Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.09 @ 09:05:39 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by AG-34972 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (121) 605 Value Destroyed (4677) 4677 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1589) 1589 TOTAL SCORE: 11011 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 181 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/1350 Matter 259/500 Energy 340/480 System Corruption 0% Temperature Cool (6) Movement Walking (116) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Zionite Composite Leg I > --- UTILITY (5) ------ Improved Heat Sink Signal Interpreter Advanced Terrain Scan Processor Tactical Coordination Suite > --- WEAPON (3) ------- Zionite Phaser-S Zionite Phaser-S Cooled Particle Cannon > --- INVENTORY (3) ---- Flak Cannon Rocket Array Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Zionite Composite Leg I > --- UTILITY ---------- Improved Heat Sink Signal Interpreter Advanced Terrain Scan Processor Tactical Coordination Suite Zionite Light Carapace > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S Cooled Particle Cannon > --- INVENTORY -------- Flak Cannon Rocket Array Self-destruct Interrupter [Rating: 59] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Zionite Biocell Processor Signal Interpreter Protection Light Armor Plating Weapon Flak Cannon Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Array Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 9 | 6 . . . . . . 2 . . 1 . . Power 1 | 1 . . . . . . . . . . . . Propulsion 2 | 1 . . . . . . 1 . . . . . Utility 4 | 2 . . . . . . 1 . . 1 . . Weapon 2 | 2 . . . . . . . . . . . . Parts Attached 65 | 7 4 . 6 1 . . 17 11 4 4 4 7 Power 7 | 2 . . . . . . 3 2 . . . . Engine 5 | 2 . . . . . . 1 2 . . . . Core 2 | . . . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 11 | 2 . . 3 . . . 4 1 . . . 1 Treads . | . . . . . . . . . . . . . Leg 5 | . . . . . . . 3 1 . . . 1 Wheel 5 | 2 . . 2 . . . 1 . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . Utility 16 | . 4 . 1 . . . 2 3 . . 3 3 Device 6 | . 1 . . . . . . 2 . . 3 . Storage 1 | . . . . . . . . . . . . 1 Processor 2 | . 1 . . . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 7 | . 2 . 1 . . . 2 . . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 31 | 3 . . 2 1 . . 8 5 4 4 1 3 Energy Gun 6 | 1 . . . . . . 2 1 . . . 2 Energy Cannon 2 | . . . . . . . . 1 . . . 1 Ballistic Gun 8 | 2 . . . . . . 4 2 . . . . Ballistic Cannon 8 | . . . 1 1 . . 2 1 1 2 . . Launcher 7 | . . . 1 . . . . . 3 2 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . 3 . . . 1 5 Parts Lost 6 | . . . 1 . . . 2 1 . . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 4 | . . . . . . . 1 1 . . . 2 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . 1 1 . . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 93 100 97 100 100 100 97 98 100 98 98 99 Engine 16 | . 20 20 20 20 20 20 14 13 16 15 15 15 Leg 17 | . . . . . . . 9 25 25 24 23 23 Wheel 6 | . 20 20 18 20 20 20 16 . . . . . Device 14 | . 3 10 10 10 10 10 8 12 16 15 21 17 Processor 12 | . . 10 10 10 10 10 8 14 16 15 15 15 Protection 5 | . 19 10 8 10 10 10 10 4 . . . 4 Energy Gun 1 | . 10 10 2 . . . . . . . . 2 Energy Cannon 3 | . . . . . . . . . 8 7 7 6 Ballistic Gun 5 | . 20 20 14 10 10 10 8 7 . . . . Ballistic Cannon 10 | . . . 7 10 10 10 12 16 13 15 15 5 Launcher 2 | . . . 5 10 10 10 4 . 2 . . 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 57 | 12 19 16 22 27 27 27 30 51 52 52 57 57 Greatest Support 64 | 20 20 20 20 20 20 20 50 50 55 55 55 64 Greatest Overweight (x) 6 | . . . 6 1 1 1 1 1 . . 1 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . . Largest Inventory Capacity 3 | . . . . 2 2 2 2 2 3 3 3 3 Average Capacity 2 | . . . . . 2 2 2 2 2 3 3 3 Most Carried 3 | . . . . 1 1 2 2 2 3 3 3 3 Average Carried 1 | . . . . . 1 1 1 1 2 3 2 2 Final Capacity 3 | . . . . 2 2 2 2 2 3 3 3 3 Final Carried 3 | . . . . 1 1 2 1 2 3 3 3 3 Class Distribution -------------------- 89% | Hacker-Gunner 6% | Gunner 3% | Tank Dominant Class ---------------- Tank | -10/Materials Gunner | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -9/Exiles Hacker-Gunner | -8/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Hacker-Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 3023 | 264 74 136 243 28 . 70 670 639 571 259 10 59 Remotely . | . . . . . . . . . . . . . Salvage Created 2722 | . 157 278 340 111 . 76 544 445 392 233 . 146 Parts 191 | . 28 16 31 3 . 7 29 32 23 9 . 13 Haulers Intercepted 3 | . 1 . 1 . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 20 8 2 . Prevented 1 | . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 112 | . 7 11 8 2 . 3 17 20 20 9 . 15 Guns 32 | . 7 11 4 . . 1 5 4 . . . . Cannons 58 | . . . 4 2 . 2 11 16 17 6 . . AOE 22 | . . . . . . . 1 . 3 3 . 15 Classes Destroyed 14 | . 4 . 3 . . . 1 2 1 1 . 2 Tunneler 1 | . . . . . . . . 1 . . . . Hauler 3 | . 1 . 1 . . . 1 . . . . . Operator 2 | . . . 1 . . . . 1 . . . . Watcher 6 | . 2 . 2 . . . 2 . . . . . Swarmer 19 | . 3 3 . . . 1 3 . 6 3 . . Grunt 52 | . 4 8 5 1 . 1 8 12 10 3 . . Brawler 7 | . . . 1 1 . 1 1 1 1 1 . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 11 | . . . 2 . . . 4 3 1 1 . . Hunter 4 | . . . . . . . 1 2 1 . . . Programmer 3 | . . . . . . . . 2 . 1 . . Z-Light 11 | . . . . . . . . . . . . 11 Decomposer 2 | . . . . . . . . . . 2 . . Assembled 3 | . . . . . . . . . . . . 3 Best Kill Streak 7 | . 3 4 6 2 . 2 5 3 7 3 . 6 Combat Bots Only 7 | . 3 4 4 2 . 2 5 3 7 3 . 6 Max Kills in Single Turn 3 | . 1 1 1 1 . 1 2 2 3 3 . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 . 2 3 . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 490 | . 12 56 20 4 . 11 67 139 58 34 . 89 Missed 169 | . 4 10 6 3 . 2 20 59 24 12 . 29 Damage Taken 4723 | . 62 452 129 8 . 93 770 830 512 199 . 1668 Core 3316 | . 41 328 99 6 . 60 436 498 398 158 . 1292 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Core 2624 | . 30 262 90 6 . 60 384 420 374 129 . 869 Redirected to Shielding 349 | . . . . . . . 112 192 . . . 45 Ignored by Resistances 1289 | . 19 134 39 2 . 29 173 242 146 62 . 443 Core Remaining (%) 99 | 100 . 100 . . . 100 96 . . . . . Volleys Fired 216 | . 16 25 24 4 . 6 43 34 28 12 3 21 Largest 3 | . 3 3 3 2 . 2 3 3 3 3 1 3 Hottest 210 | . 80 80 92 59 . 77 133 113 119 119 90 210 Shots Fired 545 | . 48 75 63 8 . 12 99 102 73 27 3 35 Gun 266 | . 48 75 43 4 . 6 42 34 . . . 14 Cannon 262 | . . . 19 4 . 6 57 68 71 24 3 10 Launcher 17 | . . . 1 . . . . . 2 3 . 11 Special . | . . . . . . . . . . . . . Kinetic 431 | . 32 50 57 8 . 12 95 102 54 21 . . Thermal 79 | . 16 25 5 . . . . . 17 3 3 10 Explosive 17 | . . . 1 . . . . . 2 3 . 11 Electromagnetic 4 | . . . . . . . 4 . . . . . Phasic 14 | . . . . . . . . . . . . 14 Robot Hit Streak 72 | . 9 27 40 44 . 5 14 72 41 29 . 26 Robot Miss Streak 4 | . 1 1 1 1 . 3 4 3 4 1 . 4 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 5 | . . 5 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 420 | . 34 60 48 7 . 7 74 83 52 24 . 31 Core Hits 401 | . 17 25 21 2 . 5 52 88 89 38 . 64 Critical Kills 6 | . . 1 . . . 2 3 . . . . . Critical Parts Destroyed 11 | . 1 . . . . . 10 . . . . . Critical Strikes 19 | . 1 1 . . . 3 14 . . . . . Destroy 19 | . 1 1 . . . 3 14 . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12023 | . 364 644 698 119 . 118 1824 2230 1888 1063 . 3075 Guns 3434 | . 364 644 381 38 . 34 658 853 . . . 462 Cannons 5836 | . . . 287 81 . 84 1037 1370 1685 772 . 520 Explosions 2720 | . . . 30 . . . 114 . 203 291 . 2082 Melee . | . . . . . . . . . . . . . Ramming 33 | . . . . . . . 15 7 . . . 11 Kinetic 7231 | . 235 399 635 119 . 118 1620 2223 1216 666 . . Thermal 1502 | . 129 245 33 . . . . . 469 106 . 520 Explosive 2720 | . . . 30 . . . 114 . 203 291 . 2082 Electromagnetic 75 | . . . . . . . 75 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Phasic 462 | . . . . . . . . . . . . 462 Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots 12 | . . . . . . . . . . . 3 9 Overflow Damage 100 | . . . . . . . 6 . 11 9 . 74 Projectiles 61 | . . . . . . . 6 . 8 . . 47 Explosions 39 | . . . . . . . . . 3 9 . 27 Melee . | . . . . . . . . . . . . . Knockbacks 76 | . . . . 1 . . 16 23 21 15 . . Impact . | . . . . . . . . . . . . . Kinetic 71 | . . . . 1 . . 15 22 18 15 . . Secondary 5 | . . . . . . . 1 1 3 . . . Self-Inflicted Damage 124 | . . . . . . . 71 . 41 . . 12 Shots 4 | . . . . . . . 1 . 2 . . 1 Rammed 1 | . . . . . . . 1 . . . . . Targets Rammed 5 | . . . . . . . 1 1 . . . 3 Kicked 4 | . . . . . . . . 1 . . . 3 Crushed . | . . . . . . . . . . . . . Highest Temperature 279 | . 279 73 . . . . . . . . . . Average Temperature 86 | . 95 36 . . . . . . . . . . Received Heat Transfer 1782 | . 30 309 78 6 . 72 261 261 180 123 . 462 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . 1 . . . . . . Heat Transferred 1975 | . 300 550 75 . . . . . 518 111 . 421 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 507 | . 204 328 432 189 . 151 507 497 . . . . Initial 197 | . . 7 42 139 . . 49 197 . . . . Average 250 | . 93 227 262 158 . 94 295 312 . . . . Maximum Alert Level 2 | . 1 1 2 . . . 2 2 . . . . Low Security (%) 38 | 100 90 37 34 100 . 100 25 10 . . . . Level 1 43 | . 9 62 42 . . . 41 64 . . . . Level 2 18 | . . . 22 . . . 33 25 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . . . 1 . . . . 5 . . . . Investigation 3 | . . . . . . . . 3 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 2 | . . . 1 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 1 | . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 143 | . 10 13 15 2 . 7 26 25 21 9 . 15 Peak Tracking Total 7 | . 3 4 3 2 . 4 5 3 7 4 . 5 Tactical Retreats 7 | . 1 1 . . . . 3 . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . . . . . . . 1 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 Triggered 2 | . . . . . . . . . . 2 . . Most Traps Carried 1 | . . . . . . . . . 1 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 9 | . . . 1 . . . 4 . 1 . 3 . Max in Single Turn 3 | . . . 1 . . . 3 . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 19 | . 2 . 4 . 1 . 4 5 1 1 1 . Terminals 14 | . 2 . 4 . . . 4 3 1 . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 73 | . 7 . 13 . 23 . 11 13 3 1 2 . Successful 53 | . 3 . 10 . 23 . 5 6 3 1 2 . Failed 20 | . 4 . 3 . . . 6 7 . . . . Catastrophic 1 | . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 35 | . 7 . 10 . . . 10 8 . . . . Terminals 42 | . 7 . 13 . . . 11 8 3 . . . Fabricators 5 | . . . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 48 | . 3 . 10 . 23 . 5 1 3 1 2 . Record 28 | . . . 1 . 23 . . . 3 1 . . Part Schematic 3 | . . . . . . . . 1 . . 2 . Robot Analysis 4 | . . . 3 . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Level Access Points 2 | . . . 1 . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . Machine Index 1 | . . . 1 . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . Load Schematic 2 | . . . . . . . . 2 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . 2 . . . . Terminals 2 | . . . . . . . . 2 . . . . Botnet 2 | . . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 13 | . 3 . 3 . . . 2 5 . . . . Full Trace Events 2 | . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 1 . . 16 . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 4 | . . 1 . 3 . . . . . . . . Largest Group 3 | . . 1 1 3 3 3 3 . . . . . Highest-Rated Group 40 | . . 31 31 40 40 40 40 . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 16 16 . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 38 | . . 1 10 . . 15 12 . . . . . Total Damage 361 | . . 22 87 . . 147 105 . . . . . Kills 7 | . . 1 1 . . 3 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . . . 3 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 7820 | 50 266 471 378 370 155 119 766 1277 772 412 1216 1568 Spaces Moved 5257 | 50 212 397 268 372 132 98 570 805 544 294 718 797 Core 6 | 1 . . 5 . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 3363 | . . . . . . . 205 805 544 294 718 797 Wheels 1887 | 49 212 397 262 372 132 98 365 . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 95 86 120 120 120 120 116 Average Speed 123 | 79 80 80 92 95 95 95 98 122 120 120 167 173 Slowest Speed 350 | 80 80 80 350 95 95 95 190 190 120 120 190 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . Exploration Rate (%) 49 | 4 42 77 30 70 49 29 53 20 64 49 79 76 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 6 | . . 2 . 1 1 . . . . . 2 . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 13 | . . 1 . 3 . 1 . . 3 2 3 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 358 | . . . 11 . . 3 59 . 27 62 . 196 Melee . | . . . . . . . . . . . . . Projectile 19 | . . . . . . 3 14 . 2 . . . AOE 339 | . . . 11 . . . 45 . 25 62 . 196 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6127 | 56 273 498 348 380 161 111 688 1020 599 324 730 939 Wait 416 | . 34 53 36 4 30 . 24 128 3 13 . 91 Move 5245 | 49 211 396 267 371 131 97 569 804 543 293 717 797 Hop . | . . . . . . . . . . . . . Pick Up 7 | . . . . . . 1 . 2 1 . 2 1 Fast Attach 49 | 7 4 . 7 . . . 12 9 . . 3 7 Attach 2 | . . . . . . . 2 . . . . . Detach . | . . . . . . . . . . . . . Swap 15 | . . . . 1 . . 3 2 4 4 1 . Drop 37 | . 1 . 6 . . . 12 7 . . 4 7 Fire 216 | . 16 25 24 4 . 6 43 34 28 12 3 21 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . 1 . . . . . Kick 4 | . . . . . . . . 1 . . . 3 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 Miscellaneous 134 | . 7 24 8 . . 7 22 33 20 2 . 11 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 6 exits: Mat x3 / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 14 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 5) 289 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Entered Mines 324 | -10/Mines | Reached level 2 476 | -10/Mines | Discovered new exit (range 5) 488 | -10/Mines | Identified exit to Materials 520 | -10/Mines | Escorted by a lone wolf Derelict 540 | -10/Mines | Learned location of Storage (-9) 621 | -10/Mines | Build established: Gunner 692 | -10/Mines | Learned location of Zion (-7) 788 | -10/Mines | Entered Materials 788 | -9/Materials | Accompanied by 1 ally 790 | -9/Materials | Reached level 3 790 | -9/Materials | Reached level 4 837 | -9/Materials | Discovered new exit (range 13) 900 | -9/Materials | Reached level 5 1096 | -9/Materials | Discovered new exit (range 11) 1098 | -9/Materials | Build established: Hacker-Gunner 1099 | -9/Materials | Identified exit to Mines 1099 | -9/Materials | Identified exit to Storage 1099 | -9/Materials | Identified exit to Materials 1166 | -9/Materials | Entered Mines 1393 | -9/Mines | Reached level 6 1430 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1456 | -9/Mines | Discovered exit to Materials (range 8) 1501 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1525 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1525 | -9/Mines | Discovered new exit (range 5) 1536 | -9/Mines | Identified exit to Exiles 1536 | -9/Mines | Entered Exiles 1536 | -9/Exiles | Accompanied by 3 allies 1552 | -9/Exiles | Discovered new exit (range 15) 1562 | -9/Exiles | Met 8R-AWN 1576 | -9/Exiles | Met EX-HEX 1617 | -9/Exiles | Met EX-DEC 1649 | -9/Exiles | Discovered new exit (range 14) 1658 | -9/Exiles | Identified exit to Mines 1691 | -9/Exiles | Entered Mines 1691 | -8/Mines | Accompanied by 3 allies 1772 | -8/Mines | Reached level 7 1799 | -8/Mines | Discovered exit to Materials (range 9) 1810 | -8/Mines | Entered Materials 1810 | -8/Materials | Accompanied by 3 allies 1812 | -8/Materials | Reached level 8 1816 | -8/Materials | Upgraded with Propulsion slot (x1) 2055 | -8/Materials | Identified exit to Factory 2106 | -8/Materials | Reached level 9 2140 | -8/Materials | Crushed by falling debris 2145 | -8/Materials | Upgraded with Utility slot (x1) 2502 | -8/Materials | Reached level 10 2576 | -8/Materials | Entered Factory 2578 | -7/Factory | Reached level 11 2709 | -7/Factory | Found Rocket Array 2880 | -7/Factory | Discovered new exit (range 10) 2964 | -7/Factory | Reached level 12 2982 | -7/Factory | Identified exit to Factory 3568 | -7/Factory | Discovered new exit (range 15) 3630 | -7/Factory | Identified exit to Lower Caves 3800 | -7/Factory | Fabricated Cld. Particle Cannon (x1) 3853 | -7/Factory | Entered Lower Caves 3855 | -7/Lower Caves | Reached level 13 4072 | -7/Lower Caves | Learned Factory security intel 4171 | -7/Lower Caves | Attracted the attention of an 0b10 base 4226 | -7/Lower Caves | Destroyed 7 combat bots 4241 | -7/Lower Caves | Identified exit to Lower Caves 4241 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 4241 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4388 | -7/Lower Caves | Reached level 14 4625 | -7/Lower Caves | Entered another Lower Caves area 4626 | -7/Lower Caves | Identified exit to Zion 4627 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4935 | -7/Lower Caves | Reached level 15 4953 | -7/Lower Caves | Upgraded with Utility slot (x1) 5037 | -7/Lower Caves | Entered Zion 5165 | -7/Zion | Discovered new exit (range 10) 5535 | -7/Zion | Learned location of Warlord (-4) 5536 | -7/Zion | Learned location of 1 exit from Factory 5778 | -7/Zion | Learned location of Quarantine (-2) 6020 | -7/Zion | Found Prototype Device 6020 | -7/Zion | Identified Phasing AFG 6248 | -7/Zion | Discovered new exit (range 3) 6248 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6251 | -7/Zion | Identified exit to Deep Caves 6253 | -7/Zion | Entered Deep Caves 6544 | -7/Deep Caves | Attacked by Z-Imprinter 6556 | -7/Deep Caves | Destroyed Z-Imprinter 6650 | -7/Deep Caves | Z-Facility disabled 6684 | -7/Deep Caves | Found Prototype Protection 6684 | -7/Deep Caves | Identified Zio. Weapon Casing 7769 | -7/Deep Caves | Spotted AG-34972 7770 | -7/Deep Caves | Core integrity fell below 50% 7809 | -7/Deep Caves | Core integrity fell below 20% 7821 | -7/Deep Caves | Destroyed by AG-34972 with Assembled Focal Cannon Last Messages --------------- 07570_ Acquired Prototype Energy Gun. 07570_ Identified Zio. Phaser-S. 07572_ The unstable cave ceiling collapses. 07572_ Dropped Cld. Particle Cannon. 07573_ Acquired Zio. Phaser-S. 07581_ The unstable cave ceiling collapses. 07586_ Dropped Rocket Array. 07587_ The unstable cave ceiling collapses. 07597_ Acquired Cld. Particle Cannon. 07609_ Acquired Rocket Array. 07767_ Upgraded: KI Resistance % (+5) 07770_ AG-34972: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 07793_ Destroyed Prototype Device. 07794_ AG-34972 GOLEM Unit beginning Prototype Device integration. 07795_ AG-34972 Prototype Device integration complete. 07805_ Zio. Light Carapace destroyed. 07818_ Kicked AG-34972. Map ----- +----------------------------------------------------+ | ???????????????????????????????## #??## # # | | ????????????????????????? #?????###???# | | ??????????????????????? ???????????# | | ???????????????????? ??????????## | | ?????????????????? ?????????## | | ???????????????? = #???????## | | ???????????????? ??????## | | ??????????????? ! ???#### ## | | ??????????????? = #?## ####### | | ?????????????? = ! #?# #?????# | | ?????????????? = #?# #?????# | | ?????????????? = = #?# ##????## | | ????????????? b #?## ###???## | | ???????????? ! = ##?## ##???# | | ???????????? l = * = #??## #???## | | ??????????? * #???#### #????? | | ??????????? ! #??????## #????? | | ?????????? ! l ######### ##???? | | ?????????? ##??? | | ??????????" * ##?? | | ????????? * # #?? | | ?????????" ############# #?? | | ????????" l #???????????# #?? | | ?????????" ##??????????# #?? | | ????????" ;G# #??????????# #?? | | ????????" #### #;@;# ##??????????# ##?? | | ???????????????????# ;# ;###???????????## ##??? | | ???????????????????#??# ##??????????????###????? | | ??????????????????????###??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 32 Energy Capacity 480 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 210 Armor Coverage 400 Resistance: KI 25 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 55 Offensive Hacking 35 Defensive Hacking 15 Item Schematics ----------------- Cld. Particle Cannon | -7/Factory | Hacked Arm. Leg | -7/Zion | Archive Corruption Screen | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Coil Gun | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive H-55 Commando | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Cld. Particle Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Levels Raised 14 | . . 1 3 1 . 1 3 2 2 1 . . XP Earned 26224 | 4000 905 1967 3973 750 200 1568 4214 4133 2453 1012 316 733 XP Spent 24935 | 3600 . 1650 4700 1250 . 1800 4360 3000 3025 1400 . 150 Upgrades 67 | 6 . 11 9 3 . 3 19 5 9 1 . 1 Power Slot 1 | 1 . . . . . . . . . . . . Propulsion Slot 2 | 1 . . . . . . 1 . . . . . Utility Slot 4 | 2 . . . . . . 1 . . 1 . . Weapon Slot 2 | 2 . . . . . . . . . . . . Core Integrity 15 | . . . . . . . 14 . 1 . . . Heat Dissipation 13 | . . 11 . . . . . . 2 . . . Energy Generation 1 | . . . . . . . 1 . . . . . Matter Storage 4 | . . . . . . . . . 4 . . . Mass Support 2 | . . . . . . . 1 . 1 . . . Inventory Capacity 3 | . . . . 2 . . . . 1 . . . Ranged Accuracy 4 | . . . . . . . . 4 . . . . Hack Attack % 5 | . . . 5 . . . . . . . . . Hack Defense % 3 | . . . 1 1 . . . 1 . . . . KI Resistance % 1 | . . . . . . . . . . . . 1 KI Damage % 3 | . . . . . . 2 1 . . . . . TH Damage % 4 | . . . 3 . . 1 . . . . . . Protomatter Created 1345 | . 156 172 136 . . 48 203 281 162 16 . 171 Integrity Restored 2523 | . 62 460 119 . . 131 430 678 388 27 . 228 Core 1965 | . 41 328 99 . . 66 388 400 388 27 . 228 Parts 558 | . 21 132 20 . . 65 42 278 . . . . Protomatter Decayed 547 | . 132 54 145 . . 9 95 16 32 16 48 . Game ------ Seed IntegratedIntegrityTrap Manual? 0 Play Time 00:52:17 Cumulative 54.1 hours Start 2024.05.09 @ 08:04:02 End 2024.05.09 @ 09:05:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 39 Rogue 0 Adventurer 39 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9445a698-587d-4a82-b608-0e634923a13c