Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 23:56:13 Player: cl0y-b1cks Result: Destroyed by 1L-EGV(l) with Ripper Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1351) 1351 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 4778 Bonus ------- Follower Combat Kills 177 Cogmind --------- Core Integrity 0/700 Matter 365/400 Energy 93/100 System Corruption 1% Temperature Cool (0) Location -7/Lower Caves Parts ------- Power (1) Propulsion (4) Utility (5) Medium Matter Pod Terrain Scan Processor Targeting Computer Recalibrator Weapon (3) Heavy Plasma Cannon Makeshift Sword Inventory (4) Improved Light Armor Plating Peak State ------------ Power Light Ion Engine Propulsion Improved Flight Unit Xenon Bombardment Thruster Utility Medium Matter Pod Advanced Weight Redist. System Advanced Targeting Computer Maneuvering Thrusters Improved Light Armor Plating Weapon Heavy Laser Minigun Scythe Inventory Recalibrator [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Matter Pod Device Advanced Weight Redist. System Storage Medium Matter Pod Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . 1 . . 2 . Weapon 1 | . . . 1 . . . . Parts Attached 58 | 4 3 . 2 16 10 10 13 Power 8 | 1 . . . 4 1 1 1 Engine 6 | 1 . . . 3 1 1 . Core 2 | . . . . 1 . . 1 Reactor . | . . . . . . . . Propulsion 9 | 2 . . . 2 3 1 1 Treads . | . . . . . . . . Leg 3 | 2 . . . . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 6 | . . . . 2 3 1 . Utility 18 | . 2 . . 2 3 6 5 Device 7 | . . . . . 1 2 4 Storage 3 | . 2 . . 1 . . . Processor 3 | . . . . . . 2 1 Hackware . | . . . . . . . . Protection 5 | . . . . 1 2 2 . Artifact . | . . . . . . . . Weapon 23 | 1 1 . 2 8 3 2 6 Energy Gun 7 | . . . 1 3 2 1 . Energy Cannon 3 | . . . . 1 . . 2 Ballistic Gun 6 | 1 . . . 2 . 1 2 Ballistic Cannon 2 | . . . 1 1 . . . Launcher 3 | . 1 . . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 5 . . . Parts Lost 40 | . . . 1 8 12 1 18 Power 5 | . . . . 1 1 1 2 Propulsion 7 | . . . . . 4 . 3 Utility 9 | . . . . 1 2 . 6 Weapon 19 | . . . 1 6 5 . 7 Highest Loss Streak 10 | . . . 1 5 10 1 7 Average Slot Usage (%) 75 | . 70 100 84 92 83 78 60 Engine 4 | . 14 14 11 9 1 6 . Core 3 | . . . . . 6 . 6 Leg 5 | . 28 28 22 11 . . . Flight 8 | . . . . 10 32 14 . Device 6 | . . . . . 1 15 12 Storage 12 | . 3 28 22 22 17 7 7 Processor 6 | . . . . . . 9 13 Protection 3 | . . . . 8 4 2 . Energy Gun 4 | . . . 6 9 8 6 . Energy Cannon 4 | . . . . 6 . . 5 Ballistic Gun 9 | . 14 14 11 10 6 6 11 Ballistic Cannon 1 | . . . 1 2 4 . . Launcher 1 | . 9 14 11 . . . . Slashing Weapon 1 | . . . . . 1 7 . Naked Turns . | . . . . . . . . Heaviest Build 57 | 6 15 15 19 57 50 23 20 Greatest Support 24 | 20 20 20 20 20 24 22 15 Greatest Overweight (x) 9 | 1 . . . 9 2 1 6 Average Overweight (x) 1 | . . . . 1 1 . 4 Largest Inventory Capacity 12 | 4 6 6 6 12 12 4 4 Average Capacity 6 | 4 4 6 6 9 11 4 4 Most Carried 8 | 1 1 1 1 8 2 3 3 Average Carried 2 | . 1 1 1 5 1 2 1 Final Capacity 4 | . . . . . . . 4 Final Carried 1 | . . . . . . . 1 Class Distribution -------------------- 42% | Mutant 28% | Gunner 22% | Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Matter Collected 1185 | 160 . . 15 511 202 97 200 Remotely . | . . . . . . . . Salvage Created 1690 | . 37 16 51 884 181 198 323 Parts 106 | . 8 4 6 41 12 20 15 Haulers Intercepted 4 | . . . . 3 . 1 . Recyclers Shooed 2 | . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 8 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Combat Hostiles Destroyed 35 | . 2 3 3 11 5 3 8 Melee 3 | . . . . . 1 1 1 Guns 16 | . . 1 . 7 3 2 3 Cannons 7 | . . . . 3 1 . 3 AOE 9 | . 2 2 3 1 . . 1 Classes Destroyed 10 | . 2 1 3 2 . . 2 Builder 5 | . . . 1 . . 4 . Hauler 4 | . . . . 3 . 1 . Recycler 2 | . . . . 2 . . . Operator 1 | . . . 1 . . . . Watcher 3 | . 1 . . 2 . . . Swarmer 12 | . . 3 . . 2 3 4 Grunt 12 | . 2 . 2 8 . . . Sentry 8 | . . . 1 3 3 . 1 Butcher 2 | . . . . . . . 2 Mutant 1 | . . . . . . . 1 Best Kill Streak 7 | . 3 3 5 6 2 7 4 Combat Bots Only 4 | . 2 3 3 3 2 3 4 Max Kills in Single Turn 3 | . 1 2 1 3 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 1 1 . . 1 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Damage Taken 4336 | . 22 47 241 1188 1038 166 1634 Core 1262 | . 10 6 44 205 297 45 655 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 69 | 100 . 93 . 37 46 . . Volleys Fired 108 | . 9 3 7 32 21 11 25 Largest 3 | . 2 2 3 3 3 2 3 Hottest 141 | . 50 50 95 136 141 94 129 Shots Fired 227 | . 13 6 17 79 47 17 48 Gun 161 | . 9 3 10 52 40 17 30 Cannon 47 | . . . . 24 7 . 16 Launcher 19 | . 4 3 7 3 . . 2 Special . | . . . . . . . . Kinetic 129 | . 9 3 7 44 27 11 28 Thermal 51 | . . . . 13 14 6 18 Explosive 17 | . 4 3 7 3 . . . Electromagnetic 30 | . . . 3 19 6 . 2 Robot Hit Streak 24 | . 4 1 9 10 10 6 24 Robot Miss Streak 6 | . 1 4 . 6 6 1 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 145 | . 7 1 8 44 29 21 35 Core Hits 88 | . 8 6 10 29 9 9 17 Critical Hits 1 | . . . . 1 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Melee Attacks 27 | . . . . . 5 9 13 Impact . | . . . . . . . . Slashing 27 | . . . . . 5 9 13 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3698 | . 233 64 420 1078 350 651 902 Guns 1487 | . 51 15 53 584 146 255 383 Cannons 586 | . . . . 242 79 . 265 Explosions 941 | . 179 49 367 248 . . 98 Melee 657 | . . . . . 105 396 156 Ramming 27 | . 3 . . 4 20 . . Kinetic 1077 | . 51 15 31 313 143 160 364 Thermal 618 | . . . . 195 44 95 284 Explosive 812 | . 179 49 367 217 . . . Electromagnetic 507 | . . . 22 349 38 . 98 Impact . | . . . . . . . . Slashing 657 | . . . . . 105 396 156 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . . 1 Average Corruption 1 | . . . . 1 . . 1 Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 104 | . . . 15 28 . 61 . Projectiles . | . . . . . . . . Explosions 43 | . . . 15 28 . . . Melee 61 | . . . . . . 61 . Knockbacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Kinetic 1 | . . . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 133 | . 1 14 18 68 9 . 23 Shots 6 | . . 1 1 2 . . 2 Rammed 6 | . 1 . . 3 2 . . Targets Rammed 6 | . 1 . . 3 2 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 542 | . 26 20 121 382 542 81 132 Average Temperature 99 | . 13 10 77 104 156 44 53 Received Heat Transfer 786 | . 12 . 99 477 198 . . Effects 7 | . . . . 2 5 . . Energy Bleed 2 | . . . . 1 1 . . Interference 1 | . . . . . 1 . . Matter Decay 1 | . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Damage (major) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1179 | . . . . 346 111 185 537 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Peak Influence 291 | . 102 154 188 291 220 223 . Average Influence 111 | . 52 143 108 108 149 126 . Maximum Alert Level 1 | . . . . 1 1 1 . Low Security (%) 82 | . . . . . . . . Level 1 17 | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . 2 6 . 1 . Investigation 2 | . 1 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 6 | . 1 . 2 2 . 1 . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Distress Signals 6 | . 1 . 3 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 6 3 5 23 12 8 13 Peak Tracking Total 5 | . 4 3 3 5 4 4 5 Tactical Retreats 3 | . . . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Traps Triggered 3 | . 1 . . 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Machines Disabled 6 | . 1 3 . 1 . . 1 Max in Single Turn 3 | . 1 3 . 1 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Machines Accessed 12 | . . . 1 9 1 . 1 Terminals 11 | . . . 1 9 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . . . 1 21 1 . 1 Successful 16 | . . . 1 13 1 . 1 Failed 8 | . . . . 8 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 18 | . . . . 17 1 . . Terminals 23 | . . . 1 21 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . . . 1 3 . . 1 Open Door 2 | . . . . 1 . . 1 Unreport Threat 1 | . . . . 1 . . . Locate Traps 2 | . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 29 | . . . . 27 2 . . Terminals 11 | . . . . 10 1 . . Assimilate 3 | . . . . 3 . . . Botnet 8 | . . . . 7 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . . . 7 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 2 . . Highest-Rated Group 88 | . . . . 88 23 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 55 | . . . . 45 10 . . Total Damage 562 | . . . . 486 76 . . Kills 10 | . . . . 8 2 . . Allies Corrupted 3 | . . . . 3 . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches 16 | . . . . 16 . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Turns Passed 3350 | 65 152 37 106 928 321 417 1324 Spaces Moved 1642 | 53 106 22 56 392 218 399 396 Core 357 | 10 . . . . . . 347 Treads . | . . . . . . . . Legs 533 | 43 106 22 56 257 . . 49 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 752 | . . . . 135 218 399 . Fastest Speed 32 | 50 120 120 120 120 32 34 120 Average Speed 172 | 111 120 120 120 197 108 85 303 Slowest Speed 665 | 120 120 120 120 665 176 109 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 24 11 8 75 21 12 44 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 6 Spaces Dug 5 | . . . . . . 2 3 Terrain Destroyed 107 | . 22 8 40 31 1 2 3 Melee 5 | . . . . . . 2 3 Projectile 2 | . . . . 1 1 . . AOE 100 | . 22 8 40 30 . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Total 1916 | 57 118 27 80 479 255 443 457 Wait 57 | . . 3 16 15 . 13 10 Move 1635 | 52 105 21 55 391 217 398 396 Hop . | . . . . . . . . Pick Up 6 | 1 . . . 4 . 1 . Fast Attach 42 | 4 3 . 2 8 6 8 11 Attach 10 | . . . . 4 3 1 2 Detach 5 | . . . . 4 . 1 . Swap 6 | . . . . 4 1 1 . Drop 6 | . . . . 6 . . . Fire 108 | . 9 3 7 32 21 11 25 Melee 27 | . . . . . 5 9 13 Ram 5 | . . . . 3 2 . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 8 | . . . . 8 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 8) 218 | -10/Materials | Entered Mines 237 | -10/Mines | Met a Derelict bent on vengeance 239 | -10/Mines | Discovered new exit (range 9) 246 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 255 | -10/Mines | Entered Materials 255 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 307 | -9/Materials | Discovered new exit (range 16) 361 | -9/Materials | Entered Storage 749 | -9/Storage | Build established: Tank 1054 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1080 | -9/Storage | Garrison activated, responded to threat 1149 | -9/Storage | Lost 5 parts (1u4w) 1192 | -9/Storage | Core integrity fell below 50% 1252 | -9/Storage | Discovered new exit (range 6) 1289 | -9/Storage | Entered Materials 1289 | -8/Materials | Accompanied by 2 allies 1289 | -8/Materials | Evolved 2 slots: Propulsion x2 1588 | -8/Materials | Core integrity fell below 50% 1607 | -8/Materials | Discovered new exit (range 5) 1610 | -8/Materials | Entered Factory 1610 | -7/Factory | Evolved 2 slots: Utility x2 1621 | -7/Factory | Lost 10 parts (1p4n2u3w) 1823 | -7/Factory | Build established: Mutant 2023 | -7/Factory | Discovered new exit (range 3) 2027 | -7/Factory | Entered Lower Caves 2079 | -7/Lower Caves | Lost 7 parts (1p2n2u2w) 2683 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2730 | -7/Lower Caves | Build established: Gunner 3029 | -7/Lower Caves | Learned Factory stockpile data 3104 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3227 | -7/Lower Caves | Attacked by a faux Warlord 3278 | -7/Lower Caves | Lost 6 parts (1p2u3w) 3282 | -7/Lower Caves | Core integrity fell below 50% 3335 | -7/Lower Caves | Core integrity fell below 20% 3347 | -7/Lower Caves | Lost 3 parts (1n2u) 3351 | -7/Lower Caves | Destroyed by 1L-EGV(l) with Ripper Last Messages --------------- 03247_ Adv. Weight Redist. System destroyed. 03247_ Lgt. Nuclear Core destroyed. 03255_ Acquired 1 matter. 03257_ Acquired 3 matter. 03261_ Acquired 1 matter. 03265_ Acquired 3 matter. 03297_ Connecting with WAR.Sys... 03297_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 03302_ Acquired Mak. Sword. 03303_ I7-IDJ(k) breaks down the Hvy. Plasma Cannon. 03305_ Acquired Phase Shifter. 03306_ I7-IDJ(k) destroyed. 03308_ Acquired Hvy. Plasma Cannon. 03310_ Acquired Imp. Maneuvering Thrusters. 03312_ Carbon-fiber Leg destroyed. 03313_ Phase Shifter destroyed. 03316_ Imp. Maneuvering Thrusters destroyed. 03349_ PD-K7E(l) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ???????????????????????????## ###????????????????? | | ???????????????????????????# #X#????????????????? | | ??????????????????????????##M!% #????????????????? | | ?????????????????????????##l# # #????????????????? | | ????????????????????????##l#### #????????????????? | | ????????????????????????#@##?# ##????????????????? | | ????????????????????????###??# ###???????????????? | | ??????????????????????????# # # ##?????????????#? | | ??????????????????????????# ######??????? #? | | ??????????????????????????# ## #?????? ?? | | ??????????????????????????# ?## ### #????? ??? | | ?????????????????????????#% ???####?# #???? #???? | | ?????????????????????????# ?????????#% #???% ##??? | | ?????????????????????????#?????????## ### % #??? | | ??????????????????????????????????## %#??? | | ?????????????????????????????????## ##??? | | ?????????????????????????????????# % #???? | | ?????????????????????????????????## %## ##???? | | ??????????????????????????????????# ##? ##????? | | ??????????????????????????????????# %#?? #?????? | | ??????????????????????????????????# #??% ##????? | | ??????????????????????????????????# #??? #????? | | ???????????????????????????????#### ##?? #????? | | ???????????????????????????????# % ### #????? | | ???????????????????????????????#% % ##????? | | ???????????????????????????????# ### #?????? | | ???????????????????????????????#% ##??#??????? | | ???????????????????????????????# ##?????### ?? | | ???????????????????????????????# % ##???### ??? | | ???????????????????????????????## #???#% %???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 85 Additional Mass Support 9 Heat Shielding 100 Armor Coverage 225 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordVariableRedirector Manual? 0 Play Time 00:23:52 Cumulative 115.6 hours Start 2019.10.22 @ 23:36:23 End 2019.10.22 @ 23:56:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 46 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44aec9bd-855d-4d7c-907e-a7a529b7d6e3