Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.24 @ 20:38:07 Player: ILikeMonsters1890 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (629) 629 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2376 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/550 Matter 45/300 Energy 22/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit Advanced Sensor Array Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Insulated Plating > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Aluminum Leg Improved Light Armor Plating Heavy Ion Cannon [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 29 | 6 4 5 14 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 11 | 1 2 2 6 Device 3 | . 1 . 2 Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware 2 | . 1 . 1 Protection 3 | . . 1 2 Artifact . | . . . . Weapon 9 | 2 2 1 4 Energy Gun 2 | 1 . 1 . Energy Cannon 5 | . 1 . 4 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 19 | . . 1 18 Power 3 | . . . 3 Propulsion 6 | . . 1 5 Utility 5 | . . . 5 Weapon 5 | . . . 5 Highest Loss Streak 10 | . . 1 10 Average Slot Usage (%) 87 | . 98 99 72 Engine 12 | . 14 11 11 Leg 24 | . 28 33 17 Device 8 | . 8 11 7 Storage 10 | . 14 11 7 Hackware 1 | . 4 . . Protection 5 | . . 9 7 Energy Gun 3 | . 3 8 . Energy Cannon 9 | . 10 2 13 Ballistic Gun 1 | . 3 . . Launcher 7 | . 10 11 3 Naked Turns . | . . . . Heaviest Build 37 | 13 16 21 37 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 5 Most Carried 6 | 4 6 6 6 Average Carried 3 | . 4 4 2 Final Capacity 6 | 6 6 6 4 Final Carried 6 | . 6 5 . Class Distribution -------------------- 77% | Mutant 19% | Bomber 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 518 | 192 174 135 17 Remotely . | . . . . Salvage Created 444 | . 86 269 89 Parts 41 | . 12 19 10 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 13 | . 1 9 3 Guns 5 | . . 5 . Cannons 3 | . . . 3 AOE 5 | . 1 4 . Classes Destroyed 7 | . 3 4 . Builder 2 | . . 2 . Recycler 1 | . . 1 . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 6 | . 1 3 2 Grunt 5 | . . 5 . Sentry 2 | . . 1 1 Best Kill Streak 5 | . 2 5 1 Combat Bots Only 4 | . 1 4 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2098 | . 146 329 1623 Core 622 | . 26 34 562 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 89 91 . Volleys Fired 75 | . 12 31 32 Largest 3 | . 2 2 3 Hottest 195 | . 90 86 195 Shots Fired 101 | . 21 39 41 Gun 33 | . 4 29 . Cannon 52 | . 10 2 40 Launcher 16 | . 7 8 1 Special . | . . . . Kinetic 2 | . 2 . . Thermal 81 | . 10 31 40 Explosive 16 | . 7 8 1 Electromagnetic 2 | . 2 . . Robot Hit Streak 5 | . 3 4 5 Robot Miss Streak 7 | . 2 3 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 40 | . 7 19 14 Core Hits 30 | . 6 16 8 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1486 | . 203 812 471 Guns 278 | . 33 245 . Cannons 519 | . 52 17 450 Explosions 681 | . 118 550 13 Melee . | . . . . Ramming 8 | . . . 8 Kinetic 15 | . 15 . . Thermal 882 | . 52 380 450 Explosive 563 | . 118 432 13 Electromagnetic 18 | . 18 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 61 | . . 41 20 Projectiles 8 | . . . 8 Explosions 53 | . . 41 12 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 192 | . 24 130 38 Shots 6 | . 2 3 1 Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 754 | . 72 302 754 Average Temperature 240 | . 24 141 384 Received Heat Transfer 678 | . . 57 621 Effects 50 | . . 1 49 Shutdowns 9 | . . . 9 Energy Bleed 8 | . . 1 7 Interference 3 | . . . 3 Matter Decay 10 | . . . 10 Short Circuit 2 | . . . 2 Damage (minor) 7 | . . . 7 Damage (major) 10 | . . . 10 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1358 | . 111 692 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 413 | . 182 376 413 Initial 158 | . . 76 158 Average 173 | . 70 235 236 Maximum Alert Level 2 | . . 1 2 Low Security (%) 68 | 100 100 36 58 Level 1 25 | . . 63 26 Level 2 6 | . . . 14 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 5 11 19 Peak Tracking Total 12 | . 4 6 12 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 11 | . 6 3 2 Max in Single Turn 3 | . 3 2 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 2 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 14 4 . Successful 9 | . 8 1 . Failed 9 | . 6 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Record 2 | . 2 . . Locate Traps 1 | . 1 . . Patrol Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Assault Status 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1132 | 59 343 252 478 Spaces Moved 751 | 47 242 142 320 Core 116 | 12 . . 104 Treads . | . . . . Legs 565 | 35 242 142 146 Wheels . | . . . . Hover . | . . . . Flight 70 | . . . 70 Fastest Speed 35 | 50 120 120 35 Average Speed 115 | 102 120 120 111 Slowest Speed 210 | 120 120 120 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . . 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 50 17 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 101 | . 35 43 23 Melee . | . . . . Projectile 18 | . . . 18 AOE 83 | . 35 43 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 925 | 58 277 186 404 Wait 18 | . 1 . 17 Move 744 | 46 241 141 316 Hop 2 | . . . 2 Pick Up 36 | 6 12 5 13 Fast Attach . | . . . . Attach 29 | 6 4 5 14 Detach 6 | . 3 2 1 Swap . | . . . . Drop 12 | . 4 2 6 Fire 75 | . 12 31 32 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 8) 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 637 | -9/Materials | Discovered new exit (range 16) 655 | -9/Materials | Entered another Materials area 655 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 934 | -8/Materials | Lost 4 parts (1p1n2w) 1029 | -8/Materials | Lost 10 parts (2p3n2u3w) 1078 | -8/Materials | Core integrity fell below 50% 1102 | -8/Materials | Core integrity fell below 20% 1133 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Light Armor Plating destroyed. Sml. Storage Unit destroyed. Acquired Prototype Flight Unit. Identified Imp. VTOL Module. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf cleans the Terminal. Acquired Adv. Sensor Array. O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. O-16 Technician locks terminal. K-01 Serf collects debris. Acquired System Shield. Imp. VTOL Module destroyed. W-25 Informer sends out distress signal. Acquired Transmission Jammer. System Shield destroyed. Slammed into G-47 Trooper. Destabilizing: Core damaged (-5). Slammed into G-47 Trooper. K-01 Serf destroyed. 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