . 1 Best Kill Streak 9 | 1 2 4 9 1 8 . . 1 Combat Bots Only 7 | . 2 4 7 1 5 . . 1 Max Kills in Single Turn 3 | 1 2 1 3 1 3 . . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 1 3 . 2 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 656 | . 7 46 88 24 256 9 31 195 Missed 239 | . 2 13 18 9 84 8 18 87 Damage Taken 6367 | . 76 305 1220 81 2241 15 160 2269 Core 2502 | . 18 66 219 . 812 15 72 1300 Absorbed by Shields 70 | . . . . . . . . 70 Core Remaining (%) 78 | 100 92 83 60 100 4 98 93 . Volleys Fired 84 | 1 4 10 37 3 29 . . . Largest 4 | 2 2 3 4 3 4 . . . Hottest 168 | 70 65 115 145 127 168 . . . Shots Fired 245 | 2 8 30 106 7 92 . . . Gun 109 | 2 . 17 53 . 37 . . . Cannon 97 | . 4 10 38 6 39 . . . Launcher 39 | . 4 3 15 1 16 . . . Special . | . . . . . . . . . Kinetic 165 | 1 4 17 70 6 67 . . . Thermal 41 | 1 . 10 21 . 9 . . . Explosive 39 | . 4 3 15 1 16 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 10 | 1 9 3 10 2 6 . . . Robot Miss Streak 8 | . . 6 8 . 4 . . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 150 | 1 8 7 70 1 53 . . 10 Core Hits 146 | 1 8 7 64 4 59 . . 3 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 4 | . . . 1 . . . . 3 Blast 1 | . . . 1 . . . . . Smash 2 | . . . . . . . . 2 Sever 1 | . . . . . . . . 1 Melee Attacks 26 | . . . 5 . . . 4 17 Impact 11 | . . . . . . . . 11 Slashing 15 | . . . 5 . . . 4 6 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6592 | 13 391 118 2941 95 2564 . . 470 Guns 1001 | 13 . 79 442 . 467 . . . Cannons 1366 | . 66 16 608 73 603 . . . Explosions 3665 | . 325 23 1805 22 1490 . . . Melee 556 | . . . 86 . . . . 470 Ramming 4 | . . . . . 4 . . . Kinetic 2121 | . 66 46 936 73 1000 . . . Thermal 498 | 13 . 49 366 . 70 . . . Explosive 3413 | . 325 23 1553 22 1490 . . . Electromagnetic . | . . . . . . . . . Impact 367 | . . . . . . . . 367 Slashing 189 | . . . 86 . . . . 103 Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . 3 6 . 8 Average Corruption 4 | . . . . . 2 5 . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . . . . . 7 10 . 3 Message Errors 4 | . . . . . 3 1 . . Matter Fused 6 | . . . . . 2 3 . 1 Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 5 | . . . . . 1 2 . 2 Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . 2 . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 297 | . . . 206 . 38 . . 53 Projectiles 18 | . . . . . 18 . . . Explosions 226 | . . . 206 . 20 . . . Melee 53 | . . . . . . . . 53 Knockbacks 13 | . 1 1 8 . 3 . . . Impact . | . . . . . . . . . Kinetic 13 | . 1 1 8 . 3 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 244 | . 11 38 159 . 36 . . . Shots 10 | . 1 2 6 . 1 . . . Rammed 1 | . . . . . 1 . . . Targets Rammed 1 | . . . . . 1 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 427 | 30 9 135 328 75 427 123 15 27 Average Temperature 122 | 18 3 55 132 48 151 63 8 27 Received Heat Transfer 1354 | . 36 6 657 . 312 . . 343 Effects 11 | . . . 4 . 7 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 3 | . . . 1 . 2 . . . Interference 5 | . . . 2 . 3 . . . Short Circuit 1 | . . . . . 1 . . . Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 708 | 37 . 148 412 . 111 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 807 | 5 153 245 807 371 634 449 244 483 Initial 314 | . 3 64 103 314 181 310 146 127 Average 282 | 1 61 186 424 330 253 363 165 309 Maximum Alert Level 3 | . . 1 3 1 2 2 1 2 Low Security (%) 38 | 100 100 30 15 . 48 . 89 20 Level 1 39 | . . 69 39 100 27 95 10 42 Level 2 19 | . . . 34 . 24 4 . 37 Level 3 2 | . . . 10 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . . 3 6 . 9 2 . 2 Investigation 5 | . . . 3 . 1 1 . . Extermination 3 | . . . . . 2 . . 1 Reinforcement 8 | . . 3 . . 3 1 . 1 Assault . | . . . . . . . . . Garrison 6 | . . . 3 . 3 . . . Intercept . | . . . . . . . . . Searches Triggered 2 | . . . . . . 1 . 1 Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 5 | . . 2 2 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 142 | . 5 9 33 1 35 10 9 40 Peak Tracking Total 14 | . 3 4 5 1 12 4 6 14 Tactical Retreats 16 | . . . . . 5 2 1 8 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 8 | . . . 1 . 2 3 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . . . 1 . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 18 | . . 1 7 . 10 . . . Max in Single Turn 3 | . . 1 2 . 3 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 22 | . 2 . 5 2 5 5 2 1 Terminals 14 | . 1 . 3 2 4 3 . 1 Fabricators 2 | . . . . . 1 1 . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 3 | . 1 . 1 . . . 1 . Scanalyzers 2 | . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 60 | . 10 . 16 5 12 12 4 1 Successful 33 | . 7 . 12 4 4 6 . . Failed 27 | . 3 . 4 1 8 6 4 1 Catastrophic 4 | . . . 1 . 1 1 1 . Database Lockouts . | . . . . . . . . . Manual 4 | . . . 1 . 1 1 . 1 Terminals 31 | . 2 . 6 5 11 6 . 1 Fabricators 4 | . . . . . 1 3 . . Repair Stations 2 | . . . . . . . 2 . Recycling Units 14 | . 8 . 4 . . . 2 . Scanalyzers 9 | . . . 6 . . 3 . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 1 . 4 4 3 3 . . Open DSF 2 | . . . . . 1 1 . . Emergency Access Points 3 | . . . 1 2 . . . . Alert Level 3 | . . . 2 . 1 . . . Locate Traps 1 | . . . . . . 1 . . Reprogram Traps 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 3 | . . . 1 1 1 . . . Fabricator Hacks 3 | . . . . . 1 2 . . Network Status 1 | . . . . . 1 . . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 9 | . 6 . 3 . . . . . Recycle Component 1 | . 1 . . . . . . . Process 2 | . 1 . 1 . . . . . Report Inventory 4 | . 3 . 1 . . . . . Retrieve Matter 2 | . 1 . 1 . . . . . Scanalyzer 6 | . . . 5 . . 1 . . Insert Component 4 | . . . 3 . . 1 . . Analyze 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 1 . 5 . 3 3 2 1 Full Trace Events 4 | . . . 2 . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 36 | . . . . . . 36 . . Total Part Build Rating 6 | . . . . . . 6 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . Recycled Matter 208 | . 50 . 158 . . . . . Retrieved Matter 208 | . 50 . 158 . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . 1 . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 3544 | 62 318 247 892 124 970 306 233 392 Spaces Moved 3150 | 53 186 131 442 70 777 616 312 563 Core 581 | 3 2 . . . 76 418 . 82 Treads 1224 | . 174 131 442 70 407 . . . Legs . | . . . . . . . . . Wheels 60 | 50 10 . . . . . . . Hover 684 | . . . . . 294 . 172 218 Flight 601 | . . . . . . 198 140 263 Fastest Speed 35 | 50 80 160 157 157 50 35 35 39 Average Speed 90 | 80 156 160 160 157 109 45 35 45 Slowest Speed 250 | 95 250 160 170 158 163 50 38 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . . . . 6 . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 3 38 22 57 3 29 19 13 19 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 8 | . . . 1 . . . 4 3 Terrain Destroyed 363 | . 29 26 193 3 105 . 4 3 Melee 8 | . . . 1 . . . 4 3 Projectile 2 | . . 1 . . 1 . . . AOE 353 | . 29 25 192 3 104 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 3579 | 67 206 146 532 77 828 633 425 665 Wait 187 | 2 . 1 16 1 4 4 95 64 Move 3126 | 52 185 130 441 69 776 603 311 559 Hop 8 | . . . . . . 6 . 2 Pick Up 25 | 5 7 2 5 1 1 . 2 2 Fast Attach 46 | 6 2 . 6 2 8 11 4 7 Attach 18 | 1 . 3 4 . 3 . 5 2 Detach 6 | . 2 . . . 2 . 2 . Swap 15 | . 2 . 10 . 2 . 1 . Drop 19 | . 4 . 8 1 2 3 1 . Fire 84 | 1 4 10 37 3 29 . . . Melee 26 | . . . 5 . . . 4 17 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis 12 | . . . . . . . . 12 Rewire 6 | . . . . . . 6 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 5) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 511 | -9/Materials | Met 8R-AWN 601 | -9/Materials | Discovered new exit (range 16) 628 | -9/Materials | Entered another Materials area 628 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 866 | -8/Materials | Garrison activated, responded to threat 911 | -8/Materials | Lost 4 parts (1n1u2w) 929 | -8/Materials | Destroyed 7 combat bots 1237 | -8/Materials | Build established: Gunner 1498 | -8/Materials | Discovered new exit (range 15) 1520 | -8/Materials | Entered Factory 1520 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1610 | -7/Factory | Discovered new exit (range 16) 1644 | -7/Factory | Entered another Factory area 1644 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1841 | -6/Factory | Build established: Bomber 2420 | -6/Factory | Released all parts (6) 2450 | -6/Factory | Lost 8 parts (2p1n1u4w) 2550 | -6/Factory | Spotted B-75 Beast 2566 | -6/Factory | Core integrity fell below 50% 2591 | -6/Factory | Core integrity fell below 20% 2606 | -6/Factory | Discovered new exit (range 15) 2614 | -6/Factory | Entered another Factory area 2614 | -5/Factory | Evolved 2 slots: Propulsion x2 2630 | -5/Factory | Lost 3 parts (1n1u1w) 2696 | -5/Factory | Build established: Mutant 2798 | -5/Factory | Fabricated Katana? 2843 | -5/Factory | Found Prototype Processor 2843 | -5/Factory | Identified Exp. Targeting Computer 2914 | -5/Factory | Search patrols dispatched 2918 | -5/Factory | Discovered new exit (range 8) 2920 | -5/Factory | Entered another Factory area 2920 | -4/Factory | Evolved 2 slots: Utility x2 2975 | -4/Factory | Spotted B-86 Titan 3148 | -4/Factory | Discovered new exit (range 15) 3153 | -4/Factory | Entered Research 3153 | -3/Research | Evolved 2 slots: Utility x2 3314 | -3/Research | Released all parts (12) 3345 | -3/Research | Lost 4 parts (1p2n1u) 3448 | -3/Research | Search patrols dispatched 3449 | -3/Research | Lost 3 parts (1p1n1w) 3470 | -3/Research | Core integrity fell below 50% 3531 | -3/Research | Core integrity fell below 20% 3545 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03499_ Identified Shock Maul. 03507_ Impulse Thruster Array destroyed. 03523_ Adv. Terrain Scanner destroyed. 03523_ P-80 Master suffers critical hit (Smash). 03523_ P-80 Master destroyed. 03526_ P-80 Master suffers critical hit (Smash). 03526_ Destroyed Imp. Antigrav System. 03526_ P-80 Master system corrupted by crushing effect. 03528_ P-80 Master resets P-80 Master, system corruption cleaned. 03529_ System corrupted: Energy discharge (-4). 03531_ Acquired Gamma Rifle. 03537_ Gamma Rifle destroyed. 03537_ Destroyed Adv. Target Analyzer. 03537_ P-80 Master system corrupted by crushing effect. 03541_ P-80 Master resets P-80 Master, system corruption cleaned. 03544_ Shock Maul destroyed. Map ----- +----------------------------------------------------+ | ???????????# #?# | | ?#?????????# #?###############+#### | | ???????????# # #?????? ??? | | ???????#???# # #?????? ??? | | ???????????# + #?????" ??? | | ???????????# # """ #?????G" ??? | | ???????????# # """ ?????" " ??? | | ???????????# #? """ ????? #?? | | ???????????# #? ?????? ??? | | ???????????# #?? ] ?? ??? ??? | | ?????????#?# #?? ???????###??? | | ???#???????# #???#####??#?????????? | | #???#??????# #?#??????????????????? | | ???????????# #???????????????#????? | | #??????????# #????????????????????? | | #??????????# ####?#??????????????????? | | ???????????# #????????????#??????????? | | ??????#????# #???????????????????????? | | #??????????# #???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #?????????##??????#?????? | | ?#?????????# #?????#?????????????????? | | ???????????# #???????????????????????? | | ???????????#*#???????????????????????? | | ????????####p###??????????????#??????? | | ?????????# !p@ #???????????????#?????? | | ?????????# pp #?????????????????????? | | ????#????# #?????????????????????? | | ?????????# #???????????????#?#???# | | ?????????# #??????????#????##??? ? | | ?????????# #???????????????????? | | ?????????# ! #???????????????#? ??" | | #????????#######????????????????? ???? | | ??????????????#??????????????????? ?"" | | ?????????????????????????????#### | | ???#???????????????#????????#???# | | ??????????#?????########????????# "" | | ?????##?????????# #??#?#?###! "" | | ?????????######## #?????##?# "" | | ?????????# ## #???##???# | | ?????????# ## [ #????????# | | ?????????# * ## #???########### | | ?????????# ## #????# = | | ?????????# ###+#####?#?#?? | | ?????????# # #???#??#??""""" | | ?????????# # "" #???#?#?? """"" | | ?????????# + T" #??#??????""""" | | ?????????# # #?????## | | ?????????# # #?????## ! | | ?????????# ### ###???#??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 31 Energy Capacity 450 Matter Stores 455 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 150 Evasion (%) 71 Targeting Accuracy 12 Melee Accuracy 11 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Katana | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Katana | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteTeleporterScythe Manual? 0 Play Time 01:03:30 Cumulative 40.0 hours Start 2025.02.01 @ 10:41:41 End 2025.02.01 @ 17:16:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc05e96e-3fd8-4398-8287-46cafb51a933