Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 18:40:52 Player: SYPIAC Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (228) 1140 Value Destroyed (7335) 7335 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2914) 2914 TOTAL SCORE: 17449 Bonus ------- High Alert Combat Kills 483 Follower Combat Kills 901 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -270 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 68/100 System Corruption 32% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Thermic Laser Cooled Plasma Cannon Mass Driver Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Heavy Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Trap Reconfigurator Field Recycling Unit Heart of Steel > --- WEAPON ----------- Gatling Laser Flak Gun Flak Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Fission Core Heavy Treads Improved Cooling System Energy Well High-capacity Matter Pod Structural Scanner Improved Light Armor Plating Relay Coupler [NC] High-powered Tractor Beam Heavy Laser Thermic Laser Autogun Mass Driver Improved Remote Datajack Plasma Cutter [Rating: 82] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Kinecellerator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Powered Armor Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . Utility 4 | . . . . . . . . . 2 . . . . 2 . . Weapon 2 | . . . 2 . . . . . . . . . . . . . Parts Attached 256 | . 13 1 34 . 3 . 7 32 49 1 2 4 9 34 2 65 Power 15 | . . . 6 . . . . 1 4 . . . 1 1 . 2 Engine 13 | . . . 6 . . . . 1 3 . . . 1 1 . 1 Core 2 | . . . . . . . . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 25 | . 4 . 3 . . . 2 1 7 . 1 . . 2 1 4 Treads 21 | . 4 . 3 . . . 2 1 6 . 1 . . 1 1 2 Leg 1 | . . . . . . . . . . . . . . . . 1 Wheel 3 | . . . . . . . . . 1 . . . . 1 . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 106 | . 3 . 4 . 2 . 3 7 27 1 . . 6 18 . 35 Device 57 | . 2 . . . . . 1 3 15 1 . . 5 9 . 21 Storage 6 | . 1 . 1 . 1 . . . 1 . . . . 1 . 1 Processor 2 | . . . . . . . . . 1 . . . . 1 . . Hackware 2 | . . . . . . . . . 1 . . . . 1 . . Protection 39 | . . . 3 . 1 . 2 4 9 . . . 1 6 . 13 Artifact . | . . . . . . . . . . . . . . . . . Weapon 110 | . 6 1 21 . 1 . 2 23 11 . 1 4 2 13 1 24 Energy Gun 14 | . . . 4 . . . . . . . . . . 4 . 6 Energy Cannon 3 | . . . 1 . . . . . . . . . . . . 2 Ballistic Gun 57 | . . . 12 . 1 . 1 13 6 . 1 4 2 5 . 12 Ballistic Cannon 14 | . 5 . . . . . . . 4 . . . . 3 1 1 Launcher 2 | . . 1 1 . . . . . . . . . . . . . Special Weapon 10 | . 1 . 2 . . . . 2 1 . . . . 1 . 3 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 1 7 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . 1 . . . . . . . . Unidentified Prototypes 9 | . . . 5 . . . . . 1 . . . . 2 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . . . 5 Parts Lost 34 | . . . . . . . . 3 . . . . 3 1 . 27 Power 2 | . . . . . . . . . . . . . . . . 2 Propulsion 5 | . . . . . . . . . . . . . . 1 . 4 Utility 12 | . . . . . . . . . . . . . 2 . . 10 Weapon 15 | . . . . . . . . 3 . . . . 1 . . 11 Highest Loss Streak 12 | . . . . . . . . 1 . . . . 3 1 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 99 100 100 100 100 100 93 92 91 64 92 86 83 78 Engine 8 | . 14 14 10 11 11 11 9 9 7 7 7 7 7 6 6 5 Treads 20 | . 27 28 22 22 22 22 36 36 18 15 14 15 15 13 9 6 Wheel 2 | . . . . . . . . . 5 7 7 7 7 6 6 5 Device 6 | . 13 14 . . . . . . 6 4 7 7 8 14 13 15 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 6 6 Protection 10 | . . . 10 11 11 11 8 8 15 17 15 15 13 10 6 5 Energy Gun 6 | . . . 9 22 19 11 9 2 . . . . . 3 20 16 Ballistic Gun 23 | . . . 34 22 24 33 26 30 29 30 29 2 30 20 2 8 Ballistic Cannon 2 | . 25 14 . . . . . . . . . . . 1 3 . Naked Turns 2 | . . . . . . . . . . . . . . . . 2 Heaviest Build 105 | 14 34 33 67 67 67 67 68 76 105 101 86 86 86 95 91 94 Greatest Support 140 | 20 40 40 40 40 40 40 80 80 80 28 28 28 28 50 28 140 Greatest Overweight (x) 3 | . . . 1 1 1 1 . . 3 3 3 3 3 3 3 3 Average Overweight (x) 1 | . . . . 1 1 1 . . 2 3 3 2 2 2 3 2 Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 14 15 19 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 15 15 20 20 20 20 20 20 20 20 20 19 19 20 20 20 Average Carried 18 | . 11 15 18 20 19 20 19 19 19 19 19 19 18 18 18 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 20 20 20 20 20 20 19 19 19 19 16 18 20 5 Class Distribution -------------------- 57% | Tank 21% | Skirmisher 10% | Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Matter Collected 9468 | 200 552 16 1105 40 20 102 178 835 1139 391 151 . 414 893 . 3432 Remotely 1358 | . . . . . . . . . 473 . . . . 240 . 645 Salvage Created 10250 | . 426 16 1804 183 . 227 301 1049 1330 305 57 . 382 824 244 3102 Parts 502 | . 29 4 112 12 . 10 27 57 79 17 2 . 12 32 4 105 Haulers Intercepted 8 | . 2 . 4 . . . . . . . . . . . . 2 Recyclers Shooed 6 | . 1 . . . . 1 . . . . . . . . . 4 Parts Field Recycled 81 | . . . . . . . . . . . . . . . . 81 Retrieved Matter 490 | . . . . . . . . . . . . . . . . 490 Parts Self-Destructed 36 | . . . . . . . . . . 17 7 . 12 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 162 | . 9 3 33 6 . 4 6 23 16 7 1 . 9 14 1 30 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 140 | . . . 31 6 . 4 6 23 16 7 1 . 9 13 1 23 Cannons 10 | . 9 . . . . . . . . . . . . . . 1 AOE 7 | . . 3 2 . . . . . . . . . . . . 2 Classes Destroyed 20 | . 7 . 3 . . 1 . 3 . . . . 2 2 1 1 Worker 13 | . . . 2 . . . 1 . 2 . . . . . . 8 Builder 7 | . 1 . 1 . . . . . 2 . . . . . . 3 Tunneler 1 | . . . . . . . . . . . . . . 1 . . Hauler 8 | . 2 . 4 . . . . . . . . . . . . 2 Recycler 19 | . 3 . 2 . . . . . 4 . . . . . . 10 Operator 5 | . 1 . 3 . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . Watcher 12 | . 2 . 5 . . . 1 1 1 . . . . . . 2 Swarmer 37 | . 4 3 9 3 . . 2 5 . 3 . . 3 . . 5 Cutter 3 | . . . . . . . . 3 . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 Grunt 70 | . 5 . 15 3 . 3 2 8 8 3 . . 3 7 . 13 Brawler 3 | . . . . . . . . . . . . . . 1 . 2 Duelist 3 | . . . 1 . . . . . . . . . . 1 . 1 Sentry 22 | . . . 8 . . . 1 5 3 1 . . . 2 . 2 Specialist 2 | . . . . . . . . 2 . . . . . . . . Hunter 9 | . . . . . . 1 1 . 1 . 1 . . 2 . 3 Programmer 9 | . . . . . . . . 1 4 . . . . 1 . 3 Behemoth 1 | . . . . . . . . . . . . . 1 . . . Compactor 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 3 3 7 3 . 3 2 4 4 3 1 . 3 5 1 5 Combat Bots Only 7 | . 3 3 7 3 . 3 2 4 3 3 1 . 3 5 1 4 Max Kills in Single Turn 3 | . 1 3 2 2 . 1 2 2 3 1 1 . 2 2 1 2 Gunslinging 1 | . . . 1 1 . . 1 1 1 . . . 1 1 . 1 Exploded 3 | . . 3 2 . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 1104 | . 73 3 110 12 . 21 10 98 93 31 16 . 69 137 . 431 Missed 316 | . 26 1 29 4 . 4 3 20 29 15 4 . 23 35 . 123 Damage Taken 12300 | . 432 16 1067 78 . 273 74 1199 762 208 145 . 978 1558 . 5510 Core 1395 | . 64 . 148 22 . 17 6 97 79 . 15 . 87 236 . 624 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 177 | . . . . . . . . . . . . . . . . 177 Redirected to Shielding 87 | . . . . . . . . . 48 . . . . . . 39 Ignored by Resistances 177 | . . . . . . . . . 43 4 6 . 85 39 . . Regen/Repaired (Parts) 872 | . 155 . . . . . . . 166 . . . . 185 . 366 Core Remaining (%) 76 | 100 . 74 . . . 53 . 81 . . . . 74 . . . Volleys Fired 480 | . 64 1 80 5 . 8 12 50 55 12 7 . 28 45 13 100 Largest 4 | . 2 1 4 4 . 4 4 4 4 4 4 . 4 4 4 4 Hottest 303 | . 100 30 136 136 . 114 114 114 112 112 112 . 114 241 275 303 Shots Fired 1561 | . 126 1 278 18 . 30 48 191 172 48 26 . 113 119 40 351 Gun 1392 | . 6 . 273 18 . 30 48 191 159 48 26 . 113 104 33 343 Cannon 143 | . 118 . . . . . . . 5 . . . . 8 7 5 Launcher 2 | . . 1 1 . . . . . . . . . . . . . Special 24 | . 2 . 4 . . . . . 8 . . . . 7 . 3 Kinetic 1175 | . 121 . 233 10 . 24 36 176 164 48 26 . 113 69 13 142 Thermal 285 | . 5 . 4 . . . . . . . . . . 43 27 206 Explosive 2 | . . 1 1 . . . . . . . . . . . . . Electromagnetic 81 | . . . 40 8 . 6 12 15 . . . . . . . . Robot Hit Streak 26 | . 6 . 15 10 . 13 16 26 13 13 6 . 10 15 18 17 Robot Miss Streak 13 | . 13 . 3 3 . 1 3 3 3 3 2 . 6 5 1 7 Penetration Max 1 | . . . . . . . . . 1 . . . 1 1 . 1 Secondary Targets 39 | . . . 5 2 . 2 1 8 1 2 . . 4 5 . 9 Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 1 1 . . 1 1 . 1 Shots Hit Robots 1015 | . 54 . 159 13 . 24 30 133 100 29 19 . 62 89 35 268 Core Hits 523 | . 19 3 71 10 . 11 21 55 45 12 3 . 23 49 8 193 Critical Kills 2 | . . . . . . . . . . . . . 1 . . 1 Critical Parts Destroyed 11 | . . . 3 . . . . 2 . . . . 1 . . 5 Critical Strikes 27 | . 4 . 3 . . . . 2 . . . . 2 1 2 13 Burn 10 | . . . . . . . . . . . . . . 1 2 7 Destroy 13 | . . . 3 . . . . 2 . . . . 2 . . 6 Blast 4 | . 4 . . . . . . . . . . . . . . . Melee Attacks 26 | . . . . . . . 3 23 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . 3 17 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 6 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20244 | . 1216 108 2829 215 . 386 522 2060 2132 563 359 . 1431 1817 763 5843 Guns 18096 | . 64 . 2593 215 . 386 522 2027 2110 563 359 . 1431 1810 702 5314 Cannons 1245 | . 1135 . . . . . . . . . . . . . 61 49 Explosions 796 | . . 108 234 . . . . . . . . . . . . 454 Melee 33 | . . . . . . . . 33 . . . . . . . . Ramming 74 | . 17 . 2 . . . . . 22 . . . . 7 . 26 Kinetic 13433 | . 1161 . 2061 125 . 271 353 1900 2110 563 359 . 1431 943 147 2009 Thermal 4979 | . 38 . 104 . . . . . . . . . . 867 616 3354 Explosive 665 | . . 108 130 . . . . . . . . . . . . 427 Electromagnetic 1060 | . . . 532 90 . 115 169 127 . . . . . . . 27 Impact . | . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . 33 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 32 | . 1 1 . . . . 2 2 5 5 6 6 6 . 18 32 Average Corruption 6 | . 1 1 . . . . 2 2 3 5 5 6 6 . 11 18 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 269 | . 7 . . . . . 2 22 46 33 12 4 20 . 7 116 Message Errors 58 | . 1 . . . . . 1 3 13 10 3 2 3 . . 22 Matter Fused 74 | . 2 . . . . . 1 11 11 8 5 1 6 . 2 27 Heat Flow Errors 21 | . 2 . . . . . . . 4 6 . 1 . . . 8 Energy Discharges 29 | . 2 . . . . . . 3 7 1 2 . 1 . . 13 Parts Rejected 4 | . . . . . . . . . 1 . . . 2 . . 1 Parts Fused 2 | . . . . . . . . . 1 . . . . . . 1 Data Loss (minor) 26 | . . . . . . . . . 2 5 1 . 3 . 1 14 Data Loss (major) 9 | . . . . . . . . . 2 1 1 . 2 . . 3 Misfires 16 | . . . . . . . . 3 2 1 . . 2 . 1 7 Alerts 6 | . . . . . . . . 2 1 . . . . . 2 1 Misdirections 4 | . . . . . . . . . . . . . . . . 4 Weapon Failures 20 | . . . . . . . . . 2 1 . . 1 . 1 15 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 148 | . 54 10 24 . . . . . . . . . . . . 60 Projectiles 54 | . 54 . . . . . . . . . . . . . . . Explosions 94 | . . 10 24 . . . . . . . . . . . . 60 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 16 | . 15 . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . Kinetic 16 | . 15 . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 210 | . . . 39 . . . . . 11 . . . . 3 . 157 Shots 4 | . . . 1 . . . . . . . . . . . . 3 Rammed 12 | . 2 . 2 . . . . . 1 . . . . 1 . 6 Targets Rammed 12 | . 2 . 2 . . . . . 1 . . . . 1 . 6 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 677 | . 243 . 275 209 . 230 119 304 384 316 223 246 363 677 120 363 Average Temperature 84 | . 37 . 55 88 . 112 34 61 85 99 85 127 128 154 38 104 Received Heat Transfer 3804 | . 84 . 315 24 . 117 27 387 357 69 . . 240 435 . 1749 Effects 26 | . . . 3 . . . . . 5 2 . . 1 10 . 5 Energy Bleed 8 | . . . 1 . . . . . 2 2 . . 1 2 . . Interference 8 | . . . 2 . . . . . 3 . . . . . . 3 Matter Decay 3 | . . . . . . . . . . . . . . 2 . 1 Short Circuit 2 | . . . . . . . . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . . . . . . . . 1 . 1 Damage (major) 2 | . . . . . . . . . . . . . . 2 . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . Siege Activations 2 | . . . . . . . . . . . . . . . . 2 Total Turns 56 | . . . . . . . . . . . . . . . . 56 Longest Duration 30 | . . . . . . . . . . . . . . . . 30 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . 1 . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . 1 . 3 Parts Melted 36 | . . . . . . . . 2 . . . . . 8 . 26 Heat Transferred 11748 | . 111 . 150 . . . . . . . . . . 1903 1427 8157 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 Parts Stolen 2 | . . . . . . . . . . . 2 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Peak Influence 1255 | . 204 83 438 320 . 115 189 1255 639 . . . . 1048 127 672 Initial 918 | . . 3 31 160 . . . 122 637 . . . . 918 127 77 Average 276 | . 58 80 256 231 . 86 68 640 244 . . . . 543 114 275 Maximum Alert Level 4 | . 1 . 2 1 . . . 4 2 . . . . 3 . 2 Low Security (%) 43 | . 92 100 35 40 . 100 100 7 35 . . . . 7 100 36 Level 1 33 | . 7 . 37 59 . . . 21 50 . . . . 35 . 51 Level 2 14 | . . . 27 . . . . 17 13 . . . . 23 . 11 Level 3 6 | . . . . . . . . 43 . . . . . 33 . . Level 4 . | . . . . . . . . 9 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . 7 . . . 3 . 7 . . . . 3 . 18 Investigation 12 | . 1 . 5 . . . . . 3 . . . . 2 . 1 Extermination 7 | . . . . . . . . . 3 . . . . 1 . 3 Reinforcement 9 | . . . 2 . . . 2 . 1 . . . . . . 4 Assault 2 | . . . . . . . . . . . . . . . . 2 Garrison 9 | . . . . . . . 1 . . . . . . . . 8 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Distress Signals 11 | . . . 7 . . . 1 . 1 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 261 | . 26 3 45 7 . 4 11 38 24 8 4 . 13 16 6 56 Peak Tracking Total 12 | . 4 3 7 2 . 3 4 8 4 3 2 . 4 6 5 12 Tactical Retreats 10 | . 2 . 1 1 . . 1 2 2 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Traps Triggered 10 | . 2 . . . . . 1 2 2 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 29 | . . . 29 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 15 | . . . . . . . 4 2 5 . . . . 2 . 2 Traps Reconfigurated 49 | . . . . . . . 5 5 21 . . . . 14 . 4 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . 4 2 5 . . . . 2 . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Machines Disabled 18 | . . . 2 1 . . 1 2 3 . . . . 3 . 6 Max in Single Turn 3 | . . . 1 1 . . 1 1 1 . . . . 1 . 3 Garrison Access 2 | . . . . . . . . . 1 . . . . . . 1 Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 2 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Machines Accessed 64 | . 10 . 14 . 2 . 4 3 12 . 1 4 . 6 . 8 Terminals 34 | . 8 . 10 . . . 3 3 5 . . . . 2 . 3 Fabricators 4 | . . . . . . . . . 3 . . . . 1 . . Repair Stations 7 | . 1 . . . . . . . 2 . . . . 2 . 2 Recycling Units 6 | . 1 . 2 . . . . . 1 . . . . 1 . 1 Scanalyzers 3 | . . . 2 . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . 1 . 1 . . . . . . 1 Total Hacks 174 | . 28 . 45 . 2 . 8 4 29 . 1 28 . 14 . 15 Successful 113 | . 18 . 31 . 2 . 3 1 16 . 1 28 . 7 . 6 Failed 59 | . 9 . 13 . . . 5 3 13 . . . . 7 . 9 Catastrophic 14 | . 2 . 1 . . . 2 2 2 . . . . 3 . 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . Manual 61 | . 17 . 23 . 1 . 3 . 11 . . . . 2 . 4 Terminals 82 | . 23 . 30 . . . 5 4 13 . . . . 2 . 5 Fabricators 9 | . . . . . . . . . 7 . . . . 2 . . Repair Stations 23 | . 4 . . . . . . . 5 . . . . 8 . 6 Recycling Units 11 | . 1 . 5 . . . . . 2 . . . . 2 . 1 Scanalyzers 11 | . . . 10 . . . . . . . . . . . . 1 Garrison Access 7 | . . . . . . . 3 . 2 . . . . . . 2 Terminal Hacks 57 | . 9 . 12 . 2 . 2 1 2 . 1 28 . . . . Record 9 | . . . . . 1 . . . . . . 8 . . . . Part Schematic 12 | . . . . . . . . . . . . 12 . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . 1 . . . . . 2 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 5 | . 1 . 3 . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 3 . . . . 1 . . Network Status 2 | . . . . . . . . . 1 . . . . 1 . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 14 | . 4 . . . . . . . 2 . . . . 5 . 3 Scan Component 8 | . 2 . . . . . . . 1 . . . . 3 . 2 Repair 6 | . 2 . . . . . . . 1 . . . . 2 . 1 Recycling Unit Hacks 4 | . . . 3 . . . . . 1 . . . . . . . Report Inventory 3 | . . . 2 . . . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . Scanalyzer 9 | . . . 9 . . . . . . . . . . . . . Insert Component 5 | . . . 5 . . . . . . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 2 . . . . . . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . Coupler Status 2 | . . . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 21 | . 5 . 7 . . . . . 6 . . . . 1 . 2 Terminals 13 | . 4 . 4 . . . . . 4 . . . . . . 1 Assimilate 5 | . 1 . 2 . . . . . 2 . . . . . . . Botnet 4 | . 2 . 1 . . . . . 1 . . . . . . . Operators 4 | . 1 . 1 . . . . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . . 1 . . Mechanics 2 | . . . . . . . . . 1 . . . . 1 . . Recycling Units 4 | . 1 . 2 . . . . . 1 . . . . . . . Tunnel 4 | . 1 . 2 . . . . . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . Hacking Detections 49 | . 7 . 12 . . . 4 2 10 . . . . 6 . 8 Full Trace Events 6 | . . . 2 . . . . 1 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 5 . . . . . . . . 12 . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . . Parts Repaired 6 | . 2 . . . . . . . 1 . . . . 2 . 1 Time 202 | . 52 . . . . . . . 19 . . . . 75 . 56 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Used RIF Installer 2 | . . . . . . . . 2 . . . . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . Robots Hacked 4 | . . . . . . . . . 2 . . . . 1 . 1 Non-combat 4 | . . . . . . . . . 2 . . . . 1 . 1 Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 11 | . . . . . . . . . 6 . . . . 4 . 1 generate_echo 1 | . . . . . . . . . 1 . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . 1 randomize_corridors 1 | . . . . . . . . . 1 . . . . . . . map_earth 1 | . . . . . . . . . 1 . . . . . . . purge_threat 5 | . . . . . . . . . 2 . . . . 3 . . formatsys_low 2 | . . . . . . . . . 1 . . . . 1 . . Relay Couplers Released 13 | . . . . . . . . 12 . . . . . . . 1 Machine Destruction 13 | . . . . . . . . 12 . . . . . . . 1 Attached 2 | . . . . . . . . . 1 . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 5 . . . . . . . . Allies Hacked 2 | . . . . . . . . 1 . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Total Allies 13 | . 1 . 1 . . . . 5 2 . . . . 1 1 2 Largest Group 3 | . 1 1 1 1 1 1 . 3 1 . . . . 1 1 1 Highest-Rated Group 99 | . 10 10 10 10 10 10 . 59 10 . . . . 26 31 99 Highest-Rated Ally 99 | . 10 10 10 10 10 10 . 39 10 . . . . 26 31 99 Total Orders 20 | . . 2 10 2 . . . . 6 . . . . . . . STAY 10 | . . 1 5 1 . . . . 3 . . . . . . . FOLLOW 10 | . . 1 5 1 . . . . 3 . . . . . . . Ally Attacks 88 | . . . . . . . . 58 . . . . . . 5 25 Total Damage 2473 | . . . . . . . . 1155 . . . . . . 85 1233 Kills 26 | . . . . . . . . 15 . . . . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Turns Passed 18429 | . 1714 73 3433 273 1015 508 797 1587 3225 1183 537 132 576 1056 181 2139 Spaces Moved 8864 | 1 825 44 1268 102 404 192 366 724 1844 778 282 95 327 521 93 998 Core 6 | . . . . . . . . . . . . . . . . 6 Treads 4295 | . 819 44 1268 102 404 192 366 724 264 . . . . 42 . 70 Legs 7 | 1 6 . . . . . . . . . . . . . . . Wheels 4556 | . . . . . . . . . 1580 778 282 95 327 479 93 922 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 250 250 250 170 167 130 145 145 130 130 130 145 50 Average Speed 172 | 120 159 160 234 250 250 250 170 169 153 145 145 131 140 150 145 144 Slowest Speed 400 | 120 160 160 250 250 250 250 170 170 247 145 145 145 145 400 145 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 95 19 85 35 78 35 22 67 31 83 44 68 58 8 87 18 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 6 | . 1 . 2 . 1 . . . 1 . . 1 . . . . Known Exits Taken 4 | . . . 1 . . . 1 . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . 1 . 1 1 . . . Scrap Searched 16 | . . . . 1 . 1 . . . 10 2 . 2 . . . Spaces Dug 29 | . 2 . 1 . . . 3 . 9 . . . . 9 5 . Terrain Destroyed 219 | . 8 10 31 . . . 3 . 63 3 7 . 23 13 7 51 Melee 3 | . . . . . . . 3 . . . . . . . . . Projectile 105 | . 8 . 1 . . . . . 38 3 7 . 23 13 7 5 AOE 111 | . . 10 30 . . . . . 25 . . . . . . 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Was Fac Total 10874 | . 1094 45 1545 109 411 202 505 918 2118 804 393 102 374 728 111 1415 Wait 913 | . 152 . 61 3 . 3 115 42 141 6 100 . 10 94 1 185 Move 8847 | . 824 43 1267 101 403 191 365 723 1843 777 279 94 326 521 92 998 Hop 1 | . . . . . . . . . . . 1 . . . . . Pick Up 116 | . 21 . 30 . 2 . 2 11 9 4 2 . 1 11 1 22 Fast Attach 69 | . 6 . 9 . . . 1 3 9 . . 4 1 12 1 23 Attach 53 | . . . 4 . . . 2 3 5 . 2 . 4 7 . 26 Detach 25 | . 3 . 2 . . . . . 3 . . . . 8 . 9 Swap 134 | . 7 1 21 . 3 . 4 26 35 1 . . 4 15 1 16 Drop 135 | . 15 . 40 . 3 . 1 11 17 4 2 4 . 14 2 22 Fire 480 | . 64 1 80 5 . 8 12 50 55 12 7 . 28 45 13 100 Melee 26 | . . . . . . . 3 23 . . . . . . . . Ram 7 | . . . . . . . . . 1 . . . . 1 . 5 Kick . | . . . . . . . . . . . . . . . . . Crush 5 | . 2 . 2 . . . . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . . 1 . . . . . . . . Rewire 19 | . . . . . . . . 19 . . . . . . . . Trap 29 | . . . 29 . . . . . . . . . . . . . Miscellaneous 14 | . . . . . . . . 6 . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / [*Sto] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 8) 645 | -10/Materials | Discovered new exit (range 15) 1025 | -10/Materials | Repaired Lgt. Treads 1053 | -10/Materials | Repaired Lgt. Treads 1178 | -10/Materials | Discovered new exit (range 6) 1274 | -10/Materials | Discovered new exit (range 8) 1715 | -10/Materials | Entered Mines 1715 | -10/Mines | Accompanied by 1 ally 1767 | -10/Mines | Discovered new exit (range 12) 1788 | -10/Mines | Entered Materials 1788 | -9/Materials | Accompanied by 1 ally 1788 | -9/Materials | Evolved 2 slots: Weapon x2 1897 | -9/Materials | Destroyed 7 combat bots 2200 | -9/Materials | Build established: Tank 2377 | -9/Materials | Identified exit to Mines 2384 | -9/Materials | Central database locked down 3566 | -9/Materials | Discovered new exit (range 7) 4540 | -9/Materials | Discovered new exit (range 10) 5221 | -9/Materials | Entered Mines 5221 | -9/Mines | Accompanied by 1 ally 5439 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5446 | -9/Mines | Discovered new exit (range 10) 5461 | -9/Mines | Discovered new exit (range 16) 5484 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5484 | -9/Mines | Discovered new exit (range 5) 5494 | -9/Mines | Entered Exiles 5494 | -9/Exiles | Accompanied by 1 ally 5554 | -9/Exiles | Met 8R-AWN 5599 | -9/Exiles | Met EX-HEX 5667 | -9/Exiles | Met EX-BIN 5719 | -9/Exiles | Aligned with FarCom system 5722 | -9/Exiles | Given EX-Vault access code 5779 | -9/Exiles | Opened EX-Vault 5807 | -9/Exiles | Found Trap Reconfigurator 5857 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5930 | -9/Exiles | Met EX-DEC 5940 | -9/Exiles | Learned location of Zion (-6) 6166 | -9/Exiles | Visited The Gauntlet 6479 | -9/Exiles | Discovered new exit (range 14) 6509 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 6509 | -9/Exiles | Entered Mines 6509 | -8/Mines | Accompanied by 1 ally 6798 | -8/Mines | Build established: Skirmisher 6812 | -8/Mines | Discovered new exit (range 6) 7017 | -8/Mines | Entered Materials 7017 | -8/Materials | Evolved 2 slots: Propulsion x2 7174 | -8/Materials | Garrison activated, responded to threat 7476 | -8/Materials | Identified exit to Garrison 7814 | -8/Materials | Entered Garrison 7894 | -8/Garrison | Triggered checkpoint 7937 | -8/Garrison | Garrison Relay disabled 7948 | -8/Garrison | Triggered checkpoint 8446 | -8/Garrison | Triggered checkpoint 8466 | -8/Garrison | Triggered checkpoint 8504 | -8/Garrison | Discovered new exit (range 32) 8504 | -8/Garrison | Discovered new exit (range 63) 8504 | -8/Garrison | Discovered new exit (range 59) 8549 | -8/Garrison | Garrison Relay disabled 8585 | -8/Garrison | Lost 3 allies 8669 | -8/Garrison | Installed Relay Interface Framework 8770 | -8/Garrison | Triggered checkpoint 8926 | -8/Garrison | Triggered checkpoint 9059 | -8/Garrison | Expanded RIF knowledge: Hotswap 9095 | -8/Garrison | Garrison Relay disabled 9252 | -8/Garrison | Triggered checkpoint 9366 | -8/Garrison | Found Imp. Powered Armor 9401 | -8/Garrison | Entered Factory 9401 | -7/Factory | Evolved 2 slots: Utility x2 9701 | -7/Factory | Build established: Tank 9901 | -7/Factory | Discovered new exit (range 15) 10380 | -7/Factory | Discovered new exit (range 8) 10417 | -7/Factory | Discovered new exit (range 8) 11151 | -7/Factory | Discovered new exit (range 15) 11858 | -7/Factory | Repaired Arm. Treads 12103 | -7/Factory | Fabricated Arm. Treads? 12212 | -7/Factory | Identified exit to Lower Caves 12626 | -7/Factory | Entered Lower Caves 12628 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13453 | -7/Lower Caves | Encountered a Warlord checkpoint 13741 | -7/Lower Caves | Discovered new exit (range 7) 13809 | -7/Lower Caves | Entered another Lower Caves area 13946 | -7/Lower Caves | Identified exit to Data Miner 13998 | -7/Lower Caves | Found Prototype Device 14026 | -7/Lower Caves | Encountered a Warlord checkpoint 14346 | -7/Lower Caves | Entered Data Miner 14348 | -7/Data Miner | Discovered new exit (range 6) 14373 | -7/Data Miner | Met Data Miner 14407 | -7/Data Miner | Learned location of Section 7 (-3) 14407 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14420 | -7/Data Miner | Received God Mode back door access code from Data Miner 14478 | -7/Data Miner | Entered Proximity Caves 14480 | -6/Proximity Caves | Spotter reported a threat 14481 | -6/Proximity Caves | Spotter reported a threat 14511 | -6/Proximity Caves | Learned 8 Factory zone layouts 14534 | -6/Proximity Caves | Spotter reported a threat 14583 | -6/Proximity Caves | Learned Factory stockpile data 14622 | -6/Proximity Caves | Spotter reported a threat 14773 | -6/Proximity Caves | Spotter reported a threat 14780 | -6/Proximity Caves | Spotter reported a threat 14901 | -6/Proximity Caves | Spotted B-75 Beast 14939 | -6/Proximity Caves | Destroyed B-75 Beast 14967 | -6/Proximity Caves | Lost 3 parts (2u1w) 14997 | -6/Proximity Caves | Discovered new exit (range 14) 15054 | -6/Proximity Caves | Entered Factory 15054 | -6/Factory | Evolved 2 slots: Utility x2 15055 | -6/Factory | Identified exit to Factory 15055 | -6/Factory | Identified exit to Lower Caves 15057 | -6/Factory | Identified Heart of Steel 15158 | -6/Factory | Repaired Insulated Plating 15404 | -6/Factory | Search patrols dispatched 15694 | -6/Factory | Repaired KE Penetrator 15754 | -6/Factory | Search patrols dispatched 15907 | -6/Factory | P-60 Hacker assimilated allied Administrator 5a 16093 | -6/Factory | Discovered exit to Factory (range 11) 16110 | -6/Factory | Sucked down chute 16110 | -6/Factory | Entered Waste 16111 | -6/Waste | Met a frightened Derelict 16125 | -6/Waste | EMP discharged 16153 | -6/Waste | Spotted C-40 Crusher 16154 | -6/Waste | Spotted C-40 Crusher 16176 | -6/Waste | Destroyed C-40 Crusher 16179 | -6/Waste | Spotted C-40 Crusher 16182 | -6/Waste | Spotted C-40 Crusher 16225 | -6/Waste | EMP discharged 16225 | -6/Waste | System corruption reached 10% 16226 | -6/Waste | Spotted C-40 Crusher 16230 | -6/Waste | Spotted C-40 Crusher 16278 | -6/Waste | Discovered new exit (range 10) 16291 | -6/Waste | Entered Factory 16513 | -6/Factory | Build established: Scavenger-Skirmisher 16979 | -6/Factory | Garrison activated, responded to threat 17380 | -6/Factory | Garrison activated, responded to threat 17938 | -6/Factory | Heart of Steel transformed into Warbot 18058 | -6/Factory | Repaired Hvy. Treads? 18156 | -6/Factory | Garrison activated, responded to threat 18165 | -6/Factory | Cargo convoy interrupted 18219 | -6/Factory | Core integrity fell below 50% 18279 | -6/Factory | Lost 11 parts (1p1n4u5w) 18391 | -6/Factory | First assault squad dispatched 18406 | -6/Factory | Incoming assault squad redirected 18419 | -6/Factory | Core integrity fell below 20% 18424 | -6/Factory | Released all parts (6) 18425 | -6/Factory | System corruption reached 30% 18430 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 18412_ K-01 Serf collects debris. 18412_ Slammed into G-50 Soldier. 18416_ Structural Scanner destroyed. 18418_ Phase Shifter destroyed. 18423_ Mak. Light Armor Plating destroyed. 18424_ G-50 Soldier heat spikes uncontrollably. 18424_ G-50 Soldier overheating. 18424_ Released Cld. Plasma Cannon. 18424_ Released Hcp. Storage Unit. 18424_ Released Adv. Heat Sink. 18424_ Released Hcp. Matter Pod. 18424_ Released Hvy. Laser. 18424_ Released Cld. Plasma Cannon. 18425_ G-50 Soldier overheating. 18425_ Acquired Carbon-fiber Leg. 18426_ G-50 Soldier overheating. 18428_ G-50 Soldier heat damages Hvy. Laser. 18429_ System corrupted: Matter fused (-6). 18429_ Carbon-fiber Leg destroyed. 18429_ Slammed into X-72 Disruptor. Map ----- +----------------------------------------------------+ | ??????????????????## % ##??????????????????????? | | ??????????????????## ##??????????????????????? | | ??????????????????##% % ###############?????????? | | ??????????????????## ###############?????????? | | ????????????####??## # ##?????????? | | ????????????####??## %*% # = ##?????????? | | ???????????? ?? #=!* # ##?????????? | | ?????????????? ? #!=%% # ##?????????? | | ??????????????? ! # | #! ##?????????? | | ?????????????""" # #]] ##?????????? | | ?????????????""" # !/ ##?????????? | | ?????????????""" + " ########???? | | ????????? # # " " ########???? | | ?????????????????? # # ! 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[ ?? ] ??????????????????????????? | | ???????????? ??? ??????????????????????????? | | ???????????????????! ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 50 Energy Generation 19 Energy Capacity 500 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 775 Resistance: KI 30 Resistance: EM 15 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 40 Relay Coupler Types 1 Relay Coupler Value 37 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed PointyMissileTearclaws Manual? 0 Play Time 02:43:19 Cumulative 118.1 hours Start 2024.05.12 @ 23:07:28 End 2024.05.14 @ 18:40:52 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 50 Gallery% 65 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8da4fba-8249-46de-adba-3b5ba594228c