Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 10:35:17 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (3657) 3657 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1769) 1769 TOTAL SCORE: 9296 Bonus ------- High Alert Combat Kills 495 Follower Combat Kills 585 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -11 Cogmind --------- Core Integrity 802/850 Matter 7/300 Energy 160/160 System Corruption 0% Temperature Warning (383) Movement Walking (97) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Fusion Compressor > --- PROPULSION (4) --- VSS Leg Improved Carbon-fiber Leg Improved VSS Leg Advanced VSS Leg (fused) > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating System Shield System Shield > --- WEAPON (2) ------- Heavy Linear Accelerator > --- INVENTORY (10) --- Light Nuclear Core Light Quantum Reactor Carbon-fiber Leg Improved VSS Leg Improved Gyrokinetic Inverter Improved Heat Sink Improved Sensor Array Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved VSS Leg Advanced VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer System Shield > --- WEAPON ----------- Heavy Linear Accelerator > --- INVENTORY -------- Light Nuclear Core Fusion Compressor Improved Gyrokinetic Inverter Hardened Medium Armor Plating Hardened Medium Armor Plating [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 2 . . . . . Utility 5 | . . . 2 2 . . 1 Weapon . | . . . . . . . . Parts Attached 165 | 6 15 20 10 2 92 13 7 Power 21 | 1 4 2 1 . 10 1 2 Engine 11 | 1 4 2 1 . 3 . . Core 8 | . . . . . 6 . 2 Reactor 2 | . . . . . 1 1 . Propulsion 60 | 2 4 6 5 . 42 . 1 Treads 6 | 2 . . . . 4 . . Leg 22 | . 2 . . . 19 . 1 Wheel . | . . . . . . . . Hover 25 | . 2 6 5 . 12 . . Flight 7 | . . . . . 7 . . Utility 47 | 1 1 4 3 2 21 11 4 Device 21 | . . . 1 1 15 4 . Storage 8 | 1 . 3 1 . 1 2 . Processor 8 | . 1 . 1 1 2 3 . Hackware 4 | . . 1 . . 1 . 2 Protection 6 | . . . . . 2 2 2 Artifact . | . . . . . . . . Weapon 37 | 2 6 8 1 . 19 1 . Energy Gun 6 | . 1 . . . 5 . . Energy Cannon 5 | . . 1 1 . 3 . . Ballistic Gun 10 | 2 2 . . . 6 . . Ballistic Cannon 13 | . 2 6 . . 4 1 . Launcher 2 | . 1 . . . 1 . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 2 | . . . . . 2 . . Parts Lost 26 | . 4 2 . . 19 . 1 Power 3 | . 1 . . . 2 . . Propulsion 15 | . 1 2 . . 12 . . Utility 4 | . . . . . 3 . 1 Weapon 4 | . 2 . . . 2 . . Highest Loss Streak 5 | . 2 1 . . 5 . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 97 94 100 100 91 91 93 Engine 4 | . 13 11 9 7 1 . . Core 2 | . . . . . 4 . 12 Reactor 1 | . . . . . . 7 . Treads 4 | . 12 . . . 4 . . Leg 11 | . 11 . . . 8 30 26 Hover 9 | . 2 40 36 30 7 . . Flight 1 | . . . . . 2 . . Device 10 | . . . 9 15 14 14 6 Storage 6 | . 14 11 9 7 5 . 6 Processor 16 | . 13 5 9 15 17 22 20 Hackware 3 | . . 5 9 7 3 . 7 Protection 2 | . . . . . 2 6 4 Energy Gun 2 | . 1 . . . 4 . . Energy Cannon 2 | . . . 9 7 3 . . Ballistic Gun 4 | . 13 . . . 3 . . Ballistic Cannon 5 | . 11 20 9 7 1 6 6 Naked Turns . | . . . . . . . . Heaviest Build 59 | 12 16 23 24 25 48 55 59 Greatest Support 95 | 40 40 24 28 28 95 60 63 Greatest Overweight (x) 9 | 1 3 . . . 9 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 Average Capacity 7 | 7 8 8 10 10 7 5 10 Most Carried 10 | 6 8 9 10 9 10 8 8 Average Carried 6 | 3 6 6 9 8 6 4 5 Final Capacity 10 | 8 8 10 10 10 5 10 10 Final Carried 10 | 4 8 9 10 8 5 6 8 Class Distribution -------------------- 68% | Scavenger-Mutant 26% | Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Matter Collected 3182 | 214 452 368 269 . 1280 406 193 Remotely . | . . . . . . . . Salvage Created 3391 | . 466 353 278 . 2002 99 193 Parts 159 | . 31 27 18 . 67 7 9 Haulers Intercepted 4 | . . 2 1 . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Combat Hostiles Destroyed 60 | . 8 10 3 . 31 2 6 Guns 19 | . 6 . . . 13 . . Cannons 38 | . 1 10 3 . 17 2 5 AOE 3 | . 1 . . . 1 . 1 Classes Destroyed 14 | . 8 2 . . 3 1 . Worker 1 | . 1 . . . . . . Builder 1 | . 1 . . . . . . Hauler 4 | . . 2 1 . . 1 . Recycler 4 | . 1 . 2 . . . 1 Mechanic 1 | . 1 . . . . . . Operator 4 | . 2 1 1 . . . . Watcher 7 | . 3 2 1 . . 1 . Swarmer 20 | . 2 4 3 . 6 . 5 Grunt 29 | . 6 5 . . 18 . . Brawler 1 | . . . . . . 1 . Duelist 2 | . . . . . 1 . 1 Sentry 4 | . . 1 . . 3 . . Specialist 1 | . . . . . 1 . . Programmer 3 | . . . . . 2 1 . Best Kill Streak 8 | . 5 6 8 . 5 1 5 Combat Bots Only 6 | . 3 6 3 . 5 1 4 Max Kills in Single Turn 2 | . 1 2 1 . 2 1 2 Gunslinging 1 | . . . . . 1 . . Exploded 1 | . 1 . . . 1 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Hostile Shots Fired 560 | . 110 47 27 . 326 24 26 Missed 200 | . 35 13 11 . 125 8 8 Damage Taken 4670 | . 801 387 138 . 2664 307 373 Core 752 | . 94 61 7 . 492 50 48 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 282 | . . 133 . . . 149 . Core Remaining (%) 73 | 100 62 84 98 . . 22 . Volleys Fired 351 | . 54 34 15 . 213 23 12 Largest 2 | . 2 2 2 . 2 1 1 Hottest 160 | . 70 135 107 . 160 83 83 Shots Fired 554 | . 101 67 30 . 321 23 12 Gun 246 | . 78 . . . 168 . . Cannon 301 | . 20 65 30 . 151 23 12 Launcher 5 | . 3 . . . 2 . . Special 2 | . . 2 . . . . . Kinetic 281 | . 93 65 15 . 73 23 12 Thermal 247 | . 5 2 15 . 225 . . Explosive 5 | . 3 . . . 2 . . Electromagnetic 21 | . . . . . 21 . . Robot Hit Streak 32 | . 5 8 5 . 32 7 3 Robot Miss Streak 7 | . 4 6 5 . 7 2 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . 2 . . . 3 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 349 | . 61 33 13 . 221 16 5 Core Hits 219 | . 26 16 9 . 159 4 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . 1 1 . . 3 . 1 Blast 6 | . 1 1 . . 3 . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8887 | . 961 625 311 . 5620 666 704 Guns 4060 | . 589 . . . 3471 . . Cannons 4106 | . 192 625 311 . 1771 666 541 Explosions 721 | . 180 . . . 378 . 163 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3804 | . 748 625 166 . 1058 666 541 Thermal 4183 | . 33 . 145 . 4005 . . Explosive 621 | . 180 . . . 278 . 163 Electromagnetic 279 | . . . . . 279 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . 8 8 . Average Corruption 5 | . . . . . 5 8 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 94 | . . . . . 77 17 . Message Errors 22 | . . . . . 20 2 . Matter Fused 25 | . . . . . 17 8 . Heat Flow Errors 8 | . . . . . 7 1 . Energy Discharges 7 | . . . . . 6 1 . Parts Rejected 1 | . . . . . 1 . . Parts Fused 2 | . . . . . 1 1 . Data Loss (minor) 14 | . . . . . 12 2 . Data Loss (major) 4 | . . . . . 4 . . Misfires 4 | . . . . . 4 . . Alerts 3 | . . . . . 1 2 . Weapon Failures 4 | . . . . . 4 . . Overload Shots . | . . . . . . . . Overflow Damage 230 | . . 5 4 . 55 56 110 Projectiles 218 | . . 5 4 . 43 56 110 Explosions 12 | . . . . . 12 . . Melee . | . . . . . . . . Knockbacks 17 | . 3 3 4 . 5 . 2 Impact . | . . . . . . . . Kinetic 16 | . 3 3 4 . 4 . 2 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 69 | . 20 . . . 49 . . Shots 2 | . 1 . . . 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 383 | . 47 233 3 . 243 136 383 Average Temperature 69 | . 10 69 2 . 57 20 129 Received Heat Transfer 1431 | . 309 150 9 . 873 36 54 Effects 2 | . . . . . . . 2 Shutdowns 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . . . . . 10 . . Heat Transferred 8221 | . 75 . 259 . 7887 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Peak Influence 2192 | . 198 462 271 13 2192 1386 820 Initial 1150 | . . 44 111 13 17 1150 639 Average 801 | . 76 296 169 13 1038 1241 715 Maximum Alert Level 5 | . . 2 1 . 5 4 3 Low Security (%) 23 | 100 100 17 64 100 6 . . Level 1 12 | . . 72 35 . 9 . . Level 2 17 | . . 10 . . 25 . 54 Level 3 8 | . . . . . 11 . 45 Level 4 25 | . . . . . 22 100 . Level 5 13 | . . . . . 23 . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 2 . . . 2 2 Investigation 2 | . . . . . . . 2 Extermination 1 | . . . . . . 1 . Reinforcement 3 | . 1 2 . . . . . Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Distress Signals 3 | . 2 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . 21 17 7 . 41 13 12 Peak Tracking Total 9 | . 5 9 4 . 6 4 5 Tactical Retreats 7 | . 1 2 1 . 2 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Traps Triggered 10 | . . . . . 7 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Machines Disabled 23 | . . 1 1 . 11 6 4 Max in Single Turn 2 | . . 1 1 . 1 1 2 Garrison Relay 5 | . . . . . 5 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Machines Accessed 12 | . . 2 3 1 4 1 1 Terminals 8 | . . 1 2 . 4 . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 38 | . . 12 9 1 10 3 3 Successful 19 | . . 8 6 1 1 2 1 Failed 19 | . . 4 3 . 9 1 2 Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 21 | . . 3 5 . 10 . 3 Fabricators . | . . . . . . . . Repair Stations 12 | . . 9 . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 5 | . . 1 2 . 1 . 1 Emergency Access Points 1 | . . . . . 1 . . Unreport Threat 3 | . . . 2 . . . 1 Locate Traps 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . . 7 . . . 2 . Scan Component 5 | . . 4 . . . 1 . Repair 4 | . . 3 . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . 4 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . . 1 3 1 4 1 1 Full Trace Events 5 | . . . 1 . 3 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . 3 . . . 1 . Time 156 | . . 88 . . . 68 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 17 | . . . . . 17 . . Machine Destruction 17 | . . . . . 17 . . Attached 1 | . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . 3 . . Allies Hacked 1 | . . . . . 1 . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Total Allies 5 | . . . . . 5 . . Largest Group 5 | . . . . . 5 3 . Highest-Rated Group 253 | . . . . . 253 159 . Highest-Rated Ally 95 | . . . . . 95 95 . Total Orders . | . . . . . . . . Ally Attacks 54 | . . . . . 28 26 . Total Damage 2206 | . . . . . 1131 1075 . Kills 17 | . . . . . 11 6 . Allies Corrupted 2 | . . . . . 1 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Turns Passed 5027 | 69 732 443 160 6 2763 637 217 Spaces Moved 3732 | 37 396 376 186 7 2074 480 176 Core 16 | 6 3 . . . 7 . . Treads 544 | 31 134 . . . 379 . . Legs 1307 | . 205 . . . 446 480 176 Wheels . | . . . . . . . . Hover 1441 | . 54 376 186 7 818 . . Flight 424 | . . . . . 424 . . Fastest Speed 26 | 50 116 48 48 48 26 97 97 Average Speed 88 | 147 133 48 48 48 86 97 97 Slowest Speed 500 | 160 200 52 48 48 500 97 97 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 32 | 4 52 27 25 . 99 15 6 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . 2 . . . . 1 Terrain Destroyed 58 | . 20 2 . . 10 14 12 Melee . | . . . . . . . . Projectile 18 | . . 2 . . . 14 2 AOE 40 | . 20 . . . 10 . 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Total 4878 | 52 502 565 230 9 2702 616 202 Wait 303 | . 11 107 . . 103 80 2 Move 3726 | 36 395 375 185 7 2073 479 176 Hop . | . . . . . . . . Pick Up 105 | 10 15 16 9 . 42 9 4 Fast Attach 47 | . 4 1 . . 37 5 . Attach 43 | 6 6 7 2 2 18 . 2 Detach . | . . . . . . . . Swap 75 | . 5 12 8 . 37 8 5 Drop 123 | . 12 13 11 . 74 12 1 Fire 351 | . 54 34 15 . 213 23 12 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 80 | . . . . . 80 . . Rewire 25 | . . . . . 25 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 16) 802 | -10/Materials | Entered another Materials area 802 | -9/Materials | Evolved 2 slots: Propulsion x2 820 | -9/Materials | Discovered new exit (range 15) 1038 | -9/Materials | Repaired Hover Unit 1066 | -9/Materials | Repaired Hover Unit 1104 | -9/Materials | Repaired Broken Lgt. Cannon 1204 | -9/Materials | Discovered new exit (range 15) 1245 | -9/Materials | Entered another Materials area 1245 | -8/Materials | Evolved 2 slots: Utility x2 1398 | -8/Materials | Discovered new exit (range 16) 1405 | -8/Materials | Entered Factory 1405 | -7/Factory | Evolved 2 slots: Utility x2 1411 | -7/Factory | Identified exit to Garrison 1411 | -7/Factory | Entered Garrison 1497 | -7/Garrison | Crushed by falling debris 1519 | -7/Garrison | Build established: Scavenger-Mutant 1581 | -7/Garrison | Triggered checkpoint 1629 | -7/Garrison | Garrison Relay disabled 1723 | -7/Garrison | Triggered checkpoint 1810 | -7/Garrison | Discovered new exit (range 11) 1858 | -7/Garrison | Garrison Relay disabled 1861 | -7/Garrison | Triggered checkpoint 1910 | -7/Garrison | Lost 5 parts (4n1w) 2193 | -7/Garrison | Triggered checkpoint 2254 | -7/Garrison | Lost 3 parts (2u1w) 2347 | -7/Garrison | Triggered checkpoint 2417 | -7/Garrison | Triggered checkpoint 2478 | -7/Garrison | Discovered new exit (range 14) 2555 | -7/Garrison | Triggered checkpoint 2569 | -7/Garrison | Core integrity fell below 50% 2716 | -7/Garrison | Discovered new exit (range 3) 2719 | -7/Garrison | Identified exit to Factory 2741 | -7/Garrison | Triggered checkpoint 2809 | -7/Garrison | Garrison Relay disabled 2926 | -7/Garrison | Found embedded Infiltrators 3087 | -7/Garrison | Triggered checkpoint 3310 | -7/Garrison | Garrison Relay disabled 3401 | -7/Garrison | Installed Relay Interface Framework 3623 | -7/Garrison | Garrison Relay disabled 4174 | -7/Garrison | Entered Factory 4174 | -7/Factory | Accompanied by 3 allies 4414 | -7/Factory | Discovered new exit (range 13) 4501 | -7/Factory | Identified exit to Factory 4574 | -7/Factory | First assault squad dispatched 4596 | -7/Factory | Repaired Hvy. Linear Accelerator 4637 | -7/Factory | Lost 3 allies 4811 | -7/Factory | Entered another Factory area 4811 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5028 | -6/Factory | Self-destructed Last Messages --------------- 05009_ Triggered Alarm Trap. 05009_ An alarm sounds. 05009_ ALERT: Alarm triggered, dispatching investigation squad. 05010_ Triggered Ambush Trap. 05010_ L-41 Fighter emerges from a hatch in the floor. 05010_ S-27 Virus emerges from a hatch in the floor. 05011_ L-41 Fighter destroyed. 05014_ Destroyed Lgt. Nuclear Core. 05014_ S-27 Virus destroyed. 05016_ Construction Platform disabled. 05019_ Acquired 37 matter. 05020_ Acquired 3 matter. 05021_ Fabricator disabled. 05027_ Power failure, Lgt. Nuclear Core shutdown. 05027_ Overheating: Core Analyzer damaged (-9). 05028_ Core Analyzer destroyed. 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VTOL Module | -8/Materials | Scanalyzed Hover Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed VariableDecoderRail Manual? 0 Play Time 01:10:37 Cumulative 53.7 hours Start 2024.04.27 @ 22:05:09 End 2024.04.28 @ 10:35:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 70 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6bfebf3-d9e9-48e3-a5da-2249d9ef9fe3