Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 20:20:48 Player: Laverne & Shelly Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (2505) 2505 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (397) 397 TOTAL SCORE: 6897 Bonus ------- High Alert Combat Kills 397 Cogmind --------- Core Integrity 0/850 Matter 72/550 Energy 68/100 System Corruption 0% Temperature Cool (-138) Location -6/Factory Parts ------- Power (4) Propulsion (4) Utility (4) Improved Cryofiber Web Matter Compressor Weapon (3) Heavy Pick Inventory (4) Peak State ------------ Power (None) Propulsion Improved Medium Treads Biometal Medium Treads Utility Medium Matter Pod Matter Compressor Nanoactuators Long-range Tractor Beam Weapon Arc Projector Advanced Beam Rifle Improved EM Pulse Cannon Inventory Nuclear Pulse Thruster Improved EM Pulse Cannon Ion Cannon [Rating: 42] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Reactive Plating Weapon Grenade Launcher Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Grenade Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 3 | . . 1 . 1 1 . . Propulsion 2 | . . . 1 . 1 . . Utility 2 | . . 1 . 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 72 | 6 8 17 21 4 . 4 12 Power 12 | 1 1 4 3 . . . 3 Engine 10 | 1 1 4 1 . . . 3 Core 2 | . . . 2 . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 2 3 8 1 . 2 2 Treads 5 | . . . 3 . . 2 . Leg 14 | 2 2 3 5 1 . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 11 | 1 1 2 1 2 . 2 2 Device 4 | . 1 . . 1 . 1 1 Storage 3 | 1 . . . 1 . 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 4 | . . 2 1 . . . 1 Artifact . | . . . . . . . . Weapon 29 | 2 4 8 9 1 . . 5 Energy Gun 5 | 1 . 2 . 1 . . 1 Energy Cannon 9 | . 1 1 4 . . . 3 Ballistic Gun 4 | 1 1 1 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 10 | . 2 4 4 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 46 | . 1 5 23 1 . . 16 Power 7 | . . 1 3 . . . 3 Propulsion 12 | . . . 7 1 . . 4 Utility 9 | . . 1 4 . . . 4 Weapon 18 | . 1 3 9 . . . 5 Highest Loss Streak 15 | . 1 3 9 1 . . 15 Average Slot Usage (%) 75 | . 97 98 85 11 20 28 44 Engine 10 | . 14 21 2 . . . 1 Core 2 | . . . 12 . . . . Treads 2 | . . . 3 . . 5 10 Leg 15 | . 27 22 16 6 . . . Device 9 | . 13 11 7 2 6 6 10 Storage 10 | . 14 11 8 . 6 9 10 Protection 5 | . . 10 8 . . . . Energy Gun 3 | . 4 4 . 1 6 6 6 Energy Cannon 5 | . 9 4 9 . . . 2 Ballistic Gun 2 | . 2 1 6 . . . . Launcher 7 | . 10 11 9 . . . . Naked Turns 1 | . . . 1 . . . . Heaviest Build 49 | 9 16 33 49 7 7 13 35 Greatest Support 65 | 10 20 23 40 15 3 65 65 Greatest Overweight (x) 11 | 1 1 1 3 2 2 2 11 Average Overweight (x) . | . . . . . 2 1 . Largest Inventory Capacity 6 | 6 6 6 6 4 4 4 4 Average Capacity 5 | 4 6 6 5 4 4 4 4 Most Carried 6 | 4 6 6 6 1 4 4 3 Average Carried 4 | 3 5 5 4 . 2 3 1 Final Capacity 4 | . . . . . . . 4 Final Carried . | . . . . . . . . Class Distribution -------------------- 86% | Mutant 10% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Bomber | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Matter Collected 1543 | 260 102 630 405 . . 54 92 Remotely 54 | . . . . . . 54 . Salvage Created 2380 | . 230 1151 859 . . . 140 Parts 167 | . 20 91 54 . . . 2 Haulers Intercepted 2 | . . 2 . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 68 | . 8 38 21 . . . 1 Melee 1 | . . . . . . . 1 Guns 13 | . 3 9 1 . . . . Cannons 12 | . 2 3 7 . . . . AOE 42 | . 3 26 13 . . . . Classes Destroyed 13 | . 3 8 2 . . . . Worker 7 | . . 3 4 . . . . Builder 4 | . . 4 . . . . . Hauler 2 | . . 2 . . . . . Recycler 3 | . . 2 1 . . . . Mechanic 1 | . 1 . . . . . . Operator 1 | . . . 1 . . . . Watcher 5 | . . 2 1 . . . 2 Swarmer 22 | . 3 16 3 . . . . Grunt 31 | . 5 15 10 . . . 1 Brawler 3 | . . 1 2 . . . . Duelist 1 | . . 1 . . . . . Sentry 8 | . . 5 3 . . . . Hunter 3 | . . . 3 . . . . Best Kill Streak 8 | . 6 8 7 . . . 1 Combat Bots Only 6 | . 6 6 6 . . . 1 Max Kills in Single Turn 4 | . 2 4 3 . . . 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 3 2 . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Damage Taken 6800 | . 386 933 2630 125 . . 2726 Core 1591 | . 91 114 493 39 . . 854 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 63 71 10 94 . . . Volleys Fired 177 | . 32 74 56 . . 4 11 Largest 3 | . 2 2 3 . . 1 3 Hottest 185 | . 70 101 158 . . 55 185 Shots Fired 287 | . 42 119 108 . . 4 14 Gun 116 | . 24 45 30 . . 4 13 Cannon 82 | . 14 24 43 . . . 1 Launcher 89 | . 4 50 35 . . . . Special . | . . . . . . . . Kinetic 46 | . 6 10 30 . . . . Thermal 128 | . 32 59 35 . . . 2 Explosive 89 | . 4 50 35 . . . . Electromagnetic 24 | . . . 8 . . 4 12 Robot Hit Streak 13 | . 4 7 13 . . 4 3 Robot Miss Streak 5 | . 5 5 4 . . 2 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 171 | . 20 69 69 . . 2 11 Core Hits 157 | . 13 77 61 . . . 6 Critical Hits 7 | . 1 3 2 . . . 1 Critical Kills 2 | . . 1 . . . . 1 Critical Parts Destroyed 5 | . 1 2 2 . . . . Melee Attacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 3 | . . . . . . . 3 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6546 | . 556 3038 2626 . . 2 324 Guns 997 | . 155 439 229 . . 2 172 Cannons 1089 | . 108 243 688 . . . 50 Explosions 4351 | . 293 2356 1702 . . . . Melee 102 | . . . . . . . 102 Ramming 7 | . . . 7 . . . . Kinetic 344 | . 6 109 229 . . . . Thermal 1380 | . 257 573 530 . . . 20 Explosive 4351 | . 293 2356 1702 . . . . Electromagnetic 362 | . . . 158 . . 2 202 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 102 | . . . . . . . 102 Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 103 | . 4 62 37 . . . . Projectiles . | . . . . . . . . Explosions 103 | . 4 62 37 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 445 | . 21 135 289 . . . . Shots 19 | . 1 7 11 . . . . Rammed 2 | . . . 2 . . . . Targets Rammed 2 | . . . 2 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 460 | . 80 288 460 . . . 90 Average Temperature 110 | . 36 81 166 . . . 33 Received Heat Transfer 2040 | . 129 195 900 42 . . 774 Effects 18 | . . . 18 . . . . Shutdowns 5 | . . . 5 . . . . Energy Bleed 2 | . . . 2 . . . . Interference 8 | . . . 8 . . . . Damage (minor) 1 | . . . 1 . . . . Damage (major) 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 2866 | . 572 1332 925 . . . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Peak Influence 850 | . 208 850 793 285 149 52 291 Average Influence 304 | . 88 438 516 279 134 44 116 Maximum Alert Level 3 | . 1 3 3 1 . . 1 Low Security (%) 43 | . . . . . . . . Level 1 24 | . . . . . . . . Level 2 21 | . . . . . . . . Level 3 9 | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 4 4 . . . 1 Investigation 3 | . . . 2 . . . 1 Extermination . | . . . . . . . . Reinforcement 6 | . 1 4 1 . . . . Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . 2 . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Distress Signals 7 | . 1 2 3 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 128 | . 14 55 45 1 1 4 8 Peak Tracking Total 8 | . 7 5 8 1 1 4 5 Tactical Retreats 6 | . 1 2 3 . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Traps Triggered 4 | . . . 2 . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Disabled 18 | . . 9 9 . . . . Max in Single Turn 2 | . . 2 2 . . . . Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Accessed 19 | . 4 6 6 . 2 . 1 Terminals 15 | . 3 5 6 . 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . . . . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 49 | . 9 18 13 . 3 . 6 Successful 33 | . 4 12 8 . 3 . 6 Failed 16 | . 5 6 5 . . . . Catastrophic 4 | . 3 . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 38 | . 7 16 13 . 2 . . Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . 2 . . . . 6 Garrison Access 1 | . . . . . 1 . . Terminal Hacks 22 | . 2 10 8 . 2 . . Record 3 | . . . 1 . 2 . . Prototype ID Bank 3 | . 1 2 . . . . . Emergency Access Points 1 | . . 1 . . . . . Repair Station Index 1 | . 1 . . . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . Surveillance Status 1 | . . . 1 . . . . Transport Status 1 | . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 2 | . . 2 . . . . . Registered Components 2 | . . 1 1 . . . . Zone Layout 3 | . . 2 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . 2 . . . . 6 Insert Component 4 | . . 1 . . . . 3 Analyze 4 | . . 1 . . . . 3 Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 15 | . 4 3 6 . 1 . 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 1 . . . . 3 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . 1 . . . . 3 Part Schematics Acquired 4 | . . 1 . . . . 3 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . . . 11 . Total Damage 211 | . . . . . . 211 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Turns Passed 4156 | 61 592 1362 886 122 366 181 586 Spaces Moved 2309 | 46 396 715 437 97 240 109 269 Core 387 | 19 . . 2 7 240 63 56 Treads 332 | . . . 73 . . 46 213 Legs 1590 | 27 396 715 362 90 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 50 100 150 150 100 Average Speed 146 | 100 120 149 154 119 150 152 175 Slowest Speed 600 | 120 150 150 210 150 150 160 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 73 69 45 3 7 78 10 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 453 | . 16 229 208 . . . . Melee . | . . . . . . . . Projectile 2 | . . . 2 . . . . AOE 451 | . 16 229 206 . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total 2811 | 60 471 891 556 103 248 119 363 Wait 175 | . 26 60 29 . . 2 58 Move 2304 | 45 395 714 437 96 240 108 269 Hop . | . . . . . . . . Pick Up 57 | 9 6 14 8 3 6 1 10 Fast Attach 11 | 1 2 1 6 . . 1 . Attach 46 | 5 2 8 12 4 . 3 12 Detach . | . . . . . . . . Swap 15 | . 4 8 3 . . . . Drop 22 | . 4 12 4 . 2 . . Fire 177 | . 32 74 56 . . 4 11 Melee 3 | . . . . . . . 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 13) 569 | -10/Materials | Discovered new exit (range 14) 643 | -10/Materials | Repaired Grenade Launcher 654 | -10/Materials | Entered another Materials area 654 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 945 | -9/Materials | Discovered new exit (range 16) 1103 | -9/Materials | Discovered new exit (range 17) 1486 | -9/Materials | Lost 3 parts (1u2w) 1831 | -9/Materials | Discovered new exit (range 6) 1926 | -9/Materials | Discovered new exit (range 11) 2016 | -9/Materials | Entered another Materials area 2016 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2747 | -8/Materials | Lost 8 parts (2p2n2u2w) 2816 | -8/Materials | First assault squad dispatched 2846 | -8/Materials | Core integrity fell below 50% 2869 | -8/Materials | Discovered new exit (range 16) 2900 | -8/Materials | Core integrity fell below 20% 2902 | -8/Materials | Entered Factory 2902 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2932 | -7/Factory | Lost 9 parts (1p2n2u4w) 3001 | -7/Factory | Discovered new exit (range 14) 3024 | -7/Factory | Entered another Factory area 3024 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3378 | -6/Factory | Discovered new exit (range 13) 3390 | -6/Factory | Sucked down chute 3390 | -6/Factory | Entered Waste 3391 | -6/Waste | Met a frightened Derelict 3396 | -6/Waste | Spotted C-40 Crusher 3404 | -6/Waste | Spotted C-40 Crusher 3462 | -6/Waste | Spotted C-40 Crusher 3462 | -6/Waste | Spotted C-40 Crusher 3487 | -6/Waste | Spotted C-40 Crusher 3545 | -6/Waste | Discovered new exit (range 12) 3571 | -6/Waste | Entered Factory 4091 | -6/Factory | Core integrity fell below 50% 4097 | -6/Factory | Spotted B-75 Beast 4118 | -6/Factory | Lost 15 parts (3p4n3u5w) 4134 | -6/Factory | Core integrity fell below 20% 4157 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04093_ Acquired 12 matter. 04093_ R-10 Processor collects Lgt. Treads. 04093_ Penetrated by Slug. 04105_ Slug penetrates Wall. 04107_ Acquired Imp. Cryofiber Web. 04110_ Acquired Hrd. Heavy Armor Plating. 04115_ U-05 Engineer builds a Wall. 04115_ Penetrated by Slug. 04116_ Emergency Access malfunctions. 04116_ U-05 Engineer builds a Wall. 04116_ Acquired Hvy. Pick. 04117_ U-05 Engineer builds a Wall. 04122_ Slug penetrates Wall. 04125_ U-05 Engineer builds a Wall. 04130_ Emergency Access malfunctions. 04132_ U-05 Engineer builds a Wall. 04133_ Hrd. Heavy Armor Plating destroyed. 04134_ Penetrated by Slug. 04152_ G-50 Soldier suffers critical hit. 04152_ G-50 Soldier destroyed. 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""???? | | ??????# ## ########???????????? ???? | | ? ?????# !!!## #?????????????????????????? | | ????# !!!## #?????????????????????????? | | ##### !! ## #?????????????????????????? | | # ## #?????????????????????????? | | # ## #?????????????????????????? | | / " "" ## #?????????????????????????? | | # "R"" ## +?????????????????????????? | | # """" #? #?????????????????????????? | | +### # #? #?????????????????????????? | | ???# ###/##### #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 38 Energy Capacity 670 Matter Stores 300 Matter Capacity 650 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 30 Melee Speed Boost 30 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Lgt. Assault Rifle | -9/Materials | Scanalyzed Imp. EM Pulse Cannon | -6/Factory | Scanalyzed Ion Cannon | -6/Factory | Scanalyzed Adv. Beam Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdFireKinecellerator Manual? 0 Play Time 01:23:31 Cumulative 14.1 hours Start 2019.10.23 @ 18:55:52 End 2019.10.23 @ 20:20:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 601ba700-6ad4-4893-ae46-c13fb6c4040b