Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 15:54:57 Player: pakman Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (118) 590 Value Destroyed (3612) 3612 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1019) 1019 TOTAL SCORE: 7261 Bonus ------- High Alert Combat Kills 298 Follower Combat Kills 21 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 136/300 Energy 140/140 System Corruption 24% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Relay Coupler [NC] (15) Relay Coupler [Swarmer] (2) Relay Coupler [Sentry] (4) > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Improved Heat Sink Improved Heat Sink Relay Coupler [NC] (27) Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (23) Dynamic Insulation System Advanced Beam Rifle Heavy Particle Cannon Gauss Rifle Improved Datajack Fusion Bomb Trap Armageddon Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Gauss Rifle Heavy Flail > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Improved Aluminum Leg Improved Heat Sink Improved Sensor Array Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Dynamic Insulation System Shock Rifle Advanced Beam Rifle Heavy Particle Cannon Gauss Rifle Improved Datajack Fusion Bomb Trap Armageddon Trap [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 74 | 1 18 14 13 24 4 Power 11 | . 3 2 2 3 1 Engine 7 | . 2 2 2 . 1 Core 4 | . 1 . . 3 . Reactor . | . . . . . . Propulsion 24 | . 6 4 4 10 . Treads . | . . . . . . Leg 24 | . 6 4 4 10 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 4 3 5 5 3 Device 8 | 1 2 . 2 3 . Storage 3 | . 1 1 1 . . Processor 2 | . . . 1 1 . Hackware 4 | . . . . 1 3 Protection 4 | . 1 2 1 . . Artifact . | . . . . . . Weapon 18 | . 5 5 2 6 . Energy Gun 11 | . 4 3 2 2 . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 . . 2 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 2 | . . 1 1 . . Corrupted Parts 3 | . . . . 3 . System Corruption 21 | . . . . 21 . Parts Lost 33 | . 7 2 7 16 1 Power 3 | . 2 1 . . . Propulsion 14 | . 2 . 2 9 1 Utility 6 | . 1 . 3 2 . Weapon 10 | . 2 1 2 5 . Highest Loss Streak 5 | . 4 1 2 5 1 To Critical Strikes . | . . . . . . Average Backups 14 | 6 7 13 18 14 15 Power 2 | 1 1 2 2 3 3 Propulsion 2 | 4 3 3 3 1 1 Utility 5 | . 1 4 7 4 6 Weapon 3 | 1 1 3 4 4 3 Tool/Special . | . . . . . . Unused Backups 29 | 6 9 6 2 . 6 Power 4 | 1 2 . . . 1 Propulsion 9 | 2 6 . . . 1 Utility 6 | 1 . 1 1 . 3 Weapon 8 | 2 1 4 . . 1 Tool/Special 2 | . . 1 1 . . Average Slot Usage (%) 97 | . 97 98 99 96 89 Engine 8 | . 12 11 9 5 5 Core 1 | . . . . 3 3 Leg 35 | . 27 43 35 33 35 Device 11 | . 12 5 14 14 7 Storage 10 | . 14 11 9 9 9 Processor 2 | . . . 4 4 . Hackware 1 | . . . . . 19 Protection 5 | . 1 5 6 6 . Energy Gun 12 | . 16 21 12 5 . Ballistic Gun 3 | . 11 . . 6 . Impact Weapon 3 | . . . 5 5 3 Peak Build Rating 29 | 7 11 18 25 29 24 Average Rating 19 | 6 7 12 23 25 23 On Entrance 14 | 6 7 8 18 24 25 Naked Turns . | . . . . . . Heaviest Build 65 | 13 18 38 64 65 50 Greatest Support 43 | 20 20 40 40 43 40 Greatest Overweight (x) 5 | . 1 . 1 5 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 8 10 15 20 20 20 Average Capacity 17 | 8 8 14 19 20 20 Most Carried 20 | 6 10 15 20 20 19 Average Carried 15 | 6 7 13 18 16 17 Final Capacity 20 | 8 10 15 20 20 20 Final Carried 19 | 6 10 15 18 19 16 Class Distribution -------------------- 73% | Scavenger-Mutant 15% | Bothacker-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2208 | 231 391 357 323 868 38 Remotely . | . . . . . . Salvage Created 4304 | 45 842 1181 1282 916 38 Parts 223 | 4 42 73 63 39 2 Haulers Intercepted 8 | . 2 3 3 . . Recyclers Shooed 4 | . . 1 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 78 | . 12 27 16 23 . Guns 65 | . 12 25 15 13 . AOE 9 | . . . . 9 . Classes Destroyed 15 | 1 6 4 1 3 . Worker 7 | . 2 2 3 . . Builder 4 | . 1 1 2 . . Tunneler 5 | 2 1 1 1 . . Hauler 8 | . 2 3 3 . . Recycler 2 | . 1 . 1 . . Mechanic 1 | . . . 1 . . Operator 2 | . . 1 1 . . Watcher 10 | . 2 4 3 . 1 Swarmer 24 | . . 13 4 7 . Grunt 33 | . 12 5 4 12 . Brawler 1 | . . 1 . . . Duelist 1 | . . . . 1 . Sentry 18 | . . 8 8 2 . Demolisher 1 | . . . . 1 . Specialist 1 | . . . . 1 . Best Kill Streak 9 | 1 7 5 5 9 1 Combat Bots Only 9 | . 2 4 4 9 . Max Kills in Single Turn 2 | 1 1 1 2 2 1 Gunslinging 1 | . . . 1 1 . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 457 | . 87 105 81 171 13 Missed 118 | . 16 29 23 49 1 Hits 339 | . 71 76 58 122 12 Melee 6 | . . 1 . . 5 Projectile 333 | . 71 75 58 122 7 AOE 6 | . . . . 6 . Critical Strikes 13 | . . 3 3 6 1 Damage Taken 4866 | . 879 885 826 2027 249 Core 846 | . 185 79 111 348 123 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 383 | . . 383 . . . Core Remaining (%) 68 | 100 26 80 . . . Volleys Fired 351 | 7 81 111 57 95 . Largest 2 | 2 2 2 2 2 . Hottest 111 | 70 100 100 111 111 . Shots Fired 619 | 14 151 215 106 133 . Gun 596 | 14 151 213 106 112 . Cannon . | . . . . . . Launcher 23 | . . 2 . 21 . Special . | . . . . . . Kinetic 141 | 7 88 . . 46 . Thermal 331 | 7 63 209 15 37 . Explosive 23 | . . 2 . 21 . Electromagnetic 124 | . . 4 91 29 . Robot Hit Streak 17 | 4 10 13 17 11 . Robot Miss Streak 6 | 2 6 5 3 5 . Penetration Max 1 | . . . . 1 . Secondary Targets 7 | . . 2 2 3 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 410 | 8 91 121 89 89 12 Core Hits 195 | 2 41 55 45 52 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 22 | . 6 8 3 5 . Burn 18 | . 6 8 1 3 . Destroy 1 | . . . . 1 . Corrupt 1 | . . . . 1 . Smash 2 | . . . 2 . . Melee Attacks 119 | . . 3 57 39 20 Impact 107 | . . 3 57 36 11 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 14 | . . . 7 . 7 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8349 | 100 1118 1664 2688 2580 199 Guns 5844 | 100 1118 1604 1476 1546 . Cannons . | . . . . . . Explosions 1260 | . . 60 236 964 . Melee 1245 | . . . 976 70 199 Ramming . | . . . . . . Kinetic 1242 | 62 573 . . 607 . Thermal 3180 | 38 545 1551 446 600 . Explosive 984 | . . 60 . 924 . Electromagnetic 1698 | . . 53 1266 379 . Impact 1245 | . . . 976 70 199 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 24 | . . 2 . 24 24 Average Corruption 18 | . . 2 . 20 24 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 98 | . . 4 . 70 24 Message Errors 20 | . . 1 . 12 7 Matter Fused 18 | . . . . 15 3 Heat Flow Errors 13 | . . 1 . 8 4 Energy Discharges 15 | . . . . 10 5 Parts Rejected 3 | . . . . 2 1 Parts Fused 2 | . . . . 2 . Data Loss (minor) 10 | . . . . 6 4 Data Loss (major) 2 | . . 1 . 1 . Misfires 4 | . . . . 4 . Alerts 6 | . . 1 . 5 . Misdirections 1 | . . . . 1 . Weapon Failures 4 | . . . . 4 . Overload Shots . | . . . . . . Overflow Damage 716 | . . . 546 95 75 Projectiles . | . . . . . . Explosions 88 | . . . 13 75 . Melee 628 | . . . 533 20 75 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 168 | . . . 70 98 . Shots 6 | . . . 2 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 442 | 36 382 442 120 289 239 Average Temperature 100 | 15 123 115 34 72 103 Received Heat Transfer 1872 | . 498 231 279 846 18 Effects 25 | . 8 11 . 6 . Shutdowns 2 | . 1 1 . . . Energy Bleed 5 | . 2 3 . . . Interference 15 | . 3 6 . 6 . Matter Decay 1 | . 1 . . . . Damage (minor) 2 | . 1 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . 4 1 . Combat Hostiles 2 | . . . 1 1 . Parts Fried 15 | . . . 12 3 . Impact Corruptions 20 | . . . 18 1 1 Robots Melted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Melted 21 | . 3 16 2 . . Heat Transferred 9130 | 111 2035 5032 694 1258 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . 4 1 . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 5 | . . 1 1 5 3 Low Security (%) 55 | 100 100 87 87 1 . Level 1 16 | . . 12 12 31 . Level 2 5 | . . . . 15 14 Level 3 11 | . . . . 19 85 Level 4 8 | . . . . 24 . Level 5 2 | . . . . 7 . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1775 | 5 159 356 273 1775 855 Initial 855 | . . . 85 178 855 Average 367 | 1 26 124 70 825 763 Influence Increases 3943 | 10 399 904 746 1797 87 Destroy 0b10 Robot/C 1620 | . 240 540 320 480 40 Destroy 0b10 Robot/NC 220 | 10 45 60 75 20 10 Destroy Leader 378 | . 68 154 112 30 14 Allied During Kill 15 | . . . . 13 2 Successful Hack 71 | . 29 12 30 . . Disable Machine 150 | . . 15 75 60 . Anti-Garrison Action 1050 | . . . . 1050 . Destroy Structure 244 | . 2 18 89 129 6 Partial Spotted 45 | . . 30 . . 15 Lose Combat Pursuer 150 | . 15 75 45 15 . Influence Decreases 3311 | 10 399 701 674 317 1210 Entered New Map 1115 | . . . 118 97 900 Time Decay 1471 | 10 204 531 496 . 230 Lost Part 310 | . 60 20 60 160 10 Lost Ally 130 | . . . . 60 70 Purge Threat 285 | . 135 150 . . . Squads Dispatched 10 | . 2 2 4 . 2 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 2 . . Assault 1 | . . . . . 1 Garrison 3 | . . . 2 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 9 | . 3 1 4 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 144 | . 23 46 34 31 10 Peak Tracking Total 7 | . 6 6 4 6 7 Tactical Retreats 9 | . 1 4 3 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 10 | . 1 2 . 7 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 5 | . . 5 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . . . 2 2 Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 16 | . 1 1 5 9 . Max in Single Turn 2 | . 1 1 2 1 . Garrison Relay 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 27 | . 8 11 5 1 2 Terminals 22 | . 7 8 4 1 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . 1 . . Total Hacks 106 | . 23 61 16 1 5 Successful 60 | . 12 40 7 . 1 Failed 45 | . 10 21 9 1 4 Catastrophic 11 | . 1 7 1 . 2 Database Lockouts 1 | . 1 . . . . Manual 59 | . 16 26 12 . 5 Terminals 77 | . 20 38 13 1 5 Fabricators . | . . . . . . Repair Stations 13 | . . 13 . . . Recycling Units 3 | . 3 . . . . Scanalyzers 10 | . . 10 . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 19 | . 6 11 2 . . Part Schematic 1 | . . 1 . . . Robot Analysis 3 | . 2 1 . . . Branch Access Points 1 | . . 1 . . . Unreport Threat 2 | . 1 1 . . . Locate Traps 2 | . . 1 1 . . Reprogram Traps 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Investigation Status 1 | . . 1 . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 4 | . 1 2 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . . 12 . . . Scan Component 6 | . . 6 . . . Repair 6 | . . 6 . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 10 | . . 10 . . . Insert Component 5 | . . 5 . . . Analyze 5 | . . 5 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 16 | . 4 7 4 . 1 Terminals 15 | . 4 7 3 . 1 Botnet 15 | . 4 7 3 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Watchers 1 | . . . 1 . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 26 | . 8 10 5 1 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 6 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . . 6 . . . Time 162 | . . 162 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed 5 | . . 5 . . . Part Schematics Acquired 5 | . . 5 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 8 | . . . . 2 6 Non-combat 3 | . . . . . 3 Combat 5 | . . . . 2 3 Robot Hacks Applied 8 | . . . . 2 6 map_walls 1 | . . . . . 1 link_fov 1 | . . . . . 1 formatsys_low 1 | . . . . . 1 formatsys_high 5 | . . . . 2 3 Relay Couplers Released 14 | . . . . 14 . Machine Destruction 14 | . . . . 14 . Attached 4 | . . . . 1 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . 2 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 8 | . . . . 4 4 Largest Group 2 | . . . . 2 2 Highest-Rated Group 34 | . . . . 34 29 Highest-Rated Ally 18 | . . . . 18 15 Total Orders . | . . . . . . Ally Attacks 17 | . . . . 4 13 Total Damage 279 | . . . . 32 247 Kills 4 | . . . . 1 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 5738 | 6 835 1088 2010 1603 196 Sensors 1799 | . . . . 1603 196 Seismic 3526 | 6 835 1088 1597 . . Machine Analysis 1306 | . . . 1306 . . Robot Analysis Total 3 | . 2 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 9176 | 66 1113 2076 2359 3082 480 Spaces Moved 4318 | 36 680 1081 989 1329 203 Core . | . . . . . . Treads . | . . . . . . Legs 4318 | 36 680 1081 989 1329 203 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 190 190 Average Speed 162 | 120 120 120 185 198 190 Slowest Speed 470 | 120 190 120 190 470 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 69 76 60 73 24 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 69 | . . 3 42 18 6 Terrain Destroyed 209 | . . 14 89 100 6 Melee 69 | . . 3 42 18 6 Projectile . | . . . . . . AOE 140 | . . 11 47 82 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 5674 | 44 831 1630 1317 1576 276 Wait 619 | 1 26 372 163 15 42 Move 4314 | 35 679 1080 989 1328 203 Hop . | . . . . . . Pick Up 50 | . 12 14 12 12 . Fast Attach 24 | 1 6 8 3 6 . Attach 27 | . 3 4 8 11 1 Detach 2 | . . . 2 . . Swap 96 | . 11 26 19 30 10 Drop 39 | . 13 12 7 7 . Fire 351 | 7 81 111 57 95 . Melee 119 | . . 3 57 39 20 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 30 | . . . . 30 . Rewire 3 | . . . . 3 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 67 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 6) 328 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 8) 639 | -10/Materials | Lost 4 parts (2n1u1w) 710 | -10/Materials | Core integrity fell below 50% 804 | -10/Materials | Discovered new exit (range 9) 816 | -10/Materials | Central database locked down 1037 | -10/Materials | Build established: Scavenger-Mutant 1180 | -10/Materials | Entered another Materials area 1180 | -9/Materials | Evolved 2 slots: Propulsion x2 1982 | -9/Materials | Discovered new exit (range 7) 2475 | -9/Materials | Repaired Aluminum Leg 2508 | -9/Materials | Repaired Hrd. Light Armor Plating 2537 | -9/Materials | Repaired Aluminum Leg 2565 | -9/Materials | Repaired Aluminum Leg 2592 | -9/Materials | Repaired Aluminum Leg 2620 | -9/Materials | Repaired Med. Laser 2783 | -9/Materials | Discovered new exit (range 12) 3038 | -9/Materials | Identified exit to Mines 3250 | -9/Materials | Discovered new exit (range 3) 3256 | -9/Materials | Entered another Materials area 3256 | -8/Materials | Evolved 2 slots: Utility x2 4014 | -8/Materials | Discovered new exit (range 11) 4824 | -8/Materials | Discovered new exit (range 12) 5366 | -8/Materials | Garrison activated, responded to threat 5527 | -8/Materials | Garrison activated, responded to threat 5615 | -8/Materials | Identified exit to Garrison 5615 | -8/Materials | Entered Garrison 5814 | -8/Garrison | Triggered checkpoint 5886 | -8/Garrison | Lost 3 parts (3n) 5913 | -8/Garrison | Garrison Relay disabled 6408 | -8/Garrison | Triggered checkpoint 6437 | -8/Garrison | Triggered checkpoint 6615 | -8/Garrison | Triggered checkpoint 6681 | -8/Garrison | Garrison Relay disabled 6760 | -8/Garrison | Discovered new exit (range 12) 6848 | -8/Garrison | Lost 4 parts (2n1u1w) 6992 | -8/Garrison | Installed Relay Interface Framework 7108 | -8/Garrison | Triggered checkpoint 7119 | -8/Garrison | Triggered checkpoint 7171 | -8/Garrison | Destroyed 9 combat bots 7176 | -8/Garrison | Lost 5 parts (3n2w) 7306 | -8/Garrison | System corruption reached 10% 8011 | -8/Garrison | Build established: Bothacker-Mutant 8208 | -8/Garrison | Discovered new exit (range 10) 8218 | -8/Garrison | Garrison Relay disabled 8508 | -8/Garrison | Core integrity fell below 50% 8669 | -8/Garrison | Discovered new exit (range 14) 8696 | -8/Garrison | Core integrity fell below 20% 8697 | -8/Garrison | Entered Materials 9097 | -8/Materials | First assault squad dispatched 9100 | -8/Materials | Garrison activated, responded to threat 9177 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 09136_ H=FMBVFAS|49=RWBTJJCDO5AR 09164_ Aluminum Leg destroyed. 09164_ Jacked S-10 Pest... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 09165_ Aluminum Leg severed. 09165_ Jacked S-10 Pest... >>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 09167_ Pest 3a destroyed. 09171_ Pest 3b reactivates. 09175_ Pest 3b destroyed. 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" [ ???????????????? | | ????######????????????????i ????????????????? | | ???##????##?########????##g [ #?????????????????? | | ???#??????#?#!!!!??######l# #?###??????????????? | | ???#??????#?#!!!!??# T @# # ???????????????? | | ???# ?####?# ??# *=# # [????????????????? | | ???# #????# ####""" [%Y + ?????????????????? | | ???# ###### #??#""" [=# #??????????????????? | | #### #??#""" # #??????????????????? | | ?? ^ #??# =# #??????????????????? | | ### " """ #??######## #??????????????????? | | ??# "G" ^""" #?????????# #??????????????????? | | ??# " " """ #?????????# #???#?#????????????? | | ??# ########### #####??????????????? | | ??# %! ???????? | | + ???????? | | ??# ! ???????? | | ### # ############ ######### ???????? | | ??### ########+#####??????# #??????????????????? | | ##### #???# ! #??????# #??????????????????? | | # ##### #??????+ +??????????????????? | | # # #??????# #??????????????????? | | # # #??????# #??????????????????? | | + + #??????# +??????????????????? | | # # ! #########+#######?????????????? | | # # #?????????????????????????????? | | ## ## #?????????????????????????????? | | ## ## #?????????????????????????????? | | ###### ###########?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 300 Evasion (%) 55 Relay Coupler Types 3 Relay Coupler Value 73 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 7% | -9/Materials Hrd. Light Armor Plating | 53% | -9/Materials Aluminum Leg | 21% | -9/Materials Aluminum Leg | 34% | -9/Materials Aluminum Leg | 57% | -9/Materials Med. Laser | 31% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingTacticalCannon Manual? 0 Play Time 01:37:58 Cumulative 94.3 hours Start 2025.06.22 @ 14:15:06 End 2025.06.22 @ 15:54:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf3ccad4-49ee-4983-8043-27a41b0b5ff4