Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.11 @ 15:02:29 Player: DaddyWalrus Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (257) 1285 Value Destroyed (9497) 9497 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3062) 3062 TOTAL SCORE: 18764 Bonus ------- High Alert Combat Kills 781 Follower Combat Kills 181 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1000 Matter 195/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Graphene Brace Improved System Shield Relay Coupler [NC] (30) > --- WEAPON (4) ------- Long-range Missile Launcher > --- INVENTORY (5) ---- Light Fission Core Huge Storage Unit Long-range Tractor Beam Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Visual Processing Unit Graphene Brace Improved System Shield Relay Coupler [NC] Relay Coupler [Hunter] Relay Coupler [Heavy] > --- WEAPON ----------- Heavy Machine Gun Magnetic Acceleration Cannon Remote Datajack > --- INVENTORY -------- Light Fission Core Cold Fusion Reactor Huge Storage Unit Large Matter Pod Long-range Tractor Beam Field Recycling Unit Drone Bay Heavy Plasma Cannon Long-range Missile Launcher Heavy Mace [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Gar Fac Fac Slots Evolved 10 | . . 2 2 . 2 . . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 6 | . . . 1 . 1 . . 2 . . 2 Weapon 2 | . . 1 . . 1 . . . . . . Parts Attached 255 | 7 8 20 29 7 14 15 26 36 15 29 49 Power 22 | 1 1 2 2 2 1 3 1 4 2 . 3 Engine 11 | 1 1 2 2 . 1 . . 1 2 . 1 Core 7 | . . . . 2 . 3 1 . . . 1 Reactor 4 | . . . . . . . . 3 . . 1 Propulsion 65 | 3 3 9 15 1 2 5 5 8 1 2 11 Treads 54 | 1 1 8 14 1 2 5 5 8 1 2 6 Leg 2 | 1 . . . . . . . . . . 1 Wheel 8 | 1 2 1 . . . . . . . . 4 Hover . | . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . Utility 85 | 1 3 3 8 1 6 2 11 15 6 15 14 Device 36 | . . . 2 1 4 . 6 6 3 6 8 Storage 7 | 1 2 2 . . . . . 2 . . . Processor 3 | . . . . . 1 . 1 . . . 1 Hackware 6 | . . . . . . . . . 1 3 2 Protection 33 | . 1 1 6 . 1 2 4 7 2 6 3 Artifact . | . . . . . . . . . . . . Weapon 83 | 2 1 6 4 3 5 5 9 9 6 12 21 Energy Gun 21 | 1 . 1 1 . 1 2 4 3 1 4 3 Energy Cannon 4 | . . . . . . 1 . . . . 3 Ballistic Gun 43 | 1 1 5 3 3 4 2 5 5 2 4 8 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 4 | . . . . . . . . 1 1 1 1 Special Weapon 9 | . . . . . . . . . 2 3 4 Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . . 1 . 1 . Corrupted Parts 2 | . . . . . . . 1 . . . 1 System Corruption 4 | . . . . . . . 1 . . . 3 Parts Lost 78 | . . 3 9 3 2 9 2 7 1 10 32 Power 3 | . . . . . . 2 . . . . 1 Propulsion 27 | . . 1 3 1 1 3 1 4 . 4 9 Utility 19 | . . 1 2 . . 2 . 2 . 4 8 Weapon 29 | . . 1 4 2 1 2 1 1 1 2 14 Highest Loss Streak 18 | . . 1 4 1 1 7 2 4 1 6 18 To Critical Strikes 3 | . . 1 . . . 1 . 1 . . . Average Slot Usage (%) 97 | . 97 99 99 99 100 99 99 99 99 97 70 Engine 4 | . 14 11 9 2 . 1 . . 4 6 3 Core 2 | . . . . 6 6 5 7 1 . . . Treads 26 | . 10 28 35 35 30 30 29 25 26 24 8 Wheel 1 | . 17 3 . . . . . . . . 2 Device 7 | . . . 8 9 12 7 7 12 8 5 7 Storage 7 | . 14 11 9 9 7 7 7 6 6 6 4 Processor 2 | . . . . . 2 5 3 6 6 4 1 Hackware 1 | . . . . . . . . . 5 9 13 Protection 10 | . 11 11 9 9 7 8 10 13 10 10 5 Energy Gun 6 | . 1 1 6 9 13 6 6 8 6 4 2 Ballistic Gun 20 | . 26 31 20 18 16 19 21 17 17 20 12 Naked Turns . | . . . . . . . . . . . . Heaviest Build 125 | 12 51 61 69 66 70 77 77 125 83 83 88 Greatest Support 101 | 10 26 60 80 80 80 80 82 101 91 82 83 Greatest Overweight (x) 4 | 1 3 2 1 . . . 1 1 . 1 4 Average Overweight (x) . | . 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 20 20 20 Average Capacity 20 | 6 16 20 20 20 20 20 20 23 20 20 17 Most Carried 25 | 7 18 20 20 20 20 20 20 25 20 20 20 Average Carried 19 | 3 13 19 19 19 19 19 19 22 19 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 18 20 20 20 20 20 20 20 20 17 4 Class Distribution -------------------- 51% | Scavenger-Tank 23% | Bothacker-Tank 8% | Tank 7% | Mutant 6% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Tank | -6/Factory Scavenger-Tank | -6/Garrison Bothacker-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Gar Fac Fac Matter Collected 7663 | 236 306 809 846 313 529 453 616 1323 595 569 1068 Remotely 1692 | . . . . . . . . 373 273 462 584 Salvage Created 11150 | . 386 1361 1543 832 812 609 1000 2683 394 556 974 Parts 548 | . 22 80 89 29 37 30 60 113 11 20 57 Haulers Intercepted 10 | . . 4 3 . . . . 3 . . . Recyclers Shooed 19 | . 5 4 2 . 2 . 2 4 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Gar Fac Fac Combat Hostiles Destroyed 181 | . 7 26 20 16 15 14 13 40 9 8 13 Guns 163 | . 7 26 20 16 15 14 12 33 6 4 10 Cannons 1 | . . . . . . . 1 . . . . AOE 16 | . . . . . . . . 7 3 4 2 Classes Destroyed 19 | . 4 4 4 . 2 . . 4 . 1 . Worker 11 | . . . 1 . 1 . 1 4 . 1 3 Builder 15 | . . . 2 . 1 . 2 1 . 1 8 Tunneler 1 | . . . 1 . . . . . . . . Hauler 10 | . . 4 3 . . . . 3 . . . Recycler 22 | . 1 2 4 . 1 . 5 6 . 1 2 Mechanic 3 | . . . . . . . . 1 . 2 . Operator 4 | . 1 1 2 . . . . . . . . Watcher 10 | . 1 1 1 . 2 . 2 1 . . 2 Swarmer 37 | . . 7 2 . 4 4 5 6 3 . 6 Saboteur 1 | . . . . . . . . 1 . . . Grunt 77 | . 7 12 11 14 6 6 3 11 2 3 2 Brawler 8 | . . 2 1 . . 1 1 . 1 2 . Duelist 3 | . . . . . 1 . . 1 1 . . Sentry 24 | . . 5 5 1 1 2 2 4 2 1 1 Specialist 4 | . . . . . . . . 4 . . . Hunter 12 | . . . 1 1 . . . 6 . 1 3 Programmer 12 | . . . . . 3 1 2 6 . . . Heavy 2 | . . . . . . . . . . 1 1 Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 14 | . 2 5 14 3 5 8 7 14 3 8 7 Combat Bots Only 12 | . 2 5 10 3 4 8 3 12 3 4 3 Max Kills in Single Turn 6 | . 1 2 2 1 1 2 1 5 3 5 6 Gunslinging 1 | . . 1 1 . . 1 . . . . 1 Exploded 3 | . . . . . . . . 3 3 3 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Gar Fac Fac Damage Taken 16656 | . 365 893 1459 918 879 1481 834 3043 614 1395 4775 Core 2187 | . 90 87 157 86 28 190 88 273 43 121 1024 Absorbed by Shields 37 | . . . . . . . . 37 . . . Redirected to Shielding 208 | . . . . . . . . . 6 164 38 Core Remaining (%) 66 | 100 64 78 . 55 . . 56 . . 48 . Volleys Fired 560 | . 50 84 82 41 43 30 35 87 26 22 60 Largest 4 | . 2 3 3 3 4 4 4 4 4 4 4 Hottest 224 | . 40 93 107 107 172 163 163 220 172 168 224 Shots Fired 1819 | . 100 251 245 118 171 117 138 349 79 68 183 Gun 1755 | . 100 251 245 118 171 111 136 343 71 58 151 Cannon 29 | . . . . . . 6 2 . . . 21 Launcher 18 | . . . . . . . . 6 1 4 7 Special 17 | . . . . . . . . . 7 6 4 Kinetic 1413 | . 100 235 225 77 104 86 101 250 52 48 135 Thermal 330 | . . 16 20 41 67 18 18 93 19 10 28 Explosive 18 | . . . . . . . . 6 1 4 7 Electromagnetic 41 | . . . . . . 13 19 . . . 9 Robot Hit Streak 23 | . 10 17 18 23 17 13 9 20 14 20 16 Robot Miss Streak 7 | . 7 5 4 4 7 5 7 5 2 6 7 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 32 | . 1 5 4 6 . 7 3 2 1 . 3 Max Gunslinging Chain 2 | . 1 1 1 1 . 2 1 1 1 . 1 Shots Hit Robots 1239 | . 62 156 161 87 100 87 93 267 56 54 116 Core Hits 621 | . 23 57 69 40 42 39 68 161 24 35 63 Critical Kills 3 | . . . . . . . . 1 . . 2 Critical Parts Destroyed 5 | . . . . . . 2 . . 1 1 1 Critical Strikes 16 | . . 2 1 1 3 2 . 1 2 1 3 Burn 8 | . . 2 1 1 3 . . . 1 . . Meltdown 1 | . . . . . . . . . . . 1 Destroy 7 | . . . . . . 2 . 1 1 1 2 Melee Attacks 2 | . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . 2 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 25736 | . 662 2189 2348 1399 1789 1484 1924 7177 1413 2009 3342 Guns 20976 | . 662 2152 2324 1399 1744 1375 1749 5505 1009 661 2396 Cannons 487 | . . . . . . 109 54 . . . 324 Explosions 4092 | . . . . . . . 85 1640 404 1348 615 Melee . | . . . . . . . . . . . . Ramming 181 | . . 37 24 . 45 . 36 32 . . 7 Kinetic 15674 | . 662 1989 2028 800 956 1100 1203 3549 706 587 2094 Thermal 5755 | . . 163 296 599 788 249 370 1956 303 74 957 Explosive 3545 | . . . . . . . 72 1640 404 1348 81 Electromagnetic 581 | . . . . . . 135 243 . . . 203 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . 5 . . . 2 4 4 3 3 17 3 Average Corruption 2 | . 3 . . . 1 2 3 1 3 5 3 Corruption Purged 4 | . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 91 | . 8 . . . 9 4 22 10 17 17 4 Message Errors 29 | . 2 . . . 2 2 5 5 8 4 1 Matter Fused 9 | . . . . . 1 . 3 . 2 2 1 Heat Flow Errors 16 | . 2 . . . 3 1 3 1 2 3 1 Energy Discharges 9 | . 1 . . . 1 1 4 2 . . . Parts Rejected 2 | . . . . . . . 2 . . . . Data Loss (minor) 7 | . 1 . . . 1 . 4 1 . . . Data Loss (major) 4 | . . . . . . . 1 . 1 1 1 Misfires 7 | . . . . . . . . 1 4 2 . Alerts 3 | . 2 . . . . . . . . 1 . Weapon Failures 5 | . . . . . 1 . . . . 4 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 203 | . . . . . . . . 69 . 4 130 Projectiles 21 | . . . . . . . . . . . 21 Explosions 182 | . . . . . . . . 69 . 4 109 Melee . | . . . . . . . . . . . . Knockbacks 4 | . . . . . . . 1 . . . 3 Impact 1 | . . . . . . . 1 . . . . Kinetic 3 | . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 112 | . . . . . . . . . . 44 68 Shots 4 | . . . . . . . . . . 1 3 Rammed 22 | . . 6 1 . 3 . 6 3 . . 3 Targets Rammed 23 | . . 6 2 . 3 . 6 3 . . 3 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 283 | . 273 192 85 74 155 234 181 231 283 218 117 Average Temperature 38 | . 43 35 17 18 30 27 32 52 56 77 24 Received Heat Transfer 3504 | . 210 321 729 504 186 408 114 384 138 237 273 Effects 2 | . 1 . . . . . . . 1 . . Energy Bleed 2 | . 1 . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions 1 | . . . 1 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 17 | . . 2 1 . 6 . 1 1 2 . 4 Heat Transferred 12209 | . . 629 703 1273 1924 481 749 4300 668 149 1333 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Gar Fac Fac Peak Influence 810 | . 155 539 573 583 327 456 423 810 804 517 441 Initial 567 | . . 38 186 68 305 131 239 77 567 422 252 Average 273 | . 72 282 236 369 149 307 276 195 703 393 319 Maximum Alert Level 3 | . . 2 2 2 1 2 2 3 3 2 2 Low Security (%) 41 | 100 100 30 48 23 72 13 21 63 . . 9 Level 1 35 | . . 38 36 23 27 74 73 22 . 27 80 Level 2 18 | . . 30 14 53 . 12 5 10 33 72 10 Level 3 5 | . . . . . . . . 4 66 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 2 5 2 . 3 . 2 10 . 3 4 Investigation 5 | . . 1 1 . 1 . . 1 . . 1 Extermination 8 | . . . . . 1 . 2 5 . . . Reinforcement 14 | . 2 4 1 . 1 . . 2 . 1 3 Assault 2 | . . . . . . . . . . 2 . Garrison 2 | . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Gar Fac Fac Distress Signals 10 | . 1 2 2 . . . 2 1 . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 289 | . 14 40 31 19 24 17 22 50 15 17 40 Peak Tracking Total 8 | . 3 7 7 4 5 7 4 7 6 8 8 Tactical Retreats 11 | . . . 2 2 . 2 1 1 . . 3 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Gar Fac Fac Traps Triggered 15 | . 4 1 3 2 1 . 1 2 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Gar Fac Fac Machines Disabled 19 | . . 4 . 1 . 1 2 3 1 4 3 Max in Single Turn 3 | . . 1 . 1 . 1 1 1 1 3 3 Garrison Relay 3 | . . . . 1 . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Gar Fac Fac Machines Accessed 35 | . 3 3 7 . 8 . 3 5 . 4 2 Terminals 25 | . 3 2 6 . 4 . 3 4 . 2 1 Fabricators 2 | . . . . . 1 . . . . . 1 Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 2 | . . 1 . . 1 . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . Garrison Access 3 | . . . 1 . 1 . . 1 . . . Total Hacks 90 | . 6 9 28 . 14 . 10 12 . 6 5 Successful 45 | . 4 5 12 . 10 . 5 4 . 2 3 Failed 45 | . 2 4 16 . 4 . 5 8 . 4 2 Catastrophic 5 | . . . 3 . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 64 | . 5 6 24 . 3 . 10 11 . 2 3 Terminals 74 | . 6 8 27 . 5 . 10 11 . 4 3 Fabricators 5 | . . . . . 3 . . . . . 2 Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 2 | . . 1 . . 1 . . . . . . Scanalyzers 5 | . . . . . 4 . . . . 1 . Garrison Access 3 | . . . 1 . 1 . . 1 . . . Terminal Hacks 13 | . 1 2 5 . 2 . 2 1 . . . Part Schematic 1 | . . 1 . . . . . . . . . Prototype ID Bank 3 | . . 1 2 . . . . . . . . Open DSF 2 | . . . . . 1 . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . Unreport Threat 5 | . . . 2 . 1 . 2 . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . 2 Load Schematic 2 | . . . . . 1 . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . . 1 . . . . . . Report Inventory 2 | . . 1 . . 1 . . . . . . Scanalyzer 5 | . . . . . 4 . . . . 1 . Insert Component 3 | . . . . . 2 . . . . 1 . Analyze 2 | . . . . . 2 . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . 1 . . . Unlock Access 3 | . . . 1 . 1 . . 1 . . . Unauthorized Hacks 19 | . 3 2 6 . 1 . 3 2 . 1 1 Terminals 19 | . 3 2 6 . 1 . 3 2 . 1 1 Botnet 19 | . 3 2 6 . 1 . 3 2 . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 3 3 7 . 5 . 3 4 . 2 2 Full Trace Events 4 | . . . 1 . 1 . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . 2 . . . . . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 36 | . . . . . . . . . . . 36 Total Part Build Rating 6 | . . . . . . . . . . . 6 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Gar Fac Fac Used RIF Installer 3 | . . . . 1 . 1 . . 1 . . Hotswap 1 | . . . . . . 1 . . . . . Program Shield 1 | . . . . . . . . . 1 . . Robots Hacked 13 | . . . . . . . . . 5 4 4 Non-combat 2 | . . . . . . . . . . 1 1 Combat 11 | . . . . . . . . . 5 3 3 Robot Hacks Applied 13 | . . . . . . . . . 5 4 4 parse_system 2 | . . . . . . . . . . 1 1 spike_heat 1 | . . . . . . . . . . 1 . overload_power 2 | . . . . . . . . . . 1 1 overwrite_iff 6 | . . . . . . . . . 3 1 2 streamctrl_high 2 | . . . . . . . . . 2 . . Relay Couplers Released 11 | . . . . 5 . 3 . . 3 . . Machine Destruction 11 | . . . . 5 . 3 . . 3 . . Attached 5 | . . . . . . . . . 1 3 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Gar Fac Fac Total Allies 8 | . . . . . . . . . 5 1 2 Largest Group 2 | . . . . . . . . . 2 1 1 Highest-Rated Group 137 | . . . . . . . . . 58 47 137 Highest-Rated Ally 137 | . . . . . . . . . 29 47 137 Total Orders 2 | . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . 2 . Ally Attacks 21 | . . . . . . . . . 13 4 4 Total Damage 517 | . . . . . . . . . 171 158 188 Kills 5 | . . . . . . . . . 2 2 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Gar Fac Fac Turns Passed 11542 | 61 690 1279 1275 572 1457 490 1180 2179 812 714 833 Spaces Moved 5501 | 51 455 545 579 253 767 216 598 863 428 305 441 Core 235 | 2 . . . . . . . . . . 233 Treads 4590 | . 1 434 579 253 767 216 598 863 428 305 146 Legs 1 | 1 . . . . . . . . . . . Wheels 675 | 48 454 111 . . . . . . . . 62 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 95 108 160 165 165 165 161 156 158 158 50 Average Speed 162 | 88 114 170 162 165 165 167 163 202 158 164 124 Slowest Speed 410 | 120 240 240 246 165 165 170 241 241 158 245 410 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 3 86 49 43 40 22 39 22 27 65 10 15 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 71 | . . . . . . . . . 7 . 64 Terrain Destroyed 274 | . . . . . . . 22 58 7 15 172 Melee 2 | . . . . . . . . . . . 2 Projectile 8 | . . . . . . . . . . . 8 AOE 263 | . . . . . . . 22 58 7 15 161 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Gar Fac Gar Fac Fac Gar Fac Fac Total 6947 | 64 537 723 750 319 868 283 727 1089 519 466 602 Wait 256 | . 3 15 6 9 13 2 15 49 35 94 15 Move 5493 | 50 454 544 579 252 767 215 597 863 427 304 441 Hop . | . . . . . . . . . . . . Pick Up 164 | 6 15 27 22 5 12 14 19 22 6 8 8 Fast Attach 55 | 6 2 . 8 1 3 1 7 5 3 5 14 Attach 77 | 1 . 5 10 4 4 10 2 9 2 5 25 Detach 18 | 1 1 . 1 . . . . 1 1 . 13 Swap 124 | . 6 15 12 2 7 4 17 22 10 19 10 Drop 173 | . 6 27 28 5 16 7 29 27 9 9 10 Fire 560 | . 50 84 82 41 43 30 35 87 26 22 60 Melee 2 | . . . . . . . . . . . 2 Ram 3 | . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush 20 | . . 6 2 . 3 . 6 3 . . . Escape Stasis 1 | . . . . . . . . 1 . . . Rewire 1 | . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Sto / Gar) -7/Garrison -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 14) 430 | -10/Materials | Discovered new exit (range 10) 610 | -10/Materials | Discovered new exit (range 3) 752 | -10/Materials | Entered another Materials area 752 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1062 | -9/Materials | Build established: Tank 1782 | -9/Materials | Build established: Scavenger-Tank 1847 | -9/Materials | Discovered new exit (range 16) 2031 | -9/Materials | Entered another Materials area 2031 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2310 | -8/Materials | Destroyed 10 combat bots 2417 | -8/Materials | Lost 4 parts (1n2u1w) 3037 | -8/Materials | Discovered new exit (range 16) 3306 | -8/Materials | Identified exit to Garrison 3306 | -8/Materials | Entered Garrison 3324 | -8/Garrison | Triggered checkpoint 3470 | -8/Garrison | Triggered checkpoint 3475 | -8/Garrison | Garrison Relay disabled 3638 | -8/Garrison | Triggered checkpoint 3720 | -8/Garrison | Discovered new exit (range 13) 3871 | -8/Garrison | Installed Relay Interface Framework 3878 | -8/Garrison | Entered Factory 3878 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4713 | -7/Factory | Discovered new exit (range 5) 4813 | -7/Factory | Identified exit to Storage 5335 | -7/Factory | Identified exit to Garrison 5335 | -7/Factory | Entered Garrison 5344 | -7/Garrison | Expanded RIF knowledge: Hotswap 5493 | -7/Garrison | Triggered checkpoint 5565 | -7/Garrison | Lost 7 parts (1p3n1u2w) 5574 | -7/Garrison | Destroyed 8 combat bots 5678 | -7/Garrison | Discovered new exit (range 15) 5710 | -7/Garrison | Triggered checkpoint 5765 | -7/Garrison | Garrison Relay disabled 5825 | -7/Garrison | Entered Factory 6057 | -7/Factory | Build established: Bothacker-Tank 6723 | -7/Factory | Build established: Bothacker-Gunner 6951 | -7/Factory | Discovered new exit (range 16) 7005 | -7/Factory | Entered another Factory area 7005 | -6/Factory | Evolved 2 slots: Utility x2 7125 | -6/Factory | Identified exit to DSF 7292 | -6/Factory | Build established: Bothacker-Tank 8339 | -6/Factory | Spotted B-75 Beast 8444 | -6/Factory | Destroyed B-75 Beast 8469 | -6/Factory | Lost 4 parts (1n2u1w) 8796 | -6/Factory | Build established: Scavenger-Tank 9056 | -6/Factory | Garrison activated, responded to threat 9121 | -6/Factory | Destroyed 12 combat bots 9184 | -6/Factory | Identified exit to Garrison 9184 | -6/Factory | Entered Garrison 9264 | -6/Garrison | Triggered checkpoint 9338 | -6/Garrison | Garrison Relay disabled 9424 | -6/Garrison | Triggered checkpoint 9452 | -6/Garrison | Triggered checkpoint 9570 | -6/Garrison | Discovered new exit (range 14) 9728 | -6/Garrison | Discovered new exit (range 15) 9913 | -6/Garrison | Discovered new exit (range 15) 9988 | -6/Garrison | Expanded RIF knowledge: Program Shield 9996 | -6/Garrison | Entered Factory 10346 | -6/Factory | First assault squad dispatched 10569 | -6/Factory | Discovered new exit (range 15) 10575 | -6/Factory | System corruption reached 10% 10626 | -6/Factory | Lost 6 parts (2n3u1w) 10636 | -6/Factory | Core integrity fell below 50% 10703 | -6/Factory | Lost 4 parts (2n1u1w) 10710 | -6/Factory | Entered another Factory area 10710 | -5/Factory | Evolved 2 slots: Utility x2 11051 | -5/Factory | Fabricated Arm. Treads (x2) 11160 | -5/Factory | Lost 3 parts (1n2w) 11232 | -5/Factory | Lost 7 parts (1n4u2w) 11373 | -5/Factory | Core integrity fell below 50% 11427 | -5/Factory | Lost 18 parts (1p6n1u10w) 11472 | -5/Factory | Core integrity fell below 20% 11543 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 11441_ System corrupted: Matter fused (-5). 11456_ 1Z2,B X85D/EE1MQOX6VKMAUBY22FNIT%/ 11471_ Penetrated by Slug. 11471_ Slammed into R-10 Processor. 11472_ Destabilizing: System interference. 11472_ Visual Processing Unit temporarily disabled. 11473_ Penetrated by Slug. 11474_ Slammed into R-10 Processor. 11476_ Penetrated by Slug. 11476_ R-10 Processor destroyed. 11484_ K-01 Serf cleans the Megafabricator. 11494_ System corrupted: Heat flow error (+112). 11518_ System corrupted: Substantial component data lost. 11530_ The unstable cave ceiling collapses. 11538_ Visual Processing Unit destroyed. 11538_ Slug penetrates Earth. 11540_ Penetrated by Slug. 11540_ Relay Coupler [Hunter] destroyed. 11541_ G-67 Veteran suffers critical hit (Burn). 11542_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | "" #?????????????????????????????????????????????? | | "" #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ??#????????????????????##????????????????????????? | | ???????????????????##### ????????????????????????? | | ??????????????????## ##????########??????????? | | ??????????????????# ##? # ##?????????? | | ??????????????????# ## #?????????? | | ??????????????????# # #?????????? | | ??????????????????# ### #?????????? | | ??????????????????# # #?????????? | | ???????????????????# #?????????? | | ???????????????????## #??????????? | | ????????????????????## @ #??????????? | | ?????????????????????## ####??????????? | | ??????????????????????### ##?????????????? | | ????????????????######?? #??????????????? | | ????????????????"" ? # #??????????????? | | ???????????????T"" ##??????????????? | | ??????????????? ?#+ Y #####???????????? | | ???????????????? # g #???????????? | | ??????????????""""""""" # g gg #???????????? | | ???????????# + g #???????????? | | ??????????????""""""""" # ##??????????? | | ???????????????? # T#??????????? | | ??????????????? []! ?##### #??????????? | | ??????????????? ]]! ?????# ############# | | ?????????????? ]!! ??????# | | ????????????? ??????# | | ??????????????### ###???????# """ | | ????????????????##??????????# """ | | ????????????????????????????# """ | | ????????????????????????????#+#####+### "" | | ????????????????????????????# # "" | | ????????????????????????????# """ """ # | | ????????????????????????????# """ """ # | | ????????????????????????????# """ """ + | | ????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 90 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Defensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 52 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Arm. Treads | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoSmartbombSpear Manual? 0 Play Time 03:02:18 Cumulative 145.4 hours Start 2022.03.10 @ 21:47:55 End 2022.03.11 @ 15:02:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 63 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 260f6369-22e9-4635-87e7-a8689da8e66c