Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 11:17:41 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (919) 919 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 3055 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 165/550 Matter 115/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Heavy Particle Cannon Assault Rifle Light Assault Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Terrain Scanner High-powered Tractor Beam > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Cannon > --- INVENTORY -------- Heavy EM Shotgun Assault Rifle Light Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Plasma Cutter [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 53 | 7 2 13 20 11 Power 6 | 1 1 2 1 1 Engine 4 | 1 . 2 . 1 Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 21 | 2 . 10 6 3 Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 9 | . . . 6 3 Flight 10 | . . 10 . . Utility 11 | 2 1 . 5 3 Device 4 | 1 . . 3 . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 5 | . . . 2 3 Artifact . | . . . . . Weapon 15 | 2 . 1 8 4 Energy Gun 2 | . . . 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 2 . 1 1 1 Ballistic Cannon 3 | . . . 1 2 Launcher 4 | . . . 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 3 . Parts Lost 13 | . . 2 6 5 Power 3 | . . 1 2 . Propulsion 6 | . . 1 2 3 Utility 2 | . . . 1 1 Weapon 2 | . . . 1 1 Highest Loss Streak 6 | . . 1 6 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 99 96 77 54 Engine 6 | . 13 8 4 . Core 1 | . . 1 2 . Leg 5 | . 28 . . . Hover 12 | . . . 26 17 Flight 10 | . . 40 . . Device 4 | . 7 . 11 . Storage 10 | . 14 11 9 8 Processor 8 | . 6 11 9 9 Protection 3 | . . . 2 9 Ballistic Gun 13 | . 28 22 4 4 Ballistic Cannon 1 | . . . 1 3 Naked Turns . | . . . . . Heaviest Build 24 | 12 13 18 24 22 Greatest Support 31 | 20 20 19 31 24 Greatest Overweight (x) 2 | . . 2 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 4 8 8 8 8 Average Carried 6 | 2 7 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 4 8 8 8 5 Class Distribution -------------------- 76% | Mutant 23% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 882 | 258 68 254 302 . Remotely 231 | . . . 231 . Salvage Created 783 | 23 103 252 198 207 Parts 59 | 3 7 20 17 12 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 29 | . 2 7 14 6 Guns 12 | . 2 7 2 1 Cannons 2 | . . . 1 1 AOE 15 | . . . 11 4 Classes Destroyed 7 | 1 2 3 . 1 Worker 3 | . . 2 1 . Tunneler 1 | 1 . . . . Operator 1 | . . 1 . . Watcher 2 | . 1 . 1 . Swarmer 14 | . . 3 11 . Grunt 14 | . 2 4 3 5 Brawler 1 | . . . . 1 Best Kill Streak 8 | 1 2 4 8 4 Combat Bots Only 7 | . 2 3 7 4 Max Kills in Single Turn 4 | 1 1 1 4 2 Gunslinging . | . . . . . Exploded 4 | . . . 4 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 211 | . 12 24 93 82 Missed 69 | . 1 4 34 30 Damage Taken 1914 | . 167 195 788 764 Core 435 | . 18 32 108 277 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 92 92 . . Volleys Fired 67 | 3 11 29 14 10 Largest 2 | 2 2 2 2 2 Hottest 130 | 40 40 43 130 64 Shots Fired 133 | 6 22 58 28 19 Gun 111 | 6 22 58 15 10 Cannon 10 | . . . 5 5 Launcher 12 | . . . 8 4 Special . | . . . . . Kinetic 111 | 6 22 58 10 15 Thermal 10 | . . . 10 . Explosive 12 | . . . 8 4 Electromagnetic . | . . . . . Robot Hit Streak 12 | 1 6 9 5 12 Robot Miss Streak 5 | 2 2 5 4 1 Penetration Max . | . . . . . Secondary Targets 6 | . . 5 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 72 | 2 15 29 13 13 Core Hits 67 | 2 6 17 26 16 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 . 1 . Destroy 1 | . 1 . . . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2462 | 33 170 308 1190 761 Guns 753 | 21 165 308 186 73 Cannons 198 | . . . 100 98 Explosions 1494 | . . . 904 590 Melee . | . . . . . Ramming 17 | 12 5 . . . Kinetic 759 | 21 165 308 94 171 Thermal 192 | . . . 192 . Explosive 1494 | . . . 904 590 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 79 | . . . 79 . Projectiles . | . . . . . Explosions 79 | . . . 79 . Melee . | . . . . . Knockbacks 2 | . 1 . . 1 Impact 1 | . 1 . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 139 | . . . 116 23 Shots 6 | . . . 5 1 Rammed . | . . . . . Targets Rammed 2 | 1 1 . . . Kicked 2 | 1 1 . . . Crushed . | . . . . . Highest Temperature 213 | . 27 12 213 92 Average Temperature 55 | . 12 4 118 36 Received Heat Transfer 642 | . 108 66 180 288 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 370 | . . . 370 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 696 | 5 80 348 696 591 Initial 241 | . 3 33 146 241 Average 251 | . 17 172 403 427 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 44 | 100 100 61 14 . Level 1 26 | . . 38 29 41 Level 2 29 | . . . 55 58 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 3 2 2 Investigation 3 | . . 1 1 1 Extermination . | . . . . . Reinforcement 4 | . . 2 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . . 2 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 3 18 26 18 Peak Tracking Total 9 | . 2 5 9 9 Tactical Retreats 8 | . . 1 2 5 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 5 | . . . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged 1 | . . . 1 . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 17 | . 2 5 5 5 Terminals 11 | . 2 2 3 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . . 2 . 1 Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 55 | . 4 22 14 15 Successful 34 | . 1 17 7 9 Failed 21 | . 3 5 7 6 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 3 | . . 1 2 . Terminals 28 | . 4 7 8 9 Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units 13 | . . 7 . 6 Scanalyzers 8 | . . 8 . . Garrison Access 1 | . . . 1 . Terminal Hacks 13 | . 1 4 4 4 Open Door 2 | . . . . 2 Emergency Access Points 1 | . . . . 1 Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . 1 . . Recall Investigation 2 | . . 1 1 . Registered Components 1 | . . 1 . . Zone Layout 5 | . 1 1 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks 10 | . . 5 . 5 Process 2 | . . 1 . 1 Report Inventory 3 | . . 2 . 1 Retrieve Matter 4 | . . 1 . 3 Retrieve Components 1 | . . 1 . . Scanalyzer 7 | . . 7 . . Insert Component 3 | . . 3 . . Analyze 4 | . . 4 . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 2 | . . 1 1 . Terminals 1 | . . . 1 . Sabotage 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Tunnel 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 10 | . 2 2 3 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 2 | . . . . 2 Retrieved Matter 2 | . . . . 2 Retrieved Components 1 | . . 1 . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1115 | 102 206 242 268 297 Spaces Moved 1363 | 69 132 414 356 392 Core 31 | 7 . . . 24 Treads . | . . . . . Legs 194 | 62 132 . . . Wheels . | . . . . . Hover 717 | . . . 349 368 Flight 421 | . . 414 7 . Fastest Speed 26 | 50 120 26 29 48 Average Speed 56 | 112 120 29 48 58 Slowest Speed 180 | 120 120 180 170 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 9 | . . 9 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 6 26 37 39 71 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 80 | . . . 43 37 Melee . | . . . . . Projectile . | . . . . . AOE 80 | . . . 43 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1573 | 84 161 470 420 438 Wait 47 | 1 4 12 12 18 Move 1342 | 68 131 396 355 392 Hop 8 | . . 8 . . Pick Up 17 | 4 7 3 3 . Fast Attach 34 | 7 2 5 12 8 Attach 11 | . . 6 3 2 Detach 13 | . . 5 5 3 Swap 8 | . . 2 5 1 Drop 23 | . 5 4 11 3 Fire 67 | 3 11 29 14 10 Melee . | . . . . . Ram . | . . . . . Kick 2 | 1 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 103 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 16) 239 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Propulsion x2 541 | -9/Materials | Discovered new exit (range 15) 546 | -9/Materials | Identified exit to Materials 551 | -9/Materials | Entered another Materials area 551 | -8/Materials | Evolved 2 slots: Utility x2 669 | -8/Materials | Discovered new exit (range 13) 727 | -8/Materials | Discovered new exit (range 14) 753 | -8/Materials | Destroyed 7 combat bots 767 | -8/Materials | Identified exit to Storage 796 | -8/Materials | Lost 6 parts (2p2n1u1w) 819 | -8/Materials | Entered Storage 850 | -8/Storage | Build established: Mutant 1013 | -8/Storage | Lost 3 parts (2n1w) 1052 | -8/Storage | Core integrity fell below 50% 1116 | -8/Storage | Self-destructed Last Messages --------------- System corrupted (+1). Q BT93YX/EQOTGJAUYLCQT U-05 Engineer lays Concrete. Slug penetrates Wall. Connecting with Terminal... >>Layout(Zone) Retrieving Zone 8J layout... Downloaded map data. Acquired Lgt. Deuterium Engine. Dropped Hvy. Particle Gun. Dropped Hrd. Light Armor Plating. Sml. Storage Unit destroyed. Airjet destroyed. Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Penetrated by Slug. Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 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Flight Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed ScatterTerrabombSpecial Manual? 0 Play Time 00:42:22 Cumulative 8.6 hours Start 2024.04.05 @ 00:35:58 End 2024.04.05 @ 11:17:41 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2303303e-c020-4306-8a2c-32a068a8299b