Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 01:35:00 Player: Cereal Killer Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (124) 620 Value Destroyed (5484) 5484 Prototype IDs (64) 1280 Alien Tech Used (3) 600 Bonus (3688) 3688 TOTAL SCORE: 18872 Bonus ------- High Alert Combat Kills 2294 Follower Combat Kills 294 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 147/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Energy Well (500) Improved Recalibrator Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Antigrav System Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Cryofiber Web Experimental Optical Array Advanced Signal Interpreter Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Advanced Reaction Control System Improved Hacking Suite Experimental System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Tri-rail Accelerator Chainsword > --- INVENTORY -------- Advanced Energy Well Smartbomb Launcher [Rating: 137] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Thunder Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Improved Cryofiber Web Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Datajack Energy Gun Variable Charge Gun Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Flail Slashing Weapon Scythe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . . . . . 8 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . . . . . 2 . . 1 . . . . 1 . 1 Utility 8 | . . . . . . 5 . . . . . . . 1 2 . Weapon 2 | . . . . . . 1 . . . . . . . . . 1 Parts Attached 175 | 7 . 7 3 2 5 17 6 3 24 5 11 4 . 29 35 17 Power 17 | 1 . . . . 1 2 1 . 4 . 2 1 . 2 1 2 Engine 7 | 1 . . . . 1 1 1 . 2 . . . . . 1 . Core 6 | . . . . . . 1 . . 2 . 2 . . 1 . . Reactor 4 | . . . . . . . . . . . . 1 . 1 . 2 Propulsion 57 | 2 . 2 2 . . 6 1 . 6 2 4 3 . 7 14 8 Treads 7 | . . 2 2 . . 1 . . . . . . . . 2 . Leg 7 | . . . . . . 1 . . . . 1 . . . 5 . Wheel 12 | 2 . . . . . . . . 4 . 3 . . . 2 1 Hover 16 | . . . . . . 1 1 . 1 . . 3 . 7 . 3 Flight 15 | . . . . . . 3 . . 1 2 . . . . 5 4 Utility 53 | 1 . 2 . 1 2 3 4 . 8 1 3 . . 15 9 4 Device 27 | . . . . . 1 1 2 . 3 1 2 . . 6 8 3 Storage 4 | 1 . 1 . . 1 . . . 1 . . . . . . . Processor 12 | . . 1 . 1 . . 1 . 3 . . . . 5 . 1 Hackware 4 | . . . . . . 1 . . . . . . . 3 . . Protection 6 | . . . . . . 1 1 . 1 . 1 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 48 | 3 . 3 1 1 2 6 . 3 6 2 2 . . 5 11 3 Energy Gun 11 | 1 . . . . 1 2 . 1 2 1 1 . . 1 . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . Ballistic Gun 9 | 2 . 1 . . . 1 . . 2 . . . . . 3 . Ballistic Cannon 9 | . . 1 . . . 2 . . 2 . . . . 2 . 2 Launcher 7 | . . . 1 . 1 . . . . . . . . 1 4 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . . . 1 1 . Piercing Weapon 5 | . . . . . . 1 . 2 . . . . . . 2 . Special Melee Weapon 2 | . . 1 . . . . . . . 1 . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 1 . 1 . 1 . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . System Corruption 2 | . . . . . . . . . . . 2 . . . . . Parts Lost 103 | . . . . . . 17 4 . 20 3 1 . . 11 24 23 Power 11 | . . . . . . 3 1 . 4 . . . . . . 3 Propulsion 42 | . . . . . . 7 2 . 6 1 1 . . 4 9 12 Utility 26 | . . . . . . 1 1 . 3 2 . . . 4 9 6 Weapon 24 | . . . . . . 6 . . 7 . . . . 3 6 2 Highest Loss Streak 14 | . . . . . . 10 3 . 14 2 1 . . 4 14 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 6 | 3 5 8 10 9 6 5 4 4 5 4 4 4 5 4 3 3 Power . | . 1 1 1 1 . . . . . . . . . . . . Propulsion . | 1 3 2 2 2 1 . . . . . . . . . . . Utility 2 | . . 2 3 3 1 1 3 3 3 4 3 4 4 3 1 2 Weapon 1 | . 1 2 3 3 2 2 . 1 1 . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 24 | . . 1 2 . 5 3 . . 3 . . 3 . 2 . 5 Power 5 | . . . 1 . 1 1 . . . . . 1 . . . 1 Propulsion 4 | . . 1 . . 1 1 . . . . . . . 1 . . Utility 12 | . . . 1 . 3 . . . 2 . . 2 . . . 4 Weapon 1 | . . . . . . . . . . . . . . 1 . . Tool/Special 2 | . . . . . . 1 . . 1 . . . . . . . Average Slot Usage (%) 82 | . 85 94 100 100 100 42 34 33 64 43 78 82 94 87 65 46 Engine 6 | . 14 14 14 14 14 1 2 . . . . . . . . 1 Core 1 | . . . . . . 1 . . 2 . 9 8 5 3 . . Reactor 1 | . . . . . . . . . . . . 2 5 5 3 3 Treads 12 | . . 15 28 28 28 5 2 . . . . . . . . . Wheel 1 | . 28 12 . . . . . . 8 . 8 5 . . 1 . Hover 4 | . . . . . . 1 2 . . . . 8 17 22 2 3 Flight 1 | . . . . . . 3 . . . 2 5 5 5 1 6 6 Device 5 | . . . . . 2 5 6 6 8 4 16 18 23 9 8 3 Storage 5 | . 14 14 14 14 11 2 . . 1 . . . . . . . Processor 15 | . . 8 14 14 14 6 10 6 14 22 17 17 17 24 21 9 Hackware 2 | . . . . . . 2 6 6 5 4 . . . 6 6 3 Energy Gun 3 | . . . . . 6 4 . 3 3 3 8 . 11 3 . . Ballistic Gun 3 | . 28 19 13 13 . 1 . . 2 . . . . . 1 . Ballistic Cannon 2 | . . 4 14 13 . 1 . . . . . . . 2 . . Launcher 1 | . . . . . 5 . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . 7 . . . . . . . . 2 3 1 Special Melee Weapon 2 | . . 4 . . 8 . . . . 2 . . . . . . Peak Build Rating 137 | 6 6 9 10 13 25 41 28 22 72 47 75 95 95 131 137 116 Average Rating 46 | 3 6 7 9 11 17 23 18 18 44 39 67 75 95 116 94 73 On Entrance 38 | . 6 6 9 10 13 21 9 14 22 27 37 75 95 95 125 84 Avg Prop Armor Cover (%) 9 | . . . . . . 26 31 . 5 . 3 4 2 3 7 9 Naked Turns 39 | . . . . . . . . . . . . . . . . 39 Heaviest Build 60 | 14 14 21 21 21 40 45 12 9 35 6 56 56 53 53 60 58 Greatest Support 112 | 20 20 40 40 40 40 40 15 9 64 6 26 33 33 69 112 112 Greatest Overweight (x) 5 | . . 1 . . . 3 1 . 1 1 5 4 1 1 4 1 Average Overweight (x) . | . . . . . . . . . . . 2 1 1 . . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 15 5 5 10 5 5 5 5 5 5 5 Average Capacity 7 | 6 8 9 10 10 10 8 5 5 6 5 5 5 5 5 5 5 Most Carried 14 | 6 6 10 10 10 13 14 5 5 10 5 5 5 5 5 5 5 Average Carried 6 | 3 5 8 9 9 7 6 4 4 5 4 4 4 5 4 4 3 Final Capacity 15 | 8 8 10 10 10 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 13 | 5 6 10 10 10 13 5 4 5 5 5 5 5 5 4 3 3 Scrap Suit Usage (%) 1 | . . . . . . 17 . . . . . . . . . . Parts Cannibalized 1 | . . . . . . 1 . . . . . . . . . . Class Distribution -------------------- 34% | Mutant 31% | Commander-Mutant 13% | Derelict-Mutant 3% | Scavenger-Mutant 3% | Hacker-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Assassin | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 3963 | 270 48 57 178 158 20 209 263 . 277 182 268 . 49 675 762 547 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4900 | . 132 . 148 237 . 339 23 . 607 . 384 . . 1140 1515 375 Parts 229 | . 6 . 8 16 . 15 3 . 23 . 11 . . 68 73 6 Haulers Intercepted 4 | . 1 . . . . . . . . . . . . 2 1 . Recyclers Shooed 7 | . 1 1 . 1 . . . . . . . . . 2 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . 14 . . . 3 . . 6 1 . 3 . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 87 | . . . 5 4 . 11 1 . 8 . 1 . . 28 21 8 Melee 6 | . . . . . . . . . . . . . . 2 3 1 Guns 12 | . . . 2 1 . 5 . . 2 . 1 . . . 1 . Cannons 23 | . . . . 3 . 3 . . 5 . . . . 7 3 2 AOE 42 | . . . 3 . . 3 1 . 1 . . . . 16 13 5 Classes Destroyed 20 | . 3 . 3 2 . 2 1 . 1 . 3 . . 3 1 1 Worker 5 | . . . . . . . . . . . . . . 3 2 . Builder 10 | . . . . . . . . . 2 . . . . 3 5 . Tunneler 3 | . . . . . . . . . . . . . . 3 . . Hauler 4 | . 1 . . . . . . . . . . . . 2 1 . Recycler 8 | . 1 . . 1 . . . . 2 . . . . . 4 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . 2 . . Swarmer 26 | . . . 3 1 . 5 . . . . . . . 11 6 . Grunt 24 | . . . . . . 4 . . 3 . 1 . . 4 6 6 Duelist 2 | . . . . . . . . . . . . . . 1 1 . Protector 1 | . . . . 1 . . . . . . . . . . . . Sentry 11 | . . . . 2 . 1 . . 1 . . . . 2 3 2 Specialist 3 | . . . . . . . . . . . . . . . 3 . Hunter 7 | . . . . . . 1 . . . . . . . 4 2 . Programmer 11 | . . . . . . . 1 . 4 . . . . 6 . . Subdweller 2 | . . . 2 . . . . . . . . . . . . . Decomposer 5 | . . . . . . . . . . . 5 . . . . . Samaritan 2 | . . . . . . . . . . . 2 . . . . . Best Kill Streak 13 | . 2 . 3 2 . 5 1 . 7 . 1 . . 13 9 3 Combat Bots Only 7 | . . . 3 2 . 5 1 . 6 . 1 . . 6 7 3 Max Kills in Single Turn 5 | . 1 . 3 1 . 3 1 . 1 . 1 . . 5 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 3 1 . 1 . . . . 4 3 2 Melee 1 | . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Hostile Shots Fired 1315 | . . 2 71 20 . 237 24 . 134 8 10 . . 188 322 299 Missed 500 | . . . 32 9 . 66 6 . 32 4 6 . . 88 126 131 Hits 815 | . . 2 39 11 . 171 18 . 102 4 4 . . 100 196 168 Melee 8 | . . . . . . . . . . . . . . 1 4 3 Projectile 807 | . . 2 39 11 . 171 18 . 102 4 4 . . 99 192 165 AOE 4 | . . . . . . . . . 4 . . . . . . . Critical Strikes 37 | . . 1 . 2 . 4 1 . 6 . . . . 8 5 10 Part Disruptions 1 | . . . . . . . . . 1 . . . . . . . Damage Taken 15668 | . . 33 459 158 . 2769 330 . 2462 130 57 . . 1706 3728 3836 Core 4633 | . . 18 93 45 . 767 76 . 680 36 . . . 255 1205 1458 Absorbed by Shields 252 | . . . . . . . . . . . 20 . . 61 171 . Redirected to Shielding 330 | . . . . . . 69 . . 95 . . . . 58 22 86 Regen/Repaired (Parts) 345 | . . . . . 235 10 . . . . . . . 100 . . Core Remaining (%) 40 | 100 . . . . 37 . . . . . . . 28 70 7 . Volleys Fired 279 | . 8 3 15 15 . 36 2 . 31 1 41 . 4 51 44 28 Largest 3 | . 2 2 2 2 . 3 1 . 2 1 2 . 2 2 2 2 Hottest 294 | . 40 53 53 53 . 200 39 . 98 150 225 . 144 294 148 116 Shots Fired 411 | . 16 6 28 30 . 67 2 . 44 1 55 . 8 63 53 38 Gun 215 | . 16 5 13 15 . 43 . . 25 1 55 . 8 18 14 2 Cannon 152 | . . 1 13 15 . 24 . . 17 . . . . 35 20 27 Launcher 44 | . . . 2 . . . 2 . 2 . . . . 10 19 9 Special . | . . . . . . . . . . . . . . . . . Kinetic 240 | . 16 6 26 30 . 45 . . 41 . . . . 35 14 27 Thermal 120 | . . . . . . 16 . . . 1 55 . 8 18 20 2 Explosive 44 | . . . 2 . . . 2 . 2 . . . . 10 19 9 Electromagnetic 7 | . . . . . . 6 . . 1 . . . . . . . Robot Hit Streak 20 | . 6 5 5 20 . 15 9 . 5 . 11 . . 12 14 16 Robot Miss Streak 8 | . 3 1 2 1 . 4 . . 2 . 3 . 8 3 1 5 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . Shots Hit Robots 311 | . 9 8 17 27 7 44 2 . 30 . 37 . 1 53 53 23 Core Hits 280 | . 5 . 11 6 . 27 3 . 25 . 18 . . 69 86 30 Critical Kills 2 | . . . . . . . . . 1 . . . . . 1 . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . . 1 . . Critical Strikes 23 | . 1 1 . . . 3 . . 4 . . . . 9 3 2 Burn 2 | . . . . . . . . . . . . . . 2 . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . Destroy 2 | . 1 . . . . . . . 1 . . . . . . . Blast 14 | . . 1 . . . 3 . . 2 . . . . 6 . 2 Smash 1 | . . . . . . . . . . . . . . 1 . . Sever 2 | . . . . . . . . . . . . . . . 2 . Impale 1 | . . . . . . . . . 1 . . . . . . . Melee Attacks 92 | . . 3 1 1 7 1 . . 7 . 2 . 1 27 35 7 Impact 10 | . . . . . . . . . . . 2 . 1 7 . . Slashing 62 | . . . . . . . . . . . . . . 20 35 7 Piercing 8 | . . . . . . 1 . . 7 . . . . . . . Sneak Attacks 22 | . . 3 1 1 7 . . . 1 . . . . . 8 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19002 | . 116 71 392 447 . 1394 60 . 1565 . 973 . 20 5750 5693 2521 Guns 3099 | . 116 55 121 193 . 580 . . 522 . 806 . . 421 285 . Cannons 4095 | . . 16 145 254 . 422 . . 444 . . . . 1581 543 690 Explosions 9821 | . . . 126 . . 391 60 . 510 . . . . 3353 3798 1583 Melee 1963 | . . . . . . . . . 89 . 167 . 20 395 1067 225 Ramming 24 | . . . . . . 1 . . . . . . . . . 23 Kinetic 5046 | . 116 71 266 447 . 644 . . 946 . . . . 1581 285 690 Thermal 2804 | . . . . . . 678 . . . . 806 . . 777 543 . Explosive 8802 | . . . 126 . . . 60 . 510 . . . . 2725 3798 1583 Electromagnetic 363 | . . . . . . 71 . . 20 . . . . 272 . . Impact 238 | . . . . . . . . . . . 167 . 20 51 . . Slashing 1636 | . . . . . . . . . . . . . . 344 1067 225 Piercing 89 | . . . . . . . . . 89 . . . . . . . Highest Corruption 18 | . . . . 2 . . 1 1 10 16 18 18 18 7 . . Average Corruption 9 | . . . . 1 . . 1 1 6 10 17 18 18 4 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 92 | . . . . 3 . . . . 7 9 37 6 12 18 . . Message Errors 24 | . . . . 1 . . . . 3 2 10 3 1 4 . . Matter Fused 21 | . . . . 1 . . . . 1 4 7 1 4 3 . . Heat Flow Errors 7 | . . . . . . . . . . . 3 1 1 2 . . Energy Discharges 9 | . . . . . . . . . 1 . 4 1 1 2 . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 9 | . . . . . . . . . . 1 5 . 1 2 . . Data Loss (major) 4 | . . . . . . . . . . . 3 . 1 . . . Misfires 5 | . . . . . . . . . . . 2 . . 3 . . Alerts 3 | . . . . 1 . . . . . . . . 1 1 . . Misdirections 3 | . . . . . . . . . . 2 . . 1 . . . Weapon Failures 4 | . . . . . . . . . 1 . 3 . . . . . Overload Shots 12 | . . . . . . . . . . 1 5 . . 6 . . Overflow Damage 832 | . . . . 7 . 71 . . 7 . 143 . . 316 171 117 Projectiles 69 | . . . . 7 . . . . . . . . . 62 . . Explosions 420 | . . . . . . 71 . . 7 . . . . 183 87 72 Melee 343 | . . . . . . . . . . . 143 . . 71 84 45 Knockbacks 28 | . . . 2 2 . 6 . . 5 . . . . 11 . 2 Impact . | . . . . . . . . . . . . . . . . . Kinetic 27 | . . . 2 2 . 6 . . 4 . . . . 11 . 2 Secondary 1 | . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 305 | . . . . . . 160 . . 98 . . . . . 30 17 Shots 6 | . . . . . . 2 . . 2 . . . . . 1 1 Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 4 | . . . . . . 1 . . . . . . . . . 3 Kicked 3 | . . . . . . 1 . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 304 | . . 2 . 6 . 237 6 . 21 74 266 207 . 304 276 6 Average Temperature 69 | . . 2 . 4 . 105 6 . 9 37 62 115 . 62 95 2 Received Heat Transfer 2337 | . . 9 156 27 . 141 153 . 525 18 24 . . 133 755 396 Effects 6 | . . . . . . . . . . . 3 . . 3 . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . Interference 5 | . . . . . . . . . . . 3 . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . 3 . . 2 . . Robots Melted 3 | . . . . . . . . . . . . . . 2 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . 2 1 . Parts Melted 4 | . . . . . . . . . . . . . . 2 2 . Heat Transferred 3657 | . . . . . . 850 . . . . 1321 . . 968 518 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Maximum Alert Level 5 | . . . . . . 1 . . . . . . . 5 5 4 Low Security (%) 41 | 100 100 100 . 100 . 62 . . 100 . . . . . . . Level 1 3 | . . . . . . 37 . . . . . . . 3 . . Level 2 12 | . . . . . . . . . . . . . . 46 . . Level 3 10 | . . . . . . . . . . . . . . 9 39 11 Level 4 25 | . . . . . . . . . . . . . . 34 35 88 Level 5 5 | . . . . . . . . . . . . . . 6 24 . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1867 | . 7 . . 28 . 275 . . 115 . . . . 1625 1867 1529 Initial 1050 | . . . . . . . . . . . . . . 600 849 1050 Average 642 | . 1 . . 4 . 149 . . 20 . . . . 941 1288 1321 Influence Increases 6373 | . 17 . 175 172 . 508 30 . 373 45 65 . . 2407 1634 947 Destroy 0b10 Robot/C 1840 | . . . 100 100 . 220 20 . 160 . 20 . . 560 420 240 Destroy 0b10 Robot/NC 200 | . 15 . . 15 . . . . 20 . 15 . . 65 65 5 Destroy Leader 352 | . 2 . . . . 40 10 . 40 . . . . 118 92 50 Allied During Kill 22 | . . . . 8 . . . . . . . . . . 4 10 Successful Hack 110 | . . . . 24 . . . . 28 . . . . 50 8 . Select Force Hacks 30 | . . . . . . . . . . . . . . . . 30 Disable Machine 540 | . . . . . . 135 . . 15 . . . . 285 45 60 Anti-Garrison Action 200 | . . . . . . . . . . . . . . 200 . . Destroy Structure 934 | . . . . 10 . 53 . . 50 . . . . 214 340 267 Advance Influence 600 | . . . . . . . . . . . . . . 600 . . Partial Spotted 195 | . . . . . . 15 . . . . . . . 45 90 45 Lose Combat Pursuer 1350 | . . . 75 15 . 45 . . 60 45 30 . . 270 570 240 Influence Decreases 4888 | . 17 . 175 168 4 310 228 . 298 120 65 . . 788 1386 1329 Entered New Map 1694 | . . . . . 4 . 74 . . 29 . . . . 770 817 Time Decay 1985 | . 17 . 175 152 . 140 144 . 125 81 55 . . 478 356 262 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 200 . . Lost Part 953 | . . . . . . 170 10 . 173 10 10 . . 110 240 230 Lost Ally 56 | . . . . 16 . . . . . . . . . . 20 20 Squads Dispatched 46 | . 1 . . . . 7 . . 1 . . . . 14 13 10 Investigation 18 | . . . . . . 3 . . . . . . . 6 5 4 Extermination 5 | . . . . . . . . . 1 . . . . 3 . 1 Reinforcement 13 | . 1 . . . . 1 . . . . . . . 4 5 2 Assault 7 | . . . . . . . . . . . . . . 1 3 3 Garrison 3 | . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 7 | . . . . . . . . . . . . . . 5 1 1 Communications Jammed 73 | . . . . . . . . . . . . . . 32 33 8 Distress Signals 65 | . . . . . . . . . . . . . . 32 33 . Times Spotted 254 | . 1 2 8 6 . 19 9 . 14 6 3 . 3 62 72 49 Peak Tracking Total 17 | . 1 1 6 3 . 5 8 . 7 3 1 . 2 17 14 14 Tactical Retreats 31 | . . . 2 1 . 1 . . 1 1 2 . . 5 12 6 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 6 | . . . . . . 3 . . . . . . . 2 1 . Indirectly 3 | . . . . . . 3 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . 2 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . 2 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled 38 | . . . 1 . . 9 . . 1 1 . . . 19 3 4 Max in Single Turn 9 | . . . 1 . . 9 . . 1 1 . . . 5 1 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 51 | . 1 . . 6 4 3 . 1 1 1 1 5 . 13 11 4 Terminals 17 | . 1 . . 6 . 1 . . 1 . 1 . . 4 3 . Fabricators 4 | . . . . . . . . . . . . . . 2 1 1 Repair Stations 1 | . . . . . . . . . . . . . . 1 . . Recycling Units 11 | . . . . . . 2 . . . . . . . 4 3 2 Scanalyzers 4 | . . . . . . . . . . . . . . 1 2 1 Garrison Access 3 | . . . . . . . . . . . . . . 1 2 . Total Hacks 125 | . 2 . . 21 4 6 . 1 3 1 1 18 . 38 22 8 Successful 66 | . 2 . . 7 4 3 . 1 2 1 1 18 . 17 7 3 Failed 59 | . . . . 14 . 3 . . 1 . . . . 21 15 5 Catastrophic 11 | . . . . 2 . . . . . . . . . 4 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 48 | . 1 . . 5 . 6 . . 2 . . . . 18 12 4 Terminals 47 | . 2 . . 21 . 3 . . 3 . 1 . . 10 7 . Fabricators 14 | . . . . . . . . . . . . . . 9 2 3 Repair Stations 6 | . . . . . . . . . . . . . . 6 . . Recycling Units 15 | . . . . . . 3 . . . . . . . 6 3 3 Scanalyzers 11 | . . . . . . . . . . . . . . 3 6 2 Garrison Access 8 | . . . . . . . . . . . . . . 4 4 . Terminal Hacks 35 | . 2 . . 6 4 . . 1 1 1 1 18 . 1 . . Record 11 | . . . . . 3 . . . . 1 1 6 . . . . Part Schematic 6 | . . . . 1 . . . . 1 . . 4 . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . Robot Analysis 7 | . 1 . . 2 . . . . . . . 4 . . . . Prototype ID Bank 7 | . 1 . . 2 . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 4 . . Network Status 1 | . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . . . . 2 . . Repair Station Hacks 3 | . . . . . . . . . . . . . . 3 . . Scan Component 2 | . . . . . . . . . . . . . . 2 . . Repair 1 | . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . 1 3 1 Retrieve Study 5 | . . . . . . . . . . . . . . 1 3 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 18 | . . . . 1 . 3 . . 1 . . . . 8 3 2 Terminals 5 | . . . . 1 . 1 . . 1 . . . . 2 . . Botnet 3 | . . . . 1 . 1 . . 1 . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . 2 . . . . . . . 4 3 1 Fedlink 8 | . . . . . . 2 . . . . . . . 4 2 . Scraphulk 2 | . . . . . . . . . . . . . . . 1 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 Extract 1 | . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . . 6 . 1 . . 1 . . . . 9 7 2 Full Trace Events 12 | . . . . 6 . 1 . . . . . . . 1 2 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 1 . . . . 1 . . 4 . . . 2 Parts Built 2 | . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . Time 267 | . . . . . . . . . . . . . . 267 . . Total Part Build Rating 17 | . . . . . . . . . . . . . . 17 . . Part Studies Acquired 5 | . . . . . . . . . . . . . . 1 3 1 Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . Time 44 | . . . . . . . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . 2 1 1 7 . . . . . . . . . . . Non-combat 4 | . . 1 1 . 2 . . . . . . . . . . . Combat 7 | . . 1 . 1 5 . . . . . . . . . . . Robot Hacks Applied 12 | . . 3 1 1 7 . . . . . . . . . . . parse_system 11 | . . 2 1 1 7 . . . . . . . . . . . no_distress 1 | . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . 10 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Total Allies 12 | . . . . 10 . . . . . . . . . . 1 1 Largest Group 9 | . . . . 9 7 7 . . . . . . . . 1 1 Highest-Rated Group 139 | . . . . 135 85 85 . . . . . . . . 139 139 Highest-Rated Ally 139 | . . . . 34 27 27 . . . . . . . . 139 139 Total Orders 2 | . . . . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . Ally Attacks 29 | . . . . 13 . 3 . . . . . . . . 4 9 Total Damage 1161 | . . . . 244 . 58 . . . . . . . . 327 532 Kills 8 | . . . . 3 . . . . . . . . . . 1 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Active Infowar (turns) 4377 | . . . . . . . 249 48 355 234 739 187 253 1238 652 422 Optics 3955 | . . . . . . . 249 48 355 234 739 187 253 1238 652 . Sensors 1133 | . . . . . . . . . 159 . . . . 752 222 . Structural 246 | . . . . . . . . . . . . . . . . 246 Jamming 1041 | . . . . . . . . . . . . . . 500 365 176 Robot Analysis Total 7 | . 1 . . 2 . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . 1 . . 2 . 1 . . 1 1 . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 9801 | 53 110 220 617 979 2679 370 345 48 355 234 739 187 253 1238 811 563 Spaces Moved 8394 | 44 105 157 346 513 1648 330 578 56 211 468 478 167 259 1354 968 712 Core 1205 | 1 . . . . . 230 377 56 28 239 . . . . 214 60 Treads 2621 | . . 75 346 513 1648 38 . . . . . . . . 1 . Legs 225 | . . . . . . 1 . . . . . . . . 66 158 Wheels 1031 | 43 105 82 . . . . . . 181 . 471 73 . . 76 . Hover 2032 | . . . . . . 2 201 . . . . 94 259 1354 34 88 Flight 1280 | . . . . . . 59 . . 2 229 7 . . . 577 406 Fastest Speed 29 | 50 80 80 160 160 160 29 50 50 45 40 40 92 92 38 32 29 Average Speed 94 | 79 80 118 160 160 160 66 53 50 95 45 122 99 92 53 51 56 Slowest Speed 270 | 80 80 160 160 160 160 260 100 50 115 100 155 250 92 105 270 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . 1 . . . . . . . . 7 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 41 | 3 29 35 18 95 83 11 64 6 6 69 67 61 61 39 38 23 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . 1 . . . . 1 3 . . . . Known Exits Taken 4 | . . . . . . . . . 1 1 . . . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . . Scrap Searched 15 | . . . . . 7 . 2 . . 4 1 . 1 . . . Spaces Dug 54 | . . . . . . . . . 4 . . . . 18 24 8 Terrain Destroyed 580 | . . . 9 . . 55 29 . 25 . 6 . . 117 222 117 Melee 17 | . . . . . . . . . 4 . . . . 7 5 1 Projectile 61 | . . . . . . 3 . . 9 . 6 . . 29 4 10 AOE 502 | . . . 9 . . 52 29 . 12 . . . . 81 213 106 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac Upp Upp Zhi Pro Fac Res Res Total 9747 | 61 114 183 383 640 1690 422 610 74 308 488 569 191 264 1767 1162 821 Wait 429 | . 1 1 2 23 7 6 20 13 7 1 30 . 1 254 31 32 Move 8360 | 43 104 156 345 512 1647 327 577 55 210 467 477 166 258 1353 955 708 Hop 8 | . . . . . . 1 . . . . . . . . 5 2 Pick Up 132 | 11 1 9 6 1 12 16 . 2 17 4 6 4 . 16 15 12 Fast Attach 88 | . . . . . 1 5 4 2 11 4 5 7 . 16 25 8 Attach 94 | 6 . 2 . . 1 12 4 1 15 5 6 1 . 10 18 13 Detach 26 | . . . . . . 5 3 . 2 2 . . . 2 8 4 Swap 46 | 1 . 5 7 3 4 1 . . 2 1 2 2 . 12 6 . Drop 98 | . . 4 7 1 11 9 . 1 6 3 . 11 . 21 20 4 Fire 279 | . 8 3 15 15 . 36 2 . 31 1 41 . 4 51 44 28 Melee 92 | . . 3 1 1 7 1 . . 7 . 2 . 1 27 35 7 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 3 | . . . . . . 1 . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . 5 . . Rewire 84 | . . . . 84 . . . . . . . . . . . . Trap 2 | . . . . . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 164 | -10/Materials | Entered Mines 177 | -10/Mines | Assembled infested the area 223 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 304 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 331 | -10/Mines | Build established: Mutant 360 | -10/Mines | Learned Materials security intel 372 | -10/Mines | Discovered new exit (range 9) 384 | -10/Mines | Entered Subcaves 385 | -10/Subcaves | Approached by a straggling Scientist 522 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 727 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 788 | -10/Subcaves | Discovered new exit (range 11) 920 | -10/Subcaves | Discovered new exit (range 8) 1001 | -10/Subcaves | Entered Recycling 1004 | -8/Recycling | Core integrity fell below 50% 1362 | -8/Recycling | Discovered new exit (range 5) 1906 | -8/Recycling | Scanned before Scraplab entrance 1945 | -8/Recycling | Build established: Commander-Mutant 1948 | -8/Recycling | Entered Scraplab 1973 | -8/Recycling | Discovered new exit (range 3) 1980 | -8/Recycling | Entered Scraptown 1980 | -8/Scraptown | Accompanied by 7 allies 1980 | -8/Scraptown | System corruption cleaned by C-Scrubber 2079 | -8/Scraptown | Visited CPS Storage 2111 | -8/Scraptown | Visited Cyclists 2129 | -8/Scraptown | Visited Comm Corps 2214 | -8/Scraptown | Visited CR-KLE's Repair Center 2239 | -8/Scraptown | Visited UFD Registry 2241 | -8/Scraptown | Registered with UFD as "Wireflow" 2279 | -8/Scraptown | Visited SPCMW 2300 | -8/Scraptown | Visited Bundlers 2445 | -8/Scraptown | Entered Cyclist Reading Room 2502 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2507 | -8/Scraptown | Learned Research stockpile data 2509 | -8/Scraptown | Learned Factory terminal intel 2528 | -8/Scraptown | Discovered new exit (range 11) 2665 | -8/Scraptown | Visited LU-1G1's Boring Crew 2689 | -8/Scraptown | Visited Curators Association 2752 | -8/Scraptown | Visited Scrapoid Pod Storage 2801 | -8/Scraptown | Visited Research Penetration Think Tank 2836 | -8/Scraptown | Visited Scrap Suit Storage 2864 | -8/Scraptown | Visited Science Guys 2944 | -8/Scraptown | Visited Observation Area 2969 | -8/Scraptown | Visited A0-MCA Data Center 3051 | -8/Scraptown | Visited Symbiants 3626 | -8/Scraptown | CR-KLE repaired 6 parts 3762 | -8/Scraptown | Given a B rating by A0-MCA 3764 | -8/Scraptown | Found A0-MCA's Component Scanner 4030 | -8/Scraptown | Found Scrap Suit 4549 | -8/Scraptown | Met Optimus 4549 | -8/Scraptown | Accepted into 0bPrime 4645 | -8/Scraptown | Discovered new exit (range 5) 4659 | -8/Scraptown | Entered Factory 4659 | -6/Factory | Accompanied by 7 allies 4659 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 4660 | -6/Factory | Loaded intel: 28 terminal locations 4758 | -6/Factory | Garrison activated, responded to threat 4768 | -6/Factory | Lost 7 allies 4794 | -6/Factory | Core integrity fell below 50% 4833 | -6/Factory | Lost 10 parts (2p3n1u4w) 4915 | -6/Factory | Core integrity fell below 20% 4945 | -6/Factory | Lost 7 parts (1p4n2w) 4973 | -6/Factory | Loaded intel: 8 recycling unit locations 4980 | -6/Factory | Learned location of Protoforge (-3) 5014 | -6/Factory | Discovered new exit (range 15) 5029 | -6/Factory | Entered Lower Caves 5232 | -6/Lower Caves | Build established: Mutant 5315 | -6/Lower Caves | Spotted B-75 Beast 5368 | -6/Lower Caves | Lost 3 parts (1p1n1u) 5370 | -6/Lower Caves | Discovered new exit (range 8) 5374 | -6/Lower Caves | Entered another Lower Caves area 5375 | -6/Lower Caves | Discovered new exit (range 11) 5376 | -6/Lower Caves | Encountered a Warlord checkpoint 5422 | -6/Lower Caves | Entered Factory 5422 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5655 | -5/Factory | Lost 6 parts (1p2n2u1w) 5688 | -5/Factory | Discovered new exit (range 15) 5735 | -5/Factory | System corruption reached 10% 5753 | -5/Factory | Core integrity fell below 50% 5776 | -5/Factory | Identified exit to Upper Caves 5777 | -5/Factory | Entered Upper Caves 5799 | -5/Upper Caves | Identified exit to Upper Caves 5807 | -5/Upper Caves | Lost 14 parts (3p4n1u6w) 5814 | -5/Upper Caves | Found Alien Artifact 5814 | -5/Upper Caves | Identified Dimensional Node Initializer 5814 | -5/Upper Caves | Initialized slip node 6011 | -5/Upper Caves | Entered another Upper Caves area 6248 | -5/Upper Caves | Spotted B-75 Beast 6350 | -5/Upper Caves | Build established: Derelict-Mutant 6723 | -5/Upper Caves | Discovered new exit (range 7) 6750 | -5/Upper Caves | Entered Zhirov 6750 | -5/Zhirov | Discovered new exit (range 3) 6771 | -5/Zhirov | Met Zhirov 6812 | -5/Zhirov | Found Alien Artifact 6812 | -5/Zhirov | Identified Integrated Reactor 6812 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6876 | -5/Zhirov | Found Alien Artifact 6900 | -5/Zhirov | Learned location of Quarantine (-3) 6900 | -5/Zhirov | Learned location of Testing (-2) 6900 | -5/Zhirov | Learned location of Command (-1) 6908 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6937 | -5/Zhirov | Entered Proximity Caves 7014 | -4/Proximity Caves | Spotter reported a threat 7023 | -4/Proximity Caves | Spotter reported a threat 7067 | -4/Proximity Caves | Spotter reported a threat 7121 | -4/Proximity Caves | Spotter reported a threat 7179 | -4/Proximity Caves | Discovered new exit (range 13) 7190 | -4/Proximity Caves | Entered Factory 7190 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7191 | -4/Factory | Identified exit to Armory 7351 | -4/Factory | Found Exp. System Shield 7440 | -4/Factory | Search patrols dispatched 7527 | -4/Factory | Loaded intel: 8 recycling unit locations 7549 | -4/Factory | Spotted B-86 Titan 7578 | -4/Factory | Lost 3 parts (2u1w) 7622 | -4/Factory | Identified Transdimensional Reconstructor 7622 | -4/Factory | Warped through subspace 7651 | -4/Factory | Lost 4 parts (2n2w) 7690 | -4/Factory | Search patrols dispatched 8167 | -4/Factory | Fabricated Biometal Heavy Treads? 8190 | -4/Factory | First assault squad dispatched 8322 | -4/Factory | Fabricated Adv. Heavy Treads? 8331 | -4/Factory | Build established: Hacker-Scout 8364 | -4/Factory | Discovered new exit (range 10) 8368 | -4/Factory | Identified exit to Research 8419 | -4/Factory | Repaired Cld. Gravmag System 8428 | -4/Factory | Entered Research 8428 | -3/Research | Evolved 2 slots: Utility x2 8437 | -3/Research | Discovered new exit (range 16) 8495 | -3/Research | Spotted B-86 Titan 8600 | -3/Research | Spotted B-86 Titan 8681 | -3/Research | Scraphulk reinforcements arrived 8740 | -3/Research | Loaded intel: 5 recycling unit locations 8747 | -3/Research | Discovered new exit (range 15) 8788 | -3/Research | Destroyed 7 combat bots 8798 | -3/Research | Identified exit to Research 8826 | -3/Research | Lost 7 parts (4n3u) 8928 | -3/Research | First assault squad dispatched 8973 | -3/Research | Found Fusion Bomb Launcher 8989 | -3/Research | Found Fusion Bomb Launcher 9033 | -3/Research | Core integrity fell below 50% 9054 | -3/Research | Build established: Mutant 9062 | -3/Research | Found Fusion Bomb Launcher 9063 | -3/Research | Found Fusion Bomb Launcher 9081 | -3/Research | Core integrity fell below 20% 9111 | -3/Research | Lost 14 parts (4n4u6w) 9239 | -3/Research | Entered another Research area 9239 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9446 | -2/Research | Lost 4 parts (2n1u1w) 9489 | -2/Research | First assault squad dispatched 9504 | -2/Research | Lost 4 parts (1p2n1w) 9563 | -2/Research | Lost 6 parts (1p2n3u) 9625 | -2/Research | Scraphulk reinforcements arrived? 9730 | -2/Research | Lost 3 parts (3n) 9763 | -2/Research | Released all parts (6) 9767 | -2/Research | Core integrity fell below 50% 9794 | -2/Research | Lost 6 parts (1p3n2u) 9797 | -2/Research | Core integrity fell below 20% 9801 | -2/Research | Discovered new exit (range 15) 9802 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- +2 supply >>Force(Extract) EXTRACTED[Adv. Remote Datajack] EXTRACTED[Imp. Shock Absorption System] 09776_ ALERT: Suspicious activity at Scanalyzer R002. Dispatching Investigation squad. 09786_ Slug penetrates Scanalyzer. 09786_ Slug penetrates Wall. 09788_ Penetrated by Slug. 09792_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09793_ Slug penetrates U-05 Engineer. 09793_ U-05 Engineer destroyed. 09793_ Penetrated by Slug. 09793_ Slug penetrates Wall. 09796_ Penetrated by Slug. 09797_ Slug penetrates Wall. 09798_ Slammed into C-57 Dissector. 09799_ Penetrated by Slug. 09801_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????# ## #????????????? | | ??????????????????????# ## " #????????????? | | ?##########???????????# ## """" #????????????? | | ?# ############# ## *#????????????? | | ?# " ## #????????????? | | ?# | ######## #########""#????????????? | | ?# ######## #########"##????????????? | | ?# "S # # *| # #?????????????? | | ?# "" # ! #=%! # #?????????????? | | ?# " # # ! # ] #?????????????? | | ?# # # # """ +?????????????? | | ?# # # # """ #?????????????? | | ?#####/#### # # """ #?????????????? | | #### #######+## *# ! #?????????????? | | [ [ # #?????????????? | | %% % ###########?????????????? | | ###" #"########+#### #???????????????????????? | | ??#########????? ?# #???????????????????????? | | ?????????????? # #???????????????????????? | | ?????????????# # #???????????????????????? | | ?????????????# # #???????????????????????? | | ?????????????# "" #c #???????????????????????? | | ?????????????# S"" #cg#???????????????????????? | | ?????????????# "" # #############???????????? | | ?????????????# # g g g < ????????? | | ?????????????# ? # @g #?????????????? | | ?????????????###?###########+####+##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 55 Energy Capacity 1340 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 225 Core Shielding 40 Power Shielding 66 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Energy Filtering 30 Particle Charging 30 Offensive Hacking 14 Defensive Hacking 16 Item Schematics ----------------- Plasma Cannon | -8/Recycling | Hacked Adv. Heavy Treads | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Remote Datajack | -2/Research | Extracted Imp. Shock Absorption System | -2/Research | Extracted Robot Schematics ------------------ H-55 Commando | -8/Recycling | Hacked Fabricated ------------ Biometal Heavy Treads | x1 | -4/Factory | Preloaded Adv. Heavy Treads | x1 | -4/Factory Repaired ---------- Cld. Gravmag System | 16% | -4/Factory Studied --------- Variable Charge Gun | -4/Factory | Hacked Hvy. Machine Gun | -3/Research | Hacked Chainsword | -3/Research | Hacked Xenon Bombardment Thruster | -3/Research | Hacked Quantum Reactor | -2/Research | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- All Kinds Of Bad News Analysis Probe Hack The Planet Hulk Smash Junior Dev Thread The Needle Around The Corner Wiki Contributor Challenges ------------ None Game ------ Seed HoverExperimentalNukerbomber Manual? 0 Play Time 02:53:00 Cumulative 320.9 hours Start 2025.11.08 @ 19:40:01 End 2025.11.09 @ 01:35:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 245 Rogue 236 Adventurer 9 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 87 Gallery% 74 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45ec2a4b-969b-434f-bdec-9d35d65efbdb