Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 18:56:56 Player: b00n1n Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1687) 1687 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4582 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 119/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Improved Sensor Array ECM Suite Field Recycling Unit (100) Gauss Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Targeting Computer Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Aluminum Leg Improved Sensor Array ECM Suite Field Recycling Unit Light Assault Rifle Plasma Cutter [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Light Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 110 | 7 14 33 8 32 16 Power 9 | 1 1 2 . 2 3 Engine 6 | 1 1 2 . . 2 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 25 | 2 5 6 3 6 3 Treads . | . . . . . . Leg 25 | 2 5 6 3 6 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 62 | 2 6 22 5 21 6 Device 38 | 1 4 15 2 13 3 Storage 4 | 1 . 2 . 1 . Processor 4 | . . . . 2 2 Hackware . | . . . . . . Protection 16 | . 2 5 3 5 1 Artifact . | . . . . . . Weapon 14 | 2 2 3 . 3 4 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 2 1 . 1 1 Ballistic Cannon 7 | . . 2 . 2 3 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 17 | . . . 1 2 14 Power 3 | . . . . . 3 Propulsion 7 | . . . 1 . 6 Utility 3 | . . . . . 3 Weapon 4 | . . . . 2 2 Highest Loss Streak 13 | . . . 1 2 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 99 99 100 99 86 Engine 8 | . 14 11 11 3 . Core 2 | . . . . 5 5 Leg 35 | . 28 44 44 36 24 Device 8 | . 13 7 2 7 11 Storage 11 | . 14 11 11 13 7 Processor 6 | . . . . 13 21 Protection 2 | . . 3 8 2 . Ballistic Gun 13 | . 27 12 11 8 1 Ballistic Cannon 7 | . . 8 11 8 12 Naked Turns . | . . . . . . Heaviest Build 35 | 11 22 32 32 35 35 Greatest Support 45 | 20 20 40 40 40 45 Greatest Overweight (x) 4 | . 1 1 1 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 8 8 10 10 10 10 Average Carried 9 | 5 7 9 9 9 8 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 8 8 10 10 10 6 Class Distribution -------------------- 71% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1888 | 252 276 446 106 639 169 Remotely . | . . . . . . Salvage Created 2081 | 43 395 408 201 808 226 Parts 116 | 4 21 19 15 49 8 Haulers Intercepted 5 | . 1 . . 3 1 Recyclers Shooed 8 | . 1 1 . 6 . Parts Field Recycled 95 | . 22 33 15 25 . Retrieved Matter 635 | . 171 227 46 191 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 45 | . 10 8 6 15 6 Guns 20 | . 10 1 3 6 . Cannons 25 | . . 7 3 9 6 Classes Destroyed 9 | 1 3 2 . 3 . Tunneler 2 | 2 . . . . . Hauler 5 | . 1 . . 3 1 Recycler 5 | . . 1 1 2 1 Operator 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 13 | . 3 . 4 4 2 Grunt 24 | . 7 3 2 9 3 Sentry 6 | . . 5 . 1 . Hunter 2 | . . . . 1 1 Best Kill Streak 6 | 1 4 3 4 6 4 Combat Bots Only 4 | . 4 3 4 4 4 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 481 | . 70 72 45 70 224 Missed 162 | . 20 28 16 23 75 Damage Taken 4121 | . 391 655 292 612 2171 Core 1073 | . 80 146 27 104 716 Absorbed by Shields 249 | . 144 . . 61 44 Regen/Repaired (Parts) 177 | . . 177 . . . Core Remaining (%) 76 | 100 68 . 56 81 . Volleys Fired 198 | 12 47 34 14 64 27 Largest 2 | 2 2 2 2 2 2 Hottest 96 | 40 40 62 62 67 96 Shots Fired 384 | 24 94 66 28 123 49 Gun 227 | 24 94 34 14 59 2 Cannon 157 | . . 32 14 64 47 Launcher . | . . . . . . Special . | . . . . . . Kinetic 384 | 24 94 66 28 123 49 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 3 8 15 16 14 6 Robot Miss Streak 5 | 3 5 2 4 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 236 | 15 59 36 16 79 31 Core Hits 100 | 5 19 16 10 37 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 1 . 1 5 Blast 7 | . . 1 . 1 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4303 | 107 764 744 307 1609 772 Guns 1836 | 107 750 287 152 527 13 Cannons 2318 | . . 367 133 1061 757 Explosions 69 | . . 69 . . . Melee . | . . . . . . Ramming 80 | . 14 21 22 21 2 Kinetic 4154 | 107 750 654 285 1588 770 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 69 | . . 69 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 79 | . . . . 52 27 Projectiles 78 | . . . . 51 27 Explosions . | . . . . . . Melee 1 | . . . . 1 . Knockbacks 31 | . . 1 2 14 14 Impact . | . . . . . . Kinetic 30 | . . 1 2 13 14 Secondary 1 | . . . . 1 . Self-Inflicted Damage 1 | . . . . . 1 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 12 | . 3 3 4 1 1 Kicked 11 | . 3 3 4 1 . Crushed . | . . . . . . Highest Temperature 378 | . 12 126 81 72 378 Average Temperature 57 | . 5 47 36 25 143 Received Heat Transfer 1449 | . 145 177 92 364 671 Effects 2 | . . . . . 2 Shutdowns 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 320 | 10 231 261 295 320 183 Initial 115 | . 6 55 99 115 30 Average 143 | 2 97 152 225 180 119 Maximum Alert Level 1 | . 1 1 1 1 . Low Security (%) 73 | 100 96 60 56 57 100 Level 1 26 | . 3 39 43 42 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 2 . 2 4 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 7 | . 2 2 . 1 2 Assault . | . . . . . . Garrison 2 | . . . . 1 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 1 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 18 12 17 27 17 Peak Tracking Total 10 | . 6 3 9 5 10 Tactical Retreats 7 | . 1 2 2 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . . 2 . 1 2 Max in Single Turn 1 | . . 1 . 1 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 13 | . 4 5 . 4 . Terminals 9 | . 3 4 . 2 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 43 | . 12 14 . 17 . Successful 27 | . 7 11 . 9 . Failed 16 | . 5 3 . 8 . Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 31 | . 11 10 . 10 . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 4 | . 1 . . 3 . Scanalyzers . | . . . . . . Garrison Access 4 | . . . . 4 . Terminal Hacks 19 | . 6 7 . 6 . Prototype ID Bank 2 | . 1 . . 1 . Alert Level 4 | . . 2 . 2 . Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . 1 1 . . . Disarm Traps 1 | . 1 . . . . Maintenance Status 1 | . . 1 . . . Patrol Status 1 | . . 1 . . . Reinforcement Status 1 | . 1 . . . . Hauler Manifests 3 | . 1 1 . 1 . Zone Layout 3 | . 1 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 3 | . 1 . . 2 . Report Inventory 2 | . 1 . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 10 | . 3 4 . 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 64 | . . 64 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3124 | 212 608 764 354 824 362 Spaces Moved 1796 | 128 329 468 236 448 187 Core 21 | 4 . . . . 17 Treads . | . . . . . . Legs 1775 | 124 329 468 236 448 170 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 124 | 117 125 122 125 122 131 Slowest Speed 250 | 120 190 190 190 190 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 6 47 32 44 31 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . 1 1 6 5 Melee . | . . . . . . Projectile 13 | . . 1 1 6 5 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2308 | 166 438 582 262 608 252 Wait 97 | 12 18 28 1 26 12 Move 1791 | 127 328 467 235 447 187 Hop . | . . . . . . Pick Up 42 | 8 10 6 . 16 2 Fast Attach 17 | 7 2 4 . 2 2 Attach 18 | . . 3 1 6 8 Detach 8 | . . 3 . 1 4 Swap 75 | . 12 26 7 24 6 Drop 50 | . 18 8 . 21 3 Fire 198 | 12 47 34 14 64 27 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 11 | . 3 3 4 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 213 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 730 | -10/Materials | Discovered new exit (range 11) 821 | -10/Materials | Entered another Materials area 821 | -9/Materials | Evolved 2 slots: Propulsion x2 1145 | -9/Materials | Build established: Scavenger-Mutant 1180 | -9/Materials | Repaired Imp. Light Cannon 1214 | -9/Materials | Repaired Hrd. Light Armor Plating 1555 | -9/Materials | Discovered new exit (range 14) 1585 | -9/Materials | Entered Mines 1865 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1919 | -9/Mines | Assembled infested the area 1924 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1929 | -9/Mines | Discovered new exit (range 10) 1939 | -9/Mines | Entered Materials 1939 | -8/Materials | Evolved 2 slots: Utility x2 2407 | -8/Materials | Garrison activated, responded to threat 2735 | -8/Materials | Discovered new exit (range 3) 2738 | -8/Materials | Identified exit to Factory 2763 | -8/Materials | Entered Factory 2763 | -7/Factory | Evolved 2 slots: Utility x2 3064 | -7/Factory | Garrison activated, responded to threat 3099 | -7/Factory | Core integrity fell below 50% 3116 | -7/Factory | Core integrity fell below 20% 3125 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03072_ K-01 Serf collects debris. 03073_ G-47 Trooper destroyed. 03075_ K-01 Serf collects debris. 03075_ Imp. Ion Engine destroyed. 03075_ Destroyed VTOL Module. 03075_ S-27 Virus knocked back. 03075_ U-05 Engineer builds a Wall. 03078_ K-01 Serf collects debris. 03079_ U-05 Engineer builds a Wall. 03080_ Aluminum Leg destroyed. 03083_ K-01 Serf collects debris. 03084_ Slammed into U-05 Engineer. 03084_ Destabilizing: System corrupted (+2). 03085_ Targeting Computer destroyed. 03090_ Lgt. Assault Rifle destroyed. 03107_ K-01 Serf collects debris. 03107_ Targeting Computer destroyed. 03110_ K-01 Serf collects debris. 03118_ S-27 Virus destroyed. 03118_ Mni. Assault Cannon destroyed. 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""" #????????????? | | ????????# ! *# # """ #????????????? | | ????????# !# # """ #????????????? | | ????????# !!# # ^+????????????? | | ????????# + # """ #????????????? | | ????????# # + """ #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadContainmentChronowheel Manual? 0 Play Time 00:55:14 Cumulative 83.6 hours Start 2024.05.16 @ 17:46:29 End 2024.05.16 @ 18:56:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 57 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 537d195b-841b-499f-b75e-2db2a54a5688