Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 21:11:34 Player: Jiyva Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (172) 860 Value Destroyed (5913) 5913 Prototype IDs (29) 580 Alien Tech Used (2) 400 Bonus (1300) 1300 TOTAL SCORE: 15053 Bonus ------- Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (24) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Precision Matter Filter Makeshift ECM Suite Coil Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Improved Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Transmission Jammer Makeshift Ablative Armor Improved Field Recycling Unit Minesniffer Drone Bay > --- WEAPON ----------- Vortex Rail Autogun Gauss Rifle Gauss Rifle Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Advanced Treads Advanced Heat Sink Matter Compressor Precision Matter Filter Makeshift Ablative Armor Transdimensional Reconstructor Vortex Rail Autogun Autogun High-powered Shotgun Coil Gun Hardcell Cannon Sapper Charge Sapper Charge [Rating: 100] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Field Recycling Unit Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . 2 2 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . Utility 7 | . . 1 1 1 1 1 . . . . 2 . . . . Weapon 3 | . . 1 1 1 . . . . . . . . . . . Parts Attached 150 | 6 16 29 12 22 16 10 2 1 4 1 13 2 10 5 1 Power 17 | 1 2 2 . 4 2 . . . . . 2 . 4 . . Engine 12 | 1 2 2 . 4 1 . . . . . 1 . 1 . . Core 3 | . . . . . 1 . . . . . 1 . 1 . . Reactor 2 | . . . . . . . . . . . . . 2 . . Propulsion 28 | 2 4 7 3 3 1 3 . . . 1 1 1 2 . . Treads 26 | . 4 7 3 3 1 3 . . . 1 1 1 2 . . Leg . | . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 48 | 1 6 5 4 6 6 2 . 1 4 . 5 1 2 4 1 Device 11 | . 2 . . 2 1 . . . 1 . 2 . 1 1 1 Storage 6 | 1 4 . 1 . . . . . . . . . . . . Processor 7 | . . 1 2 1 1 . . . . . 1 . 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 24 | . . 4 1 3 4 2 . 1 3 . 2 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . Weapon 57 | 2 4 15 5 9 7 5 2 . . . 5 . 2 1 . Energy Gun 4 | 2 . 1 . . . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 42 | . 4 8 3 8 7 5 1 . . . 4 . 2 . . Ballistic Cannon 2 | . . . . . . . 1 . . . 1 . . . . Launcher 2 | . . 2 . . . . . . . . . . . . . Special Weapon 7 | . . 4 2 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . . . . 3 . . . . 3 . Parts Lost 27 | . . 2 . 2 1 . . . . . 2 1 3 13 3 Power 3 | . . . . . . . . . . . . . 2 1 . Propulsion 4 | . . . . . . . . . . . . . . 4 . Utility 14 | . . 2 . 2 . . . . . . 2 1 1 3 3 Weapon 6 | . . . . . 1 . . . . . . . . 5 . Highest Loss Streak 13 | . . 1 . 1 1 . . . . . 1 1 2 13 3 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 97 98 89 90 97 100 100 96 93 94 93 94 98 99 17 Engine 3 | . 13 10 . 5 . . . . . . 1 5 . . . Core 1 | . . . . . 4 5 5 5 5 5 3 . . . . Treads 20 | . 20 22 18 15 20 23 23 23 23 23 21 21 21 20 . Device 5 | . 3 . . 5 6 5 5 5 5 5 6 10 9 10 . Storage 8 | . 22 12 9 7 6 5 5 5 5 5 5 5 5 5 . Processor 12 | . . 11 17 15 13 11 11 11 11 11 14 15 19 21 17 Protection 10 | . . 9 9 8 12 17 17 13 10 11 13 10 10 9 . Energy Gun 1 | . 10 . . . . . . . . . . . . . . Ballistic Gun 27 | . 17 31 30 30 31 29 28 29 29 29 25 26 26 25 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 95 | 14 30 41 37 44 65 75 75 88 88 88 91 90 77 95 . Greatest Support 98 | 32 46 46 46 44 66 93 93 93 93 93 93 92 98 98 3 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 2 14 15 15 15 15 14 15 15 15 15 15 15 15 15 5 Average Carried 13 | 1 10 14 14 14 14 12 14 14 14 14 14 14 14 14 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 14 15 14 15 15 14 15 15 15 15 15 15 15 5 4 Class Distribution -------------------- 41% | Scavenger-Tank 36% | Scavenger-Gunner 10% | Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 5602 | 213 464 920 356 728 930 116 54 73 . 467 602 98 571 . 10 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6992 | . 597 1134 597 965 917 142 122 64 . 523 970 283 678 . . Parts 438 | . 47 90 32 59 38 14 12 5 . 30 61 14 36 . . Haulers Intercepted 8 | . 2 2 2 1 1 . . . . . . . . . . Recyclers Shooed 5 | . 2 1 1 1 . . . . . . . . . . . Parts Field Recycled 128 | . . . . . 50 9 2 2 . 9 38 12 6 . . Retrieved Matter 973 | . . . . . 466 60 4 6 . 46 271 92 28 . . Parts Self-Destructed 67 | . . . . . . . 11 3 . 22 . . 31 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 128 | . 14 25 7 12 12 2 5 1 . 15 15 4 16 . . Guns 128 | . 14 25 7 12 12 2 5 1 . 15 15 4 16 . . Classes Destroyed 15 | . 4 4 1 3 1 . . . . . 1 . 1 . . Worker 5 | . . . . 2 . . . . . . 3 . . . . Builder 5 | . . 1 . 2 2 . . . . . . . . . . Tunneler 5 | . . . . 1 3 1 . . . . . . . . . Hauler 8 | . 2 2 2 1 1 . . . . . . . . . . Recycler 5 | . . . 1 2 1 . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . Operator 1 | . . 1 . . . . . . . . . . . . . Watcher 14 | . 3 4 1 3 2 . . . . . 1 . . . . Swarmer 48 | . 6 9 . . 3 . 5 . . 11 4 . 10 . . Grunt 35 | . 8 7 6 4 5 . . . . 2 . . 3 . . Brawler 2 | . . 1 . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . Sentry 17 | . . 8 1 6 . . . . . 1 1 . . . . Hunter 8 | . . . . . 1 2 . 1 . . 2 . 2 . . Programmer 13 | . . . . 2 2 . . . . 1 8 . . . . Thug 4 | . . . . . . . . . . . . 4 . . . Best Kill Streak 6 | . 3 4 4 6 4 3 5 1 . 4 5 4 5 . . Combat Bots Only 5 | . 3 4 3 4 3 2 5 1 . 4 4 4 5 . . Max Kills in Single Turn 3 | . 1 2 1 2 1 2 3 1 . 2 2 1 3 . . Gunslinging 2 | . . 1 . . . . 2 . . 1 . . 2 . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 773 | . 73 97 17 135 46 12 7 6 . 48 59 12 85 137 39 Missed 247 | . 21 30 7 57 11 4 1 1 . 10 22 1 28 40 14 Damage Taken 8562 | . 500 843 169 686 635 156 92 92 . 679 800 213 975 2219 503 Core 1495 | . 98 114 . 50 79 18 . 13 . 18 13 . 122 517 453 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 256 | . . 100 . . . . . . . . 156 . . . . Regen/Repaired (Parts) 268 | . 93 . . . . . . . . . . . . 175 . Core Remaining (%) 86 | 100 60 71 100 92 90 . . . . 95 . . . . . Volleys Fired 370 | . 65 93 27 42 40 4 4 2 . 23 39 6 25 . . Largest 5 | . 2 3 4 5 5 5 5 5 . 5 5 5 5 . . Hottest 144 | . 100 100 100 120 129 129 144 144 . 144 144 141 141 . . Shots Fired 1309 | . 130 237 79 175 192 20 16 10 . 115 179 32 124 . . Gun 1272 | . 130 216 70 173 192 20 15 10 . 115 175 32 124 . . Cannon 5 | . . . . . . . 1 . . . 4 . . . . Launcher . | . . . . . . . . . . . . . . . . Special 32 | . . 21 9 2 . . . . . . . . . . . Kinetic 1225 | . 78 216 70 173 192 20 16 10 . 115 179 32 124 . . Thermal 84 | . 52 21 9 2 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 14 29 15 11 16 5 8 5 . 10 13 8 18 . . Robot Miss Streak 7 | . 4 4 2 3 4 3 1 2 . 7 5 2 6 . . Penetration Max 1 | . . . . . 1 1 . . . . 1 . 1 . . Secondary Targets 16 | . . 2 . . 1 1 2 . . 3 1 . 6 . . Max Gunslinging Chain 3 | . . 1 . . 1 1 2 . . 1 1 . 3 . . Shots Hit Robots 776 | . 87 132 45 116 122 10 10 7 . 54 94 17 82 . . Core Hits 369 | . 36 52 25 72 61 8 5 3 . 22 41 10 34 . . Critical Kills 6 | . . . . . . . . . . . 2 1 3 . . Critical Parts Destroyed 13 | . 2 . . . . 1 . . . . 5 . 5 . . Critical Strikes 21 | . 4 . . . . 1 . . . . 7 1 8 . . Burn 2 | . 2 . . . . . . . . . . . . . . Destroy 19 | . 2 . . . . 1 . . . . 7 1 8 . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13768 | . 872 1722 690 1979 2173 255 202 103 . 1173 2380 504 1714 1 . Guns 13767 | . 872 1722 690 1979 2173 255 202 103 . 1173 2380 504 1714 . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . . . . 1 . Kinetic 13317 | . 422 1722 690 1979 2173 255 202 103 . 1173 2380 504 1714 . . Thermal 450 | . 450 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . 1 2 . . . . 1 2 2 2 2 2 Average Corruption 1 | . . . . 1 1 . . . . 1 1 2 2 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 63 | . . . . 2 9 . . . . 16 8 13 10 3 2 Message Errors 14 | . . . . 1 1 . . . . 5 3 2 1 1 . Matter Fused 11 | . . . . . 1 . . . . 3 3 1 3 . . Heat Flow Errors 10 | . . . . . . . . . . 1 . 5 1 1 2 Energy Discharges 13 | . . . . . 5 . . . . 4 1 2 . 1 . Data Loss (minor) 11 | . . . . 1 2 . . . . 3 1 . 4 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . Misfires 2 | . . . . . . . . . . . . 2 . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 226 | . 195 226 54 183 165 126 132 78 . 225 48 223 180 91 207 Average Temperature 43 | . 58 38 18 40 60 64 57 42 . 20 20 53 56 47 101 Received Heat Transfer 1718 | . 171 270 81 234 135 . . . . 81 36 63 115 465 67 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . 5 . . . . . . . . . . . . . . Heat Transferred 1480 | . 1480 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Peak Influence 382 | . 184 382 265 225 246 127 . . . . 325 . . . . Initial 161 | . . 33 161 53 55 120 . . . . 132 . . . . Average 128 | . 88 149 209 90 95 75 . . . . 190 . . . . Maximum Alert Level 1 | . . 1 1 1 1 . . . . . 1 . . . . Low Security (%) 78 | 100 100 77 31 98 84 100 . . . . 53 . . . . Level 1 21 | . . 22 68 1 15 . . . . . 46 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 2 . 6 2 . . . . . 6 . . . . Investigation 1 | . 1 . . . . . . . . . . . . . . Extermination 8 | . . . . 2 2 . . . . . 4 . . . . Reinforcement 5 | . 1 2 . . . . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 6 | . 1 1 . 2 1 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 198 | . 21 39 10 17 17 2 5 3 . 19 19 4 16 19 7 Peak Tracking Total 14 | . 3 4 4 2 5 2 5 3 . 5 6 4 5 14 7 Tactical Retreats 11 | . 2 2 1 . 1 . . . . 3 . . 1 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 4 | . 2 1 . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . 10 . Time Bombs Activated 1 | . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 9 | . . . . . 2 . . . . . 7 . . . . Max in Single Turn 2 | . . . . . 1 . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 27 | . 5 7 2 . . 1 1 1 8 . . . . 2 . Terminals 13 | . 4 6 2 . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 69 | . 16 16 4 . . 4 1 1 21 . . . . 6 . Successful 53 | . 9 10 3 . . 2 1 1 21 . . . . 6 . Failed 16 | . 7 6 1 . . 2 . . . . . . . . . Catastrophic 5 | . . 3 . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 9 | . 1 8 . . . . . . . . . . . . . Terminals 35 | . 13 14 4 . . 4 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 44 | . 6 4 3 . . 2 1 1 21 . . . . 6 . Record 10 | . . . . . . 1 . . 9 . . . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . 4 . . . . . . Prototype ID Bank 12 | . 3 . . . . . . . 4 . . . . 5 . Open Door 3 | . . . . . . . 1 1 . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 4 | . . 2 1 . . 1 . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . Registered Components 3 | . 1 1 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . 4 . . . . . . . . . . . . . Terminals 4 | . . 4 . . . . . . . . . . . . . Track 2 | . . 2 . . . . . . . . . . . . . Disrupt 2 | . . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . 4 6 1 . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . 3 . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Robot Analysis Total 4 | . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 7 | . . . . . . . 1 2 . 3 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 15449 | 80 1491 1946 941 1377 1194 713 923 753 272 977 1345 1129 975 1269 64 Spaces Moved 8749 | 71 717 901 504 770 624 451 596 488 172 587 746 705 533 773 111 Core 120 | 3 . . . . . . . . . . . . . 6 111 Treads 8355 | . 511 901 504 770 624 451 596 488 172 587 746 705 533 767 . Legs . | . . . . . . . . . . . . . . . . Wheels 274 | 68 206 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 145 145 145 148 151 151 151 151 151 155 158 50 50 Average Speed 150 | 97 142 160 151 145 145 149 151 151 151 151 153 156 159 161 50 Slowest Speed 240 | 100 240 160 160 145 145 151 151 151 151 151 155 158 162 240 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 50 | 4 90 72 29 18 12 8 75 76 63 72 17 86 76 95 14 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . . . 3 1 . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . . . 1 2 . 2 . 3 2 . 1 Spaces Dug 30 | . . 20 8 . . . 1 . . . 1 . . . . Terrain Destroyed 102 | . . 20 8 . 1 . 1 2 . 7 45 7 11 . . Melee . | . . . . . . . . . . . . . . . . Projectile 72 | . . 20 8 . 1 . 1 2 . 7 15 7 11 . . AOE 28 | . . . . . . . . . . . 28 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 10223 | 78 1069 1222 616 937 825 479 611 500 186 617 854 718 595 796 120 Wait 752 | . 240 143 57 84 131 8 1 6 . 5 46 3 21 3 4 Move 8734 | 70 716 900 503 769 623 450 595 487 171 586 745 704 532 772 111 Hop . | . . . . . . . . . . . . . . . . Pick Up 90 | 2 17 25 7 5 4 2 5 1 3 1 6 2 5 5 . Fast Attach 47 | 6 11 7 1 7 5 1 . 1 3 . 1 . 1 2 1 Attach 33 | . 1 3 2 7 5 3 . . 1 . 5 1 4 1 . Detach 14 | . 1 . . 6 2 . . . 2 . 1 . . 1 1 Swap 72 | . 4 19 9 8 6 6 2 . 1 1 7 1 5 3 . Drop 109 | . 14 32 10 9 9 5 4 3 5 1 4 1 2 8 2 Fire 370 | . 65 93 27 42 40 4 4 2 . 23 39 6 25 . . Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 10) 588 | -10/Materials | Discovered new exit (range 8) 729 | -10/Materials | Discovered new exit (range 12) 1270 | -10/Materials | Repaired Imp. Treads 1443 | -10/Materials | Identified exit to Mines 1572 | -10/Materials | Entered another Materials area 1572 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2115 | -9/Materials | Build established: Tank 2214 | -9/Materials | Discovered new exit (range 16) 2437 | -9/Materials | Discovered new exit (range 5) 2497 | -9/Materials | Discovered new exit (range 9) 3016 | -9/Materials | Discovered new exit (range 17) 3453 | -9/Materials | Discovered new exit (range 13) 3518 | -9/Materials | Entered another Materials area 3518 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3859 | -8/Materials | Build established: Scavenger-Gunner 4429 | -8/Materials | Discovered new exit (range 18) 4459 | -8/Materials | Entered Factory 4459 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5221 | -7/Factory | Garrison activated, responded to threat 5598 | -7/Factory | Garrison activated, responded to threat 5765 | -7/Factory | Discovered new exit (range 18) 5836 | -7/Factory | Entered another Factory area 5836 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5861 | -6/Factory | Build established: Scavenger-Tank 6314 | -6/Factory | Discovered new exit (range 10) 6450 | -6/Factory | Discovered new exit (range 12) 7030 | -6/Factory | Entered another Factory area 7030 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7068 | -5/Factory | Discovered new exit (range 13) 7743 | -5/Factory | Entered Upper Caves 7837 | -5/Upper Caves | Learned 4 Factory zone layouts 8288 | -5/Upper Caves | Discovered new exit (range 20) 8666 | -5/Upper Caves | Entered another Upper Caves area 8920 | -5/Upper Caves | Learned Factory emergency access door positions 9060 | -5/Upper Caves | Learned 4 Factory zone layouts 9129 | -5/Upper Caves | Spotted B-75 Beast 9280 | -5/Upper Caves | Discovered new exit (range 15) 9419 | -5/Upper Caves | Entered Zhirov 9419 | -5/Zhirov | Discovered new exit (range 3) 9447 | -5/Zhirov | Met Zhirov 9481 | -5/Zhirov | Learned location of Quarantine (-2) 9481 | -5/Zhirov | Learned location of Testing (-3) 9481 | -5/Zhirov | Learned location of Command (-1) 9518 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9547 | -5/Zhirov | Found Alien Artifact 9569 | -5/Zhirov | Found Alien Artifact 9570 | -5/Zhirov | Identified Integrated Dissipator 9570 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9691 | -5/Zhirov | Entered Proximity Caves 9865 | -4/Proximity Caves | Spotted B-86 Titan 10232 | -4/Proximity Caves | Discovered new exit (range 16) 10272 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10341 | -4/Proximity Caves | Learned Research stockpile data 10668 | -4/Proximity Caves | Entered Factory 10668 | -4/Factory | Evolved 2 slots: Utility x2 11468 | -4/Factory | Spotted B-86 Titan 11785 | -4/Factory | Discovered new exit (range 11) 11912 | -4/Factory | Build established: Scavenger-Gunner 12013 | -4/Factory | Entered Upper Caves 12673 | -4/Upper Caves | Ambushed by wild Derelicts 12939 | -4/Upper Caves | Encountered a Warlord checkpoint 13011 | -4/Upper Caves | Discovered new exit (range 12) 13142 | -4/Upper Caves | Entered another Upper Caves area 13958 | -4/Upper Caves | Discovered new exit (range 15) 14117 | -4/Upper Caves | Entered Warlord 14250 | -4/Warlord | Discovered new exit (range 12) 14318 | -4/Warlord | System corruption cleaned by Quarantine Array 14829 | -4/Warlord | Met Warlord 14854 | -4/Warlord | Warlord's base attacked by MAIN.C 15191 | -4/Warlord | Found Prototype Energy Gun 15192 | -4/Warlord | Identified Vortex Rail 15195 | -4/Warlord | Found Vortex Rail 15204 | -4/Warlord | Warlord forces counterattacked 15273 | -4/Warlord | Found Prototype Device 15274 | -4/Warlord | Identified Minesniffer Drone Bay 15350 | -4/Warlord | Spotted B-90 Cyclops 15350 | -4/Warlord | Spotted B-86 Titan 15353 | -4/Warlord | Identified Transdimensional Reconstructor 15353 | -4/Warlord | Warped through subspace 15356 | -4/Warlord | Spotted Executioner 15361 | -4/Warlord | Spotted Executioner 15385 | -4/Warlord | Core integrity fell below 50% 15386 | -4/Warlord | Entered Proximity Caves 15413 | -3/Proximity Caves | Lost 13 parts (1p4n3u5w) 15421 | -3/Proximity Caves | Ambushed by research squad 15444 | -3/Proximity Caves | Core integrity fell below 20% 15450 | -3/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 15392_ Searching scrap... 15392_ Found Mak. ECM Suite. 15392_ Found 11 Matter. 15393_ Acquired Mak. ECM Suite. 15394_ Dropped Adv. Treads. 15396_ Acquired 10 matter. 15420_ Penetrated by Slug. 15420_ Slug penetrates Wall. 15421_ P-80 Master: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 15426_ Adv. Targeting Computer destroyed. 15437_ Dropped Sapper Charge. 15438_ Started Sapper Charge timer (8). 15446_ System corrupted: Heat flow error (+218). 15447_ Slug penetrates G-67 Veteran. 15447_ Penetrated by Slug. 15447_ Slug penetrates Wall. 15447_ Adv. Target Analyzer destroyed. 15449_ Critical hit (Burn: +50). 15449_ Imp. Armor Integrity Analyzer destroyed. 15450_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????????????## ####?????????????????? | | ????????????????????##?## ;; ##????????????????? | | ???????????????????## ## ;; ##??????? ??????? | | ???????????????????# ;; #?????? ??????? | | ???????????????????# = ;;#?????? ???????? | | ????????????????????# [%%p[ ;#?????? ???????? | | ????????????????????# hg;*;%= ;#????? #???????? | | ????????????????????# g; ; ;####?? #?????#?? | | ????????????????????## @; ;; #?? #???? #?? | | ???????????###?####??## ####;; ##?? ##?? ??? | | ???????????# ### ##### ############# ## ??? | | ???????##??# ## #?????## ??? | | ???????# ### ## #?????# ????? | | ??????## ##### #?????# ?????? | | ??????# ##????# #?##### ???????? | | ??????# ## ####### ##? ?????????? | | ??????# ## #?# #??????????? | | ??????## #### #?# #??????????? | | ???????### ##?########## ### ##?????????? | | ???????# ##??????????# ## #?????????? | | ???????# #?####??????# #?????????? | | ???????# ### ######## #?????????? | | ???????##### ###### #?????????? | | ???????????## ##???#### #?????????? | | ????????????#### ##### ##?????# #?????????# | | ???????????????# ##??# ##????# #### | | ???????????????## #???# ###### | | ????????????????## #### ## ####### | | ?????????????????## % ##?????????? | | ??????????????????# = ### ###????????? | | ??????????????????## #### ##?# #????????? | | ???????????????????####??# #??#### ##????????? | | ?????????????????????????# #?????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 21 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 825 Resistance: TH 10 Weapon Shielding 90 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed CargoLightningMount Manual? 0 Play Time 05:08:07 Cumulative 254.2 hours Start 2024.04.05 @ 22:25:50 End 2024.04.06 @ 21:11:34 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 60 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67d30980-cc55-4530-b535-fde1667bc21c