Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 18:10:09 Player: Johge Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2752) 2752 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5582 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 180/180 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Faulty Heavy Deuterium Engine Terrain Scanner Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved Spread Laser Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Heavy Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Terrain Scanner Particle Gun Gauss Rifle Gauss Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device High-powered Tractor Beam Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 126 | 6 6 18 35 61 Power 30 | 1 1 2 10 16 Engine 23 | 1 1 2 9 10 Core 7 | . . . 1 6 Reactor . | . . . . . Propulsion 43 | 2 . 10 10 21 Treads . | . . . . . Leg 32 | 2 . 10 7 13 Wheel 11 | . . . 3 8 Hover . | . . . . . Flight . | . . . . . Utility 23 | 1 2 3 5 12 Device 6 | . 1 . 2 3 Storage 3 | 1 1 . . 1 Processor 4 | . . 1 1 2 Hackware . | . . . . . Protection 10 | . . 2 2 6 Artifact . | . . . . . Weapon 30 | 2 3 3 10 12 Energy Gun 8 | 2 . 1 3 2 Energy Cannon 5 | . 2 1 2 . Ballistic Gun 11 | . . 1 5 5 Ballistic Cannon 5 | . . . . 5 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 3 . 2 Parts Lost 62 | . 1 7 17 37 Power 12 | . . . 4 8 Propulsion 24 | . . 5 7 12 Utility 12 | . . 1 3 8 Weapon 14 | . 1 1 3 9 Highest Loss Streak 17 | . 1 3 8 17 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 94 85 80 85 Engine 10 | . 14 11 12 7 Core 2 | . . . 3 5 Leg 23 | . 28 30 26 11 Wheel 4 | . . . . 14 Device 5 | . 9 6 1 5 Storage 8 | . 14 11 7 6 Processor 4 | . . 1 1 12 Protection 5 | . . 2 9 6 Energy Gun 4 | . 6 1 7 3 Energy Cannon 6 | . 11 16 1 . Ballistic Gun 6 | . . 3 9 8 Naked Turns . | . . . . . Heaviest Build 55 | 14 26 29 51 55 Greatest Support 55 | 20 20 46 51 55 Greatest Overweight (x) 11 | 3 1 2 11 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 10 | 7 8 10 9 13 Most Carried 14 | 4 7 10 10 14 Average Carried 7 | 1 5 8 6 9 Final Capacity 15 | 8 10 10 5 15 Final Carried 6 | 2 6 6 5 4 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2445 | 229 70 430 721 995 Remotely 164 | . 70 94 . . Salvage Created 3054 | . 70 891 854 1239 Parts 188 | . 6 47 54 81 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 65 | . 4 20 16 25 Guns 37 | . . 2 14 21 Cannons 22 | . 1 17 1 3 AOE 3 | . 3 . . . Classes Destroyed 13 | . 2 5 4 2 Worker 5 | . . 2 1 2 Builder 8 | . . . 5 3 Tunneler 1 | . . . 1 . Hauler 1 | . . 1 . . Mechanic 2 | . . . . 2 Watcher 4 | . . 2 . 2 Swarmer 11 | . 3 4 . 4 Cutter 4 | . . . 4 . Grunt 34 | . 1 12 6 15 Duelist 4 | . . 1 1 2 Sentry 7 | . . 3 3 1 Hunter 3 | . . . 2 1 Programmer 2 | . . . . 2 Best Kill Streak 5 | . 3 5 5 5 Combat Bots Only 4 | . 3 4 4 4 Max Kills in Single Turn 2 | . 2 2 2 2 Gunslinging 1 | . . . 1 1 Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 630 | . 7 122 203 298 Missed 152 | . 1 24 57 70 Damage Taken 7838 | . 210 1302 2252 4074 Core 1238 | . 34 194 295 715 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 95 | . . . 95 . Core Remaining (%) 70 | 100 86 51 46 . Volleys Fired 260 | . 2 72 88 98 Largest 2 | . 2 2 2 2 Hottest 136 | . 136 136 91 103 Shots Fired 470 | . 4 129 163 174 Gun 330 | . . 23 155 152 Cannon 139 | . 3 106 8 22 Launcher 1 | . 1 . . . Special . | . . . . . Kinetic 239 | . . 19 87 133 Thermal 230 | . 3 110 76 41 Explosive 1 | . 1 . . . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 1 8 10 19 Robot Miss Streak 4 | . 1 4 4 3 Penetration Max 1 | . . . 1 1 Secondary Targets 8 | . . . 3 5 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 330 | . 2 86 103 139 Core Hits 172 | . 4 27 44 97 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 14 | . . 1 8 5 Burn 9 | . . . 7 2 Meltdown 1 | . . 1 . . Destroy 2 | . . . 1 1 Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7149 | . 189 1790 2006 3164 Guns 4978 | . . 262 1904 2812 Cannons 1964 | . 42 1512 84 326 Explosions 147 | . 147 . . . Melee . | . . . . . Ramming 60 | . . 16 18 26 Kinetic 3732 | . . 210 1250 2272 Thermal 3294 | . 126 1564 738 866 Explosive 63 | . 63 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 1 3 1 Average Corruption 1 | . . 1 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . . 21 7 Message Errors 7 | . . . 4 3 Matter Fused 7 | . . . 5 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . 2 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 3 | . . . 2 1 Data Loss (major) 1 | . . . 1 . Misfires 4 | . . . 4 . Weapon Failures 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 49 | . 28 13 . 8 Projectiles 21 | . . 13 . 8 Explosions 28 | . 28 . . . Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 174 | . 166 . . 8 Shots 3 | . 3 . . . Rammed 1 | . . . . 1 Targets Rammed 10 | . . 4 1 5 Kicked 9 | . . 4 1 4 Crushed . | . . . . . Highest Temperature 624 | . 84 547 624 503 Average Temperature 210 | . 39 239 197 184 Received Heat Transfer 2964 | . 6 573 1017 1368 Effects 77 | . . 29 34 14 Shutdowns 21 | . . 8 9 4 Energy Bleed 10 | . . 4 4 2 Interference 8 | . . 3 3 2 Matter Decay 8 | . . 5 3 . Short Circuit 8 | . . 3 4 1 Damage (minor) 6 | . . 2 3 1 Damage (major) 16 | . . 4 8 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . 1 1 1 Combat Hostiles 3 | . . 1 1 1 Parts Melted 11 | . . 7 4 . Heat Transferred 6614 | . 124 2849 2479 1162 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 288 | . 191 288 251 282 Initial 85 | . . . 85 63 Average 108 | . 24 116 99 142 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 83 | 100 100 75 87 79 Level 1 16 | . . 24 12 20 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 2 1 3 9 Investigation 7 | . 1 1 2 3 Extermination 2 | . . . . 2 Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 2 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 5 26 28 43 Peak Tracking Total 6 | . 3 6 5 6 Tactical Retreats 9 | . . 2 2 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . 3 1 1 3 Max in Single Turn 3 | . 3 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 4 5 3 4 Terminals 10 | . 2 5 1 2 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 47 | . 14 13 8 12 Successful 28 | . 13 9 3 3 Failed 19 | . 1 4 5 9 Catastrophic 4 | . . 2 1 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 30 | . 7 13 3 7 Fabricators . | . . . . . Repair Stations 5 | . . . 3 2 Recycling Units 7 | . 7 . . . Scanalyzers 2 | . . . 2 . Garrison Access 3 | . . . . 3 Terminal Hacks 17 | . 6 9 1 1 Record 8 | . 4 3 . 1 Robot Analysis 1 | . . 1 . . Level Access Points 1 | . . . 1 . Emergency Access Points 3 | . 1 2 . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 7 | . 7 . . . Recycle Component 2 | . 2 . . . Process 2 | . 2 . . . Report Inventory 2 | . 2 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . . 2 Unlock Access 1 | . . . . 1 Coupler Status 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 3 4 3 4 Full Trace Events 9 | . 1 2 3 3 Feedback Events 2 | . . 1 1 . Corruption 2 | . . 1 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 64 | . . . 64 . Parts Recycled 2 | . 2 . . . Recycled Matter 129 | . 129 . . . Retrieved Matter 69 | . 69 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4229 | 72 439 1185 1212 1321 Spaces Moved 2128 | 42 283 486 512 805 Core 36 | 11 . . 25 . Treads . | . . . . . Legs 1559 | 31 283 486 479 280 Wheels 533 | . . . 8 525 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 50 80 Average Speed 136 | 127 144 159 147 111 Slowest Speed 600 | 200 190 260 600 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 52 42 36 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 59 | . 56 . 3 . Melee . | . . . . . Projectile 3 | . . . 3 . AOE 56 | . 56 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2977 | 60 309 764 804 1040 Wait 327 | 5 1 165 133 23 Move 2124 | 41 282 485 511 805 Hop . | . . . . . Pick Up 110 | 8 13 15 31 43 Fast Attach . | . . . . . Attach 81 | 6 2 12 23 38 Detach . | . . . . . Swap 45 | . 4 6 12 23 Drop 20 | . 5 5 5 5 Fire 260 | . 2 72 88 98 Melee . | . . . . . Ram 1 | . . . . 1 Kick 9 | . . 4 1 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 5) 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Propulsion x2 566 | -9/Materials | Discovered new exit (range 7) 1244 | -9/Materials | Lost 3 parts (1n1u1w) 1672 | -9/Materials | Discovered new exit (range 14) 1697 | -9/Materials | Entered another Materials area 1697 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1944 | -8/Materials | Repaired Broken Adv. Beam Cannon 2181 | -8/Materials | Lost 8 parts (3p3n2u) 2498 | -8/Materials | Build established: Scavenger-Mutant 2746 | -8/Materials | Discovered new exit (range 16) 2774 | -8/Materials | Identified exit to Factory 2795 | -8/Materials | Lost 3 parts (2n1u) 2833 | -8/Materials | Core integrity fell below 50% 2857 | -8/Materials | Lost 6 parts (1p2n3w) 2909 | -8/Materials | Entered Factory 2909 | -7/Factory | Evolved 2 slots: Utility x2 2910 | -7/Factory | Noticed a derelict Sapper rigging charges 2986 | -7/Factory | Lost 6 parts (1p1n2u2w) 3306 | -7/Factory | Core integrity fell below 50% 3539 | -7/Factory | Garrison activated, responded to threat 3638 | -7/Factory | Lost 6 parts (1p3n2u) 3678 | -7/Factory | Identified exit to Garrison 4064 | -7/Factory | Core integrity fell below 20% 4149 | -7/Factory | Lost 17 parts (4p4n3u6w) 4230 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 1 matter. Acquired 4 matter. Acquired 3 matter. K-01 Serf collects debris. Acquired 2 matter. Acquired 1 matter. K-01 Serf collects debris. Acquired 29 matter. K-01 Serf collects debris. N Y:ONS35CI&DT7SVOLL4T=FRF=I>BN Acquired Lgt. Deuterium Engine. W-25 Informer sends out distress signal. Particle Gun destroyed. Aluminum Leg destroyed. Kicked A-02 Transporter. A-02 Transporter calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. M-28 Smith repairs S-27 Virus. K-01 Serf cleans the Terminal. 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