Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.11 @ 13:41:55 Player: leiavoia Result: Destroyed by Fortress with Graviton Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (137) 685 Value Destroyed (5026) 5026 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (2706) 2706 TOTAL SCORE: 16717 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 279 Follower Combat Kills 640 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/1450 Matter 132/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Large Storage Unit Enhanced Quantum Rifle Enhanced Quantum Rifle Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Matter Compressor Advanced Visual Processing Unit Improved Targeting Computer Recoil Nullifier Improved Weapon Cycler Improved Propulsion Shielding Layered Light Armor Plating Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- KE Penetrator Railgun Heavy Gauss Cannon Impact Mace > --- INVENTORY -------- Light Angular Momentum Engine Improved Antigrav System Combat Linear Gravjet High-powered Tractor Beam Enhanced Quantum Rifle Nova Cannon 99-TNT's Nukerbomber [Rating: 148] Favorites ----------- Power Micro Fission Core Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 2 . . 2 2 2 . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . . . . 1 . . . 2 1 . . . . Utility 9 | . . . 1 . . . 2 1 1 . . . 1 1 . 2 . Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . Parts Attached 208 | 2 6 2 17 1 4 . 4 9 32 13 32 21 16 6 10 23 10 Power 25 | . 1 . 1 . . . . . 6 4 5 3 . . . 3 2 Engine 8 | . 1 . 1 . . . . . 3 1 1 . . . . 1 . Core 12 | . . . . . . . . . 3 3 3 3 . . . . . Reactor 5 | . . . . . . . . . . . 1 . . . . 2 2 Propulsion 37 | 2 2 . 1 . . . . 1 4 3 6 3 5 1 4 3 2 Treads 5 | 1 . . . . . . . 1 . . 2 . . . . . 1 Leg 4 | . . . . . . . . . 1 . 3 . . . . . . Wheel 8 | 1 2 . 1 . . . . . 3 . . . 1 . . . . Hover 20 | . . . . . . . . . . 3 1 3 4 1 4 3 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 67 | . 2 . 5 . 2 . 2 3 8 2 9 7 6 4 2 12 3 Device 32 | . 1 . 2 . . . 1 2 4 . 4 2 5 2 2 5 2 Storage 7 | . 1 . . . 1 . . . . 2 . 2 . . . 1 . Processor 8 | . . . 2 . . . . . 3 . 1 . 1 . . . 1 Hackware 5 | . . . . . . . . 1 . . . . . . . 4 . Protection 15 | . . . 1 . 1 . 1 . 1 . 4 3 . 2 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 79 | . 1 2 10 1 2 . 2 5 14 4 12 8 5 1 4 5 3 Energy Gun 17 | . . . 1 . . . . 2 4 2 6 2 . . . . . Energy Cannon 5 | . . . . . . . . . . . . . . . 1 1 3 Ballistic Gun 25 | . 1 2 6 . 1 . . 1 3 1 2 1 3 1 1 2 . Ballistic Cannon 6 | . . . 1 . . . . 1 1 . 2 . . . 1 . . Launcher 8 | . . . 2 1 . . 1 . 2 . . . . . . 2 . Special Weapon 4 | . . . . . 1 . . . . . 1 2 . . . . . Impact Weapon 14 | . . . . . . . 1 1 4 1 1 3 2 . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . 1 2 . 2 2 1 . . 2 1 Parts Lost 80 | . . . 3 . . . . 1 16 4 20 2 . . 1 29 4 Power 14 | . . . . . . . . . 2 2 6 . . . . 4 . Propulsion 19 | . . . . . . . . . 5 1 4 1 . . . 8 . Utility 26 | . . . 2 . . . . 1 5 . 3 . . . . 11 4 Weapon 21 | . . . 1 . . . . . 4 1 7 1 . . 1 6 . Highest Loss Streak 22 | . . . 2 . . . . 1 4 2 10 2 . . 1 22 3 Average Slot Usage (%) 90 | . 94 100 99 100 100 100 93 92 96 76 92 86 93 94 100 82 22 Engine 5 | . 14 14 11 11 11 11 9 7 7 5 . . . . . . . Core 4 | . . . . . . . . . 3 3 8 8 10 9 9 5 . Treads 2 | . 4 . . . . . . 2 3 . 6 7 1 . . . . Leg 2 | . . . . . . . . . 1 . 8 5 2 . . . . Wheel 9 | . 23 28 22 22 22 22 18 15 12 1 . . 4 . . . . Hover 6 | . . . . . . . . . . 8 3 9 22 28 28 22 2 Device 9 | . 8 14 4 11 8 . 9 9 13 6 12 12 10 11 14 7 3 Storage 7 | . 14 14 11 11 11 11 9 7 6 10 6 5 5 4 4 4 . Processor 10 | . . . 10 11 11 11 9 7 13 13 12 11 12 14 14 11 12 Hackware 4 | . . . . . . . . 5 6 6 6 5 5 4 . 10 3 Protection 4 | . . . 6 . 2 11 11 11 5 . 6 3 5 6 9 3 . Energy Gun 3 | . . . 2 . . . . 5 13 6 2 2 . . . . . Ballistic Gun 8 | . 28 28 23 16 10 11 9 4 . 10 9 1 . 9 5 2 . Ballistic Cannon 3 | . . . 5 11 11 11 9 8 . . 2 . . . 4 2 . Launcher 1 | . . . . 5 11 11 7 . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 3 4 1 3 4 4 4 2 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 13 29 31 43 42 64 64 69 68 83 83 78 62 53 53 73 88 2 Greatest Support 102 | 20 28 24 24 24 24 24 24 24 36 28 51 51 72 72 92 102 10 Greatest Overweight (x) 22 | . 1 1 1 1 2 2 2 2 6 22 7 2 3 . 1 . . Average Overweight (x) 1 | . . 1 1 1 1 2 2 2 2 4 2 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 15 15 15 15 5 Average Capacity 17 | 8 12 15 15 15 15 20 20 20 20 20 20 17 15 15 15 14 5 Most Carried 20 | 6 11 15 15 15 15 15 16 20 20 18 20 20 15 15 15 15 5 Average Carried 15 | 5 8 14 14 14 14 15 15 18 19 15 19 17 14 14 14 11 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 15 15 15 15 5 5 Final Carried 20 | 4 11 15 15 15 15 15 16 20 18 17 20 15 15 15 15 5 5 Class Distribution -------------------- 32% | Mutant 28% | Scavenger-Mutant 16% | Gunner 9% | Scavenger-Gunner 4% | Skirmisher 3% | Assassin 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Gunner | -3/DSF Hacker-Gunner | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Matter Collected 4561 | 175 229 20 385 96 . 15 27 565 712 290 778 458 187 139 205 271 9 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5346 | . 324 . 450 86 . . 6 831 683 292 1063 299 349 89 143 731 . Parts 235 | . 24 . 32 9 . . 2 32 35 14 36 10 7 2 15 17 . Haulers Intercepted 8 | . . . 3 . . . . 2 . . . . 2 1 . . . Recyclers Shooed 4 | . . . . . . . . 1 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . 13 26 . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Combat Hostiles Destroyed 105 | . 10 . 9 5 . . 2 16 14 6 18 4 1 . 2 18 . Melee 1 | . . . . . . . . . . . . . . . . 1 . Guns 55 | . 10 . 6 . . . . 6 8 6 14 3 1 . 1 . . Cannons 16 | . . . . 2 . . . 10 . . 3 . . . 1 . . AOE 30 | . . . 3 3 . . 2 . 5 . . . . . . 17 . Classes Destroyed 17 | . 2 . 4 1 . . . 3 . . 5 . . . 1 1 . Worker 9 | . . . 1 . . . . 3 . . . . . . . 5 . Builder 5 | . . . . 1 . . . 1 1 . . . . . . 2 . Tunneler 2 | . . . 1 . . . . . . . . . . . . 1 . Hauler 8 | . . . 3 . . . . 2 . . . . 2 1 . . . Recycler 7 | . . . . . . . . 1 1 . . 1 1 . . 3 . Watcher 1 | . . . . . . . . . . . . . . . . 1 . Swarmer 37 | . 3 . 3 3 . . 2 2 4 6 3 . . . . 11 . Grunt 29 | . 7 . 3 2 . . . 7 4 . 5 . . . . 1 . Brawler 1 | . . . . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . Sentry 9 | . . . 3 . . . . 1 2 . 1 2 . . . . . Hunter 9 | . . . . . . . . 2 1 . . . . . . 6 . Programmer 12 | . . . . . . . . 4 3 . 1 2 1 . 1 . . Heavy 1 | . . . . . . . . . . . . . . . 1 . . Samaritan 2 | . . . . . . . . . . . 2 . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . Thug 5 | . . . . . . . . . . . 5 . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 19 | . 3 . 5 4 . . 2 8 6 3 7 3 2 1 1 19 . Combat Bots Only 9 | . 3 . 4 3 . . 2 6 5 3 7 2 1 . 1 9 . Max Kills in Single Turn 5 | . 1 . 3 4 . . 2 2 3 1 1 1 1 1 1 5 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 3 . . 2 . 3 . . . . . . 5 . Melee 1 | . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Damage Taken 12184 | . 427 . 508 129 . . 10 887 1958 269 2161 468 65 . 73 4632 597 Core 2773 | . 111 . 88 6 . . . 164 337 . 451 138 . . . 1078 400 Absorbed by Shields 56 | . . . . . . . . . 56 . . . . . . . . Core Remaining (%) 77 | 100 . 55 . . . 76 100 76 . . 7 86 100 . 100 . . Volleys Fired 264 | . 31 . 33 7 1 . 6 52 36 10 46 15 9 . 4 11 3 Largest 4 | . 2 . 3 3 1 . 2 3 3 3 3 3 3 . 4 3 1 Hottest 217 | . 40 . 102 85 . . 62 114 195 141 210 163 103 . 217 184 113 Shots Fired 633 | . 62 . 81 17 1 . 9 146 94 31 115 31 11 . 15 17 3 Gun 448 | . 62 . 62 10 . . 3 72 83 31 85 25 3 . 7 5 . Cannon 145 | . . . 15 5 . . 3 74 5 . 28 . . . 8 4 3 Launcher 23 | . . . 4 2 . . 3 . 6 . . . . . . 8 . Special 17 | . . . . . 1 . . . . . 2 6 8 . . . . Kinetic 392 | . 62 . 68 15 . . 6 105 16 21 67 10 3 . 11 8 . Thermal 187 | . . . 9 . . . . 41 72 10 37 15 . . . . 3 Explosive 23 | . . . 4 2 . . 3 . 6 . . . . . . 8 . Electromagnetic 14 | . . . . . . . . . . . 9 . . . 4 1 . Robot Hit Streak 24 | . 11 . 23 7 8 . 2 11 20 15 16 20 24 . 6 12 . Robot Miss Streak 7 | . 4 . 3 2 . . 2 5 1 6 7 1 2 . 1 2 1 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . Secondary Targets 11 | . 4 . 1 . . . . . 2 1 2 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 1 1 1 . . . . . Shots Hit Robots 455 | . 42 . 56 13 1 . 4 84 77 23 80 27 11 1 11 25 . Core Hits 261 | . 19 . 22 8 . . 4 36 36 15 54 8 2 1 7 49 . Critical Kills 4 | . . . . . . . . . 1 2 1 . . . . . . Critical Parts Destroyed 5 | . . . 1 . . . . . 1 . . 1 1 . . 1 . Critical Strikes 31 | . . . 2 . . . . 6 6 2 10 2 1 . 1 1 . Burn 11 | . . . 1 . . . . 2 3 . 4 1 . . . . . Destroy 7 | . . . 1 . . . . . 2 2 1 1 . . . . . Blast 9 | . . . . . . . . 4 1 . 4 . . . . . . Corrupt 2 | . . . . . . . . . . . 1 . . . 1 . . Smash 2 | . . . . . . . . . . . . . 1 . . 1 . Melee Attacks 214 | . . . . . . . 4 12 27 4 25 18 54 16 3 51 . Impact 214 | . . . . . . . 4 12 27 4 25 18 54 16 3 51 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . 3 . . 1 . 3 1 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16407 | . 465 . 1091 521 . . 212 1985 2476 418 2140 491 343 107 281 5877 . Guns 5906 | . 465 . 711 107 . . 28 813 1434 222 1341 491 61 . 136 97 . Cannons 2073 | . . . 154 85 . . 23 974 106 . 457 . . . 145 129 . Explosions 6793 | . . . 226 329 . . 161 . 936 . . . . . . 5141 . Melee 1634 | . . . . . . . . 198 . 196 342 . 282 107 . 509 . Ramming 1 | . . . . . . . . . . . . . . . . 1 . Kinetic 4676 | . 465 . 763 192 . . 51 1241 145 123 1055 204 61 . 212 164 . Thermal 3042 | . . . 102 . . . . 546 1395 99 613 287 . . . . . Explosive 6793 | . . . 226 329 . . 161 . 936 . . . . . . 5141 . Electromagnetic 261 | . . . . . . . . . . . 130 . . . 69 62 . Impact 1634 | . . . . . . . . 198 . 196 342 . 282 107 . 509 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 3 3 . . . . . 2 11 11 14 1 . . . 6 6 Average Corruption 8 | . 2 3 . . . . . 1 7 11 11 1 . . . 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 168 | . . 1 . . . . . 2 27 44 85 . . . . 2 7 Message Errors 41 | . . . . . . . . 1 7 14 16 . . . . 1 2 Matter Fused 42 | . . . . . . . . . 4 11 25 . . . . . 2 Heat Flow Errors 30 | . . 1 . . . . . . 5 4 18 . . . . 1 1 Energy Discharges 14 | . . . . . . . . . 6 5 2 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 20 | . . . . . . . . . 2 4 13 . . . . . 1 Data Loss (major) 5 | . . . . . . . . . . 1 4 . . . . . . Misfires 7 | . . . . . . . . . 2 3 2 . . . . . . Alerts 2 | . . . . . . . . . . 1 1 . . . . . . Weapon Failures 6 | . . . . . . . . 1 1 1 3 . . . . . . Overload Shots 4 | . . . . . . . . . 4 . . . . . . . . Overflow Damage 1385 | . . . . 3 . . . 98 65 85 241 . 139 . . 754 . Projectiles 58 | . . . . . . . . . 16 . 6 . . . . 36 . Explosions 551 | . . . . 3 . . . . 49 . . . . . . 499 . Melee 776 | . . . . . . . . 98 . 85 235 . 139 . . 219 . Knockbacks 29 | . . . 1 . . . . 18 1 1 3 . 1 . . 4 . Impact 5 | . . . . . . . . . . 1 . . 1 . . 3 . Kinetic 17 | . . . 1 . . . . 11 1 . 3 . . . . 1 . Secondary 7 | . . . . . . . . 7 . . . . . . . . . Self-Inflicted Damage 453 | . . . 34 . . . . . 51 . . . . . . 368 . Shots 9 | . . . 1 . . . . . 2 . . . . . . 6 . Rammed 1 | . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 390 | . 24 160 238 179 . . 6 340 221 226 390 2 21 14 158 207 142 Average Temperature 76 | . 9 90 62 95 . . 3 174 72 56 136 2 4 7 81 15 100 Received Heat Transfer 1935 | . 195 . 165 72 . . . 171 309 . 726 45 . . . 171 81 Effects 4 | . . . . . . . . 3 . . 1 . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . Energy Bleed 3 | . . . . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 1 . . . . 2 . . 4 . Impact Corruptions 18 | . . . . . . . . 3 . 3 3 . 3 . . 6 . Robots Melted 2 | . . . . . . . . . 1 . 1 . . . . . . Combat Hostiles 2 | . . . . . . . . . 1 . 1 . . . . . . Parts Melted 7 | . . . . . . . . 2 2 . 1 2 . . . . . Heat Transferred 6391 | . . . 333 . . . . 1147 2605 185 1475 646 . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Peak Influence 1944 | . 173 56 337 223 . 105 258 547 258 . . 139 68 81 106 770 1944 Initial 393 | . . 56 21 87 . . 40 116 201 . . 84 . 24 60 59 393 Average 175 | . 79 56 203 81 . 101 192 207 125 . . 66 23 53 93 270 1700 Maximum Alert Level 5 | . . . 1 1 . . 1 2 1 . . . . . . 3 5 Low Security (%) 78 | 100 100 100 49 96 . 100 33 60 63 . . 100 100 100 100 65 . Level 1 14 | . . . 50 3 . . 66 30 36 . . . . . . 2 . Level 2 2 | . . . . . . . . 9 . . . . . . . 16 . Level 3 1 | . . . . . . . . . . . . . . . . 15 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . 99 Squads Dispatched 50 | . 4 . 2 . . . . 14 8 . 1 2 3 . 1 3 12 Investigation 9 | . 1 . 1 . . . . 5 2 . . . . . . . . Extermination 8 | . . . . . . . . 3 2 . . 1 1 . . 1 . Reinforcement 16 | . 3 . 1 . . . . 3 4 . . 1 2 . 1 1 . Assault 13 | . . . . . . . . . . . 1 . . . . . 12 Garrison 4 | . . . . . . . . 3 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . 3 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Distress Signals 13 | . 1 . 2 . . . . 3 1 . . . . . . 5 1 Communications Jammed 10 | . . . . . . . . . 6 . . . . . . . 4 Distress Signals 10 | . . . . . . . . . 6 . . . . . . . 4 Times Spotted 205 | . 19 2 18 5 1 2 4 23 19 6 25 7 6 . 2 36 30 Peak Tracking Total 21 | . 5 2 6 3 1 3 4 3 5 3 8 2 3 . 1 18 21 Tactical Retreats 12 | . . . 3 . . . . . 1 . 2 . . . . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Traps Triggered 5 | . 2 . 1 . . . . . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Machines Disabled 8 | . . . 1 . 1 . . . . 1 2 . . . . 3 . Max in Single Turn 1 | . . . 1 . . . . . . 1 1 . . . . 1 . Garrison Access 3 | . . . . . . . . . 1 . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Machines Accessed 38 | . 5 . 3 . 2 . 2 6 4 . 1 2 5 5 . 3 . Terminals 26 | . 5 . 3 . . . 2 5 2 . . . 3 4 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 1 . . 2 1 . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 1 . . . 1 1 . . . Total Hacks 101 | . 20 . 8 . 9 . 6 18 12 . 1 2 9 9 . 7 . Successful 53 | . 8 . 5 . 9 . 3 5 6 . 1 2 3 7 . 4 . Failed 48 | . 12 . 3 . . . 3 13 6 . . . 6 2 . 3 . Catastrophic 10 | . 1 . 2 . . . . 5 . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 35 | . 5 . 4 . 1 . 3 9 4 1 . . 2 4 . 2 . Terminals 77 | . 20 . 8 . . . 6 16 8 . . . 6 8 . 5 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . 1 . . 2 2 . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 3 . . . 1 1 . . . Terminal Hacks 34 | . 5 . 4 . 9 . 2 4 3 . 1 . 1 4 . 1 . Record 10 | . . . 1 . 8 . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . 1 . 1 . . . . 1 . . . . . 1 . . . Unreport Threat 4 | . 1 . . . . . . . 2 . . . 1 . . . . Locate Traps 2 | . . . . . . . . 1 . . . . . 1 . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . . . . . Zone Layout 7 | . 2 . 1 . . . 1 1 . . . . . 1 . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . . 1 . . 2 1 . . 1 . Retrieve Components 5 | . . . . . . . . . 1 . . 2 1 . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . 1 1 . . . Seal Access 3 | . . . . . . . . . 1 . . . 1 1 . . . Unauthorized Hacks 11 | . 3 . 1 . . . 1 1 1 . . . . 2 . 2 . Terminals 11 | . 3 . 1 . . . 1 1 1 . . . . 2 . 2 . Assimilate 4 | . 2 . . . . . . . 1 . . . . . . 1 . Botnet 1 | . . . . . . . . . . . . . . 1 . . . Operators 6 | . 1 . 1 . . . 1 1 . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . 3 . . . 1 6 3 . . . 1 4 . 3 . Full Trace Events 10 | . 2 . 1 . . . . 5 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . . . . . 2 . . 13 2 . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 2 . . 2 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Total Allies 13 | . . . . 3 1 . . 2 . . 4 3 . . . . . Largest Group 4 | . . . . 3 4 3 3 4 . . 3 3 1 . . . . Highest-Rated Group 135 | . . . . 40 74 51 51 67 . . 135 90 30 . . . . Highest-Rated Ally 135 | . . . . 16 34 27 27 32 . . 135 49 30 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . . . 12 9 7 23 . . 6 10 . . . . . Total Damage 2208 | . . . . . 423 426 222 376 . . 403 358 . . . . . Kills 24 | . . . . . 7 5 4 5 . . 2 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . 1 . . . . . 1 2 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Turns Passed 11142 | 3 559 230 505 716 596 344 228 806 1007 1132 1854 823 899 188 339 651 262 Spaces Moved 7265 | 1 367 204 330 654 554 287 163 329 492 412 500 366 855 297 305 733 416 Core 345 | . . . . . . . . . . 39 . . . . . 70 236 Treads 266 | 1 90 . . . . . . . . . 58 117 . . . . . Legs 418 | . . . . . . . . . . . 418 . . . . . . Wheels 3606 | . 277 204 330 654 554 287 163 329 492 120 . . 196 . . . . Hover 2630 | . . . . . . . . . . 253 24 249 659 297 305 663 180 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 160 90 105 105 105 105 120 120 120 120 164 160 148 41 41 41 40 40 Average Speed 116 | 160 116 105 105 105 105 120 120 120 130 257 308 177 71 41 44 42 45 Slowest Speed 1150 | 160 160 105 105 105 120 120 120 120 180 1150 470 320 145 42 102 56 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 43 | 2 67 36 26 96 91 58 24 6 18 58 74 10 21 14 85 27 67 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 5 | . . . . 1 1 . . . . 1 2 . . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 . . . . . . . 1 . . . Unknown Exits Taken 12 | 1 . 1 . 1 1 . 1 1 1 1 1 1 1 . . 1 . Scrap Searched 7 | . . . . 2 . 1 . . . 1 3 . . . . . . Spaces Dug 181 | . . . . . . . 4 9 25 . 16 17 47 15 2 44 2 Terrain Destroyed 425 | . . . 38 27 . . 34 10 48 . 25 17 48 15 3 157 3 Melee 168 | . . . . . . . 4 9 25 . 16 17 47 15 2 33 . Projectile 22 | . . . 2 . . . . 1 2 . 9 . 1 . 1 3 3 AOE 235 | . . . 36 27 . . 30 . 21 . . . . . . 121 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res DSF Res Qua Total 9036 | 4 443 224 427 670 561 286 177 606 719 449 664 471 1031 339 500 981 484 Wait 837 | . 27 . 33 7 . . . 180 109 7 1 28 73 13 159 151 49 Move 7248 | . 366 203 329 653 553 286 162 328 491 411 499 365 854 296 304 732 416 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 103 | . 8 11 7 1 1 . 1 11 13 3 13 7 9 3 9 5 1 Fast Attach 66 | . 2 . . . . . 1 5 8 5 15 8 6 5 1 4 6 Attach 71 | 2 1 . 5 . . . 1 1 9 5 13 8 3 1 4 14 4 Detach 18 | . . . . . . . . 1 . . 7 3 1 1 . 2 3 Swap 72 | . 3 2 12 1 4 . 2 3 15 3 5 5 7 . 5 5 . Drop 103 | 2 5 8 8 1 2 . . 9 11 1 7 12 15 4 11 5 2 Fire 264 | . 31 . 33 7 1 . 6 52 36 10 46 15 9 . 4 11 3 Melee 214 | . . . . . . . 4 12 27 4 25 18 54 16 3 51 . Ram 1 | . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 39 | . . . . . . . . 4 . . 33 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research (discovered 3 exits: Tes x2 / DSF) -3/DSF -2/Research -2/Quarantine History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 16) 560 | -10/Materials | Discovered new exit (range 14) 563 | -10/Materials | Entered Mines 577 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 697 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 750 | -10/Mines | Learned 8 Materials zone layouts 763 | -10/Mines | Discovered new exit (range 12) 784 | -10/Mines | Assembled infested the area 793 | -10/Mines | Entered Materials 793 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 794 | -9/Materials | Identified exit to Materials 1151 | -9/Materials | Identified exit to Mines 1298 | -9/Materials | Entered Mines 1338 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1339 | -9/Mines | Discovered new exit (range 5) 1400 | -9/Mines | Build established: Gunner 1491 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1506 | -9/Mines | Discovered exit to Materials (range 11) 1509 | -9/Mines | Learned location of Storage (-8) 1974 | -9/Mines | Build established: Mutant 2014 | -9/Mines | Entered Exiles 2014 | -9/Exiles | Accompanied by 3 allies 2028 | -9/Exiles | Discovered new exit (range 15) 2041 | -9/Exiles | Met 8R-AWN 2058 | -9/Exiles | Met EX-HEX 2123 | -9/Exiles | Met EX-DEC 2179 | -9/Exiles | Visited The Gauntlet 2316 | -9/Exiles | Learned location of Zion (-6) 2353 | -9/Exiles | Met EX-BIN 2367 | -9/Exiles | Aligned with FarCom system 2368 | -9/Exiles | Given EX-Vault access code 2394 | -9/Exiles | Opened EX-Vault 2418 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2437 | -9/Exiles | Exiles lab attacked by MAIN.C 2483 | -9/Exiles | Found Field Lobotomy Kit 2521 | -9/Exiles | Assimilated D-53 Grenadier with FLK Orb 2599 | -9/Exiles | Discovered new exit (range 11) 2610 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2610 | -9/Exiles | Entered Mines 2610 | -8/Mines | Accompanied by 3 allies 2690 | -8/Mines | Discovered exit to Materials (range 15) 2691 | -8/Mines | Discovered exit to Materials (range 7) 2954 | -8/Mines | Entered Materials 2954 | -8/Materials | Accompanied by 3 allies 2954 | -8/Materials | Evolved 2 slots: Utility x2 3169 | -8/Materials | Discovered new exit (range 8) 3182 | -8/Materials | Entered Factory 3182 | -7/Factory | Accompanied by 3 allies 3182 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3381 | -7/Factory | Garrison activated, responded to threat 3693 | -7/Factory | P-70 Sage assimilated allied Guardian 4a 3721 | -7/Factory | Identified exit to Lower Caves 3983 | -7/Factory | Discovered new exit (range 5) 3988 | -7/Factory | Entered another Factory area 3988 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4293 | -6/Factory | Crushed by falling debris 4324 | -6/Factory | Lost 3 parts (1p1n1w) 4866 | -6/Factory | System corruption reached 10% 4879 | -6/Factory | Cargo convoy interrupted 4907 | -6/Factory | Discovered new exit (range 16) 4912 | -6/Factory | Lost 3 parts (2u1w) 4971 | -6/Factory | Lost 3 parts (2n1w) 4995 | -6/Factory | Entered Lower Caves 5021 | -6/Lower Caves | Lost 4 parts (1p2u1w) 5499 | -6/Lower Caves | Build established: Gunner 5935 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5947 | -6/Lower Caves | Found Prototype Special Weapon 6096 | -6/Lower Caves | Discovered new exit (range 11) 6107 | -6/Lower Caves | Encountered a Warlord checkpoint 6127 | -6/Lower Caves | Entered another Lower Caves area 6183 | -6/Lower Caves | Attacked by a faux Warlord 6201 | -6/Lower Caves | Core integrity fell below 50% 6233 | -6/Lower Caves | Build established: Scavenger-Mutant 6238 | -6/Lower Caves | Lost 5 parts (2p2n1w) 6536 | -6/Lower Caves | Build established: Scavenger-Gunner 6538 | -6/Lower Caves | Discovered new exit (range 9) 6855 | -6/Lower Caves | Found Alien Artifact 6855 | -6/Lower Caves | Identified Dimensional Node Initializer 6855 | -6/Lower Caves | Initialized slip node 7137 | -6/Lower Caves | Build established: Scavenger-Mutant 7269 | -6/Lower Caves | Learned location of Extension (-5) 7715 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7774 | -6/Lower Caves | Core integrity fell below 20% 7816 | -6/Lower Caves | Destroyed 7 combat bots 7824 | -6/Lower Caves | Lost 10 parts (1p2n3u4w) 7855 | -6/Lower Caves | 99-TNT showed up to help 7857 | -6/Lower Caves | 99-TNT revealed a hidden path 7870 | -6/Lower Caves | Assimilated L-41 Fighter with FLK Orb 7898 | -6/Lower Caves | Lost 3 parts (2p1w) 7905 | -6/Lower Caves | Found Prototype Launcher 7981 | -6/Lower Caves | Entered Factory 7981 | -5/Factory | Accompanied by 3 allies 7981 | -5/Factory | Evolved 2 slots: Propulsion x2 8372 | -5/Factory | Discovered new exit (range 20) 8381 | -5/Factory | Assimilated Y-64 Sentinel with FLK Orb 8385 | -5/Factory | Assimilated Y-64 Sentinel with FLK Orb 8402 | -5/Factory | Identified Molecular Deconstructor 8804 | -5/Factory | Entered another Factory area 8804 | -4/Factory | Accompanied by 1 ally 8804 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9303 | -4/Factory | Spotted B-86 Titan 9697 | -4/Factory | Discovered new exit (range 3) 9703 | -4/Factory | Entered Research 9703 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9735 | -3/Research | Identified exit to Testing 9872 | -3/Research | Identified exit to DSF 9891 | -3/Research | Entered DSF 9930 | -3/DSF | Additional patrols routed to DSF 9945 | -3/DSF | Discovered new exit (range 14) 10230 | -3/DSF | Entered Research 10230 | -2/Research | Evolved 2 slots: Utility x2 10306 | -2/Research | Build established: Gunner 10609 | -2/Research | Build established: Hacker-Gunner 10664 | -2/Research | Identified 99-TNT's Nukerbomber 10665 | -2/Research | Garrison activated, responded to threat 10698 | -2/Research | Destroyed 9 combat bots 10721 | -2/Research | Spotted B-90 Cyclops 10771 | -2/Research | Destroyed 8 combat bots 10788 | -2/Research | Lost 22 parts (4p4n9u5w) 10832 | -2/Research | Core integrity fell below 50% 10874 | -2/Research | Discovered new exit (range 12) 10881 | -2/Research | Entered Quarantine 10882 | -2/Quarantine | Maximum security lockdown engaged 10895 | -2/Quarantine | Lost 7 parts (4n2u1w) 10973 | -2/Quarantine | Build established: Mutant 11029 | -2/Quarantine | Core integrity fell below 20% 11122 | -2/Quarantine | Spotted Fortress 11143 | -2/Quarantine | Destroyed by Fortress with Graviton Cannon Last Messages --------------- 11027_ G-73 Enforcer unfolds itself. 11027_ L-61 Swordsman unfolds itself. 11027_ E-15 Imp unfolds itself. 11031_ Nova Cannon blown off. 11031_ Imp. Linear Gravjet blown off. 11031_ E-15 Imp destroyed. 11032_ Acquired Nova Cannon. 11039_ W-44 Eye sends out distress signal. 11059_ System corrupted: Component data lost. 11071_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11082_ ALERT: Assault forces dispatched. 11108_ System corrupted: Matter fused (-8). 11111_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11129_ Imp. Hacking Suite destroyed. 11129_ Imp. Targeting Computer destroyed. 11129_ Adv. Transmission Jammer destroyed. 11129_ Knocked back. 11133_ Acquired 9 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##?????????????????????????????????????????????? | | ###"#########################################????? | | ????? | | ???? | | ???? | | % ??? | | ??? | | @ ??? | | ###############################????????????? | | ""#??????????????????????????????????????????? | | " ""#??????????????????????????????????????????? | | " ""#??????????????????????????????????????????? | | " ""#??????????????????????????????????????????? | | """"""#??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 45 Energy Capacity 1115 Matter Stores 351 Matter Capacity 600 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 16 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeUtilityBattery Manual? 0 Play Time 02:58:21 Cumulative 484.0 hours Start 2021.11.11 @ 10:15:48 End 2021.11.11 @ 13:41:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 67 Adventurer 31 Explorer 0 Win Type - Total 26 Types 21/0/2/3/0/0/0/0/0 Lore% 68 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6ef2ca5-6cea-405c-abd6-b3770c80deb9