Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.31 @ 13:06:09 // Halloween2019/Abominations Player: Musaab Result: Destroyed by Greater Abomination with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (553) 553 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2343 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 99/100 System Corruption 15% Temperature Cool (9) Location -8/Materials Parts ------- Power (2) Propulsion (2) Utility (3) Small Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Weapon (4) Inventory (6) Advanced Visual Processing Unit Peak State ------------ Power Ion Engine Propulsion Improved Aluminum Leg Improved Aluminum Leg Utility Small Storage Unit Transport Network Coupler Advanced Targeting Computer Weapon Improved Medium Laser Improved Medium Laser Improved Medium Laser Plasma Cutter Inventory Aluminum Leg Compact Matter Pod Advanced Visual Processing Unit Beam Rifle Beam Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 50 | 6 10 23 11 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 6 1 Treads . | . . . . Leg 11 | 2 2 6 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 1 5 4 Device 2 | . . 2 . Storage 4 | 1 1 1 1 Processor 3 | . . 1 2 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 24 | 2 6 11 5 Energy Gun 15 | 1 2 9 3 Energy Cannon . | . . . . Ballistic Gun 5 | 1 3 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 34 | . 4 17 13 Power 3 | . 1 1 1 Propulsion 8 | . 1 4 3 Utility 6 | . . 4 2 Weapon 17 | . 2 8 7 Highest Loss Streak 13 | . 4 9 13 Average Slot Usage (%) 83 | . 88 84 75 Engine 9 | . 13 8 7 Leg 20 | . 28 19 14 Device 1 | . . 2 . Storage 16 | . 18 18 9 Processor 3 | . . . 14 Protection 3 | . . 5 1 Energy Gun 13 | . 8 12 21 Ballistic Gun 11 | . 14 14 . Launcher 1 | . 5 . . Special Weapon 1 | . . 1 5 Naked Turns . | . . . . Heaviest Build 23 | 12 14 23 21 Greatest Support 26 | 20 20 26 26 Greatest Overweight (x) 4 | 1 . 3 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 6 6 6 6 Average Carried 3 | 3 4 3 3 Final Capacity 6 | 6 6 6 6 Final Carried 5 | 5 2 1 1 Class Distribution -------------------- 49% | Mutant 25% | Tank 15% | Scavenger-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 818 | 36 417 229 136 Remotely . | . . . . Salvage Created 567 | . 218 322 27 Parts 44 | . 21 20 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . 7 8 . Guns 8 | . 1 7 . AOE 7 | . 6 1 . Classes Destroyed 7 | . 5 1 1 Builder 1 | . 1 . . Recycler 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 3 | . 3 . . Grunt 10 | . 3 7 . Duelist 1 | . . 1 . Abomination 1 | . 1 . . Best Kill Streak 4 | . 4 2 1 Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 4 | . 4 1 1 Gunslinging . | . . . . Exploded 3 | . 3 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3931 | . 930 1345 1656 Core 1010 | . 217 235 558 Absorbed by Shields 75 | . . 75 . Core Remaining (%) 51 | 100 13 41 . Volleys Fired 51 | . 18 26 7 Largest 4 | . 2 3 4 Hottest 224 | . 70 180 224 Shots Fired 118 | . 32 64 22 Gun 111 | . 27 63 21 Cannon . | . . . . Launcher 5 | . 5 . . Special 2 | . . 1 1 Kinetic 51 | . 18 33 . Thermal 50 | . 9 19 22 Explosive 5 | . 5 . . Electromagnetic 12 | . . 12 . Robot Hit Streak 17 | . 6 10 17 Robot Miss Streak 10 | . 1 10 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 68 | . 21 32 15 Core Hits 36 | . 17 15 4 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1619 | . 487 853 279 Guns 912 | . 192 454 266 Cannons . | . . . . Explosions 691 | . 295 396 . Melee . | . . . . Ramming 16 | . . 3 13 Kinetic 290 | . 109 181 . Thermal 983 | . 83 634 266 Explosive 295 | . 295 . . Electromagnetic 35 | . . 35 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 15 | . 3 6 15 Average Corruption 3 | . 2 2 8 Corruption Purged . | . . . . Effects 11 | . . 10 1 Message Errors 3 | . . 3 . Matter Fused 2 | . . 2 . Energy Discharges 1 | . . 1 . Parts Rejected 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 1 | . . . 1 Targeting Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 115 | . 35 80 . Projectiles . | . . . . Explosions 115 | . 35 80 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 282 | . 147 130 5 Shots 6 | . 4 2 . Rammed 9 | . . . 9 Targets Rammed 11 | . . 2 9 Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 234 | . 64 216 234 Average Temperature 64 | . 20 66 87 Received Heat Transfer 1094 | . 240 440 414 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1129 | . 58 833 238 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 160 | . 160 157 33 Average Influence 50 | . 95 44 17 Maximum Alert Level . | . . . . Low Security (%) 100 | . . . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 17 | . 6 6 5 Investigation 11 | . 3 5 3 Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault 2 | . 1 . 1 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 12 | . 3 4 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 15 22 10 Peak Tracking Total 8 | . 8 7 5 Tactical Retreats 11 | . 4 5 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . . 4 . Reprogrammed 1 | . . . 1 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 1 3 . Max in Single Turn 3 | . 1 3 . Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 2 7 3 Terminals 8 | . 2 5 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 53 | . 6 33 14 Successful 35 | . 4 22 9 Failed 18 | . 2 11 5 Catastrophic 4 | . 1 . 3 Database Lockouts . | . . . . Manual . | . . . . Terminals 36 | . 6 26 4 Fabricators . | . . . . Repair Stations 7 | . . . 7 Recycling Units 7 | . . 7 . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 23 | . 4 17 2 Record 10 | . 1 9 . Robot Analysis 2 | . 1 1 . Prototype ID Bank 2 | . 1 1 . Level Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Locate Traps 1 | . . . 1 Disarm Traps 1 | . . 1 . Reprogram Traps 1 | . . . 1 Dispatch Records 1 | . . 1 . Security Status 1 | . . 1 . Transport Status 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 5 | . . 5 . Process 1 | . . 1 . Report Inventory 1 | . . 1 . Retrieve Matter 2 | . . 2 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks 3 | . . . 3 Unlock Access 1 | . . . 1 Seal Access 1 | . . . 1 Coupler Status 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 2 6 3 Full Trace Events 9 | . 2 5 2 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 64 | . . . 64 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1628 | 55 421 795 357 Spaces Moved 995 | 42 259 481 213 Core 94 | 23 . 30 41 Treads . | . . . . Legs 901 | 19 259 451 172 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 100 Average Speed 127 | 94 120 135 123 Slowest Speed 250 | 120 120 200 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 24 | 3 34 39 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 69 | . 22 47 . Melee . | . . . . Projectile 1 | . . 1 . AOE 68 | . 22 46 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1210 | 56 306 576 272 Wait 56 | . 12 23 21 Move 989 | 41 258 477 213 Hop . | . . . . Pick Up 46 | 9 5 21 11 Fast Attach 2 | 2 . . . Attach 38 | 4 5 20 9 Detach . | . . . . Swap 10 | . 5 3 2 Drop 6 | . 3 3 . Fire 51 | . 18 26 7 Melee . | . . . . Ram 3 | . . . 3 Kick 8 | . . 2 6 Crush . | . . . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 315 | -10/Materials | Lost 4 parts (1p1n2w) 345 | -10/Materials | Core integrity fell below 50% 403 | -10/Materials | Core integrity fell below 20% 451 | -10/Materials | Discovered new exit (range 16) 477 | -10/Materials | Entered another Materials area 477 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 657 | -9/Materials | Identified exit to Materials 848 | -9/Materials | Discovered new exit (range 12) 857 | -9/Materials | Build established: Tank 1020 | -9/Materials | Crushed by falling debris 1072 | -9/Materials | Lost 9 parts (2n3u4w) 1130 | -9/Materials | Core integrity fell below 50% 1209 | -9/Materials | Lost 6 parts (2n1u3w) 1272 | -9/Materials | Entered another Materials area 1272 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1297 | -8/Materials | Identified exit to Garrison 1328 | -8/Materials | Repaired Ion Engine 1366 | -8/Materials | Repaired Katana? 1562 | -8/Materials | System corruption reached 10% 1606 | -8/Materials | Core integrity fell below 50% 1615 | -8/Materials | Core integrity fell below 20% 1629 | -8/Materials | Destroyed by Greater Abomination with Heavy Laser Last Messages --------------- Minor Abomination feeds off Hungry Anomaly, taking Wheel, Heat Sink. Frozen by Ice Anomaly. Imp. Aluminum Leg destroyed. Minor Abomination feeds off Hungry Anomaly, taking Heat Sink. Hungry Anomaly eats Lgt. Treads. Hungry Anomaly eats Wheel. Imp. Light Armor Plating destroyed. Beam Rifle destroyed. Ion Engine destroyed. Slammed into Minor Abomination. Destabilizing: Short circuit. Adv. Targeting Computer permanently disabled. Slammed into Minor Abomination. Destabilizing: System corrupted (+1). Slammed into Minor Abomination. Aluminum Leg destroyed. Slammed into Minor Abomination. Destabilizing: Short circuit. Adv. Targeting Computer permanently disabled. Com. Matter Pod destroyed. 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