Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 20:55:18 Player: JackZewap Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (3106) 3106 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 6846 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 665/850 Matter 281/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (8) ------ Medium Storage Unit Structural Scanner Improved Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- Chainsword > --- INVENTORY (10) --- Medium Treads Improved Medium Treads Improved Medium Treads Nuclear Pulse Thruster Improved Terrain Scanner Actuator Array Transmission Jammer V3-11A's Pendant Precision Shock Rifle Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Core Analyzer Improved System Restoration Module > --- WEAPON ----------- Precision Shock Rifle Improved Heavy Laser Long-range Missile Launcher > --- INVENTORY -------- Heavy Deuterium Engine Carbon-fiber Leg Improved Signal Interpreter Actuator Array Hardened Medium Armor Plating V3-11A's Pendant Heavy EM Shotgun Heavy EM Shotgun Chainsword [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 6 | . . . 3 1 2 Weapon 1 | . . . 1 . . Parts Attached 138 | 6 16 15 39 23 39 Power 12 | 1 . 1 6 3 1 Engine 10 | 1 . 1 4 3 1 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 29 | 2 1 4 8 3 11 Treads 17 | 2 1 3 5 3 3 Leg 11 | . . 1 2 . 8 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 44 | 1 4 3 13 6 17 Device 22 | . . 2 6 4 10 Storage 9 | 1 4 . 4 . . Processor 7 | . . . 2 2 3 Hackware 1 | . . . . . 1 Protection 5 | . . 1 1 . 3 Artifact . | . . . . . . Weapon 53 | 2 11 7 12 11 10 Energy Gun 19 | . . 1 4 8 6 Energy Cannon 1 | . . 1 . . . Ballistic Gun 9 | 2 3 3 1 . . Ballistic Cannon 7 | . 6 . 1 . . Launcher 5 | . . . 4 . 1 Special Weapon 3 | . 2 1 . . . Impact Weapon 4 | . . . 2 2 . Slashing Weapon 4 | . . . . 1 3 Piercing Weapon 1 | . . 1 . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . 1 3 3 2 Corrupted Parts 3 | . . . . . 3 System Corruption 23 | . . . . . 23 Parts Lost 21 | . . 5 9 1 6 Power 3 | . . 1 1 . 1 Propulsion 6 | . . 2 3 1 . Utility 7 | . . . 3 . 4 Weapon 5 | . . 2 2 . 1 Highest Loss Streak 3 | . . 3 3 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 97 74 84 88 95 Engine 7 | . 14 3 5 6 5 Treads 15 | . 28 20 14 14 5 Leg 3 | . . . . . 13 Device 11 | . . 6 27 13 6 Storage 11 | . 25 14 5 7 6 Processor 11 | . . . . 21 31 Protection 2 | . . 2 2 . 4 Energy Gun 7 | . . 5 5 17 11 Ballistic Gun 1 | . 5 3 . . . Ballistic Cannon 7 | . 21 11 6 . . Launcher 1 | . . . 4 . 1 Impact Weapon 2 | . . . 7 3 . Naked Turns . | . . . . . . Heaviest Build 220 | 12 96 34 220 38 48 Greatest Support 90 | 40 40 40 40 48 90 Greatest Overweight (x) 11 | . 2 5 10 10 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 35 | 8 25 10 35 10 10 Average Capacity 9 | 6 13 7 6 10 10 Most Carried 10 | . 9 10 10 10 10 Average Carried 6 | . 6 6 5 7 8 Final Capacity 10 | 8 10 5 10 10 10 Final Carried 10 | . 8 5 10 10 10 Class Distribution -------------------- 42% | Mutant 18% | Scavenger-Gunner 18% | Scavenger-Mutant 7% | Derelict-Mutant 4% | Scavenger-Assassin 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 2720 | 234 368 356 857 83 822 Remotely . | . . . . . . Salvage Created 3218 | . 258 103 1294 228 1335 Parts 183 | . 25 7 59 14 78 Haulers Intercepted 5 | . 1 . 3 . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . 11 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 63 | . 8 5 25 3 22 Melee 7 | . . . 3 1 3 Guns 23 | . 3 1 7 2 10 Cannons 17 | . 5 4 8 . . AOE 12 | . . . 5 . 7 Classes Destroyed 17 | . 7 1 6 1 2 Worker 9 | . . . 2 . 7 Builder 12 | . 3 . 6 2 1 Tunneler 1 | . 1 . . . . Hauler 5 | . 1 . 3 . 1 Mechanic 1 | . . . 1 . . Operator 3 | . 1 . 1 . 1 Watcher 6 | . 2 . 1 1 2 Swarmer 14 | . 6 3 3 . 2 Grunt 27 | . 2 . 15 . 10 Brawler 1 | . . . . . 1 Duelist 1 | . . . 1 . . Sentry 5 | . . . 3 1 1 Specialist 2 | . . . 2 . . Hunter 3 | . . . . . 3 Programmer 7 | . . . . 2 5 Heavy 1 | . . . 1 . . Subdweller 2 | . . 2 . . . Best Kill Streak 10 | . 3 2 4 4 10 Combat Bots Only 5 | . 3 2 4 2 5 Max Kills in Single Turn 3 | . 1 1 2 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 483 | . 46 118 151 19 149 Missed 141 | . 9 44 37 3 48 Damage Taken 5022 | . 291 697 1949 282 1803 Core 861 | . 51 180 414 31 185 Absorbed by Shields . | . . . . . . Redirected to Shielding 10 | . . . 10 . . Regen/Repaired (Parts) 5 | . . . 5 . . Core Remaining (%) 56 | 100 . 7 24 95 . Volleys Fired 190 | . 48 16 69 7 50 Largest 3 | . 2 2 3 3 3 Hottest 183 | . 100 70 183 161 165 Shots Fired 371 | . 90 23 130 19 109 Gun 236 | . 38 4 75 19 100 Cannon 110 | . 46 19 45 . . Launcher 19 | . . . 10 . 9 Special 6 | . 6 . . . . Kinetic 156 | . 84 23 49 . . Thermal 76 | . 6 . 46 7 17 Explosive 19 | . . . 10 . 9 Electromagnetic 120 | . . . 25 12 83 Robot Hit Streak 35 | . 9 8 14 7 35 Robot Miss Streak 7 | . 4 6 7 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 273 | . 47 11 104 16 95 Core Hits 159 | . 18 7 52 16 66 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . 4 . . Critical Strikes 14 | . 2 . 10 . 2 Burn 5 | . . . 4 . 1 Blast 4 | . 2 . 2 . . Corrupt 1 | . . . . . 1 Smash 4 | . . . 4 . . Melee Attacks 81 | . . 2 35 20 24 Impact 47 | . . . 32 15 . Slashing 29 | . . . . 5 24 Piercing 5 | . . 2 3 . . Sneak Attacks 11 | . . . 9 . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8454 | . 632 177 3890 471 3284 Guns 2860 | . 160 9 975 227 1489 Cannons 1187 | . 400 168 619 . . Explosions 2872 | . . . 1131 172 1569 Melee 1455 | . . . 1157 72 226 Ramming 8 | . . . 8 . . Kinetic 1386 | . 560 177 649 . . Thermal 1752 | . 72 . 765 163 752 Explosive 2337 | . . . 1036 88 1213 Electromagnetic 1516 | . . . 275 148 1093 Impact 1157 | . . . 1157 . . Slashing 298 | . . . . 72 226 Piercing . | . . . . . . Highest Corruption 23 | . 1 1 . 2 23 Average Corruption 8 | . 1 1 . 1 16 Corruption Purged 12 | . . . . . 12 Corruption Blocked . | . . . . . . Effects 104 | . 2 5 . 6 91 Message Errors 27 | . 1 1 . 1 24 Matter Fused 26 | . . 1 . 2 23 Heat Flow Errors 10 | . 1 . . 1 8 Energy Discharges 10 | . . . . 1 9 Parts Rejected 2 | . . . . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 9 | . . 1 . . 8 Data Loss (major) 4 | . . 1 . . 3 Misfires 5 | . . 1 . . 4 Alerts 4 | . . . . . 4 Misdirections 4 | . . . . . 4 Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 851 | . 10 . 790 . 51 Projectiles 38 | . 10 . 28 . . Explosions 93 | . . . 64 . 29 Melee 720 | . . . 698 . 22 Knockbacks 17 | . 5 3 9 . . Impact 1 | . . . 1 . . Kinetic 15 | . 5 3 7 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 307 | . . . 62 98 147 Shots 7 | . . . 3 1 3 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 339 | . 132 . 339 216 274 Average Temperature 66 | . 18 . 84 100 82 Received Heat Transfer 1104 | . . 129 747 18 210 Effects 2 | . . . 2 . . Shutdowns 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 14 | . . . 7 2 5 Impact Corruptions 19 | . . . 19 . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 15 | . . . 11 2 2 Heat Transferred 3079 | . 150 . 1889 198 842 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . 2 . 4 Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Peak Influence 375 | . 145 . 375 184 361 Initial 170 | . . . 156 170 21 Average 141 | . 44 . 195 107 184 Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 71 | 100 100 . 59 100 47 Level 1 28 | . . . 40 . 52 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 2 . 5 3 8 Investigation 3 | . . . 1 1 1 Extermination 7 | . . . . 2 5 Reinforcement 8 | . 2 . 4 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 125 | . 18 34 38 5 30 Peak Tracking Total 6 | . 3 6 4 2 6 Tactical Retreats 10 | . 3 3 2 . 2 Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 5 | . 2 . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 15 | . 2 3 5 3 2 Max in Single Turn 2 | . 1 1 1 2 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 13 | . 4 . 2 3 4 Terminals 7 | . 3 . 1 2 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 3 | . 1 . . 1 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 37 | . 12 . 11 6 8 Successful 15 | . 5 . 5 2 3 Failed 22 | . 7 . 6 4 5 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 25 | . 10 . 8 5 2 Terminals 25 | . 11 . 9 3 2 Fabricators . | . . . . . . Repair Stations 4 | . . . 2 . 2 Recycling Units 6 | . 1 . . 3 2 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 6 | . 3 . 2 . 1 Part Schematic 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . . . 1 . . Fabricator Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Surveillance Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 3 | . 1 . . 1 1 Report Inventory 3 | . 1 . . 1 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 3 | . 1 . 1 1 . Terminals 2 | . 1 . 1 . . Botnet 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Reject 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 . 2 3 4 Full Trace Events 3 | . . . 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 44 | . . . 44 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies 3 | . . 3 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 38 | . . 38 . . . Highest-Rated Ally 19 | . . 19 . . . Total Orders . | . . . . . . Ally Attacks 18 | . . 18 . . . Total Damage 389 | . . 389 . . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 8813 | 81 1798 1315 2243 1100 2276 Spaces Moved 4039 | 47 834 754 869 565 970 Core 258 | 2 . 239 14 2 1 Treads 3041 | 45 834 515 853 563 231 Legs 740 | . . . 2 . 738 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 50 160 165 120 Average Speed 161 | 155 183 144 184 169 130 Slowest Speed 1160 | 160 320 300 1160 550 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 30 | 4 68 37 40 15 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 12 | . . 12 . . . Spaces Dug 43 | . 3 . 16 16 8 Terrain Destroyed 229 | . 3 . 63 43 120 Melee 40 | . . . 16 16 8 Projectile 10 | . 3 . 7 . . AOE 179 | . . . 40 27 112 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 5869 | 52 1007 961 1327 670 1852 Wait 1265 | . 96 150 286 14 719 Move 4035 | 46 833 753 869 564 970 Hop . | . . . . . . Pick Up 42 | . 4 7 6 12 13 Fast Attach 72 | 6 5 8 27 12 14 Attach 39 | . 7 7 5 6 14 Detach 50 | . 10 6 8 11 15 Swap 27 | . 4 . 7 5 11 Drop 67 | . . 11 15 19 22 Fire 190 | . 48 16 69 7 50 Melee 81 | . . 2 35 20 24 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 15) 918 | -10/Materials | Discovered new exit (range 7) 1175 | -10/Materials | Discovered new exit (range 7) 1880 | -10/Materials | Entered Subcaves 2082 | -10/Subcaves | Learned location of Storage (-7) 2359 | -10/Subcaves | Discovered new exit (range 16) 2390 | -10/Subcaves | Core integrity fell below 50% 2418 | -10/Subcaves | Lost 3 parts (2n1w) 2499 | -10/Subcaves | Visited triangular shrine 2518 | -10/Subcaves | Found Prototype Device 2518 | -10/Subcaves | Identified V3-11A's Pendant 2523 | -10/Subcaves | Befriended Subdweller 2592 | -10/Subcaves | Discovered new exit (range 13) 2662 | -10/Subcaves | Learned location of Zion (-7) 2662 | -10/Subcaves | Met a Zionite searching for "candidates" 2684 | -10/Subcaves | Approached by friendly Subdweller 2700 | -10/Subcaves | Disturbed a concealed Subdweller 2701 | -10/Subcaves | Core integrity fell below 20% 2703 | -10/Subcaves | Befriended Subdweller 2944 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3030 | -10/Subcaves | Build established: Derelict-Mutant 3183 | -10/Subcaves | Discovered new exit (range 8) 3195 | -10/Subcaves | Entered Materials 3195 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3483 | -8/Materials | Repaired Broken Sub. Power Source 4229 | -8/Materials | Build established: Assassin 4680 | -8/Materials | Build established: Mutant 5292 | -8/Materials | Discovered new exit (range 8) 5293 | -8/Materials | Core integrity fell below 50% 5351 | -8/Materials | Lost 3 parts (1n1u1w) 5438 | -8/Materials | Entered Factory 5438 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5767 | -7/Factory | Build established: Scavenger-Mutant 6403 | -7/Factory | Discovered new exit (range 4) 6538 | -7/Factory | Entered another Factory area 6538 | -6/Factory | Evolved 2 slots: Utility x2 6635 | -6/Factory | Build established: Scavenger-Gunner 6853 | -6/Factory | System corruption reached 10% 7988 | -6/Factory | Build established: Scavenger-Mutant 8388 | -6/Factory | Crushed by falling debris 8419 | -6/Factory | Lost 3 parts (3u) 8693 | -6/Factory | Build established: Scavenger-Assassin 8814 | -6/Factory | Self-destructed Last Messages --------------- 08797_ K-01 Serf collects debris. 08797_ K-01 Serf cleans the Terminal. 08798_ The unstable cave ceiling collapses. 08798_ U-05 Engineer lays Concrete. 08800_ K-01 Serf collects debris. 08803_ U-05 Engineer lays Concrete. 08803_ K-01 Serf collects debris. 08804_ U-05 Engineer lays Concrete. 08804_ Hvy. Deuterium Engine destroyed. 08805_ U-05 Engineer lays Concrete. 08805_ K-01 Serf collects debris. 08806_ U-05 Engineer lays Concrete. 08808_ K-01 Serf collects debris. 08810_ System corrupted: Component data lost. 08810_ U-05 Engineer lays Concrete. 08811_ K-01 Serf collects debris. 08811_ U-05 Engineer lays Concrete. 08813_ ALERT: Rogue bot located, Programmers report to Factory Zone 7S. 08813_ K-01 Serf collects debris. 08813_ U-05 Engineer lays Concrete. 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