Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.16 @ 06:17:22 Player: E Sleek Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (87) 435 Value Destroyed (3316) 3316 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (903) 903 TOTAL SCORE: 9434 Bonus ------- High Alert Combat Kills 508 Follower Combat Kills 113 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 140/850 Matter 152/300 Energy 21/100 System Corruption 3% Temperature Cool (0) Movement Core (650) Ox12 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter 0b10 Decoder Chip [Scout] ECM Suite Layered Light Armor Plating Layered Medium Armor Plating Improved Hardlight Generator > --- WEAPON (2) ------- Phase Cannon Antimatter Cannon (fused) > --- INVENTORY (5) ---- Scythe Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Scout] Targeting Computer Experimental System Shield Hacking Drone Bay > --- WEAPON ----------- Antimatter Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- System Restoration Module Improved EM Pulse Cannon High-powered Shotgun [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flying Fortress v7 Utility Makeshift Armor Plating Device Thief Drone Bay Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Experimental System Shield Protection Makeshift Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 5 | . . . . . 1 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 128 | 6 18 6 3 1 11 15 8 12 6 1 34 6 1 Power 22 | 1 3 1 . . 3 3 2 2 1 . 5 1 . Engine 14 | 1 3 1 . . 3 2 2 . 1 . 1 . . Core 8 | . . . . . . 1 . 2 . . 4 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 30 | 2 6 2 2 . 1 7 . 1 . . 9 . . Treads . | . . . . . . . . . . . . . . Leg 17 | 2 4 . . . . 3 . 1 . . 7 . . Wheel 7 | . 2 2 2 . . . . . . . 1 . . Hover 1 | . . . . . . 1 . . . . . . . Flight 5 | . . . . . 1 3 . . . . 1 . . Utility 37 | 1 4 . . 1 5 4 3 5 3 . 8 3 . Device 20 | . 3 . . 1 4 2 . 3 1 . 4 2 . Storage 1 | 1 . . . . . . . . . . . . . Processor 4 | . 1 . . . . . . . 1 . 2 . . Hackware 2 | . . . . . 1 . . . 1 . . . . Protection 10 | . . . . . . 2 3 2 . . 2 1 . Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 5 3 1 . 2 1 3 4 2 1 12 2 1 Energy Gun 11 | 2 5 1 . . 1 . . . . . 2 . . Energy Cannon 5 | . . . . . 1 . . 1 . . 1 1 1 Ballistic Gun 13 | . . 1 1 . . 1 3 3 1 . 3 . . Ballistic Cannon 2 | . . . . . . . . . . . 2 . . Launcher 1 | . . 1 . . . . . . . . . . . Special Weapon 6 | . . . . . . . . . 1 1 4 . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 1 1 1 . . 3 1 1 . . Parts Lost 30 | . 1 . . . . 3 4 3 . . 15 1 3 Power 10 | . 1 . . . . 1 1 1 . . 4 . 2 Propulsion 7 | . . . . . . 1 . . . . 4 1 1 Utility 9 | . . . . . . 1 2 1 . . 5 . . Weapon 4 | . . . . . . . 1 1 . . 2 . . Highest Loss Streak 6 | . 1 . . . . 2 3 3 . . 6 1 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 99 100 92 84 61 69 83 89 100 92 77 73 61 Engine 7 | . 14 14 14 14 14 12 6 3 2 7 1 6 . Core 4 | . . . . . . 1 7 10 12 7 6 1 5 Leg 15 | . 27 . . . . 7 23 24 30 30 18 . . Wheel 5 | . . 28 27 28 . . . . . . . 6 . Device 18 | . 13 14 14 26 21 20 20 13 27 23 16 19 13 Processor 7 | . 9 14 14 . . . . . 2 7 16 13 13 Hackware 1 | . . . . . 4 . . . 2 7 4 . . Protection 5 | . . . . . . 5 10 20 4 . . 12 13 Energy Gun 6 | . 28 17 7 . 3 7 2 . . . 1 . . Energy Cannon 1 | . . . . . 3 5 . . 7 . . . . Ballistic Gun 5 | . . 3 13 14 4 1 11 13 6 . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . 3 6 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 49 | 13 14 12 14 18 24 45 45 32 29 22 32 49 46 Greatest Support 80 | 20 32 32 20 20 50 50 36 46 46 46 80 16 16 Greatest Overweight (x) 12 | . 1 . 4 . . 12 1 . . . 2 3 12 Average Overweight (x) . | . . . . . . 1 . . . . . 2 7 Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 1 6 5 5 5 5 5 5 5 5 5 5 2 1 Average Carried 3 | . 4 5 4 5 4 3 4 3 3 4 3 1 1 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 4 3 2 5 5 2 1 1 Class Distribution -------------------- 48% | Scavenger-Mutant 28% | Mutant 14% | Derelict-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Skirmisher | -9/Mines Scout | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Matter Collected 2301 | 250 170 80 . 31 101 134 267 198 46 184 440 294 106 Remotely 20 | . 20 . . . . . . . . . . . . Salvage Created 2795 | . 492 64 . . 485 322 206 187 . 126 737 105 71 Parts 158 | . 33 7 . . 23 20 8 9 . 14 36 5 3 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 8 5 3 14 . 4 3 Prevented 7 | . . . . . . . . . . . . 7 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 76 | . 11 4 . . 7 8 4 6 . 4 23 5 4 Melee 1 | . . . . . . . . . . . 1 . . Guns 41 | . 11 4 . . 6 5 4 6 . . 5 . . Cannons 22 | . . . . . 1 3 . . . . 9 5 4 AOE 8 | . . . . . . . . . . . 8 . . Classes Destroyed 14 | . 4 . . . 2 4 1 . . 1 2 . . Builder 3 | . . . . . 1 1 . . . . 1 . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . 1 . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 5 | . 3 . . . 2 . . . . . . . . Swarmer 24 | . 2 4 . . . . . 4 . . 7 4 3 Cutter 3 | . . . . . . 3 . . . . . . . Saboteur 1 | . . . . . . . . . . . 1 . . Grunt 29 | . 9 . . . 7 1 3 2 . . 6 . 1 Brawler 2 | . . . . . . . 1 . . . 1 . . Sentry 6 | . . . . . . 1 . . . . 4 1 . Specialist 3 | . . . . . . 2 . . . 1 . . . Hunter 3 | . . . . . . 1 . . . . 2 . . Programmer 5 | . . . . . . . . . . 3 2 . . Best Kill Streak 6 | . 2 2 . . 4 3 2 4 . 1 6 3 3 Combat Bots Only 6 | . 2 2 . . 4 2 2 4 . 1 6 3 3 Max Kills in Single Turn 3 | . 1 2 . . 1 1 1 1 . 1 3 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 3 . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Damage Taken 6264 | . 588 62 . . 297 1034 546 531 . 214 2442 306 244 Core 1074 | . 167 7 . . 19 96 . 27 . 48 592 97 21 Absorbed by Shields 406 | . . . . . . 196 72 . . . . 6 132 Core Remaining (%) 75 | 100 . . . 30 96 . . . . 75 . . . Volleys Fired 252 | . 49 5 . . 10 36 25 26 . 14 64 12 11 Largest 2 | . 2 2 . . 2 2 2 2 . 2 2 2 1 Hottest 144 | . 130 121 . . 144 144 46 48 . 94 109 125 40 Shots Fired 479 | . 97 10 . 1 69 71 46 39 . 15 100 19 12 Gun 333 | . 97 10 . 1 59 47 46 39 . 1 33 . . Cannon 117 | . . . . . 10 24 . . . 1 51 19 12 Launcher . | . . . . . . . . . . . . . . Special 29 | . . . . . . . . . . 13 16 . . Kinetic 251 | . . 2 . 1 56 12 46 39 . 1 68 14 12 Thermal 182 | . 97 8 . . 13 59 . . . . . 5 . Explosive 10 | . . . . . . . . . . . 10 . . Electromagnetic 17 | . . . . . . . . . . 1 16 . . Robot Hit Streak 15 | . 14 2 . 2 15 6 5 8 . 2 8 6 8 Robot Miss Streak 8 | . 8 5 . . 6 6 2 4 . 2 6 7 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . . . Autonomous 58 | . . . . 1 57 . . . . . . . . Shots Hit Robots 269 | . 51 4 . 1 47 40 28 24 . 8 51 8 7 Core Hits 134 | . 24 4 . . 17 17 10 13 . . 39 6 4 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . . . Critical Strikes 10 | . 3 . . . . . 1 1 . . 4 1 . Burn 3 | . 3 . . . . . . . . . . . . Destroy 2 | . . . . . . . 1 1 . . . . . Blast 3 | . . . . . . . . . . . 2 1 . Sever 2 | . . . . . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8053 | . 749 64 . . 1491 922 440 442 . 18 3429 272 226 Guns 4122 | . 744 64 . . 1416 553 440 442 . 18 445 . . Cannons 2002 | . . . . . 75 350 . . . . 1079 272 226 Explosions 1631 | . . . . . . . . . . . 1631 . . Melee . | . . . . . . . . . . . . . . Ramming 24 | . 5 . . . . 19 . . . . . . . Kinetic 4260 | . . . . . 1378 179 440 442 . 18 1337 240 226 Thermal 2154 | . 744 64 . . 113 724 . . . . 477 32 . Explosive 1154 | . . . . . . . . . . . 1154 . . Electromagnetic 187 | . . . . . . . . . . . 187 . . Impact . | . . . . . . . . . . . . . . Slashing 274 | . . . . . . . . . . . 274 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 . 10 10 10 2 8 8 3 Average Corruption 6 | . . . . . 1 . 9 10 10 1 7 7 3 Corruption Purged 5 | . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 83 | . . . . . . . 11 17 5 3 12 23 12 Message Errors 19 | . . . . . . . 2 5 1 1 3 4 3 Matter Fused 24 | . . . . . . . 2 4 1 1 3 10 3 Heat Flow Errors 8 | . . . . . . . . 3 1 1 1 1 1 Energy Discharges 8 | . . . . . . . 4 1 . . . 1 2 Parts Rejected 1 | . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . 1 3 2 . 2 1 . Data Loss (major) 6 | . . . . . . . 1 . . . 1 2 2 Misfires 4 | . . . . . . . . . . . . 3 1 Alerts 1 | . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 248 | . . . . . 9 . . . . . 218 21 . Projectiles 79 | . . . . . 9 . . . . . 49 21 . Explosions 169 | . . . . . . . . . . . 169 . . Melee . | . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . 4 1 1 Impact . | . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . 4 1 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 124 | . . . . . . . . . . . 124 . . Shots 2 | . . . . . . . . . . . 2 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 3 | . 2 . . . . 1 . . . . . . . Kicked 3 | . 2 . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 600 | . 600 120 . . 319 536 127 279 227 111 133 489 162 Average Temperature 125 | . 157 51 . . 144 194 32 84 128 58 28 218 52 Received Heat Transfer 1117 | . 204 . . . 48 122 211 63 . . 435 24 10 Effects 25 | . 7 . . . 1 14 . . . . . 3 . Shutdowns 6 | . . . . . . 5 . . . . . 1 . Energy Bleed 3 | . 1 . . . 1 1 . . . . . . . Interference 5 | . 1 . . . . 4 . . . . . . . Matter Decay 2 | . . . . . . . . . . . . 2 . Short Circuit 5 | . 1 . . . . 4 . . . . . . . Damage (minor) 2 | . 2 . . . . . . . . . . . . Damage (core) 2 | . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 10 | . 7 . . . 1 2 . . . . . . . Heat Transferred 4004 | . 2076 148 . . 185 1258 . . . . 300 37 . Parts Sabotaged 2 | . . . . . . . . . . . 2 . . Parts Stolen 4 | . . . . . . . . 4 . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Peak Influence 1140 | . 172 100 . 2 347 338 . . . . 1140 . . Initial 794 | . . 43 . . . 157 . . . . 794 . . Average 278 | . 61 48 . . 163 227 . . . . 900 . . Maximum Alert Level 4 | . . . . . 1 1 . . . . 4 . . Low Security (%) 67 | 100 100 100 . 100 51 52 . . . . . . . Level 1 8 | . . . . . 48 47 . . . . . . . Level 2 2 | . . . . . . . . . . . 9 . . Level 3 17 | . . . . . . . . . . . 71 . . Level 4 4 | . . . . . . . . . . . 19 . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . . . . 6 . . . . 6 . . Investigation 1 | . 1 . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 7 | . 1 . . . . 5 . . . . 1 . . Assault 1 | . . . . . . . . . . . 1 . . Garrison 4 | . . . . . . 1 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Distress Signals 6 | . . . . . 3 . . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 128 | . 20 11 . . 13 12 5 10 . 8 36 8 5 Peak Tracking Total 12 | . 3 12 . . 5 3 4 4 . 3 6 3 3 Tactical Retreats 19 | . 5 1 . . 2 2 1 1 . . 4 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Traps Triggered 10 | . 3 . . . 2 3 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 3 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Disabled 15 | . . . . . 2 . . 1 . 1 11 . . Max in Single Turn 4 | . . . . . 2 . . 1 . 1 4 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Machines Accessed 6 | . . . 2 1 . . 2 . . . 1 . . Terminals 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 23 | . . . 19 1 . . 2 . . . 1 . . Successful 22 | . . . 19 1 . . 2 . . . . . . Failed 1 | . . . . . . . . . . . 1 . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . 2 . . . . . . 1 . . . Terminals 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 22 | . . . 19 1 . . 2 . . . . . . Record 20 | . . . 19 . . . 1 . . . . . . Open Door 2 | . . . . 1 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total Allies 4 | . . . . 1 . . . . . . 3 . . Largest Group 3 | . . . . 1 . . . . . . 3 . . Highest-Rated Group 93 | . . . . 31 . . . . . . 93 . . Highest-Rated Ally 31 | . . . . 31 . . . . . . 31 . . Total Orders 16 | . . . . 3 . 3 . 4 . 2 4 . . FOLLOW 1 | . . . . . . . . . . . 1 . . EXPLORE 7 | . . . . . . 3 . 2 . 1 1 . . RETURN 8 | . . . . 3 . . . 2 . 1 2 . . Ally Attacks 38 | . . . . . 2 13 . 6 . . 17 . . Total Damage 454 | . . . . . 137 48 . 16 . . 253 . . Kills 5 | . . . . . 1 . . . . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Turrets Deployed 2 | . . . 1 . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 1 . . 1 . . 3 . 3 1 Drone Launches 11 | . . . . 3 . 3 . 2 . 1 2 . . Drone Recoveries 10 | . . . . 3 . 2 . 2 . 1 2 . . Decoded 0b10 Intel 9 | . . . . . . . . . . . 9 . . Traps 9 | . . . . . . . . . . . 9 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Turns Passed 11269 | 54 1531 729 538 580 383 485 2119 532 744 633 1197 742 1002 Spaces Moved 7524 | 39 715 488 657 591 479 222 1234 423 751 442 722 535 226 Core 182 | 4 . . 1 . . 6 . . . . 40 . 131 Treads . | . . . . . . . . . . . . . . Legs 4193 | 35 674 . . . . 72 1234 423 751 442 562 . . Wheels 2526 | . 41 488 656 591 . . . . . . 120 535 95 Hover . | . . . . . . . . . . . . . . Flight 623 | . . . . . 479 144 . . . . . . . Fastest Speed 50 | 50 100 80 80 80 50 50 90 90 97 97 97 130 130 Average Speed 119 | 112 138 86 80 80 50 95 162 91 97 97 114 130 431 Slowest Speed 650 | 120 190 100 250 80 50 650 180 97 97 97 150 145 650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . 2 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 96 70 74 82 32 6 98 64 77 63 18 64 35 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 6 | . . 2 1 . . . . . 2 . . 1 . Known Exits Taken 7 | . 1 1 1 . 1 . . . 1 1 . 1 . Unknown Exits Taken 6 | 1 . . . 1 . 1 1 1 . . 1 . . Scrap Searched 12 | . . . . 2 . . 4 3 . 2 . 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 163 | . . . . 3 23 . . . . . 120 11 6 Melee . | . . . . . . . . . . . . . . Projectile 54 | . . . . 3 23 . . . . . 11 11 6 AOE 109 | . . . . . . . . . . . 109 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Total 9372 | 46 1158 783 670 697 608 422 1299 525 765 619 974 565 241 Wait 1343 | . 346 281 . 105 91 122 24 59 1 159 142 10 3 Move 7506 | 38 714 487 656 590 475 219 1233 422 750 441 721 534 226 Hop 2 | . . . . . 1 1 . . . . . . . Pick Up 35 | 2 11 . 2 . 8 1 3 1 4 . 3 . . Fast Attach 88 | 5 14 4 3 1 9 10 5 9 3 1 20 4 . Attach 25 | 1 3 . . . 2 4 3 3 1 . 6 2 . Detach 6 | . 1 . . . . . . 1 . 2 1 1 . Swap 15 | . 1 2 . . . 1 . . 2 . 8 . 1 Drop 76 | . 17 4 9 1 12 8 4 4 4 2 9 2 . Fire 252 | . 49 5 . . 10 36 25 26 . 14 64 12 11 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 3 | . 2 . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . 19 . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 55 | -11/Junkyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 14) 561 | -10/Materials | Discovered new exit (range 7) 751 | -10/Materials | Identified exit to Mines 761 | -10/Materials | Discovered new exit (range 3) 764 | -10/Materials | Identified exit to Materials 951 | -10/Materials | Discovered exit to Materials (range 8) 1376 | -10/Materials | Core integrity fell below 50% 1586 | -10/Materials | Entered Mines 1587 | -10/Mines | Assembled infested the area 2021 | -10/Mines | Discovered exit to Materials (range 11) 2030 | -10/Mines | Discovered exit to Materials (range 16) 2161 | -10/Mines | Learned location of 1 exit from Materials 2205 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2205 | -10/Mines | Discovered new exit (range 5) 2209 | -10/Mines | Identified exit to Exiles 2265 | -10/Mines | Learned location of Storage (-7) 2315 | -10/Mines | Entered Exiles 2329 | -10/Exiles | Discovered new exit (range 15) 2340 | -10/Exiles | Identified exit to Mines 2356 | -10/Exiles | Met 8R-AWN 2371 | -10/Exiles | Met EX-HEX 2412 | -10/Exiles | Met EX-DEC 2425 | -10/Exiles | Build established: Scavenger-Mutant 2436 | -10/Exiles | Learned location of Zion (-7) 2475 | -10/Exiles | Discovered exit to Mines (range 14) 2527 | -10/Exiles | Met EX-BIN 2544 | -10/Exiles | Aligned with FarCom system 2545 | -10/Exiles | Given EX-Vault access code 2585 | -10/Exiles | Opened EX-Vault 2590 | -10/Exiles | Found Prototype Ballistic Gun 2590 | -10/Exiles | Identified AWS/Gauss 2604 | -10/Exiles | Found Prototype Flight Unit 2609 | -10/Exiles | DAS Turret deployed 2616 | -10/Exiles | Found Deploy-a-Sentry 2639 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2853 | -10/Exiles | Stole three prototypes: AWS/Gauss, Deploy-a-Sentry, Flying Fortress v7 2853 | -10/Exiles | Entered Mines 2895 | -9/Mines | Found the Drone Emporium 2900 | -9/Mines | Found Prototype Device 2900 | -9/Mines | Identified Thief Drone Bay 3031 | -9/Mines | Received a Mining Laser from a helpful Derelict 3093 | -9/Mines | Discovered new exit (range 11) 3187 | -9/Mines | Build established: Skirmisher 3281 | -9/Mines | Learned Materials terminal intel 3433 | -9/Mines | Entered Materials 3433 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3434 | -8/Materials | Identified exit to Factory 3435 | -8/Materials | Loaded intel: 12 terminal locations 3435 | -8/Materials | Identified Flying Fortress v7 3757 | -8/Materials | DAS Turret deployed 3815 | -8/Materials | Discovered exit to Factory (range 4) 3816 | -8/Materials | Entered Factory 3816 | -7/Factory | Evolved 2 slots: Utility x2 3818 | -7/Factory | FarCom data flow suspended 4076 | -7/Factory | Build established: Mutant 4157 | -7/Factory | Discovered new exit (range 6) 4213 | -7/Factory | Garrison activated, responded to threat 4301 | -7/Factory | Entered Lower Caves 4425 | -7/Lower Caves | Build established: Scavenger-Mutant 4442 | -7/Lower Caves | Learned Factory terminal intel 4895 | -7/Lower Caves | Discovered new exit (range 10) 5367 | -7/Lower Caves | Encountered a Warlord checkpoint 6151 | -7/Lower Caves | System corruption reached 10% 6181 | -7/Lower Caves | Lost 3 parts (1p2u) 6420 | -7/Lower Caves | Entered another Lower Caves area 6423 | -7/Lower Caves | Discovered new exit (range 11) 6710 | -7/Lower Caves | Lost 3 parts (1p1u1w) 6813 | -7/Lower Caves | Spotted OW-XTW(f) 6814 | -7/Lower Caves | Encountered a Master Thief 6814 | -7/Lower Caves | Spotted FK-FGA(f) 6814 | -7/Lower Caves | Spotted RU-0MB(f) 6815 | -7/Lower Caves | Encountered a Master Thief 6815 | -7/Lower Caves | Encountered a Master Thief 6815 | -7/Lower Caves | Spotted P5-J4Q(f) 6815 | -7/Lower Caves | Autogun stolen by Master Thief 6816 | -7/Lower Caves | Encountered a Master Thief 6822 | -7/Lower Caves | Mak. Armor Plating stolen by Master Thief 6823 | -7/Lower Caves | Mak. Armor Plating stolen by Master Thief 6824 | -7/Lower Caves | Flak Gun stolen by Master Thief 6884 | -7/Lower Caves | Discovered new exit (range 6) 6952 | -7/Lower Caves | Entered Zion 6970 | -7/Zion | Given the Hacking Drone Bay 6970 | -7/Zion | Found Prototype Device 6976 | -7/Zion | Identified Hacking Drone Bay 7060 | -7/Zion | Discovered new exit (range 16) 7107 | -7/Zion | System corruption cleaned by Quarantine Array 7176 | -7/Zion | Learned location of Quarantine (-2) 7318 | -7/Zion | Found Prototype Special Weapon 7319 | -7/Zion | Identified RU-N14's Throwing Claymores 7413 | -7/Zion | Found Prototype Hackware 7413 | -7/Zion | Identified Exp. System Shield 7694 | -7/Zion | Identified exit to Proximity Caves 7696 | -7/Zion | Entered Proximity Caves 7731 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7741 | -6/Proximity Caves | Found Prototype Special Weapon 7741 | -6/Proximity Caves | Identified Molecular Deconstructor 8051 | -6/Proximity Caves | Spotter reported a threat 8147 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 8178 | -6/Proximity Caves | Spotter reported a threat 8179 | -6/Proximity Caves | Spotter reported a threat 8180 | -6/Proximity Caves | Learned Factory terminal intel 8260 | -6/Proximity Caves | Spotter reported a threat 8262 | -6/Proximity Caves | Spotter reported a threat 8306 | -6/Proximity Caves | Learned Factory security intel 8309 | -6/Proximity Caves | Learned Factory garrison access intel 8320 | -6/Proximity Caves | Discovered new exit (range 10) 8328 | -6/Proximity Caves | Identified exit to Factory 8329 | -6/Proximity Caves | Entered Factory 8329 | -6/Factory | Evolved 2 slots: Utility x2 8331 | -6/Factory | Loaded intel: 27 terminal locations 8332 | -6/Factory | Loaded intel: 4 garrison access locations 8437 | -6/Factory | Allied Derelicts emerged from ambush trap array 8679 | -6/Factory | Search patrols dispatched 8824 | -6/Factory | Garrison activated, responded to threat 9029 | -6/Factory | First assault squad dispatched 9201 | -6/Factory | Discovered new exit (range 13) 9267 | -6/Factory | Core integrity fell below 50% 9295 | -6/Factory | Lost 6 parts (2n2u2w) 9306 | -6/Factory | Build established: Mutant 9526 | -6/Factory | Entered Lower Caves 9528 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9545 | -6/Lower Caves | Core integrity fell below 20% 9603 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9827 | -6/Lower Caves | Identified exit to Lower Caves 9905 | -6/Lower Caves | Build established: Derelict-Mutant 10268 | -6/Lower Caves | Entered another Lower Caves area 10276 | -6/Lower Caves | Learned 4 Factory zone layouts 11262 | -6/Lower Caves | Spotted B-75 Beast 11270 | -6/Lower Caves | Self-destructed Last Messages --------------- 10417_ S-27 Virus destroyed. 10420_ Lgt. Nuclear Core fries itself beyond repair. 10430_ Acquired 10 matter. 10433_ Lgt. Nuclear Core fries itself beyond repair. 10443_ Acquired 11 matter. 10449_ Acquired 8 matter. 10469_ Acquired 9 matter. 10482_ System corrupted: Substantial component data lost. 10488_ Acquired 13 matter. 10508_ = /:S LOIBL&3EHFIEMAJ JOG:HQ1GDFV2O%M 10548_ System corrupted: Matter fused (-10). 10569_ System corrupted: Substantial component data lost. 10735_ System corrupted: Heat flow error (+182). 10930_ System corrupted: Energy discharge (-64). 10988_ System corrupted: Energy discharge (-57). 11012_ ZZCONU 1Y|NIWP#JTK Q7 LQ8IAGU9I 11212_ System corrupted: Matter fused (-6). 11231_ System corrupted: Matter fused (-9). 11263_ Lgt. Nuclear Core destroyed. 11265_ =YCDM8CBTWBXMN1 VZWDQ Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? ##??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #???# ????????????? | | ?????????????????????##???? ????# ?###?????#### | | ????????????????????## #?## ???## ## #???## | | ????????????????????# ## #???# #???? | | ???????????????????## ##??# ##???? | | ????????????????#### ;##?# ####?? | | ???????????????## ;#?# ##??# | | ??????????????## #???# #### | | ??????????????# #???## ## #"" | | ???????????????# #????# ## | | ???????????????## @ ####??# | | ?????????? #??# ""# | | ??????????# ;## % ##?# "#### | | ??????????? BB ????# #?# ##??? | | ??????????? ????????### ### #??? | | ??????????????????????### ### #??? | | ??????????????????????# """ # #??? | | ????????????????????### """""" # #??? | | ?????????????????#### """ """ #??? | | ?????????????????# """ #??? | | ??????????????????## """ """ ##?? | | ??????????????????## """""" ### ##? | | ??????????????????# """ ##?## #? | | ?????????????????## #???# #? | | ????????????????## #??## #? | | ????????????????# #### #??# #? | | ??????????????#### ##??## #??## #? | | ????????????### ## ##???### ##???#### #? | | ???????????## #?????####???????# #? | | ??????????## ### #???????????????# ##? | | ??????????# #?######?????????????### #?? | | ??????????## #???????????????????## #?? | | ???????????## #??????????????????## #?? | | ???????????## #?????????????????## ##?? | | ???????????# ##????????????????## ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 68 Targeting Accuracy 5 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction I Survived The Infestation Robot Respite Slippery One System Compromised Troublemaker Challenges ------------ None Game ------ Seed XenonWardroneAccelerator Manual? 0 Play Time 02:08:02 Cumulative 11.7 hours Start 2023.10.16 @ 00:50:07 End 2023.10.16 @ 06:17:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7a491ab-78f5-41ad-90ae-b31ff0471274