Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.16 @ 17:31:24 Player: Finestep Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (667) 3335 Value Destroyed (31593) 31593 Prototype IDs (225) 4500 Alien Tech Used (4) 800 Bonus (31969) 31969 TOTAL SCORE: 80497 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8664 Follower Combat Kills 2755 Entered Garrisons 1000 Used RIF Installer 2500 Met Data Miner 300 Used Data Conduit 3000 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2500 Met Sigix 2000 Friendly Fire -750 Cogmind --------- Core Integrity 0/1300 Matter 202/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Experimental Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Subatomic Replicator Linear Accelerator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Armored Heavy Treads Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Quantum Capacitor Advanced Weapon Cycler Improved Remote Force Field > --- WEAPON ----------- Compact Mass Driver Compact Mass Driver Sigix Terminator > --- INVENTORY -------- Reinforced Antimatter Reactor Improved Energy Well Experimental Terrain Scanner Experimental Terrain Scan Processor Improved Kinecellerator Advanced Weapon Cycler Experimental Phase Shifter Experimental Powered Armor Relay Coupler [Demolisher] Core Reset Matrix Subatomic Replicator Disruptor Cannon Disruptor Cannon Warp Cannon Compact Mass Driver Gamma Bomb Array Advanced Micro-nuke Launcher Guided Remote Datajack Sigix Containment Pod [Rating: 158] Favorites ----------- Power Micro Fission Core Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Hackware Relay Coupler [Swarmer] Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Autogun Energy Gun Gamma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Compact Mass Driver Launcher Rocket Array Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Fac Gar Fac Arm Lab Res Qua Slots Evolved 14 | . . . 2 2 . . . 2 . . . . 2 . . . 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Utility 9 | . . . 1 1 . . . 2 . . . . 2 . . . . 2 . . . . 1 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 741 | 6 11 1 34 40 23 28 17 39 8 4 21 17 41 42 17 33 44 25 44 32 58 13 46 97 Power 57 | 1 1 . 6 2 . 2 1 1 . . 1 . 1 4 1 2 4 3 5 3 6 . 3 10 Engine 18 | 1 1 . 5 2 . 2 1 1 . . . . . 2 1 1 1 . . . . . . . Core 16 | . . . 1 . . . . . . . . . 1 1 . . 3 1 2 3 2 . 1 1 Reactor 23 | . . . . . . . . . . . 1 . . 1 . 1 . 2 3 . 4 . 2 9 Propulsion 161 | 2 1 1 19 16 6 9 5 2 3 2 6 6 5 8 2 9 16 6 4 4 7 1 8 13 Treads 109 | 2 1 1 19 16 2 8 3 . 2 2 2 . 4 1 1 2 6 4 3 4 7 1 6 12 Leg 24 | . . . . . . . . . . . . 6 . 5 . 4 8 . 1 . . . . . Wheel 24 | . . . . . 4 1 2 2 1 . 4 . 1 2 1 3 . . . . . . 2 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . Utility 221 | 1 4 . 3 13 2 2 1 17 1 . 7 3 16 11 9 12 12 11 13 11 12 4 26 30 Device 75 | . . . . 1 . . . 7 . . . . 6 3 4 4 2 5 5 3 5 3 10 17 Storage 28 | 1 4 . 3 1 1 2 1 2 . . . . . 2 1 . . 1 2 1 . . 4 2 Processor 15 | . . . . . . . . . . . 1 . 1 . 2 . 3 1 . . . 1 2 4 Hackware 35 | . . . . 1 . . . 4 . . . . 3 3 . 4 3 1 6 3 3 . 3 1 Protection 66 | . . . . 10 1 . . 4 1 . 6 3 6 3 2 4 4 3 . 4 4 . 7 4 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 302 | 2 5 . 6 9 15 15 10 19 4 2 7 8 19 19 5 10 12 5 22 14 33 8 9 44 Energy Gun 21 | 2 1 . . . . . . . . . . . 1 2 . 1 2 . 1 . . 1 . 10 Energy Cannon 40 | . . . . . . 1 2 1 2 . 2 1 2 5 2 1 . . . 1 4 3 1 12 Ballistic Gun 125 | . 4 . 6 7 9 9 2 11 1 2 3 5 9 2 1 . 4 3 15 9 15 . 3 5 Ballistic Cannon 31 | . . . . . . 2 2 . . . . . 1 1 2 . 1 2 1 . 2 2 4 11 Launcher 21 | . . . . 1 2 2 2 3 1 . 1 1 . 3 . 1 2 . . . . . . 2 Special Weapon 45 | . . . . 1 1 . 1 3 . . . . 2 5 . 4 2 . 5 4 10 2 1 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . 3 1 1 1 . . 1 1 4 1 . 3 1 . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 2 . 1 . 3 . . . . . . . . . 1 . . 1 3 . 7 Parts Lost 135 | . 2 . 1 2 1 2 6 1 1 . 4 4 9 9 8 9 15 3 13 1 4 6 3 31 Power 19 | . 1 . 1 . . . 1 . . . . . . 1 1 2 3 . 2 . 1 1 1 4 Propulsion 20 | . . . . . . . 3 . . . 1 . 1 1 2 2 2 . 1 . . 1 . 6 Utility 43 | . . . . . . . . 1 1 . . 2 5 1 1 3 4 3 5 1 1 3 1 11 Weapon 53 | . 1 . . 2 1 2 2 . . . 3 2 3 6 4 2 6 . 5 . 2 1 1 10 Highest Loss Streak 11 | . 1 . 1 1 1 1 3 1 1 . 4 2 4 5 8 8 8 2 11 1 2 2 1 5 Average Slot Usage (%) 92 | . 98 99 99 99 99 99 96 99 99 99 91 99 95 95 98 92 90 58 77 90 90 73 81 84 Engine 4 | . 13 14 9 9 9 9 9 7 7 7 4 . . 4 . 5 3 . . . . . . . Core 1 | . . . 1 . . . . . . . . . 5 . . . 5 2 4 6 5 4 3 . Reactor 2 | . . . . . . . . . . . 2 7 . 1 5 . . 1 4 3 4 5 3 8 Treads 13 | . 27 27 21 27 25 23 21 5 6 14 15 3 7 5 5 5 3 8 9 12 13 10 11 10 Leg 1 | . . . . . . . . . . . . 12 7 10 . 1 9 . . . . . . . Wheel 3 | . . . . . 1 3 4 16 15 7 5 7 . . 12 10 4 . . . . . . . Device 4 | . . . . . . . . 6 1 . . . 8 7 13 12 5 12 15 1 3 5 2 10 Storage 24 | . 26 28 33 27 34 36 36 30 30 30 30 30 26 26 26 26 21 . 7 13 15 15 16 13 Processor 2 | . . . . . . . . . . . . . 1 6 6 6 7 . 5 4 . . 8 9 Hackware 5 | . . . . . . . . . . . . . 2 3 . . 2 2 12 25 27 24 18 7 Protection 4 | . . . . 8 1 . . 6 12 15 14 14 12 7 6 5 4 12 1 5 4 . 2 2 Energy Cannon 1 | . . . . . . . 5 . 2 . 2 . . 7 15 . . . . . . 1 . 1 Ballistic Gun 14 | . 21 28 32 25 25 17 1 20 19 22 11 22 16 3 2 . 9 6 11 14 12 . 6 . Ballistic Cannon 3 | . . . . . . 8 15 2 . . . . . 1 1 4 1 7 . . . . 1 11 Naked Turns 28 | . . . . . . . . . . . . . . . . . 1 . . . . . . 27 Heaviest Build 159 | 9 57 57 81 93 107 105 113 150 149 147 145 140 142 143 148 137 145 66 71 90 117 116 157 159 Greatest Support 150 | 40 40 40 40 74 84 70 76 36 36 84 84 84 100 100 24 45 69 140 140 140 150 150 135 135 Greatest Overweight (x) 13 | . 1 1 3 1 8 4 4 6 6 6 5 5 2 11 12 13 10 1 4 . 1 . 6 8 Average Overweight (x) 1 | . . 1 1 1 1 1 2 4 5 3 2 3 1 2 5 5 2 . . . . . . . Largest Inventory Capacity 32 | 6 18 18 24 24 30 30 30 32 32 32 32 32 32 32 32 32 32 10 16 22 22 22 30 24 Average Capacity 26 | 5 15 18 23 24 29 30 30 30 32 32 32 32 32 32 32 32 30 4 12 20 22 22 24 23 Most Carried 32 | 5 18 18 24 24 30 30 30 30 31 32 32 32 32 32 32 31 32 7 16 22 22 22 26 24 Average Carried 25 | 2 13 17 23 23 28 29 29 29 30 31 30 31 31 31 31 28 28 4 11 19 21 20 23 23 Final Capacity 32 | 6 18 18 24 24 30 30 30 32 32 32 32 32 32 32 32 32 4 10 16 22 22 22 24 4 Final Carried 32 | 5 18 18 24 24 30 30 30 28 31 32 32 32 30 32 25 30 4 7 16 22 22 22 23 4 Class Distribution -------------------- 18% | Hauler-Tank 13% | Bothacker-Gunner 13% | Bothacker-Mutant 8% | Hauler-Gunner 6% | Mutant 5% | Botlord-Tank 5% | Scavenger-Mutant 5% | Bothacker-Tank 4% | Botlord-Mutant 4% | Hauler-Mutant 3% | Scavenger-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Gunner | -9/Materials Hauler-Tank | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Data Miner Hauler-Tank | -6/Proximity Caves Hauler-Tank | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Gunner | -5/Factory Tank | -4/Factory Scavenger-Mutant | -4/Garrison Botlord-Gunner | -4/Factory Botlord-Tank | -4/Armory Botlord-Mutant | -4/Lab Hacker-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Fac Gar Fac Arm Lab Res Qua Matter Collected 26128 | 260 611 202 1598 1826 893 1310 705 1507 440 190 225 561 866 863 365 643 1222 874 1439 672 2608 87 2269 3892 Remotely 2351 | . . . . . . . . . . . . . . . . . . . . . . . 672 1679 Salvage Created 34302 | 87 1255 211 2159 1950 1123 1344 997 2352 428 129 430 653 2786 1278 736 672 2545 969 1752 654 2437 27 3097 4231 Parts 1548 | 6 64 14 125 134 68 74 37 121 19 3 17 35 105 51 22 26 85 36 65 27 105 . 152 157 Haulers Intercepted 29 | . 2 . 6 5 . 3 . 3 . . . . 1 . 1 . 4 1 . . . . 1 2 Recyclers Shooed 32 | . 2 2 1 . . . . 5 . . . . 11 . 1 . 4 1 . 1 . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . 20 . . 29 . . . . . . . . . . . . Prevented 6 | . . . . . . . . . 1 . . 5 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Fac Gar Fac Arm Lab Res Qua Combat Hostiles Destroyed 481 | . 19 5 30 26 22 22 17 32 9 2 4 15 20 29 11 15 28 14 24 9 36 1 34 57 Melee 7 | . . . 1 . . . . 1 . . . . . . . 1 2 1 . . . . . 1 Guns 301 | . 19 5 29 23 19 15 . 21 5 2 . 12 16 6 3 . 18 7 20 9 35 . 27 10 Cannons 104 | . . . . . . 7 11 3 . . . . 4 8 6 11 3 5 4 . 1 1 7 33 AOE 51 | . . . . 3 3 . 6 6 4 . . 2 . 10 1 3 5 . . . . . . 8 Classes Destroyed 23 | 2 8 . 2 2 . 1 . . 1 1 . . . 1 . . 2 . . . . . . 3 Worker 43 | . 3 . 9 6 . 2 . 4 . . . . 3 . . . 2 . . . . . 1 13 Builder 20 | . 1 . 1 6 . 1 . 4 . . . . . . . . 2 1 . . . . 1 3 Tunneler 3 | 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . Hauler 29 | . 2 . 6 5 . 3 . 3 . . . . 1 . 1 . 4 1 . . . . 1 2 Recycler 47 | 1 3 1 5 3 . 1 . 6 . . . . 11 . 1 . 5 . . . . . 4 6 Mechanic 4 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . 1 Operator 13 | . 2 . 3 3 . 2 . . . . . . 2 . . . . . . . . . . 1 Watcher 24 | . 3 . 4 5 . 3 . 3 . . . . 2 . . . . . . 1 . . 1 2 Swarmer 99 | . 3 3 6 7 10 3 3 3 4 . . 8 2 16 3 9 4 1 8 . 2 . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 184 | . 16 2 16 9 7 7 11 17 4 . . 4 4 10 3 5 11 5 11 3 16 . 7 16 Brawler 15 | . . . 1 . 2 1 . 2 . . . . 1 . 1 1 3 . . . 1 . 1 1 Duelist 10 | . . . . . . 1 . 2 1 . . 1 . . . . . . . . 2 . . 3 Protector 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 59 | . . . 7 8 2 9 3 5 . . . . 5 2 3 . . 1 2 2 1 . 6 3 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Hunter 28 | . . . . 1 1 1 . . . . . 2 2 . . . . 3 2 . 4 . 6 6 Programmer 53 | . . . . 1 . . . 3 . . . . 4 . 1 . 6 4 2 4 7 . 8 13 Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Tracker 10 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 7 Combat Programmer 10 | . . . . . . . . . . . . . 1 . . . 1 . . . 2 . 1 5 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Thief 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 15 | 1 8 5 9 9 5 7 4 11 4 2 4 4 7 6 4 7 7 3 11 4 7 1 15 9 Combat Bots Only 11 | . 5 5 4 5 5 6 4 7 4 2 4 4 4 6 3 7 7 3 11 4 7 1 6 6 Max Kills in Single Turn 4 | 1 2 1 2 2 2 2 3 4 4 1 1 3 2 3 1 2 2 1 2 2 2 1 2 4 Gunslinging 2 | . . . . 1 1 . . . . . . 2 . . . . 1 . 1 . 1 . . . Exploded 4 | . . . . 2 2 . 3 3 4 . . 2 . 3 1 2 2 . . . . . . 3 Melee 1 | . . . 1 . . . . 1 . . . . . . . 1 1 1 . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-4/Lab) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Fac Gar Fac Arm Lab Res Qua Damage Taken 44475 | . 487 150 613 1351 705 1125 1028 1202 406 98 702 1578 3251 2098 2012 1616 4354 1726 2394 751 3237 1391 2005 10195 Core 4394 | . 95 23 36 139 60 180 98 129 49 14 . 118 163 95 215 214 592 140 329 21 225 125 209 1125 Absorbed by Shields 4952 | . . . . . 20 . . 381 19 . . . 45 55 . 24 . 179 233 . 1690 208 . 2098 Reduced by Siege Mode 1590 | . . . . . . . . . . . . . 310 241 . . 114 20 . . 148 81 41 635 Redirected to Core 251 | . . . . . . . . . . . . . . . . . . . . . . . . 251 Core Remaining (%) 49 | 100 . 52 91 . . . 13 . . . . 55 . . . 19 40 . . . . 26 . . Volleys Fired 1858 | 2 83 21 105 125 66 82 58 101 25 12 10 39 80 73 54 39 94 52 116 33 174 36 109 269 Largest 4 | 2 2 2 3 3 3 3 3 3 3 3 1 3 3 3 3 2 3 3 3 3 3 2 3 4 Hottest 336 | 80 80 46 69 100 71 119 165 125 119 84 69 84 138 193 180 106 123 155 124 110 136 230 162 336 Shots Fired 4083 | 4 165 42 315 342 155 224 121 265 51 33 10 97 213 115 123 53 207 116 209 75 397 53 173 525 Gun 2977 | 4 165 42 315 328 136 178 8 225 38 33 . 89 188 57 26 . 167 69 188 66 342 9 138 166 Cannon 908 | . . . . . . 45 96 24 11 . 3 7 21 40 97 39 31 47 14 1 14 42 30 346 Launcher 48 | . . . . 2 8 1 5 5 2 . 7 1 . 6 . 2 4 . . . . . . 5 Special 150 | . . . . 12 11 . 12 11 . . . . 4 12 . 12 5 . 7 8 41 2 5 8 Kinetic 3367 | . 130 42 315 328 136 215 76 247 38 33 . 89 196 31 36 30 184 116 181 66 352 14 154 358 Thermal 265 | 4 35 . . 12 11 . 12 . . . . . . 3 71 9 14 . 21 1 4 37 14 17 Explosive 25 | . . . . 2 2 1 . 1 2 . . 1 . 6 . 2 4 . . . . . . 4 Electromagnetic 311 | . . . . . 6 8 33 6 11 . 10 7 13 63 16 . . . . . . . . 138 Robot Hit Streak 57 | 3 12 7 18 15 23 20 16 15 13 8 6 10 37 32 9 7 27 11 43 16 32 9 57 48 Robot Miss Streak 15 | . 5 4 4 4 3 5 2 6 4 15 . 6 7 3 8 14 5 3 3 2 3 3 4 4 Penetration Max 2 | . . . . . . 1 . 1 . 1 . 1 1 . . . 1 1 2 1 2 . . 1 Secondary Targets 53 | . 2 . 6 4 5 4 . 1 2 1 . 4 3 . . . 3 . 5 3 8 . 2 . Max Gunslinging Chain 2 | . 1 . 1 1 1 1 . 1 1 1 . 2 1 . . . 1 . 2 1 1 . 1 . Capacitor 27 | . . . . . . . . . . . . . . . . . . . . . . . . 27 Shots Hit Robots 2858 | 3 101 26 201 209 101 121 87 193 45 23 6 62 165 89 72 55 152 78 154 46 299 38 148 384 Core Hits 1537 | 3 49 9 82 88 46 51 35 169 27 12 8 39 103 71 31 45 145 31 69 29 106 10 114 165 Critical Hits 145 | . 1 . 3 3 3 . 2 2 . . . . 5 . 1 . 13 19 13 4 14 3 7 52 Critical Kills 59 | . . . 1 2 1 . 1 1 . . . . 3 . . . 7 8 9 2 6 . 4 14 Critical Parts Destroyed 76 | . 1 . 2 1 1 . 1 1 . . . . 2 . 1 . 6 10 4 2 6 1 2 35 Melee Attacks 74 | . . . . . 9 1 10 1 . . 1 1 11 4 . 18 16 . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 74 | . . . . . 9 1 10 1 . . 1 1 11 4 . 18 16 . . . 2 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 1 . 1 . . 3 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 82510 | 33 1441 421 3013 3147 2013 2489 2842 4675 1057 420 742 1539 4562 3077 2497 2145 6274 2214 3359 1096 7786 1044 6049 18575 Guns 46361 | 33 1434 399 2948 2994 1218 1617 14 3041 589 420 . 1176 3875 921 537 . 3236 1488 3281 1090 7680 249 5088 3033 Cannons 19746 | . . . . . . 674 1413 365 262 . 52 133 430 861 1765 848 725 712 68 . 93 724 724 9897 Explosions 12418 | . . . . 150 213 185 454 1229 206 . 528 230 95 988 195 303 1884 . . . . . 230 5528 Melee 3334 | . . . . . 459 . 830 . . . 162 . 162 307 . 994 420 . . . . . . . Ramming 397 | . 7 22 65 3 . 13 . 40 . . . . . . . . 9 14 10 6 13 71 7 117 Kinetic 56610 | . 1201 399 2948 2994 1218 2048 1053 3359 589 420 . 1176 4061 518 792 586 3742 2200 2986 1090 7773 298 5303 9856 Thermal 8757 | 33 233 . . . 123 . 131 226 . . 105 . 95 219 1232 262 219 . 363 . . 675 509 4332 Explosive 5786 | . . . . 150 213 185 . 311 206 . . 230 . 828 . 303 1884 . . . . . . 1476 Electromagnetic 7626 | . . . . . . 243 828 739 262 . 475 133 244 1205 473 . . . . . . . 230 2794 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3334 | . . . . . 459 . 830 . . . 162 . 162 307 . 994 420 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 57 | . . . . 1 1 1 1 . . . . . 17 17 18 14 12 8 9 9 27 45 3 57 Average Corruption 12 | . . . . 1 1 1 1 . . . . . 13 17 16 14 4 5 8 9 12 39 2 31 Corruption Purged 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Effects 1077 | . . . . 2 11 8 6 . . . . . 32 115 76 54 39 19 70 42 150 70 13 370 Message Errors 161 | . . . . 1 5 3 2 . . . . . . 28 12 9 7 5 12 8 19 8 3 39 Matter Fused 126 | . . . . . . . . . . . . . 5 12 8 5 5 2 14 6 23 5 1 40 Heat Flow Errors 73 | . . . . . . . . . . . . . . 10 8 3 4 1 8 6 11 6 2 14 Energy Discharges 89 | . . . . . 1 3 2 . . . . . 2 14 7 9 3 2 6 3 13 3 4 17 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . 4 Data Loss (minor) 70 | . . . . 1 2 1 . . . . . . 1 10 4 6 4 2 9 4 9 3 1 13 Data Loss (major) 33 | . . . . . . . . . . . . . 1 3 1 5 . . 4 3 5 1 . 10 Misfires 16 | . . . . . . . . . . . . . . 2 2 1 . 1 . 3 2 . . 5 Alerts 11 | . . . . . . . . . . . . . . 1 1 1 . . . . 1 1 . 6 Misdirections 97 | . . . . . . . . . . . . . 2 12 11 6 5 . . . 12 16 . 33 Targeting Errors 336 | . . . . . 3 1 1 . . . . . 13 22 20 9 8 6 15 7 49 22 1 159 Weapon Failures 59 | . . . . . . . 1 . . . . . 8 1 2 . 3 . 2 2 4 5 1 30 Overload Shots 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 2424 | . . . 3 . 72 110 90 84 22 . 102 5 . 114 105 258 84 12 . . . 1 30 1332 Projectiles 527 | . . . . . . 33 25 . 22 . . . . 10 93 26 36 12 . . . 1 21 248 Explosions 1398 | . . . . . 36 77 . 73 . . . 5 . 47 12 16 41 . . . . . 9 1082 Melee 499 | . . . 3 . 36 . 65 11 . . 102 . . 57 . 216 7 . . . . . . 2 Knockbacks 159 | . . . 1 . . 2 8 3 . . . . . 2 3 22 4 9 . . 2 1 2 100 Impact 3 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . Kinetic 151 | . . . . . . 2 7 2 . . . . . 2 3 22 4 8 . . 1 1 2 97 Secondary 5 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . 3 Self-Inflicted Damage 1745 | . . . . . . 72 . 18 . . . 48 35 78 66 159 124 . . . . 50 139 956 Shots 25 | . . . . . . 1 . . . . . 2 1 4 1 5 4 . . . . . 3 4 Rammed 29 | . 1 1 1 1 . 1 . 1 . . . . . . . . 2 1 4 1 1 2 2 10 Targets Rammed 33 | . 1 1 3 1 . 1 . 2 . . . . . . . . 2 2 4 1 1 2 2 10 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . Highest Temperature 658 | 18 108 30 156 302 195 153 544 293 270 63 52 314 282 275 357 294 303 336 261 306 271 658 271 352 Average Temperature 77 | 7 20 7 36 48 45 37 172 45 77 34 17 119 74 76 93 121 112 119 92 96 63 186 78 71 Received Heat Transfer 6967 | . 234 57 195 504 252 351 372 400 180 . 90 129 297 669 222 503 1005 216 354 171 282 . 162 322 Effects 33 | . . . . 2 . . 9 . . . . 4 . . 1 1 3 2 . 1 1 7 . 2 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Energy Bleed 9 | . . . . 2 . . 1 . . . . 1 . . . 1 . 1 . 1 1 . . 1 Interference 6 | . . . . . . . . . . . . 3 . . . . 3 . . . . . . . Matter Decay 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Short Circuit 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . Damage (minor) 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Damage (major) 6 | . . . . . . . 4 . . . . . . . . . . . . . . 2 . . Siege Activations 33 | . . . . . . . . . . . . . 3 3 . . 1 1 1 . 9 2 5 8 Total Turns 821 | . . . . . . . . . . . . . 115 108 . . 31 19 4 . 222 59 112 151 Longest Duration 79 | . . . . . . . . . . . . . 79 66 . . 31 19 4 . 75 36 59 49 Robots Corrupted 20 | . . . . . . . . 1 1 . 4 1 . 5 1 . . . . . . . . 7 Combat Hostiles 17 | . . . . . . . . 1 . . 4 1 . 5 1 . . . . . . . . 5 Parts Fried 67 | . . . . . . 1 2 5 3 . 11 2 2 13 1 . . 2 . . . . . 25 Impact Corruptions 5 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 4 . . . . . . . . . . . . . . . . . 1 . . . 1 . Heat Transferred 6364 | 75 525 . . . 407 . 444 150 . . 150 . 100 224 1273 309 407 . 740 . . 694 407 459 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . 2 . . 1 . 1 1 2 . . 1 . . . . 2 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Fac Gar Fac Arm Lab Res Qua Peak Influence 1997 | 10 515 173 574 392 897 856 1330 1997 . . . . 770 1257 659 1223 1467 1004 1277 1041 1041 . 665 1732 Initial 725 | . 6 168 52 152 193 436 442 697 . . . . 62 539 659 725 641 718 597 669 389 . . 329 Average 644 | 4 277 86 340 190 578 513 982 1160 . . . . 389 1013 382 1038 1017 804 997 808 588 . 249 678 Maximum Alert Level 5 | . 2 . 2 1 3 3 4 5 . . . . 3 4 2 4 4 3 4 3 3 . 2 5 Low Security (%) 13 | 100 32 100 18 51 4 . . . . . . . 35 . . . . . . . . . 51 . Level 1 15 | . 45 . 48 48 12 19 . . . . . . . . 59 . . . . . 18 . 21 15 Level 2 30 | . 22 . 33 . 71 72 21 15 . . . . 59 13 40 . 11 8 13 18 47 . 27 38 Level 3 27 | . . . . . 12 7 23 47 . . . . 4 49 . 50 48 91 57 81 33 . . 43 Level 4 11 | . . . . . . . 54 7 . . . . . 37 . 49 40 . 28 . . . . . Level 5 1 | . . . . . . . . 18 . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . 11 . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 127 | . 7 . 3 6 . 2 . 21 . . . . 10 . 2 . 16 5 . 6 16 . 9 24 Investigation 16 | . 4 . 1 . . 2 . 1 . . . . 1 . . . 4 1 . 1 . . 1 . Extermination 25 | . . . . . . . . 2 . . . . 2 . 1 . 4 2 . 1 6 . 3 4 Reinforcement 25 | . 3 . 2 3 . . . 3 . . . . 2 . 1 . . 2 . . . . 3 6 Assault 23 | . . . . . . . . 12 . . . . . . . . 3 . . 1 4 . . 3 Garrison 15 | . . . . 3 . . . 3 . . . . 3 . . . 3 . . 3 . . . . Intercept 23 | . . . . . . . . . . . . . 2 . . . 2 . . . 6 . 2 11 Construction Impeded 5 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 2 Haulers Reinforced 6 | . . . . . . . . 3 . . . . 1 . . . . . . . . . 1 1 Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Fac Gar Fac Arm Lab Res Qua Distress Signals 20 | . 1 . 2 4 . 3 . . . . . . 1 . . . . 1 . . 4 . . 4 Communications Jammed 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . Distress Signals 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . Times Spotted 804 | . 27 7 45 38 27 35 45 64 7 3 4 18 32 36 22 34 67 24 27 21 86 1 39 95 Peak Tracking Total 14 | . 4 5 5 7 6 4 6 10 4 3 4 4 4 8 6 11 14 6 9 6 13 1 5 9 Tactical Retreats 71 | . . 1 3 . 3 3 16 8 . . . 3 3 1 4 7 5 . . . 3 . 2 9 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Fac Gar Fac Arm Lab Res Qua Traps Triggered 46 | . 2 . 3 . 10 3 12 1 . . . . . 8 1 2 1 . 1 . 1 . . 1 Indirectly 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Fac Gar Fac Arm Lab Res Qua Machines Disabled 111 | . 1 . . 3 3 6 2 29 . . . 1 1 3 4 3 10 4 6 1 9 2 1 22 Max in Single Turn 9 | . 1 . . 2 1 1 1 8 . . . 1 1 1 4 2 2 1 1 . 1 1 1 9 Garrison Access 6 | . . . . . . . . . . . . . . . 1 . 2 . . 1 . . 1 1 Garrison Relay 13 | . . . . . 3 . 2 . . . . . . 3 . 1 . . 4 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Fab Network Shutdowns 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Fac Gar Fac Arm Lab Res Qua Machines Accessed 113 | . 6 . 11 9 . 13 . 11 . . 4 1 7 . 9 . 11 3 . 4 11 2 3 8 Terminals 62 | . 3 . 8 7 . 10 . 5 . . . . 4 . 4 . 4 1 . 2 7 . 1 6 Fabricators 16 | . . . . . . . . 3 . . . . 2 . 3 . 3 1 . 1 3 . . . Repair Stations 5 | . 1 . . . . 1 . 1 . . . . . . . . 1 . . . 1 . . . Recycling Units 6 | . 2 . 2 1 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . 1 . . . . . . . . . . 1 . . . . . 1 1 Garrison Access 12 | . . . . 1 . 1 . 1 . . . . 1 . 2 . 2 1 . 1 . . 1 1 Total Hacks 312 | . 17 . 29 27 . 37 . 31 . . 28 1 15 . 26 . 21 5 . 11 39 4 9 12 Successful 183 | . 7 . 15 18 . 19 . 17 . . 28 1 6 . 16 . 9 2 . 5 25 4 5 6 Failed 129 | . 10 . 14 9 . 18 . 14 . . . . 9 . 10 . 12 3 . 6 14 . 4 6 Catastrophic 26 | . 2 . 3 2 . 4 . 3 . . . . 1 . 1 . 4 1 . 2 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 134 | . 13 . 12 21 . 24 . 8 . . . . 4 . 11 . 3 1 . 7 23 . 3 4 Terminals 180 | . 12 . 18 22 . 28 . 17 . . . . 8 . 16 . 10 2 . 5 26 . 6 10 Fabricators 41 | . . . . . . . . 8 . . . . 4 . 8 . 5 2 . 4 10 . . . Repair Stations 15 | . 3 . . . . 3 . 3 . . . . . . . . 3 . . . 3 . . . Recycling Units 8 | . 2 . 4 1 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 7 . . 3 . . . . . . . . . . 1 . . . . . 2 1 Garrison Access 21 | . . . . 4 . 3 . 2 . . . . 3 . 2 . 2 1 . 2 . . 1 1 Terminal Hacks 88 | . 2 . 6 7 . 9 . 7 . . 28 1 2 . 4 . 1 . . 1 10 4 2 4 Record 17 | . . . . . . . . . . . 11 1 . . . . . . . . . 4 . 1 Part Schematic 10 | . 1 . . . . . . 1 . . 7 . . . . . . . . . . . 1 . Robot Schematic 8 | . . . . . . 1 . . . . 7 . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . . . . 3 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . Terminal Index 3 | . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 15 | . . . 1 2 . 2 . 1 . . . . . . 2 . . . . 1 5 . . 1 Locate Traps 8 | . . . 2 . . 1 . 3 . . . . 1 . . . . . . . 1 . . . Hauler Manifests 3 | . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . Registered Components 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 7 | . 1 . . 1 . 3 . . . . . . 1 . . . . . . . 1 . . . Fabricator Hacks 23 | . . . . . . . . 3 . . . . 2 . 8 . 3 . . 1 6 . . . Load Schematic 10 | . . . . . . . . 2 . . . . 1 . 3 . 1 . . 1 2 . . . Build 13 | . . . . . . . . 1 . . . . 1 . 5 . 2 . . . 4 . . . Repair Station Hacks 7 | . 2 . . . . 1 . 2 . . . . . . . . 2 . . . . . . . Scan Component 4 | . 1 . . . . 1 . 1 . . . . . . . . 1 . . . . . . . Repair 3 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 6 . . 3 . . . . . . . . . . 1 . . . . . 1 1 Insert Component 6 | . . . 2 . . 1 . . . . . . . . . . 1 . . . . . 1 1 Analyze 6 | . . . 4 . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . 1 . 1 . 1 . . . . 1 . 2 . 2 1 . . . . 1 1 Unlock Access 6 | . . . . 1 . 1 . 1 . . . . 1 . 1 . . 1 . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 1 Unauthorized Hacks 39 | . 3 . 2 9 . 5 . 3 . . . . 1 . 2 . . 1 . 3 9 . 1 . Terminals 27 | . 1 . 1 8 . 4 . 1 . . . . 1 . 2 . . . . 1 7 . 1 . Track 12 | . 1 . 1 5 . 2 . . . . . . . . . . . . . . 3 . . . Botnet 12 | . . . . 3 . 2 . . . . . . 1 . 2 . . . . . 3 . 1 . Disrupt 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Mechanics 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . Restock 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Data Cores Recovered 4 | . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . Used 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 80 | . 4 . 9 8 . 12 . 9 . . . . 7 . 6 . 8 2 . 3 7 . 2 3 Full Trace Events 10 | . 1 . 1 . . 1 . . . . . . 1 . . . 4 . . 1 . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . 1 . . . . 7 . . . . . . . . . . . . . Robots Built 8 | . . . . . . . . . . . . . . . 2 . . . . . 6 . . . Matter 1272 | . . . . . . . . . . . . . . . 318 . . . . . 954 . . . Time 421 | . . . . . . . . . . . . . . . 169 . . . . . 252 . . . Total Robot Build Rating 48 | . . . . . . . . . . . . . . . 12 . . . . . 36 . . . Part Schematics Acquired 13 | . 1 . 2 . . 1 . 1 . . 7 . . . . . . . . . . . 1 . Parts Built 9 | . . . . . . . . 1 . . . . 2 . 4 . 1 . . . 1 . . . Matter 1637 | . . . . . . . . 102 . . . . 234 . 482 . 534 . . . 285 . . . Time 590 | . . . . . . . . 25 . . . . 39 . 241 . 133 . . . 152 . . . Total Part Build Rating 45 | . . . . . . . . 1 . . . . 14 . 17 . 8 . . . 5 . . . Parts Repaired 3 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . Time 127 | . 13 . . . . . . 44 . . . . . . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . 10 9 . . . 4 . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Fac Gar Fac Arm Lab Res Qua Used RIF Installer 5 | . . . . . 1 . 1 . . . . . . 1 . 1 . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher Feeds 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Autoassimilate 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Robots Hacked 52 | . . . . . . . . 7 . . . . 1 4 . 9 5 . 5 5 10 1 2 3 Non-combat 9 | . . . . . . . . 4 . . . . . . . . 2 . . . 1 . 1 1 Combat 43 | . . . . . . . . 3 . . . . 1 4 . 9 3 . 5 5 9 1 1 2 Autoassimilated 10 | . . . . . . . . . . . . . . . . . 1 . 1 1 7 . . . Robot Hacks Applied 49 | . . . . . . . . 8 . . . . 1 5 . 9 4 . 4 5 3 1 3 6 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . find_chute 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . drop_inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . purge_threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 locate_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 map_route 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 disrupt_area 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . amplify_resonance 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . reboot_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . overwrite_iff 13 | . . . . . . . . 3 . . . . . 2 . 3 . . . 3 1 . 1 . streamctrl_high 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . formatsys_low 5 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 . 1 1 formatsys_high 15 | . . . . . . . . . . . . . 1 3 . 3 2 . 3 2 1 . . . Relay Couplers Released 62 | . . . . 4 13 . 8 . . . . . . 10 2 5 . . 17 2 . . . 1 Machine Destruction 58 | . . . . . 13 . 8 . . . . . . 10 2 5 . . 17 2 . . . 1 Programmers 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Attached 26 | . . . . . . . . 2 . . . . 1 3 . 4 3 . 6 2 2 . 2 1 Robots Rewired 17 | . . . . . . . . . . . . . . . . . . . . . 15 . . 2 Allies Hacked 9 | . . . . . . . . . . . . . . . 1 . . . . . 8 . . . Hacks Repelled 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Fac Gar Fac Arm Lab Res Qua Total Allies 80 | . . . . . . 2 . 4 . . . . 1 4 3 7 4 . 4 7 32 . 2 10 Largest Group 11 | . . . . . . 2 2 1 . . . . 1 1 2 3 2 . 2 3 11 1 1 7 Highest-Rated Group 580 | . . . . . . 32 32 20 . . . . 32 30 108 105 98 . 115 175 580 42 44 100 Highest-Rated Ally 115 | . . . . . . 16 16 20 . . . . 32 30 54 54 49 . 115 64 64 42 44 47 Total Orders 7 | . . . . . . . . 1 . . . . . . . . 1 1 . 1 3 . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . AID 3 | . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 419 | . . . . . . . 34 3 . . . . . 16 11 33 32 . 9 48 207 2 3 21 Total Damage 10375 | . . . . . . . 396 31 . . . . . 259 335 521 1153 . 382 1401 5520 . 70 307 Kills 70 | . . . . . . . 6 . . . . . . 1 6 4 10 . 1 7 34 . 1 . Allies Corrupted 11 | . . . . . . . . . . . . . . . . . 1 . . 1 6 1 . 2 Allies Melted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Fac Gar Fac Arm Lab Res Qua Robot Analysis Total 116 | . . . . 1 . . . . . . 115 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 2 . 1 . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Fac Gar Fac Arm Lab Res Qua Turns Passed 35552 | 110 928 963 2196 1826 2143 1985 1817 1940 808 852 355 1663 1383 1861 1098 938 1705 804 1618 905 2387 518 1633 3116 Spaces Moved 16155 | 58 365 491 928 716 782 971 720 1051 497 471 174 802 561 751 583 519 908 399 704 456 1018 249 725 1256 Core 153 | 2 . . . . . . . . . . . . . . . . 82 . 18 . . . . 51 Treads 10222 | 56 365 491 928 716 657 804 665 1 . 235 97 . 284 267 . . 77 308 686 456 1018 249 658 1204 Legs 1420 | . . . . . . . . . . . . 403 277 461 . 21 258 . . . . . . . Wheels 4181 | . . . . . 125 167 55 1050 497 236 77 399 . 23 583 498 403 . . . . . 67 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 179 | . . . . . . . . . . . . . . . . . 88 91 . . . . . . Fastest Speed 37 | 50 160 180 180 180 130 130 130 120 120 150 140 140 150 140 135 130 37 37 100 160 145 145 145 50 Average Speed 164 | 156 174 180 189 180 172 170 189 133 145 164 165 159 178 195 148 141 137 132 161 160 156 145 161 175 Slowest Speed 360 | 160 180 180 220 180 200 240 240 240 150 180 200 180 210 240 210 210 360 160 250 166 166 145 177 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 63 76 72 57 65 74 60 33 70 59 78 86 17 66 16 64 20 15 75 13 65 99 18 83 Regions Visited 24 Branch Regions 8 Pre-discovered Areas 29 | . 2 1 1 . . . . . . 1 23 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 . 1 . . . . 1 . 1 . . 1 . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 . . . . . 1 1 1 1 . . . . 1 . . 1 1 . 1 . Scrap Searched 9 | . . 2 . . . . . . 1 2 . 4 . . . . . . . . . . . . Spaces Dug 783 | . . . . 6 4 3 . 1 . . . . 9 15 7 2 6 . . 1 3 . . 726 Terrain Destroyed 1440 | . . . . 14 4 59 3 34 43 . 11 41 12 73 41 85 111 9 11 3 14 . 13 859 Melee 15 | . . . . . . 1 . 1 . . . . 9 . . 2 1 . . . 1 . . . Projectile 213 | . . . . 12 . 16 3 7 . . . 9 . . 28 . 28 9 11 3 13 . 2 72 AOE 1212 | . . . . 2 4 42 . 26 43 . 11 32 3 73 13 83 82 . . . . . 11 787 Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Fac Gar Fac Arm Lab Res Qua Total 22188 | 71 503 537 1207 1054 1464 1136 1046 1388 534 520 230 1113 756 1028 714 644 1169 569 1008 585 1512 358 1171 1871 Wait 2366 | . 20 10 79 90 517 19 203 141 1 30 . 230 28 103 41 12 63 71 78 16 199 48 223 144 Move 16134 | 57 364 490 927 715 781 970 719 1050 496 470 173 801 561 750 583 518 907 399 703 455 1017 248 724 1256 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 392 | 6 16 7 21 29 21 12 12 17 4 2 14 13 18 23 6 12 17 9 26 21 19 4 29 34 Fast Attach 223 | 5 5 . 10 7 3 7 1 11 . 2 1 . 6 7 5 11 21 20 19 11 12 3 14 42 Attach 193 | 1 2 1 5 7 2 6 7 7 1 1 9 7 12 15 6 11 14 3 10 5 11 4 20 26 Detach 25 | . . . 2 . . . 1 1 . . . . . . . 4 3 . 5 1 . 1 2 5 Swap 329 | . 4 . 20 27 18 15 9 21 7 1 11 10 23 20 6 11 9 2 15 16 35 6 13 30 Drop 459 | . 8 7 35 53 20 23 8 28 . 2 11 11 17 19 13 8 23 11 18 26 34 4 35 45 Fire 1858 | 2 83 21 105 125 66 82 58 101 25 12 10 39 80 73 54 39 94 52 116 33 174 36 109 269 Melee 74 | . . . . . 9 1 10 1 . . 1 1 11 4 . 18 16 . . . 2 . . . Ram 6 | . . . . . . 1 . 1 . . . . . . . . 2 . . . . 2 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . 1 1 3 1 . . . 1 . . . . . . . . . 2 4 1 1 2 2 10 Escape Stasis 85 | . . . . . 27 . 18 8 . . . . . 14 . . . . 13 . . . . 5 Rewire 15 | . . . . . . . . . . . . 1 . . . . . . 1 . 8 . . 5 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: [*Upp] / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research -3/Quarantine History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 15) 321 | -10/Materials | Build established: Mutant 845 | -10/Materials | Discovered new exit (range 9) 874 | -10/Materials | Repaired Lgt. Treads 933 | -10/Materials | Discovered new exit (range 4) 1039 | -10/Materials | Entered Mines 1080 | -10/Mines | Met a Derelict bent on vengeance 1177 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1378 | -10/Mines | Learned location of Zion (-6) 1403 | -10/Mines | Discovered new exit (range 16) 1515 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1705 | -10/Mines | Found a hidden stash of uninstalled traps 1922 | -10/Mines | Discovered new exit (range 5) 2002 | -10/Mines | Entered Materials 2002 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2303 | -9/Materials | Build established: Hauler-Gunner 3017 | -9/Materials | Discovered new exit (range 15) 3762 | -9/Materials | Discovered new exit (range 8) 4198 | -9/Materials | Entered another Materials area 4198 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4525 | -8/Materials | Build established: Hauler-Tank 4575 | -8/Materials | Identified exit to Storage 5234 | -8/Materials | Discovered new exit (range 15) 5682 | -8/Materials | Garrison activated, responded to threat 5819 | -8/Materials | Identified exit to Garrison 6024 | -8/Materials | Entered Garrison 6033 | -8/Garrison | Installed Relay Interface Framework 6108 | -8/Garrison | Triggered checkpoint 6135 | -8/Garrison | Garrison Relay disabled 6224 | -8/Garrison | Triggered checkpoint 6376 | -8/Garrison | Triggered checkpoint 6673 | -8/Garrison | Build established: Hauler-Gunner 6764 | -8/Garrison | Discovered new exit (range 13) 6990 | -8/Garrison | Triggered checkpoint 7082 | -8/Garrison | Triggered checkpoint 7174 | -8/Garrison | Garrison Relay disabled 7489 | -8/Garrison | Build established: Bothacker-Gunner 8030 | -8/Garrison | Triggered checkpoint 8079 | -8/Garrison | Garrison Relay disabled 8150 | -8/Garrison | Discovered new exit (range 8) 8167 | -8/Garrison | Entered Materials 8673 | -8/Materials | Discovered new exit (range 14) 9186 | -8/Materials | Discovered new exit (range 15) 9554 | -8/Materials | Core integrity fell below 50% 9582 | -8/Materials | Discovered exit to Storage (range 2) 10140 | -8/Materials | Identified exit to Garrison 10152 | -8/Materials | Entered Garrison 10152 | -8/Garrison | Accompanied by 2 allies 10180 | -8/Garrison | Triggered checkpoint 10229 | -8/Garrison | Garrison Relay disabled 10314 | -8/Garrison | Triggered checkpoint 10316 | -8/Garrison | Triggered checkpoint 10463 | -8/Garrison | Discovered new exit (range 14) 10508 | -8/Garrison | Triggered checkpoint 10630 | -8/Garrison | Garrison Relay disabled 10824 | -8/Garrison | Triggered checkpoint 10891 | -8/Garrison | Spotted B-75 Beast 10900 | -8/Garrison | Core integrity fell below 20% 10937 | -8/Garrison | Lost 3 parts (2n1w) 11194 | -8/Garrison | Build established: Bothacker-Mutant 11213 | -8/Garrison | Discovered new exit (range 12) 11253 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 11356 | -8/Garrison | Triggered checkpoint 11393 | -8/Garrison | Lost 3 parts (1p1n1w) 11969 | -8/Garrison | Entered Factory 11969 | -7/Factory | Evolved 2 slots: Utility x2 12260 | -7/Factory | Build established: Bothacker-Tank 12347 | -7/Factory | Discovered new exit (range 8) 12494 | -7/Factory | Found Prototype Launcher 12494 | -7/Factory | Identified Rocket Array 12769 | -7/Factory | First assault squad dispatched 13004 | -7/Factory | Destroyed 7 combat bots 13159 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 13245 | -7/Factory | Destroyed 7 combat bots 13270 | -7/Factory | Local fabrication network quarantined 13351 | -7/Factory | Identified exit to Garrison 13454 | -7/Factory | Garrison activated, responded to threat 13520 | -7/Factory | Repaired Imp. Shield Generator 13670 | -7/Factory | Identified exit to Lower Caves 13689 | -7/Factory | High security lockdown imminent 13719 | -7/Factory | Build established: Hauler-Tank 13769 | -7/Factory | High security lockdown engaged 13909 | -7/Factory | Entered Lower Caves 14261 | -7/Lower Caves | Learned location of 1 exit from Factory 14615 | -7/Lower Caves | Discovered new exit (range 5) 14717 | -7/Lower Caves | Entered another Lower Caves area 14754 | -7/Lower Caves | Flak Gun stolen by Master Thief 15112 | -7/Lower Caves | Learned Factory garrison access intel 15251 | -7/Lower Caves | Discovered new exit (range 15) 15569 | -7/Lower Caves | Entered Data Miner 15569 | -7/Data Miner | Discovered new exit (range 6) 15604 | -7/Data Miner | Met Data Miner 15634 | -7/Data Miner | Learned location of Section 7 (-2) 15634 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15665 | -7/Data Miner | Received God Mode back door access code from Data Miner 15705 | -7/Data Miner | Interfaced with the Data Conduit 15765 | -7/Data Miner | Lost 4 parts (1n3w) 15766 | -7/Data Miner | Found Exp. Thermal Shield 15924 | -7/Data Miner | Entered Proximity Caves 16042 | -6/Proximity Caves | Spotted B-75 Beast 16541 | -6/Proximity Caves | Found Alien Artifact 17438 | -6/Proximity Caves | Discovered new exit (range 14) 17587 | -6/Proximity Caves | Entered Factory 17587 | -6/Factory | Evolved 2 slots: Utility x2 17588 | -6/Factory | Identified exit to Lower Caves 17589 | -6/Factory | Loaded intel: 251 machine locations 17590 | -6/Factory | Loaded intel: 4 garrison access locations 17996 | -6/Factory | Spotted B-75 Beast 18079 | -6/Factory | Local fabrication network quarantined 18104 | -6/Factory | Fabricated Hvy. Siege Treads (x2) 18115 | -6/Factory | Discovered new exit (range 8) 18333 | -6/Factory | Build established: Hauler-Mutant 18669 | -6/Factory | Intercept squad dispatched 18676 | -6/Factory | Spotted Tracker 18687 | -6/Factory | Garrison activated, responded to threat 18696 | -6/Factory | Spotted Combat Programmer 18708 | -6/Factory | Destroyed Tracker 18729 | -6/Factory | System corruption reached 10% 18757 | -6/Factory | Lost 4 parts (3u1w) 18766 | -6/Factory | Destroyed Combat Programmer 18786 | -6/Factory | Found Exp. Phase Shifter 18872 | -6/Factory | Found Exp. Terrain Scan Processor 18970 | -6/Factory | Identified exit to Garrison 18970 | -6/Factory | Entered Garrison 18971 | -6/Garrison | Loaded intel: 18 machine locations 19020 | -6/Garrison | Triggered checkpoint 19062 | -6/Garrison | Garrison Relay disabled 19343 | -6/Garrison | Triggered checkpoint 19350 | -6/Garrison | Triggered checkpoint 19525 | -6/Garrison | Lost 4 parts (1n3w) 19696 | -6/Garrison | Triggered checkpoint 19764 | -6/Garrison | Build established: Bothacker-Mutant 19767 | -6/Garrison | Triggered checkpoint 19820 | -6/Garrison | Discovered new exit (range 15) 19916 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 20113 | -6/Garrison | Triggered checkpoint 20151 | -6/Garrison | Garrison Relay disabled 20303 | -6/Garrison | Discovered new exit (range 11) 20386 | -6/Garrison | Lost 5 parts (1p1u3w) 20398 | -6/Garrison | Triggered checkpoint 20440 | -6/Garrison | Garrison Relay disabled 20689 | -6/Garrison | Build established: Bothacker-Tank 20831 | -6/Garrison | Entered Factory 20832 | -6/Factory | Loaded intel: 279 machine locations 21150 | -6/Factory | Fabricated System Restoration Module? 21566 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 21650 | -6/Factory | Fabricated Imp. Medium Armor Plating (x1) 21772 | -6/Factory | Fabricated P-70 Sage? 21808 | -6/Factory | Core integrity fell below 50% 21842 | -6/Factory | Lost 8 parts (1p2n1u4w) 21850 | -6/Factory | Sage 5a assimilated hostile S-27 Virus 21929 | -6/Factory | Local fabrication network quarantined 21929 | -6/Factory | Identified exit to Garrison 21929 | -6/Factory | Entered Garrison 21929 | -6/Garrison | Accompanied by 2 allies 21930 | -6/Garrison | Loaded intel: 19 machine locations 21958 | -6/Garrison | Triggered checkpoint 22032 | -6/Garrison | Garrison Relay disabled 22052 | -6/Garrison | Build established: Bothacker-Mutant 22160 | -6/Garrison | Phase Generator disabled 22178 | -6/Garrison | Triggered checkpoint 22191 | -6/Garrison | Triggered checkpoint 22315 | -6/Garrison | Destroyed 7 combat bots 22324 | -6/Garrison | Lost 8 parts (1p2n3u2w) 22359 | -6/Garrison | Core integrity fell below 20% 22717 | -6/Garrison | Discovered new exit (range 12) 22739 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 22867 | -6/Garrison | Entered Factory 22867 | -5/Factory | Accompanied by 1 ally 22867 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 22868 | -5/Factory | Loaded intel: 274 machine locations 22987 | -5/Factory | Repaired Cld. Particle Cannon? 23019 | -5/Factory | Build established: Botlord-Mutant 23025 | -5/Factory | Fabricated Adv. Remote Datajack (x1) 23052 | -5/Factory | Garrison activated, responded to threat 23328 | -5/Factory | Identified Dimensional Node Initializer 23467 | -5/Factory | First assault squad dispatched 23637 | -5/Factory | Destroyed 7 combat bots 23639 | -5/Factory | Intercept squad dispatched 23640 | -5/Factory | Lost 3 parts (1p2n) 23664 | -5/Factory | Spotted Tracker 23684 | -5/Factory | Destroyed Tracker 23693 | -5/Factory | Spotted Combat Programmer 23706 | -5/Factory | Destroyed Combat Programmer 23711 | -5/Factory | Found Exp. Phase Shifter 23781 | -5/Factory | Build established: Bothacker-Gunner 24475 | -5/Factory | System corruption reached 10% 24486 | -5/Factory | Released all parts (6) 24487 | -5/Factory | Core integrity fell below 50% 24496 | -5/Factory | Identified exit to Upper Caves 24496 | -5/Factory | Identified exit to Extension 24515 | -5/Factory | Lost 8 parts (2p3u3w) 24569 | -5/Factory | Spotted B-75 Beast 24570 | -5/Factory | Discovered new exit (range 6) 24572 | -5/Factory | Entered another Factory area 24572 | -4/Factory | Evolved 2 slots: Utility x2 24573 | -4/Factory | Loaded intel: 247 machine locations 24944 | -4/Factory | Build established: Tank 25376 | -4/Factory | Identified exit to Garrison 25376 | -4/Factory | Entered Garrison 25377 | -4/Garrison | Loaded intel: 19 machine locations 25446 | -4/Garrison | Triggered checkpoint 25503 | -4/Garrison | Garrison Relay disabled 25645 | -4/Garrison | Spotted B-86 Titan 25652 | -4/Garrison | Triggered checkpoint 25653 | -4/Garrison | Assimilated Titan 7a with formatsys_high 25661 | -4/Garrison | Triggered checkpoint 25685 | -4/Garrison | Triggered checkpoint 25744 | -4/Garrison | Destroyed 11 combat bots 25746 | -4/Garrison | Lost 11 parts (2p1n4u4w) 25946 | -4/Garrison | Build established: Scavenger-Mutant 26054 | -4/Garrison | Triggered checkpoint 26164 | -4/Garrison | Discovered new exit (range 8) 26187 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 26222 | -4/Garrison | Triggered checkpoint 26275 | -4/Garrison | Garrison Relay disabled 26496 | -4/Garrison | Triggered checkpoint 26525 | -4/Garrison | Garrison Relay disabled 26757 | -4/Garrison | Garrison Relay disabled 26966 | -4/Garrison | Discovered new exit (range 11) 26994 | -4/Garrison | Entered Factory 26994 | -4/Factory | Accompanied by 1 ally 26995 | -4/Factory | Loaded intel: 246 machine locations 27688 | -4/Factory | Build established: Botlord-Gunner 27762 | -4/Factory | Discovered new exit (range 8) 27769 | -4/Factory | Discovered new exit (range 9) 27899 | -4/Factory | Entered Armory 27899 | -4/Armory | Accompanied by 1 ally 27900 | -4/Armory | Loaded intel: 87 machine locations 28509 | -4/Armory | Discovered new exit (range 5) 28523 | -4/Armory | Found Unknown Device 28523 | -4/Armory | Identified Quantum Capacitor 28597 | -4/Armory | Build established: Botlord-Tank 28649 | -4/Armory | First assault squad dispatched 28851 | -4/Armory | Intercept squad dispatched 28862 | -4/Armory | Spotted Tracker 28875 | -4/Armory | Allies destroyed Tracker 28904 | -4/Armory | Spotted Combat Programmer 28918 | -4/Armory | Destroyed Combat Programmer 28941 | -4/Armory | Found Exp. Targeting Computer 29030 | -4/Armory | Core integrity fell below 50% 29078 | -4/Armory | System corruption reached 10% 29551 | -4/Armory | Attacked by bots powering up and referring to "LRC-V3" 29605 | -4/Armory | Fabricated P-70 Sage? 29614 | -4/Armory | Sage 7b assimilated hostile G-67 Veteran 29616 | -4/Armory | Discovered new exit (range 15) 29633 | -4/Armory | Destroyed 7 combat bots 29744 | -4/Armory | Fabricated P-70 Sage (x2) 29825 | -4/Armory | Intercept squad dispatched 29828 | -4/Armory | Fabricated P-70 Sage? 29833 | -4/Armory | Spotted Tracker 29834 | -4/Armory | Spotted Tracker 29834 | -4/Armory | Spotted Tracker 29843 | -4/Armory | Allies destroyed Tracker 29844 | -4/Armory | Allies destroyed Tracker 29844 | -4/Armory | Spotted Combat Programmer 29845 | -4/Armory | Spotted Combat Programmer 29848 | -4/Armory | Allies destroyed Tracker 29860 | -4/Armory | Allies destroyed Combat Programmer 29862 | -4/Armory | Combat Programmer assimilated allied Archangel 7b 29869 | -4/Armory | Spotted Combat Programmer 29899 | -4/Armory | Local fabrication network quarantined 29911 | -4/Armory | Allies destroyed Combat Programmer 29925 | -4/Armory | Destroyed Combat Programmer 29963 | -4/Armory | Fabricated Exp. Terrain Scanner? 29978 | -4/Armory | Found Exp. Phase Shifter 30138 | -4/Armory | Identified exit to Research 30279 | -4/Armory | Discovered new exit (range 2) 30286 | -4/Armory | Entered Lab 30286 | -4/Lab | Accompanied by 1 ally 30288 | -4/Lab | Discovered exit to Research (range 9) 30304 | -4/Lab | Hidden lab's door opened automatically 30304 | -4/Lab | Sensor layout match revealed 30305 | -4/Lab | Gained access to the hidden lab's interior 30305 | -4/Lab | Decrypted terminal 30311 | -4/Lab | Detected by scanners 30317 | -4/Lab | Confronted by A5 30320 | -4/Lab | System corruption reached 30% 30438 | -4/Lab | Destroyed A5 30458 | -4/Lab | Decrypted terminal 30524 | -4/Lab | Found Prototype Special Weapon 30524 | -4/Lab | Identified Gui. Remote Datajack 30547 | -4/Lab | Decrypted terminal 30569 | -4/Lab | Found Prototype Energy Gun 30569 | -4/Lab | Identified Hyp. EM Gauss Rifle 30577 | -4/Lab | Found Prototype Energy Cannon 30577 | -4/Lab | Identified Warp Cannon 30582 | -4/Lab | Found Prototype Protection 30586 | -4/Lab | Found Prototype Hackware 30637 | -4/Lab | Build established: Botlord-Mutant 30751 | -4/Lab | Found Alien Artifact 30804 | -4/Lab | Entered Research 30804 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 30805 | -3/Research | Loaded intel: 108 machine locations 30962 | -3/Research | Identified Exp. Powered Armor 30973 | -3/Research | Identified Deep Network Scanner 31014 | -3/Research | Build established: Bothacker-Mutant 31090 | -3/Research | Identified Integrated Reactor 31415 | -3/Research | Found Adv. Micro-nuke Launcher 31452 | -3/Research | Discovered new exit (range 8) 31517 | -3/Research | Installed Integrated Reactor, increased core energy generation (+10) 31571 | -3/Research | Build established: Hacker-Gunner 31899 | -3/Research | Found Faulty Exp. Target Analyzer 31909 | -3/Research | Found Exp. Terrain Scan Processor 32104 | -3/Research | Intercept squad dispatched 32144 | -3/Research | Spotted Tracker 32150 | -3/Research | Destroyed Tracker 32238 | -3/Research | Spotted Combat Programmer 32246 | -3/Research | Destroyed Combat Programmer 32437 | -3/Research | Entered Quarantine 32438 | -3/Quarantine | Loaded intel: 70 machine locations 32637 | -3/Quarantine | System corruption reached 10% 33017 | -3/Quarantine | Found Alien Artifact 33107 | -3/Quarantine | Identified Core Reset Matrix 33120 | -3/Quarantine | Intercept squad dispatched 33124 | -3/Quarantine | Spotted Tracker 33125 | -3/Quarantine | Spotted Tracker 33140 | -3/Quarantine | Destroyed Tracker 33148 | -3/Quarantine | Spotted Combat Programmer 33148 | -3/Quarantine | Spotted Combat Programmer 33166 | -3/Quarantine | Destroyed Combat Programmer 33187 | -3/Quarantine | First assault squad dispatched 33201 | -3/Quarantine | Destroyed Combat Programmer 33204 | -3/Quarantine | Destroyed Tracker 33335 | -3/Quarantine | Lost 5 parts (1p1n2u1w) 33358 | -3/Quarantine | Found Alien Artifact 33400 | -3/Quarantine | Found Alien Artifact 33436 | -3/Quarantine | Identified Phase Redirector 33436 | -3/Quarantine | Identified Stasis Generator 33521 | -3/Quarantine | System corruption reached 30% 33576 | -3/Quarantine | Spotted Alpha 7 33601 | -3/Quarantine | Destroyed Alpha 7 33625 | -3/Quarantine | Found Alien Artifact 33677 | -3/Quarantine | Found Alien Launcher 33727 | -3/Quarantine | Found Prototype Device 33727 | -3/Quarantine | Identified Exp. Shield Generator 33751 | -3/Quarantine | Found Exp. Shield Generator 33911 | -3/Quarantine | Build established: Scavenger-Mutant 34163 | -3/Quarantine | Found Gamma Bomb Array 34563 | -3/Quarantine | Found Antimissile System 34623 | -3/Quarantine | Intercept squad dispatched 34631 | -3/Quarantine | Spotted Tracker 34631 | -3/Quarantine | Spotted Tracker 34631 | -3/Quarantine | Spotted Tracker 34645 | -3/Quarantine | Core integrity fell below 50% 34661 | -3/Quarantine | Destroyed Tracker 34663 | -3/Quarantine | Destroyed Tracker 34675 | -3/Quarantine | Spotted Combat Programmer 34675 | -3/Quarantine | Spotted Combat Programmer 34676 | -3/Quarantine | Scanned by Researcher 34676 | -3/Quarantine | Spotted Combat Programmer 34679 | -3/Quarantine | Lost 3 parts (3u) 34704 | -3/Quarantine | Destroyed Combat Programmer 34712 | -3/Quarantine | Destroyed Combat Programmer 34736 | -3/Quarantine | Destroyed Combat Programmer 34750 | -3/Quarantine | Found Exp. Phase Shifter 34754 | -3/Quarantine | Lost 5 parts (1p2n1u1w) 34953 | -3/Quarantine | Lost 3 parts (1p2u) 35020 | -3/Quarantine | Build established: Scavenger-Gunner 35108 | -3/Quarantine | Found Quantum Capacitor 35460 | -3/Quarantine | Met incapacitated Sigix Warrior 35460 | -3/Quarantine | Lockdown squad dispatched 35463 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 35467 | -3/Quarantine | Unlocked Sigix quarantine chamber 35471 | -3/Quarantine | Intercept squad dispatched 35482 | -3/Quarantine | Spotted Tracker 35482 | -3/Quarantine | Spotted Tracker 35483 | -3/Quarantine | Spotted Tracker 35484 | -3/Quarantine | Identified Sigix Terminator 35485 | -3/Quarantine | Fired Sigix Terminator 35485 | -3/Quarantine | Destroyed Tracker 35485 | -3/Quarantine | Destroyed Tracker 35485 | -3/Quarantine | Destroyed Tracker 35518 | -3/Quarantine | Released all parts (13) 35519 | -3/Quarantine | Core integrity fell below 20% 35521 | -3/Quarantine | Used Core Reset Matrix 35525 | -3/Quarantine | Emitted hypermatrix ping 35525 | -3/Quarantine | Sensed 2 artifacts in vicinity 35528 | -3/Quarantine | Spotted Lightning 35530 | -3/Quarantine | Assembled emerged from beneath the floor 35547 | -3/Quarantine | Found Prototype Processor 35547 | -3/Quarantine | Identified Exp. Targeting Computer 35548 | -3/Quarantine | Lost 5 parts (3n2w) 35552 | -3/Quarantine | Spotted Combat Programmer 35552 | -3/Quarantine | Spotted Combat Programmer 35552 | -3/Quarantine | Spotted Combat Programmer 35553 | -3/Quarantine | Destroyed by Combat Programmer with EMDS Last Messages --------------- 35521_ Acquired Core Reset Matrix. 35521_ Wiping memory... 35522_ CORE RESET 35522_ EMDS Slug penetrates Machine. 35523_ Acquired Subatomic Replicator. 35524_ Penetrated by EMDS Slug. 35525_ Emitted hypermatrix ping. 35525_ Sensed 2 artifacts in vicinity. 35525_ Penetrated by EMDS Slug. 35525_ EMDS Slug penetrates Machine. 35528_ Penetrated by EMDS Slug. 35543_ Dropped Gui. Remote Datajack. 35543_ Acquired Unknown Energy Cannon. 35543_ Identified Disruptor Cannon. 35545_ Dropped Disruptor Cannon. 35547_ Acquired Prototype Processor. 35547_ Identified Exp. Targeting Computer. 35549_ Acquired Unknown Ballistic Cannon. 35549_ Identified Linear Accelerator. 35553_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ######??????????????????????? | | # ] #??????????????????????? | | # |! #??#########???????????? | | # #### #???????????? | | # @p #???????????? | | # pp#### #???????????? | | # #??# #???????????? | | ######### #???????????? | | ???# #???????????? | | ???# #???????????? | | ???# """" #???????????? | | ???# ""R"" #???????????? | | ???# "" "" ####### ????? | | ???# ????? | | ???# "???? | | ???# "???? | | ???# ########""""""""""""???? | | ???# #?????? ""??? | | ???# #????## """""""""" ??? | | ???# ######"""" " ?? | | ???# " " ?? | | ???########"""" """"?? | | ?????????# " "" ?? | | ????????## " "" ?? | | ????????# " "" ?? | | ??#######"""" " "" ??? | | ??#""""" !] " " "" ??? | | ??#" !*]*]" " ""???? | | ??#" *]!!!!!"""""""""""""???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 51 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 6 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 62 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 50 Particle Charging 20 Kinecelleration 40 Offensive Hacking 39 Defensive Hacking 12 Relay Coupler Types 132 Relay Coupler Value 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hvy. Siege Treads | x2 | -6/Factory | Preloaded System Restoration Module | x2 | -6/Factory | Preloaded Hcp. Storage Unit | x1 | -6/Factory Imp. Medium Armor Plating | x1 | -6/Factory P-70 Sage | x2 | -6/Factory Adv. Remote Datajack | x1 | -5/Factory | Preloaded P-70 Sage | x2 | -4/Armory P-70 Sage | x2 | -4/Armory P-70 Sage | x2 | -4/Armory Exp. Terrain Scanner | x1 | -4/Armory Alien Tech Used ----------------- Integrated Reactor Phase Redirector Sigix Terminator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordArcPrototype Manual? 0 Play Time 04:40:16 Cumulative 589.2 hours Start 2021.06.16 @ 12:28:29 End 2021.06.16 @ 17:31:24 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/0/1/0/0/0/0 Lore% 88 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b662a7d0-c065-45e2-b5a8-d3f1ec908419