Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 08:51:24 Player: Heclapar Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (190) 950 Value Destroyed (7248) 7248 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 15563 Bonus ------- High Alert Combat Kills 345 Met Data Miner 300 Cogmind --------- Core Integrity 1071/1300 Matter 290/300 Energy 5/100 System Corruption 3% Temperature Cool (18) Movement Rolling (92) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Compact Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Quantum Capacitor > --- WEAPON (2) ------- Heavy Plasma Cannon > --- INVENTORY (20) --- Heavy Deuterium Engine Armored Leg Huge Storage Unit Focal Shield Improved Arc Projector Gatling Laser Improved Spread Laser Plasma Rifle Dispersion Rifle Heavy Disruptor Cannon Heavy Plasma Cannon Advanced Plasma Cannon Rocket Launcher Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Neutrino Core Neutrino Core > --- PROPULSION ------- Heavy Siege Treads Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Quantum Capacitor Force Field > --- WEAPON ----------- Advanced Plasma Cannon Heavy Phase Cannon > --- INVENTORY -------- Armored Treads Armored Leg Huge Storage Unit Improved Shield Generator Improved Arc Projector Gatling Laser Improved Spread Laser Plasma Rifle Heavy Plasma Cannon Heavy Plasma Cannon Rocket Launcher Long-range Missile Launcher Plasma Cutter [Rating: 112] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Wheel Centrium Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 2 . . . . 2 2 . . 2 2 Power 2 | . . . . . . . . . 1 . . . 1 . Propulsion 4 | . . . 2 . . . . . . 1 . . . 1 Utility 8 | . . 2 . 2 . . . . 1 1 . . 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 158 | . 11 32 5 27 3 7 1 2 14 32 3 . 8 13 Power 18 | . 2 5 . 1 . . . . 1 6 . . 1 2 Engine 11 | . 2 5 . . . . . . 1 3 . . . . Core 5 | . . . . 1 . . . . . 3 . . 1 . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 37 | . 3 5 2 4 . 1 . . 3 10 2 . 3 4 Treads 23 | . 2 5 2 4 . 1 . . 2 4 2 . . 1 Leg 9 | . 1 . . . . . . . 1 6 . . . 1 Wheel 5 | . . . . . . . . . . . . . 3 2 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 47 | . 4 7 1 7 3 2 . 1 4 10 1 . 4 3 Device 20 | . 2 1 . 3 1 1 . . 1 5 1 . 3 2 Storage 3 | . 1 . . 1 . . . . . . . . . 1 Processor 7 | . . . . 1 . . . . 1 4 . . 1 . Hackware 1 | . . 1 . . . . . . . . . . . . Protection 16 | . 1 5 1 2 2 1 . 1 2 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 56 | . 2 15 2 15 . 4 1 1 6 6 . . . 4 Energy Gun 30 | . 2 10 1 11 . 2 1 1 2 . . . . . Energy Cannon 10 | . . . . 2 . . . . 2 4 . . . 2 Ballistic Gun 1 | . . 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . Launcher 13 | . . 4 1 1 . 2 . . 2 2 . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . 4 1 . . . . 1 . . . . Parts Lost 43 | . 6 3 . 1 . 2 . 2 1 11 2 . . 15 Power 9 | . 1 2 . . . . . . . 2 . . . 4 Propulsion 11 | . 2 . . 1 . . . 1 . 3 1 . . 3 Utility 16 | . 1 . . . . 2 . . 1 5 1 . . 6 Weapon 7 | . 2 1 . . . . . 1 . 1 . . . 2 Highest Loss Streak 9 | . 3 2 . 1 . 1 . 1 1 5 1 . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 86 94 100 97 91 91 84 89 87 90 93 94 89 85 Engine 4 | . 9 10 9 . . . . . 6 6 5 5 5 1 Core 4 | . . . . 6 7 7 7 7 6 2 5 5 10 8 Treads 21 | . 1 22 36 30 30 29 30 27 21 8 22 23 7 3 Leg 4 | . 23 . . . . . . . 4 15 . . . . Wheel 1 | . . . . . . . . . . . . . 12 19 Device 14 | . 7 11 9 14 15 14 15 15 11 20 16 17 23 21 Storage 7 | . 14 11 9 7 7 7 7 7 6 5 5 5 5 4 Processor 4 | . . . . 4 . . . . 2 12 23 23 13 9 Protection 10 | . 1 15 9 15 14 14 15 15 13 4 . . . . Energy Gun 10 | . 13 19 17 12 15 14 7 15 9 . . . . . Energy Cannon 3 | . . . . 1 . . . . 2 10 11 11 10 5 Ballistic Gun 1 | . 14 2 . . . . . . . . . . . . Peak Build Rating 112 | . 9 25 32 50 63 50 50 52 61 83 83 83 112 110 Average Rating 50 | . 6 18 29 43 50 49 46 50 56 68 82 83 105 103 On Entrance 49 | 6 6 9 25 32 50 50 50 50 48 54 83 83 83 108 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 135 | 13 29 42 44 67 67 67 61 61 82 82 68 68 96 135 Greatest Support 136 | 20 40 40 83 104 104 104 104 104 96 136 136 136 136 80 Greatest Overweight (x) 5 | . 2 1 . . . . . . 1 3 . . 5 2 Average Overweight (x) . | . . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | . 15 15 15 25 15 15 15 15 15 15 15 15 15 20 Average Capacity 15 | . 12 15 15 15 15 15 15 15 15 15 15 15 15 18 Most Carried 17 | . 9 15 15 15 15 15 14 15 15 15 15 15 15 17 Average Carried 13 | . 7 13 14 14 15 14 14 14 13 12 14 15 12 15 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Final Carried 16 | 6 8 15 15 15 15 14 14 14 12 15 15 15 12 16 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Matter Collected 2462 | 200 152 428 130 313 125 338 . 50 191 270 70 . 74 121 Remotely 72 | . 72 . . . . . . . . . . . . . Salvage Created 8099 | . 253 716 482 1043 68 658 . 169 880 2075 511 . 149 1095 Parts 345 | . 18 41 20 40 . 22 . 7 35 92 15 . 2 53 Haulers Intercepted 7 | . . 4 2 . . . . . 1 . . . . . Recyclers Shooed 13 | . 2 1 3 2 . . . . . 2 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . 21 . 8 . . 10 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 154 | . 6 20 9 21 . 23 . 5 15 30 10 . 2 13 Guns 66 | . 6 8 7 19 . 16 . 5 5 . . . . . Cannons 40 | . . . . 1 . . . . 1 20 9 . 1 8 AOE 32 | . . 11 2 . . 6 . . 6 3 . . . 4 Classes Destroyed 14 | . 2 5 1 3 . 1 . . . 2 . . . . Worker 8 | . 1 1 1 2 . . . . . 1 . . . 2 Builder 1 | . . . . . . . . . . 1 . . . . Tunneler 3 | . . . . 1 . . . . 1 1 . . . . Hauler 7 | . . 4 2 . . . . . 1 . . . . . Recycler 12 | . . 1 2 2 . . . . 2 2 . . . 3 Operator 3 | . . 1 . . . . . . . 1 . . . 1 Watcher 2 | . . . . . . . . . . 1 . . . 1 Swarmer 50 | . . 11 4 5 . 13 . 3 4 . 4 . . 6 Grunt 55 | . 6 4 3 7 . 3 . . 6 16 5 . 1 4 Brawler 6 | . . . . . . 4 . . . 1 1 . . . Duelist 3 | . . . . 1 . 1 . . . 1 . . . . Sentry 17 | . . 5 1 3 . 2 . 1 2 2 . . 1 . Hunter 8 | . . . 1 1 . . . 1 2 3 . . . . Programmer 15 | . . . . 4 . . . . 1 7 . . . 3 Decomposer 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 2 5 4 8 . 8 . 3 6 8 6 . 2 5 Combat Bots Only 8 | . 1 5 3 8 . 8 . 3 4 7 6 . 2 4 Max Kills in Single Turn 5 | . 1 3 2 2 1 4 . 1 5 2 1 . 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 4 | . . 3 2 . . 4 . . 3 1 . . . 3 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Hostile Shots Fired 1064 | . 79 112 38 164 . 136 . 40 93 177 69 . 15 141 Missed 301 | . 15 36 5 48 . 50 . 15 36 40 20 . 2 34 Damage Taken 11134 | . 914 873 404 1337 . 1198 . 291 729 2691 771 . 140 1786 Core 1128 | . 209 217 20 115 . 17 . . 6 276 39 . . 229 Absorbed by Shields 1123 | . . . . . . . . . 142 23 . . 148 810 Reduced by Siege Mode 95 | . . . . . . . . . . 95 . . . . Redirected to Shielding 85 | . . . . . . 24 . 3 . 58 . . . . Ignored by Resistances 384 | . . . . . . . . . . 244 140 . . . Regen/Repaired (Parts) 69 | . . 69 . . . . . . . . . . . . Core Remaining (%) 75 | 100 16 45 96 . . . . 81 99 . . 68 100 . Volleys Fired 504 | . 47 67 29 52 2 39 . 11 36 84 26 . 19 92 Largest 2 | . 2 2 2 2 2 2 . 2 2 2 2 . 1 1 Hottest 188 | . 70 126 126 160 160 160 . 160 170 188 188 . 90 90 Shots Fired 856 | . 92 123 55 100 5 72 . 21 65 160 52 . 19 92 Gun 482 | . 92 112 52 87 5 67 . 21 43 3 . . . . Cannon 340 | . . . . 12 . . . . 18 153 52 . 19 86 Launcher 31 | . . 11 3 1 . 5 . . 4 4 . . . 3 Special 3 | . . . . . . . . . . . . . . 3 Kinetic 71 | . 47 23 . 1 . . . . . . . . . . Thermal 753 | . 45 89 52 97 5 67 . 21 61 156 52 . 19 89 Explosive 31 | . . 11 3 1 . 5 . . 4 4 . . . 3 Electromagnetic 1 | . . . . 1 . . . . . . . . . . Robot Hit Streak 21 | . 10 21 13 20 8 18 . 7 9 21 10 . 10 12 Robot Miss Streak 8 | . 4 3 2 5 1 4 . 8 5 3 2 . 1 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 . . 4 . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . . . . Capacitor 105 | . . . . . . . . . . . . . 19 86 Shots Hit Robots 628 | . 59 88 40 81 3 62 . 16 48 114 39 . 16 62 Core Hits 369 | . 19 38 24 59 2 49 . 15 43 58 13 . 3 46 Critical Kills 6 | . . . . . . . . . 1 3 1 . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 10 | . 2 1 1 . . . . . 1 3 1 . . 1 Burn 4 | . 2 1 1 . . . . . . . . . . . Meltdown 6 | . . . . . . . . . 1 3 1 . . 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19360 | . 673 1958 966 1911 57 1939 . 353 2037 4554 1320 . 544 3048 Guns 6638 | . 585 1073 707 1747 57 1263 . 353 784 69 . . . . Cannons 8529 | . . . . 164 . . . . 400 3893 1320 . 544 2208 Explosions 4190 | . 88 885 256 . . 676 . . 853 592 . . . 840 Melee . | . . . . . . . . . . . . . . . Ramming 3 | . . . 3 . . . . . . . . . . . Kinetic 394 | . 207 151 . 36 . . . . . . . . . . Thermal 14758 | . 378 922 707 1860 57 1263 . 353 1184 3962 1320 . 544 2208 Explosive 4190 | . 88 885 256 . . 676 . . 853 592 . . . 840 Electromagnetic 15 | . . . . 15 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . 1 . 4 4 4 4 4 . . . . . 3 Average Corruption 3 | . . 1 . 1 4 4 4 4 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 73 | . . 1 . 20 16 21 2 12 . . . . . 1 Message Errors 19 | . . . . 6 3 5 1 4 . . . . . . Matter Fused 16 | . . . . 2 4 6 1 3 . . . . . . Heat Flow Errors 13 | . . 1 . 2 3 4 . 3 . . . . . . Energy Discharges 8 | . . . . 5 1 1 . 1 . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 6 | . . . . 1 1 2 . 1 . . . . . 1 Data Loss (major) 4 | . . . . . 3 1 . . . . . . . . Misfires 3 | . . . . 2 1 . . . . . . . . . Weapon Failures 2 | . . . . 1 . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 386 | . 39 30 . . . 27 . . 49 148 64 . . 29 Projectiles 211 | . . . . . . . . . 11 121 64 . . 15 Explosions 175 | . 39 30 . . . 27 . . 38 27 . . . 14 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 510 | . 109 . . . . 41 . . . 238 . . . 122 Shots 8 | . 1 . . . . 1 . . . 4 . . . 2 Rammed 1 | . . . 1 . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 368 | . 368 142 10 229 230 286 . 254 282 138 315 . 280 353 Average Temperature 92 | . 162 20 5 67 84 106 . 63 89 44 115 . 127 115 Received Heat Transfer 2542 | . 456 249 99 312 . 117 . 30 156 609 264 . 33 217 Effects 16 | . 7 . . 1 . 1 . . 1 . 1 . . 5 Shutdowns 4 | . 2 . . . . . . . . . . . . 2 Energy Bleed 4 | . 1 . . . . 1 . . 1 . 1 . . . Interference 6 | . 2 . . 1 . . . . . . . . . 3 Matter Decay 1 | . 1 . . . . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . 1 . . . . Total Turns 23 | . . . . . . . . . . 23 . . . . Longest Duration 23 | . . . . . . . . . . 23 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 16 | . . 1 . 1 . 1 . . 3 7 1 . 1 1 Combat Hostiles 16 | . . 1 . 1 . 1 . . 3 7 1 . 1 1 Parts Melted 72 | . 2 6 2 9 . 8 . 5 8 18 4 . 1 9 Heat Transferred 25246 | . 1152 2106 1591 3784 125 2875 . 800 2350 5629 1716 . 592 2526 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Peak Influence 823 | . 207 263 303 415 . . . . 607 823 . . 327 422 Initial 600 | . . 17 41 67 . . . . 600 214 . . 256 171 Average 262 | . 60 125 161 223 . . . . 461 406 . . 266 286 Maximum Alert Level 3 | . 1 1 1 2 . . . . 2 3 . . 1 2 Low Security (%) 37 | . 92 91 63 26 . . . . . 3 . . . 24 Level 1 47 | . 7 8 36 73 . . . . 40 63 . . 100 71 Level 2 11 | . . . . . . . . . 59 17 . . . 3 Level 3 3 | . . . . . . . . . . 15 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 25 | . . 2 . 4 . . . . 3 13 . . . 3 Investigation 6 | . . 1 . 1 . . . . . 4 . . . . Extermination 7 | . . . . 3 . . . . 1 2 . . . 1 Reinforcement 6 | . . 1 . . . . . . 2 2 . . . 1 Assault 1 | . . . . . . . . . . 1 . . . . Garrison 5 | . . . . . . . . . . 4 . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 2 . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Distress Signals 12 | . . 2 2 1 . . . . 2 4 . . . 1 Communications Jammed 54 | . . . . 53 . . . 1 . . . . . . Distress Signals 52 | . . . . 52 . . . . . . . . . . Times Spotted 229 | . 14 31 16 32 . 22 . 9 19 42 13 . 5 26 Peak Tracking Total 7 | . 5 5 4 7 . 5 . 2 5 6 7 . 4 6 Tactical Retreats 10 | . 3 . 2 1 . . . . . 2 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Traps Triggered 8 | . . 3 . 2 . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Machines Disabled 15 | . 2 1 . . . 2 . . 1 6 . . . 3 Max in Single Turn 2 | . 2 1 . . . 2 . . 1 2 . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Machines Accessed 32 | . 3 4 1 9 1 . 4 . 1 7 . . 1 1 Terminals 17 | . 3 3 1 5 . . . . 1 3 . . . 1 Fabricators 6 | . . . . 3 . . . . . 3 . . . . Repair Stations 2 | . . 1 . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . Total Hacks 90 | . 6 9 3 18 1 . 31 . 3 14 . . 1 4 Successful 56 | . 3 4 2 9 1 . 31 . . 5 . . . 1 Failed 34 | . 3 5 1 9 . . . . 3 9 . . 1 3 Catastrophic 7 | . 1 1 1 1 . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 17 | . . 6 3 5 . . . . . . . . . 3 Terminals 38 | . 6 7 3 11 . . . . 3 4 . . . 4 Fabricators 15 | . . . . 6 . . . . . 9 . . . . Repair Stations 3 | . . 2 . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . Terminal Hacks 44 | . 3 2 2 3 1 . 31 . . 1 . . . 1 Record 11 | . . . . . . . 11 . . . . . . . Part Schematic 13 | . . . . . . . 13 . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . Robot Analysis 2 | . . 1 . 1 . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 3 . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . Open DSF 2 | . . . . 1 . . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . 1 2 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . 3 . . . . . 4 . . . . Load Schematic 3 | . . . . . . . . . . 3 . . . . Build 4 | . . . . 3 . . . . . 1 . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . . . . . . Terminals 2 | . . . . 2 . . . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . . . 1 . . . 1 Used 1 | . . . . . . . . . . . . . . 1 Hacking Detections 23 | . 2 4 1 7 . . . . 1 6 . . 1 1 Full Trace Events 4 | . . 1 . 1 . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . Robots Built 3 | . . . . 3 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 67 | . . . . 67 . . . . . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 13 . . . . . . . Parts Built 2 | . . . . 1 . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . Time 307 | . . . . 190 . . . . . 117 . . . . Total Part Build Rating 12 | . . . . 5 . . . . . 7 . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Total Allies 4 | . . . . 3 . 1 . . . . . . . . Largest Group 3 | . . . . 3 . 1 . . . . . . . . Highest-Rated Group 60 | . . . . 60 . 32 . . . . . . . . Highest-Rated Ally 32 | . . . . 20 . 32 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . 2 . 3 . . . . . . . . Total Damage 140 | . . . . 64 . 76 . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Robot Analysis Total 2 | . . 1 . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 3 . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Turns Passed 10459 | . 592 1450 478 1764 704 1023 145 476 935 1607 490 26 147 622 Spaces Moved 4914 | 1 276 540 206 830 413 444 89 266 451 657 243 16 82 400 Core . | . . . . . . . . . . . . . . . Treads 3862 | . 18 540 206 830 413 444 89 266 451 333 243 16 13 . Legs 583 | 1 258 . . . . . . . . 324 . . . . Wheels 469 | . . . . . . . . . . . . . 69 400 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 110 | 120 120 160 167 162 162 160 162 162 163 120 167 167 110 110 Average Speed 163 | 120 155 205 167 166 162 161 162 162 166 160 167 167 120 112 Slowest Speed 330 | 120 260 250 167 170 162 162 162 163 243 330 167 167 190 130 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 1 51 54 29 25 58 79 68 42 9 26 49 3 2 11 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . Known Exits Taken 3 | . 1 . . . . 1 . . . . . . 1 . Unknown Exits Taken 11 | 1 . 1 1 1 1 . 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . . 1 3 . 1 . . . . . . Spaces Dug 11 | . . . . . . . . . . 9 . . . 2 Terrain Destroyed 312 | . 25 73 8 6 . 52 . . 28 58 13 . 3 46 Melee . | . . . . . . . . . . . . . . . Projectile 59 | . . . . 1 . . . . 2 21 13 . 3 19 AOE 253 | . 25 73 8 5 . 52 . . 26 37 . . . 27 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Res Total 6568 | . 354 761 284 1101 443 658 90 285 561 1049 275 15 132 560 Wait 844 | . 14 89 39 159 22 149 . 5 51 250 2 . 15 49 Move 4900 | . 275 539 205 829 412 443 88 265 450 656 242 15 81 400 Hop . | . . . . . . . . . . . . . . . Pick Up 55 | . 4 15 3 9 . 1 . 1 4 11 1 . 2 4 Fast Attach 63 | . 7 11 . 11 3 1 1 1 3 15 1 . 3 6 Attach 36 | . 2 3 2 6 . 2 . 1 4 7 1 . 5 3 Detach 8 | . . 1 . 3 . . . . 1 2 . . . 1 Swap 59 | . 2 18 3 10 . 4 . . 7 10 1 . . 4 Drop 78 | . 3 18 2 22 3 . 1 1 5 14 1 . 7 1 Fire 504 | . 47 67 29 52 2 39 . 11 36 84 26 . 19 92 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 20 | . . . . . 1 19 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 12 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 378 | -10/Materials | Lost 3 parts (1p1n1w) 513 | -10/Materials | Core integrity fell below 50% 557 | -10/Materials | Core integrity fell below 20% 583 | -10/Materials | Lost 3 parts (1n1u1w) 593 | -10/Materials | Entered another Materials area 593 | -9/Materials | Evolved 2 slots: Utility x2 593 | -9/Materials | Discovered new exit (range 15) 1607 | -9/Materials | Repaired Lgt. Armor Plating 1908 | -9/Materials | Core integrity fell below 50% 2017 | -9/Materials | Discovered new exit (range 10) 2043 | -9/Materials | Entered another Materials area 2043 | -8/Materials | Evolved 2 slots: Propulsion x2 2425 | -8/Materials | Discovered new exit (range 5) 2521 | -8/Materials | Entered Factory 2521 | -7/Factory | Evolved 2 slots: Utility x2 3007 | -7/Factory | Destroyed 8 combat bots 3495 | -7/Factory | Fabricated B-48 Gladiator (x3) 3510 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 4222 | -7/Factory | Discovered new exit (range 15) 4285 | -7/Factory | Entered Lower Caves 4319 | -7/Lower Caves | Encountered a Warlord checkpoint 4523 | -7/Lower Caves | Found Prototype Device 4523 | -7/Lower Caves | Identified Heart of Steel 4979 | -7/Lower Caves | Discovered new exit (range 7) 4989 | -7/Lower Caves | Entered another Lower Caves area 5132 | -7/Lower Caves | Discovered new exit (range 12) 5135 | -7/Lower Caves | Learned Factory emergency access door positions 5241 | -7/Lower Caves | Identified exit to Data Miner 5377 | -7/Lower Caves | Learned 12 Factory zone layouts 5406 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5524 | -7/Lower Caves | Destroyed 8 combat bots 5861 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6012 | -7/Lower Caves | Entered Data Miner 6013 | -7/Data Miner | Discovered new exit (range 6) 6044 | -7/Data Miner | Met Data Miner 6086 | -7/Data Miner | Learned location of Section 7 (-3) 6086 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6102 | -7/Data Miner | Received God Mode back door access code from Data Miner 6157 | -7/Data Miner | Entered Proximity Caves 6163 | -6/Proximity Caves | Spotter reported a threat 6164 | -6/Proximity Caves | Spotter reported a threat 6214 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6233 | -6/Proximity Caves | Spotter reported a threat 6358 | -6/Proximity Caves | Learned 12 Factory zone layouts 6506 | -6/Proximity Caves | Spotter reported a threat 6617 | -6/Proximity Caves | Discovered new exit (range 10) 6633 | -6/Proximity Caves | Entered Factory 6633 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6724 | -6/Factory | Discovered new exit (range 6) 6983 | -6/Factory | Search patrols dispatched 7333 | -6/Factory | Search patrols dispatched 7568 | -6/Factory | Entered another Factory area 7568 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7573 | -5/Factory | Identified exit to DSF 7596 | -5/Factory | Garrison activated, responded to threat 7645 | -5/Factory | Lost 5 parts (1p2n1u1w) 7948 | -5/Factory | Lost 3 parts (1n2u) 8207 | -5/Factory | Build established: Scavenger-Mutant 8664 | -5/Factory | Fabricated Hvy. Siege Treads (x1) 8888 | -5/Factory | Destroyed 7 combat bots 8900 | -5/Factory | Garrison activated, responded to threat 9068 | -5/Factory | First assault squad dispatched 9084 | -5/Factory | Incoming assault squad redirected 9149 | -5/Factory | Discovered new exit (range 8) 9175 | -5/Factory | Entered Upper Caves 9335 | -5/Upper Caves | Learned Factory stockpile data 9574 | -5/Upper Caves | Learned 8 Factory zone layouts 9629 | -5/Upper Caves | Discovered new exit (range 6) 9665 | -5/Upper Caves | Entered another Upper Caves area 9682 | -5/Upper Caves | Discovered new exit (range 7) 9691 | -5/Upper Caves | Entered Factory 9691 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9692 | -4/Factory | Identified exit to Research 9726 | -4/Factory | Found Quantum Capacitor 9790 | -4/Factory | Discovered exit to Research (range 11) 9838 | -4/Factory | Entered Research 9838 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10021 | -3/Research | Build established: Mutant 10240 | -3/Research | Spotted B-86 Titan 10365 | -3/Research | Build established: Scavenger-Mutant 10412 | -3/Research | Garrison activated, responded to threat 10438 | -3/Research | Lost 5 parts (1p3u1w) 10460 | -3/Research | Self-destructed Last Messages --------------- 10450_ Acquired Adv. Heat Sink. 10451_ Neutrino Core destroyed. 10452_ K-01 Serf collects debris. 10452_ Lgt. Antimatter Reactor destroyed. 10453_ K-01 Serf collects debris. 10455_ Arm. Treads destroyed. 10456_ K-01 Serf collects debris. 10456_ Adv. Heat Sink melted. 10456_ Sml. Battery melted. 10456_ Adv. Target Analyzer melted. 10456_ P-80 Master destroyed. 10456_ Catalytron disabled. 10456_ Penetrated by Slug. 10457_ Adv. Heat Sink destroyed. 10458_ K-01 Serf destroyed. 10458_ Adv. Heat Sink destroyed. 10458_ Destroyed Adv. Heat Sink. 10459_ Imp. Shield Generator destroyed. 10460_ Lrn. Missile Launcher destroyed. 10460_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##############?????????????????? | | ??????????????????# """ #?????????????????? | | ??????????????????# "T" #?????????????????? | | ??????????????????# """ #?????????????????? | | ??????????????????# """ #?????#???????????? | | ??????????????????# """ #??? #???????????? | | ??????????????????# !k [ #? #???????????? | | ??????????????????# %= # ?????????????? | | ??????????????????# """ """ ?? #???????????? | | ??????????????????# "" # #???????????? | | #######??########## "" #???????????? | | #??# # [ @ g| #????????????????? | | #??# # = %%|! Y[ ##????????????????? | | "" #### #### g ######???????????? | | "" / / #?###! =Y u +????? | | T" #??# #???# #######???????????? | | "" #??# #???# ## ????????????????? | | " #??# #???# #? ???????????????? | | #### #???# #?? ??????????????? | | # " #???# #??? ????????????? | | ##+#############+###### b#######+###???????????? | | ??????????? | | ## ] ??????????? | | = #?? ???????????? | | =%* #??? ? "???????????? | | #########! ##########+####???? ????????????? | | ###?????# #??????????????????? ""???????????? | | #?????# #???????????????????? ?????????????? | | #?????+ ??#????????????????????? ?????????????? | | #?????# ??????????????????????????????????????? | | #?????# ???????????????????????????????????????? | | ??????#????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 51 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: TH 25 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 8 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Force Field | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Force Booster | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -7/Factory | Preloaded Hvy. Siege Treads | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkSurveybotSaw Manual? 0 Play Time 01:14:32 Cumulative 103.4 hours Start 2024.09.20 @ 07:39:10 End 2024.09.20 @ 08:51:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 57 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 009c74bf-3dc7-49d7-8889-7a315d546331