Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 01:01:36 Player: CheifClapdad Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (154) 770 Value Destroyed (6900) 6900 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2593) 2593 TOTAL SCORE: 15503 Bonus ------- High Alert Combat Kills 1342 Follower Combat Kills 351 Entered DSFs 1000 Friendly Fire -100 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Myomer Leg High-capacity Storage Unit Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg Shield Leg Shield Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Layered Heavy Armor Plating Improved Force Field Long-range Tractor Beam > --- WEAPON ----------- KE Penetrator Enhanced Coil Gun Magnetic Acceleration Cannon Micro-nuke Launcher > --- INVENTORY -------- Angular Momentum Engine Neutrino Core Antimatter Reactor Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Advanced VSS Leg Advanced Heat Sink Large Storage Unit Medium Matter Pod Improved Propulsion Shielding Improved Force Field Tesla Rifle Gauss Rifle [Rating: 122] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Improved Targeting Computer Device Hardlight Generator Storage Large Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Enhanced Autogun Energy Gun Tesla Rifle Energy Cannon HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Micro-nuke Launcher Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Slots Evolved 12 | . . 2 . 2 2 . 2 . 2 . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . Utility 7 | . . . . 1 1 . 2 . 1 . 2 Weapon 2 | . . 2 . . . . . . . . . Parts Attached 119 | 6 2 13 1 5 1 6 6 12 6 6 55 Power 19 | 1 . 2 1 2 . . . 2 . . 11 Engine 9 | 1 . 2 1 2 . . . 2 . . 1 Core 2 | . . . . . . . . . . . 2 Reactor 8 | . . . . . . . . . . . 8 Propulsion 33 | 2 . 5 . 1 . 2 1 5 1 4 12 Treads 10 | 1 . 5 . 1 . 2 . . 1 . . Leg 18 | . . . . . . . 1 5 . 4 8 Wheel 1 | 1 . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . Utility 39 | 1 2 1 . 1 1 2 5 2 3 1 20 Device 18 | . . . . 1 . . 2 2 2 1 10 Storage 4 | 1 1 . . . . . . . 1 . 1 Processor 4 | . 1 1 . . . . 1 . . . 1 Hackware . | . . . . . . . . . . . . Protection 13 | . . . . . 1 2 2 . . . 8 Artifact . | . . . . . . . . . . . . Weapon 28 | 2 . 5 . 1 . 2 . 3 2 1 12 Energy Gun 1 | . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 20 | 2 . 5 . 1 . 1 . . 2 . 9 Ballistic Cannon 4 | . . . . . . 1 . 3 . . . Launcher 2 | . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . . . . 1 Parts Lost 69 | . 2 2 . . . 1 . 2 . 1 61 Power 11 | . 1 1 . . . . . . . . 9 Propulsion 16 | . 1 1 . . . . . 1 . . 13 Utility 27 | . . . . . . 1 . . . . 26 Weapon 15 | . . . . . . . . 1 . 1 13 Highest Loss Streak 18 | . 2 1 . . . 1 . 1 . 1 18 To Critical Strikes 3 | . . . . . . . . . . . 3 Average Backups 14 | 3 6 13 14 14 13 14 12 14 15 18 15 Power . | . 1 . . . 1 . . . . . 2 Propulsion 1 | 1 2 . . . . . . . 1 4 4 Utility 5 | . . 2 5 5 6 6 5 7 7 8 4 Weapon 6 | 1 2 7 8 6 6 7 7 6 6 5 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . . 5 . 6 . 2 . 1 . 3 8 Power 1 | . . . . . . . . . . . 1 Propulsion 8 | . . 1 . . . . . . . 2 5 Utility 3 | . . . . 2 . . . . . . 1 Weapon 12 | . . 4 . 3 . 2 . 1 . 1 1 Tool/Special 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 95 | . 97 97 100 99 98 99 98 98 95 98 81 Engine 10 | . 13 9 11 18 15 15 13 13 11 11 1 Reactor 1 | . . . . . . . . . . . 5 Treads 9 | . 14 14 22 18 23 23 13 3 1 . . Leg 8 | . . . . . . . 5 15 17 21 17 Wheel 1 | . 14 7 . . . . . . . . . Device 11 | . . . . 8 7 3 12 19 23 23 17 Storage 7 | . 14 11 11 9 7 7 6 6 5 5 4 Processor 7 | . 11 11 11 9 7 7 5 6 5 5 5 Protection 4 | . . . . . 5 10 13 6 5 5 8 Ballistic Gun 25 | . 28 43 44 36 30 23 20 19 12 20 11 Ballistic Cannon 2 | . . . . . . 6 6 6 9 . 2 Peak Build Rating 122 | 6 7 24 24 31 35 41 51 62 73 86 122 Average Rating 50 | 4 6 21 24 29 34 37 47 59 67 80 92 On Entrance 35 | . 6 5 22 24 31 35 41 51 61 67 86 Naked Turns . | . . . . . . . . . . . . Heaviest Build 136 | 12 27 39 39 47 55 64 72 84 105 108 136 Greatest Support 86 | 20 16 40 40 42 62 62 40 53 53 74 86 Greatest Overweight (x) 4 | . 1 2 . 1 . 1 1 4 1 1 4 Average Overweight (x) . | . . 1 . 1 . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 15 | 7 10 15 15 15 15 15 15 15 19 20 17 Most Carried 20 | 6 8 15 15 15 14 15 15 15 18 20 20 Average Carried 14 | 3 6 13 14 14 13 14 12 14 15 19 15 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 5 Final Carried 20 | 4 8 15 15 15 13 15 15 14 17 20 4 Class Distribution -------------------- 37% | Gunner 34% | Scavenger-Tank 16% | Tank 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -5/Factory Tank | -5/DSF Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Matter Collected 6255 | 270 79 973 13 264 . 312 . 1405 . 206 2733 Remotely 3115 | . . . . . . . . 804 . . 2311 Salvage Created 6874 | 125 137 1232 37 299 . 522 30 1012 . 442 3038 Parts 346 | 8 7 81 2 22 . 27 4 47 . 17 131 Haulers Intercepted 4 | . 1 3 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Combat Hostiles Destroyed 125 | . 2 27 3 5 . 10 1 18 . 7 52 Guns 86 | . 2 27 3 5 . 5 . 11 . 4 29 Cannons 19 | . . . . . . 5 1 7 . . 6 AOE 20 | . . . . . . . . . . 3 17 Classes Destroyed 18 | 2 2 5 . 2 . 3 1 1 . 1 1 Worker 4 | . . 1 . 1 . . . . . . 2 Builder 10 | . . . . 1 . . . . . . 9 Tunneler 3 | 2 . . . . . . . 1 . . . Hauler 4 | . 1 3 . . . . . . . . . Recycler 3 | 1 . . . . . . . 1 . . 1 Carrier 2 | . . . . . . 1 . . . . 1 Watcher 3 | . . 1 . 1 . . . . . . 1 Swarmer 17 | . . 3 3 . . 3 . 3 . . 5 Saboteur 1 | . . . . . . . . . . . 1 Grunt 57 | . 2 15 . 4 . 3 . 10 . 2 21 Brawler 2 | . . . . . . . . . . 1 1 Duelist 8 | . . 3 . . . . . 1 . . 4 Sentry 13 | . . 6 . . . . . 2 . . 5 Specialist 3 | . . . . . . 3 . . . . . Hunter 6 | . . . . 1 . . . . . . 5 Programmer 15 | . . . . . . . 1 . . 4 10 Heavy 1 | . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . 2 . . . Best Kill Streak 10 | 3 1 5 3 2 . 8 1 4 . 3 10 Combat Bots Only 9 | . 1 5 3 2 . 8 1 4 . 3 9 Max Kills in Single Turn 6 | 1 1 2 2 1 . 2 1 2 . 2 6 Gunslinging 1 | . . 1 1 . . . . . . . . Exploded 5 | . . . . . . . . . . 2 5 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Hostile Shots Fired 1078 | . 46 47 4 11 . 37 5 118 . 29 781 Missed 347 | . 9 12 1 3 . 15 1 34 . 11 261 Deflected 2 | . . . . . . . . . . . 2 Hits 731 | . 37 35 3 8 . 22 4 84 . 18 520 Melee 8 | . . 1 . . . . . . . . 7 Projectile 723 | . 37 34 3 8 . 22 4 84 . 18 513 AOE 1 | . . . . . . . . . . . 1 Critical Strikes 33 | . 1 1 . . . . . . . 3 28 Actively Blocked 1 | . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 11667 | . 447 543 24 100 . 595 63 660 . 267 8968 Core 1675 | . 94 110 9 10 . 260 . 39 . . 1153 Absorbed by Shields 2162 | . . . . 38 . 90 . 415 . 96 1523 Redirected to Shielding 106 | . . . . . . . . . . . 106 Regen/Repaired (Parts) 123 | . . . . . . . . . . . 123 Core Remaining (%) 83 | 100 62 . 70 98 . 62 . 95 . 100 . Volleys Fired 304 | 5 26 49 2 12 . 15 4 49 . 12 130 Largest 4 | 2 2 4 4 4 . 4 4 4 . 4 4 Hottest 191 | 40 40 100 100 100 . 120 120 141 . 133 191 Shots Fired 1059 | 10 52 190 8 48 . 60 16 192 . 45 438 Gun 914 | 10 52 190 8 48 . 45 12 137 . 42 370 Cannon 130 | . . . . . . 15 4 55 . . 56 Launcher 15 | . . . . . . . . . . 3 12 Special . | . . . . . . . . . . . . Kinetic 1022 | 10 52 190 8 48 . 60 16 192 . 42 404 Thermal . | . . . . . . . . . . . . Explosive 15 | . . . . . . . . . . 3 12 Electromagnetic 22 | . . . . . . . . . . . 22 Robot Hit Streak 27 | 4 13 16 6 15 . 11 3 12 . 4 27 Robot Miss Streak 7 | 2 2 4 . 3 . 6 4 7 . 5 6 Penetration Max 2 | . . . . . . 1 . 1 . 1 2 Secondary Targets 11 | . . 5 1 . . . . . . 1 4 Max Gunslinging Chain 2 | . . 2 1 . . . . . . 1 1 Shots Hit Robots 626 | 6 42 118 5 28 . 40 9 117 . 19 242 Core Hits 337 | 5 12 43 3 16 . 26 3 65 . 18 146 Critical Kills 5 | . . . . 1 . 1 . 1 . . 2 Critical Parts Destroyed 16 | . 1 1 . 1 . . . . . . 13 Critical Strikes 29 | . 1 2 . 2 . 1 . 2 . . 21 Destroy 23 | . 1 2 . 2 . 1 . 1 . . 16 Blast 5 | . . . . . . . . 1 . . 4 Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 19221 | 49 355 2158 83 510 . 878 158 2695 . 871 11464 Guns 12807 | 49 355 2156 83 496 . 684 100 1813 . 459 6612 Cannons 2066 | . . . . . . 194 58 882 . . 932 Explosions 4266 | . . . . . . . . . . 412 3854 Melee . | . . . . . . . . . . . . Ramming 82 | . . 2 . 14 . . . . . . 66 Kinetic 14545 | 49 355 2156 83 496 . 878 158 2695 . 459 7216 Thermal 426 | . . . . . . . . . . . 426 Explosive 3840 | . . . . . . . . . . 412 3428 Electromagnetic 328 | . . . . . . . . . . . 328 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 9 . 5 9 Average Corruption 6 | . . . . . . . 1 8 . 3 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 98 | . . . . . . . 1 50 . 2 45 Message Errors 26 | . . . . . . . 1 14 . 2 9 Matter Fused 21 | . . . . . . . . 11 . . 10 Heat Flow Errors 10 | . . . . . . . . 3 . . 7 Energy Discharges 11 | . . . . . . . . 5 . . 6 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . . 6 . . 7 Data Loss (major) 4 | . . . . . . . . 4 . . . Misfires 3 | . . . . . . . . 1 . . 2 Alerts 2 | . . . . . . . . 1 . . 1 Weapon Failures 7 | . . . . . . . . 5 . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 145 | . . . . . . . 4 . . . 141 Projectiles 10 | . . . . . . . 4 . . . 6 Explosions 135 | . . . . . . . . . . . 135 Melee . | . . . . . . . . . . . . Knockbacks 19 | . . . . . . 3 . 9 . . 7 Impact . | . . . . . . . . . . . . Kinetic 19 | . . . . . . 3 . 9 . . 7 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 468 | . . 1 . . . . . . . . 467 Shots 9 | . . . . . . . . . . . 9 Rammed 7 | . . 1 . 3 . . . . . . 3 Targets Rammed 9 | . . 1 . 3 . . . . . . 5 Kicked 2 | . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 1038 | . 83 403 90 126 . 1038 216 479 . . 421 Average Temperature 122 | . 27 95 47 62 . 311 95 167 . . 74 Received Heat Transfer 1660 | . 270 189 . 12 . . . 182 . 18 989 Effects 28 | . . . . . . 25 . . . . 3 Shutdowns 7 | . . . . . . 5 . . . . 2 Energy Bleed 1 | . . . . . . 1 . . . . . Interference 3 | . . . . . . 3 . . . . . Matter Decay 2 | . . . . . . 1 . . . . 1 Short Circuit 2 | . . . . . . 2 . . . . . Damage (minor) 6 | . . . . . . 6 . . . . . Damage (major) 5 | . . . . . . 5 . . . . . Damage (core) 2 | . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . 3 Total Turns 30 | . . . . . . . . . . . 30 Longest Duration 16 | . . . . . . . . . . . 16 Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . 1 . . . . 1 Heat Transferred 400 | . . . . . . . . . . . 400 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Maximum Alert Level 5 | . . 1 . . . 1 . 1 . 1 5 Low Security (%) 74 | 100 100 72 100 100 100 62 100 93 100 78 16 Level 1 10 | . . 27 . . . 37 . 6 . 21 10 Level 2 2 | . . . . . . . . . . . 12 Level 3 5 | . . . . . . . . . . . 26 Level 4 4 | . . . . . . . . . . . 19 Level 5 2 | . . . . . . . . . . . 14 High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . Peak Influence 1695 | 10 30 353 193 47 5 253 132 286 137 263 1695 Initial 137 | . . . 123 47 2 3 132 . 137 . 137 Average 232 | . 3 126 158 5 1 107 34 68 55 91 865 Influence Increases 5041 | 15 67 721 70 143 5 260 35 822 . 273 2630 Destroy 0b10 Robot/C 2720 | . 40 540 60 100 . 220 20 540 . 140 1060 Destroy 0b10 Robot/NC 150 | 15 5 25 . 15 . . . 20 . 5 65 Destroy Leader 548 | . 22 138 10 12 . 40 10 64 . 30 222 Allied During Kill 106 | . . . . . . . . 106 . . . Successful Hack 47 | . . . . . 5 . 5 21 . . 16 Disable Machine 210 | . . . . 15 . . . 15 . . 180 Anti-Garrison Action 200 | . . . . . . . . . . . 200 Destroy Structure 835 | . . 3 . 1 . . . 11 . 98 722 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 210 | . . 15 . . . . . 45 . . 150 Influence Decreases 3476 | 15 67 403 265 260 6 12 288 540 282 10 1328 Entered New Map 669 | . . . 195 76 4 2 121 . 145 . 126 Time Decay 2003 | 15 47 383 70 184 2 . 167 406 137 . 592 Lost Part 690 | . 20 20 . . . 10 . 20 . 10 610 Lost Ally 114 | . . . . . . . . 114 . . . Squads Dispatched 35 | . 1 2 . . . 2 3 5 . 2 20 Investigation 5 | . . . . . . . . 2 . . 3 Extermination 4 | . . . . . . . 1 . . . 3 Reinforcement 18 | . 1 2 . . . 2 2 3 . 2 6 Assault 4 | . . . . . . . . . . . 4 Garrison 4 | . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 1 . . 5 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Distress Signals 15 | . . 5 . 2 . . . 3 . . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 202 | . 8 45 3 9 . 10 2 30 . 7 88 Peak Tracking Total 13 | . 4 5 3 2 . 5 1 5 . 3 13 Tactical Retreats 10 | . . 1 . . . . . 3 . . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Traps Triggered 8 | . . . . . . 1 . 2 . . 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Machines Disabled 16 | . . . . 1 . . . 3 . . 12 Max in Single Turn 2 | . . . . 1 . . . 1 . . 2 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Machines Accessed 10 | . . . . . 1 . 1 4 1 . 3 Terminals 8 | . . . . . 1 . 1 4 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 22 | . . . . . 2 . 2 12 1 . 5 Successful 10 | . . . . . 1 . 1 4 1 . 3 Failed 12 | . . . . . 1 . 1 8 . . 2 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . . . . . . . . . . . 5 Terminals 20 | . . . . . 2 . 2 12 1 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Terminal Hacks 8 | . . . . . 1 . 1 4 1 . 1 Open Door 4 | . . . . . . . . 4 . . . Open DSF 3 | . . . . . 1 . 1 . 1 . . Branch Access Points 1 | . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . 2 Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . . . . . . 1 3 1 . 1 Full Trace Events 2 | . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 6 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Total Allies 10 | . . . . . . . . 10 . . . Largest Group 9 | . . . . . . . . 9 . . . Highest-Rated Group 414 | . . . . . . . . 414 . . . Highest-Rated Ally 159 | . . . . . . . . 159 . . . Initial Warlord ECA Mod 41 | . . . . . . . 9 9 8 8 7 Total Orders . | . . . . . . . . . . . . Ally Attacks 82 | . . . . . . . . 82 . . . Total Damage 1906 | . . . . . . . . 1906 . . . Kills 11 | . . . . . . . . 11 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Active Infowar (turns) 216 | . . . . . . . . . . . 216 Terrain 216 | . . . . . . . . . . . 216 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Turns Passed 8909 | 99 325 1602 153 1598 46 304 583 1585 358 392 1864 Spaces Moved 4213 | 73 229 872 53 602 29 134 229 581 181 184 1046 Core 157 | 3 . . . . . . . . . . 154 Treads 1605 | 2 . 497 53 602 29 134 229 59 . . . Legs 1478 | . . . . . . . . 522 181 184 591 Wheels 672 | 68 229 375 . . . . . . . . . Hover 301 | . . . . . . . . . . . 301 Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 100 130 160 232 155 155 245 190 190 180 48 Average Speed 175 | 99 105 166 160 232 155 182 245 226 190 182 124 Slowest Speed 480 | 160 115 240 160 240 155 245 245 480 190 190 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 4 42 47 16 29 1 79 7 63 4 89 23 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 482 | . . . . . . . . 2 . 59 421 Melee . | . . . . . . . . . . . . Projectile 156 | . . . . . . . . 2 . 1 153 AOE 326 | . . . . . . . . . . 58 268 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Ext Fac DSF Fac Total 5162 | 89 271 976 119 791 30 168 243 754 194 219 1308 Wait 259 | . 10 16 63 155 . . . . . . 15 Move 4202 | 72 228 871 52 601 28 133 228 580 180 183 1046 Hop . | . . . . . . . . . . . . Pick Up 75 | 6 4 14 1 7 . 5 1 3 4 9 21 Fast Attach 33 | 4 1 2 . . . 1 2 2 . 1 20 Attach 53 | 2 . 4 1 2 2 . 3 1 3 1 34 Detach 1 | . . . . . . . . . . . 1 Swap 57 | . 1 8 . 3 . 5 2 9 5 4 20 Drop 67 | . 1 11 . 8 . 7 3 11 2 8 16 Fire 304 | 5 26 49 2 12 . 15 4 49 . 12 130 Melee . | . . . . . . . . . . . . Ram 4 | . . 1 . . . . . . . . 3 Kick 2 | . . . . . . . . . . . 2 Crush 3 | . . . . 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 102 | . . . . . . 2 . 99 . 1 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory -5/DSF -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 15) 329 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 3) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Weapon x2 728 | -9/Materials | Build established: Gunner 1451 | -9/Materials | Discovered new exit (range 7) 1473 | -9/Materials | Discovered new exit (range 11) 2027 | -9/Materials | Entered Mines 2159 | -9/Mines | Discovered new exit (range 5) 2172 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2180 | -9/Mines | Entered Materials 2180 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3738 | -8/Materials | Discovered new exit (range 11) 3778 | -8/Materials | Entered Factory 3778 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3822 | -7/Factory | Identified exit to DSF 3824 | -7/Factory | Entered DSF 3857 | -7/DSF | Additional patrols routed to DSF 4016 | -7/DSF | Sterilization system engaged 4036 | -7/DSF | Ambient heat levels rising (+10) 4041 | -7/DSF | Destroyed 8 combat bots 4051 | -7/DSF | Ambient heat levels rising (+10) 4066 | -7/DSF | Ambient heat levels rising (+10) 4074 | -7/DSF | Discovered new exit (range 16) 4081 | -7/DSF | Ambient heat levels rising (+10) 4096 | -7/DSF | Ambient heat levels rising (+10) 4111 | -7/DSF | Ambient heat levels rising (+10) 4126 | -7/DSF | Ambient heat levels rising (+10) 4128 | -7/DSF | Entered Factory 4128 | -6/Factory | Evolved 2 slots: Utility x2 4304 | -6/Factory | Build established: Scavenger-Tank 4647 | -6/Factory | Discovered new exit (range 14) 4711 | -6/Factory | Entered Extension 4920 | -6/Extension | Rescued a captive Derelict 4921 | -6/Extension | Rescued a captive Derelict 5070 | -6/Extension | Rescued a captive Derelict 5156 | -6/Extension | Rescued A7 5766 | -6/Extension | Spotted B-75 Beast 5766 | -6/Extension | Spotted B-75 Beast 5785 | -6/Extension | Destroyed B-75 Beast 5786 | -6/Extension | Lost 8 allies 5805 | -6/Extension | Destroyed B-75 Beast 5888 | -6/Extension | Discovered new exit (range 3) 6112 | -6/Extension | Discovered new exit (range 16) 6114 | -6/Extension | Discovered new exit (range 15) 6235 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6245 | -6/Extension | Disrupted transfer network 6296 | -6/Extension | Entered Factory 6296 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6652 | -5/Factory | Identified exit to DSF 6654 | -5/Factory | Entered DSF 6655 | -5/DSF | Joined Warlord attack on 0b10 via DSF 6671 | -5/DSF | Additional patrols routed to DSF 6728 | -5/DSF | Lost 5 allies 6836 | -5/DSF | Discovered new exit (range 16) 7046 | -5/DSF | Entered Factory 7046 | -4/Factory | Evolved 2 slots: Utility x2 7068 | -4/Factory | Build established: Tank 7195 | -4/Factory | Lost 4 allies 7293 | -4/Factory | Garrison activated, responded to threat 7354 | -4/Factory | Lost 6 parts (1p5u) 7680 | -4/Factory | Garrison activated, responded to threat 7749 | -4/Factory | Destroyed 7 combat bots 7752 | -4/Factory | Lost 15 parts (3p1n6u5w) 8296 | -4/Factory | First assault squad dispatched 8434 | -4/Factory | Destroyed 9 combat bots 8556 | -4/Factory | Lost 5 parts (1n2u2w) 8605 | -4/Factory | Core integrity fell below 50% 8689 | -4/Factory | Lost 18 parts (3p5n6u4w) 8719 | -4/Factory | Identified exit to Upper Caves 8905 | -4/Factory | Core integrity fell below 20% 8910 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- floor. 08901_ Triggered Shock Trap. 08901_ The floor emits a surge of raw power. 08901_ System corrupted (+1). 08901_ Slug penetrates Matter Pump. 08901_ Penetrated by Slug. 08901_ Antigrav System destroyed. 08901_ Slug penetrates Matter Pump. 08901_ Antigrav System destroyed. 08903_ System corrupted: Component data lost. 08904_ Slug penetrates Matter Pump. 08905_ HERF Cannon destroyed. 08907_ Imp. Terrain Scanner destroyed. 08907_ K-01 Serf collects debris. 08907_ Penetrated by Slug. 08907_ K-01 Serf cleans the Matter Pump. 08908_ Slug penetrates Matter Pump. 08910_ K-01 Serf collects debris. 08910_ Backup Power III destroyed. 08910_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????? ?????????????????????# | | ?????????????????????? #????????????????????# | | ??????????????????????# #????????????????????# | | ??????????????????????# #######?? ???????????# | | ??????????????????????# w???????????????# | | ??????????????????????+ ????????????????# | | ??????????????????????# !!! ??????????????#?# | | ??????????????????????# !! ?????????????????# | | ??????????????????????# !! ??????????????????# | | ????????????????????? # #??######+#+#####??# | | ??????????????????????# #### #??# | | ???????????????? ???# !!! """# """"""""" #?#? | | ???????????????? ???# !! G"# #??? | | ???????????????? ???# !! """# """"""""" #??? | | ?????????? ????? ???# ! #??# #### | | ????????????????#/##### @ #??# """"""""" + | | ????????????????# #??# #### | | ????#???????????# #??# #??? | | ????????????????# k #### """#??? | | ??############### """w""% + T"#?#? | | ??# ## """ ""%s #### """#??? | | ??# ## """ ""%h #??# #??? | | ??# # ^ bh #??################# | | ??# # """g""% #????? | | ??# """ # """ """ #????? | | ??# """"" + ""% %%h #????? | | ??# """"" # g R#???? | | ??# # ""% %%% #???? | | ??# """ # """ %"" #??? | | ??# """"" # """ """ #??? | | ??# """"" # h #??? | | ??# # """^""" ###################+ | | ??############## """ """ | | ???????????????# """ """ | | ???????????????# ? | | ???????????????# | | ???????????????# ? | | ???????????????# #####################+####### | | ???????????????# # ???? ??# # | | ???????????????+ / """"" ??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 46 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 100 Armor Coverage 680 Propulsion Shielding 66 Evasion (%) 70 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Preemptive Strike Quick And Dirty Challenges ------------ None Game ------ Seed TrapDeepComputer Manual? 0 Play Time 01:02:20 Cumulative 71.2 hours Start 2025.06.10 @ 23:45:13 End 2025.06.11 @ 01:01:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a788e4b3-61e2-4021-943d-893fad52d5c1