Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 20:33:10 Player: Scringis Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (124) 620 Value Destroyed (4204) 4204 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10464 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 16/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Faulty Experimental Signal Interpreter KE Penetrator Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Multireflex Exoskeleton > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Kinecellerator > --- WEAPON ----------- Ion Burst Cannon Minigun Heavy Machine Gun Improved Grenade Launcher > --- INVENTORY -------- Fusion Compressor Improved Carbon-fiber Leg Improved System Restoration Module Minigun Plasma Cutter [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cooled Field Propulsion Drive Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Burst Cannon Ballistic Gun Autogun Launcher Smartbomb Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 8 | . . . 1 2 1 . . 2 1 1 Weapon 4 | . . 2 . . . . . . 1 1 Parts Attached 84 | 6 2 15 5 13 15 7 4 4 11 2 Power 19 | 1 . 3 1 2 5 3 . . 3 1 Engine 9 | 1 . 3 1 . 2 1 . . 1 . Core 9 | . . . . 2 3 2 . . 2 . Reactor 1 | . . . . . . . . . . 1 Propulsion 19 | 2 . 2 1 1 3 2 3 1 3 1 Treads 2 | 2 . . . . . . . . . . Leg 15 | . . 2 1 1 3 2 3 1 2 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . . 1 1 Utility 18 | 1 . 3 2 3 4 1 . 2 2 . Device 10 | . . 1 1 2 1 1 . 2 2 . Storage 4 | 1 . 2 1 . . . . . . . Processor 2 | . . . . . 2 . . . . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . 1 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 28 | 2 2 7 1 7 3 1 1 1 3 . Energy Gun 8 | . . 3 . 2 . 1 1 1 . . Energy Cannon 2 | . . . . 1 1 . . . . . Ballistic Gun 15 | 2 2 3 1 4 2 . . . 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . 1 . . . . . . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 3 . 1 2 . . . 1 . Corrupted Parts 2 | . . . . . . 1 . . 1 . System Corruption 13 | . . . . . . 5 . . 8 . Parts Lost 51 | . . 1 2 7 20 . 6 5 9 1 Power 12 | . . 1 1 2 5 . 1 1 1 . Propulsion 11 | . . . . 2 3 . 2 1 2 1 Utility 14 | . . . 1 2 4 . 1 2 4 . Weapon 14 | . . . . 1 8 . 2 1 2 . Highest Loss Streak 6 | . . 1 1 2 6 . 6 5 4 1 To Critical Strikes 2 | . . . . . 2 . . . . . Average Backups 6 | . 3 7 8 7 5 8 6 4 3 4 Power . | . 1 . . . . . . . . . Propulsion 1 | . . . 1 . . 6 4 3 1 . Utility 1 | . . 2 2 3 1 1 1 . . . Weapon 1 | . 1 2 3 2 2 . . . . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 11 | 1 . 1 2 2 . 1 . . 1 3 Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . 1 Utility 3 | . . 1 . 1 . . . . . 1 Weapon 4 | 1 . . 1 1 . . . . 1 . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 69 | . 85 93 91 77 77 44 45 31 34 5 Engine 4 | . 14 10 8 2 2 2 . . 1 . Core 4 | . . . . 4 8 6 7 3 4 . Treads 4 | . 28 19 . . . . . . . . Leg 10 | . . 2 27 21 9 10 14 13 10 . Device 6 | . . 6 10 8 11 . . 1 7 . Storage 7 | . 14 11 9 7 6 6 6 3 . . Processor 5 | . . . . . 10 13 10 5 4 . Protection 1 | . . . . 2 3 . . . . . Energy Gun 3 | . . 1 9 4 2 3 5 1 . . Energy Cannon 1 | . . . . 3 2 . . . . . Ballistic Gun 18 | . 28 41 27 19 18 . . . 3 . Peak Build Rating 58 | 6 9 23 28 40 58 42 40 33 58 17 Average Rating 28 | 4 7 16 25 31 41 33 28 20 35 10 On Entrance 18 | . 6 9 23 25 31 27 40 23 9 9 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 29 | . . . . . . . . . . 29 Heaviest Build 64 | 11 14 31 41 49 64 47 39 37 29 . Greatest Support 56 | 40 40 40 45 45 56 54 54 47 50 11 Greatest Overweight (x) 3 | . . 2 . 1 3 . . . 1 . Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 15 15 15 5 5 Average Capacity 12 | 6 8 8 14 15 15 15 15 12 5 5 Most Carried 12 | 3 6 10 12 11 9 11 9 6 5 5 Average Carried 6 | 1 3 8 8 7 5 8 6 4 3 4 Final Capacity 15 | 8 8 10 15 15 15 15 15 5 5 5 Final Carried 10 | 1 5 9 10 6 9 8 5 5 4 5 Class Distribution -------------------- 53% | Gunner 34% | Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Matter Collected 3272 | 252 116 882 432 461 823 94 . 45 167 . Remotely . | . . . . . . . . . . . Salvage Created 4525 | . 153 1121 506 778 1354 159 61 . 393 . Parts 282 | . 15 69 42 44 67 6 2 . 37 . Haulers Intercepted 4 | . . 3 . 1 . . . . . . Recyclers Shooed 4 | . . 1 . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 8 1 . . . Prevented 4 | . . . . . . 4 . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 94 | . 5 21 13 15 27 2 1 . 10 . Guns 70 | . 5 21 13 7 18 1 1 . 4 . Cannons 14 | . . . . 5 9 . . . . . AOE 8 | . . . . 2 . . . . 6 . Classes Destroyed 17 | . 3 5 3 3 2 1 . . . . Worker 7 | . . 1 2 . 2 . . . 2 . Builder 8 | . . . 1 . 3 . . . 4 . Tunneler 1 | . . . 1 . . . . . . . Hauler 4 | . . 3 . 1 . . . . . . Recycler 1 | . . 1 . . . . . . . . Operator 1 | . . 1 . . . . . . . . Watcher 8 | . 1 3 3 1 . . . . . . Swarmer 29 | . 3 7 9 . 4 1 . . 5 . Grunt 35 | . 2 7 2 9 12 1 1 . 1 . Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . 1 1 . . . . . Sentry 10 | . . 7 1 2 . . . . . . Demolisher 1 | . . . . 1 . . . . . . Specialist 4 | . . . . . 4 . . . . . Hunter 3 | . . . 1 1 . . . . 1 . Programmer 9 | . . . . 1 5 . . . 3 . Samaritan 2 | . . . . . . 2 . . . . Best Kill Streak 8 | . 3 6 4 6 8 1 1 . 5 . Combat Bots Only 6 | . 3 4 3 5 6 1 1 . 3 . Max Kills in Single Turn 3 | . 1 2 2 3 3 1 1 . 3 . Gunslinging 1 | . . 1 1 . 1 . . . . . Exploded 2 | . . . . 2 . . . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Hostile Shots Fired 748 | . 14 59 35 100 169 28 37 82 108 116 Missed 278 | . 2 18 15 38 51 8 8 32 52 54 Hits 470 | . 12 41 20 62 118 20 29 50 56 62 Melee 18 | . . . . 1 1 5 11 . . . Projectile 452 | . 12 41 20 61 117 15 18 50 56 62 AOE 6 | . . . . 6 . . . . . . Critical Strikes 20 | . 1 . . 2 8 . 4 2 3 . Damage Taken 8865 | . 156 515 348 1343 2246 227 729 833 1068 1400 Core 2630 | . 14 11 45 333 273 52 164 178 252 1308 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 94 97 91 52 . . 42 82 78 . Volleys Fired 268 | . 11 52 26 39 62 35 9 4 30 . Largest 4 | . 2 4 4 4 4 1 2 1 1 . Hottest 191 | . 46 114 116 177 191 69 138 60 46 . Shots Fired 755 | . 22 206 104 137 206 35 11 4 30 . Gun 676 | . 22 206 104 111 158 35 11 4 25 . Cannon 72 | . . . . 26 46 . . . . . Launcher 7 | . . . . . 2 . . . 5 . Special . | . . . . . . . . . . . Kinetic 568 | . 22 198 78 96 149 . . . 25 . Thermal 92 | . . . . . 46 35 11 . . . Explosive 7 | . . . . . 2 . . . 5 . Electromagnetic 88 | . . 8 26 41 9 . . 4 . . Robot Hit Streak 21 | . 9 19 10 13 21 14 5 9 11 . Robot Miss Streak 5 | . 2 3 5 3 5 1 1 . 2 . Penetration Max 1 | . . . . 1 . . . . 1 . Secondary Targets 8 | . . 5 2 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . . . Shots Hit Robots 490 | . 15 126 50 85 144 32 9 4 25 . Core Hits 228 | . 8 45 24 36 70 8 4 2 31 . Critical Kills 3 | . . . 1 . 1 . . . 1 . Critical Parts Destroyed 5 | . . 1 . 1 2 . . . 1 . Critical Strikes 12 | . . 1 1 4 3 1 . . 2 . Burn 1 | . . . . . . 1 . . . . Destroy 8 | . . 1 1 1 3 . . . 2 . Corrupt 3 | . . . . 3 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12374 | . 243 1987 1138 2055 4219 611 171 92 1851 7 Guns 7924 | . 243 1983 823 1126 2234 611 171 92 641 . Cannons 2193 | . . . . 465 1728 . . . . . Explosions 2238 | . . . 315 460 257 . . . 1206 . Melee . | . . . . . . . . . . . Ramming 19 | . . 4 . 4 . . . . 4 7 Kinetic 6540 | . 243 1924 576 958 2198 . . . 641 . Thermal 2895 | . . . 315 36 1728 611 171 . 34 . Explosive 1801 | . . . . 424 257 . . . 1120 . Electromagnetic 1119 | . . 59 247 633 36 . . 92 52 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . 3 8 1 1 11 2 Average Corruption 2 | . . . . . 1 3 1 1 4 1 Corruption Purged 7 | . . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 34 | . . . . . 9 19 1 . 5 . Message Errors 11 | . . . . . 2 7 . . 2 . Matter Fused 4 | . . . . . . 3 . . 1 . Heat Flow Errors 6 | . . . . . 3 2 . . 1 . Energy Discharges 3 | . . . . . 1 2 . . . . Data Loss (minor) 4 | . . . . . 1 3 . . . . Data Loss (major) 4 | . . . . . 1 1 1 . 1 . Misfires 1 | . . . . . 1 . . . . . Alerts 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 332 | . . . 156 157 15 . . . 4 . Projectiles 29 | . . . . 29 . . . . . . Explosions 303 | . . . 156 128 15 . . . 4 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 418 | . . . 161 196 . . . . 58 3 Shots 6 | . . . 2 2 . . . . 2 . Rammed 2 | . . 1 . . . . . . . 1 Targets Rammed 4 | . . 1 . 1 . . . . 1 1 Kicked 2 | . . . . 1 . . . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 400 | . 45 117 90 245 400 223 167 . 169 . Average Temperature 53 | . 21 35 33 55 69 48 82 . 107 . Received Heat Transfer 1575 | . 87 147 18 339 468 90 180 198 27 21 Effects 2 | . . . . . 2 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 1 | . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 4 | . . . . . 1 3 . . . . Heat Transferred 3841 | . . . 200 50 2000 1258 333 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 3 | . . . . . . 3 . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Maximum Alert Level 1 | . . 1 1 1 1 . . . 1 . Low Security (%) 81 | 100 100 98 59 31 87 . . 100 90 100 Level 1 18 | . . 1 40 68 12 . . . 9 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 369 | . 98 207 369 278 344 . . 85 298 144 Initial 144 | . . 24 85 135 109 . . . 31 144 Average 108 | . 32 83 212 197 78 . . 12 98 116 Influence Increases 3377 | . 128 619 534 515 734 140 20 114 483 90 Destroy 0b10 Robot/C 1880 | . 100 420 260 300 540 40 20 . 200 . Destroy 0b10 Robot/NC 150 | . 5 45 35 10 25 . . . 30 . Destroy Leader 444 | . 22 122 66 74 110 10 . . 40 . Successful Hack 25 | . . . 4 12 . . . 9 . . Disable Machine 255 | . . 15 75 60 45 . . . 60 . Destroy Structure 263 | . 1 2 94 44 14 . . . 108 . Partial Spotted 45 | . . . . . . . . . 15 30 Lose Combat Pursuer 315 | . . 15 . 15 . 90 . 105 30 60 Influence Decreases 3253 | . 70 474 440 588 689 409 20 49 271 243 Entered New Map 696 | . . 34 118 162 115 100 . . 34 133 Time Decay 2137 | . 70 430 302 356 374 309 10 39 147 100 Lost Part 420 | . . 10 20 70 200 . 10 10 90 10 Squads Dispatched 23 | . . . 3 2 8 . . 4 2 4 Investigation 4 | . . . . . . . . 2 . 2 Extermination 8 | . . . . 1 4 . . 1 1 1 Reinforcement 11 | . . . 3 1 4 . . 1 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Distress Signals 6 | . 2 . 2 . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 179 | . 7 26 22 21 32 11 3 15 17 25 Peak Tracking Total 24 | . 4 4 4 5 5 3 3 11 6 24 Tactical Retreats 12 | . . 1 . 1 . 5 . 2 1 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Traps Triggered 5 | . . 1 . 1 3 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Machines Disabled 17 | . . 1 5 4 3 . . . 4 . Max in Single Turn 3 | . . 1 3 2 1 . . . 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Machines Accessed 10 | . . 1 1 1 1 . . 2 . 4 Terminals 1 | . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 . 2 Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 4 | . . 1 1 1 . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 24 | . . 2 5 1 1 . . 5 . 10 Successful 10 | . . 1 3 1 . . . 3 . 2 Failed 12 | . . 1 1 . 1 . . 2 . 7 Catastrophic 4 | . . . . . 1 . . 2 . 1 Database Lockouts 2 | . . . 1 . . . . . . 1 Manual . | . . . . . . . . . . . Terminals 3 | . . . . . . . . 3 . . Fabricators . | . . . . . . . . . . . Repair Stations 7 | . . . . . . . . 2 . 5 Recycling Units 3 | . . . . . . . . . . 3 Scanalyzers 10 | . . 2 5 1 . . . . . 2 Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 3 | . . . . . . . . 3 . . Record 1 | . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . 1 Scanalyzer 6 | . . 1 3 1 . . . . . 1 Retrieve Study 6 | . . 1 3 1 . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . 1 . . 1 . . 2 . 2 Full Trace Events 4 | . . . . . . . . 2 . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 6 | . . 1 3 1 . . . . . 1 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Active Infowar (turns) 323 | . . . 145 . . . . . 178 . Sensors 323 | . . . 145 . . . . . 178 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Turns Passed 7092 | 90 253 1384 670 805 1734 1223 48 243 430 212 Spaces Moved 4402 | 55 129 688 470 453 628 972 19 226 374 388 Core 316 | 10 . . . . . . . 101 150 55 Treads 804 | 45 129 630 . . . . . . . . Legs 2865 | . . 58 470 453 628 972 19 125 140 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 417 | . . . . . . . . . 84 333 Fastest Speed 34 | 50 160 120 120 105 110 107 115 50 40 34 Average Speed 130 | 140 160 161 120 139 230 108 115 86 71 40 Slowest Speed 315 | 160 160 260 120 190 315 115 115 120 175 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . 5 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 4 39 63 48 13 22 87 6 7 11 16 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 5 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 264 | . . . 124 64 9 . . . 67 . Melee . | . . . . . . . . . . . Projectile 3 | . . . . 2 . . . . 1 . AOE 261 | . . . 124 62 9 . . . 66 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Res Total 5305 | 69 158 871 528 550 772 1101 34 272 509 441 Wait 386 | . 9 79 14 17 44 78 2 28 69 46 Move 4383 | 54 128 687 469 452 627 971 18 225 373 379 Hop 4 | . . . . . . . . . . 4 Pick Up 106 | 8 6 22 9 12 19 7 1 6 12 4 Fast Attach . | . . . . . . . . . . . Attach 79 | 6 . 12 4 10 17 7 4 4 13 2 Detach 7 | . . . . . 1 . . 1 4 1 Swap 20 | . 2 6 1 5 2 2 . . 2 . Drop 43 | 1 2 12 5 9 . 1 . 4 5 4 Fire 268 | . 11 52 26 39 62 35 9 4 30 . Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick 2 | . . . . 1 . . . . 1 . Crush 1 | . . 1 . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 13) 91 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 14) 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Weapon x2 632 | -9/Materials | Build established: Gunner 770 | -9/Materials | Discovered new exit (range 10) 1109 | -9/Materials | Discovered new exit (range 14) 1674 | -9/Materials | Discovered new exit (range 15) 1728 | -9/Materials | Entered another Materials area 1728 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1931 | -8/Materials | Central database locked down 2027 | -8/Materials | Discovered new exit (range 4) 2345 | -8/Materials | Discovered new exit (range 10) 2398 | -8/Materials | Entered Factory 2398 | -7/Factory | Evolved 2 slots: Utility x2 3015 | -7/Factory | Discovered new exit (range 6) 3146 | -7/Factory | Build established: Tank 3198 | -7/Factory | Discovered new exit (range 3) 3203 | -7/Factory | Entered another Factory area 3203 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3773 | -6/Factory | Build established: Gunner 4398 | -6/Factory | Allied Derelicts emerged from ambush trap array 4403 | -6/Factory | Lost 4 parts (1n1u2w) 4500 | -6/Factory | Lost 3 allies 4669 | -6/Factory | Cargo convoy interrupted 4863 | -6/Factory | Discovered new exit (range 16) 4937 | -6/Factory | Entered Lower Caves 4949 | -6/Lower Caves | Lost 6 parts (1p1n1u3w) 5192 | -6/Lower Caves | Build established: Mutant 5677 | -6/Lower Caves | Spotted B-75 Beast 6152 | -6/Lower Caves | Discovered new exit (range 7) 6160 | -6/Lower Caves | Entered another Lower Caves area 6179 | -6/Lower Caves | Core integrity fell below 50% 6205 | -6/Lower Caves | Discovered new exit (range 4) 6208 | -6/Lower Caves | Entered Factory 6208 | -5/Factory | Evolved 2 slots: Utility x2 6217 | -5/Factory | Lost 6 parts (1p2n1u2w) 6421 | -5/Factory | Lost 5 parts (1p1n2u1w) 6444 | -5/Factory | Discovered new exit (range 16) 6451 | -5/Factory | Entered another Factory area 6451 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6835 | -4/Factory | Lost 4 parts (3u1w) 6835 | -4/Factory | System corruption reached 10% 6872 | -4/Factory | Discovered new exit (range 16) 6876 | -4/Factory | Lost 3 parts (2n1w) 6881 | -4/Factory | Entered Research 6881 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6910 | -3/Research | Found Prototype Processor 6993 | -3/Research | Central database locked down 7075 | -3/Research | Core integrity fell below 50% 7078 | -3/Research | Core integrity fell below 20% 7093 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07009_ ALERT: Suspicious activity at Repair Station R003. Dispatching Investigation squad. 07027_ Slug penetrates Wall. 07030_ Reaction Chamber disabled. 07032_ K-01 Serf collects debris. 07037_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9H. 07041_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07048_ C-30 ARC bursts open, deploying its payload. 07048_ S-43 Plague unfolds itself. 07051_ Connecting with Recycling Unit... 07064_ Cld. Field Propulsion Drive destroyed. 07078_ P-80 Master resets P-80 Master, system corruption cleaned. 07085_ Terminal disabled. 07093_ Slammed into S-43 Plague. 07093_ Destabilizing: System corrupted (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# # | | ?????????????????????????????????????# # "" | | ??????????????????? ????????????# # "" | | ??????????????????# #??????????# # "" | | ??????????????????# #??????????# # "" | | ??????????????????# #??????????# # | | ??????????????????# #??????????# # | | ??????????????????# #??????????# ####+ | | ??????????????????# #??????????# | | ????????????????### #?????????## | | ????????????????# #??######?# | | ????????????????# #### # | | ????????????????+ ?+ # | | ????????????????# #??# " | | ????????????????# #???# # | | ????????????????# #???# ?# | | ????????????????# #???# ??# | | ????????????????# #???####???# | | ????????????????# #??????????# | | ????????????????# ###/#########??# | | ????????????????# s s#?# #??# | | ????????????????# s#?# #### | | ????????????????# s #?# "T / | | ????????????????# s #?# # | | ????????????????# s #?# # | | ???????????########@#### + | | ???????????# s # # | | ???????????# # # | | ???????????# ######+#### | | ???????????# #????????? | | ???????????# #????????? | | ???????????# #???????? | | ???????????# #???????? | | ???????????#############???????######+###### | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 40 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 16 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Autogun | -9/Materials | Hacked Minigun | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked KE Penetrator | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Ew, Corruption Challenges ------------ None Game ------ Seed CoolantShadingFlamer Manual? 0 Play Time 00:48:29 Cumulative 37.6 hours Start 2025.10.31 @ 19:46:25 End 2025.10.31 @ 20:33:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e03b597-08c0-48ff-b358-ba8683052b9e