Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.08 @ 20:09:03 Player: kasaphescent Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (247) 1235 Value Destroyed (11880) 11880 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (6733) 6733 TOTAL SCORE: 26868 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4459 Follower Combat Kills 674 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Phase Gun Phase Gun Light Antimatter Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Matter Compressor Enhanced Optical Array Experimental Thermal Shield > --- WEAPON ----------- Enhanced Quantum Rifle Nova Cannon Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Light Quantum Reactor Phase Gun Phase Gun Quantum Rifle Quantum Rifle Nova Cannon Nova Cannon Railgun Hardcell Cannon Hardcell Cannon Light Antimatter Cannon Heavy Missile Launcher [Rating: 153] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled Impulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Makeshift Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Variable Charge Gun Energy Cannon Phase Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 . . . 6 . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 6 | . . 2 . . . . . . 2 . . . . 2 Utility 7 | . . . . . . 4 . . . . . 2 1 . Weapon 2 | . . . . . . 2 . . . . . . . . Parts Attached 240 | 7 4 18 1 8 4 54 3 4 9 13 2 4 69 40 Power 20 | 2 . 2 . . . 4 . . 1 . . . 9 2 Engine 6 | 2 . 1 . . . 3 . . . . . . . . Core 5 | . . 1 . . . 1 . . 1 . . . 2 . Reactor 9 | . . . . . . . . . . . . . 7 2 Propulsion 82 | 2 . 11 . 3 4 11 1 . 4 4 2 1 21 18 Treads 37 | . . . . . 4 9 1 . 4 1 . 1 17 . Leg 29 | 2 . 11 . 3 . . . . . 2 2 . . 9 Wheel 13 | . . . . . . 2 . . . 1 . . 4 6 Hover . | . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 3 Utility 55 | 1 2 2 1 2 . 18 1 . 2 3 . 2 15 6 Device 39 | . 2 2 1 . . 10 . . 2 2 . 1 13 6 Storage 4 | 1 . . . . . 1 . . . . . 1 1 . Processor 2 | . . . . . . 2 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 10 | . . . . 2 . 5 1 . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 83 | 2 2 3 . 3 . 21 1 4 2 6 . 1 24 14 Energy Gun 20 | 1 2 1 . 1 . 4 . 1 . 2 . . 5 3 Energy Cannon 15 | . . . . . . 4 . . 1 2 . . 5 3 Ballistic Gun 21 | 1 . 2 . 1 . 4 . 3 . 1 . . 8 1 Ballistic Cannon 15 | . . . . . . 5 . . . . . 1 4 5 Launcher 11 | . . . . . . 4 1 . 1 1 . . 2 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 . 1 1 . . . 5 3 Parts Lost 107 | . . 4 . . 1 12 . . 3 9 2 1 39 36 Power 8 | . . 1 . . . 2 . . . . . . 3 2 Propulsion 44 | . . . . . 1 2 . . 2 3 2 1 16 17 Utility 23 | . . . . . . 2 . . 1 2 . . 10 8 Weapon 32 | . . 3 . . . 6 . . . 4 . . 10 9 Highest Loss Streak 22 | . . 1 . . 1 2 . . 2 4 2 1 9 22 Average Slot Usage (%) 92 | . 98 99 100 100 99 95 99 99 99 98 98 96 87 60 Engine 1 | . 14 10 . . . 3 . . . . . . . . Core 4 | . . . 11 11 11 2 6 6 5 5 5 5 4 . Reactor 1 | . . . . . . . . . . . . . 4 5 Treads 14 | . . . . . 4 23 12 13 22 22 17 15 18 7 Leg 11 | . 28 44 44 44 39 . . . . . 14 15 1 6 Wheel 3 | . . . . . . 1 13 13 11 9 . . 1 4 Device 14 | . 12 11 11 2 . 13 20 20 16 16 17 17 23 14 Storage 7 | . 14 11 11 11 11 6 6 6 5 5 5 10 9 5 Processor 3 | . . . . . . 5 6 6 5 5 5 5 4 2 Protection 5 | . . . . 8 11 10 6 6 5 4 5 5 1 . Energy Gun 3 | . 14 12 . . . 5 . 1 5 10 5 . 1 3 Energy Cannon 2 | . . . . . . 4 6 6 5 . 5 5 3 1 Ballistic Gun 9 | . 14 8 22 12 11 11 6 16 11 10 11 10 6 4 Ballistic Cannon 2 | . . . . . . 1 7 . . . . 4 6 1 Slashing Weapon 2 | . . . . 9 11 2 . . . . . . . . Naked Turns 23 | . . . . . . . . . . . . . . 23 Heaviest Build 120 | 11 13 16 16 23 20 80 76 75 78 74 74 87 120 111 Greatest Support 215 | 20 20 40 40 50 100 120 60 20 60 100 90 45 215 193 Greatest Overweight (x) 7 | 2 . . . . 6 7 3 3 3 7 7 1 5 6 Average Overweight (x) 1 | . . . . . . . 2 3 2 3 1 1 1 . Largest Inventory Capacity 12 | 6 6 6 6 6 6 12 12 12 12 12 12 12 12 12 Average Capacity 9 | 5 6 6 6 6 6 7 12 12 12 12 12 12 12 9 Most Carried 12 | 6 6 6 6 6 6 12 12 12 12 12 10 12 12 12 Average Carried 7 | 4 5 5 6 5 5 5 11 11 11 10 8 9 9 8 Final Capacity 12 | 6 6 6 6 6 6 12 12 12 12 12 12 12 12 4 Final Carried 12 | 6 6 6 6 6 6 12 12 12 12 10 9 12 8 4 Class Distribution -------------------- 40% | Scavenger-Tank 36% | Scavenger-Mutant 7% | Mutant 6% | Tank 5% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Res Res Matter Collected 7582 | 262 60 301 . 70 60 1165 144 . 227 336 100 80 3977 800 Remotely 1228 | . 60 40 . 22 . . . . . . . . 1106 . Salvage Created 13550 | . 106 733 . . 100 1974 8 . 438 772 294 92 6856 2177 Parts 537 | . 9 36 . . 10 86 2 . 16 20 10 3 260 85 Haulers Intercepted 7 | . . . . . . 1 . . . . . . 5 1 Recyclers Shooed 10 | . 1 1 . . . 1 . . . . . . 7 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . 4 15 . . . . 14 10 . . . Prevented 8 | . . . . . 8 . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 188 | . 2 13 . . 1 33 1 . 9 15 5 1 81 27 Melee 5 | . . . . . 1 3 . . . . . . . 1 Guns 86 | . 2 13 . . . 9 . . 3 9 4 1 30 15 Cannons 67 | . . . . . . 11 1 . 1 3 1 . 46 4 AOE 28 | . . . . . . 9 . . 5 3 . . 4 7 Classes Destroyed 17 | . 2 2 . . 1 7 1 . . 1 . 1 2 . Worker 15 | . . . . . . 5 . . . . . . 7 3 Builder 12 | . . . . . . 4 . . . . . . 6 2 Tunneler 3 | . . . . . . . . . . . . 1 1 1 Hauler 7 | . . . . . . 1 . . . . . . 5 1 Recycler 15 | . . 2 . . . 1 . . . . . . 9 3 Watcher 7 | . 1 . . . . 1 . . . . . . 5 . Swarmer 22 | . . . . . . 1 . . . 1 . . 12 8 Saboteur 2 | . . . . . . . . . . . . . 1 1 Grunt 89 | . 2 10 . . . 20 . . 9 9 5 . 26 8 Brawler 8 | . . . . . . 1 . . . . . . 6 1 Duelist 4 | . . . . . . . . . . . . . 3 1 Protector 2 | . . . . . . . . . . . . . 2 . Sentry 20 | . . 3 . . . 4 . . . 1 . 1 10 1 Hunter 10 | . . . . . . 1 . . . . . . 6 3 Programmer 25 | . . . . . . 6 . . . . . . 15 4 Behemoth 1 | . . . . . 1 . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . Butcher 3 | . . . . . . . . . . 3 . . . . Best Kill Streak 18 | . 1 6 . . 1 6 1 . 5 4 5 1 18 11 Combat Bots Only 9 | . 1 6 . . 1 4 1 . 5 4 5 1 9 9 Max Kills in Single Turn 4 | . 1 1 . . 1 4 1 . 2 2 1 1 3 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . . 2 2 . . 2 3 Melee 1 | . . . . . 1 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Res Res Damage Taken 21560 | . 198 666 11 . 264 2939 . . 405 854 466 236 8485 7036 Core 2582 | . 25 104 11 . 34 216 . . . 76 76 48 542 1450 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 591 | . . . . . . . . . . . . . 354 237 Core Remaining (%) 80 | 100 90 . . . 62 . . 74 . . 84 95 58 . Volleys Fired 480 | . 12 44 . . . 79 3 . 28 29 10 5 207 63 Largest 4 | . 2 2 . . . 4 4 . 4 4 4 4 4 4 Hottest 326 | . 60 90 . . . 285 221 . 210 203 197 189 322 326 Shots Fired 1463 | . 24 87 . . . 188 12 . 61 100 40 14 743 194 Gun 847 | . 24 87 . . . 113 3 . 40 89 30 6 320 135 Cannon 592 | . . . . . . 67 9 . 19 8 10 8 416 55 Launcher 24 | . . . . . . 8 . . 2 3 . . 7 4 Special . | . . . . . . . . . . . . . . . Kinetic 885 | . 12 34 . . . 78 9 . 22 51 20 9 549 101 Thermal 506 | . 12 53 . . . 94 3 . 37 46 20 5 147 89 Explosive 24 | . . . . . . 8 . . 2 3 . . 7 4 Electromagnetic 48 | . . . . . . 8 . . . . . . 40 . Robot Hit Streak 34 | . 6 12 . . . 19 1 . 19 11 15 8 34 31 Robot Miss Streak 5 | . 3 3 . . . 3 5 . 3 2 1 1 4 3 Penetration Max 2 | . . . . . . 2 . . . . . . 1 1 Secondary Targets 4 | . . 2 . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . Shots Hit Robots 1003 | . 17 66 . . 5 134 2 . 27 64 27 8 528 125 Core Hits 531 | . 7 30 . . 2 84 1 . 22 35 13 2 256 79 Critical Hits 83 | . . . . . . 4 . . . . . 1 66 12 Critical Kills 33 | . . . . . . . . . . . . 1 26 6 Critical Parts Destroyed 42 | . . . . . . 3 . . . . . . 34 5 Melee Attacks 35 | . . . . 5 9 21 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 35 | . . . . 5 9 21 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 31471 | . 163 837 . . 213 5041 58 . 1271 1870 594 135 16314 4975 Guns 13766 | . 163 837 . . . 1741 . . 529 1106 361 68 5905 3056 Cannons 12644 | . . . . . . 1203 58 . 243 228 233 67 9485 1127 Explosions 4328 | . . . . . . 1599 . . 499 536 . . 924 770 Melee 687 | . . . . . 213 474 . . . . . . . . Ramming 46 | . . . . . . 24 . . . . . . . 22 Kinetic 15675 | . 61 346 . . . 1213 26 . 334 413 167 68 11065 1982 Thermal 10084 | . 102 491 . . . 1700 32 . 524 921 427 67 3619 2201 Explosive 4181 | . . . . . . 1538 . . 413 536 . . 924 770 Electromagnetic 798 | . . . . . . 92 . . . . . . 706 . Impact . | . . . . . . . . . . . . . . . Slashing 687 | . . . . . 213 474 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . 1 . . . 1 4 4 9 . . . 2 17 9 Average Corruption 6 | . 1 . . . 1 2 4 8 . . . 2 13 6 Corruption Purged . | . . . . . . . . . . . . . . . Effects 235 | . 1 . . . 2 17 15 4 . . . . 177 19 Message Errors 37 | . 1 . . . . 4 8 1 . . . . 20 3 Matter Fused 31 | . . . . . . 4 2 1 . . . . 23 1 Heat Flow Errors 15 | . . . . . . 1 3 1 . . . . 9 1 Energy Discharges 19 | . . . . . 1 4 1 . . . . . 9 4 Parts Rejected 2 | . . . . . . . . . . . . . 1 1 Data Loss (minor) 15 | . . . . . . 3 1 1 . . . . 7 3 Data Loss (major) 7 | . . . . . . . . . . . . . 5 2 Misfires 5 | . . . . . . . . . . . . . 5 . Alerts 1 | . . . . . . . . . . . . . 1 . Misdirections 12 | . . . . . . . . . . . . . 12 . Targeting Errors 72 | . . . . . 1 . . . . . . . 67 4 Weapon Failures 19 | . . . . . . 1 . . . . . . 18 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 699 | . . . . . . 72 . . 20 39 . . 457 111 Projectiles 538 | . . . . . . 22 . . 2 3 . . 448 63 Explosions 161 | . . . . . . 50 . . 18 36 . . 9 48 Melee . | . . . . . . . . . . . . . . . Knockbacks 52 | . . . . . . . 1 . . . . . 43 8 Impact . | . . . . . . . . . . . . . . . Kinetic 45 | . . . . . . . 1 . . . . . 38 6 Secondary 7 | . . . . . . . . . . . . . 5 2 Self-Inflicted Damage 177 | . . . . . . 110 . . 58 . . . . 9 Shots 4 | . . . . . . 3 . . 1 . . . . . Rammed 10 | . . . . . . 1 . . . . . . . 9 Targets Rammed 10 | . . . . . . 1 . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 332 | . 91 69 3 . 1 332 200 102 2 4 . . 198 113 Average Temperature 46 | . 33 22 3 . 1 68 59 75 2 4 . . 38 47 Received Heat Transfer 3410 | . 90 300 20 . 24 723 . . 150 237 225 18 948 675 Effects 1 | . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . 8 4 Total Turns 337 | . . . . . . . . . . . . . 260 77 Longest Duration 82 | . . . . . . . . . . . . . 82 31 Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried 6 | . . . . . 1 1 . . . . . . 4 . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Melted 24 | . . 3 . . . 9 . . . 2 1 1 4 4 Heat Transferred 14103 | . 225 1323 . . . 2660 37 . 642 1423 720 100 4494 2479 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen 1 | . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Res Res Peak Influence 2065 | . 165 417 162 . . 819 . . 255 . . 158 2065 2059 Initial 1138 | . . 69 162 . . 51 . . 151 . . 91 82 1138 Average 589 | . 49 221 162 . . 255 . . 161 . . 112 808 1492 Maximum Alert Level 5 | . . 2 . . . 3 . . 1 . . . 5 5 Low Security (%) 38 | 100 100 46 100 . . 45 . . 71 . . 100 22 . Level 1 18 | . . 47 . . . 31 . . 28 . . . 13 . Level 2 12 | . . 6 . . . 18 . . . . . . 18 . Level 3 5 | . . . . . . 4 . . . . . . 10 . Level 4 15 | . . . . . . . . . . . . . 16 74 Level 5 8 | . . . . . . . . . . . . . 16 16 High Security 1 | . . . . . . . . . . . . . 1 8 Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . . . . 10 . . 1 . . 2 17 9 Investigation 3 | . 1 . . . . . . . 1 . . 1 . . Extermination 10 | . . . . . . 4 . . . . . . 5 1 Reinforcement 10 | . . . . . . 3 . . . . . . 2 5 Assault 14 | . . . . . . . . . . . . 1 10 3 Garrison 3 | . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 2 . . . . . . 2 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Res Res Distress Signals 19 | . 1 2 . . . 4 . . . . . . 7 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 350 | . 10 19 1 . 8 47 1 . 17 15 7 2 132 91 Peak Tracking Total 20 | . 4 6 2 . 4 6 1 . 5 4 5 1 9 20 Tactical Retreats 32 | . 2 2 . . 2 6 . . . . . . 6 14 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Res Res Traps Triggered 8 | . 2 . . . . 3 . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 2 1 . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Res Res Machines Disabled 10 | . . . . . . 5 . . 2 . . . 2 1 Max in Single Turn 4 | . . . . . . 4 . . 1 . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Res Res Machines Accessed 15 | . 3 1 . . . 4 2 1 2 1 . . 1 . Terminals 3 | . 1 1 . . . . 1 . . . . . . . Fabricators 3 | . . . . . . 1 . . 1 . . . 1 . Repair Stations 3 | . 1 . . . . 2 . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 29 | . 6 6 . . . 7 2 1 4 1 . . 2 . Successful 16 | . 6 3 . . . 1 2 1 1 1 . . 1 . Failed 13 | . . 3 . . . 6 . . 3 . . . 1 . Catastrophic 2 | . . 1 . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . 3 3 . . . 5 . . . . . . 1 . Terminals 10 | . 3 6 . . . . 1 . . . . . . . Fabricators 7 | . . . . . . 2 . . 3 . . . 2 . Repair Stations 4 | . 2 . . . . 2 . . . . . . . . Recycling Units 5 | . 1 . . . . 3 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 6 | . 1 1 . . . . 2 1 . 1 . . . . Record 1 | . . . . . . . 1 . . . . . . . Open Door 3 | . . . . . . . 1 1 . 1 . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . 1 . . . 1 . Load Schematic 3 | . . . . . . 1 . . 1 . . . 1 . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 2 . . . . . . . . . . . . Terminals 4 | . 2 2 . . . . . . . . . . . . Track 2 | . 1 1 . . . . . . . . . . . . Botnet 2 | . 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 1 . . . 4 . . 2 . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 14 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 3 1 . Machine Destruction 4 | . . . . . . . . . . . . 3 1 . Robots Rewired 1 | . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Res Res Total Allies 15 | . . . 2 10 1 . . . . . . . 2 . Largest Group 10 | . . . 2 10 10 1 . . . . . . 2 . Highest-Rated Group 345 | . . . 42 345 345 40 . . . . . . 188 . Highest-Rated Ally 94 | . . . 31 42 42 40 . . . . . . 94 . Zionite Dispatches 1 | . . . . . . 1 . . . . . . . . Recon 1 | . . . . . . 1 . . . . . . . . Total Orders 8 | . . . . . . 4 . . . . . . 4 . EXPLORE 6 | . . . . . . 3 . . . . . . 3 . RETURN 2 | . . . . . . 1 . . . . . . 1 . Ally Attacks 102 | . . . . . 71 1 . . . . . . 30 . Total Damage 2698 | . . . . . 1824 44 . . . . . . 830 . Kills 21 | . . . . . 14 . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 1 . 3 . . 1 . . . . Drone Launches 8 | . . . . . . 4 . . . . . . 4 . Drone Recoveries 7 | . . . . . . 4 . . . . . . 3 . Zionite Intel Received 1 | . . . . . . 1 . . . . . . . . Component Schematics 1 | . . . . . . 1 . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Res Res Turns Passed 12281 | 71 334 389 41 982 1255 2431 596 145 727 887 226 220 2893 1084 Spaces Moved 6944 | 45 178 160 33 734 873 1123 489 125 329 665 55 112 1088 935 Core 560 | 14 . . . . 1 . . . . . . . . 545 Treads 1989 | . . . . . 80 1030 6 . 3 7 11 . 782 70 Legs 2297 | 31 178 160 33 734 792 . . . . . 42 112 83 132 Wheels 1994 | . . . . . . 93 483 125 326 658 2 . 223 84 Hover . | . . . . . . . . . . . . . . . Flight 104 | . . . . . . . . . . . . . . 104 Fastest Speed 32 | 50 120 120 120 120 120 110 110 110 110 110 150 150 130 32 Average Speed 127 | 126 120 120 120 120 128 159 110 110 110 115 152 150 163 75 Slowest Speed 350 | 150 120 120 120 125 350 180 200 110 180 160 160 150 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . 9 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . Exploration Rate (%) 36 | 4 42 15 14 87 83 38 77 15 10 82 11 5 40 30 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . . . 4 . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 . 1 1 1 1 . 1 . Scrap Searched 3 | . . . . 2 . . 1 . . . . . . . Spaces Dug 55 | . . . . . 1 17 . . 10 . . 2 13 12 Terrain Destroyed 429 | . . . . . 1 116 6 . 38 45 3 5 130 85 Melee 6 | . . . . . 1 5 . . . . . . . . Projectile 199 | . . . . . . 29 6 . 15 7 3 5 107 27 AOE 224 | . . . . . . 82 . . 23 38 . . 23 58 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp Fac Res Res Total 9313 | 56 279 281 34 829 990 1579 534 132 648 723 176 156 1728 1168 Wait 1376 | . 71 41 1 63 90 256 39 . 275 7 109 25 290 109 Move 6912 | 44 177 159 32 733 872 1122 488 124 328 664 54 111 1087 917 Hop 9 | . . . . . . . . . . . . . . 9 Pick Up 111 | 5 7 6 . 7 1 21 1 2 5 6 1 8 34 7 Fast Attach 94 | 6 2 2 . 2 4 18 1 . 2 4 . 1 30 22 Attach 78 | . . 4 . . . 15 1 1 4 6 2 2 30 13 Detach 26 | . . . . 1 . 6 . . . 1 . . 10 8 Swap 68 | 1 2 12 1 6 . 21 1 3 3 3 . 1 9 5 Drop 104 | . 8 13 . 12 4 19 . 2 3 3 . 3 31 6 Fire 480 | . 12 44 . . . 79 3 . 28 29 10 5 207 63 Melee 35 | . . . . 5 9 21 . . . . . . . . Ram 9 | . . . . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 10 | . . . . . 10 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Repaired Hpw. Tractor Beam 239 | -10/Materials | Discovered new exit (range 14) 332 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 16) 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Propulsion x2 784 | -9/Materials | Discovered new exit (range 9) 795 | -9/Materials | Entered Mines 802 | -9/Mines | Assembled infested the area 819 | -9/Mines | Build established: Scavenger-Mutant 824 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 835 | -9/Mines | Discovered new exit (range 11) 836 | -9/Mines | Entered Zion 937 | -7/Zion | Learned Factory emergency access door positions 1070 | -7/Zion | Learned location of Data Miner (-6) 1103 | -7/Zion | Learned location of Quarantine (-3) 1205 | -7/Zion | Imprinted 1207 | -7/Zion | Declared Zion's savior 1278 | -7/Zion | Given A8's code to call for help 1422 | -7/Zion | Gained Derelict followers 1687 | -7/Zion | Gained Derelict followers 1734 | -7/Zion | Discovered new exit (range 14) 1818 | -7/Zion | Entered Proximity Caves 1818 | -6/Proximity Caves | Accompanied by 10 allies 2724 | -6/Proximity Caves | Spotted B-75 Beast 2853 | -6/Proximity Caves | Identified exit to Factory 2921 | -6/Proximity Caves | Destroyed B-75 Beast 3073 | -6/Proximity Caves | Entered Factory 3073 | -6/Factory | Accompanied by 1 ally 3073 | -6/Factory | Evolved 6 slots: Utility x4, Weapon x2 3121 | -6/Factory | Zion Recon squad teleported in 3423 | -6/Factory | Build established: Scavenger-Tank 3907 | -6/Factory | Build established: Scavenger-Mutant 4161 | -6/Factory | Retrieved Zion intel report: Component Schematics 4322 | -6/Factory | Terminal network hard line cut 4475 | -6/Factory | Crushed by falling debris 5071 | -6/Factory | Garrison activated, responded to threat 5465 | -6/Factory | Discovered new exit (range 21) 5504 | -6/Factory | Entered Lower Caves 5510 | -6/Lower Caves | Imp. Medium Treads stolen by Master Thief 5655 | -6/Lower Caves | Learned Factory security intel 5880 | -6/Lower Caves | Learned Factory stockpile data 5919 | -6/Lower Caves | Identified exit to Lower Caves 5967 | -6/Lower Caves | Build established: Scavenger-Tank 6100 | -6/Lower Caves | Entered another Lower Caves area 6221 | -6/Lower Caves | Discovered new exit (range 4) 6245 | -6/Lower Caves | Entered Factory 6245 | -5/Factory | Evolved 2 slots: Propulsion x2 6939 | -5/Factory | Discovered new exit (range 8) 6972 | -5/Factory | Entered Upper Caves 7146 | -5/Upper Caves | Learned 8 Factory zone layouts 7209 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7273 | -5/Upper Caves | Ambushed by wild Derelicts 7317 | -5/Upper Caves | Lost 4 parts (2n2u) 7829 | -5/Upper Caves | Lost 3 parts (1n2w) 7849 | -5/Upper Caves | Discovered new exit (range 5) 7859 | -5/Upper Caves | Entered another Upper Caves area 8077 | -5/Upper Caves | Discovered new exit (range 5) 8085 | -5/Upper Caves | Entered Factory 8085 | -4/Factory | Evolved 2 slots: Utility x2 8086 | -4/Factory | Identified exit to Research 8305 | -4/Factory | Entered Research 8305 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8975 | -3/Research | Lost 4 parts (3n1w) 9166 | -3/Research | Found Prototype Device 9166 | -3/Research | Identified Exp. Thermal Defense Suite 9266 | -3/Research | Enhanced Grunt warped into view, answering call for help 9273 | -3/Research | Enhanced Grunt warped into view, answering call for help 9598 | -3/Research | Lost 3 parts (1p1u1w) 9710 | -3/Research | System corruption reached 10% 9742 | -3/Research | Lost 9 parts (2n3u4w) 9805 | -3/Research | First assault squad dispatched 9863 | -3/Research | Terminal network hard line cut 10077 | -3/Research | Build established: Tank 10679 | -3/Research | Lost 3 parts (2n1u) 10713 | -3/Research | Destroyed 9 combat bots 10980 | -3/Research | Build established: Scavenger-Gunner 11048 | -3/Research | Lost 4 parts (1n3w) 11155 | -3/Research | Discovered new exit (range 14) 11158 | -3/Research | High security lockdown imminent 11198 | -3/Research | Entered another Research area 11198 | -2/Research | Evolved 2 slots: Propulsion x2 11223 | -2/Research | Lost 6 parts (1p3n2u) 11448 | -2/Research | First assault squad dispatched 11597 | -2/Research | Destroyed 9 combat bots 11603 | -2/Research | Lost 5 parts (3n2u) 11657 | -2/Research | Found Prototype Device 11657 | -2/Research | Identified Exp. Thermal Shield 11922 | -2/Research | Released all parts (3) 11953 | -2/Research | Lost 22 parts (2p8n5u7w) 12005 | -2/Research | Spotted B-90 Cyclops 12065 | -2/Research | Core integrity fell below 50% 12185 | -2/Research | High security lockdown imminent 12265 | -2/Research | High security lockdown engaged 12272 | -2/Research | Core integrity fell below 20% 12282 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 12252_ Arm. Huge Wheel destroyed. 12255_ Cld. Impulse Thruster destroyed. 12256_ Arm. Huge Wheel destroyed. 12257_ Acquired 78 matter. 12265_ ALERT: Lockdown in effect, collecting threat data. 12266_ Slammed into S-43 Plague. 12268_ Slammed into G-73 Enforcer. 12270_ Penetrated by Slug. 12271_ K-01 Serf suffers critical hit. 12271_ K-01 Serf destroyed. 12271_ Slammed into H-88 Terminator. 12273_ System corrupted: Energy discharge (-28). 12273_ Penetrated by Slug. 12273_ Arm. Huge Wheel destroyed. 12273_ Slammed into H-88 Terminator. 12274_ Slug penetrates Wall. 12274_ Penetrated by Slug. 12274_ Slammed into H-88 Terminator. 12277_ Penetrated by Slug. 12282_ Slug penetrates Wall. 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Heavy Armor Plating | -6/Factory | Z-intel Imp. Integration Mediator | -6/Factory | Z-intel Imp. Terrain Scan Processor | -6/Factory | Z-intel Coil Gun | -6/Factory | Z-intel Recalibrator | -6/Factory | Z-intel Recoil Stabilizer | -6/Factory | Z-intel Power Amplifier | -6/Factory | Z-intel Adv. Treads | -6/Factory | Z-intel Phase Cannon | -6/Factory | Z-intel Lgt. Fission Core | -6/Factory | Z-intel Sml. Matter Pod | -6/Factory | Z-intel Imp. Thermal Generator | -6/Factory | Z-intel Hvy. Flak Cannon | -6/Factory | Z-intel Shield Generator | -6/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperLargeNanosword Manual? 0 Play Time 02:15:39 Cumulative 78.7 hours Start 2021.06.07 @ 14:31:13 End 2021.06.08 @ 20:09:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 55 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a87295e-76d5-4da1-87bc-7196715d6b36