Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.19 @ 23:44:34 Player: muxecoid Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (72) 360 Value Destroyed (2316) 2316 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1286) 1286 TOTAL SCORE: 9062 Bonus ------- High Alert Combat Kills 402 Follower Combat Kills 753 Met Data Miner 300 Friendly Fire -169 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (18) Location -5/Proximity Caves Parts ------- Power (1) Propulsion (2) Utility (10) Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Weapon (2) Phasing Sabre Inventory (8) High-capacity Storage Unit Advanced Remote Datajack Heavy Pick Peak State ------------ Power Improved Deuterium Engine Propulsion Improved Gravmag System Improved Antigrav System Utility Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer EM Disruption Field Weapon Force Rifle Gauss Rifle Inventory Light Fission Core Antimatter Reactor Heavy Treads Advanced Weight Redist. System Improved Sensor Array Advanced Remote Datajack Heavy Pick [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Weapon Shielding Weapon Gauss Rifle Energy Gun Force Rifle Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 2 2 . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 8 | . . . 2 2 2 . . 2 . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 101 | 2 3 . 4 4 14 14 . 16 5 17 10 . . 12 Power 11 | . . . . . 1 2 . 1 . 4 1 . . 2 Engine 4 | . . . . . . 1 . 1 . 2 . . . . Core 4 | . . . . . 1 1 . . . 2 . . . . Reactor 3 | . . . . . . . . . . . 1 . . 2 Propulsion 15 | . . . . . 2 4 . 1 1 5 . . . 2 Treads 5 | . . . . . 2 2 . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . 1 1 5 . . . 1 Flight 2 | . . . . . . 2 . . . . . . . . Utility 30 | . 1 . 1 1 7 2 . 9 4 1 3 . . 1 Device 9 | . . . . . 1 2 . 2 3 . 1 . . . Storage 6 | . . . . . 2 . . . 1 . 2 . . 1 Processor 10 | . . . . . 3 . . 7 . . . . . . Hackware 1 | . . . . 1 . . . . . . . . . . Protection 4 | . 1 . 1 . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 2 2 . 3 3 4 6 . 5 . 7 6 . . 7 Energy Gun 14 | 1 1 . 1 3 . 1 . 2 . 1 . . . 4 Energy Cannon 6 | . . . . . . . . . . 2 3 . . 1 Ballistic Gun 11 | 1 1 . 1 . 1 2 . 2 . 2 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 2 | . . . 1 . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 3 2 . . . 2 2 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . 1 1 . . . . Parts Lost 45 | . 2 . 3 . . 18 . . . 10 2 . . 10 Power 8 | . . . . . . 3 . . . 3 1 . . 1 Propulsion 11 | . . . . . . 6 . . . 2 . . . 3 Utility 9 | . . . . . . 5 . . . 1 . . . 3 Weapon 17 | . 2 . 3 . . 4 . . . 4 1 . . 3 Highest Loss Streak 9 | . 1 . 2 . . 9 . . . 6 2 . . 5 Average Slot Usage (%) 81 | . 33 42 25 16 71 88 23 85 99 93 90 86 80 79 Engine 2 | . . . . . . 5 . 4 6 5 . . . . Core 1 | . . . . . 5 . . . . . 4 . . . Reactor 1 | . . . . . . . . . . . 1 6 6 5 Treads 3 | . . . . . 13 13 . . . . . . . 1 Hover 5 | . . . . . . . . 5 12 10 6 6 6 4 Device 8 | . . . . . 2 16 . 7 11 6 12 13 13 6 Storage 6 | . . . . . 13 13 . . 1 6 6 6 6 6 Processor 35 | . . . . . 8 15 15 55 53 50 46 46 46 46 Protection 2 | . 6 14 11 9 10 5 . . . . . . . . Energy Gun 3 | . 10 14 5 6 4 . . 4 6 2 . . . 4 Energy Cannon 1 | . . . . . . . . . . 2 3 6 . . Ballistic Gun 5 | . 16 14 5 . 1 12 . 5 6 4 4 . . . Slashing Weapon 1 | . . . . . 7 1 7 1 . . 2 . . 2 Naked Turns 2 | . . . 2 . . . . . . . . . . . Heaviest Build 85 | 2 4 4 4 3 80 85 3 20 28 45 50 34 26 34 Greatest Support 70 | 3 3 3 3 3 44 44 3 23 23 28 28 28 28 70 Greatest Overweight (x) 3 | . 1 1 1 . 1 3 . . 1 2 1 1 . 3 Average Overweight (x) . | . . 1 . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 4 4 4 4 4 20 20 4 4 8 8 12 8 8 8 Average Capacity 9 | 4 4 4 4 4 18 18 4 4 4 8 8 8 8 8 Most Carried 12 | 2 3 2 2 4 11 12 4 4 8 8 8 7 8 8 Average Carried 6 | 1 1 2 1 2 7 9 4 3 4 7 7 7 8 6 Final Capacity 8 | . . . . . . . . . . . . . . 8 Final Carried 3 | . . . . . . . . . . . . . . 3 Class Distribution -------------------- 46% | Mutant 30% | Scavenger-Mutant 22% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Matter Collected 1663 | 209 44 . . . 188 258 . 260 136 224 232 5 . 107 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3197 | . 98 . . . 188 449 . 629 350 847 396 . . 240 Parts 168 | . 14 . . . 12 22 . 32 10 49 24 . . 5 Haulers Intercepted 2 | . . . . . . . . 1 . 1 . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . 21 . . . . 22 . . 7 Prevented 7 | . . . . . . . . . . . 2 . . 5 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 56 | . 5 . . . 3 10 . 8 1 11 12 . . 6 Melee 3 | . . . . . 1 . . . . . . . . 2 Guns 44 | . 5 . . . 2 10 . 8 1 9 7 . . 2 Cannons 8 | . . . . . . . . . . 2 5 . . 1 Classes Destroyed 14 | . 2 . . . 2 3 . 5 1 1 . . . . Worker 2 | . . . . . . . . 1 . 1 . . . . Builder 4 | . 1 . . . . . . . . 3 . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . Hauler 2 | . . . . . . . . 1 . 1 . . . . Recycler 1 | . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . Watcher 5 | . . . . . . . . 2 . 3 . . . . Swarmer 32 | . 5 . . . . 4 . 7 . 2 10 . . 4 Grunt 8 | . . . . . . 1 . . . 4 1 . . 2 Brawler 3 | . . . . . . 2 . . . 1 . . . . Sentry 7 | . . . . . 2 1 . . . 3 1 . . . Hunter 2 | . . . . . 1 . . 1 . . . . . . Programmer 3 | . . . . . . 2 . . . 1 . . . . Compactor 1 | . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 5 . . . 1 5 . 7 1 6 5 . . 2 Combat Bots Only 7 | . 4 . . . 1 5 . 7 1 3 5 . . 2 Max Kills in Single Turn 2 | . 2 . . . 1 1 . 2 1 2 1 . . 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Damage Taken 6280 | . 264 . 210 32 227 2218 61 353 . 1202 340 . . 1373 Core 1728 | . 90 . 104 . 45 578 44 78 . 318 58 . . 413 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . 64 74 100 . . 4 . . . . . . . Volleys Fired 197 | . 27 . 1 . 4 31 . 25 29 43 21 . . 16 Largest 2 | . 2 . 1 . 2 2 . 2 2 2 2 . . 2 Hottest 180 | . 70 . 100 . 89 108 . 110 108 180 105 . . 138 Shots Fired 338 | . 49 . 1 . 6 62 . 50 58 59 32 1 . 20 Gun 295 | . 49 . . . 6 62 . 50 58 40 20 . . 10 Cannon 42 | . . . . . . . . . . 19 12 1 . 10 Launcher . | . . . . . . . . . . . . . . . Special 1 | . . . 1 . . . . . . . . . . . Kinetic 192 | . 31 . . . 2 58 . 25 29 27 20 . . . Thermal 121 | . 18 . 1 . 4 4 . 25 29 30 . . . 10 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 25 | . . . . . . . . . . 2 12 1 . 10 Robot Hit Streak 49 | . 4 . . . 9 11 . 22 47 49 25 . . 12 Robot Miss Streak 4 | . 3 . . . . 4 . 1 1 1 1 . . 1 Penetration Max 2 | . . . . . . . . 1 . 2 . . . . Secondary Targets 4 | . . . . . . 1 . 2 . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . . . . 1 Shots Hit Robots 278 | . 25 . . . 12 47 . 42 57 51 23 . . 21 Core Hits 125 | . 7 . 2 . 7 20 . 17 7 45 13 . . 7 Critical Hits 8 | . . . . . . 1 . 3 1 2 1 . . . Critical Kills 3 | . . . . . . 1 . 1 . 1 . . . . Critical Parts Destroyed 4 | . . . . . . . . 2 . 1 1 . . . Melee Attacks 25 | . . . . . 6 11 . 1 . . . . . 7 Impact . | . . . . . . . . . . . . . . . Slashing 24 | . . . . . 6 11 . . . . . . . 7 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6821 | . 202 . 17 . 330 1037 . 963 1304 1833 555 . . 580 Guns 5151 | . 202 . . . 124 960 . 963 1304 1114 337 . . 147 Cannons 1235 | . . . . . . . . . . 719 218 . . 298 Explosions . | . . . . . . . . . . . . . . . Melee 413 | . . . . . 206 73 . . . . . . . 134 Ramming 22 | . . . 17 . . 4 . . . . . . . 1 Kinetic 3139 | . 101 . . . 44 907 . 385 627 738 337 . . . Thermal 2665 | . 101 . . . 80 53 . 578 677 1029 . . . 147 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 582 | . . . . . . . . . . 66 218 . . 298 Impact . | . . . . . . . . . . . . . . . Slashing 413 | . . . . . 206 73 . . . . . . . 134 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . 1 1 . . . 2 2 1 1 5 5 5 5 5 Average Corruption 3 | . 1 1 . . . 2 2 1 1 2 5 5 5 5 Corruption Purged . | . . . . . . . . . . . . . . . Effects 55 | . . . . . . 5 . . 1 9 12 11 1 16 Message Errors 11 | . . . . . . 3 . . . . 3 3 . 2 Matter Fused 8 | . . . . . . . . . . 2 1 3 . 2 Heat Flow Errors 5 | . . . . . . . . . . 2 1 1 . 1 Energy Discharges 7 | . . . . . . . . . . 1 1 2 . 3 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . 1 . . 1 2 2 1 1 2 Data Loss (major) 3 | . . . . . . . . . . . . . . 3 Misfires 3 | . . . . . . . . . . . 1 1 . 1 Targeting Errors 5 | . . . . . . 1 . . . . 3 . . 1 Weapon Failures 2 | . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 58 | . . . . . . . . . . 11 2 . . 45 Projectiles 13 | . . . . . . . . . . 11 2 . . . Explosions . | . . . . . . . . . . . . . . . Melee 45 | . . . . . . . . . . . . . . 45 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 10 | . . . 8 . . 2 . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 7 | . . . 4 . . 2 . . . . . . . 1 Targets Rammed 7 | . . . 4 . . 2 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 258 | . 40 . . . 24 10 . 193 84 233 96 164 . 258 Average Temperature 55 | . 15 . . . 13 5 . 55 28 73 43 73 . 104 Received Heat Transfer 933 | . 6 . 81 18 60 162 . 9 . 309 21 . . 267 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . . . . 1 . 1 . . . 2 Heat Transferred 4289 | . 273 . . . 148 100 . 888 1036 1548 . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Peak Influence 1234 | . 118 45 32 53 212 . . 288 112 1234 . . . . Average Influence 367 | . 73 45 18 18 112 . . 156 95 860 . . . . Maximum Alert Level 4 | . . . . . 1 . . 1 . 4 . . . . Low Security (%) 60 | . . . . . . . . . . . . . . . Level 1 11 | . . . . . . . . . . . . . . . Level 2 1 | . . . . . . . . . . . . . . . Level 3 19 | . . . . . . . . . . . . . . . Level 4 7 | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . 1 . . . . . . 10 . . . 1 Investigation 4 | . . . . . . . . . . 4 . . . . Extermination 1 | . . . . . . . . . . 1 . . . . Reinforcement 2 | . . . 1 . . . . . . 1 . . . . Assault 2 | . . . . . . . . . . 1 . . . 1 Garrison 3 | . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Distress Signals 6 | . . . 2 2 . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 144 | . 9 . 12 7 3 19 3 11 5 38 14 . . 23 Peak Tracking Total 12 | . 3 . 9 9 1 8 3 4 4 6 5 . . 12 Tactical Retreats 11 | . 2 . . 1 . 1 . 1 . 1 2 . . 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Traps Triggered 10 | . 1 . 1 2 . . . 3 . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Machines Disabled 5 | . . . . . . . . . . 5 . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Machines Accessed 15 | . 1 . . 4 2 . . 2 . 2 . . 4 . Terminals 10 | . 1 . . 4 2 . . 2 . 1 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 55 | . 3 . . 8 8 . . 3 . 5 . . 28 . Successful 41 | . 1 . . 5 4 . . 1 . 2 . . 28 . Failed 14 | . 2 . . 3 4 . . 2 . 3 . . . . Catastrophic 4 | . 1 . . . 1 . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 20 | . 3 . . 8 6 . . 1 . 2 . . . . Terminals 25 | . 3 . . 8 8 . . 3 . 3 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 33 | . 1 . . 1 1 . . 1 . 1 . . 28 . Record 11 | . . . . . . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . Level Access Points 1 | . . . . 1 . . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . . . . 9 9 . . . . 3 . . . . Terminals 7 | . . . . 4 3 . . . . . . . . . Track 2 | . . . . 1 1 . . . . . . . . . Botnet 4 | . . . . 3 1 . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Download 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . 1 . . . . . . Hacking Detections 11 | . 1 . . 4 2 . . 2 . 2 . . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 1 . . 10 . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Total Allies 21 | . . . . . . . . . 20 . . . . 1 Largest Group 19 | . . . . . . . . . 19 13 . . . 1 Highest-Rated Group 714 | . . . . . . . . . 714 564 . . . 94 Highest-Rated Ally 94 | . . . . . . . . . 50 50 . . . 94 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 161 | . . . . . . . . . 53 98 . . . 10 Total Damage 5679 | . . . . . . . . . 2601 2753 . . . 325 Kills 41 | . . . . . . . . . 10 28 . . . 3 Allies Corrupted 1 | . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . 1 . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Turns Passed 4169 | 18 148 50 94 82 344 715 13 363 318 765 354 409 48 448 Spaces Moved 3580 | 26 104 43 109 146 215 374 25 385 250 702 357 372 80 392 Core 592 | 26 104 43 109 146 57 21 25 60 . . . . . 1 Treads 543 | . . . . . 158 310 . . . . . . . 75 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 2402 | . . . . . . . . 325 250 702 357 372 80 316 Flight 43 | . . . . . . 43 . . . . . . . . Fastest Speed 40 | 50 50 100 50 50 50 40 50 50 60 56 60 110 60 60 Average Speed 89 | 50 62 100 71 50 134 145 50 58 72 85 74 110 60 93 Slowest Speed 205 | 50 100 100 100 50 165 205 50 60 110 180 110 110 60 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 25 10 21 22 5 56 13 14 86 26 53 68 69 48 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . 1 . Known Exits Taken 8 | . 1 . . 1 1 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . . . 1 . . . . . . . Scrap Searched 7 | . . . . . . 3 . . . . 2 1 . 1 Spaces Dug 8 | . . . 1 . . 4 . . . . . . . 3 Terrain Destroyed 10 | . . . 1 . . 6 . . . . . . . 3 Melee 7 | . . . . . . 4 . . . . . . . 3 Projectile 3 | . . . 1 . . 2 . . . . . . . . AOE . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Was Fac Low Low Dat Pro Total 4133 | 29 144 50 119 152 249 469 24 468 328 792 413 371 80 445 Wait 160 | . 9 8 2 . 2 31 . 33 37 3 21 . . 14 Move 3568 | 25 103 42 108 145 214 374 24 385 249 701 356 371 79 392 Hop . | . . . . . . . . . . . . . . . Pick Up 33 | 2 2 . . 3 9 4 . 3 4 5 1 . . . Fast Attach 53 | 2 1 . 3 4 9 1 . 13 3 11 2 . . 4 Attach 31 | . 2 . 1 . 2 11 . 1 1 5 1 . . 7 Detach 10 | . . . . . . 1 . 1 1 3 . . 1 3 Swap 17 | . . . . . 3 2 . 2 1 1 7 . . 1 Drop 22 | . . . . . . 4 . 4 3 7 4 . . . Fire 197 | . 27 . 1 . 4 31 . 25 29 43 21 . . 16 Melee 23 | . . . . . 6 9 . 1 . . . . . 7 Ram 5 | . . . 4 . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 Escape Stasis 13 | . . . . . . . . . . 13 . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory (discovered 5 exits: [*Fac] / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 19 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 167 | -10/Materials | Entered Mines 185 | -10/Mines | Learned location of Mines (-9) 201 | -10/Mines | Discovered new exit (range 5) 211 | -10/Mines | Learned 2 Materials zone layouts 217 | -10/Mines | Entered Materials 217 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Discovered new exit (range 16) 304 | -9/Materials | Build established: Mutant 311 | -9/Materials | Entered another Materials area 311 | -8/Materials | Evolved 2 slots: Utility x2 342 | -8/Materials | Identified exit to Factory 393 | -8/Materials | Entered Factory 393 | -7/Factory | Evolved 2 slots: Utility x2 602 | -7/Factory | Discovered new exit (range 11) 724 | -7/Factory | Build established: Hauler-Mutant 734 | -7/Factory | Identified exit to Lower Caves 737 | -7/Factory | Entered Lower Caves 838 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 912 | -7/Lower Caves | Encountered a Warlord checkpoint 1207 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1345 | -7/Lower Caves | Spotted B-75 Beast 1385 | -7/Lower Caves | Learned Factory security intel 1421 | -7/Lower Caves | Core integrity fell below 50% 1434 | -7/Lower Caves | Lost 9 parts (2p3n1u3w) 1442 | -7/Lower Caves | Discovered new exit (range 13) 1451 | -7/Lower Caves | Core integrity fell below 20% 1451 | -7/Lower Caves | Identified exit to Lower Caves 1452 | -7/Lower Caves | Entered another Lower Caves area 1460 | -7/Lower Caves | Discovered new exit (range 12) 1465 | -7/Lower Caves | Entered Factory 1465 | -6/Factory | Evolved 2 slots: Utility x2 1641 | -6/Factory | Destroyed 7 combat bots 1676 | -6/Factory | Build established: Mutant 1742 | -6/Factory | Identified exit to Lower Caves 1742 | -6/Factory | Identified exit to Extension 1828 | -6/Factory | Manually triggered Chute Trap 1828 | -6/Factory | Sucked down chute 1828 | -6/Factory | Entered Waste 1829 | -6/Waste | Met a frightened Derelict 1843 | -6/Waste | Spotted C-40 Crusher 1938 | -6/Waste | Destroyed C-40 Crusher 1942 | -6/Waste | Spotted C-40 Crusher 1980 | -6/Waste | Spotted C-40 Crusher 1991 | -6/Waste | Build established: Scavenger-Mutant 1993 | -6/Waste | Spotted C-40 Crusher 2012 | -6/Waste | Spotted C-40 Crusher 2012 | -6/Waste | Spotted C-40 Crusher 2036 | -6/Waste | Warlord forces began an assault 2054 | -6/Waste | Allies destroyed C-40 Crusher 2059 | -6/Waste | Allies destroyed C-40 Crusher 2061 | -6/Waste | Allies destroyed C-40 Crusher 2061 | -6/Waste | Allies destroyed C-40 Crusher 2120 | -6/Waste | Discovered new exit (range 12) 2131 | -6/Waste | Identified exit to Factory 2137 | -6/Waste | Found Prototype Device 2137 | -6/Waste | Identified EM Disruption Field 2146 | -6/Waste | Entered Factory 2146 | -6/Factory | Accompanied by 13 allies 2486 | -6/Factory | Lost 3 parts (2p1w) 2636 | -6/Factory | Garrison activated, responded to threat 2682 | -6/Factory | Lost 6 parts (1p2n1u2w) 2846 | -6/Factory | First assault squad dispatched 2908 | -6/Factory | Discovered new exit (range 11) 2911 | -6/Factory | Entered Lower Caves 3113 | -6/Lower Caves | Learned Factory garrison access intel 3128 | -6/Lower Caves | Build established: Mutant 3149 | -6/Lower Caves | Core integrity fell below 50% 3152 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3247 | -6/Lower Caves | Discovered new exit (range 10) 3264 | -6/Lower Caves | Identified exit to Lower Caves 3265 | -6/Lower Caves | Entered another Lower Caves area 3265 | -6/Lower Caves | Discovered new exit (range 6) 3358 | -6/Lower Caves | Encountered a Warlord checkpoint 3536 | -6/Lower Caves | Learned Factory non-interactive machine intel 3658 | -6/Lower Caves | Discovered new exit (range 15) 3672 | -6/Lower Caves | Identified exit to Data Miner 3674 | -6/Lower Caves | Entered Data Miner 3675 | -6/Data Miner | Discovered new exit (range 6) 3686 | -6/Data Miner | Met Data Miner 3697 | -6/Data Miner | Learned location of Section 7 (-2) 3697 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3707 | -6/Data Miner | Received God Mode back door access code from Data Miner 3722 | -6/Data Miner | Identified exit to Proximity Caves 3722 | -6/Data Miner | Entered Proximity Caves 3809 | -5/Proximity Caves | Escorted by Enhanced Grunt 3888 | -5/Proximity Caves | Spotted B-75 Beast 4093 | -5/Proximity Caves | Lost 5 parts (1n2u2w) 4128 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4151 | -5/Proximity Caves | Core integrity fell below 20% 4170 | -5/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04062_ Imp. Sensor Array destroyed. 04065_ Destroyed Autogun. 04065_ Destroyed Lgt. Nuclear Core. 04065_ Destroyed VTOL Module. 04067_ S-27 Virus destroyed. 04070_ Acquired 4 matter. 04080_ System corrupted: Substantial component data lost. 04102_ 1&8BJA2,C#O6QTQVES7ULL%#E#5EB| &ELM 04126_ S-27 Virus springs to life. 04126_ G-50 Soldier springs to life. 04127_ B-60 Warrior springs to life. 04127_ L-41 Fighter springs to life. 04128_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 04132_ Y-72 Warden: "REQUESTING BACKUP." 04136_ System corrupted: Matter fused (-8). 04149_ Penetrated by Slug. 04160_ Acquired 8 matter. 04164_ Slammed into G-50 Soldier. 04167_ Antimatter Reactor destroyed. 04168_ Hvy. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ?????????????????#####????????????????????????? | | #????? #????????# ????????????????????????? | | # #????? #????????? #???????????????????????? | | # #????? #????????? #???????????????????????? | | # #????# #?????????? #???????????????????????? | | # #????# #?????????? ##??????????????????????? | | # #????# #??????????? ##?????????????????????? | | # #????# #??????????? #?????????????????????? | | # #????# #???????????# #?????????????????????? | | ##???# #???????????#$ #?????????????????????? | | ##??# #?????????### #?????????????????????? | | ##?# ####?????## @ #?????????????????????? | | ### ## #?????# gg l##?????????????????????? | | # #?????# gg ##??????????????????????? | | #????## s ####????????????????????? | | #??### g## ##???????????????????? | | ### #### b### ###?????????????????? | | ??## """ % #?????????????????? | | ???# ## % #?????????????????? | | ???# ## #### % #?????????????????? | | #??## ###### ##??## #?????????????????? | | #??#### ##????## ###??# ## #?????????????????? | | ##?????# #??????## ### #?##?????????????????? | | ??????? ???????# #" ###??????????????????? | | ??????# ??????# # #??????????????????? | | ??????# ??????#### #??????????????????? | | ?????? ????????## #??????????????????? | | ????? ### ?????????# #??????????????????? | | ????? ???#??????????# ##??????????????????? | | ????####??????????????## #???????????????????? | | ####???????????????????###" #???????????????????? | | ##????????????????????## #???????????????????? | | #?????????????????????# #???????????????????? | | #??????????????######## #???????????????????? | | # ##?????????????# #???????????????????? | | ?###??????????????# ######## ###?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 56 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- Hvy. Neutron Cannon | -6/Factory | Downloaded Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticDamperThrusters Manual? 0 Play Time 01:00:16 Cumulative 144.2 hours Start 2019.10.19 @ 22:45:34 End 2019.10.19 @ 23:44:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0 Lore% 59 Gallery% 74 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0262473f-7f6f-4290-a36a-10cd79d34a7c