Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 07:51:35 Player: mm79 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (257) 1285 Value Destroyed (9877) 9877 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (3630) 3630 TOTAL SCORE: 22312 Bonus ------- High Alert Combat Kills 1403 Follower Combat Kills 1494 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -67 Cogmind --------- Core Integrity 1091/1300 Matter 93/300 Energy 97/100 System Corruption 17% Temperature Cool (9) Movement Immobile (Siege) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Armored Heavy Treads Armored Heavy Treads > --- UTILITY (12) ----- Scrap Suit Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Force Field > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Armored Heavy Treads Shield Leg Improved Sensor Array Improved Terrain Scanner System Shield Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Advanced Shield Generator Hacking Suite System Mapper Advanced System Shield A0-MCA's Component Scanner System Guard > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Myomer Leg Myomer Leg Advanced Heat Sink Experimental Cooling System Improved Sensor Array Advanced Signal Interpreter Surveybot 17 Chip Hardened Heavy Armor Plating EM Shield Advanced EM Disruption Field Advanced Hardlight Generator Improved Force Field Improved Remote Force Field High-powered Field Laser Precision Grenade Launcher Plasma Cutter Falx [Rating: 129] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Enhanced Armored Leg Wheel Overtuned Huge Scrapsphere Hover Unit Improved Gravmag System Flight Unit Cooled Field Propulsion Drive Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Cooled Particle Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Falx Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Fac Was Fac Res Slots Evolved 14 | . . . 2 . 2 2 . . . 4 . 2 . . 2 Power 2 | . . . . . . . . . . 2 . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . Utility 10 | . . . 1 . 1 2 . . . 2 . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 257 | 7 11 2 17 . 25 18 15 1 7 56 4 41 2 19 32 Power 32 | 1 1 . 4 . 2 2 2 . . 8 . 5 . 1 6 Engine 11 | 1 1 . 2 . 1 2 2 . . 1 . . . . 1 Core 15 | . . . 2 . 1 . . . . 7 . 4 . . 1 Reactor 6 | . . . . . . . . . . . . 1 . 1 4 Propulsion 79 | 2 3 . 7 . 7 4 5 . 4 19 2 9 1 9 7 Treads 53 | . 3 . 7 . 7 4 5 . 4 8 2 7 1 1 4 Leg 12 | . . . . . . . . . . 10 . 2 . . . Wheel 4 | 2 . . . . . . . . . 1 . . . . 1 Hover 9 | . . . . . . . . . . . . . . 7 2 Flight 1 | . . . . . . . . . . . . . . 1 . Utility 96 | 2 4 . 1 . 7 6 7 . 1 25 . 24 . 7 12 Device 53 | 1 2 . . . 4 5 2 . . 14 . 15 . 4 6 Storage 7 | 1 2 . . . . . . . . 2 . . . 1 1 Processor 15 | . . . . . . . . . 1 3 . 5 . 1 5 Hackware 11 | . . . 1 . 1 . . . . 5 . 3 . 1 . Protection 10 | . . . . . 2 1 5 . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 50 | 2 3 2 5 . 9 6 1 1 2 4 2 3 1 2 7 Energy Gun 16 | 1 . . 4 . 3 1 . . . . 2 2 1 2 . Energy Cannon 9 | . . . . . . 4 . 1 1 3 . . . . . Ballistic Gun 15 | 1 2 1 1 . 3 . . . . . . . . . 7 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . 1 . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . 1 . . . . . Impact Weapon 4 | . . 1 . . 1 1 . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . 3 3 . . 1 1 . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . 3 Parts Lost 76 | . 3 1 3 . 1 2 7 . . 21 . 19 4 8 7 Power 12 | . . 1 . . . . 1 . . 3 . 4 . . 3 Propulsion 28 | . 1 . 2 . 1 2 4 . . 7 . 7 . 4 . Utility 21 | . . . . . . . 2 . . 7 . 6 1 4 1 Weapon 15 | . 2 . 1 . . . . . . 4 . 2 3 . 3 Highest Loss Streak 8 | . 2 1 1 . 1 1 2 . . 8 . 6 4 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 17 | 3 14 15 19 19 19 19 18 19 19 18 15 16 7 3 4 Power . | . . . 1 1 1 1 . 1 1 . 1 . . . . Propulsion 3 | 1 6 5 5 6 4 4 1 2 2 2 1 1 1 1 . Utility 7 | . 5 7 6 7 7 7 7 8 8 7 5 9 4 . 1 Weapon 4 | 1 1 2 5 4 4 5 6 6 5 5 4 2 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 77 | . 8 . 12 3 11 5 3 1 2 9 . 6 7 1 9 Power 4 | . . . 1 . 1 1 . . . 1 . . . . . Propulsion 15 | . 6 . 1 . 2 . . . . 2 . 1 1 . 2 Utility 26 | . 1 . 3 2 3 1 1 1 2 1 . 4 5 1 1 Weapon 26 | . 1 . 7 1 4 3 2 . . 4 . . . . 4 Tool/Special 6 | . . . . . 1 . . . . 1 . 1 1 . 2 Average Slot Usage (%) 93 | . 99 95 98 100 99 99 95 95 99 95 47 90 35 32 73 Engine 4 | . 14 9 1 . 1 7 7 7 7 3 . . . . 1 Core 5 | . . . 8 11 7 . . . . 12 . 11 1 . 1 Treads 24 | . 27 28 32 33 35 29 29 30 30 13 1 14 7 1 3 Leg 1 | . . . . . . . . . . 6 11 4 . . . Device 12 | . 14 14 10 11 8 18 12 15 14 12 . 14 5 5 18 Storage 7 | . 14 14 11 11 9 7 7 7 7 5 5 5 1 1 . Processor 4 | . . . . . . . . . 2 11 11 15 8 2 15 Hackware 7 | . . . 10 11 9 7 7 7 7 9 11 9 3 2 3 Protection 5 | . . . . . 8 11 13 15 12 3 . 1 . 1 . Energy Gun 4 | . 5 . 10 11 7 3 . . . . 1 9 3 4 2 Energy Cannon 4 | . . . . . . 5 14 11 14 10 . . . . . Ballistic Gun 5 | . 22 25 11 11 8 2 . . . . . . . . 6 Peak Build Rating 129 | 7 13 12 24 25 39 57 59 48 63 112 83 129 114 62 128 Average Rating 53 | 5 10 10 20 24 33 47 51 45 52 94 56 112 45 37 90 On Entrance 39 | . 7 11 10 24 25 36 50 48 38 63 50 83 112 20 52 Avg Prop Armor Cover (%) 11 | . . 13 . . . . . . . 9 . 6 . 21 6 Naked Turns 37 | . . . . . . . . . . . . . 32 5 . Heaviest Build 107 | 13 51 30 55 53 63 79 91 77 77 107 71 92 84 27 92 Greatest Support 125 | 32 46 46 69 69 92 96 96 90 96 118 40 125 121 75 120 Greatest Overweight (x) 5 | . 1 1 1 . . . 1 . . 5 1 1 1 4 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 20 20 20 20 20 20 5 15 Average Capacity 18 | 7 17 15 19 20 20 20 20 20 20 20 20 20 9 5 6 Most Carried 20 | 7 19 15 20 20 20 20 20 20 20 20 18 20 19 5 8 Average Carried 17 | 3 14 15 19 19 19 19 19 19 19 19 16 17 8 3 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 5 5 15 Final Carried 20 | 7 15 15 20 20 20 20 19 20 20 18 11 18 5 5 7 Scrap Suit Usage (%) 1 | . . . . . . . . . . . . . . . 5 Parts Cannibalized 4 | . . . . . . . . . . . . . . . 4 Class Distribution -------------------- 62% | Mutant 12% | Hacker-Mutant 11% | Commander-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Fac Was Fac Res Matter Collected 6675 | 199 379 85 441 . 1026 601 488 10 65 1889 . 836 . 162 494 Remotely 98 | . . . . . . . . . . . . . . . 98 Salvage Created 11856 | 23 411 89 847 . 1654 1241 1573 153 . 3129 . 2012 . . 724 Parts 572 | 9 30 13 57 . 82 76 68 4 . 133 . 71 . . 29 Haulers Intercepted 19 | . 1 . 2 . 4 2 2 . . 5 . 3 . . . Recyclers Shooed 5 | . . . . . . . 1 . . 2 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Fac Was Fac Res Combat Hostiles Destroyed 182 | . 10 4 17 . 30 21 25 1 . 45 . 23 . . 6 Melee 3 | . . . . . . 1 . . . 2 . . . . . Guns 87 | . 10 4 17 . 25 11 . . . . . 14 . . 6 Cannons 70 | . . . . . . 8 22 . . 40 . . . . . AOE 8 | . . . . . 3 . 2 . . 3 . . . . . Classes Destroyed 20 | 1 5 1 2 . 4 3 . . . 3 . 1 . . . Worker 12 | . . . . . 3 3 1 . . 2 . 3 . . . Builder 4 | . . . . . 1 . . . . 2 . 1 . . . Tunneler 10 | 2 . 2 . . . 3 . . . 2 . 1 . . . Hauler 19 | . 1 . 2 . 4 2 2 . . 5 . 3 . . . Recycler 5 | . . . 1 . . . 2 1 . . . . . . 1 Mechanic 1 | . . . . . . . . . . 1 . . . . . Operator 5 | . 2 . 1 . 1 1 . . . . . . . . . Watcher 19 | . 2 . 4 . 3 2 1 . . 4 . 1 . . 2 Swarmer 32 | . 6 3 7 . 5 5 2 . . 3 . . . . 1 Saboteur 1 | . . . . . . . . . . 1 . . . . . Grunt 71 | . 4 . 4 . 14 6 8 . . 22 . 11 . . 2 Brawler 2 | . . . . . 1 . . . . . . 1 . . . Duelist 4 | . . . . . 2 1 . . . 1 . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . Sentry 31 | . . . 6 . 8 2 11 1 . 1 . . . . 2 Specialist 2 | . . . . . . 2 . . . . . . . . . Hunter 8 | . . . . . . 2 1 . . 3 . 2 . . . Programmer 29 | . . . . . . 3 3 . . 14 . 8 . . 1 Heavy 1 | . . . . . . . . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 7 | 1 3 3 4 . 5 4 4 1 . 7 . 5 . . 3 Combat Bots Only 7 | . 3 3 4 . 5 3 4 1 . 7 . 4 . . 3 Max Kills in Single Turn 4 | 1 1 1 1 . 2 2 2 1 . 4 . 3 . . 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 3 | . . . . . 2 . 2 . . 3 . . . . . Melee 1 | . . . . . . 1 . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Fac Was Fac Res Hostile Shots Fired 2256 | . 85 24 81 . 204 203 463 15 . 476 48 304 4 209 140 Missed 702 | . 11 7 18 . 57 59 159 4 . 129 16 95 . 108 39 Hits 1554 | . 74 17 63 . 147 144 304 11 . 347 32 209 4 101 101 Melee 9 | . . . . . 1 3 . . . 1 . . 4 . . Projectile 1545 | . 74 17 63 . 146 141 304 11 . 346 32 209 . 101 101 AOE 4 | . . . . . . . . . . 4 . . . . . Critical Strikes 55 | . 2 . 5 . 5 1 . . . 16 1 15 2 1 7 Actively Blocked 2 | . . . . . . 1 . . . 1 . . . . . Part Disruptions 7 | . . 1 . . . . . . . 3 . . . . 3 Damage Taken 20604 | . 673 156 685 . 1355 1653 2140 71 . 5416 613 3740 196 1724 2182 Core 2734 | . 95 10 165 . 137 141 219 . . 586 185 374 51 562 209 Absorbed by Shields 4433 | . 84 22 93 . 447 336 670 . . 1513 . 1043 . . 225 Reduced by Siege Mode 185 | . . . . . . . . . . 138 . . . . 47 Redirected to Shielding 309 | . . . . . . 78 25 . . 177 . 29 . . . Ignored by Resistances 44 | . . . . . . . . . . 12 . 32 . . . Regen/Repaired (Parts) 804 | . . . 43 . . 226 77 . . 320 . 110 . . 28 Core Remaining (%) 53 | 100 . 58 . 58 75 . . . 48 . 22 . . 14 . Volleys Fired 834 | 2 52 17 65 . 134 79 98 2 . 202 . 146 6 . 31 Largest 2 | 2 2 2 2 . 2 2 2 2 . 2 . 2 2 . 2 Hottest 180 | 70 100 40 86 . 84 84 66 60 . 180 . 144 145 . 176 Shots Fired 1551 | 4 101 32 127 . 253 146 186 6 . 364 . 259 12 . 61 Gun 927 | 4 100 32 127 . 250 83 . . . . . 258 12 . 61 Cannon 604 | . . . . . . 63 184 6 . 351 . . . . . Launcher 11 | . . . . . 3 . 2 . . 6 . . . . . Special 9 | . 1 . . . . . . . . 7 . 1 . . . Kinetic 409 | 2 77 32 70 . 130 41 . . . . . . . . 57 Thermal 1112 | 2 24 . 57 . 120 105 184 6 . 351 . 247 12 . 4 Explosive 11 | . . . . . 3 . 2 . . 6 . . . . . Electromagnetic 11 | . . . . . . . . . . . . 11 . . . Robot Hit Streak 21 | 2 9 5 15 . 17 19 11 12 . 21 . 13 10 . 12 Robot Miss Streak 8 | . 3 1 4 . 8 2 4 1 . 6 . 4 1 . 2 Penetration Max 2 | . . . . . . . . . . . . . . . 2 Secondary Targets 15 | . 3 . 3 . 3 1 . . . . . 4 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . . . 1 . . 1 Shots Hit Robots 1051 | 2 62 21 85 . 173 121 116 4 . 243 . 167 11 . 46 Core Hits 441 | 2 25 9 37 . 58 53 46 2 . 120 . 60 2 4 23 Critical Kills 10 | . 2 . . . . 1 1 . . 2 . . . . 4 Critical Parts Destroyed 12 | . 2 . 2 . 1 3 . . . . . . . . 4 Critical Strikes 53 | . 5 . 3 . 9 7 1 . . 2 . 17 1 . 8 Burn 31 | . 1 . 1 . 8 3 . . . . . 17 1 . . Meltdown 3 | . . . . . . . 1 . . 2 . . . . . Destroy 14 | . 4 . 2 . . . . . . . . . . . 8 Smash 5 | . . . . . 1 4 . . . . . . . . . Melee Attacks 59 | . . 15 . . 16 20 7 . . . . 1 . . . Impact 58 | . . 15 . . 16 20 7 . . . . . . . . Slashing 1 | . . . . . . . . . . . . 1 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 4 1 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 28203 | 25 778 253 1202 . 4064 2897 3712 132 . 8515 . 4840 265 62 1458 Guns 12676 | 25 778 222 1202 . 3035 1079 . . . . . 4618 265 . 1452 Cannons 11908 | . . . . . . 1337 3269 132 . 7170 . . . . . Explosions 2216 | . . . . . 425 . 325 . . 1272 . 194 . . . Melee 1214 | . . 31 . . 586 481 116 . . . . . . . . Ramming 189 | . . . . . 18 . 2 . . 73 . 28 . 62 6 Kinetic 4497 | . 627 222 462 . 1372 442 . . . . . . . . 1372 Thermal 20861 | 25 151 . 740 . 1663 1974 3269 132 . 7956 . 4606 265 . 80 Explosive 1088 | . . . . . 425 . 325 . . 338 . . . . . Electromagnetic 354 | . . . . . . . . . . 148 . 206 . . . Impact 1214 | . . 31 . . 586 481 116 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 5 5 . 14 12 3 17 21 17 Average Corruption 9 | . . . . . . . 3 5 . 10 12 2 8 17 12 Corruption Purged 10 | . . . . . . . . . . 10 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 205 | . . . . . . . 17 12 . 116 4 7 4 43 2 Message Errors 52 | . . . . . . . 7 3 . 27 1 2 2 9 1 Matter Fused 48 | . . . . . . . 2 2 . 27 1 3 1 12 . Heat Flow Errors 14 | . . . . . . . 2 . . 11 . 1 . . . Energy Discharges 27 | . . . . . . . 1 3 . 13 . . 1 8 1 Parts Rejected 5 | . . . . . . . . . . 3 . . . 2 . Parts Fused 2 | . . . . . . . . . . 1 . . . 1 . Data Loss (minor) 17 | . . . . . . . 2 2 . 11 . . . 2 . Data Loss (major) 9 | . . . . . . . 2 . . 6 . . . 1 . Misfires 7 | . . . . . . . . 2 . 4 . 1 . . . Alerts 4 | . . . . . . . 1 . . 1 . . . 2 . Misdirections 9 | . . . . . . . . . . 1 2 . . 6 . Weapon Failures 11 | . . . . . . . . . . 11 . . . . . Overload Shots 30 | . . . . . . . . . . 7 . 23 . . . Effects 1 | . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Overflow Damage 946 | . . . . . 365 179 173 . . 218 . . . 11 . Projectiles 261 | . . . . . . 32 81 . . 148 . . . . . Explosions 89 | . . . . . 3 . 16 . . 70 . . . . . Melee 596 | . . . . . 362 147 76 . . . . . . 11 . Knockbacks 8 | . . . . . 1 7 . . . . . . . . . Impact 8 | . . . . . 1 7 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . . . . . . . . . 47 . 20 . Shots 1 | . . . . . . . . . . . . 1 . . . Rammed 43 | . . . . . 1 . . . . 4 . 1 . 36 1 Targets Rammed 50 | . . . . . 2 . 1 . . 9 . 1 . 36 1 Kicked 4 | . . . . . . . . . . 4 . . . . . Crushed 3 | . . . . . 1 . 1 . . 1 . . . . . Highest Temperature 362 | . 60 . 189 . 362 1 224 7 . 321 . 234 . . 213 Average Temperature 71 | . 16 . 57 . 88 1 58 4 . 77 . 66 . . 73 Received Heat Transfer 3891 | . 177 20 246 . 542 175 639 12 . 1094 255 569 . 9 153 Effects 9 | . . . . . 7 . . . . 2 . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . Interference 6 | . . . . . 4 . . . . 2 . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . 2 . . . . 1 Total Turns 110 | . . . . . . . . . . 103 . . . . 7 Longest Duration 91 | . . . . . . . . . . 91 . . . . 7 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 5 1 . . . . . 1 . . . Combat Hostiles 4 | . . . . . 2 1 . . . . . 1 . . . Parts Fried 5 | . . . . . 4 . . . . . . 1 . . . Impact Corruptions 21 | . . . . . 11 6 3 . . . . . . 1 . Robots Melted 15 | . . . . . 1 . 1 1 . 2 . 10 . . . Combat Hostiles 10 | . . . . . . . 1 1 . . . 8 . . . Parts Melted 86 | . . . 2 . 9 9 10 1 . 22 . 32 . . 1 Heat Transferred 34156 | 74 518 . 1665 . 3663 3367 4366 185 . 9452 . 10159 596 . 111 Parts Sabotaged 4 | . . . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Fac Was Fac Res Maximum Alert Level 5 | . . . . . 1 1 2 . . 5 . 2 1 . 2 Low Security (%) 66 | 100 100 100 100 100 70 71 55 100 . 48 . . 71 100 37 Level 1 14 | . . . . . 29 28 43 . . 6 . 11 28 . 3 Level 2 12 | . . . . . . . 1 . . 5 . 88 . . 58 Level 3 1 | . . . . . . . . . . 7 . . . . . Level 4 5 | . . . . . . . . . . 29 . . . . . Level 5 . | . . . . . . . . . . 1 . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1648 | 5 94 70 128 6 354 325 402 105 . 1648 . 679 236 117 553 Initial 602 | . . . 11 6 . 146 139 65 . . . 602 236 88 . Average 221 | 1 17 13 32 . 120 127 196 39 . 551 . 516 168 36 316 Influence Increases 8370 | 10 320 168 564 . 947 771 1002 130 . 2372 15 989 . 213 869 Destroy 0b10 Robot/C 4380 | . 200 140 340 . 600 420 500 40 . 1240 . 520 . . 380 Destroy 0b10 Robot/NC 420 | 10 25 10 40 . 60 55 30 5 . 120 . 50 . . 15 Destroy Leader 1070 | . 46 10 112 . 154 118 186 . . 232 . 118 . . 94 Allied During Kill 453 | . . 6 . . . . . 30 . 199 . 43 . . 175 Trap Triggered on 0b10 40 | . . . . . . . 30 . . . . . . 10 . Successful Hack 389 | . 18 . 26 . 20 96 41 54 . 89 . . . 23 22 Disable Machine 390 | . . . 15 . 15 30 15 . . 240 . 30 . . 45 Destroy Structure 438 | . 1 2 1 . 38 7 80 1 . 192 . 38 . . 78 Partial Spotted 15 | . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 675 | . 30 . 30 . 60 45 105 . . 60 15 90 . 180 60 Active Sensor Use 100 | . . . . . . . . . . . . 100 . . . Influence Decreases 7835 | 10 320 138 578 16 624 787 1140 299 . 796 634 1269 551 339 334 Entered New Map 1896 | . . . 19 10 . 177 168 104 . . 584 355 441 38 . Time Decay 4545 | 10 315 118 529 6 623 575 592 130 . 462 20 634 50 277 204 Lost Part 654 | . 5 . 30 . . 15 70 . . 210 . 190 40 24 70 Lost Ally 395 | . . 20 . . 1 20 10 20 . 124 30 90 20 . 60 Purge Threat 345 | . . . . . . . 300 45 . . . . . . . Squads Dispatched 59 | . 1 . 1 1 5 6 6 . . 19 . 11 . 3 6 Investigation 12 | . . . . 1 . . 1 . . 3 . 4 . . 3 Extermination 21 | . . . . . . 3 3 . . 8 . 4 . 2 1 Reinforcement 17 | . 1 . 1 . 2 3 2 . . 6 . 1 . 1 . Assault 4 | . . . . . . . . . . 2 . 2 . . . Garrison 5 | . . . . . 3 . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . . . Haulers Reinforced 6 | . . . . . . 1 1 . . 4 . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . 1 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Fac Was Fac Res Distress Signals 17 | . . . 4 . 2 . 2 . . 5 . 2 . 1 1 Communications Jammed 16 | . . . . . . . 1 . . . . 15 . . . Distress Signals 16 | . . . . . . . 1 . . . . 15 . . . Times Spotted 364 | . 20 6 33 . 57 31 33 2 . 81 8 49 6 19 19 Peak Tracking Total 11 | . 4 3 7 . 6 4 5 1 . 7 8 8 6 11 7 Tactical Retreats 27 | . 2 . 1 . 3 2 3 . . 3 1 4 . 6 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Fac Was Fac Res Traps Triggered 10 | . . . . . 3 2 . . . 1 . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . 8 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . . . . . . . Reprogrammed 12 | . . . . . . . 6 . . . . . . 6 . Reused 4 | . . . . . . . 3 . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 3 . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Fac Was Fac Res Machines Disabled 26 | . . . 1 . 1 2 1 . . 16 . 2 . . 3 Max in Single Turn 5 | . . . 1 . 1 1 1 . . 5 . 1 . . . Garrison Access 4 | . . . . . 1 2 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Fac Was Fac Res Machines Accessed 97 | . 5 . 13 1 16 14 13 11 . 12 . 6 . 2 4 Terminals 58 | . 5 . 9 . 11 7 12 6 . 6 . . . 1 1 Fabricators 3 | . . . . . . 1 . . . 1 . 1 . . . Repair Stations 8 | . . . 1 . 1 1 1 . . 2 . 1 . 1 . Recycling Units 17 | . . . 2 . 2 2 . 5 . 2 . 2 . . 2 Scanalyzers 5 | . . . 1 . 1 1 . . . . . 1 . . 1 Garrison Access 5 | . . . . . 1 2 . . . 1 . 1 . . . Total Hacks 305 | . 12 . 44 1 53 38 38 34 . 53 . 11 . 9 12 Successful 189 | . 10 . 31 1 33 21 21 24 . 27 . 10 . 5 6 Failed 112 | . 2 . 12 . 19 17 17 9 . 26 . . . 4 6 Catastrophic 5 | . . . 1 . 3 . . 1 . . . . . . . Database Lockouts 4 | . . . 1 . 1 . . 1 . . . 1 . . . Manual 161 | . 11 . 29 . 28 13 20 21 . 24 . 5 . 3 7 Terminals 193 | . 12 . 33 . 40 17 35 19 . 27 . . . 7 3 Fabricators 6 | . . . . . . 2 . . . 2 . 2 . . . Repair Stations 25 | . . . 4 . 3 4 3 . . 8 . 1 . 2 . Recycling Units 53 | . . . 4 . 4 6 . 15 . 13 . 5 . . 6 Scanalyzers 15 | . . . 3 . 5 2 . . . . . 2 . . 3 Garrison Access 12 | . . . . . 1 7 . . . 3 . 1 . . . Terminal Hacks 47 | . 1 . 8 1 10 2 12 5 . 5 . . . 3 . Part Schematic 1 | . . . . . . . 1 . . . . . . . . Robot Analysis 4 | . . . 2 . 1 . . 1 . . . . . . . Prototype ID Bank 4 | . . . . . 1 1 1 1 . . . . . . . Open Door 5 | . . . . 1 . . 4 . . . . . . . . Terminal Index 4 | . . . 1 . 1 . 1 . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . . . 2 1 . . . . . . . Locate Traps 8 | . . . 3 . 2 . . . . 2 . . . 1 . Reprogram Traps 2 | . . . . . . . 1 . . . . . . 1 . Dispatch Records 2 | . . . . . 1 . . 1 . . . . . . . Surveillance Status 3 | . . . 1 . 1 . 1 . . . . . . . . Patrol Status 3 | . 1 . . . 2 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . 1 . 1 . . . Network Status 3 | . . . . . . 1 . . . 1 . 1 . . . Repair Station Hacks 18 | . . . 4 . 1 4 . . . 8 . . . 1 . Scan Component 10 | . . . 2 . 1 2 . . . 4 . . . 1 . Repair 8 | . . . 2 . . 2 . . . 4 . . . . . Recycling Unit Hacks 17 | . . . 2 . 1 2 . 7 . 3 . 2 . . . Report Inventory 14 | . . . 2 . 1 2 . 5 . 2 . 2 . . . Retrieve Components 3 | . . . . . . . . 2 . 1 . . . . . Scanalyzer 10 | . . . 2 . 5 1 . . . . . 1 . . 1 Insert Component 3 | . . . . . 3 . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . Retrieve Study 5 | . . . 2 . . 1 . . . . . 1 . . 1 Garrison Access Hacks 5 | . . . . . 1 2 . . . 1 . 1 . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . Seal Access 4 | . . . . . 1 2 . . . . . 1 . . . Unauthorized Hacks 87 | . 9 . 15 . 15 9 9 12 . 9 . 4 . 1 4 Terminals 70 | . 9 . 13 . 14 9 8 7 . 7 . . . 1 2 Track 4 | . 1 . . . 2 . . . . 1 . . . . . Assimilate 9 | . 1 . 5 . . 3 . . . . . . . . . Botnet 9 | . 1 . 1 . 1 1 2 2 . . . . . . 1 Operators 5 | . 1 . 1 . 1 . 1 . . 1 . . . . . Skim 43 | . 5 . 6 . 10 5 5 5 . 5 . . . 1 1 Fabricators 2 | . . . . . . . . . . 1 . 1 . . . Report 2 | . . . . . . . . . . 1 . 1 . . . Repair Stations 2 | . . . . . . . 1 . . . . 1 . . . Patch 2 | . . . . . . . 1 . . . . 1 . . . Recycling Units 13 | . . . 2 . 1 . . 5 . 1 . 2 . . 2 Reject 8 | . . . 2 . 1 . . 5 . . . . . . . Fedlink 4 | . . . . . . . . . . 1 . 2 . . 1 Scrapoids 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 76 | . 5 . 9 . 15 13 10 9 . 9 . . . 2 4 Full Trace Events 3 | . . . . . . . . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . . 1 . . . . . 1 . . 1 Parts Repaired 7 | . . . 2 . . 2 . . . 3 . . . . . Time 402 | . . . 58 . . 90 . . . 254 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . 4 . 10 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 9 | . . . . . . 2 . . . 3 . 2 . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Fac Was Fac Res Total Allies 36 | . 1 4 1 2 . 2 10 . . 5 2 3 1 . 5 Largest Group 10 | . 1 5 1 3 2 1 10 10 9 9 1 3 1 . 5 Highest-Rated Group 323 | . 10 81 10 54 41 26 173 173 157 238 165 243 46 . 323 Highest-Rated Ally 165 | . 10 31 10 31 31 26 29 29 29 50 165 165 46 . 67 Total Orders 63 | . 7 2 3 . 2 19 3 4 4 12 1 5 . . 1 STAY 24 | . 4 1 2 . 2 11 . . . 3 . . . . 1 FOLLOW 15 | . 3 1 1 . . 8 . . . 2 . . . . . EXPLORE 14 | . . . . . . . 1 3 2 4 1 3 . . . RETURN 10 | . . . . . . . 2 1 2 3 . 2 . . . Ally Attacks 327 | . . 31 . . 7 . . 18 . 155 3 24 2 . 87 Total Damage 7304 | . . 337 . . 82 . . 242 . 3368 80 782 80 . 2333 Kills 50 | . . 6 . . . . . 1 . 26 . 4 . . 13 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Fac Was Fac Res Active Infowar (turns) 15618 | 9 1740 611 1759 373 2166 2216 994 454 1565 1501 . 1147 5 537 541 Optics 202 | . . . . . . . . . . . . . . . 202 Sensors 6256 | . . . . . 371 1493 645 . 517 1501 . 743 5 537 444 A.S.S. 382 | . . . . . . . . . . . . 382 . . . Terrain 854 | . . . . . . . . . . . . 375 . 13 466 Seismic 10884 | 9 1740 611 1759 373 1796 2182 912 454 1048 . . . . . . Jamming 342 | . . . . . . 20 128 . . . . 194 . . . Robot Analysis Total 4 | . . . 2 . 1 . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches 13 | . . . . . . . 2 2 2 3 1 3 . . . Drone Recoveries 10 | . . . . . . . 1 2 2 3 . 2 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Fac Was Fac Res Turns Passed 22001 | 81 2047 647 1934 373 3319 2410 1867 454 1576 3511 55 2221 118 837 551 Spaces Moved 10530 | 54 767 324 953 222 1418 1255 812 271 975 1414 38 794 97 651 485 Core 119 | 3 . . . . . . . . . . . . 61 55 . Treads 8866 | . 757 324 953 222 1418 1255 812 271 975 907 . 792 36 110 34 Legs 414 | . . . . . . . . . . 374 38 2 . . . Wheels 338 | 51 10 . . . . . . . . 133 . . . . 144 Hover 498 | . . . . . . . . . . . . . . 191 307 Flight 295 | . . . . . . . . . . . . . . 295 . Fastest Speed 37 | 50 100 160 160 160 145 145 148 156 156 110 120 163 50 37 48 Average Speed 154 | 97 209 167 160 160 155 150 158 156 157 169 127 187 93 77 70 Slowest Speed 260 | 100 240 240 200 160 160 156 226 156 160 260 190 240 166 250 250 Overloaded Moves 163 | . . . . . . . . . . . . . . 163 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 2 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 87 42 69 40 92 31 88 95 93 32 10 20 83 21 9 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 12 | . 3 1 2 . 3 . 2 . . . . 1 . . . Known Exits Taken 9 | . . 1 . 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 4 | 1 1 . 1 . . . . . . . . . . 1 . Scrap Searched 6 | . . . . . . . . . 6 . . . . . . Spaces Dug 40 | . 1 2 . . 5 3 12 . . 7 . 10 . . . Terrain Destroyed 210 | . 1 2 . . 34 7 80 1 . 51 . 17 . . 17 Melee 17 | . . 2 . . 5 3 6 . . . . 1 . . . Projectile 132 | . 1 . . . . 4 56 1 . 43 . 10 . . 17 AOE 61 | . . . . . 29 . 18 . . 8 . 6 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Upp Fac Was Fac Res Total 14560 | 75 1107 372 1252 241 2240 1583 1184 300 1017 2155 45 1279 111 952 647 Wait 2161 | 6 240 9 151 14 534 154 191 21 11 364 1 201 1 227 36 Move 10513 | 53 766 323 952 221 1417 1254 811 270 974 1414 37 794 96 646 485 Hop 2 | . . . . . . . . . . . . . . 2 . Pick Up 228 | 7 23 . 27 3 24 14 12 2 9 40 . 40 1 10 16 Fast Attach 127 | 7 2 1 7 . 12 6 5 . 2 24 . 16 3 15 27 Attach 109 | . 3 . 5 . 4 6 10 . 3 26 7 31 1 8 5 Detach 34 | . . . 2 . 2 1 4 1 . 4 . 11 1 3 5 Swap 199 | . 7 5 16 . 52 29 33 1 6 30 . 11 1 . 8 Drop 236 | . 14 2 27 3 35 20 12 3 12 43 . 27 1 4 33 Fire 834 | 2 52 17 65 . 134 79 98 2 . 202 . 146 6 . 31 Melee 59 | . . 15 . . 16 20 7 . . . . 1 . . . Ram 2 | . . . . . . . . . . . . . . 2 . Kick 3 | . . . . . . . . . . 3 . . . . . Crush 45 | . . . . . 2 . 1 . . 5 . 1 . 35 1 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 8 | . . . . . 8 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / Exi / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp / Gar) -5/Upper Caves -4/Factory (discovered 2 exits: Ext x2) -4/Waste -4/Factory -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 6) 1528 | -10/Materials | Discovered new exit (range 11) 1833 | -10/Materials | Learned location of Storage (-7) 1884 | -10/Materials | Identified exit to Materials 1884 | -10/Materials | Identified exit to Subcaves 1924 | -10/Materials | Learned location of 1 exit from Storage 1973 | -10/Materials | Loaded intel: 1 recycling unit location 2001 | -10/Materials | Learned 2 Storage zone layouts 2041 | -10/Materials | Learned location of Subcaves (-10) 2129 | -10/Materials | Entered Mines 2129 | -10/Mines | Accompanied by 1 ally 2137 | -10/Mines | Learned location of Zion (-7) 2258 | -10/Mines | Discovered exit to Materials (range 9) 2261 | -10/Mines | Received a Mining Laser from a helpful Derelict 2402 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2548 | -10/Mines | Excavation squad dispatched 2548 | -10/Mines | A large section of the Mines collapsed 2776 | -10/Mines | Entered Materials 2776 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3876 | -9/Materials | Discovered new exit (range 13) 4004 | -9/Materials | Central database locked down 4020 | -9/Materials | Repaired Shield Generator 4047 | -9/Materials | Repaired Seismic Detector 4386 | -9/Materials | Discovered new exit (range 16) 4505 | -9/Materials | Learned Storage trap positions 4533 | -9/Materials | Learned location of Recycling (-7) 4553 | -9/Materials | Identified exit to Materials 4587 | -9/Materials | Learned Materials security intel 4613 | -9/Materials | Learned Storage stockpile data 4651 | -9/Materials | Learned Materials security intel 4710 | -9/Materials | Entered Mines 4710 | -9/Mines | Accompanied by 1 ally 4739 | -9/Mines | Discovered exit to Materials (range 6) 4772 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4776 | -9/Mines | Discovered exit to Materials (range 10) 4779 | -9/Mines | Identified exit to Exiles 4933 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4936 | -9/Mines | Found Prototype Device 4978 | -9/Mines | Met a Derelict shopkeep closing up shop 5083 | -9/Mines | Entered Materials 5083 | -8/Materials | Accompanied by 2 allies 5083 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5084 | -8/Materials | Identified Exp. Sensor Array 5088 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5160 | -8/Materials | Garrison activated, responded to threat 6219 | -8/Materials | Learned 2 Lower Caves zone layouts 6304 | -8/Materials | Build established: Scavenger-Mutant 6396 | -8/Materials | Learned 2 Lower Caves zone layouts 6437 | -8/Materials | Learned location of 1 exit from Recycling 6469 | -8/Materials | Learned Factory stockpile data 6490 | -8/Materials | Learned Factory stockpile data 6519 | -8/Materials | Learned 4 Recycling zone layouts 6559 | -8/Materials | Learned Factory terminal intel 6599 | -8/Materials | Discovered new exit (range 3) 6622 | -8/Materials | Build established: Mutant 7755 | -8/Materials | Discovered new exit (range 16) 7811 | -8/Materials | Central database locked down 8025 | -8/Materials | Learned location of Lower Caves (-7) 8091 | -8/Materials | Identified exit to Factory 8147 | -8/Materials | Learned 2 Storage zone layouts 8193 | -8/Materials | Learned Storage emergency access door positions 8230 | -8/Materials | Learned Factory emergency access door positions 8257 | -8/Materials | Learned 4 Factory zone layouts 8276 | -8/Materials | Learned location of 1 exit from Storage 8307 | -8/Materials | Learned Factory recycling unit intel 8348 | -8/Materials | Learned location of 2 exits from Factory 8399 | -8/Materials | Learned location of 2 exits from Lower Caves 8402 | -8/Materials | Entered Factory 8402 | -7/Factory | Evolved 2 slots: Utility x2 8403 | -7/Factory | Identified exit to Storage 8403 | -7/Factory | Identified exit to Lower Caves 8404 | -7/Factory | Identified exit to Factory 8408 | -7/Factory | Loaded intel: 22 terminal locations 8409 | -7/Factory | Loaded intel: 6 recycling unit locations 8738 | -7/Factory | Repaired Broken Exp. Sensor Array 8761 | -7/Factory | Repaired Imp. Medium Armor Plating 10566 | -7/Factory | Learned Hub_04(d) interactive machine intel 10610 | -7/Factory | Learned Factory stockpile data 10667 | -7/Factory | Learned 2 Lower Caves zone layouts 10701 | -7/Factory | Learned 2 Hub_04(d) zone layouts 10746 | -7/Factory | Learned Extension stockpile data 10812 | -7/Factory | Entered Storage 10813 | -7/Storage | Identified exit to Recycling 10815 | -7/Storage | Loaded intel: 26 trap records 11242 | -7/Storage | Found Prototype Launcher 12417 | -7/Storage | Learned 2 Extension zone layouts 12461 | -7/Storage | Learned 2 Proximity Caves zone layouts 12495 | -7/Storage | Learned location of Upper Caves (-5) 12518 | -7/Storage | Learned Factory recycling unit intel 12532 | -7/Storage | Learned location of 1 exit from Proximity Caves 12543 | -7/Storage | Learned 4 Lower Caves zone layouts 12559 | -7/Storage | Core integrity fell below 50% 12563 | -7/Storage | Learned Extension emergency access door positions 12608 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 12659 | -7/Storage | Used back door to open Recycling access 12679 | -7/Storage | Entered Recycling 12679 | -7/Recycling | Accompanied by 10 allies 12680 | -7/Recycling | Identified exit to Scraptown 12891 | -7/Recycling | Discovered new exit (range 47) 12917 | -7/Recycling | Build established: Commander-Mutant 13078 | -7/Recycling | Scanned before Scraplab entrance 13086 | -7/Recycling | Learned Hub_04(d) trap positions 13100 | -7/Recycling | Entered Scraplab 13133 | -7/Recycling | Entered Scraptown 13133 | -7/Scraptown | Accompanied by 9 allies 13133 | -7/Scraptown | System corruption cleaned by C-Scrubber 13273 | -7/Scraptown | Discovered new exit (range 43) 13515 | -7/Scraptown | Visited Red Mages 13554 | -7/Scraptown | Visited Comm Corps 13811 | -7/Scraptown | Visited TADAMA 13887 | -7/Scraptown | Visited Supply Room 13906 | -7/Scraptown | Visited Fellowship of the Rings 13938 | -7/Scraptown | Visited UFD Registry 13938 | -7/Scraptown | Registered with UFD as "Arcplate" 13976 | -7/Scraptown | Visited Chapter 10 13998 | -7/Scraptown | Visited DA-N13 Charitable Foundation 14016 | -7/Scraptown | Found DCF Scrap (28 items) 14045 | -7/Scraptown | Visited Scrapoid Pod Storage 14056 | -7/Scraptown | Found Scrapoid Pod 14151 | -7/Scraptown | Discovered new exit (range 39) 14173 | -7/Scraptown | Visited Infowarlord's Domain 14181 | -7/Scraptown | Found Exp. Signal Interpreter 14208 | -7/Scraptown | Visited Scrap Suit Storage 14223 | -7/Scraptown | Visited Cartography Club 14252 | -7/Scraptown | Found Surveybot 17 Chip 14315 | -7/Scraptown | Visited LU-1G1's Boring Crew 14350 | -7/Scraptown | Visited Botcube Research 14362 | -7/Scraptown | Found Botcube 14411 | -7/Scraptown | Visited A0-MCA Data Center 14432 | -7/Scraptown | Given an A- rating by A0-MCA 14434 | -7/Scraptown | Found A0-MCA's Component Scanner 14602 | -7/Scraptown | Met Optimus 14602 | -7/Scraptown | Accepted into 0bPrime 14695 | -7/Scraptown | Identified exit to Factory 14709 | -7/Scraptown | Entered Factory 14709 | -5/Factory | Accompanied by 9 allies 14709 | -5/Factory | Evolved 4 slots: Power x2, Utility x2 14711 | -5/Factory | Loaded intel: 8 recycling unit locations 14767 | -5/Factory | Identified exit to Garrison 15045 | -5/Factory | Repaired Imp. Utility Shielding 15572 | -5/Factory | Build established: Hacker-Mutant 15790 | -5/Factory | System corruption reached 10% 15857 | -5/Factory | Lost 3 parts (2n1u) 15902 | -5/Factory | Destroyed 7 combat bots 16007 | -5/Factory | Lost 3 parts (1p1n1w) 16257 | -5/Factory | Found Exp. Targeting Computer 16498 | -5/Factory | Scrapoid Pod released 05F05-D (x5) 16738 | -5/Factory | Repaired Imp. Utility Shielding 16909 | -5/Factory | Loaded intel: 8 recycling unit locations 16920 | -5/Factory | Build established: Mutant 17524 | -5/Factory | Build established: Hacker-Mutant 17652 | -5/Factory | Repaired Enh. Fission Core 17984 | -5/Factory | Loaded intel: 72 trap records 18009 | -5/Factory | First assault squad dispatched 18041 | -5/Factory | Learned location of 1 exit from Research 18086 | -5/Factory | Identified exit to Upper Caves 18121 | -5/Factory | Learned Quarantine stockpile data 18146 | -5/Factory | Learned location of 1 exit from Armory 18160 | -5/Factory | Learned Extension security intel 18185 | -5/Factory | Learned Quarantine trap positions 18198 | -5/Factory | Core integrity fell below 50% 18220 | -5/Factory | Entered Upper Caves 18250 | -5/Upper Caves | Lost 8 parts (1p3n3u1w) 18265 | -5/Upper Caves | ME-RLN showed up to help 18267 | -5/Upper Caves | ME-RLN revealed a hidden path 18273 | -5/Upper Caves | Identified exit to Factory 18275 | -5/Upper Caves | Entered Factory 18275 | -4/Factory | Accompanied by 1 ally (ME-RLN) 18275 | -4/Factory | Evolved 2 slots: Utility x2 18276 | -4/Factory | Identified exit to Extension 18401 | -4/Factory | Loaded intel: 8 recycling unit locations 18401 | -4/Factory | Learned location of Protoforge (-2) 18525 | -4/Factory | First assault squad dispatched 18617 | -4/Factory | ME-RLN assimilated hostile B-60 Warrior 18995 | -4/Factory | Lost 5 parts (1p2n2u) 19017 | -4/Factory | Found Active Sensor Suite 19064 | -4/Factory | Central database locked down 19190 | -4/Factory | Found System Mapper 19264 | -4/Factory | Build established: Hacker-Skirmisher 20134 | -4/Factory | Build established: Scavenger-Skirmisher 20269 | -4/Factory | Lost 6 parts (2p2n2w) 20475 | -4/Factory | Build established: Scavenger-Mutant 20496 | -4/Factory | Sucked down chute 20496 | -4/Factory | Entered Waste 20497 | -4/Waste | Met a frightened Derelict 20511 | -4/Waste | EMP discharged 20511 | -4/Waste | Spotted C-40 Crusher 20530 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20534 | -4/Waste | Spotted C-40 Crusher 20536 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20537 | -4/Waste | Released all parts (13) 20538 | -4/Waste | System corruption reached 10% 20547 | -4/Waste | Crushed by Compactor (1 part destroyed) 20552 | -4/Waste | Spotted C-40 Crusher 20552 | -4/Waste | Spotted C-40 Crusher 20557 | -4/Waste | Spotted C-40 Crusher 20567 | -4/Waste | Spotted C-40 Crusher 20578 | -4/Waste | Lost 4 parts (1u3w) 20599 | -4/Waste | Discovered new exit (range 10) 20611 | -4/Waste | EMP discharged 20614 | -4/Waste | Entered Factory 20849 | -4/Factory | Build established: Mutant 20869 | -4/Factory | Core integrity fell below 50% 20930 | -4/Factory | Found Quantum Capacitor 21419 | -4/Factory | Core integrity fell below 20% 21446 | -4/Factory | Discovered new exit (range 7) 21451 | -4/Factory | Entered Research 21451 | -3/Research | Evolved 2 slots: Utility x2 21452 | -3/Research | Identified exit to Quarantine 21586 | -3/Research | Scrapoid reinforcements arrived 21624 | -3/Research | Loaded intel: 4 recycling unit locations 21673 | -3/Research | Found Scrap Suit 21858 | -3/Research | Garrison activated, responded to threat 21980 | -3/Research | System corruption reached 10% 21998 | -3/Research | Garrison activated, responded to threat 22002 | -3/Research | Self-destructed Last Messages --------------- 21995_ Destroyed Imp. Antigrav System. 21995_ Slug penetrates P-80 Master. 21995_ P-80 Master suffers critical hit (Destroy). 21995_ P-80 Master destroyed. 21995_ Y-72 Warden suffers critical hit (Destroy). 21995_ Y-72 Warden destroyed. 21996_ Activated siege mode. 21996_ Slug penetrates Wall. 21996_ Slug penetrates Earth. 21998_ Slug penetrates P-80 Master. 21998_ P-80 Master calls for garrison reinforcements. 21998_ ALERT: Activating Garrison Access R002. 21998_ Slug penetrates P-80 Master. 21998_ Slug penetrates Wall. 21998_ Ovr. Railgun destroyed. 22000_ K-01 Serf destroyed. 22001_ Acquired 30 matter. 22002_ Coil Gun destroyed. 22002_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????# ##?????????????????? | | ???????????????????????? ??? ###????????????????? | | ?????????????????? ? ????#?? # ???????????????? | | ?????????????? ????? ?? ?# ? ?????????????????? | | ???????????????? ??? ??????! ? ???????????????? | | ???????????????? ?? ??? ? ? ??????????????????? | | ??????????????????? #? ? ? ??????????????????? | | ?????????????????? ??#######/#####??????????????? | | ?????????????? ? ????## ?##???????????? | | ???????????????? ?? ### ?? ????????????? | | ???????????????? ? # # !! " ? ??????#????????? | | ??????????????? ?? #?; !! ""?????????#????????? | | ????????? ?? ? ???????; ? ?? ##?#?#???????? | | ?????????????#+??#####; ? % ?? ?? #?#?##???????? | | ???????????? ? #######;##+###########??#?#??????? | | ???????????#? ??# [= " ?#??????? | | ???????????# # [== Y= # ?#??????? | | ???????????+ " === [**% #?"? ? "?? ????????? | | ?????????? # # !%== #?"" ?"""? ??#?????? | | ???????? ? # ?# [!%= #"? "?? #???????? | | ???????????# ########!/###""" ?? ? ????????? | | ???????? ??? ??? ? ##pp=#""" ? ? #???????? | | ??????????? ?? ? ? ##@*##? ? ?""? #???????? | | ????????????? ? ?#!=!#?? """ #???????? | | ????????? ? ?? ##%### ? ?""" ?????????? | | ???????????? ? ? ##!### ? ?#???????? | | ?????????? ? ## ### ????????? | | ?????????? ?? ? ## #######+#+#####?####???? | | ?????????? ? ? ? ? ##;####### +? ??? ?????? | | ?????????? ? # ]# # ? ? ?????? | | ???????????? ?? # # # ? ??????? | | ???????????? ? ? #= + + ??????? ??? | | ???????????##?#?##?##### # #? "?"?????? | | ???????????????#######?# # # ?"""?????? | | ??????????#?##?#?##?########+#"## #? ? ?? ???? | | ???????????????#?#?####?## #? ?? ??#?? | | ????????????? ??##?##?#### #?#######?#?? | | ????????????? ###????### #######?????? | | ????????????? ########## ##########??# | | ?????????????? ?# " "####?####?##? | | ??????????????? # # ""#######?#?#?? | | ????????????????# # ""####?##?#?#?? | | ????????????????# """ ?# """ ""# #######??## | | ??????????????? # """ + ""=* """##?#####?##? | | ????????????????# ""? ?# " !!!T ############# | | ?????????????????? ? # " =%!""# | | ?????????????????? ?? ? # ""![=!%"# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 55 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 1210 Jamming Range 14 EM Shielding 4 Corruption Containment 8 Armor Coverage 600 Resistance: TH 15 Resistance: EM 25 Utility Shielding 66 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 14 Target Analysis 8 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 30 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Imp. Transmission Jammer | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shield Generator | 13% | -9/Materials Seismic Detector | 15% | -9/Materials Exp. Sensor Array | 17% | -7/Factory | Broken Imp. Medium Armor Plating | 15% | -7/Factory Imp. Utility Shielding | 11% | -5/Factory Imp. Utility Shielding | 12% | -5/Factory Enh. Fission Core | 4% | -5/Factory Studied --------- Imp. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Adv. Treads | -7/Factory | Hacked Fusion Compressor | -4/Factory | Hacked Imp. Gravmag System | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Overkill Slippery One Some Acronyms Are Better Than Others Spot Them First Total Silence Universal Adapter Challenges ------------ None Game ------ Seed GravmagAblativeHammer Manual? 0 Play Time 07:07:36 Cumulative 30.2 hours Start 2025.12.29 @ 14:32:33 End 2025.12.30 @ 07:51:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 779913f4-4727-4c99-8052-766ebcbc0099