Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.13 @ 12:52:08 Player: Back to the Scrapyard Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (104) 520 Value Destroyed (3339) 3339 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 6414 Bonus ------- High Alert Combat Kills 208 Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 106/300 Energy 100/100 System Corruption 5% Temperature Warning (384) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (20) --- Light Angular Momentum Engine Aerolev Unit Cooled Airjet ECM Suite ECM Suite System Shield Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Spread Laser Spread Laser Cooled Particle Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Light Angular Momentum Engine Aerolev Unit Improved Airjet Cryofiber Web Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Recoil Stabilizer ECM Suite Medium Armor Plating Medium Reactive Plating Particle Gun Spread Laser Spread Laser Spread Laser Spread Laser Improved Grenade Launcher Improved Grenade Launcher [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . . 2 1 Weapon 1 | . . . 1 . Parts Attached 71 | 7 8 . 23 33 Power 9 | 1 1 . 3 4 Engine 7 | 1 1 . 2 3 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 20 | 2 2 . 8 8 Treads 16 | . 2 . 8 6 Leg 4 | 2 . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 2 2 . 6 8 Device 11 | 1 1 . 5 4 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware 1 | . . . 1 . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 24 | 2 3 . 6 13 Energy Gun 14 | 2 3 . 3 6 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | . . . 3 3 Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 52 | . 2 . 18 32 Power 7 | . 1 . 3 3 Propulsion 16 | . . . 6 10 Utility 12 | . 1 . 3 8 Weapon 17 | . . . 6 11 Highest Loss Streak 13 | . 1 . 7 13 To Critical Strikes 1 | . . . . 1 Average Backups 12 | 3 6 10 13 15 Power 1 | . 1 1 1 2 Propulsion 2 | 1 2 3 4 1 Utility 4 | . 1 4 5 4 Weapon 4 | 1 1 2 3 6 Tool/Special . | . . . . . Unused Backups 14 | . 1 . . 13 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 5 | . . . . 5 Weapon 5 | . 1 . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 91 100 87 88 Engine 8 | . 12 14 7 6 Treads 21 | . . 28 24 23 Leg 3 | . 28 . . . Device 16 | . 6 14 16 21 Storage 9 | . 14 14 9 6 Hackware 2 | . . . 7 2 Protection 1 | . . . . 3 Energy Gun 20 | . 28 28 17 16 Ballistic Gun 1 | . . . 4 1 Ballistic Cannon 1 | . . . . 3 Peak Build Rating 45 | 7 11 11 27 45 Average Rating 23 | 4 7 11 19 36 On Entrance 11 | . 7 11 11 27 Avg Prop Armor Cover (%) 9 | . . . 10 9 Naked Turns . | . . . . . Heaviest Build 81 | 14 50 50 60 81 Greatest Support 88 | 20 40 40 60 88 Greatest Overweight (x) 20 | . 2 1 2 20 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 9 20 20 19 Most Carried 20 | 5 10 10 20 20 Average Carried 12 | 3 6 10 13 15 Final Capacity 20 | 8 20 20 20 20 Final Carried 18 | 4 10 10 18 7 Class Distribution -------------------- 44% | Mutant 28% | Scavenger-Tank 20% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1345 | 260 11 70 264 740 Remotely . | . . . . . Salvage Created 2948 | 76 475 51 988 1358 Parts 185 | 9 31 . 57 88 Haulers Intercepted 6 | . 1 . 4 1 Recyclers Shooed 7 | . 1 . 2 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 74 | . 13 2 26 33 Guns 64 | . 13 2 26 23 Cannons 8 | . . . . 8 AOE 2 | . . . . 2 Classes Destroyed 15 | 1 5 2 3 4 Worker 5 | . . . . 5 Builder 6 | . . . 2 4 Tunneler 7 | 4 . . . 3 Hauler 6 | . 1 . 4 1 Recycler 3 | . 1 . . 2 Operator 2 | . 1 . 1 . Watcher 1 | . . . 1 . Swarmer 17 | . 9 . 3 5 Grunt 39 | . 4 . 19 16 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 8 | . . 1 3 4 Hunter 2 | . . . . 2 Programmer 4 | . . . . 4 Subdweller 1 | . . 1 . . Thug 1 | . . . . 1 Best Kill Streak 7 | 2 6 1 6 7 Combat Bots Only 6 | . 6 1 6 3 Max Kills in Single Turn 4 | 1 2 1 2 4 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 648 | . 62 9 165 412 Missed 182 | . 12 2 35 133 Hits 466 | . 50 7 130 279 Projectile 466 | . 50 7 130 279 AOE 2 | . . . . 2 Critical Strikes 8 | . . . 3 5 Part Disruptions 3 | . . . . 3 Damage Taken 6793 | . 423 124 2247 3999 Core 1343 | . 114 22 504 703 Absorbed by Shields 16 | . . . 16 . Ignored by Resistances 109 | . . . . 109 Regen/Repaired (Parts) 222 | . . . 222 . Core Remaining (%) 51 | 100 . 45 8 . Volleys Fired 241 | 7 35 8 89 102 Largest 3 | 2 2 2 3 3 Hottest 195 | 90 130 130 155 195 Shots Fired 560 | 14 70 16 201 259 Gun 510 | 14 70 16 201 209 Cannon 46 | . . . . 46 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 120 | . . . 37 83 Thermal 422 | 14 56 16 164 172 Explosive 4 | . . . . 4 Electromagnetic 14 | . 14 . . . Robot Hit Streak 25 | 3 5 22 15 25 Robot Miss Streak 9 | 2 6 6 9 7 Penetration Max 1 | . . . . 1 Secondary Targets 13 | . 3 . 5 5 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 423 | 7 36 12 171 197 Core Hits 446 | 4 24 14 197 207 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 9 | . 1 . . 8 Burn 2 | . 1 . . 1 Destroy 3 | . . . . 3 Blast 4 | . . . . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7605 | 82 510 216 2319 4478 Guns 6010 | 82 502 216 2261 2949 Cannons 724 | . . . . 724 Explosions 833 | . . . 47 786 Melee . | . . . . . Ramming 38 | . 8 . 11 19 Kinetic 1621 | . . . 331 1290 Thermal 5141 | 82 354 216 1977 2512 Explosive 529 | . . . . 529 Electromagnetic 276 | . 148 . . 128 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 29 | . . . . 29 Message Errors 7 | . . . . 7 Matter Fused 7 | . . . . 7 Heat Flow Errors 4 | . . . . 4 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots 1 | . . . . 1 Overflow Damage 109 | . . . 72 37 Projectiles 21 | . . . . 21 Explosions 88 | . . . 72 16 Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 666 | . . . 101 565 Shots 12 | . . . 1 11 Rammed 5 | . . . 2 3 Targets Rammed 8 | . 2 . 2 4 Kicked 2 | . 2 . . . Crushed 1 | . . . . 1 Highest Temperature 765 | 60 419 60 604 765 Average Temperature 166 | 22 145 24 172 223 Received Heat Transfer 2231 | . 54 33 1115 1029 Effects 54 | . 3 . 29 22 Shutdowns 9 | . 2 . 4 3 Energy Bleed 1 | . 1 . . . Interference 4 | . . . 4 . Matter Decay 6 | . . . 2 4 Short Circuit 5 | . . . 2 3 Damage (minor) 4 | . . . 3 1 Damage (major) 22 | . . . 12 10 Damage (core) 3 | . . . 2 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | 1 3 . 2 3 Heat Transferred 7864 | 211 938 280 2575 3860 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 3 | . . . . 3 Low Security (%) 80 | 100 100 . 100 62 Level 1 5 | . . . . 10 Level 2 13 | . . . . 26 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 721 | 5 193 . 194 721 Initial 39 | . 3 . . 39 Average 171 | 1 113 . 114 229 Influence Increases 2533 | 20 424 20 719 1350 Destroy 0b10 Robot/C 1460 | . 260 20 520 660 Destroy 0b10 Robot/NC 150 | 20 15 . 40 75 Destroy Leader 334 | . 52 . 110 172 Successful Hack 85 | . 52 . 10 23 Disable Machine 285 | . . . 15 270 Destroy Structure 144 | . . . 24 120 Lose Combat Pursuer 75 | . 45 . . 30 Influence Decreases 1924 | 15 295 154 630 830 Entered New Map 117 | . 2 65 . 50 Time Decay 1297 | 15 273 89 450 470 Lost Part 510 | . 20 . 180 310 Squads Dispatched 26 | . 2 . 4 20 Investigation 6 | . 1 . 2 3 Extermination 3 | . . . . 3 Reinforcement 7 | . 1 . 2 4 Assault . | . . . . . Garrison 10 | . . . . 10 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 4 | . . . 1 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 7 | . 4 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 24 2 37 51 Peak Tracking Total 8 | . 6 1 8 6 Tactical Retreats 5 | . 3 . . 2 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 19 | . . . 1 18 Max in Single Turn 5 | . . . 1 5 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 20 | . 5 . 8 7 Terminals 13 | . 5 . 6 2 Fabricators 1 | . . . . 1 Repair Stations 3 | . . . 1 2 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access 2 | . . . 1 1 Total Hacks 60 | . 11 . 28 21 Successful 30 | . 7 . 12 11 Failed 30 | . 4 . 16 10 Catastrophic 5 | . 2 . 3 . Database Lockouts . | . . . . . Manual 34 | . 11 . 20 3 Terminals 34 | . 11 . 20 3 Fabricators 1 | . . . . 1 Repair Stations 12 | . . . 4 8 Recycling Units . | . . . . . Scanalyzers 6 | . . . . 6 Garrison Access 7 | . . . 4 3 Terminal Hacks 5 | . 2 . 2 1 Robot Analysis 2 | . 2 . . . Branch Access Points 2 | . . . 1 1 Hauler Manifests 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 6 | . . . 4 2 Scan Component 3 | . . . 2 1 Repair 3 | . . . 2 1 Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . . 5 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Retrieve Study 3 | . . . . 3 Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 12 | . 5 . 5 2 Terminals 12 | . 5 . 5 2 Botnet 1 | . . . . 1 Skim 11 | . 5 . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 3 . 5 4 Full Trace Events 5 | . . . 2 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . . 3 Parts Repaired 2 | . . . 2 . Time 71 | . . . 58 13 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 1002 | 11 133 . 858 . Seismic 1002 | 11 133 . 858 . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 5159 | 117 671 894 1249 2228 Spaces Moved 2155 | 68 381 361 475 870 Core 20 | 13 . . . 7 Treads 1700 | . 3 361 475 861 Legs 435 | 55 378 . . 2 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 240 160 160 Average Speed 191 | 106 133 240 177 210 Slowest Speed 1050 | 120 260 240 320 1050 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 74 18 43 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 151 | . . . 28 123 Melee . | . . . . . Projectile 10 | . . . . 10 AOE 141 | . . . 28 113 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 2729 | 97 475 374 709 1074 Wait 153 | 8 36 6 83 20 Move 2151 | 67 380 360 474 870 Hop . | . . . . . Pick Up 86 | 8 9 . 34 35 Fast Attach 7 | 3 2 . . 2 Attach 54 | 4 1 . 23 26 Detach . | . . . . . Swap 15 | . 5 . 1 9 Drop 14 | . 5 . 3 6 Fire 241 | 7 35 8 89 102 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 2 . . . Crush 6 | . . . 2 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 13) 561 | -10/Materials | Learned location of 2 exits from Mines 562 | -10/Materials | Discovered new exit (range 12) 601 | -10/Materials | Identified exit to Subcaves 601 | -10/Materials | Identified exit to Materials 601 | -10/Materials | Identified exit to Mines 654 | -10/Materials | Learned location of 1 exit from Storage 668 | -10/Materials | Loaded intel: 10 trap records 691 | -10/Materials | Learned location of 2 exits from Mines 723 | -10/Materials | Learned Storage emergency access door positions 789 | -10/Materials | Entered Subcaves 790 | -10/Subcaves | Approached by a straggling Scientist 957 | -10/Subcaves | Visited Clippyterm 989 | -10/Subcaves | Learned location of 1 exit from Materials 1025 | -10/Subcaves | Core integrity fell below 50% 1650 | -10/Subcaves | Discovered new exit (range 12) 1683 | -10/Subcaves | Entered Materials 1683 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1684 | -8/Materials | Identified exit to Factory 1969 | -8/Materials | Lost 5 parts (1p1n3w) 2099 | -8/Materials | Repaired Lgt. Treads 2133 | -8/Materials | Repaired Hvy. Assault Rifle 2179 | -8/Materials | Discovered exit to Factory (range 13) 2547 | -8/Materials | Core integrity fell below 50% 2564 | -8/Materials | Core integrity fell below 20% 2590 | -8/Materials | Lost 4 parts (1p1n1u1w) 2801 | -8/Materials | Lost 7 parts (1p3n1u2w) 2932 | -8/Materials | Entered Factory 2932 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3236 | -7/Factory | Build established: Scavenger-Gunner 3266 | -7/Factory | Identified exit to Lower Caves 3310 | -7/Factory | Garrison activated, responded to threat 3890 | -7/Factory | Discovered new exit (range 12) 4132 | -7/Factory | Build established: Scavenger-Tank 4209 | -7/Factory | Allied Derelicts emerged from ambush trap array 4232 | -7/Factory | Garrison activated, responded to threat 4365 | -7/Factory | P-60 Hacker assimilated allied SZ-58A(g) 4707 | -7/Factory | Garrison activated, responded to threat 4736 | -7/Factory | Lost 3 parts (1n2w) 4833 | -7/Factory | Lost 3 parts (1p1n1u) 4850 | -7/Factory | Core integrity fell below 50% 4884 | -7/Factory | Lost 4 parts (2u2w) 5153 | -7/Factory | Core integrity fell below 20% 5160 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05151_ Lgt. Treads destroyed. 05153_ Overheating: Core damaged (-77). 05153_ K-01 Serf collects debris. 05154_ Overheating: Hcp. Storage Unit damaged (-92). 05154_ Overheating: Aluminum Leg damaged (-28). 05154_ Overheating: Broken Flak Gun damaged (-50). 05154_ Overheating: Broken Aluminum Leg damaged (-38). 05154_ K-01 Serf collects debris. 05154_ Broken Aluminum Leg destroyed. 05155_ Penetrated by Slug. 05155_ Aluminum Leg destroyed. 05155_ Broken Flak Gun destroyed. 05157_ Weapon Cycler destroyed. 05157_ Critical hit (Burn: +37). 05157_ K-01 Serf collects debris. 05158_ Overheating: Matter decay (-11). 05158_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????" ????????????????????????????????? | | ?????????????" ????????????????????????????????? | | ???????????# " ????????????????????????????????? | | #######+#### " "????????????????????????????????? | | # " "" #?????????? ?????????????????? | | # " "" ###+###+## ??????????????????? | | # " T" ## ??????????????????? | | # " """ ## ???????????????????? | | # " "" ?# ^ ?????????????????????? | | "##### # ???# ^ #???????????????????????? | | ## ###+###### #???????????????????????? | | % ## k #???????????????????????? | | % ## #???###+######??????????? | | !/ #?? #??????????? | | ## k #?? #??????????? | | # #? #??????????? | | "###############=!= #? #??????????? | | " #????????????#!%s # [ #??????????? | | ###????????????#%=sk # #??????????? | | #????????????" +[ s @ #??????????? | | #??????????"""=#= ga # #??????????? | | #????????? #= s # #??????????? | | #???????? ?#%a h #? #??????????? | | #??????? ]!! ??# #? [ #??????????? | | #####?????? ]!!???# #?? #??????????? | | ???????????? ]!????# #??###########??????????? | | ??????????? ?????# #???????????????????????? | | ??????????? ??????# #???????????????????????? | | ???????????????????#%^ "^#???????????????????????? | | ???????????????????# "%"#???????????????????????? | | ???????????????????# " #???????????????????????? | | ???????????????????# ????????????????????????? | | ???????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Cld. Particle Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 18% | -8/Materials Hvy. Assault Rifle | 6% | -8/Materials Studied --------- Spread Laser | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltCountertargetingCharger Manual? 0 Play Time 00:38:37 Cumulative 264.2 hours Start 2026.05.13 @ 11:48:22 End 2026.05.13 @ 12:52:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 360 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9031b1ab-0f01-4521-be05-6cc2cb7e9411