Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.21 @ 23:20:45 Player: Chris Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (1) 5 Value Destroyed (16) 16 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 221 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 228/300 Energy 230/250 System Corruption 9% Temperature Cool (41) Movement Treading (160) Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- EM Shotgun Particle Gun > --- INVENTORY (8) ---- Light Ion Engine VTOL Module VTOL Module EM Shotgun EM Shotgun Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- EM Shotgun EM Shotgun > --- INVENTORY -------- Light Ion Engine VTOL Module EM Shotgun EM Shotgun Particle Gun Particle Gun [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 12 | 6 6 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 1 1 Device . | . . Storage 1 | 1 . Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 6 | 2 4 Energy Gun 4 | 1 3 Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher . | . . Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 2 | . 2 Power . | . . Propulsion 1 | . 1 Utility . | . . Weapon 1 | . 1 Highest Loss Streak 1 | . 1 To Critical Strikes . | . . Average Slot Usage (%) 91 | . 91 Engine 14 | . 14 Treads 28 | . 28 Storage 14 | . 14 Processor 7 | . 7 Energy Gun 16 | . 16 Ballistic Gun 8 | . 8 Special Weapon 1 | . 1 Naked Turns . | . . Heaviest Build 16 | 13 16 Greatest Support 40 | 40 40 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 6 8 Most Carried 8 | 2 8 Average Carried 3 | . 4 Final Capacity 8 | 8 8 Final Carried 6 | 2 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 240 | 224 16 Remotely . | . . Salvage Created 16 | . 16 Parts 2 | . 2 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed . | . . Classes Destroyed 1 | . 1 Watcher 1 | . 1 Best Kill Streak 1 | . 1 Combat Bots Only . | . . Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 475 | . 475 Core 261 | . 261 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 23 | . 23 Largest 2 | . 2 Hottest 110 | . 110 Shots Fired 26 | . 26 Gun 21 | . 21 Cannon . | . . Launcher . | . . Special 5 | . 5 Kinetic 2 | . 2 Thermal 6 | . 6 Explosive . | . . Electromagnetic 18 | . 18 Robot Hit Streak 1 | . 1 Robot Miss Streak 1 | . 1 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 2 | . 2 Core Hits 2 | . 2 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 15 | . 15 Guns 15 | . 15 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 15 | . 15 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 5 | . 5 Average Corruption 5 | . 5 Corruption Purged . | . . Corruption Blocked . | . . Effects 2 | . 2 Message Errors 1 | . 1 Weapon Failures 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 60 | . 60 Average Temperature 30 | . 30 Received Heat Transfer . | . . Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 40 | . 40 Initial . | . . Average 14 | . 21 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 2 | . 2 Peak Tracking Total 1 | . 1 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 406 | 133 273 Spaces Moved 210 | 87 123 Core 15 | 15 . Treads 195 | 72 123 Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 160 Average Speed 152 | 141 160 Slowest Speed 160 | 160 160 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 2 | . 2 Exploration Rate (%) 14 | 6 23 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 5 | . 5 Terrain Destroyed 5 | . 5 Melee . | . . Projectile 5 | . 5 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 261 | 94 167 Wait . | . . Move 209 | 86 123 Hop . | . . Pick Up 10 | 2 8 Fast Attach 8 | 6 2 Attach 3 | . 3 Detach 2 | . 2 Swap 1 | . 1 Drop 5 | . 5 Fire 23 | . 23 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 15) 331 | -10/Materials | Build established: Mutant 332 | -10/Materials | Identified exit to Mines 370 | -10/Materials | Crushed by falling debris 370 | -10/Materials | Core integrity fell below 50% 408 | -10/Materials | Crushed by falling debris 408 | -10/Materials | Smashed by cave-in Last Messages --------------- 00309_ Dropped Assault Rifle. 00309_ Dropped Lgt. Assault Rifle. 00310_ Dropped Grenade Launcher. 00310_ Acquired Particle Gun. 00317_ Acquired VTOL Module. 00332_ EXIT=IDENTIFIED: MINES 00332_ R-06 Scavenger collects EM Pulse Gun. 00340_ Acquired Mining Laser. 00341_ Dropped EM Shotgun. 00355_ R-06 Scavenger collects EM Shotgun. 00370_ The unstable cave ceiling collapses. 00370_ Crushed by falling debris. 00370_ Mining Laser destroyed. 00370_ System corrupted by crushing effect (+5). 00374_ 1VQW0MRD9ZCPFLDI%UJL8WKJ PO5SD 00404_ System corrupted: Particle Gun failed to cycle. 00408_ The unstable cave ceiling collapses. 00408_ Crushed by falling debris. 00408_ Lgt. Treads destroyed. 00408_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????#####??????????????????????????? | | ????????##"""##?????????????????????????? | | ???????##"|| "##?##?????????????????????? | | ???????#"" ""## #?????????????????????? | | ???????# # #??????????????????????? | | ???????# > # #??????????????????????? | | ???????# #@#??????????????????????? | | ???????# ###??????????????????????? | | ???????## ##????????????????????????? | | ????????## ##?????????????????????????? | | ?????????# #####??????????????????????? | | ?????????# ==#??????????????????????? | | ?????????# #??????????????????????? | | ?????????# [[[#??????????????????????? | | ?????????# [ #??????????????????????? | | ?????????# []#??????????????????????? | | ?????????+ #??????????????????????? | | ?????????# #####??????????????????????? | | ?###????## ##?????#####???????????????? | | # "T" ??# ##### #???????????????? | | # # +???????????????? | | # """ + T #???????????????? | | # """ # #???????????????? | | ? """??# ##### #???????????????? | | ?? ????## ##??########???????????????? | | # ???????# ##### #????????????????? | | ?????????# ########?????????? | | ?????????# ?????????? | | ?????????# ######???????????? | | ?????????## ###### #????????????????? | | ??????????# #??#####+#####??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 268 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedMeleeCorpse Manual? 0 Play Time 00:15:10 Cumulative 12.3 hours Start 2023.01.21 @ 23:06:45 End 2023.01.21 @ 23:20:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd81ec3a-7be2-4a1f-8a90-ffdd2c048bb3