Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.22 @ 22:21:35 Player: mephiles96 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (1540) 1540 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3520 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 140/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Improved Signal Interpreter Improved Light Armor Plating Hacking Suite Hacking Suite Shotgun Datajack Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Hacking Suite Hacking Suite Mini Grenade Launcher Datajack Hammer [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 51 | 8 7 31 5 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 22 | 3 1 18 . Treads 17 | 2 1 14 . Leg 1 | 1 . . . Wheel . | . . . . Hover 4 | . . 4 . Flight . | . . . . Utility 11 | 2 3 4 2 Device 3 | 1 1 . 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware 1 | . . . 1 Protection 4 | . . 4 . Artifact . | . . . . Weapon 14 | 2 2 7 3 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 10 | 1 1 7 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 2 2 8 Power 3 | . 2 . 1 Propulsion 4 | . . 1 3 Utility 2 | . . . 2 Weapon 3 | . . 1 2 Highest Loss Streak 8 | . 1 2 8 To Critical Strikes . | . . . . Average Backups 12 | 4 11 14 14 Power . | . . . . Propulsion 4 | 1 3 6 7 Utility 5 | . 4 5 4 Weapon 2 | 1 2 1 2 Tool/Special . | . . . . Unused Backups 30 | . 7 10 13 Power 1 | . 1 . . Propulsion 14 | . 1 5 8 Utility 12 | . 4 4 4 Weapon 2 | . 1 1 . Tool/Special 1 | . . . 1 Average Slot Usage (%) 96 | . 95 99 88 Engine 10 | . 9 11 8 Treads 34 | . 27 42 30 Device 9 | . 14 4 15 Storage 12 | . 14 11 9 Protection 3 | . . 6 . Energy Gun 4 | . 9 . . Ballistic Gun 19 | . 18 21 11 Peak Build Rating 20 | 7 8 18 20 Average Rating 11 | 5 7 15 18 On Entrance 8 | . 7 8 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 36 | 12 29 36 35 Greatest Support 83 | 40 40 83 83 Greatest Overweight (x) 8 | 1 . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 5 15 15 15 Average Carried 12 | 4 11 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 15 15 15 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1547 | 286 284 953 24 Remotely . | . . . . Salvage Created 2452 | 95 849 1482 26 Parts 173 | 3 59 108 3 Haulers Intercepted 6 | . 1 5 . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 15 28 . Guns 43 | . 15 28 . Classes Destroyed 10 | 2 7 1 . Worker 1 | . 1 . . Builder 4 | . 3 . 1 Tunneler 1 | 1 . . . Hauler 6 | . 1 5 . Recycler 4 | 1 2 1 . Operator 3 | . 1 1 1 Watcher 6 | . 3 2 1 Swarmer 12 | . 6 6 . Grunt 24 | . 9 15 . Sentry 7 | . . 7 . Best Kill Streak 5 | 2 5 5 2 Combat Bots Only 5 | . 3 5 . Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 286 | . 86 114 86 Missed 74 | . 21 27 26 Hits 212 | . 65 87 60 Projectile 212 | . 65 87 60 AOE 2 | . . 1 1 Critical Strikes 8 | . 2 3 3 Damage Taken 3067 | . 703 1123 1241 Core 826 | . 155 121 550 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 111 | . 111 . . Core Remaining (%) 69 | 100 38 69 . Volleys Fired 211 | 6 96 92 17 Largest 2 | 2 2 2 2 Hottest 100 | 70 100 46 46 Shots Fired 405 | 12 190 182 21 Gun 394 | 12 187 182 13 Cannon . | . . . . Launcher 8 | . . . 8 Special 3 | . 3 . . Kinetic 319 | 6 118 182 13 Thermal 78 | 6 72 . . Explosive 8 | . . . 8 Electromagnetic . | . . . . Robot Hit Streak 20 | 6 11 20 4 Robot Miss Streak 7 | 1 7 4 5 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 245 | 9 116 115 5 Core Hits 120 | 4 47 59 10 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 2 . Critical Strikes 4 | . 2 2 . Burn 2 | . 2 . . Destroy 2 | . . 2 . Melee Attacks 2 | . . . 2 Impact 2 | . . . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3372 | 97 1283 1722 270 Guns 3185 | 97 1283 1722 83 Cannons . | . . . . Explosions 187 | . . . 187 Melee . | . . . . Ramming . | . . . . Kinetic 2489 | 34 650 1722 83 Thermal 696 | 63 633 . . Explosive 187 | . . . 187 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 6 . . Average Corruption 5 | . 5 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . 11 . . Message Errors 3 | . 3 . . Matter Fused 2 | . 2 . . Heat Flow Errors 3 | . 3 . . Data Loss (minor) 1 | . 1 . . Misfires 1 | . 1 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 23 | . . . 23 Shots 1 | . . . 1 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 278 | 100 278 34 . Average Temperature 38 | 57 48 7 . Received Heat Transfer 798 | . 306 492 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 5 . . Heat Transferred 2109 | 185 1924 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 91 | 100 100 81 100 Level 1 8 | . . 18 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 342 | 10 84 342 72 Initial 72 | . . 15 72 Average 68 | . 22 125 24 Influence Increases 1426 | 10 523 840 53 Destroy 0b10 Robot/C 860 | . 300 560 . Destroy 0b10 Robot/NC 125 | 10 55 45 15 Destroy Leader 214 | . 58 154 2 Successful Hack 47 | . 34 13 . Disable Machine 30 | . 30 . . Destroy Structure 45 | . 1 8 36 Lose Combat Pursuer 105 | . 45 60 . Influence Decreases 1426 | 10 485 706 225 Entered New Map 123 | . . 23 100 Time Decay 1029 | 10 407 503 109 Lost Part 56 | . 20 20 16 Lost Ally 10 | . . 10 . Purge Threat 208 | . 58 150 . Squads Dispatched 9 | . 1 5 3 Investigation 4 | . 1 3 . Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 85 | . 31 42 12 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 6 | . 3 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 6 | . 5 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 18 | . 7 10 1 Terminals 14 | . 6 7 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 54 | . 23 30 1 Successful 25 | . 12 13 . Failed 29 | . 11 17 1 Catastrophic 10 | . 4 5 1 Database Lockouts . | . . . . Manual 37 | . 16 20 1 Terminals 41 | . 19 21 1 Fabricators . | . . . . Repair Stations 6 | . 4 2 . Recycling Units . | . . . . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 12 | . 8 4 . Record 1 | . . 1 . Robot Analysis 4 | . 4 . . Prototype ID Bank 1 | . 1 . . Unreport Threat 4 | . 2 2 . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 3 1 . Scan Component 2 | . 1 1 . Repair 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . 6 . Insert Component 2 | . . 2 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 2 . Terminals 3 | . 1 2 . Assimilate 2 | . . 2 . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 . 1 Used . | . . . . Hacking Detections 17 | . 6 10 1 Full Trace Events 4 | . . 4 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 9 | . . 9 . Highest-Rated Ally 9 | . . 9 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2930 | 99 1826 767 238 Structural 238 | . . . 238 Seismic 2908 | 99 1826 767 216 Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4212 | 183 1826 1933 270 Spaces Moved 2023 | 101 890 920 112 Core 16 | 9 . . 7 Treads 1950 | 79 890 876 105 Legs 13 | 13 . . . Wheels . | . . . . Hover 44 | . . 44 . Flight . | . . . . Fastest Speed 50 | 50 160 108 160 Average Speed 158 | 147 160 157 173 Slowest Speed 450 | 160 160 160 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 4 | . . . 4 Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 4 91 83 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 37 | . . . 37 Terrain Destroyed 60 | . . . 60 Melee 2 | . . . 2 Projectile . | . . . . AOE 58 | . . . 58 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2656 | 122 1116 1255 163 Wait 251 | 1 91 139 20 Move 2020 | 100 889 919 112 Hop . | . . . . Pick Up 50 | 7 17 22 4 Fast Attach 12 | 5 3 3 1 Attach 6 | 2 1 1 2 Detach . | . . . . Swap 46 | 1 7 35 3 Drop 56 | . 12 42 2 Fire 211 | 6 96 92 17 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 184 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 13) 798 | -10/Materials | Discovered new exit (range 16) 1365 | -10/Materials | Discovered new exit (range 16) 1585 | -10/Materials | Discovered new exit (range 16) 1683 | -10/Materials | Discovered new exit (range 7) 1858 | -10/Materials | Repaired Lgt. Treads 1952 | -10/Materials | Core integrity fell below 50% 2010 | -10/Materials | Entered another Materials area 2010 | -9/Materials | Evolved 2 slots: Propulsion x2 2577 | -9/Materials | Build established: Scavenger-Mutant 2690 | -9/Materials | Discovered new exit (range 16) 3742 | -9/Materials | Discovered new exit (range 15) 3933 | -9/Materials | Discovered new exit (range 5) 3943 | -9/Materials | Entered another Materials area 3943 | -8/Materials | Evolved 2 slots: Utility x2 4206 | -8/Materials | Core integrity fell below 50% 4210 | -8/Materials | Core integrity fell below 20% 4213 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04190_ Knocked back. 04190_ Acquired 6 matter. 04190_ U-05 Engineer lays Concrete. 04194_ C-30 ARC bursts open, deploying its payload. 04194_ S-10 Pest unfolds itself. 04194_ Imp. Ion Engine destroyed. 04194_ U-05 Engineer lays Concrete. 04198_ U-05 Engineer builds a Wall. 04200_ S-10 Pest destroyed. 04201_ U-05 Engineer lays Concrete. 04202_ U-05 Engineer builds a Wall. 04202_ R-06 Scavenger collects Lgt. Ion Engine. 04204_ U-05 Engineer lays Concrete. 04205_ Slug penetrates Wall. 04205_ Knocked back. 04205_ Slug penetrates Wall. 04205_ U-05 Engineer destroyed. 04206_ U-05 Engineer builds a Wall. 04213_ Penetrated by Slug. 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Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 20% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingRelayInterface Manual? 0 Play Time 00:39:22 Cumulative 57.1 hours Start 2026.04.22 @ 21:43:37 End 2026.04.22 @ 22:21:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a21874c-2306-4ab6-8d02-8ba00716da3d