Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.13 @ 14:56:53 Player: Jiber Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (2614) 2614 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (794) 794 TOTAL SCORE: 6688 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Melee Analysis Suite Relay Coupler [Grunt] (7) > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Improved Cooling System High-capacity Storage Unit Active Sensor Suite Relay Coupler [Sentry] (19) Relay Coupler [Sentry] (22) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Medium Reactive Plating > --- WEAPON ----------- Heavy Ion Cannon Minigun > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Cooling System High-capacity Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Shock Rifle Arc Projector Heavy Ion Cannon Flak Gun Remote Datajack [Rating: 47] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Heavy Armor Plating Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Slots Evolved 6 | . . . 2 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 4 | . . . 1 2 . . 1 Weapon . | . . . . . . . . Parts Attached 70 | 6 . 2 11 6 6 21 18 Power 10 | 1 . 1 2 1 . 3 2 Engine 8 | 1 . 1 2 1 . 3 . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 18 | 2 . . 2 . 3 5 6 Treads 2 | . . . . . . 2 . Leg 16 | 2 . . 2 . 3 3 6 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 . 1 3 3 1 8 7 Device 7 | . . 1 . 2 . 3 1 Storage 5 | 1 . . 2 . . 1 1 Processor 4 | . . . . . . 3 1 Hackware 1 | . . . . . . . 1 Protection 7 | . . . 1 1 1 1 3 Artifact . | . . . . . . . . Weapon 18 | 2 . . 4 2 2 5 3 Energy Gun 2 | 1 . . . . . . 1 Energy Cannon 4 | . . . . . 1 3 . Ballistic Gun 8 | 1 . . 3 2 . 1 1 Ballistic Cannon 1 | . . . . . . 1 . Launcher 2 | . . . 1 . 1 . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . . 1 . . 2 4 21 Power 4 | . . . . . . 2 2 Propulsion 10 | . . . . . 1 . 9 Utility 7 | . . . . . 1 2 4 Weapon 7 | . . 1 . . . . 6 Highest Loss Streak 8 | . . 1 . . 1 2 8 To Critical Strikes . | . . . . . . . . Average Backups 8 | 1 2 1 3 7 7 7 11 Power . | 1 1 1 1 2 1 . . Propulsion . | . . . . . . . 1 Utility 4 | . 1 . 1 1 4 4 6 Weapon 1 | . . . 1 2 2 1 2 Tool/Special . | . . . . . . . . Unused Backups 13 | . . . . 2 2 2 7 Power 2 | . . . . 1 1 . . Propulsion . | . . . . . . . . Utility 7 | . . . . . . 1 6 Weapon 4 | . . . . 1 1 1 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 85 83 91 91 93 91 94 Engine 7 | . 14 14 11 9 9 8 2 Treads 5 | . . . . . . 10 . Leg 21 | . 28 28 28 27 26 16 27 Device 11 | . . 10 11 18 13 10 12 Storage 8 | . 14 14 11 9 9 9 7 Processor 7 | . . . . . . 9 14 Protection 9 | . . . 7 10 18 8 7 Energy Cannon 7 | . . . . . 8 8 6 Ballistic Gun 4 | . 14 14 12 12 6 . 6 Ballistic Cannon 3 | . . . . . . 7 . Launcher 2 | . . . 9 5 2 1 . Peak Build Rating 47 | 6 6 6 14 25 26 34 47 Average Rating 28 | 4 6 5 12 20 24 28 41 On Entrance 14 | . 6 6 6 14 25 24 33 Naked Turns . | . . . . . . . . Heaviest Build 63 | 13 13 13 22 30 42 44 63 Greatest Support 65 | 20 20 20 33 33 33 45 65 Greatest Overweight (x) 10 | . . . . . 1 1 10 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 8 8 20 20 Average Capacity 9 | 6 8 8 8 8 8 8 13 Most Carried 15 | 5 2 3 6 8 8 8 15 Average Carried 8 | 1 2 1 4 7 7 7 11 Final Capacity 15 | 8 8 8 8 8 8 8 15 Final Carried 8 | 2 2 1 6 8 8 8 8 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Matter Collected 2103 | 266 . 42 207 410 232 563 383 Remotely 377 | . . . . 377 . . . Salvage Created 2313 | 103 38 34 298 264 470 639 467 Parts 144 | 8 . 4 28 11 29 34 30 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Combat Hostiles Destroyed 56 | . 1 2 11 6 15 13 8 Guns 24 | . 1 2 4 2 11 . 4 Cannons 21 | . . . . . 4 13 4 AOE 11 | . . . 7 4 . . . Classes Destroyed 12 | 2 1 1 3 1 1 1 2 Worker 5 | . . . 1 1 . 2 1 Builder 1 | . . . . . . 1 . Tunneler 1 | 1 . . . . . . . Recycler 4 | 1 . . . 1 . 1 1 Watcher 1 | . . . 1 . . . . Swarmer 15 | . . 2 4 . 7 2 . Grunt 18 | . 1 . 4 1 3 6 3 Duelist 1 | . . . . . 1 . . Sentry 15 | . . . 3 4 4 3 1 Specialist 1 | . . . . . . . 1 Hunter 3 | . . . . 1 . 2 . Programmer 3 | . . . . . . . 3 Best Kill Streak 7 | 1 1 2 4 4 7 4 4 Combat Bots Only 7 | . 1 2 4 3 7 3 2 Max Kills in Single Turn 3 | 1 1 1 3 2 2 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Hostile Shots Fired 645 | . 10 19 46 37 81 92 360 Missed 197 | . 2 6 13 15 17 16 128 Hits 448 | . 8 13 33 22 64 76 232 Melee 1 | . . . . . 1 . . Projectile 447 | . 8 13 33 22 63 76 232 AOE 3 | . . . . . . . 3 Critical Strikes 21 | . . . 1 . 2 4 14 Damage Taken 6869 | . 107 92 492 305 706 1375 3792 Core 1142 | . 12 26 76 60 117 148 703 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 279 | . . . . . . . 279 Regen/Repaired (Parts) 344 | . . . 32 111 . 187 14 Core Remaining (%) 76 | 100 . 84 81 . . 40 . Volleys Fired 248 | 10 2 21 31 15 49 81 39 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 120 | 60 60 60 53 53 100 112 120 Shots Fired 386 | 20 4 24 47 29 83 116 63 Gun 179 | 20 4 24 34 20 42 1 34 Cannon 179 | . . . . . 39 113 27 Launcher 26 | . . . 13 9 2 2 . Special 2 | . . . . . . . 2 Kinetic 201 | 10 2 21 34 20 42 40 32 Thermal 134 | . . . . . 39 68 27 Explosive 26 | . . . 13 9 2 2 . Electromagnetic 23 | 10 2 3 . . . 6 2 Robot Hit Streak 12 | 5 3 4 8 5 9 12 12 Robot Miss Streak 6 | 4 1 3 4 2 3 4 6 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 204 | 11 3 13 26 17 43 47 44 Core Hits 118 | 3 2 4 18 15 24 24 28 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 4 | 1 . . . . 2 1 . Destroy 2 | . . . . . 2 . . Blast 1 | . . . . . . 1 . Corrupt 1 | 1 . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5144 | 170 145 116 922 551 963 1281 996 Guns 1768 | 122 45 116 310 174 563 . 438 Cannons 2093 | . . . . . 400 1150 543 Explosions 1241 | 48 100 . 609 377 . 107 . Melee . | . . . . . . . . Ramming 42 | . . . 3 . . 24 15 Kinetic 2154 | 40 15 105 310 174 563 536 411 Thermal 1618 | 48 100 . . . 400 527 543 Explosive 1093 | . . . 609 377 . 107 . Electromagnetic 237 | 82 30 11 . . . 87 27 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . . . 6 14 Average Corruption 3 | . . . . . . 6 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 51 | . . . . . . 30 21 Message Errors 11 | . . . . . . 6 5 Matter Fused 8 | . . . . . . 5 3 Heat Flow Errors 4 | . . . . . . 3 1 Energy Discharges 3 | . . . . . . 1 2 Parts Rejected 4 | . . . . . . 1 3 Data Loss (minor) 15 | . . . . . . 10 5 Data Loss (major) 1 | . . . . . . 1 . Misfires 2 | . . . . . . 2 . Alerts 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 25 | . . . 10 . 5 . 10 Projectiles 15 | . . . . . 5 . 10 Explosions 10 | . . . 10 . . . . Melee . | . . . . . . . . Knockbacks 6 | . . . . . . 6 . Impact . | . . . . . . . . Kinetic 5 | . . . . . . 5 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 133 | . 17 . 84 . . 32 . Shots 4 | . 1 . 2 . . 1 . Rammed 11 | . . . . . . 1 10 Targets Rammed 22 | . . . 2 . . 3 17 Kicked 11 | . . . 2 . . 2 7 Crushed . | . . . . . . . . Highest Temperature 519 | 40 56 40 56 24 381 519 83 Average Temperature 102 | 15 39 25 17 11 118 134 26 Received Heat Transfer 1929 | . 48 . 162 81 171 522 945 Effects 14 | . . . . . 3 11 . Energy Bleed 1 | . . . . . . 1 . Interference 10 | . . . . . 2 8 . Matter Decay 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . 1 . . Damage (major) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 2222 | . 150 . . . 592 777 703 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Maximum Alert Level 3 | . . . . . 3 1 . Low Security (%) 77 | 100 100 100 100 100 6 88 100 Level 1 12 | . . . . . 39 11 . Level 2 4 | . . . . . 27 . . Level 3 4 | . . . . . 25 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 758 | 5 33 22 176 193 758 369 112 Initial 369 | . . 12 . 70 109 369 112 Average 133 | 1 3 5 67 108 455 81 19 Influence Increases 2338 | 10 33 40 413 248 669 528 397 Destroy 0b10 Robot/C 1140 | . 20 40 220 120 300 260 180 Destroy 0b10 Robot/NC 60 | 10 . . 10 10 . 20 10 Destroy Leader 282 | . 10 . 52 50 20 80 70 Allied During Kill 1 | . . . . . . . 1 Successful Hack 95 | . . . 15 6 14 16 44 Disable Machine 120 | . . . 45 15 . 60 . Anti-Garrison Action 200 | . . . . . 200 . . Destroy Structure 215 | . 3 . 71 47 45 47 2 Partial Spotted 45 | . . . . . . 30 15 Lose Combat Pursuer 180 | . . . . . 90 15 75 Influence Decreases 2338 | 10 . 73 245 248 79 1039 644 Entered New Map 702 | . . 21 . 98 59 389 135 Time Decay 1381 | 10 . 42 245 150 . 610 324 Lost Part 235 | . . 10 . . 20 40 165 Lost Ally 20 | . . . . . . . 20 Squads Dispatched 17 | . 1 . 2 2 . 4 8 Investigation 3 | . 1 . 2 . . . . Extermination 4 | . . . . . . . 4 Reinforcement 8 | . . . . . . 4 4 Assault . | . . . . . . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 2 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 3 3 13 6 18 15 27 Peak Tracking Total 10 | . 3 3 4 4 10 3 9 Tactical Retreats 7 | . . . . . 2 1 4 Traps | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Traps Triggered 7 | . 1 . . . 4 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Machines Disabled 10 | . . . 3 1 2 4 . Max in Single Turn 1 | . . . 1 1 1 1 . Garrison Access 1 | . . . . . . 1 . Garrison Relay 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Machines Accessed 20 | . . . 5 2 1 7 5 Terminals 11 | . . . 4 . 1 4 2 Fabricators 2 | . . . . . . . 2 Repair Stations 5 | . . . 1 1 . 2 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 51 | . . . 18 4 1 20 8 Successful 29 | . . . 7 3 1 12 6 Failed 22 | . . . 11 1 . 8 2 Catastrophic 5 | . . . 1 . . 2 2 Database Lockouts . | . . . . . . . . Manual 11 | . . . 4 . . 5 2 Terminals 29 | . . . 14 . 1 10 4 Fabricators 2 | . . . . . . . 2 Repair Stations 17 | . . . 4 2 . 9 2 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 2 . 1 . Terminal Hacks 12 | . . . 5 . 1 4 2 Record 1 | . . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . . Alert Level 3 | . . . 1 . . 1 1 Locate Traps 3 | . . . 1 . . 1 1 Hauler Manifests 1 | . . . 1 . . . . Zone Layout 2 | . . . 1 . . 1 . Patrol Navigation 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 13 | . . . 2 2 . 7 2 Scan Component 7 | . . . 1 1 . 4 1 Repair 6 | . . . 1 1 . 3 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 1 | . . . . 1 . . . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . . . 5 1 . 5 2 Full Trace Events 3 | . . . 2 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Authchips . | . . . . . . . . Time 95 | . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . 10 Parts Repaired 6 | . . . 1 1 . 3 1 Time 197 | . . . 32 32 . 114 19 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 2 | . . . . . . . 2 Non-combat . | . . . . . . . . Combat 2 | . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . 2 overwrite_iff 2 | . . . . . . . 2 Relay Couplers Released 10 | . . . . . 10 . . Machine Destruction 10 | . . . . . 10 . . Attached 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Total Allies 2 | . . . . . . . 2 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 16 | . . . . . . . 16 Highest-Rated Ally 16 | . . . . . . . 16 Total Orders . | . . . . . . . . Ally Attacks 10 | . . . . . . . 10 Total Damage 139 | . . . . . . . 139 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Active Infowar (turns) 8025 | . . 149 588 304 1555 3953 1476 Optics 96 | . . . . . . 96 . Sensors 4421 | . . . . . . 2945 1476 Seismic 3508 | . . 149 588 304 1555 912 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Turns Passed 8948 | 120 28 199 588 304 1618 4260 1831 Spaces Moved 3161 | 70 19 129 301 147 607 1186 702 Core 29 | 25 . . . . . . 4 Treads 613 | . . . . . . 613 . Legs 2519 | 45 19 129 301 147 607 573 698 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 142 | 95 120 120 120 120 168 149 130 Slowest Speed 550 | 120 120 120 120 120 190 232 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 20 | 4 6 33 26 13 35 34 14 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 35 | . . . . . . 35 . Terrain Destroyed 221 | . 2 . 71 54 29 63 2 Melee . | . . . . . . . . Projectile 55 | . . . . . . 53 2 AOE 166 | . 2 . 71 54 29 10 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Total 7186 | 105 20 153 483 249 1121 3550 1505 Wait 3511 | 13 . . 119 57 427 2219 676 Move 3155 | 69 18 128 300 147 606 1185 702 Hop . | . . . . . . . . Pick Up 81 | 7 . 1 13 13 7 13 27 Fast Attach 14 | 1 . . . . 1 12 . Attach 44 | 5 . 1 4 3 2 6 23 Detach . | . . . . . . . . Swap 47 | . . 1 10 5 3 13 15 Drop 44 | . . 1 4 9 6 18 6 Fire 248 | 10 2 21 31 15 49 81 39 Melee . | . . . . . . . . Ram 10 | . . . . . . . 10 Kick 11 | . . . 2 . . 2 7 Crush 1 | . . . . . . 1 . Escape Stasis 20 | . . . . . 20 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 4) 149 | -10/Materials | Entered Mines 150 | -10/Mines | Learned location of Storage (-9) 153 | -10/Mines | Met a Derelict bent on vengeance 315 | -10/Mines | Build established: Mutant 341 | -10/Mines | Discovered new exit (range 3) 348 | -10/Mines | Entered Materials 348 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 811 | -9/Materials | Repaired Imp. Aluminum Leg 885 | -9/Materials | Discovered new exit (range 14) 936 | -9/Materials | Entered another Materials area 936 | -8/Materials | Evolved 2 slots: Utility x2 1014 | -8/Materials | Repaired Hrd. Light Armor Plating 1084 | -8/Materials | Garrison activated, responded to threat 1240 | -8/Materials | Identified exit to Garrison 1240 | -8/Materials | Entered Garrison 1290 | -8/Garrison | Triggered checkpoint 1352 | -8/Garrison | Garrison Relay disabled 2046 | -8/Garrison | Destroyed 7 combat bots 2280 | -8/Garrison | Triggered checkpoint 2432 | -8/Garrison | Build established: Scavenger-Mutant 2450 | -8/Garrison | Garrison Relay disabled 2494 | -8/Garrison | Discovered new exit (range 8) 2683 | -8/Garrison | Installed Relay Interface Framework 2858 | -8/Garrison | Entered Materials 3798 | -8/Materials | Build established: Mutant 4738 | -8/Materials | Repaired Hvy. Particle Cannon 4778 | -8/Materials | Repaired Hvy. Armor Plating 6078 | -8/Materials | Crushed by falling debris 6078 | -8/Materials | Core integrity fell below 50% 7016 | -8/Materials | Discovered new exit (range 12) 7094 | -8/Materials | Repaired Imp. Sensor Array 7117 | -8/Materials | Identified exit to Factory 7118 | -8/Materials | Entered Factory 7118 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7444 | -7/Factory | Fabricated Imp. Thermal Generator (x2) 7623 | -7/Factory | Repaired Imp. Heat Sink 8771 | -7/Factory | Lost 6 parts (3n2u1w) 8820 | -7/Factory | Core integrity fell below 50% 8830 | -7/Factory | Lost 8 parts (3n2u3w) 8855 | -7/Factory | Found Prototype Device 8882 | -7/Factory | Lost 4 parts (1p1n2w) 8885 | -7/Factory | System corruption reached 10% 8930 | -7/Factory | Core integrity fell below 20% 8949 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08905_ U-05 Engineer builds a Wall. 08907_ U-05 Engineer lays Concrete. 08910_ U-05 Engineer builds a Wall. 08912_ U-05 Engineer lays Concrete. 08913_ Slammed into P-60 Hacker. 08913_ U-05 Engineer lays Concrete. 08915_ U-05 Engineer builds a Wall. 08921_ System corrupted: Hrd. Heavy Armor Plating rejected. 08921_ Slammed into P-60 Hacker. 08929_ Mic. Nuclear Core destroyed. 08930_ Slammed into P-60 Hacker. 08932_ U-05 Engineer destroyed. 08933_ Slammed into P-60 Hacker. 08937_ System corrupted: Component data lost. 08937_ Slammed into P-60 Hacker. 08944_ Destabilizing: Core damaged (-35). 08944_ P-60 Hacker resets U-05 Engineer, system corruption cleaned. 08947_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????# """""" # "" """ "F"#??????????? | | ?????????# """""" # %%"" """#??????????? | | ?????????# = """"" # ="F """ ####??????????? | | ?????????# """""" # % "" """ #?????????????? | | ?????????# + "" """ !#?????????????? | | ?????????# """""" # = % #?????????????? | | ?????????#[ """""" # %= #?????????????? | | ?????????# """""" ######## * #?????????????? | | ?????????# """""" #?????## % #?????????????? | | ?????????# #?????## #?????????????? | | ?????????# #??????# = #?????????????? | | ?????????##############??????# % #?##########??? | | ????????????????????????????##=* ^#?# ???? | | ???????????????????????????###%= ^^### "" "" ??? | | ???????????################# [ ! " "" "" ?? | | ?????????? %=# """ """ ?? | | ??????????? % " """ """ | | ?????????? # """ """ | | ?????????? + | | ????????? # | | ????????? # | | ????????? u # | | ???????????############/#### # [ | | ???????????# % ########### | | ???????????# ! # #???????############# | | ???????????#^ = @p# ##??????????????????? | | ???????????# % |% # #??????????????????? | | ???????????# = ####??????????????????? | | ???????????# ! !% = # #???????????????????? | | ???????????# # #???????????????????? | | ???????????# ! # #???????????????????? | | ???????????# %! ###???????????????????? | | ???????????# #?????????????????????? | | ???????????#################?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 30 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 2 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Thermal Generator | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Aluminum Leg | 68% | -9/Materials Hrd. Light Armor Plating | 38% | -8/Materials Hvy. Particle Cannon | 65% | -8/Materials Hvy. Armor Plating | 57% | -8/Materials Imp. Sensor Array | 36% | -8/Materials Imp. Heat Sink | 65% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexWarlordNanoactuators Manual? 0 Play Time 01:15:40 Cumulative 27.8 hours Start 2025.08.13 @ 11:08:52 End 2025.08.13 @ 14:56:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5b66724-264e-4e4e-8f41-79c186119a08