Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.01 @ 03:30:29 Player: pGoos Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1408) 1408 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 3414 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 0/550 Matter 113/300 Energy 19/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Signal Interpreter Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Mini Grenade Launcher Heavy Flail > --- INVENTORY -------- Improved Signal Interpreter Particle Charger Gauss Rifle [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 73 | 9 10 34 20 Power 10 | 2 2 3 3 Engine 8 | 2 1 3 2 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 30 | 3 2 18 7 Treads 1 | 1 . . . Leg 21 | 2 2 15 2 Wheel . | . . . . Hover . | . . . . Flight 8 | . . 3 5 Utility 13 | 2 4 2 5 Device 5 | . . 1 4 Storage 7 | 2 4 . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 2 11 5 Energy Gun 6 | 2 1 2 1 Energy Cannon 4 | . . 3 1 Ballistic Gun 5 | . 1 3 1 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon 2 | . . 2 . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 18 | . 4 3 11 Power 2 | . . . 2 Propulsion 8 | . . 2 6 Utility . | . . . . Weapon 8 | . 4 1 3 Highest Loss Streak 9 | . 2 1 9 Average Slot Usage (%) 88 | . 99 93 63 Engine 8 | . 7 11 3 Core 2 | . 6 . 4 Leg 30 | . 28 40 13 Flight 4 | . . 1 15 Device 1 | . . 1 4 Storage 16 | . 27 13 5 Processor 5 | . . 7 9 Energy Gun 8 | . 22 2 . Energy Cannon 2 | . . 3 3 Ballistic Gun 6 | . 5 10 . Special Weapon 1 | . . 1 1 Naked Turns . | . . . . Heaviest Build 28 | 14 28 24 23 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 5 | 2 1 5 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 8 16 10 8 Average Capacity 8 | 7 9 8 6 Most Carried 10 | 4 10 10 8 Average Carried 6 | 2 6 7 5 Final Capacity 10 | 8 10 8 4 Final Carried 10 | 4 10 8 2 Class Distribution -------------------- 58% | Scavenger-Mutant 37% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 955 | 290 105 446 114 Remotely . | . . . . Salvage Created 1699 | 137 516 753 293 Parts 103 | 11 18 50 24 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 3 | . 2 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 41 | . 7 18 16 Guns 18 | . 7 11 . Cannons 7 | . . 4 3 AOE 16 | . . 3 13 Classes Destroyed 9 | 2 1 3 3 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 4 | 4 . . . Hauler 2 | . . 2 . Recycler 3 | 1 2 . . Swarmer 12 | . . 4 8 Grunt 23 | . 7 11 5 Sentry 5 | . . 3 2 Hunter 1 | . . . 1 Best Kill Streak 15 | 4 6 6 15 Combat Bots Only 13 | . 4 5 13 Max Kills in Single Turn 3 | 1 1 3 3 Gunslinging . | . . . . Exploded 3 | . . 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2996 | 47 653 1008 1288 Core 796 | . 152 94 550 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 39 76 . Volleys Fired 128 | 9 28 53 38 Largest 2 | 2 2 2 2 Hottest 168 | 80 80 168 168 Shots Fired 193 | 16 52 86 39 Gun 127 | 16 52 55 4 Cannon 41 | . . 24 17 Launcher 13 | . . 1 12 Special 12 | . . 6 6 Kinetic 66 | . 15 47 4 Thermal 94 | 7 26 38 23 Explosive 13 | . . 1 12 Electromagnetic 20 | 9 11 . . Robot Hit Streak 19 | 3 9 19 6 Robot Miss Streak 4 | 4 2 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 116 | 7 37 55 17 Core Hits 83 | 5 20 28 30 Critical Hits 5 | . 1 4 . Critical Kills 3 | . 1 2 . Critical Parts Destroyed 2 | . . 2 . Melee Attacks 1 | . . . 1 Impact 1 | . . . 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3156 | 167 404 1041 1544 Guns 1083 | 95 404 516 68 Cannons 617 | . . 384 233 Explosions 1368 | 72 . 115 1181 Melee . | . . . . Ramming 16 | . . 2 14 Kinetic 621 | . 92 461 68 Thermal 1032 | 72 216 463 281 Explosive 1296 | . . 115 1181 Electromagnetic 191 | 95 96 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 38 | . . . 38 Projectiles 2 | . . . 2 Explosions 36 | . . . 36 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 128 | 47 . . 81 Shots 5 | 2 . . 3 Rammed 4 | . . 2 2 Targets Rammed 5 | . . 3 2 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 441 | 54 391 441 274 Average Temperature 156 | 24 214 175 81 Received Heat Transfer 1098 | . 252 396 450 Effects 7 | . 1 6 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Interference 4 | . . 4 . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1898 | 50 500 878 470 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 2 . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 658 | 25 171 400 658 Average Influence 148 | 9 41 160 314 Maximum Alert Level 2 | . . 2 2 Low Security (%) 67 | 100 100 61 25 Level 1 21 | . . 27 48 Level 2 10 | . . 11 26 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 2 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 7 | . 1 2 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 12 31 45 Peak Tracking Total 16 | . 5 10 16 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 3 3 1 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 6 9 7 Successful 16 | . 2 9 5 Failed 6 | . 4 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 6 5 7 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 2 5 5 Record 2 | . . . 2 Branch Access Points 1 | . . 1 . Alert Level 2 | . . 2 . Locate Traps 1 | . . . 1 Dispatch Records 1 | . . 1 . Hauler Manifests 1 | . . . 1 Zone Layout 4 | . 2 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1972 | 117 577 880 398 Spaces Moved 1205 | 67 374 452 312 Core 63 | 15 . . 48 Treads . | . . . . Legs 920 | 52 374 441 53 Wheels . | . . . . Hover . | . . . . Flight 222 | . . 11 211 Fastest Speed 31 | 50 120 114 31 Average Speed 109 | 113 120 124 73 Slowest Speed 440 | 150 150 440 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 58 44 43 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 4 | . . . 4 Terrain Destroyed 74 | 5 . 5 64 Melee 1 | . . . 1 Projectile 6 | . . . 6 AOE 67 | 5 . 5 57 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1646 | 88 451 679 428 Wait 146 | . 22 87 37 Move 1200 | 66 373 451 310 Hop 1 | . . . 1 Pick Up 28 | 3 9 14 2 Fast Attach 36 | 8 4 15 9 Attach 17 | . 1 11 5 Detach 14 | 1 . 9 4 Swap 20 | 1 5 8 6 Drop 51 | . 9 28 14 Fire 128 | 9 28 53 38 Melee 1 | . . . 1 Ram 3 | . . 2 1 Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Discovered new exit (range 13) 644 | -10/Materials | Discovered new exit (range 6) 681 | -10/Materials | Core integrity fell below 50% 695 | -10/Materials | Entered another Materials area 695 | -9/Materials | Evolved 2 slots: Propulsion x2 763 | -9/Materials | Discovered new exit (range 16) 843 | -9/Materials | Build established: Scavenger-Mutant 936 | -9/Materials | Identified exit to Mines 1213 | -9/Materials | Repaired Aluminum Leg 1240 | -9/Materials | Repaired Aluminum Leg 1511 | -9/Materials | Discovered new exit (range 13) 1575 | -9/Materials | Entered another Materials area 1575 | -8/Materials | Evolved 2 slots: Utility x2 1915 | -8/Materials | Destroyed 13 combat bots 1936 | -8/Materials | Core integrity fell below 50% 1963 | -8/Materials | Core integrity fell below 20% 1964 | -8/Materials | Lost 9 parts (2p5n2w) 1973 | -8/Materials | Core destroyed Last Messages --------------- 01917_ Acquired 21 matter. 01919_ K-01 Serf collects debris. 01919_ Mni. Grenade Launcher destroyed. 01920_ K-01 Serf collects debris. 01920_ U-05 Engineer builds a Wall. 01923_ Dropped Imp. Ion Engine. 01924_ K-01 Serf collects debris. 01932_ W-25 Informer sends out distress signal. 01933_ Flight Unit destroyed. 01938_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01943_ Slammed into A-02 Transporter. 01943_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01946_ Slug penetrates A-02 Transporter. 01950_ Slug penetrates Wall. 01952_ Slug penetrates A-02 Transporter. 01958_ Dropped Particle Charger. 01969_ Acquired Pulse Rifle. 01971_ Dropped Pulse Rifle. 01973_ Slammed into Y-45 Defender. 01973_ Destabilizing: Core damaged (-22). 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